Comments 1,378

Re: Nintendo To Change Pricing For Digital & Physical Switch 2 Exclusives, Starting With Yoshi

jsty3105

@-wc- @jco83 The whole premium angle has frankly been a head scratcher to me because Nintendo didn't raise the price of physical games - they just dropped the price of digital games to finally put in practice what tons of gamers have been asking/begging for since the rise of digital games (which were supposed to be cheaper due to lower costs of distribution and storage).

After some thought, I theorise that gamers who greatly favour physical format will look on this pricing and believe that physical games are now priced as a premium option. Gamers who don't care either way or favour digital games will look on this and think that it's a case of digital games becoming cheaper.

For one thing to be considered a 'premium' option, there usually needs to a several factors that make it more greatly desirable than the other option. And, to a fair extent, I understand that physical-first gamers will say that physical games have a great many factors that make it more desirable than digital games.

At the same time though, there are several digital-first gamers who are unlikely to consider physical games to be a premium option.

I could be talking rubbish as well since it's just a theory.

Just putting out there why I don't consider physical games as being priced at a premium. Appreciate that, at this point, it could be a case (using an imperfect analogy) of one camp thinking the glass is half full and the other thinking the glass is half empty.

Nevertheless, the discourse here has been a bit of an eye opener in a marketing-sense and I've gain a bit more knowledge of price positioning and consumer perceptions today.

Re: Nintendo To Change Pricing For Digital & Physical Switch 2 Exclusives, Starting With Yoshi

jsty3105

@-wc- it's not a premium because we've had cheaper digital prices in the UK and I think in Europe for about a year now. There's not been any arguement that physical games are more premium now because of that. It's just like, digital is a bit cheaper. I don't even think it's really been discussed this way until Nintendo decided to bring the US in line with pricing in their other regions.

Yeah I remember that article. It's important to remember that this doesn't mean every game will be $70 and that $60 is the discount price. Yoshi is priced at $70 physical and $60 digital. Other games have different pricing

I have a feeling that some of the comments here positioning the pricing as being bad rather than good have been influenced by IGN's original 'reporting' which appeared to suggest that physical game prices were rising as opposed to digital game prices are falling.

Re: Nintendo To Change Pricing For Digital & Physical Switch 2 Exclusives, Starting With Yoshi

jsty3105

@-wc- I also get what you're saying but i think it's a pretty poor argument. This isn't like when streaming services have a premium and a standard option. Making something cheaper and not making it worse does not mean the other option suddenly becomes a premium option. It'll only seem that way if you're a physical-first gamer. If you're not fussed either way then you'll see it differently

Re: Nintendo To Change Pricing For Digital & Physical Switch 2 Exclusives, Starting With Yoshi

jsty3105

@sixrings no, the switch 3 won't be digital only. Gamers have been criticising the fact that digital game prices haven't been lower despite obvious cost savings from distribution. This criticism has been happening for a decade at least and definitely was quite loud during the Wii U era. @zeeba Don't know how some are suddenly treating this announcement as a possible bad thing

Re: Acclaimed Arcade Racer 'Horizon Chase Turbo' Being Delisted From Switch eShop

jsty3105

@HingryHuppo ah, the ol multi billion dollar company argument. I grew up in the 80s and if I'm not completely off case you never owned the game, just a license to play the game on the medium it was stored on. It's legalese that's meant for things other than companies to remove your access willy nilly. Even if they've removed it from the storefront you still own it - you're suggesting that removing from the storefront is the same as removing it from your account. They aren't the same thing.

Above, you've arguing semantics about ownership and possession. You've never owned a game but you do own the medium it's stored on.

I also don't understand why you chose to add this line in an earlier comment:

“ Risk of loss or damage for digital Products will transfer to you upon electronic transmission of the Product to you.”

You appear to be using this as an example of you not owning a video game.

Re: Acclaimed Arcade Racer 'Horizon Chase Turbo' Being Delisted From Switch eShop

jsty3105

@charliecarrot fears like this are overblown. The service exists, it works, and you can think of a great deal other negative things that COULD happen and it'll be never ending. Just like when others fear servers will cease. You can still redownload Wii games and it's been almost 20 years since launch. There's no good reason to think server infrastructure hasn't improved on Nintendo's side ever since their first attempt

Re: Nintendo's Apparently Cutting US Switch 2 Output After Lower Than Expected Holiday Sales

jsty3105

@Kiyata it's always amusing to see the lazy 'Nintendo defender' comments. They also usually come from those with bad faith arguments and trying to oversimplify or over exaggerate certain things. Like thinking your purchasing habits and behaviours are in any way indicative of the market. They aren't. Neither are my purchasing habits or behaviours for that matter.

On too many occasions to count, being reasonable is seen as defending Nintendo.

Re: Investor Who Urged Nintendo To Monetise Mario's Jumps Acquires Shares In Kadokawa

jsty3105

@-wc- unlikely I think. The context you're referring to and the context of those types of statements are very different. I think the 99 cents to get Mario to jump higher is a wildly misplaced business thought and a great example of short term thinking of some investors.

To flip what you've said though, I've had a theory that some here would proclaim that splitting Pokémon into 2 same games with different catch rates is 'anti consumer' because you 'need' both games to catch all the mon in that gen and it's a style that doesn't cater for those who are purely solo gamers.