Comments 1,058

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@Chocobo_Shepherd I actually wish that the NL writer of this post would include some technical information to help readers who may be unfamiliar with some of the concepts/terms in the article.

For example, that cover songs on the likes of YouTube, Spotify, etc have needed licensing since forever. ESPECIALLY when said cover songs are being monetised.

Also, a "compulsory license" doesn't mean that the license itself is compulsory. It means the rights holder can't stop you from releasing your cover song if you get that license. Which is a pretty important distinction here. Looking at the costs involved from a few sites - it's seems very small for an artist like Synamax who is already earning money from both his music and his cover songs, including the ones that were earning money before they were taken down.

I don't understand why he doesn't just pay the license fees (and don't understand why he doesn't share whether it was a specific number that was quoted by Nintendo's lawyers).

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@Wexter I find it funny too - if only because I thought there was enough people who either hated or liked Nintendo that would have experience of these things.

Looking through the comments on YouTube, here, and Kotaku, it's clear how few people actually know stuff that's frankly basic for any musician.

Having said that, I know it more closely because I've done lots of prior research as someone who's wanted to record cover songs.

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@Moonborne Not totally true - Both have famously taken down fangames. Sega have a much more relaxed attitude now but still reserve the right to take action, "We never give explicit permission to use our intellectual property. We reserve the right to take necessary actions when our properties are used inappropriately, maligned or distributed for profit."

Just a year or so ago, Capcom issued a takedown for Rockman EXE Phantom of Network Remake, SHNecro and taken down skin mods.

In the large majority of Nintendo's takedown cases, some form of profit was involved (particularly in the case where hundreds of fan games were taken down at once because the site was directly profiting from hosting the games due to the 'advertising banners displayed on the site and advertisements played while users wait for the games to load'.

Personally, I wish Nintendo took a more collaborative stance on a case-by-case basis with fangames instead of relying on the somewhat classical method of needing someone to pitch a business idea to them.

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@Moonborne unfortunately - music licensing is a beast.

Fan passion is one thing but it's pretty basic stuff that you need a license to distribute cover songs on YouTube

This isn't just a Nintendo thing. It's a music industry thing. I don't like it either as I personally feel cover songs from budding artists should get more leeway.

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@Maximumbeans Getting a license when you're distributing cover songs on YouTube is basic stuff in the music industry. Some companies / artists might overlook some things - Nintendo didn't. Also, notably, Smooth McGroove has hundreds of thousands to millions more views than Synamax does (Even though Synamax is very talented as well) and has Nintendo cover songs in his channel with millions of views and they aren't taken down by Nintendo.

Smooth McGroove does the 'right' thing by sorting out licensing etc - "As most YouTube artists rely on ad revenue for a living, do you have concerns about the way Content ID claims are being handled? What impact has this had?

Content ID concerns everyone that does music or gaming on YouTube. I happen to do both, so I definitely have concerns about this. It's made me seek out licensing and other protections for my work, which I've had success with so far."

Here's an example of other companies / artists that didn't overlook things on another platform
https://www.digitalmusicnews.com/2021/06/09/twitch-music-cover-songs-dmca/

Basically, don't pay license fees = risk getting your cover taken down.

@devlind - No. It specifically targeted his cover songs (because he monetised them and did it without a license). His other Metroid Prime-related videos are still up.

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@-wc- Honestly, it's really hard to tell thanks to YouTube changing their policy to allow ads on any video. It's reasonable to trust his word saying that he's happy not to make any money from the videos BUT, he also said 'he would have had no issue with Nintendo simply issuing a copyright claim on the videos and taking over monetisation for them'

and that strongly implies that they were monetised. He also has a patreon - I'm now entering pure guesswork territory but if he's mostly known for Metroid Prime covers then it stands to reason that most people are donating based on those covers, which by extension means that he's making money from Nintendo cover songs. It's a bit of a reach admittedly.

@FoxyDude - if he paid/pays the license (like how several other cover artists do), the songs would remain up.

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@NintendoWife Sorry, that's still not right. You can't play them publicly without a license nor can you release them without one (well, technically, you can like what this YouTuber did - but it doesn't mean a license fee isn't needed). Why do you think that there's an entire cottage industry around helping artists get licenses (like this site https://support.distrokid.com/hc/en-us/articles/360013648953-Can-I-Upload-Cover-Songs)?

Like you said, when you perform live, the promoter pays license fees (This is the part I don't particularly like because I feel it's a crapshoot whether the proper license holder gets the money - it all goes into a central pool which is then redisrtibuted).

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@jeresun Something this news maker possibly felt was less important than making the news as the next 'victim' 😏 If he paid the license fee, this story would look slightly different.

Although, I won't rule out a kotaku headline that reads something like,"Nintendo forced me to get a license for my cover songs or they'll be taken down".

Re: YouTuber Ends Metroid Prime Music Covers After Nintendo's Lawyers Call

jsty3105

@GameOtaku then they are likely currently 'under the radar' - the song rights owners either don't know or aren't yet choosing to do anything about it.

Even if you give credit, you can't really distribute cover songs (especially for money) without permission. I don't know what it takes to release a song on iTunes though and whether there are other fees involved.

Re: Reggie Had To Fight For Wii Sports As A Pack-In, And Miyamoto Wasn't Happy

jsty3105

@Hikingguy I think next generation Nintendo will be different. Frankly, they never had the right infrastructure to allow us to carry our purchases from one console generation to another. They likely wouldn't have marked it as one of the must-have features for a console in the first place (an attitude mirrored by Sony's previous stance against backwards compatibility).

It's one that's obvious to us as consumers, like why shouldn't we be allowed to retain our purchases across console generations?

The Wii U was the start of a proper accounts system and the Switch has taken it further - hopefully, now, the infrastructure is finally is place for us to continue retaining our purchases

Re: Nintendo Files In-Game Clothing Patent To Help Keep Your Characters Warm

jsty3105

@Ham-n-jam Should've replied earlier to this. It sounds generic because all patents are written to be as broad as they can be (within the parameters of the patent!) so that they offer the best levels of protection. Patents that are written in overly precise language usually don't protect against much because it would be relatively simple to make a small tweak to the process or item in an area that isn't covered by the patent.

Re: Nobunaga’s Ambition: Rebirth Hits Switch This July

jsty3105

@Ocaz Got a link to that interview please? Nobunaga's Ambition II remains my all-time favourite strategy game. To the extent that I finished it at the hardest difficulty at least once with every single daimyo... AND playing both scenarios.... (so it's fair to say I finished the game over 60 times.... )

Re: Talking Point: WATA And The Grey Areas Of Game Preservation - Is There Any Better Way?

jsty3105

@Mando44646 "Companies actively oppose preservation of their old content - Nintendo is case in point here." - More accurate to say they oppose OTHER people trying to preserve their content. Nintendo do preserve their own stuff (See what they did for Super Mario Maker for example).

This is not to say that Nintendo or others are totally in the right either. Just pointing out that Nintendo and other companies do preserve games - they just don't share that with everyone else.

Preservation =/= accessibility

Re: Talking Point: WATA And The Grey Areas Of Game Preservation - Is There Any Better Way?

jsty3105

"...yet there’s an attitude within the industry that old games have little to no value" - primarily among gamers - there is a belief that games should depreciate in value faster than cars and to the point where they should be given away freely.

I love free games, particularly when they are bigger releases, but I don't feel the expectation for price depreciation is particularly helpful for the video games industry.