Comments 1,058

Re: Switch Android Emulator Skyline Halts Development Due To "Potential Legal Risks"

jsty3105

Maybe I'm in the wrong forums but I sincerely don't see the same level of vitriol and support for piracy regarding things that Sony and Microsoft didn't provide. I didn't see cries to emulate/steal non-backward compatible games when Microsoft and Sony had their new consoles either.

I know there was backlash regarding provision for backwards compatibility but nothing approaching the backlash to Nintendo

Re: Bayonetta's OG Voice Actor Asks Fans To "Boycott" Third Game After PlatinumGames Wage Fallout

jsty3105

@PepperMintRex slightly depressingly, my takeaway from all the discussion over here is that many consider VA work to be very simple work and doesn't consume any notable amount of energy. Sure it's not quite hard labour but there's a bit more involved than just calmly talking into the microphone.

Those who do it properly move their body (including their hands) loads and it's a constant mix of tensing up for some lines and relaxing for others.

Recording spaces don't have air conditioning or fans where the microphones are (because, well, they're noisy...) so it can get warm after a while.

Re: Bayonetta's OG Voice Actor Asks Fans To "Boycott" Third Game After PlatinumGames Wage Fallout

jsty3105

A bit miffed to see people treat VA work as 'easy'. Easier than heavy lifting for sure but there's a lot that goes on behind the scenes and even delivering lines itself takes energy and focus. Your hands move, your body moves, your head moves. Sometimes you tense up for a line and sometimes you relax for it.

Then again - I do admit it's great to get paid for seemingly just reading off a script

Re: Bayonetta's OG Voice Actor Asks Fans To "Boycott" Third Game After PlatinumGames Wage Fallout

jsty3105

@steely_pete being quick means that she's good at understanding and getting what the voice director wants - and if she's good then getting paid more than entry level would be my personal opinion here

also consider that every vocal sound you hear Bayonetta make would need to have been recorded - so each grunt, huff puff, - I haven't done video game voice work but I've read that a lot of it also comprises sounds that don't qualify as speaking

Re: Xenoblade Chronicles 3 Appears To Feature English & Japanese Lip-Syncs

jsty3105

@The-Chosen-one "Japanese have the best voice acting for anime style games" - I think it's because there are certain expressions and voice types that work well for that medium and aren't grating in Japanese. The delivery is also very different compared to English lines like the way dramatic lines are delivered.

I'm totally with you on games like this - Japanese VO with English subs.

Re: "What Do I Care?" - Nintendo Hacking Mastermind Defiant As Colleague Bowser Is Jailed

jsty3105

@mikegamer I seriously doubt you'd avoid using the term 'theft' if you personally patented an invention (It costs tens of thousands or more depending on the scale of protection) and someone else 'pirated' it - there's a reason the standard industry term is 'IP theft' not 'IP piracy'. You may exclaim that someone 'stole' your idea - not exclaim that someone 'copied/pirated' your idea.

While the action is certainly copying something, the effect/result isn't. In fact, with IP theft, you'd suffer material loss through reduced profits/revenue from someone else using your idea before you. That's probably a bit easier to measure because you make estimates based on the monopoly you'd have on the patented invention versus the current state when others have 'pirated/copied' the invention

Re: Switch Online Should Leverage GameCube, Wii And Deliver "More" N64 Content, Says Former NoA Boss

jsty3105

@Kevember I can't believe 8 people liked your comment. Reggie's a marketing person and those are standard buzzwords used almost daily at work. It's not just a marketing thing though as it's used on English-speaking offices around the world on a regular basis to the extent that they might be considered overused - which begs the question, why do you see it in such a negative light?

He's clearly referring to content not us consumers when he uses those buzzwords so you can't even claim that they are dehumanising. I'm very puzzled.
https://www.themuse.com/advice/10-annoying-buzzwords-the-whole-office-would-be-better-off-without

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@-wc- The angle is even worse on some sites, particularly on seemingly copyright-hating Kotaku - though I think that might be due to residual frustration from when the post author wrote an article last year about how Metroid Dread was better on emulators than on the Switch and infamously had a line in the article saying, "Thank god for pirates, emulators, modders, and hackers".

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@Kilroy my reply now is off-topic but - assuming you're talking about Sega hiring for Sonic there's a slight correction that might be needed. The developer spent a great time of time and effort pitching to Sega in an effort to get hired by them.

I notice some believe that Sega plucked him from relative obscurity just because of his fangames but that's not quite true.