Comments 1,378

Re: Nintendo Seemingly Rules Out Virtual Console Revival, Says It Remains Focused On Offering Classics Via Switch Online

jsty3105

@The_Nintendo_Expat I feel that only charities are not anti consumer. II also feel Nintendo have always been a profit chasing company that has centered it's identify on building toys. Now they've focused a lot of their games on creating digital playgrounds (Mario Odyssey is probably the best example). Every business is, to some extent anti consumer or has many parts of their offerings which are/seem anti consumer. My challenge back is there are many occasions of Nintendo making it easier for gamers which are ignored or forgotten in order to focus on the anti consumer part. Heck, people even vehemently claim console bans are anti consumer. Is it anti consumer if you get banned for hacking/ cheating?

Are Virtual game cards that make it easier to share games with family members and friends anti consumer? Is making the virtual boy exclusive to subscribers anti consumer or a way to add value for subscribers? People can easily position something as anti consumer. To me, the term has lost all it's meaning in gaming circles and is largely a big stick to complain about capitalism.

These companies are all out to generate profit for themselves and shareholders. But, just because I don't like something doesn't make it anti consumer behaviour.

Re: Xenoblade Chronicles X: Definitive Edition Gets Nintendo Switch 2 Upgrade, Out Now

jsty3105

@Samalik I find the 'no excuse' line highly implausible. Those who are video game developers (edit: For Nintendo) and those who actually know whether something is 'no excuse' are usually under tight NDAs and are also usually careful about such claims on social media anyway.

The type of claim you're making are usually from pc gamers who think they know about how games should be based on their experiences with pc gaming

Re: Nintendo Seemingly Rules Out Virtual Console Revival, Says It Remains Focused On Offering Classics Via Switch Online

jsty3105

@Harmonie it's way more complicated to move things from one platform to another than you might imagine. Even when you think of transferring things to a new system. Especially when the older system was relatively archaic.

Even relatively simple things like content tagging might (probably) need to be redone, content rewritten, fields remapped, purchase processes redrawn... The list goes on.

Not sure it's relevant to claim that all forms of media offer a streaming option or a purchase option because that's not true, particularly in the entertainment media industry. Edit: Actually, I don't know what you're trying to say there.

Re: 13 Switch Emulators Hit By Latest Wave Of Nintendo Takedowns

jsty3105

@metaphysician I fear it's the race to the bottom pricing adopted by publishers not named Nintendo. I think game backlogs are a colossal waste of money that somehow enables gamers to boast about the games they got for rock bottom prices.

For me, games are meant to be played, not sitting in some digital library for years because someone bought it on sale. A Steam 'pile of shame' is somehow, perversely, also a humble-bragging tool.

Re: 13 Switch Emulators Hit By Latest Wave Of Nintendo Takedowns

jsty3105

@Jokerwolf I've happily paid for games that are over 3 decades old though the rose tinted glasses also meant that those games are harder than I remembered... Appreciate the dialogue though we disagree entirely on the value of games after x time.

I also think it's sad that you and other game developers HAVE to accept a number of pirated copies.

Re: 13 Switch Emulators Hit By Latest Wave Of Nintendo Takedowns

jsty3105

@Moistnado ah, that old argument that phones are more powerful. Which means you're only looking at the technology in isolation. Not worth going over that here.

Particularly when you mention OLED screens. How many examples can you name me which have minimum capabilities of 120hz VRR HDR?

Remember, even a £1700 handheld PC and the £1000 (or near it) top end Xbox Ally X don't have OLED screens

Re: 13 Switch Emulators Hit By Latest Wave Of Nintendo Takedowns

jsty3105

@Moistnado superior hardware? This is currently the most powerful handheld console launched at £400 that you can seamlessly switch between handheld and TV play in a second. No other handheld does that.

By that logic, every pc gamer with a top end system should happily emulate PS/Xbox games once that capability exists because -'superior hardware'.

Re: 13 Switch Emulators Hit By Latest Wave Of Nintendo Takedowns

jsty3105

@The_Nintendo_Expat I do hear the argument that 'we need to preserve games because we can't trust Nintendo/other companies to do it'. Not sure I'd call it a strawman argument (admittedly, I'm saying that to defend my position so make of that what you will).

I also understand the argument for preserving games and - well - there are cases where it does make sense. So I am in favour on a case by case basis. However, I can't think of any/many examples where Nintendo didn't keep original art/code etc of their releases. Without wishing to spend too much time talking it out - I'm largely saying that Nintendo's shown they do preserve their stuff so why is it so important that the wider public starts wanting to preserve Nintendo's stuff too? They're certainly not sharing that with Nintendo as part of those 'preservation' efforts and not aiding in game development or in art collections.

Re: 13 Switch Emulators Hit By Latest Wave Of Nintendo Takedowns

jsty3105

@The_Nintendo_Expat I hear that argument and disagree. I only see a handful of people who seem genuinely into preservation - and even then, it still assumes that Nintendo don't do any preservation. The argument is also that other people will preserve games better than Nintendo can and that's a very tenuous argument

I've heard about that story of Nintendo being 'caught'. The deeper story, I believe, is that there's seemingly some evidence to support that theory and there's also some evidence to support that it's not quite what it seems on the surface. It's more sensational to report that Nintendo got caught of course.

Re: 13 Switch Emulators Hit By Latest Wave Of Nintendo Takedowns

jsty3105

@Protion9 ""Game preservation" or how to put yourself a moral white armour to cover stealing." Yeah, seemingly practically none of the people pirating games for 'game preservation' are preserving those games in anything other than their own PC or emulator device. It's not like they're putting it on Internet Archive.

There might be a few, sure, but probably just a drop in the ocean compared to those 'preserving' games for only themselves.

Nintendo has also shown they very much preserve lots of their own things (down to the original designs for Super Mario Bros). Too much of the internet thinks that just because something isn't shared for free or shared for someone else to preserve = something isn't 'preserved'.

Re: Nintendo Is Considering A Switch 2 Price Hike This Year, According To New Report

jsty3105

@NPC411 " if the Switch 2 isn't selling the best at almost $500, it isn't going to sell better at a higher price" - which is why other people are seemingly crazy to have wanted Nintendo to put more tech/ram/battery in the Switch 2 and claim they'd happily pay $600 for it. People can claim they'd purchase at x price if there's y tech in it - whether they actually do it is another matter entirely.

Re: Metal Gear Solid: Master Collection Vol. 2 Switch And Switch 2 Physical Version Download Requirements Revealed

jsty3105

@FortniteJ Some valid points mixed in with some not so relevant ones.
If you're doing something to get your account banned without any way to get it unbanned (as Nintendo has done in some cases), then you don't give two hoots about game key cards anyway.

"If they don't like you for whatever reason, your console is toast and there go your game keys." This is blatantly false. There are no circumstances that allow for this to happen, and, more importantly, Game Key Cards aren't tied to consoles or accounts. Nintendo is as tied to it's terms and conditions as we are - they might not like you posting things like this but there's no way they can ban your account for 'any reason'.

I don't need the T&Cs to show that it'll be over 2.5 decades for any servers to be shut - why? Because the Wii was Nintendo's FIRST proper attempt at an online account system and it is STILL accessible to download older purchases. There's no reason why the Switch 2 will be worse. You say Nintendo can close it at any time. Sure. That's true. Is it possible they close it tomorrow. Absolutely not. Is it possible they close it next year? Also absolutely not. Is it possible they close it in 5 years? Also no. For the Switch 2 servers to be closed such to an extent that you can no longer even download previous purchases, these things HAVE to happen first. Wii Servers shut for download (This hasn't happened) > Wii U Servers shut for download (This definitely hasn't happened) > Switch 1 Servers shut for download (You honestly believe they'll shut this down before any of the others?).

I get that the internet has fuelled this irrational fear but just because it's possible doesn't mean that it'll happen quickly.

I don;t need to 'let that sink in' when it comes to SD Express card prices. All storage used to be expensive - they all get cheaper over time - 60MB HDDs used to be expensive. Nintendo didn't create the sd express format either so it's free for others to adopt and prices will fall. 1TB micro SD cards used to cost A LOT (Like about the same as buying a Switch 2). Now they're more affordable. Regular hard drives are dirt cheap because they're near obsolete now in many circles. They're loud, slow, and fail more quickly.

I'd certainly AGREE with you that it'll be great if we could store games on a hard disk like we used to with the Wii U. It'll be even better if I could connect an 8TB HDD to do so but I think that would be too darn slow to load games from so I don't think that'll be practical for the Switch 2. Maybe an SSD is a possible if the read speeds can be quick enough.

>Buying physical doesn't magically give you a permanent back up
"No need for a stolen "backup", when the PHYSICAL COPY stores the game."

I brought up that line because you only listed it as a negative in the Game Key Card section but didn't state it for the Physical section. Point is - losing a Game key card game is the exact same experience as losing a Physical game. In both situations, you can no longer play the game so it didn't make sense why you excluded it as a negative there.

Re: Metal Gear Solid: Master Collection Vol. 2 Switch And Switch 2 Physical Version Download Requirements Revealed

jsty3105

@FortniteJ physical games:

can play without internet - yup
can play without permission by Nintendo - that's every game anyway.
can sell endlessly without anyone else required - Game Key Cards are EXACTLY the same here
no need for storage media - yup

digital games:

can at least download to your system
can't lose them
game keys:

can't play them without permission by Nintendo - same point as above. Got nothing to do with Nintendo and you don't need their permission.
Nintendo can stop reselling at any time they want
thus no resale value - irrational fake fear. Servers aren't going to be shut for over 2.5 decades at a bare minimum
lose the cart, and the game is gone, despite nothing on the cart - Buying physical doesn't magically give you a permanent back up
very expensive storage media
re-downloads all the time, because you won't be able to store that many games - only expensive now and you don't need to redownload all the time

Re: Assassin's Creed Has "Overperformed" This Quarter, Says Ubisoft

jsty3105

@The_Nintendo_Expat We've exchanged messages here several times given that we share quite different views of Nintendo's performance - but I should've gotten the Flight of the Conchords reference! In my defence, I only listened to the album and heard of the show and never really watched it. I kinda guessed your post was tongue in cheek rather than serious

Re: Oblivion, Skyrim And Fallout Switch 2 Physicals Will All Be Code-In-A-Box, Bethesda Confirms

jsty3105

@TheRazor I think the relatively high profile false accusation from a random redditor tipped the scales in favour of a name change. They were getting lumped in to CJS CD Keys issues. CJS CD Keys has happily jumped in to take advantage of the name change with ads reinforcing their name.

I say random redditor because they've since deleted their account after being challenged by CD Keys (now Loaded) and not being able to back up their story. Ign and a couple of other sites picked up the original story since it was a juicy accusation of Nintendo banning accounts buying game codes from other shops