@hammers1man Come to think of it, I had forgotten about it but Asus's interview also probably reveals why Nintendo's screen choice compromise makes sense. They prioritised vrr and didn't want the switch 2 to retail at over $500
@TromboneGamer it 100% does. There's no chance Nintendo completely changes their business model and strategy to suddenly go with high priced custom screens for a £600-700 Switch 2 oled when nobody else has done that screen yet.
Without fail, they've always waited for technology hardware to become mass market ready first.
@Exerion76 What information do you have to estimate that it'll only cost Nintendo $1 more per custom 1080 oled screen with 120hz vrr when previous estimates for the 720p 60hz oled used for the Switch 1 oled were between $3-$5 per unit? I love insider knowledge
@TromboneGamer the competition for the same spec screen in oled is actually non existent. That's the problem. It's too expensive since you'd effectively be asking for a custom order and the volume isn't enough to offer proper economies of scale. Otherwise, Microsoft and Asus wouldn't have gone with just an LCD for the upcoming Xbox ally x.
@RasandeRose oh understand you better now. Still seen a few complaints about ghosting but now can't recall whether it was this site or another! it's certainly true that a lot more are talking about it now than before.
Several comments on that review already mention that they don't notice the ghosting.i certainly don't. DF had to slow down the video to show the effect properly too. I agree that it wouldn't be an issue for the average consumer
@AllBLK We're fine because there's no alternative. I'd rather they have the current tech in the LCD screen than have OLED without it and suffer worse battery life
@DaftSkunk Like it or not, the truth is the tech is not there yet to offer 120hz OLED with VRR. There are zero screens at this size in the market or at least, none at a mass market price. If you do want to complain, you really should complain to Asus that you STILL don't get an OLED screen for their premium Xbox model. Even after likely spending more than 800 bucks
@SillyPlanet92 it's fine for many, not fine for others. The criticism is factual but it doesn't mean you shouldn't be able to be ok with a screen that doesn't bother you
@DaftSkunk there's zero chance of an oled at the current price with the current tech used. Add another 100-200 to the price. Not even the £800 Asus Rog Xbox ally x has it!!
@Bl4ckb100d the term bricking has seemingly lost all meaning thanks to sensationalist gaming media and online ppl happily regurgitating headlines without reading
@slytherin_real read through your posts and while I get that you're outraged about Nintendo seemingly punishing an innocent 2nd hand buyer, it feels you've completely missed the mark about whom to be outraged by. It's also incredibly surprising you're way angrier at Nintendo than you are the person who knowingly sold the console
@marandahir Cyberpunk was famous for being a fully physical release. no game key card, no code in box. You either buy the digital version or the physical version
@WOLF13 I'll add that this framing of buying games as a binary choice of games that supposedly perform the best in terms of numbers is probably the absolute worst part of modern gaming for me. Play games, not frames.
@WOLF13 It's a great port. Among the best on a handheld. Cyberpunk is also cross-save compatible so that's a major plus point. Play on your PS5 or souped up PC or Xbox, then play on the go, then continue again on your other preferred home console or PC or just continue with the handheld experience which is still good.
@Azuris This isn't exclusive to Nintendo. Ports actually do cost some money to make and while I agree some games could do with being cheaper, the reality is software development, production, packaging, distribution, marketing aren't free.
So, expecting and demanding ports to be sold at rock bottom pricing is irrational.
By that logic, Ghost of Tsushima PC should have launched at £30 or less, Forza 5 on PS5 should have launched at £25 or less (or even £15 or less because gamers also like to compare against regional pricing). There zero businesses that would choose to lose money that way (because there's no profit for sure)
@Solid_Python definitely irrational for people to fear losing digital purchases when you can apparently still redownload games from even the Wii Eshop.
@TAndvig deciding that every game they develop has a certain value is very different from being 'greedy'. Wii Sports was pretty much the only game software they've ever released for free and even then they can point to 3 million paid software sales within 1.5 years in Japan as an indicator that people would have paid for it in the West.
Apart from Wii Sports, which is solely thanks to Reggie pushing Nintendo Japan hard, they've got no history of ever giving away games.
Having said all that, I'm in agreement with others here that it should've been a pack-in - notably because it's not actually a game shrugs
@Pillowpants It's sometimes in how you say it. In fact, I'm reasonably positive that if you added, "but it's a good option for others," then you wouldn't have gotten those replies
@Rykdrew it's just a couple of games at that price point really. Many of the launch games are far cheaper through retail sales. Even the AAA games can be gotten much much cheaper during the regular e shop sales. Naturally not during the first few months but I picked up the bioshock collection for less than £10 once and Saints row 4 for £3.
Edit: It's probably worth noting that it's quite misleading to rely on digital sales. The new Doom is £70 on pretty much every platform and the new GTA 6 (when it eventually comes, is rumoured to be 100). Borderlands 4 might be £80. Having a £570 1TB isn't going to make those games cheaper.
Doom and Borderlands can also end up going cheap in Nintendo's eshop sales. Doom Eternal was less than £5 in the eshop about 2 years after launch.
@sethfranum that's conspiracy theory territory. Seriously, figure out whether printing 100 posters in a single size is cheaper and faster than splitting into different groups
@sethfranum standard business reality would answer that for them. Read up economies of scale and you'll better understand why there aren't so many options for card sizes. It costs more per unit and can take longer to produce and ship.
Think of an example: You need to print 100 posters. Which is cheaper and faster and still generally meets needs? Printing 100 of the same size or 20 small, 30 medium, 40 large, and 10 extra large (better known as A1 in some countries)?
Also worth noting that what customers say they'll do and what they actually end up doing can be quite different in business.
@nhSnork Steam-spoiled fans conveniently forget that different publishers have different pricing strategies. Capcom rarely discounts some releases by more than 50% while they'd happily put 80% discounts on others. Same goes with Koei Tecmo - they commonly top out at 50%, at least with their Nobunaga's Ambition series.
@UnbreakableAlex it might not cost $100 (and neither does Zelda), but it certainly more than pocket change on Steam at £60 for the deluxe and £50 for the base edition. The upgrade cost for those already owning the game costs £9.
Comments 1,058
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@hammers1man Come to think of it, I had forgotten about it but Asus's interview also probably reveals why Nintendo's screen choice compromise makes sense. They prioritised vrr and didn't want the switch 2 to retail at over $500
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@hammers1man You've left out the line in the piece where Asus also said "... and it costs more"
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@TromboneGamer it 100% does. There's no chance Nintendo completely changes their business model and strategy to suddenly go with high priced custom screens for a £600-700 Switch 2 oled when nobody else has done that screen yet.
Without fail, they've always waited for technology hardware to become mass market ready first.
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@Exerion76 What information do you have to estimate that it'll only cost Nintendo $1 more per custom 1080 oled screen with 120hz vrr when previous estimates for the 720p 60hz oled used for the Switch 1 oled were between $3-$5 per unit? I love insider knowledge
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@TromboneGamer the competition for the same spec screen in oled is actually non existent. That's the problem. It's too expensive since you'd effectively be asking for a custom order and the volume isn't enough to offer proper economies of scale. Otherwise, Microsoft and Asus wouldn't have gone with just an LCD for the upcoming Xbox ally x.
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@WiltonRoots they must be insanely bored
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@RasandeRose oh understand you better now. Still seen a few complaints about ghosting but now can't recall whether it was this site or another! it's certainly true that a lot more are talking about it now than before.
Several comments on that review already mention that they don't notice the ghosting.i certainly don't. DF had to slow down the video to show the effect properly too. I agree that it wouldn't be an issue for the average consumer
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@RasandeRose In fairness, there were several posters here and elsewhere already complaining about the screen long before the DF review
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@AllBLK We're fine because there's no alternative. I'd rather they have the current tech in the LCD screen than have OLED without it and suffer worse battery life
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@DaftSkunk Like it or not, the truth is the tech is not there yet to offer 120hz OLED with VRR. There are zero screens at this size in the market or at least, none at a mass market price. If you do want to complain, you really should complain to Asus that you STILL don't get an OLED screen for their premium Xbox model. Even after likely spending more than 800 bucks
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@SillyPlanet92 it's fine for many, not fine for others. The criticism is factual but it doesn't mean you shouldn't be able to be ok with a screen that doesn't bother you
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@DaftSkunk there's zero chance of an oled at the current price with the current tech used. Add another 100-200 to the price. Not even the £800 Asus Rog Xbox ally x has it!!
Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display
@Jeronan the battery is already larger than the previous models and the battery life is on par with the OG switch.
Re: Nintendo's Strict Policy On MiG Carts Is Creating A Problem For Secondhand Switch 2 Buyers
@AllBLK literally bricking? That's completely false
Re: Nintendo's Strict Policy On MiG Carts Is Creating A Problem For Secondhand Switch 2 Buyers
@MrCarlos46 no difference really to Microsoft's and Sony's console bans
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@Red_Silurian 4 year old Forza Horizon 5 easily had for £22-£25 on Steam. Ported to Ps5, costs £55 brand new
Re: Nintendo's Strict Policy On MiG Carts Is Creating A Problem For Secondhand Switch 2 Buyers
@Bl4ckb100d the term bricking has seemingly lost all meaning thanks to sensationalist gaming media and online ppl happily regurgitating headlines without reading
Re: Nintendo's Strict Policy On MiG Carts Is Creating A Problem For Secondhand Switch 2 Buyers
@slytherin_real read through your posts and while I get that you're outraged about Nintendo seemingly punishing an innocent 2nd hand buyer, it feels you've completely missed the mark about whom to be outraged by. It's also incredibly surprising you're way angrier at Nintendo than you are the person who knowingly sold the console
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@marandahir Cyberpunk was famous for being a fully physical release. no game key card, no code in box. You either buy the digital version or the physical version
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@WOLF13 I'll add that this framing of buying games as a binary choice of games that supposedly perform the best in terms of numbers is probably the absolute worst part of modern gaming for me.
Play games, not frames.
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@eaglebob345 that's pretty confusing that you'd buy digital but not game key cards that you can sell on or trade
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@WOLF13 It's a great port. Among the best on a handheld. Cyberpunk is also cross-save compatible so that's a major plus point. Play on your PS5 or souped up PC or Xbox, then play on the go, then continue again on your other preferred home console or PC or just continue with the handheld experience which is still good.
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@Azuris This isn't exclusive to Nintendo. Ports actually do cost some money to make and while I agree some games could do with being cheaper, the reality is software development, production, packaging, distribution, marketing aren't free.
So, expecting and demanding ports to be sold at rock bottom pricing is irrational.
By that logic, Ghost of Tsushima PC should have launched at £30 or less, Forza 5 on PS5 should have launched at £25 or less (or even £15 or less because gamers also like to compare against regional pricing). There zero businesses that would choose to lose money that way (because there's no profit for sure)
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@sethfranum protecting their relationship with Nintendo
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@Azuris since when has a port on any console release at the lowest sale price on another platform?
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@Solid_Python definitely irrational for people to fear losing digital purchases when you can apparently still redownload games from even the Wii Eshop.
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@SirLink depends really. You can sell a game key card. You can't resell digital purchases from places like cd keys, so it depends on the game.
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@Serpenterror if being able to blacklist a console makes it a scam, why are you even bothering with gaming on anything
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
@Questionable_Duck most ports sell for full price when ported to a new system. Forza did not release for £20 on the ps5
Re: Poll: Are You Happy With Switch 2's Screen? Because Some People Certainly Aren't
Asus wouldn't even do it for the mega expensive ROG Ally and Rog Ally X and it's not on the cards for the newly announced Microsoft versions.
Re: Switch 2 eShop "Top-Selling" Games At Launch Revealed
@HeadPirate The opposite actually. This was almost certainly forced from Nintendo Japan. NOA are more likely to have pushed for it to be a pack-in
Re: Nintendo Switch 2 Welcome Tour Trailer Highlights New Minigames & Tech Demos
@Tokujo It's not a Nintendo thing -https://jboger.substack.com/p/the-unfair-lie-that-ruined-demos
Re: Nintendo Switch 2 Welcome Tour Trailer Highlights New Minigames & Tech Demos
@JJtheTexan except that you'd definitely have paid for it through a higher launch price if it was a pack in
Re: Nintendo Switch 2 Welcome Tour Trailer Highlights New Minigames & Tech Demos
@Slideaway1983 eloquently put
Re: Nintendo Switch 2 Welcome Tour Trailer Highlights New Minigames & Tech Demos
@TAndvig deciding that every game they develop has a certain value is very different from being 'greedy'. Wii Sports was pretty much the only game software they've ever released for free and even then they can point to 3 million paid software sales within 1.5 years in Japan as an indicator that people would have paid for it in the West.
Apart from Wii Sports, which is solely thanks to Reggie pushing Nintendo Japan hard, they've got no history of ever giving away games.
Having said all that, I'm in agreement with others here that it should've been a pack-in - notably because it's not actually a game shrugs
Re: Nintendo Switch 2 Welcome Tour Trailer Highlights New Minigames & Tech Demos
@TAndvig Nintendo have been very vocal about their software having value and rightly or wrongly they don't believe that value should be zero
Re: Nintendo Switch 2 Welcome Tour Trailer Highlights New Minigames & Tech Demos
@8bit-Man don't forget Wii sports wasn't free in Japan and that still sold a few million units not long after launch
Re: SEGA Gives A Behind-The-Scenes Look At Its New London Office
@Suketoudara I heard they don't have a lot of staff in the UK. Around 50ish. Definitely can't imagine the office to be decked out with much cool stuff
Re: Koei Tecmo Switch 2 Launch Title Showcases Joy-Con And USB Mouse Gameplay
@HHappyGoose88 on a portable console? Yes. Very. 😁 Opens up the possibility of C&C and StarCraft and other RTS games
Re: Koei Tecmo Switch 2 Launch Title Showcases Joy-Con And USB Mouse Gameplay
@Pillowpants It's sometimes in how you say it. In fact, I'm reasonably positive that if you added, "but it's a good option for others," then you wouldn't have gotten those replies
Re: Nintendo: "Physical Games Are Still A Key Part Of Our Business"
@Rykdrew it's just a couple of games at that price point really. Many of the launch games are far cheaper through retail sales. Even the AAA games can be gotten much much cheaper during the regular e shop sales. Naturally not during the first few months but I picked up the bioshock collection for less than £10 once and Saints row 4 for £3.
Edit: It's probably worth noting that it's quite misleading to rely on digital sales. The new Doom is £70 on pretty much every platform and the new GTA 6 (when it eventually comes, is rumoured to be 100). Borderlands 4 might be £80. Having a £570 1TB isn't going to make those games cheaper.
Doom and Borderlands can also end up going cheap in Nintendo's eshop sales. Doom Eternal was less than £5 in the eshop about 2 years after launch.
Re: Nintendo: "Physical Games Are Still A Key Part Of Our Business"
@Rykdrew that 1tb option costs £569. That's not a rational suggestion
Re: Nintendo Has "No Plans" To Use Game-Key Cards For First-Party-Developed Titles
@sethfranum shrugs I tried to explain better. Clearly I failed
Re: Nintendo Has "No Plans" To Use Game-Key Cards For First-Party-Developed Titles
@sethfranum that's conspiracy theory territory. Seriously, figure out whether printing 100 posters in a single size is cheaper and faster than splitting into different groups
Re: Nintendo Has "No Plans" To Use Game-Key Cards For First-Party-Developed Titles
@sethfranum that's not economies of scale
Re: Nintendo Has "No Plans" To Use Game-Key Cards For First-Party-Developed Titles
@sethfranum standard business reality would answer that for them. Read up economies of scale and you'll better understand why there aren't so many options for card sizes. It costs more per unit and can take longer to produce and ship.
Think of an example: You need to print 100 posters. Which is cheaper and faster and still generally meets needs? Printing 100 of the same size or 20 small, 30 medium, 40 large, and 10 extra large (better known as A1 in some countries)?
Also worth noting that what customers say they'll do and what they actually end up doing can be quite different in business.
Re: Gearbox's Randy Pitchford Admits Borderlands 4 Might Follow Nintendo's New Pricing
@nhSnork Steam-spoiled fans conveniently forget that different publishers have different pricing strategies. Capcom rarely discounts some releases by more than 50% while they'd happily put 80% discounts on others. Same goes with Koei Tecmo - they commonly top out at 50%, at least with their Nobunaga's Ambition series.
Re: Cyberpunk 2077 Dev Tells Studios "Do Not Underestimate The Physical Edition"
It depresses me how many demand for this to release at the same discounted price as it's been on other platforms
Re: ICYMI: 12 Switch Games Will Receive Free Switch 2 Upgrades
@PikaPhantom lol, there was no comeback after your correction
Re: Elder Scrolls IV: Oblivion Remastered Is Out Now, But Switch 2 Is Unconfirmed
@UnbreakableAlex it might not cost $100 (and neither does Zelda), but it certainly more than pocket change on Steam at £60 for the deluxe and £50 for the base edition. The upgrade cost for those already owning the game costs £9.