@charliecarrot there's a set of gamers who strongly believe video game prices should be something like car prices I guess. Only going down after release and eventually only good enough to be given away 🤷🏻♂️
@ear_wig given that the only OLED screen handheld with at least 120hz VRR is over $1000 we'd be waiting for a long while for mass market-friendly pricing.
@Gamepro500 How did you manage to miss the words "...WITHOUT dropping north of £600..."? To rephrase, it'll be the best experience in the under £400 category.
Have got no idea why you think the Switch 2 is £500. It's been out long enough for you to know how much it costs.
The Rog Ally launched at £700. Which is more than £600. You are not being reasonable.
@Misima Yeah... in 80s arcade shumps, frame rate slowdowns were a massive bonus for me Helped keep me alive for longer! I mainly feel some frame rate differences are overblown - as a long (long) time PC gamer too, I've seen how small differences are shown as big ones in charts for hard disks, memory speed, etc.
@ProbablyMonsters ☺️ I play solo, so, not the Sniper! I like the Axe and Great Sword in my runs. For ranged, the rifle great
Preferably one inferno and one ice effect across my weapons. Liking that having the shield means I can open blood chests with no danger
Would prefer chests to be more differentiated so I can pick a melee focused chest or a ranged focused chest. Looking forward to further additions since I see what looks like planned spaces for that 😊
@datamonkey the only OLED handheld with similar screen specs is over a thousand bucks at the moment so unfortunately it's going to be several years before that revision is on the cards
@Ashfordwasp in answer to your question, it's about potential audience size - as in, how many units can they potentially sell. That number is much much higher for the Switch 1 at the moment
@topsekret really wasn't going for a gotcha moment with you. Ultimately, we've got 2 quite opposing beliefs about how long Switch 2 games will remain available and to a large extent, I understand the desire to have permanent access to games.
I've mentioned it in an earlier comment here that I don't see much useful happening until Microsoft, Sony and Nintendo all move to a format where gaming generations no longer matter.
@PharoneTheGnome I'm disappointed that efforts to have rational conversations are construed as trolling. I offer apologies for making you feel I've dismissed your own views in order to provoke a reaction
@PharoneTheGnome that's what I'm getting at. I think you've misunderstood me. I'm saying all Switch and Switch 2 cartridges already have unique identifiers. Unless I'm mistaken, that's how Nintendo detects piracy. Part of what you're proposing is already being used. I'm curious how you could read all these responses and immediately think trolling.
What I don't yet get, is how your idea would work in practice because I don't think it's as simple as that and there's further verification checks needed to prove a game isn't pirated and the checks for registering the game with another user. Maybe your idea is worth a deeper look to flesh it out more. Granted, Nintendo's solution isn't the greatest but there aren't any perfect DRM answers at the moment anyway.
@DadaPon interesting that you'd resort to flaming at the end... Not being able to redownload games on your Wii if you lost or sold or had hardware failure it is a completely different issue. One that's been rectified with the Switch and Switch 2. They are not issues anymore.
@topsekret Not sure this is the "Gotcha!" moment you're going for. Do you still have access almost 20 years later? Yes. You can still redownload Wii and 3DS games. They haven't announced anything different.
Would you still have access in 20 years? Probably not. Would you still have access in 5 years? Possibly. Would continued access to Switch 2 games be the same, worse, or better? Arguably much better and longer since Nintendo has finally fully completed their account system. Remember, Nintendo has had famously terrible online functionally for a couple of decades now. They've had to rethink how they handle server connections etc. If Wii games access can last for over 20 years, then the future is fine for Switch 2 games. They'd last longer than physical games at that rate since Nintendo is on track to retain access for over 25 years... I'm still not sure if my GameCube games still work though I've made sure to store them properly!
Stating that Nintendo does not care about our access to digital games isn't really true - after all, if they truly didn't then the next logical step is the immediate closure of the Wii shop servers for redownloading games since it's an added expense and effort and Nintendo are apparently greedy for profits. Since every greedy company wants to maximise profits beyond normal means, the first things to go would be access to old games.
It's more accurate to say it isn't a priority for them. And, perhaps that's a separate discussion. I can certainly appreciate the value of fully physical releases so I hope more companies work on a viable solution that's better than the game key card halfway house. I doubt that'll be achievable until there's a breakthrough in storage technology sizes and speed and format.
@DadaPon it's been quoted many times here that you still have access to all your digital purchases ever made on the Wii and 3DS.... The Wii was released almost 20 years ago
@PharoneTheGnome I'm confused more now. Unless I'm completely wrong, every Switch and Switch 2 game already has a unique identifier. That's how they tell if there are 2 or more completely identical copies of the same game on one or more consoles. Those consoles then get banned at some point once they get online.
@PharoneTheGnome a unique code in every single game? So we're going back to 90s-style keys in CDs that were inconvenient to input and made your game useless when lost? If I recall correctly, those keys were also cracked fairly quickly.
An interesting idea but one that's possibly not practical
@Axelay71 I'm afraid, realistically, there isn't going to be any Always On marketplace for console games in the near future for Microsoft, Sony, or Nintendo. We'd probably need to move to a totally digital PC-like future
@breach187 I believe the first option, while interesting, is almost completely unfeasible. It'll be expensive to produce, only appealing to a niche section of the market. How many of these very expensive cards would you estimate to produce for a GKC game?
I get what you're saying but, gamers say they want high frame rates and high resolution. Something has to give for it to be portable. Ppl already complain about every bit of reduced texture in a Switch 2 game. Maybe they really aren't skilled at optimising 🤷🏻♂️ Nintendo appear to be wizards in this area
Given that someone here has said the game is 88GB, I'm perplexed about the game key card complaints. The largest card size is 64GB. Of course game key cards are the best way to get it released on the switch 2.
@Greatluigi been playing for an hour. It IS really fun ☺️ Like Dead Cells with an 80s cartoon aesthetic. Interesting power up choices too in terms of the negatives that balance out the positives.
@Ham-n-jam maybe I'm just old but I'm so bored with the incessant focus from gaming publications on performance and frame rates.
Personally, and this isn't to slight you, I'd pick the most convenient platform for the game. For games like Civilization, that usually means the PC, for RPGs, it'll be the Switch since I'd never get enough dedicated pc time to properly play it. Frame rates and resolution doesn't factor into that decision process.
@SirLink "...you have to pay an arm and a leg for a used copy of some older games..." Classic supply and demand. Not as many ppl are selling on Nintendo's games but demand is high
@Ulysses "Both Switch 2 and Switch 1 game cartridges are far too tiny, and for no real reason other than Nintendo wanting teeny tiny cartridges for the cuteness." I'm sure the reasons are a bit deeper than that
@Elitepatriot I suppose because other devs pricing above $20 might now get trolled with comments like, "Your game isn't worth X since SilkSong can get released for $20". We see variants of that all the time - ""Your game isn't worth $X since Y can get released for $Z"
@SalvorHardin they (the YouTubers) were being honest? Let's not pretend that negative Switch 2 doesn't drive engagement especially in the rush to be first. They could've waited for the game to be out but no, gotta get those clicks early. It's all about reactions rather than research. Gaming sites are culpable too when they rush to post YouTuber impressions.
@Dm9982 I'm highly dubious the performance of this game on the S2 will calm the naysayers. Hopeful. But highly dubious. They'll just hop onto the next report of dropped frames or 30fps releases
Comments 1,378
Re: "Lighting Is The Crucial Factor" - How Square Enix Made Final Fantasy VII Remake Look Great On Switch 2
@Nintendo4Sonic Which handheld console under £400 at launch is more powerful than the Switch 2?
Re: Review: Super Mario Galaxy + Super Mario Galaxy 2 (Switch) - Still Out Of This World
@charliecarrot there's a set of gamers who strongly believe video game prices should be something like car prices I guess. Only going down after release and eventually only good enough to be given away 🤷🏻♂️
Re: Review: Super Mario Galaxy + Super Mario Galaxy 2 (Switch) - Still Out Of This World
@neogyo Baldurs Gate 3 is about £35 on pc even after a discount and that's several years old now
Re: Nintendo Announces Establishment Of New Local Entity In Singapore
This is great news for fans in Southeast Asia. Probably making games more widely available than under the current setup
Re: Nintendo Announces Establishment Of New Local Entity In Singapore
@ezzy23 you would still be able to region jump.
Re: Hands On: Resident Evil Requiem Switch 2 Footage - A Surprisingly Tense Port
@ear_wig given that the only OLED screen handheld with at least 120hz VRR is over $1000 we'd be waiting for a long while for mass market-friendly pricing.
Re: Dynasty Warriors: Origins Will Run At A "Fixed" 30fps On Switch 2
@Ironcore Running at a stable 30fps is defined as running properly
Re: Dynasty Warriors: Origins Will Run At A "Fixed" 30fps On Switch 2
@tobsesta99 it's weird still having others not understand that this isn't a $450-$500 home console. You can play it anywhere.
You want 60fps all the time on a handheld then you're looking at the $1000 Rog Ally Xbox X or another >$1000 handheld
Re: Opinion: Resident Evil Requiem Represents A Turning Point For Switch 2
@Gamepro500 How did you manage to miss the words "...WITHOUT dropping north of £600..."? To rephrase, it'll be the best experience in the under £400 category.
Have got no idea why you think the Switch 2 is £500. It's been out long enough for you to know how much it costs.
The Rog Ally launched at £700. Which is more than £600. You are not being reasonable.
Re: Opinion: Resident Evil Requiem Represents A Turning Point For Switch 2
@Johnny_Arthur "...we can't even play Arcade Archives games on the Switch if you don't have an internet connection..." huh?
Re: Opinion: Resident Evil Requiem Represents A Turning Point For Switch 2
@Gamepro500 possibly gonna be one of the best handheld experiences without dropping north of £600 for a console
Re: Pac-Man World 2 Re-Pac Switch And Switch 2 Performance & Resolution Detailed
@sixrings they've always made their games to the largest audience possible
Re: Video: EA Sports FC 26 Disappoints At 30fps On Switch 2
@Misima Yeah... in 80s arcade shumps, frame rate slowdowns were a massive bonus for me Helped keep me alive for longer! I mainly feel some frame rate differences are overblown - as a long (long) time PC gamer too, I've seen how small differences are shown as big ones in charts for hard disks, memory speed, etc.
Re: Video: EA Sports FC 26 Disappoints At 30fps On Switch 2
@Misima frame rates is possibly one of the most boring modern obsessions to me.
Re: Stylish '80s Action-Roguelike 'Storm Lancers' Battles Onto The Switch eShop Today
@ProbablyMonsters ☺️ I play solo, so, not the Sniper! I like the Axe and Great Sword in my runs. For ranged, the rifle great
Preferably one inferno and one ice effect across my weapons. Liking that having the shield means I can open blood chests with no danger
Would prefer chests to be more differentiated so I can pick a melee focused chest or a ranged focused chest. Looking forward to further additions since I see what looks like planned spaces for that 😊
Re: Japanese Charts: Switch 2 Surpasses 2 Million Units Sold
@datamonkey the only OLED handheld with similar screen specs is over a thousand bucks at the moment so unfortunately it's going to be several years before that revision is on the cards
Re: Super Mario Galaxy + Super Mario Galaxy 2 Gets A Seven-Minute Overview Trailer
@Ashfordwasp in answer to your question, it's about potential audience size - as in, how many units can they potentially sell. That number is much much higher for the Switch 1 at the moment
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@topsekret really wasn't going for a gotcha moment with you. Ultimately, we've got 2 quite opposing beliefs about how long Switch 2 games will remain available and to a large extent, I understand the desire to have permanent access to games.
I've mentioned it in an earlier comment here that I don't see much useful happening until Microsoft, Sony and Nintendo all move to a format where gaming generations no longer matter.
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@Rosona top is correct about the text change to the webpage. It wasn't there until this month or a quite recently.
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@PharoneTheGnome no harm done.🤜 🤛 It's an emotive topic.
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@PharoneTheGnome I'm disappointed that efforts to have rational conversations are construed as trolling. I offer apologies for making you feel I've dismissed your own views in order to provoke a reaction
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@PharoneTheGnome that's what I'm getting at. I think you've misunderstood me. I'm saying all Switch and Switch 2 cartridges already have unique identifiers. Unless I'm mistaken, that's how Nintendo detects piracy. Part of what you're proposing is already being used. I'm curious how you could read all these responses and immediately think trolling.
What I don't yet get, is how your idea would work in practice because I don't think it's as simple as that and there's further verification checks needed to prove a game isn't pirated and the checks for registering the game with another user. Maybe your idea is worth a deeper look to flesh it out more.
Granted, Nintendo's solution isn't the greatest but there aren't any perfect DRM answers at the moment anyway.
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@DadaPon interesting that you'd resort to flaming at the end... Not being able to redownload games on your Wii if you lost or sold or had hardware failure it is a completely different issue. One that's been rectified with the Switch and Switch 2. They are not issues anymore.
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@topsekret Not sure this is the "Gotcha!" moment you're going for. Do you still have access almost 20 years later? Yes. You can still redownload Wii and 3DS games. They haven't announced anything different.
Would you still have access in 20 years? Probably not. Would you still have access in 5 years? Possibly.
Would continued access to Switch 2 games be the same, worse, or better? Arguably much better and longer since Nintendo has finally fully completed their account system. Remember, Nintendo has had famously terrible online functionally for a couple of decades now. They've had to rethink how they handle server connections etc. If Wii games access can last for over 20 years, then the future is fine for Switch 2 games. They'd last longer than physical games at that rate since Nintendo is on track to retain access for over 25 years... I'm still not sure if my GameCube games still work though I've made sure to store them properly!
Stating that Nintendo does not care about our access to digital games isn't really true - after all, if they truly didn't then the next logical step is the immediate closure of the Wii shop servers for redownloading games since it's an added expense and effort and Nintendo are apparently greedy for profits. Since every greedy company wants to maximise profits beyond normal means, the first things to go would be access to old games.
It's more accurate to say it isn't a priority for them. And, perhaps that's a separate discussion. I can certainly appreciate the value of fully physical releases so I hope more companies work on a viable solution that's better than the game key card halfway house. I doubt that'll be achievable until there's a breakthrough in storage technology sizes and speed and format.
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@DadaPon it's been quoted many times here that you still have access to all your digital purchases ever made on the Wii and 3DS.... The Wii was released almost 20 years ago
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@PharoneTheGnome I'm confused more now. Unless I'm completely wrong, every Switch and Switch 2 game already has a unique identifier. That's how they tell if there are 2 or more completely identical copies of the same game on one or more consoles. Those consoles then get banned at some point once they get online.
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@PharoneTheGnome a unique code in every single game? So we're going back to 90s-style keys in CDs that were inconvenient to input and made your game useless when lost? If I recall correctly, those keys were also cracked fairly quickly.
An interesting idea but one that's possibly not practical
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@Axelay71 I'm afraid, realistically, there isn't going to be any Always On marketplace for console games in the near future for Microsoft, Sony, or Nintendo. We'd probably need to move to a totally digital PC-like future
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@breach187 I believe the first option, while interesting, is almost completely unfeasible. It'll be expensive to produce, only appealing to a niche section of the market. How many of these very expensive cards would you estimate to produce for a GKC game?
Re: Nintendo Is "Acting To Protect The Industry" With Switch 2 Game Key Cards, Says Ex-Capcom Composer
@Axelay71 not sure what you mean by, the same goes for the Wii, when you talked about servers being shut. You can STILL redownload Wii games
Re: Talking Point: What Are You Playing This Weekend? (13th September)
Storm lancers. Great fun!
Re: The Entire Final Fantasy VII Remake Trilogy Is Making Its Way To Switch 2
I get what you're saying but, gamers say they want high frame rates and high resolution. Something has to give for it to be portable. Ppl already complain about every bit of reduced texture in a Switch 2 game. Maybe they really aren't skilled at optimising 🤷🏻♂️ Nintendo appear to be wizards in this area
Re: The Entire Final Fantasy VII Remake Trilogy Is Making Its Way To Switch 2
@ChaoticIgnorance @serpenterror impossible for the 90gb game to fit on a 64gb Switch 2 card without it being a GKC though.
Re: The Entire Final Fantasy VII Remake Trilogy Is Making Its Way To Switch 2
Given that someone here has said the game is 88GB, I'm perplexed about the game key card complaints. The largest card size is 64GB. Of course game key cards are the best way to get it released on the switch 2.
Re: Stylish '80s Action-Roguelike 'Storm Lancers' Battles Onto The Switch eShop Today
@Greatluigi been playing for an hour. It IS really fun ☺️ Like Dead Cells with an 80s cartoon aesthetic. Interesting power up choices too in terms of the negatives that balance out the positives.
Re: Square Enix Details Octopath Traveler 0's Switch 2 Performance And Resolution
@Ham-n-jam maybe I'm just old but I'm so bored with the incessant focus from gaming publications on performance and frame rates.
Personally, and this isn't to slight you, I'd pick the most convenient platform for the game. For games like Civilization, that usually means the PC, for RPGs, it'll be the Switch since I'd never get enough dedicated pc time to properly play it. Frame rates and resolution doesn't factor into that decision process.
Re: Square Enix Details Octopath Traveler 0's Switch 2 Performance And Resolution
@Ham-n-jam the 'best' version. Games have been reduced to mere numbers. 🙁
Re: Nintendo Wins $2 Million Lawsuit Against 'MiG Switch' Distributor
@SirLink "...you have to pay an arm and a leg for a used copy of some older games..." Classic supply and demand. Not as many ppl are selling on Nintendo's games but demand is high
Re: Nintendo Wins $2 Million Lawsuit Against 'MiG Switch' Distributor
@Matl given that the MiG has spoiled the 2nd market for Switch 2 games and consoles, yes, there's been harm
Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card
@Ulysses "Both Switch 2 and Switch 1 game cartridges are far too tiny, and for no real reason other than Nintendo wanting teeny tiny cartridges for the cuteness." I'm sure the reasons are a bit deeper than that
Re: Puzzle Quest: Immortal Edition Brings Match-3 RPG Fun To Switch This Month
I need to finish my 2nd run of this on my 3ds!
Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games
@Elitepatriot I suppose because other devs pricing above $20 might now get trolled with comments like, "Your game isn't worth X since SilkSong can get released for $20". We see variants of that all the time - ""Your game isn't worth $X since Y can get released for $Z"
Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card
@Banksie yeah - there's a speed difference when loading from memory (edit: I mean internal storage) vs loading from cards and the SD express card
Re: Strong Final Fantasy Tactics Sales May Lead To More Remasters And Sequels
@AnDa would've taken much much longer to reverse engineer the systems. I'm in favour of this method.
Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port
@N64-ROX but with the ability to sell it on. You can't resell digital games
Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port
@Wewewi both aren't absolute statements though 🤷🏻♂️ and can be true at the same time
Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port
@Weizsgriff there are no portable PS5s at this price point
Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port
@SalvorHardin they (the YouTubers) were being honest? Let's not pretend that negative Switch 2 doesn't drive engagement especially in the rush to be first. They could've waited for the game to be out but no, gotta get those clicks early. It's all about reactions rather than research. Gaming sites are culpable too when they rush to post YouTuber impressions.
Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port
@Dm9982 I'm highly dubious the performance of this game on the S2 will calm the naysayers. Hopeful. But highly dubious. They'll just hop onto the next report of dropped frames or 30fps releases
Re: The Force Isn't Strong With Star Wars Outlaws On Switch 2, Initial Impressions Suggest
@Cregglenator ppl certainly appear to have expected a portable close to a PS5, which is a tad unrealistic in my view