Comments 1,057

Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer

jsty3105

@PharoneTheGnome that's what I'm getting at. I think you've misunderstood me. I'm saying all Switch and Switch 2 cartridges already have unique identifiers. Unless I'm mistaken, that's how Nintendo detects piracy. Part of what you're proposing is already being used. I'm curious how you could read all these responses and immediately think trolling.

What I don't yet get, is how your idea would work in practice because I don't think it's as simple as that and there's further verification checks needed to prove a game isn't pirated and the checks for registering the game with another user. Maybe your idea is worth a deeper look to flesh it out more.
Granted, Nintendo's solution isn't the greatest but there aren't any perfect DRM answers at the moment anyway.

Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer

jsty3105

@topsekret Not sure this is the "Gotcha!" moment you're going for. Do you still have access almost 20 years later? Yes. You can still redownload Wii and 3DS games. They haven't announced anything different.

Would you still have access in 20 years? Probably not. Would you still have access in 5 years? Possibly.
Would continued access to Switch 2 games be the same, worse, or better? Arguably much better and longer since Nintendo has finally fully completed their account system. Remember, Nintendo has had famously terrible online functionally for a couple of decades now. They've had to rethink how they handle server connections etc. If Wii games access can last for over 20 years, then the future is fine for Switch 2 games. They'd last longer than physical games at that rate since Nintendo is on track to retain access for over 25 years... I'm still not sure if my GameCube games still work though I've made sure to store them properly!

Stating that Nintendo does not care about our access to digital games isn't really true - after all, if they truly didn't then the next logical step is the immediate closure of the Wii shop servers for redownloading games since it's an added expense and effort and Nintendo are apparently greedy for profits. Since every greedy company wants to maximise profits beyond normal means, the first things to go would be access to old games.

It's more accurate to say it isn't a priority for them. And, perhaps that's a separate discussion. I can certainly appreciate the value of fully physical releases so I hope more companies work on a viable solution that's better than the game key card halfway house. I doubt that'll be achievable until there's a breakthrough in storage technology sizes and speed and format.

Re: The Entire Final Fantasy VII Remake Trilogy Is Making Its Way To Switch 2

jsty3105

I get what you're saying but, gamers say they want high frame rates and high resolution. Something has to give for it to be portable. Ppl already complain about every bit of reduced texture in a Switch 2 game. Maybe they really aren't skilled at optimising πŸ€·πŸ»β€β™‚οΈ Nintendo appear to be wizards in this area

Re: Square Enix Details Octopath Traveler 0's Switch 2 Performance And Resolution

jsty3105

@Ham-n-jam maybe I'm just old but I'm so bored with the incessant focus from gaming publications on performance and frame rates.

Personally, and this isn't to slight you, I'd pick the most convenient platform for the game. For games like Civilization, that usually means the PC, for RPGs, it'll be the Switch since I'd never get enough dedicated pc time to properly play it. Frame rates and resolution doesn't factor into that decision process.

Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels

jsty3105

@Fazermint You're oversimplifying that increased sales automatically means increased profits. Revenue of course contributes to the profit margin but there are so many things at play (plus profit margins and profits are different things). I also fundamentally believe that deep discounting and race to the bottom pricing is more harmful than good though that's not the main topic here.

Ultimately, you have a vastly different position and I don't find it useful to quibble over whether sales leads to profits when the key item is something quite different. I'm not saying you're really wrong after all.

Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels

jsty3105

@Azileron I'm frankly shocked and disappointed at the number of comments claiming blackmail etc (then again, we're living in an age where outrage has been pretty normalised). Squeenix chose to spend money on developing and launching this title - it's perfectly natural business to use it as a way to test interest in future titles and they gave clear reasons why they chose this instead of others.

Whether you're personally interested in this title or not, the basic truth remains. If we want to see more titles, it's much much more likely to happen if this particular one sells well. Of course, there are many different ways to finance titles - seems like Square Enix may fund future title development from the sales of this one.

Re: Rumour: Sony Is Gunning For The Switch 2 With A Handheld, Dockable PS6

jsty3105

Lots of commentators here who constantly complain about the Switch 2's power should be incredibly excited about this. Presumably it should have an OLED 120hz VRR screen, be at least as powerful as a PS5 and play those games at the same visual quality with no performance comprises, be the same size with more battery life, and cost less than Β£400

Re: Switch 2 Sales In The US Are Outpacing The Original Console By 75%

jsty3105

@Serpenterror "I had a feeling 40% of those were either scalpers that can't even resold the system or are people who got their Switch 2 brick only to rebuy another one." that's what some said for the first few million sold too. πŸ€·πŸ»β€β™‚οΈ Think they'll continue to say it even after the 10M mark