@Ganon821 Until PC game storefronts start doing that seriously then there's no chance of consoles following suit. I vaguely recall a storefront that trialled a solution to resell digital games I think over a decade ago but it never got any traction.
@Duncanballs Case in point for me - even if I still had floppy disks to play Moon Bugs, Moon Patrol, Alley Cat, Digger, and other classics from my youth, there's a high chance the data in the disks has degraded/corrupted over time and/or it'll definitely cost me a lot more money than it's worth to get a floppy disk reader that'll work with Windows 10
@Kierant202 yeah. Given that the average gamer is 40+ years old - I seriously doubt any in that group are rushing to play their old games in 30, 40 years time. Even then, Nintendo's servers will likely still be up for redownloading after 30+ years (It's been almost 20 years and the Wii is still up for redownloading)
@steizgr8 Nintendo weren't the ones to release fully digital consoles that couldn't accept any physical media.
@MamaSymphonia I haven't gotten the game yet but this is exactly the type of things I prefer seeing in game discussions. As a PC gamer as well who's assembled my own setups, I've intimately acquainted with performance and comparison charts and they have their place - but I'd much rather discuss games rather than frames.
@Duncanballs long gone are the days where game discussions primarily focused on aspects of the game like the gameplay, the art style, the characters, the graphics etc. Now it's dominated by frame rates and game formats like GKCs.
Still hooked on TMNT Splintered Fate. It's huge fun to go on short runs and the different character personalities really shine through. Also dabbling back into a couple of hyper old PC games from my childhood, Sword of Aragon and the Phantasie series. I also studied a chess opening sideline further since I play competitively.
@arkanjo29 coming into this late. Your argument is bizarre given that you're advocating for a product that launched in 2024 at nearly double the price of the Switch 2
@dew12333 "Or you and the few others are just wrong maybe" sales evidence shows differently. The public aren't rejecting game key cards and game key card prices haven't crashed - only one of those games has dropped to under £16 at retail
Based on the success of this game where people are also buying a switch 2 for it I think it's fair to say some of the negative reactions to the Nintendo Direct that featured it was a bit OTT.
@fenlix they didn't patent that specifically and it's not as simple as that. There's a whole detailed process they patented. Infringing on it requires the infringer to copy every part, not just one component
@CaptainQuo I've only ever seen two positions against GKCs here. One group who won't buy the game at all and another, less easy to understand group, who won't buy GKCs but will get the digital version in protest.
Fears about Nintendo servers closing are incredibly overblown and wildly inaccurate. I estimate 30 to 35 years (probably more actually) before the Switch servers are completely unavailable to even redownload games. To date, Nintendo has not shut down servers for redownloading any game - this goes back some 20 years.
In the 30++ years before the servers for Switch and Switch 2 games shut, it's relatively more likely for physical media to fail and definitely more likely they get lost, damaged, etc.
Those fearing server closure need to remember that they'll only happen in this order : Wii (not happened yet) > Wii U (also not happened yet) > Switch 1 > Switch 2
@Znake You've had reasonable explanations from Dash but it's clear you don't want to listen to reason from others here who disagree with you or from actual developers. It's also clear that some of what you've proposed is either unachievable or impractical from a production and development standpoint.
Edit: Gosh - notice you've mentioned you're a developer of 35 years experience. So, it's even more bizarre that you completely reject what other developers have said about game key cards and dismissed them as corporate lies.
@tkdboy1889 I swear the large majority who prefer digital over key cards are cutting off their noses to spite their faces. I kinda understand protesting by not purchasing at all or buying digital for the convenience but it's perplexing if it's a protest by buying digital instead of a game key card.
Meanwhile, I'm very thankful we have wider access to games on the Switch 2 largely thanks to game key cards in my opinion. We longer get saddled with cloud versions which are even worse than code in box releases.
@Mando44646 It's such a pity about the licensing problems with getting a Switch 2 port of BG3. It'll be one of the few ports where you'll get fewer online comments complaining about the launch price of a port since it's never been deeply discounted (unless you use a VPN and take advantage of currency differences but that's a whole different kettle of fish)
@Res462 You've gone round in circles to try to prove your point. I sincerely don't understand why you're ignoring the statement so I'll use capitals to note the key words. "We currently have no plans to use game-key cards for Nintendo-DEVELOPED titles" - This title WASN'T DEVELOPED by Nintendo (think that's been pointed out to you earlier too).
About game discussions, long before game key cards, we used to have a world where gamers would discuss previews or reviews and whether it looked fun for them (or not) or talk about aspects of the game. A game doesn't have to be released for those discussions to happen.
@Res462 Nowhere in that interview does it contradict "We currently have no plans to use game-key cards for Nintendo-developed titles" - https://www.nintendolife.com/news/2025/05/nintendo-has-no-plans-to-use-game-key-cards-for-first-party-developed-titles - this post also said "Now yes, the answer does specifically use the wording "Nintendo-developed titles" there, so there's every chance that games published by the Big N might be subject to a key card release down the line. But your major entries in the core series will be complete on cart for the time being, it seems."
@BleakStuff I wonder if these issues are also present in the other anniversary edition releases on Steam, Xbox and PS or just unique to the Switch 2 version
@Vyacheslav333 Digital Foundry: On paper, a 540p image blown up to 1080p on a modern flat panel display doesn't sound great. However, DLSS looks surprisingly competitive. Fine detail like wires and fences can actually appear more temporally stable on Switch 2, while PS5's spatial upscaling solution (likely FSR1 or similar) looks noisier and less refined in motion. PS5 still wins overall on clarity, aided by its higher internal resolution and 4K UI (Switch 2 uses a 1080p UI), but the gap is much narrower than raw pixel counts would suggest."
@larryisaman I remember when Vyacheslav333 claimed that laptops were also gaming handhelds. Should just get the GPD Win 5 or Xbox Rog Ally X if so hung up over pixels or performance and still don't want to be locked to a desktop pc to play. Of course, there's a price to pay for that.
@MegaVel91 he probably thinks animated films are just for kids too. I have no time for those who claim something is too childish looking to play when there are a great many people who think that videogames are already a childish activity.
@Anti-Matter I've read rumours about the setting being Indonesia. doesn't really look like Malaysia or Thailand (not even worth mentioning Singapore since that's already an island 😬). Only East Malaysia (Borneo to the Westerners here) possibly comes to mind, like Sipadan, but then they'd also need giant rainforests around 😏
@JohnnyMind it's so weird that we're 2026 and there are people who genuinely expected the Switch 2 to perform equal to or better than the PS and Xbox because it released many years later and because some never use it as a handheld
@The_Nintendo_Expat yeah - agree - some games get too much with the "bigger = better" viewpoint. Meanwhile I'm enjoying playing Pac Man again and my Switch library is actually quite retro-heavy with arcade-type releases and I'm waiting to get Montezuma's Revenge since I played the original as a kid. Maybe I should try the Ace Combat series starting with the earlier ones. I did really really enjoy battling Kilrathi in Wing Commander
Hopefully Fallout 5 (or whatever it ends up being called) doesn't become too bloated for it's own good.
@ear_wig I'm certain Nintendo had nothing to do with this pricing Thought we established this is the same launch price as it was on Steam, PS and Xbox? This is all on Bethesda. Still agree that it's too much for the game so it's a pretty hard sell at this price but some are clearly buying it
@The_Nintendo_Expat I'm keen on product development and have done a lot of work on internal digital product launches - no sarcasm Scope creep is an ever present danger, particularly when I'm also personally keen on making things even better as experiences so I have to regularly stop myself from being the cause of scope creep......
I'm afraid that for this anniversary edition of Fallout, the prices are the same across all the platforms at launch including Steam. Think there was an outcry over the pricing back in November too.
I'd prefer £20-£30 myself so will wait a few months for that inevitable sale.
@Doomcrow This is the anniversary edition that also launched on Steam in November 2025. I agree that it is expensive (very) but it comes with all the DLC and I think there's 150 of something (edit: creation club items). You almost certainly didn't buy the GOTY game and all the DLC for $5 https://store.steampowered.com/news/app/377160/view/583905832606892982
@WilliamRikerNC017 why would they price this so much less than the Xbox and PS release price of £50? Think they've priced it this way due to typical non Nintendo video game sales patterns, so, high priced to start with followed by steeper discounts later. This is already like half price on Xbox and PS after launching in November so I'd guess the pricing on the Switch 2 will follow a similar pattern.
I'm waiting for the sale as well so not part of the group that'll buy this at launch
@The_Nintendo_Expat with upwards spiralling development costs I can imagine these relatively simpler releases are being done to partly help fund new games. Or at least that's what I'm hoping.
@RumandCohibas this edition is roughly 3 months old. It launched on Xbox and PS in November for the same price as this launch and I've seen it's currently on sale for about £27 there so maybe there'll be a big drop in 3 months time
@spider-kev - about £27 is pretty much the cheapest it's ever been. It's certainly never been £10
@Zuljaras I can"t remember the exact calculations but don't forget that storage media is never exactly the same space as the quoted capacity. You'll always get a bit less
@Cry_Zero I'll never understand why being realistic about things is considered defending one or more billion dollar companies. It's such a lazy, lazy critique of a viewpoint. What's abundantly clear is that pricing is a huge/ only factor for your claim about this games being put forward for sale at $20 bring an anti consumer choice.
Would $10 make it pro consumer then? Let's flip this conversation. What would be a pro consumer move? Offering it for free as part of the sub? Others have theorised here that there are specific reasons why it wasn't made available in the Nintendo Online offerings. Also, some would argue that locking it behind a sub is anti consumer. There's also an arguement that making it actually available for purchase instead of needing to resort to emulation or paying over the odds is a pro consumer move.
At this point - talking about Nintendo and suggesting that one or more things might be pro consumer choices would probably seem like madness to one or more here. Much of it is just how decisions are positioned, perceived and manipulated by rage baiting YouTubers and others. I don't see them as anti or pro. They're just business decisions with pros and cons just like most other business decisions. A business that tries to please everyone is a business that tends to go out of business fast.
It's not accurate to say there are no improvements, the switch has a larger screen than the GBA and more portable than the Wii U. To some extent I feel a slight arrogance if you will from anyone claiming it's stupid to buy this at 20. Sure it's not your purchase point but it's looking like it's a fair price for the market
@The_Nintendo_Expat thanks. Appreciate your viewpoints and the way you present them though we regularly sit in opposite sides for opinions!
I've never seen the points for code in the box releases though I can see how they cater to a small portion of the market who wants to receive/give a game in a physical shell - particularly since Steam normalised digital distribution for pc gamers.
I can live with game key cards since it means we don't get cloud only releases anymore.
Comments 1,378
Re: UK Charts: Pokémon Pokopia's Physical Troubles Continue As It Slips From The Podium
@Ganon821 Until PC game storefronts start doing that seriously then there's no chance of consoles following suit. I vaguely recall a storefront that trialled a solution to resell digital games I think over a decade ago but it never got any traction.
Re: UK Charts: Pokémon Pokopia's Physical Troubles Continue As It Slips From The Podium
@Duncanballs Case in point for me - even if I still had floppy disks to play Moon Bugs, Moon Patrol, Alley Cat, Digger, and other classics from my youth, there's a high chance the data in the disks has degraded/corrupted over time and/or it'll definitely cost me a lot more money than it's worth to get a floppy disk reader that'll work with Windows 10
Re: UK Charts: Pokémon Pokopia's Physical Troubles Continue As It Slips From The Podium
@steizgr8 Hah! Got me!
Re: UK Charts: Pokémon Pokopia's Physical Troubles Continue As It Slips From The Podium
@Kierant202 yeah. Given that the average gamer is 40+ years old - I seriously doubt any in that group are rushing to play their old games in 30, 40 years time. Even then, Nintendo's servers will likely still be up for redownloading after 30+ years (It's been almost 20 years and the Wii is still up for redownloading)
@steizgr8 Nintendo weren't the ones to release fully digital consoles that couldn't accept any physical media.
Re: UK Charts: Pokémon Pokopia's Physical Troubles Continue As It Slips From The Podium
@MamaSymphonia I haven't gotten the game yet but this is exactly the type of things I prefer seeing in game discussions. As a PC gamer as well who's assembled my own setups, I've intimately acquainted with performance and comparison charts and they have their place - but I'd much rather discuss games rather than frames.
What you've described does sound incredibly cool!
Re: UK Charts: Pokémon Pokopia's Physical Troubles Continue As It Slips From The Podium
@MegaJ Nintendo didn't develop the game though. They've only committed to non GKCs for Nintendo-developed titles.
Re: UK Charts: Pokémon Pokopia's Physical Troubles Continue As It Slips From The Podium
@Duncanballs long gone are the days where game discussions primarily focused on aspects of the game like the gameplay, the art style, the characters, the graphics etc. Now it's dominated by frame rates and game formats like GKCs.
Re: Review: Shadow Tactics: Blades Of The Shogun (Switch 2) - A Stealthy Gem That's Both Tough & Approachable
I'm definitely in. Far far more likely to finish it on my Switch 2 than on my PC.
Re: Talking Point: What Are You Playing This Weekend? (14th March)
Still hooked on TMNT Splintered Fate. It's huge fun to go on short runs and the different character personalities really shine through. Also dabbling back into a couple of hyper old PC games from my childhood, Sword of Aragon and the Phantasie series. I also studied a chess opening sideline further since I play competitively.
Re: Fans Are Asking Nintendo To Refund Xenoblade Chronicles X's Switch 2 Upgrade
@arkanjo29 coming into this late. Your argument is bizarre given that you're advocating for a product that launched in 2024 at nearly double the price of the Switch 2
Re: Japanese Charts: Pokémon Pokopia Gets Off To An Astonishing Start
@peloxbol that's pretty useless feedback and unconstructive criticism. Not surprised at the deletions
Re: Pokémon Pokopia Sales Surpass 2.2 Million Units Globally In First Four Days
@dew12333 "Or you and the few others are just wrong maybe" sales evidence shows differently. The public aren't rejecting game key cards and game key card prices haven't crashed - only one of those games has dropped to under £16 at retail
Re: Japanese Charts: Pokémon Pokopia Gets Off To An Astonishing Start
Based on the success of this game where people are also buying a switch 2 for it I think it's fair to say some of the negative reactions to the Nintendo Direct that featured it was a bit OTT.
Re: New Survival Game 'Pickmon' Is Just Asking To Be Sued Into Oblivion
@fenlix they didn't patent that specifically and it's not as simple as that. There's a whole detailed process they patented. Infringing on it requires the infringer to copy every part, not just one component
Re: New Survival Game 'Pickmon' Is Just Asking To Be Sued Into Oblivion
@Bunkerneath those tended to copy mechanics and settings. In this case, they seem to be copying characters
Re: Nintendo "Cagey" About Letting Games On Switch 2, Wants To Avoid "Slop Fest"
@JohnnyMind wait do you mean you can exclude specific publishers when searching and filtering on Steam?
Re: UK Charts: Pokémon Pokopia 'Undersupplied' At Retail And Falls Short
@CaptainQuo I've only ever seen two positions against GKCs here. One group who won't buy the game at all and another, less easy to understand group, who won't buy GKCs but will get the digital version in protest.
Re: Nintendo "Cagey" About Letting Games On Switch 2, Wants To Avoid "Slop Fest"
This sounds like handing out devkits is like a license to publish on the eshop without much oversight
Re: Poll: So, Will You Be Getting Pokémon Pokopia?
Fears about Nintendo servers closing are incredibly overblown and wildly inaccurate. I estimate 30 to 35 years (probably more actually) before the Switch servers are completely unavailable to even redownload games. To date, Nintendo has not shut down servers for redownloading any game - this goes back some 20 years.
In the 30++ years before the servers for Switch and Switch 2 games shut, it's relatively more likely for physical media to fail and definitely more likely they get lost, damaged, etc.
Those fearing server closure need to remember that they'll only happen in this order : Wii (not happened yet) > Wii U (also not happened yet) > Switch 1 > Switch 2
Re: Talking Point: What Are You Playing This Weekend? (7th March)
TMNT Splintered Fate has taken up all my gaming time 😀 Such fun!
Re: Review: Resident Evil Requiem (Switch 2) - Action And Horror Combine In A Series Highlight
@Znake You've had reasonable explanations from Dash but it's clear you don't want to listen to reason from others here who disagree with you or from actual developers. It's also clear that some of what you've proposed is either unachievable or impractical from a production and development standpoint.
Edit: Gosh - notice you've mentioned you're a developer of 35 years experience. So, it's even more bizarre that you completely reject what other developers have said about game key cards and dismissed them as corporate lies.
Re: Review: Pokémon Pokopia (Switch 2) - One Of The Most Enticing Pokémon Games Ever
@tkdboy1889 I swear the large majority who prefer digital over key cards are cutting off their noses to spite their faces. I kinda understand protesting by not purchasing at all or buying digital for the convenience but it's perplexing if it's a protest by buying digital instead of a game key card.
Meanwhile, I'm very thankful we have wider access to games on the Switch 2 largely thanks to game key cards in my opinion. We longer get saddled with cloud versions which are even worse than code in box releases.
Re: Nintendo Indie World Showcase Announced For Today, 3rd March 2026
@Mando44646 It's such a pity about the licensing problems with getting a Switch 2 port of BG3. It'll be one of the few ports where you'll get fewer online comments complaining about the launch price of a port since it's never been deeply discounted (unless you use a VPN and take advantage of currency differences but that's a whole different kettle of fish)
Re: Review: Pokémon Pokopia (Switch 2) - One Of The Most Enticing Pokémon Games Ever
@Res462 You've gone round in circles to try to prove your point. I sincerely don't understand why you're ignoring the statement so I'll use capitals to note the key words. "We currently have no plans to use game-key cards for Nintendo-DEVELOPED titles" - This title WASN'T DEVELOPED by Nintendo (think that's been pointed out to you earlier too).
About game discussions, long before game key cards, we used to have a world where gamers would discuss previews or reviews and whether it looked fun for them (or not) or talk about aspects of the game. A game doesn't have to be released for those discussions to happen.
Re: Review: Pokémon Pokopia (Switch 2) - One Of The Most Enticing Pokémon Games Ever
@CJD87 it's incredibly annoying that instead of discussing the game comment sections are full of comments about the format of the game
Re: Review: Pokémon Pokopia (Switch 2) - One Of The Most Enticing Pokémon Games Ever
@Res462 Nowhere in that interview does it contradict "We currently have no plans to use game-key cards for Nintendo-developed titles" - https://www.nintendolife.com/news/2025/05/nintendo-has-no-plans-to-use-game-key-cards-for-first-party-developed-titles - this post also said "Now yes, the answer does specifically use the wording "Nintendo-developed titles" there, so there's every chance that games published by the Big N might be subject to a key card release down the line. But your major entries in the core series will be complete on cart for the time being, it seems."
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@zander_dale yeah I've read rumours about it.
Re: Review: Fallout 4: Anniversary Edition (Switch 2) - A Solid Port With Plenty Of Extra Content, And Bugs
@BleakStuff I wonder if these issues are also present in the other anniversary edition releases on Steam, Xbox and PS or just unique to the Switch 2 version
Re: Digital Foundry Delivers Its Tech Analysis Of Resident Evil Requiem On Switch 2 - "Capcom Deserves Kudos For This Port"
@Vyacheslav333 Digital Foundry: On paper, a 540p image blown up to 1080p on a modern flat panel display doesn't sound great. However, DLSS looks surprisingly competitive. Fine detail like wires and fences can actually appear more temporally stable on Switch 2, while PS5's spatial upscaling solution (likely FSR1 or similar) looks noisier and less refined in motion. PS5 still wins overall on clarity, aided by its higher internal resolution and 4K UI (Switch 2 uses a 1080p UI), but the gap is much narrower than raw pixel counts would suggest."
Re: Digital Foundry Delivers Its Tech Analysis Of Resident Evil Requiem On Switch 2 - "Capcom Deserves Kudos For This Port"
@larryisaman I remember when Vyacheslav333 claimed that laptops were also gaming handhelds. Should just get the GPD Win 5 or Xbox Rog Ally X if so hung up over pixels or performance and still don't want to be locked to a desktop pc to play. Of course, there's a price to pay for that.
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@MegaVel91 he probably thinks animated films are just for kids too. I have no time for those who claim something is too childish looking to play when there are a great many people who think that videogames are already a childish activity.
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@Anti-Matter I've read rumours about the setting being Indonesia. doesn't really look like Malaysia or Thailand (not even worth mentioning Singapore since that's already an island 😬). Only East Malaysia (Borneo to the Westerners here) possibly comes to mind, like Sipadan, but then they'd also need giant rainforests around 😏
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@acNewUpdates a Pokémon game area based on southeast Asia? Can I preorder now? 😜
Re: Digital Foundry Delivers Its Tech Analysis Of Resident Evil Requiem On Switch 2 - "Capcom Deserves Kudos For This Port"
@JohnnyMind it's so weird that we're 2026 and there are people who genuinely expected the Switch 2 to perform equal to or better than the PS and Xbox because it released many years later and because some never use it as a handheld
Re: Digital Foundry Delivers Its Tech Analysis Of Resident Evil Requiem On Switch 2 - "Capcom Deserves Kudos For This Port"
@TerribleTerabytes they expected a portable PS5 Pro at under £400
Re: Video: We've Played Fallout 4 On Switch 2 - Here's 12 Minutes Of Gameplay
@The_Nintendo_Expat thanks for the recommendation!
Re: Video: We've Played Fallout 4 On Switch 2 - Here's 12 Minutes Of Gameplay
@The_Nintendo_Expat yeah - agree - some games get too much with the "bigger = better" viewpoint. Meanwhile I'm enjoying playing Pac Man again and my Switch library is actually quite retro-heavy with arcade-type releases and I'm waiting to get Montezuma's Revenge since I played the original as a kid. Maybe I should try the Ace Combat series starting with the earlier ones. I did really really enjoy battling Kilrathi in Wing Commander
Hopefully Fallout 5 (or whatever it ends up being called) doesn't become too bloated for it's own good.
Re: Video: We've Played Fallout 4 On Switch 2 - Here's 12 Minutes Of Gameplay
@ear_wig I'm certain Nintendo had nothing to do with this pricing Thought we established this is the same launch price as it was on Steam, PS and Xbox? This is all on Bethesda. Still agree that it's too much for the game so it's a pretty hard sell at this price but some are clearly buying it
Re: Video: We've Played Fallout 4 On Switch 2 - Here's 12 Minutes Of Gameplay
@The_Nintendo_Expat I'm keen on product development and have done a lot of work on internal digital product launches - no sarcasm Scope creep is an ever present danger, particularly when I'm also personally keen on making things even better as experiences so I have to regularly stop myself from being the cause of scope creep......
I'm afraid that for this anniversary edition of Fallout, the prices are the same across all the platforms at launch including Steam. Think there was an outcry over the pricing back in November too.
I'd prefer £20-£30 myself so will wait a few months for that inevitable sale.
Re: Video: We've Played Fallout 4 On Switch 2 - Here's 12 Minutes Of Gameplay
@Doomcrow This is the anniversary edition that also launched on Steam in November 2025. I agree that it is expensive (very) but it comes with all the DLC and I think there's 150 of something (edit: creation club items). You almost certainly didn't buy the GOTY game and all the DLC for $5 https://store.steampowered.com/news/app/377160/view/583905832606892982
Re: Video: We've Played Fallout 4 On Switch 2 - Here's 12 Minutes Of Gameplay
@The_Nintendo_Expat scope creep is such a cardinal sin
Re: Video: We've Played Fallout 4 On Switch 2 - Here's 12 Minutes Of Gameplay
@WilliamRikerNC017 why would they price this so much less than the Xbox and PS release price of £50? Think they've priced it this way due to typical non Nintendo video game sales patterns, so, high priced to start with followed by steeper discounts later. This is already like half price on Xbox and PS after launching in November so I'd guess the pricing on the Switch 2 will follow a similar pattern.
I'm waiting for the sale as well so not part of the group that'll buy this at launch
Re: Video: We've Played Fallout 4 On Switch 2 - Here's 12 Minutes Of Gameplay
@The_Nintendo_Expat with upwards spiralling development costs I can imagine these relatively simpler releases are being done to partly help fund new games. Or at least that's what I'm hoping.
Re: Video: We've Played Fallout 4 On Switch 2 - Here's 12 Minutes Of Gameplay
@ear_wig the anniversary edition launched at the same price last November on other consoles though
Re: Fallout 4 Switch 2 Launch Trailer Gives Us A Better Glimpse At The Wasteland
@RumandCohibas this edition is roughly 3 months old. It launched on Xbox and PS in November for the same price as this launch and I've seen it's currently on sale for about £27 there so maybe there'll be a big drop in 3 months time
@spider-kev - about £27 is pretty much the cheapest it's ever been. It's certainly never been £10
Re: Fallout 4 Switch 2 Launch Trailer Gives Us A Better Glimpse At The Wasteland
@Zuljaras I can"t remember the exact calculations but don't forget that storage media is never exactly the same space as the quoted capacity. You'll always get a bit less
Re: Nintendo Seemingly Rules Out Virtual Console Revival, Says It Remains Focused On Offering Classics Via Switch Online
@Cry_Zero nah. Anyone who uses the 'defending a billion dollar company' line is incredibly lazy
Re: Nintendo Seemingly Rules Out Virtual Console Revival, Says It Remains Focused On Offering Classics Via Switch Online
@Cry_Zero I'll never understand why being realistic about things is considered defending one or more billion dollar companies. It's such a lazy, lazy critique of a viewpoint. What's abundantly clear is that pricing is a huge/ only factor for your claim about this games being put forward for sale at $20 bring an anti consumer choice.
Would $10 make it pro consumer then? Let's flip this conversation. What would be a pro consumer move? Offering it for free as part of the sub? Others have theorised here that there are specific reasons why it wasn't made available in the Nintendo Online offerings. Also, some would argue that locking it behind a sub is anti consumer. There's also an arguement that making it actually available for purchase instead of needing to resort to emulation or paying over the odds is a pro consumer move.
At this point - talking about Nintendo and suggesting that one or more things might be pro consumer choices would probably seem like madness to one or more here. Much of it is just how decisions are positioned, perceived and manipulated by rage baiting YouTubers and others. I don't see them as anti or pro. They're just business decisions with pros and cons just like most other business decisions. A business that tries to please everyone is a business that tends to go out of business fast.
Re: Pokémon FireRed And LeafGreen Are Already "Best Sellers" On The Switch eShop Charts
It's not accurate to say there are no improvements, the switch has a larger screen than the GBA and more portable than the Wii U. To some extent I feel a slight arrogance if you will from anyone claiming it's stupid to buy this at 20. Sure it's not your purchase point but it's looking like it's a fair price for the market
Re: Nintendo Seemingly Rules Out Virtual Console Revival, Says It Remains Focused On Offering Classics Via Switch Online
@The_Nintendo_Expat thanks. Appreciate your viewpoints and the way you present them though we regularly sit in opposite sides for opinions!
I've never seen the points for code in the box releases though I can see how they cater to a small portion of the market who wants to receive/give a game in a physical shell - particularly since Steam normalised digital distribution for pc gamers.
I can live with game key cards since it means we don't get cloud only releases anymore.