@Anti-Matter Bahasa-ku tak bagus. I'm Malaysian so at least a large portion of our national languages are quite similar though I know there are several differences in some word meanings. I'm still horrible at the language despite needing to know it while growing up. Nowadays I know enough Malay to get by and English is my first language anyways
@Serpenterror hmm I recall some shareholder questions around those themes from like over a decade ago- I think! So, not a totally alien concept to them
@Dark-Luigi - @JohntheRaptor brought the Steam Deck into the discussion in an attempt to claim that all the non-Nintendo games can be better experienced on the Steam Deck.
People need to be more patient - Nintendo's announcement approach hasn't really changed for over a decade now. They've explicitly said - “We believe it is not fair to the fan to repeatedly tease them over time about a game, that’s why we tend to focus close in, typically in a six- to nine-month timeframe, and go deep in sharing content and information on a particular piece of content.”
@Dman10 "I think Nintendo is in position to do that but for some odd reason doesn't want to reveal the games too early"
This is nothing new and has been in place since the Wii U days... "the reality is: no matter what you do, and what you say, there’s always that contingent that says, “Boy, I wish you could have given us just a little bit more.” And that’s to be expected, I mean these are fans, these are folks, who either have purchased a Switch and they’re continually looking to great content to play, or, they’re evaluating whether or not to jump in, and they’re looking for more promise and more detail as to what’s coming. But either way, those fans are always going to say, “Boy, I wish I had just a little bit more information.”"
@Dr_Corndog they reduced their sales predictions due, largely, to the price increase, so they would likely reduce prices if costs come down so they can get more sales. The Switch 2 is a mass market product not a niche luxury item like the PS5 Pro
@Exerion76 perhaps it could end up reading the same but I figure somebody needs to code or adjust something in the backend to ensure it gets recognised as Docked Mode.
Maybe the work involved is trivial - I don't know the specifics of what programming might be involved.
More crucially - I feel it spoils the key USP and marketing messaging "play anytime, anywhere" and introduces even more unfavorable comparisons with Xbox and PS consoles
@Ganner lol we have similar experiences in married life (and I'm probably only a few years older than you) - the only thing my wife was previously interested in was Nintendogs and the arcade version of Spot the Difference. Now it's nothing.
I've played multiple games in as a kid and during my teenage years with far less than 30fps just to try to play some games (Bad Street Brawler at 10ish fps was tough!) - I suppose I have a different perspective than some others about fps since I've never had cutting edge technology in my graphics and CPU on my PC and have always operated a couple of generations behind the latest. And I've always prioritised gameplay or interesting concepts over graphics - so puzzle and turn-based games were my jam. Some classics like Lemmings, Gobliiins, Pushover and The Incredible Machine. I still have a soft spot for Taipan and text-based games
@Banjo- 1) multiple sources - https://metro.co.uk/2025/05/13/nintendo-switch-2-sold-a-loss-claim-analysts-23076434/. 2) The T239 chip was custom-made for the Switch 2. I don't wish to delve further into all the technical specifications of the console - that was already covered to death at launch. I'm happy to talk tech in other circumstances, just not here. FWIW, I won't claim the Switch 2 uses cutting edge technology though.
Feels like you're set in a belief that Nintendo is a greedy corporation which, to be fair, is also a fairly common belief among some online.
@Banjo- The Switch 2, before the memory and storage cost increases, was reportedly sold at a razor thin profit margin. Where are you getting big profit margins from? Nintendo has also responded to investor questions previously and stated that the Switch 2 profit margins are less than the Switch 1.
And there's no chance of an OLED model coming this early in the lifecycle. It's too expensive. Not even £1000++ handhelds have an OLED screen with 120hz and VRR
@disappointedMii I covered my reasons in some replies to wc. In terms of the development time/costs, I probably haven't explained it well but I'm thinking in terms of things that are different. Developers already plan around a docked mode and handheld mode. I feel having a screen free option means having a 3rd mode - TV only.
I also feel it muddies the positioning of the Switch. Maybe not for the gamers who only play docked but it could/would for the general public. Their whole Switch tagline is Play Anytime, Anywhere. A TV only model runs counter to that. It also invites gaming press to claim Nintendo are releasing 'proper' home consoles again.
Of course, there are ways in marketing to try to pitch a TV only console but I feel it's a waste of time and resources. A Switch 2 lite is far better proposition. Making both models in this economic climate is just a non-starter. They'll have to choose one and I don't believe a TV only model should be the 'chosen one'.
Another suggestion above (and I've seen others post it too) is a dock-free release. Perhaps it could work or perhaps that's what the Switch 2 lite would be for
@Anti-Matter which only encourages people to seriously consider getting you on the ignore list. It's the frequency that's bothersome rather than the actual opinion. It's become a running joke of sorts now
@-wc- It's kinda fascinating to explore (with the challenges you've raised) and if I can get paid to write one piece I'd happily invest the time to research and do so I've written some in-depth pieces for other publications in the past but they tightened their contributor budgets and I've in turn had other pursuits that have taken higher priority for me.
@Pillowpants yeah, I get that we all have different priorities and desires as gamers but the constant complaining in other posts or focusing on performance over gameplay is such a turn-off. This topic is a weekly bright spark where we can at least find some common ground and focus on positive things for once.
There's more than enough negativity in the world and gaming is our form of escapism from it.
@-wc- Yeah perhaps a poll could be useful - I think, in a different global economic landscape, we might have seen appetite to take more risks and test/trial more SKUs (and even, more colour options). As it stands, gaming companies have had to prioritise what to get factories to produce in a time when other technology manufacturers are also demanding for production for themselves.
Yeah, for the handheld PC market I am referring to the options like the Asus ROG Ally Xbox X (or is it the Asus ROG Xbox Ally X) and the Steam Deck (which isn't being replaced by the Steam Machine - the two will serve separate needs - I'm of the opinion that the Steam Machine will be too expensive to be anything more than a ultra niche product). Asus has also gone on record saying they believe the handheld gaming market can grow further.
Not including the Portal since it's so restrictive and it's a Playstation-only accessory.
For the SKU-bit - yeah, it's one for the developers to factor in rather than us consumers but my argument is it adds to development time for something to factor in rather than, like with say mouse mode or IR modes or touchscreen modes, that are gameplay options. Maybe I'm making a mess of the explanation in the limited space here that doesn't turn the answer into a 1,500 word feature opinion-piece in a magazine.
@AI-Generation Options cost money and time. Arguably, the return on investment may not help them get enough profits from offering that option. While some here see profit-seeking as evil - the truth is we aren't consuming products from charities and none of what we buy are essential goods.
I could of course be totally wrong and Nintendo might turn around and offer that option - but, I believe that resources are better allocated to a Switch 2 Lite - no need to spend much time crafting the message compared to a home-bound Switch 2
@-wc- largely I think it's a poor idea because developers would have to factor an additional SKU in their development (so touchscreen games are out of the question or touchscreen elements and there'd be like handheld mode, docked mode, and home console mode). May not be major at the end of the day but I can't see not adding to development times/costs.
In a time when resources are scarce and production lines have more limited capacity - allocating time, marketing, development costs, and production costs to an SKU that's of limited appeal may not be the best use of time and money. The Switch Lite appeal is already proven. The appeal of a TV-bound Switch isn't proven outside of what people say in forums - and there's a huge difference between what people say they will buy and what they will actually buy.
Also, to some extent, handheld gaming is where companies are pumping money into now - largely due to the success of the Switch and also due to companies feeling that the handheld PCs market has room for growth (which is understandable since it's so absolutely tiny right now)
@Zach I didn't even realise the Johnny Turbo arcade games were delisted. I picked up many since I also played them lots in my youth - and quickly realised that Bad Dudes had a cool concept but is also bugger hard (and designed - like others during that era - to be a coin muncher)
@-wc- There are also plenty who either don't own a TV or just have 1 in the house that's shared with others - I haven't gamed on my TV for about a year now I've played the Switch while following a football match on my PC and on the armchair beside the missus while she watches a series that I'm not into. Edit: This still allows me to engage from time to time with it and with her rather than be in a totally separate space.
Plenty of use cases - so the Switch 2 fits around my lifestyle and I'm not tethered to a TV. I get that there are gamers who still greatly value the home console value proposition. I personally don't anymore. I don't have a man cave and I don't live alone.
@Anti-Matter Easy choice - the latter - nothing at all on Nintendo Switch 2. Which suits no Switch 2 owner.
There are several games already which would probably never have gotten released on the Switch 2 without that option or only released with an even worse option - cloud only.
Edit: It's also clear that the public doesn't care about whether a game is a game key card or a fully physical release. Game Key Cards still sell well.
@-wc- Yeah - you could certainly make that point - I'd argue the Switch Lite still fits in with the overall sales point where the console fits in with your lifestyle. The Switch messaging isn't solely dedicated to the switching of game styles (though that's the most direct message). Nintendo always pushed the play anywhere angle - which the Switch Lite fits.
A home console bound version that's also bound to your TV doesn't fit in with any of the Switch messaging
A console only (no screen/no handheld option) Switch 1 (or even a Switch 2) is a terrible idea.
A Switch that doesn't Switch. It also introduces another SKU for Developers to have to code for if it ever happens - which increases development time/costs.
@Max_the_German RT can and does make a difference on the Switch 2. but requiring a minimum of 60fps along with all the cool graphics people want - on a portable - is still a pipe dream for gaming handhelds under £1000
@Otoemetry Nintendo confirmed, I think, a couple of months back that it crossed a million sold over the 2 formats. Wasn't shouted about - somewhat understandably.
@Max_the_German A Switch 3 with 60fps 1080p capabilities for every game (especially AAA) will likely cost more than a PS6. Unless Nintendo goes back to pure home console land. Or unless portable gaming technology hits several different breakthroughs including with battery technology.
I just think it's completely unfeasible and the targets will be different - and there'll be more upscaling technologies used.
Edit: Also, Nintendo have been talking for over a decade about the games industry's push for cutting edge graphics and performance not being sustainable in terms of development costs. Gamers no longer care as much about graphics as before - particularly since there's been continued diminishing returns from improved graphics. Highly detailed graphics take time and money to do.
As an aside - I wish pretty much all the posts about various games was like this one - a discussion and celebration about what we enjoy in various games
Now finishing the post-game content in Pragmata after just finishing New Game+ yesterday. Also grabbed Captain Toad for the Switch at a great 2nd hand price so will look to delve into GameShare for that one!
@burndive I recall the release announcement strategy started in the Wii U days where they decided to move away from the industry approach in various ways (The now famous Nintendo Directs - which gaming press unanimously declared to be Nintendo's death - and a move to prioritise announcing games coming within 6 months rather than in 2 years)
@Tasuki it's quite wild (though somewhat natural) to feel you're right just because someone chooses not to continue engaging with you because of the factors already stated in the comment.
@KBuckley27 are you sure you're reading that chart correctly? Because it clearly shows that MKW was the biggest seller in that time period apart from Pokopia
@Kingy "I can count the Switch 2's library on two hands... And I can count the games actually worth playing on one. Not much bang for your buck at this time." Gross exaggeration that should qualify as a trolling comment
@Yojimbo "Can you imagine how much they’d charge for a console that wasn’t just remakes and remasters?" Yup, about $499 / EUR499 once the new prices take effect
@Balladeer how are sales slowing if they exceeded their revised forecast? The lowered forecast for fy27 has everything to do their announced price increase
@HerlockSholmes 😏 you can keep whatever digital game you've downloaded as long as your hardware survives. Servers will remain up for decades for redownloading games
Perhaps this old article can explain why Bloomberg is happy to let these types of articles get published - Bloomberg Reporters Compensation - Business Insider https://share.google/5rhhMpBe9tOOpbEs2 - Their reporters get bonuses if their stories 'move markets'.
@Princess_Lilly then just don't install the patch if it ever happens on a Nintendo game. How many physical games on the Switch or Switch 2 have had patches to remove content?
I find there's something special in having a big direct. The app would be better placed for smaller announcements or updates to Nintendo Direct announcements where they add a bit more detail. They're both major communications channels that have their place
@nightspades in 40 years, you might still be able to redownload Switch 2 games. I estimate a minimum of 30 years anyway. Plus, your downloaded games don't magically disappear.
And unless you're like 10 years old now, your priorities will shift massively in 40 years
Comments 1,554
Re: Stop Stressing, Nintendo Says More Switch 2 Games Are Coming
@Anti-Matter Bahasa-ku tak bagus. I'm Malaysian so at least a large portion of our national languages are quite similar though I know there are several differences in some word meanings. I'm still horrible at the language despite needing to know it while growing up. Nowadays I know enough Malay to get by and English is my first language anyways
Re: Nintendo Isn't Ruling Out Further Switch 2 Price Changes Just Yet
@Serpenterror hmm I recall some shareholder questions around those themes from like over a decade ago- I think!
So, not a totally alien concept to them
Re: Stop Stressing, Nintendo Says More Switch 2 Games Are Coming
@Dark-Luigi - @JohntheRaptor brought the Steam Deck into the discussion in an attempt to claim that all the non-Nintendo games can be better experienced on the Steam Deck.
Re: Stop Stressing, Nintendo Says More Switch 2 Games Are Coming
People need to be more patient - Nintendo's announcement approach hasn't really changed for over a decade now. They've explicitly said - “We believe it is not fair to the fan to repeatedly tease them over time about a game, that’s why we tend to focus close in, typically in a six- to nine-month timeframe, and go deep in sharing content and information on a particular piece of content.”
Re: Stop Stressing, Nintendo Says More Switch 2 Games Are Coming
@Dman10 "I think Nintendo is in position to do that but for some odd reason doesn't want to reveal the games too early"
This is nothing new and has been in place since the Wii U days...
"the reality is: no matter what you do, and what you say, there’s always that contingent that says, “Boy, I wish you could have given us just a little bit more.” And that’s to be expected, I mean these are fans, these are folks, who either have purchased a Switch and they’re continually looking to great content to play, or, they’re evaluating whether or not to jump in, and they’re looking for more promise and more detail as to what’s coming. But either way, those fans are always going to say, “Boy, I wish I had just a little bit more information.”"
Re: Stop Stressing, Nintendo Says More Switch 2 Games Are Coming
@Anti-Matter tak boleh. But anyway, Nintendo games don't come on game key cards. Tak payah geram sangat.
Re: Nintendo Isn't Ruling Out Further Switch 2 Price Changes Just Yet
@Dr_Corndog they reduced their sales predictions due, largely, to the price increase, so they would likely reduce prices if costs come down so they can get more sales. The Switch 2 is a mass market product not a niche luxury item like the PS5 Pro
Re: Nintendo Isn't Ruling Out Further Switch 2 Price Changes Just Yet
@clianvXAi you appear to be suggesting that a global cabal of companies spanning multiple industries have colluded on price increases
Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup
@Exerion76 perhaps it could end up reading the same but I figure somebody needs to code or adjust something in the backend to ensure it gets recognised as Docked Mode.
Maybe the work involved is trivial - I don't know the specifics of what programming might be involved.
More crucially - I feel it spoils the key USP and marketing messaging "play anytime, anywhere" and introduces even more unfavorable comparisons with Xbox and PS consoles
Re: Nintendo's Share Price Drops Nearly 10% Following Price Hike Announcement
@disappointedMii What's the difference between a Switch 2 TV and other home consoles? You lose the biggest USP - play anytime, anywhere
Re: Talking Point: What Are You Playing This Weekend? (9th May)
@Ganner lol we have similar experiences in married life (and I'm probably only a few years older than you) - the only thing my wife was previously interested in was Nintendogs and the arcade version of Spot the Difference. Now it's nothing.
I've played multiple games in as a kid and during my teenage years with far less than 30fps just to try to play some games (Bad Street Brawler at 10ish fps was tough!) - I suppose I have a different perspective than some others about fps since I've never had cutting edge technology in my graphics and CPU on my PC and have always operated a couple of generations behind the latest. And I've always prioritised gameplay or interesting concepts over graphics - so puzzle and turn-based games were my jam. Some classics like Lemmings, Gobliiins, Pushover and The Incredible Machine. I still have a soft spot for Taipan and text-based games
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@Banjo- 1) multiple sources - https://metro.co.uk/2025/05/13/nintendo-switch-2-sold-a-loss-claim-analysts-23076434/.
2) The T239 chip was custom-made for the Switch 2. I don't wish to delve further into all the technical specifications of the console - that was already covered to death at launch. I'm happy to talk tech in other circumstances, just not here. FWIW, I won't claim the Switch 2 uses cutting edge technology though.
Feels like you're set in a belief that Nintendo is a greedy corporation which, to be fair, is also a fairly common belief among some online.
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@Banjo- The Switch 2, before the memory and storage cost increases, was reportedly sold at a razor thin profit margin. Where are you getting big profit margins from? Nintendo has also responded to investor questions previously and stated that the Switch 2 profit margins are less than the Switch 1.
Edit: It's also quite false to say it's using old mobile technology - https://medium.com/@msradam/lean-mean-ai-powered-machine-why-nintendo-switch-2-ports-are-defying-expectations-538f4810ccbb
And there's no chance of an OLED model coming this early in the lifecycle. It's too expensive. Not even £1000++ handhelds have an OLED screen with 120hz and VRR
Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup
@disappointedMii I covered my reasons in some replies to wc. In terms of the development time/costs, I probably haven't explained it well but I'm thinking in terms of things that are different. Developers already plan around a docked mode and handheld mode. I feel having a screen free option means having a 3rd mode - TV only.
I also feel it muddies the positioning of the Switch. Maybe not for the gamers who only play docked but it could/would for the general public. Their whole Switch tagline is Play Anytime, Anywhere. A TV only model runs counter to that. It also invites gaming press to claim Nintendo are releasing 'proper' home consoles again.
Of course, there are ways in marketing to try to pitch a TV only console but I feel it's a waste of time and resources. A Switch 2 lite is far better proposition. Making both models in this economic climate is just a non-starter. They'll have to choose one and I don't believe a TV only model should be the 'chosen one'.
Another suggestion above (and I've seen others post it too) is a dock-free release. Perhaps it could work or perhaps that's what the Switch 2 lite would be for
Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup
@Anti-Matter which only encourages people to seriously consider getting you on the ignore list. It's the frequency that's bothersome rather than the actual opinion. It's become a running joke of sorts now
Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup
@-wc- It's kinda fascinating to explore (with the challenges you've raised) and if I can get paid to write one piece I'd happily invest the time to research and do so I've written some in-depth pieces for other publications in the past but they tightened their contributor budgets and I've in turn had other pursuits that have taken higher priority for me.
Re: Talking Point: What Are You Playing This Weekend? (9th May)
@Pillowpants yeah, I get that we all have different priorities and desires as gamers but the constant complaining in other posts or focusing on performance over gameplay is such a turn-off. This topic is a weekly bright spark where we can at least find some common ground and focus on positive things for once.
There's more than enough negativity in the world and gaming is our form of escapism from it.
Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup
@-wc- Yeah perhaps a poll could be useful - I think, in a different global economic landscape, we might have seen appetite to take more risks and test/trial more SKUs (and even, more colour options). As it stands, gaming companies have had to prioritise what to get factories to produce in a time when other technology manufacturers are also demanding for production for themselves.
Yeah, for the handheld PC market I am referring to the options like the Asus ROG Ally Xbox X (or is it the Asus ROG Xbox Ally X) and the Steam Deck (which isn't being replaced by the Steam Machine - the two will serve separate needs - I'm of the opinion that the Steam Machine will be too expensive to be anything more than a ultra niche product). Asus has also gone on record saying they believe the handheld gaming market can grow further.
Not including the Portal since it's so restrictive and it's a Playstation-only accessory.
For the SKU-bit - yeah, it's one for the developers to factor in rather than us consumers but my argument is it adds to development time for something to factor in rather than, like with say mouse mode or IR modes or touchscreen modes, that are gameplay options. Maybe I'm making a mess of the explanation in the limited space here that doesn't turn the answer into a 1,500 word feature opinion-piece in a magazine.
Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup
@AI-Generation Options cost money and time. Arguably, the return on investment may not help them get enough profits from offering that option. While some here see profit-seeking as evil - the truth is we aren't consuming products from charities and none of what we buy are essential goods.
I could of course be totally wrong and Nintendo might turn around and offer that option - but, I believe that resources are better allocated to a Switch 2 Lite - no need to spend much time crafting the message compared to a home-bound Switch 2
Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup
@-wc- largely I think it's a poor idea because developers would have to factor an additional SKU in their development (so touchscreen games are out of the question or touchscreen elements and there'd be like handheld mode, docked mode, and home console mode). May not be major at the end of the day but I can't see not adding to development times/costs.
In a time when resources are scarce and production lines have more limited capacity - allocating time, marketing, development costs, and production costs to an SKU that's of limited appeal may not be the best use of time and money. The Switch Lite appeal is already proven. The appeal of a TV-bound Switch isn't proven outside of what people say in forums - and there's a huge difference between what people say they will buy and what they will actually buy.
Also, to some extent, handheld gaming is where companies are pumping money into now - largely due to the success of the Switch and also due to companies feeling that the handheld PCs market has room for growth (which is understandable since it's so absolutely tiny right now)
Re: All Delisted Nintendo Switch 1 & 2 Games Missing From The eShop
@Zach I didn't even realise the Johnny Turbo arcade games were delisted. I picked up many since I also played them lots in my youth - and quickly realised that Bad Dudes had a cool concept but is also bugger hard (and designed - like others during that era - to be a coin muncher)
Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup
@-wc- There are also plenty who either don't own a TV or just have 1 in the house that's shared with others - I haven't gamed on my TV for about a year now I've played the Switch while following a football match on my PC and on the armchair beside the missus while she watches a series that I'm not into. Edit: This still allows me to engage from time to time with it and with her rather than be in a totally separate space.
Plenty of use cases - so the Switch 2 fits around my lifestyle and I'm not tethered to a TV. I get that there are gamers who still greatly value the home console value proposition. I personally don't anymore. I don't have a man cave and I don't live alone.
Re: Nintendo's President Apparently Wants Switch 2 To Match The Long Lifespan Of The Original System
@BTB20 Perhaps - I believe that 3rd parties will just not bother working on releasing games since shelf presence is still relatively important
Re: Nintendo's President Apparently Wants Switch 2 To Match The Long Lifespan Of The Original System
@Anti-Matter Easy choice - the latter - nothing at all on Nintendo Switch 2. Which suits no Switch 2 owner.
There are several games already which would probably never have gotten released on the Switch 2 without that option or only released with an even worse option - cloud only.
Edit: It's also clear that the public doesn't care about whether a game is a game key card or a fully physical release. Game Key Cards still sell well.
Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup
@-wc- Yeah - you could certainly make that point - I'd argue the Switch Lite still fits in with the overall sales point where the console fits in with your lifestyle. The Switch messaging isn't solely dedicated to the switching of game styles (though that's the most direct message). Nintendo always pushed the play anywhere angle - which the Switch Lite fits.
A home console bound version that's also bound to your TV doesn't fit in with any of the Switch messaging
Re: Nintendo To Counter Switch 2's Global Price Hikes With Robust Software Lineup
A console only (no screen/no handheld option) Switch 1 (or even a Switch 2) is a terrible idea.
A Switch that doesn't Switch. It also introduces another SKU for Developers to have to code for if it ever happens - which increases development time/costs.
Re: Nintendo's President Apparently Wants Switch 2 To Match The Long Lifespan Of The Original System
@Max_the_German RT can and does make a difference on the Switch 2. but requiring a minimum of 60fps along with all the cool graphics people want - on a portable - is still a pipe dream for gaming handhelds under £1000
Re: Here's A Look At The Best-Selling Switch And Switch 2 Games So Far
@Otoemetry 😬 https://www.nintendolife.com/news/2026/02/metroid-prime-4s-combined-sales-have-surpassed-one-million-nintendo-confirms
Re: Here's A Look At The Best-Selling Switch And Switch 2 Games So Far
@Otoemetry Nintendo confirmed, I think, a couple of months back that it crossed a million sold over the 2 formats. Wasn't shouted about - somewhat understandably.
Re: Nintendo's President Apparently Wants Switch 2 To Match The Long Lifespan Of The Original System
@Anti-Matter "1. DISCONTINUE the game key card, partial download & code in box, force the lazy game companies to Re-release the games in game card."
Game companies will just say - "No thanks. I'll just sell my game on Steam, PS, or Xbox. "
Re: Nintendo's President Apparently Wants Switch 2 To Match The Long Lifespan Of The Original System
@Max_the_German A Switch 3 with 60fps 1080p capabilities for every game (especially AAA) will likely cost more than a PS6. Unless Nintendo goes back to pure home console land. Or unless portable gaming technology hits several different breakthroughs including with battery technology.
I just think it's completely unfeasible and the targets will be different - and there'll be more upscaling technologies used.
Edit: Also, Nintendo have been talking for over a decade about the games industry's push for cutting edge graphics and performance not being sustainable in terms of development costs. Gamers no longer care as much about graphics as before - particularly since there's been continued diminishing returns from improved graphics. Highly detailed graphics take time and money to do.
Re: Talking Point: What Are You Playing This Weekend? (9th May)
As an aside - I wish pretty much all the posts about various games was like this one - a discussion and celebration about what we enjoy in various games
Re: Talking Point: What Are You Playing This Weekend? (9th May)
Now finishing the post-game content in Pragmata after just finishing New Game+ yesterday. Also grabbed Captain Toad for the Switch at a great 2nd hand price so will look to delve into GameShare for that one!
Re: Switch 2 Has Sold Just Shy Of 20 Million Units, Nintendo Lowers FY27 Forecast
@burndive I recall the release announcement strategy started in the Wii U days where they decided to move away from the industry approach in various ways (The now famous Nintendo Directs - which gaming press unanimously declared to be Nintendo's death - and a move to prioritise announcing games coming within 6 months rather than in 2 years)
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@Tasuki it's quite wild (though somewhat natural) to feel you're right just because someone chooses not to continue engaging with you because of the factors already stated in the comment.
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@Kingy low quality bait
Re: Here's A Look At The Best-Selling Switch And Switch 2 Games So Far
@NintendoWife mk8 deluxe sold 0.49m additional units in Q4 while MKW sold 0.67m additional units.
Looks like you've read that chart incorrectly.
Re: Here's A Look At The Best-Selling Switch And Switch 2 Games So Far
@KBuckley27 are you sure you're reading that chart correctly? Because it clearly shows that MKW was the biggest seller in that time period apart from Pokopia
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@Kingy "I can count the Switch 2's library on two hands...
And I can count the games actually worth playing on one. Not much bang for your buck at this time."
Gross exaggeration that should qualify as a trolling comment
Re: Nintendo Announces Sweeping Price Hikes For Switch 2
@Yojimbo "Can you imagine how much they’d charge for a console that wasn’t just remakes and remasters?" Yup, about $499 / EUR499 once the new prices take effect
Re: Switch 2 Has Sold Just Shy Of 20 Million Units, Nintendo Lowers FY27 Forecast
@Balladeer how are sales slowing if they exceeded their revised forecast? The lowered forecast for fy27 has everything to do their announced price increase
Re: Price Controversy Did Nothing To Stifle Pokémon FireRed & LeafGreen On Switch
@HerlockSholmes 😏 you can keep whatever digital game you've downloaded as long as your hardware survives. Servers will remain up for decades for redownloading games
Re: The World Is In Such A Mess, Investors Actually Want Nintendo To Raise The Price Of The Switch 2
Perhaps this old article can explain why Bloomberg is happy to let these types of articles get published - Bloomberg Reporters Compensation - Business Insider https://share.google/5rhhMpBe9tOOpbEs2 - Their reporters get bonuses if their stories 'move markets'.
Re: The World Is In Such A Mess, Investors Actually Want Nintendo To Raise The Price Of The Switch 2
Bloomberg article written by takashi mochizuki And Alice French. This guy should not get any air time
Re: Nintendo Announces Switch 2 Pokémon Pokopia Bundle
@ottoecamn given the access speeds difference, they are not objectively worse. That's just an objectively false statement.
They are subjectively worse based on the compromises made to enable faster read speeds on Game Key Cards compared to fully physical cards
Re: Nintendo Announces Switch 2 Pokémon Pokopia Bundle
@Stormcloudlive lol. Given that the average age of gamers is now like 40+, some will be more concerned with being able to walk unaided! 😅
Re: Nintendo Announces Switch 2 Pokémon Pokopia Bundle
@Princess_Lilly then just don't install the patch if it ever happens on a Nintendo game. How many physical games on the Switch or Switch 2 have had patches to remove content?
Re: Talking Point: Do You Prefer Big Directs Or A Steady Flow Of News From Nintendo Today?
I find there's something special in having a big direct. The app would be better placed for smaller announcements or updates to Nintendo Direct announcements where they add a bit more detail. They're both major communications channels that have their place
Re: Nintendo Announces Switch 2 Pokémon Pokopia Bundle
@nightspades in 40 years, you might still be able to redownload Switch 2 games. I estimate a minimum of 30 years anyway. Plus, your downloaded games don't magically disappear.
And unless you're like 10 years old now, your priorities will shift massively in 40 years
Re: Reggie Fils-Aimé Recalls The Phone Call That Broke Nintendo And Amazon's Relationship
@ROBLOGNICK that looks like a case of them trying to fight against grey imports and failing