@Action51 It's single player OR co-op multiplayer. The brilliant thing about the game's design is it's all very transparent. It's the same game in co-op as in single player, but in single player you do all tasks yourself. Co-op is less tasks to do for each player, but gets harder at the same time as you need to co-op and sync all actions. I have played both single and co-op, and they are 2 completely different gameplay experiences. Highly recommended to play both styles.
Thanks for the in-depth interview! Affordable Space Adventures is still one of the best eShop games, and certainly one of the most innovative of all Wii U games.
Strange list. To omit games like Stealth Inc. 2, Nova-111, The Swapper, Art of Balance, Child of Light and many others while including a game like Ducktales Remastered...?
@brandonbwii You have great taste! Affordable Space Adventures, Runbow, Shovel Knight is my personal rank of those games
I fail to see what's so extremely demanding in this game that it couldn't just be created in Unity? Flat cartoon-style surfaces and fairly simple lighting? Compared to what Shin'en have achieved in Fast Racing NEO, this game is nothing.
"It's also extremely likely that Xenoblade Chronicles X will get a decent chunk of time" Sure, devote a global Nintendo Direct to a game that has been available for half a year in Japan, and it even got its own Direct...
@XCWarrior You're joking? Delaying the release of software because they judge the software need more work is not lying, it's delaying software. Putting an official note on the official Nintendo Direct page 2 days before a Direct (which probably is fully recorded by now) that it will not feature mobile and NX things, and then change and do something else 2 days later would be a lie.
@LinkSword Was it the rumor that lists Miitomo as one of the things? That rumor has already been debunked. Nintendo has said that mobile (and NX) will not be part of the Direct.
And you're absolutely correct. This is a true co-op game in every sense of the word. It's also an awesome game to play in single player, resulting in much less screaming to the team mates.
@gcunit Zhuowei found the title as well (with the "HD" at the end) on the Japan eShop. The info was added here yesterday by him: http://wiiubrew.org/wiki/Title_database
(And if you look at the conversation, the ID+title was found first, then the icon.)
Thanks for the review, I'll get this game! A number of the recent indie couch multiplayer games has been much better as party games than many of Nintendo's own offerings.
Why is everyone focusing on the icon? The title for the eShop entry was found as well. Am I seeing things or is title ID 000500001019C800 really "THE LEGEND OF ZELDA Twilight Princess HD"?! seems like pretty straightforward info to me.
I'll absolutely get Momonga Pinball Adventures, if the Wii U version is good. I played it on the iPad, and a console version will be better than 90% of that VC crap many people seems to be want to replay on this site.
@Quirky Turf War is also a place to fill slots on new gear. I've seen lots of level 45+ with empty gear slots in Turf War.
If you get a couple of bad losses in Turf War, try exiting the lobby and rejoin a new lobby. That might join you with players a different playing style (Turf War matchmaking is based on playing style) and/or a different skills.
Nice to finally get this page in English! Surprised to see how one-sided my weapon choices are, in terms of turf count. I need to improve on that part.
@shani No, I don't think it's that comparable to Affordable Space Adventures. From what I've played from Nova-111 so far, the Wii U game that it remind me of the most is Steamworld Dig.
Affordable Space Adventures is very much its own thing.
@ThomasBW84: You forgot to mention: Splatoon finally surpassed the Mario Kart 8 retail sales week-by-week in Japan. After 18 weeks since launch, Mario Kart 8 sold 678,250 units, while Splatoon now have sold 681,495 units.
Somewhat related question: anyone know if the levels by Playtonic (the Yooka-Laylee developers) were uploaded to Super Mario Maker? I mean the ones they showed on the Nintendo UK stream.
Why does the article compare the current Wii U sales numbers with the lifetime sales of the Wii? Wii sold 67M after 3 years.
@PlywoodStick According to Wikipedia, the lifetime Dreamcast numbers are 10.6M? What numbers do you have? The Wii U figures in May was 10.5M. And the Japan Wii U sales alone are much more than 100,000 since then.
@SuperWiiU Many uploaders get passed the 10 upload limit quite quickly, and the requirement to get 20 uploads isn't particularly difficult. Why would auto-deleted levels on the server affect the statistics regarding number of uploads? Even if a level is deleted, it has still been uploaded?
@ricklongo I also fail to see the substance here. This article sounds like the "Homer the Vigilante" episode of The Simpsons, where Chief Wiggum moves the dots around on the map to form an arrow pointing at the police station.
@ThomasBW84 Seriously, do your research. Miyamoto announced info on an upcoming Pikmin game almost a year ago (to the shareholders), and in the context it was mentioned the platform is pretty much given.
@13AM_Alex Any word on when the update for the lags when running on secondary HDDs will be out? I'll try to move it to the console storage instead, even though it's not an optimum solution for me. Great game, BTW!
BTW, terrible that NintendoLife link to a Kotaku article as "news". Kotaku is just filled with click-bait articles, and NintendoLife wants to go that way as well?
As many has commented already, lag goes both ways since Splatoon is P2P. The biggest problems I have had with lagging players has been with the (regional) Splatfests prior to the 2.0.0 update.
Most matches I play (rank A/S players, mostly level 35+ players) usually are 6-7 out of 8 Japanese players. I think the reason why many Japanese players are good is because they play the game a lot.
@multicoloredyoshi The toolset is not a "statement on how limited it is", since the purpose of Super Mario Maker isn't to recreate games that are already available. Super Mario Maker can combine gameplay elements in ways that no Super Mario game currently available has done. You're comparing apples and tomatoes.
@multicoloredyoshi Following your logic, since Super Mario World can't have flying goombas or canons shooting coins in water, Super Mario World is far too limited?
@gatorboi352 The matchmaking was bad enough during the last Japanese Splatfests, when America was also a sleep. And probably since many S and S+ ranks skips random ranked now. The user base has probably been split enough now, with random ranked, Private battles and Squad Battles..
Great! I saw some gameplay footage of the full game (having briefly played the promo demo), and it's a game where everything seems to be done right. And all currently available reviews praise the game. Looking forward to the European release!
@Peanutosan The game is stable. I can play several hours without any connection issues. If you can't play 2 matches without issues, it's your connection that needs to get fixed.
@Kaze_Memaryu It's a marketing thing. Japan had a test fire similar to the new NoE one about a week ago. IIRC, this is an updated app compared to the May test fire app.
Comments 661
Re: Feature: Assessing Affordable Space Adventures and Its Ongoing Journey
@Action51 It's single player OR co-op multiplayer. The brilliant thing about the game's design is it's all very transparent. It's the same game in co-op as in single player, but in single player you do all tasks yourself. Co-op is less tasks to do for each player, but gets harder at the same time as you need to co-op and sync all actions. I have played both single and co-op, and they are 2 completely different gameplay experiences. Highly recommended to play both styles.
Re: Feature: Assessing Affordable Space Adventures and Its Ongoing Journey
Thanks for the in-depth interview! Affordable Space Adventures is still one of the best eShop games, and certainly one of the most innovative of all Wii U games.
Re: Feature: Our Top 10 Wii U eShop Games - Third Anniversary Edition
Strange list. To omit games like Stealth Inc. 2, Nova-111, The Swapper, Art of Balance, Child of Light and many others while including a game like Ducktales Remastered...?
@brandonbwii You have great taste! Affordable Space Adventures, Runbow, Shovel Knight is my personal rank of those games
Re: Feature: Our Top 10 Wii U Retail Games - Third Anniversary Edition
Why isn't it possible to vote for Lego City: Undercover?
BTW, the current poll results pretty much reflects the sales for each game, with very few exceptions.
Re: Review: Girls Like Robots (Wii U eShop)
Huh, will put this on my to-get list!
Re: Hover: Revolt of Gamers Will Be "Properly" Recreated For Wii U
I fail to see what's so extremely demanding in this game that it couldn't just be created in Unity? Flat cartoon-style surfaces and fairly simple lighting? Compared to what Shin'en have achieved in Fast Racing NEO, this game is nothing.
Re: Nintendo Download: 19th November (Europe)
Typoman, absolutely! Apparently, they have fixed the only issue I had with the E3 demo.
Re: Video: Check Out a Graphical Comparison for The Legend of Zelda: Twilight Princess HD
@Jazzer94 You are aware you're comparing a system with virtually no hardware limits, with consoles that have fixed hardware limits?
Re: Feature: What We Expect from Nintendo Direct - 12th November
"It's also extremely likely that Xenoblade Chronicles X will get a decent chunk of time"
Sure, devote a global Nintendo Direct to a game that has been available for half a year in Japan, and it even got its own Direct...
Re: The Next Nintendo Direct is on 12th November
@XCWarrior You're joking? Delaying the release of software because they judge the software need more work is not lying, it's delaying software. Putting an official note on the official Nintendo Direct page 2 days before a Direct (which probably is fully recorded by now) that it will not feature mobile and NX things, and then change and do something else 2 days later would be a lie.
Re: The Next Nintendo Direct is on 12th November
@LinkSword Was it the rumor that lists Miitomo as one of the things? That rumor has already been debunked. Nintendo has said that mobile (and NX) will not be part of the Direct.
Re: Splatoon's Content Update is a Little Early This Week With the Neo Sploosh-o-matic
@Gerbwmu, @gcunit, @9th_Sage, @Splatburst: you were all so very correct!
Re: The Next Nintendo Direct is on 12th November
A big Splatoon update is a low-odds thing now, specially since they pushed a new weapon outside the normal schedule to appear just before the direct.
Re: Free Origin Story and 'Remaster' Update Coming to Affordable Space Adventures
@Ralek85 Yes, future paid DLC has been mentioned to arrive later:
http://nintendoeverything.com/affordable-space-adventures-getting-5-new-levels-this-summer-dlc-planned/
And you're absolutely correct. This is a true co-op game in every sense of the word. It's also an awesome game to play in single player, resulting in much less screaming to the team mates.
Re: Dutch Retailer Lists Standalone Splatoon Squid amiibo, Available 6th November
How is this even possible? The separate Squid amiibo has been out of print in Japan for months now...?
Re: Review: Pumped BMX+ (Wii U eShop)
@polarbear Yes, it does.
Re: Rumour: Dataminers Dig Up eShop Listings For Super Mario Galaxy, Zelda: Skyward Sword And Metroid: Other M
@Damo Mario Galaxy as a Wii downloadable title is not a rumor, it's a fact:
https://www.nintendolife.com/news/2015/05/super_mario_galaxy_out_now_on_the_wii_u_eshop_in_japan
Re: Review: Toto Temple Deluxe (Wii U eShop)
Wow, I just played this! Very fun party game, just like Runbow and Starwhal!
Re: Rumour: Data Miner Uncovers Evidence Of Twilight Princess On Nintendo's Wii U eShop
@gcunit Zhuowei found the title as well (with the "HD" at the end) on the Japan eShop. The info was added here yesterday by him:
http://wiiubrew.org/wiki/Title_database
(And if you look at the conversation, the ID+title was found first, then the icon.)
Re: Review: Toto Temple Deluxe (Wii U eShop)
Thanks for the review, I'll get this game! A number of the recent indie couch multiplayer games has been much better as party games than many of Nintendo's own offerings.
Re: Rumour: Data Miner Uncovers Evidence Of Twilight Princess On Nintendo's Wii U eShop
Why is everyone focusing on the icon? The title for the eShop entry was found as well.
Am I seeing things or is title ID 000500001019C800 really "THE LEGEND OF ZELDA Twilight Princess HD"?! seems like pretty straightforward info to me.
Re: Nintendo Download: 15th October (Europe)
I'll absolutely get Momonga Pinball Adventures, if the Wii U version is good. I played it on the iPad, and a console version will be better than 90% of that VC crap many people seems to be want to replay on this site.
Re: Momonga Pinball Adventures is Flipping Onto Wii U on 15th October
I'll double dip on this one! A nice little game. I played it on the iPad, but it'll be much better and more fun with controller buttons.
Re: Video: This Super Mario Maker Player Captures The Frustration of Surprise 'Don't Move' Stages
@Tao If you visit the communities that actually make good levels, that's not an issue (other than manually entering the codes).
Re: English Version of SplatNet Website for Splatoon Goes Live
@Quirky Turf War is also a place to fill slots on new gear. I've seen lots of level 45+ with empty gear slots in Turf War.
If you get a couple of bad losses in Turf War, try exiting the lobby and rejoin a new lobby. That might join you with players a different playing style (Turf War matchmaking is based on playing style) and/or a different skills.
Re: English Version of SplatNet Website for Splatoon Goes Live
Nice to finally get this page in English! Surprised to see how one-sided my weapon choices are, in terms of turf count. I need to improve on that part.
Re: Review: Nova-111 (Wii U eShop)
@shani No, I don't think it's that comparable to Affordable Space Adventures. From what I've played from Nova-111 so far, the Wii U game that it remind me of the most is Steamworld Dig.
Affordable Space Adventures is very much its own thing.
Re: Super Mario Maker Back on Top in Japan as 3DS and Wii U Sales Increase
@ThomasBW84: You forgot to mention: Splatoon finally surpassed the Mario Kart 8 retail sales week-by-week in Japan. After 18 weeks since launch, Mario Kart 8 sold 678,250 units, while Splatoon now have sold 681,495 units.
Re: Event: Splatoon EGX Team Championships 2015
@Aran Have you played and mastered all 12 available maps during the past weeks? (But yes, there will be more maps.)
Re: Super Nindie Maker: Image & Form's Ghostly Mushroom
Somewhat related question: anyone know if the levels by Playtonic (the Yooka-Laylee developers) were uploaded to Super Mario Maker? I mean the ones they showed on the Nintendo UK stream.
Re: Talking Point: Star Fox Zero's Delay Could Be The Final Nail In The Wii U's Coffin
Why does the article compare the current Wii U sales numbers with the lifetime sales of the Wii? Wii sold 67M after 3 years.
@PlywoodStick According to Wikipedia, the lifetime Dreamcast numbers are 10.6M? What numbers do you have? The Wii U figures in May was 10.5M. And the Japan Wii U sales alone are much more than 100,000 since then.
Re: Splatoon's Hammerhead Bridge Map Opens For Business Tomorrow
Great news!
Re: More Than A Million Super Mario Maker Levels Have Been Uploaded In A Week
@SuperWiiU Many uploaders get passed the 10 upload limit quite quickly, and the requirement to get 20 uploads isn't particularly difficult. Why would auto-deleted levels on the server affect the statistics regarding number of uploads? Even if a level is deleted, it has still been uploaded?
Re: Rumours and Speculation Stir Over Potential Involvement of Nintendo with Apple TV
@ricklongo I also fail to see the substance here. This article sounds like the "Homer the Vigilante" episode of The Simpsons, where Chief Wiggum moves the dots around on the map to form an arrow pointing at the police station.
Re: Pikmin 4 is "Very Close to Completion", Though Its Platform is Unclear
@ThomasBW84 Seriously, do your research. Miyamoto announced info on an upcoming Pikmin game almost a year ago (to the shareholders), and in the context it was mentioned the platform is pretty much given.
Re: Guide: 9 Tips for Playing Runbow
@13AM_Alex Any word on when the update for the lags when running on secondary HDDs will be out? I'll try to move it to the console storage instead, even though it's not an optimum solution for me. Great game, BTW!
Re: Some Western Splatoon Players Would Prefer Not To Compete With Japan
BTW, terrible that NintendoLife link to a Kotaku article as "news". Kotaku is just filled with click-bait articles, and NintendoLife wants to go that way as well?
As many has commented already, lag goes both ways since Splatoon is P2P. The biggest problems I have had with lagging players has been with the (regional) Splatfests prior to the 2.0.0 update.
Most matches I play (rank A/S players, mostly level 35+ players) usually are 6-7 out of 8 Japanese players. I think the reason why many Japanese players are good is because they play the game a lot.
Re: Some Western Splatoon Players Would Prefer Not To Compete With Japan
@Gekko That's an old video. That kind of lag has been fixed since the 2.0.0 update. Players with bad connections are now disconnected.
Re: Video: Splatoon's Rainmaker Mode is Possibly the Game's Most Cultural Match Type
Interesting stuff!
Re: Review: Super Mario Maker (Wii U)
@multicoloredyoshi The toolset is not a "statement on how limited it is", since the purpose of Super Mario Maker isn't to recreate games that are already available. Super Mario Maker can combine gameplay elements in ways that no Super Mario game currently available has done. You're comparing apples and tomatoes.
Re: Review: Super Mario Maker (Wii U)
@multicoloredyoshi Following your logic, since Super Mario World can't have flying goombas or canons shooting coins in water, Super Mario World is far too limited?
Re: Review: Super Mario Maker (Wii U)
@nick3529 Just curious, how much have you spent with the game?
Re: Splatoon Version 2.1.0 Update to Fix Some Bugs, and Cut Off Some Handy Shortcuts
@gatorboi352 The matchmaking was bad enough during the last Japanese Splatfests, when America was also a sleep. And probably since many S and S+ ranks skips random ranked now. The user base has probably been split enough now, with random ranked, Private battles and Squad Battles..
Re: Splatoon Version 2.1.0 Update to Fix Some Bugs, and Cut Off Some Handy Shortcuts
@sinalefa The Japanese statistics site is designed for mobiles, although it isn't a dedicated app.
Re: Nintendo Download: 3rd September (Europe)
Runbow, absolutely!
Re: Splatoon Version 2.1.0 Update to Fix Some Bugs, and Cut Off Some Handy Shortcuts
@rjejr The mode is listed in the lobby.
Re: Review: Runbow (Wii U eShop)
Great! I saw some gameplay footage of the full game (having briefly played the promo demo), and it's a game where everything seems to be done right. And all currently available reviews praise the game. Looking forward to the European release!
Re: Pokémon Brawler Pokkén Tournament Coming To Wii U Early Next Year
@Radbot42 The arcade versions of Mario Kart are considerably smaller in scope than the console versions. Could be the same case here.
Re: Nintendo Announces Another Run of the Splatoon Testfire Demo
@Peanutosan The game is stable. I can play several hours without any connection issues. If you can't play 2 matches without issues, it's your connection that needs to get fixed.
Re: Nintendo Announces Another Run of the Splatoon Testfire Demo
@Kaze_Memaryu It's a marketing thing. Japan had a test fire similar to the new NoE one about a week ago. IIRC, this is an updated app compared to the May test fire app.