Hell of an overreach but I won't lie, if they did decide to do it, the hardware could definitely do the game solid justice and being truly mobile I would buy it in a heartbeat.
I've enjoyed the original Diablo for years off and on on PS1 and prefer the controller over the mouse for taking care of business and I feel the third would carry over well too since it has that pedigree on PS3/PS4 as it is.
So Bethesda had a legit win due to lack of releases that for low on quantity were high on quality. Nintendo delivered far more games and better rated stuff, but also put out some mediocre crap like 1-2 Switch that alone dragged them into 2nd by a nose. Makes sense when you look at it that way in the big picture.
Nintendo has a lesser score for 'good games' due to ranging grades on a lot of bulk but was perfect on 'great games' with 3. Bethesda released nothing (a 0) great but the few games out were all good and rated exceptionally high. So really the true winner comes down to greatness in what you value more...quantity or quality.
I hate to sound bitter, but likely too late. Not too little though, they fixed it. But this should have been released like this in the first place, not broken.
I'll buy it full price right now if they let me know that 1.02 will be burned to future physical copies of the game. I really wanted this, but i'm not going to buy a broken game to have to repair patch it as a band-aid that won't outlive the game itself. Same reason I don't own Bomberman R anymore after that mess.
Perhaps we can get only 2/3 of the rosters of the various Street Fighter games coming out in a few months and then have to download the rest or it won't work. That would fit the pattern of their cheap disrespectful arrogance.
It's a 1/2 retail release. Capcom 2 for 2 ripping people off with cheaping out for the marginal price increase on the next sized up cart storage. MML1 on card, MML2 on your paid for memory card. Jerks. Just like RE Revelations 1+2. I didn't buy that game for that very reason and it seems I'll have to not buy this one either. Oh and if anyone was curious, the game would fit into a 8GB space. The cost for the publisher of a 8GB Switch card chip is nominally around the same as a dual density blu ray disc. Capcom is just being trollishly cheap here.
@sleepinglion The SNES and GBA aren't very similar internally. The general output you see with your standard 2D games are much the same and basic polygonal stuff too (Star Fox SNES vs Star-X GBA) but that's about it. The hardware inside are dramatically different.
The SuperNT uses a FPGA and depending on the one inside of the console a whole lot of stuff could be possible how powerful that chip and supporting hardware are too. FPGA is a field programmable gate array — a swiss army knife of a chip basically that you can code for telling it to mimic the processes of another totally unrelated piece of hardware. Go do some research on the original Analog NT (NES) device and you'll find the firmware made for that can handle all sorts of stuff so the potential is there. I don't recall if that one did GBA but I wouldn't think it impossible.
@sleepinglion You're right. As of now the ED w/DSP and SD2SNES(if you're in love with MMX2 and 3) are the better choice.
The firmware is bugged so SRAM fails. That takes so many games right out of contention from being used that aren't even chipped in the first place. Once a proper one is laid down, or advanced like the NES clone got that ran many systems it'll be a feeding frenzy.
I'm not trying to sell it. I am not even 100% I'd buy it but it is likely. I've played GOF1 and the full GOF2 (without the paid DLC) but nothing since. They were the best games of that style I could find on an android device. That's why I brought it up as it felt the most like the older franchise.
@Shiryu In a way it has some parallels to Wing Commander Prophecy/Privateer as you have this kind of open space to it a little, still pretty linear, but you can get many ships and use a market system of in game earnings to upgrade or trade out parts to make it better as you inch along to nicer stuff.
@Shiryu I've played some of the GOF games and I own Everspace too so I have to agree with that entirely. Everspace made things very interesting, and yet the GOF games (I did 1 and 2) on mobile came in at 1GB+ downloads and they were packed with so much solid game play and customizing on buying ship/ship parts it gave it this really nice Wing Commander feel to it.
I'd join this but it would require me wasting money double dipping as I don't buy them on Switch because I have the real arcade cabinet and the cartridge boards for that instead.
Sorry while smart and tricky, to call this 'completing' the game is pure bullsh*t. There is no speed running here, this is glitch exploitation to slap a bug around to get the end credits.
A true, pure, and amazing speed run would be one where you play every single stage of the game, ever switch block, ever aspect of every stage in the speediest imaginable time possible down to the second or millisecond. That would be a true speed run to completion. This is not.
If they can go with those latest more rugged molds for it in 2 and 3DS style, and continue to get the price profitably lower it could last years. Imagine getting a kid or a casual type something you can pocket for around $100 and you have all these thousands of compatible 3DS and DS games going for it new from like $20-40. Why not? Also a good stepping stone to the Switch too in a way.
They released it as they did, and that in the end is still the version staying on the physical media now isn't it? NOT interested. Issue a recall on existing copies and send out new versions corrected on the card.
It's likely a case of it being in development for awhile and like most of these people, fools who felt it would be another WiiU turd loss and didn't bother. It's catch up time. Don't be surprised with a E3 announcement, or something around there before or after. Looking at the other DBZ game on the system I think this could work out well enough and it has less going for it on screen anyway than that one did.
If they're not refunding peoples money as far back as last year and still shipping, plus putting out something that isn't what is described, and/or is grossly broken or faulty in some ways out of the box they need to be sued by the entire lot of donors into oblivion. It's a fraud deal from the looks of it.
I like most of them, too mario kart heavy though, and why foul up the iconic Nintendo font on the NES/controllers as it looks amateur at best there. SNES and GB the favorites of the lot there.
The nice thing about this kind of data shows there's such a large base in 9 months time due to the 12/13/17 cut off it's hard to imagine it ever actually failing.
Numbers like that would encourage if not, arm twist psychologically third parties to now more than ever make new works or port the existing to the system hence losing out on potentially millions in units sold on a handheld console that goes anywhere.
WiiU sucked and died like a dog and the support cratered in about the same time to nearly nothing and we saw that result. This is a polar opposite and coming off a belated start by many wary after that crap stank up the Nintendo rep for years.
Even if Nintendo just sustained similar sales year to year they'd have a success they have rarely seen outside of the Wii for a system that works on the TV.
I doubt it will last though. Ever since iOS11 was forced on there by them it hasn't been working right. Pokemon Go specifically will load twice usually before starting, get stuck loading, randomly touching stuff in game does nothing needing a restart of the game. Phone on the whole will drop calls, not register touches, randomly reset, get stuck trying to open up something more than once it shouldn't, and other fun garbage. I could see the Go group looking at how poorly it runs and just slicing anything under a 6.
NOAC here, look up a master list of all the Famicom and NES released titles from both that have no language barrier (not one word) then you'll likely know what the licensed game list vs the usually horrible filler for the rest.
It's retrobit, may just be better off poking a stick into a pile of poo for entertainment.
Goes to show when you do your work well, don't cut corners, and put out a product you honestly could admit to doing very well for the system a Switch game can and will have very rewarding sales.
I've been tempted to buy this but time is my enemy and as much as I've loved the franchise for a very long time (started with Dragon Ball without the Z) I'm not sure I'd stick with it.
Look it's possible to survive, but when you have a retro game store and you're blaming digital download as a scapegoat, you're just really doing it wrong. Old games can be sustainable if that's not your solitary crutch in it. The issue though is, why bother going into a store if a store is at the level or higher than ebay? It's a waste and anyone who would be a normally return consumer isn't going to pay the local tax of sorts of paying extra to get it immediately. I've seen that where I live too in more than one state. Stores that battle ebay/amazon for the same or higher rates fail, those who are near that level but supplement it with other media or modern games/merch they hang in, and those who cut enough slack to make it worth going in while not going low enough to be a flippers paradise thrive.
One can not dip double when they never stuck it in for the first time. I wouldn't care about amiibo or multiplayer anyway as I imagine a majority won't for a game like this. It is what it is, buy it to rebuy it, or buy it to enjoy it the first time. At least going in, you know in advance it won't suck which you can't say for a lot of games that fall short as normal these days.
@andykara2003 I read just fine, maybe could have written it better, but my point stands you're projecting and taking it personally. If you wish to continue living in that bubble to feel better in your own life that's fine, but lashing out at others here to make yourself feel better is a bit much. Obviously systematically attacking someone isn't good, but again, we can just go by what is there and that's someone with some kind of severe mental problem or a cry for attention caused by who knows what.
I'll just leave it at that as there's no intent here in trying to change your opinion as it's a strong one.
@andykara2003 With all due respect you're projecting your own child's problems on this very unstable individual. I get because you have a kid with autism that you have a personal stake and special feelings you have due to being in your unique situation. Attacking people here in some weird shield to guard her like you would your own seems a bit out of bounds since you don't know about her situation other than this piece. We can only go by what is written here, not what is unwritten. As it stands right now, with what is there, it falls more into the other mental health problem of not autism, but straight up inbred or trained confusion that has twisted her mind to want to be physically and intimately married to a Nintendo cartridge about Tetris or specifically any game branded Tetris. Having more sympathy and definitely not accepting this kind of behavior is going to help one bit, but a lot more caring looking to sort out that problem would.
@Ryu_Niiyama Pretty much. That's a problem in various countries, you get a large enough group of people to not only back up some form of insanity, but also justify it, tag it, warp it into some kind of negative word with -ist on it, shame everyone else and then it's fine. People like her need help and I feel sorry for them because those claiming to be helping are causing more harm than good. Anyone getting horny enough over Tetris they want to marry it needs a very long run of psychological help.
Where did society go wrong in not trying to seek appropriate treatment for people with mental illnesses instead of coddling the problem and validating it instead like it's normal??
@KayFiOS And why would someone want this instead of a Retron5? The R5 kind of sucks, but more so, not a portable. Their handheld SNES is awful with a broken d-pad and sketchy/missing support for chipped games.
@AlexOlney Jaguar has Tempest 2000, a decent Doom and Wolfenstein conversion, Aliens vs Predator, and a solid but limited selection of other unique games it only got. It's not as bad as people make it out to be, but it can't hold up against the systems that didn't die a horrible death.
Not good, but nothing can be done about it either unless there is somewhat of an easy fix Nintendo can slap down on it given the exploit isn't just a hardware hole code can't plug up.
@rjejr The GBA was about 10mo you're right, but it also cost $100 vs $300, and the games were all like $20-35 on average ranged too. Switch is a hybrid handheld and games are $30-60 too. The same guy who bought a GBA for $100 had nearly a dozen games to buy as a choice when it arrived mostly around $30.
Think of that a moment — Switch $300 + a game would get you $360 before taxes. GBA with a game would be around $130 before taxes. You could spend the money up to the value of a no-game Switch and have a lot to do so that is a factor in moved units as well. Budgets break people and a handheld at 1/3 the price with games at around 1/3 the cost will move faster/better.
And yes GBA lived off the strength of the Nintendo hype of the era and insanely solid Gameboy namesake and sales. Couple that with a broad well laid out selection of games at launch and in the months of that first year after would make most franchise lovers blush. The day it came out you had a Castlevania SOTN clone, Super Mario Bros 2 redone, a new F-Zero, Rayman, Chu Chu Rocket (twice the maps) from Dreamcast, Tony Hawk Pro Skater 2 (with 3D modeled characters on isometric maps), 3D space (sprite scaled) shooter, other platformers. GBA sold like crack because third parties threw the kitchen sink of notable names at it, they didn't pull the wait and see Switch got because of the WiiU being a colossal mistake.
Top chart is JP, next is the US for this discussion here.
GBA is a little tricky on their chart because of overlap on Nintendo quarters starting in April 1 of each year as the JP GBA came out in June in the US. 7.57M is what they show for the first year.
The DS then in the US market for the first fiscal year shows 950K as it came right at the end so it's fair enough to add the next year which was 3.76M. Quite a drop from that first GBA year despite the DS in the long term selling notably more units as it caught on (2007-2010 years all rated between 10-15M.)
@rjejr Well I think the comparison they can only draw when they say first year is the nearly 10mo on the market as it was out early March through 12/31/17. They pulled off 4.8M sales in about 10 months, and in that time frame the Wii in that (or a year) did 4M units.
I doubt it, probably couldn't figure out how to stop the cut off on the sides of the screen lopping off a bit of the GBA games. Retrobit is mostly known for problematic product so it wouldn't surprise me. It sounds more like an excuse. There's nothing offending in their product unless they did something shady in developing it.
...and since when has Gamecube games not aged well? They've aged better than their same generation competition have (especially if you get the GC 2 HDMI v3 external adapter.)
I guess I'm showing my age in this statement but for me I still rather would fire up Pokemon Yellow or FireRed(GBA) maybe even Crystal on GBC than anything since. I've tried one DS release (a re-release of Soul Silver) and Pokemon X and never got that far, and progressively shorter in the newer the releases. They seem to be more about a bunch of gimmicky crap like they've run out of ideas than just more dumb perks and special transformations along with inane plot filler. Pokemon was about Gotta Catch Em All for me, and now it's more like gotta upgrade it all and catch what's necessary around too many plots. It's just not fun anymore and the X game really put me off it.
I like the franchise, I'd like to enjoy playing deeply into one again, but right now there's such a huge barrier of mostly utter crap in the way.
@Darknyht Oh I know. SNES was only tops in trying to accurately recreate just the stage layouts of the original 3 episode title. The PS1 release was the best overall console release until the time the BFG Doom3 dropped as it just ran the original games.
Doom64 though is beyond comparison. So many are confused or dismissive over the stupid title to think it's just DOOM on N64, but no it's a 100% unique game just for the N64 and an amazing one at that. The guys who did Turok1 and 2 for PC cut their teeth originally converting the DOOM64 game to the PC. DOOM64EX look it up. It scoops the necessary data from the N64 ROM file, then drops it into their app to run on PC or other formats, awesome.
Yes it does run on that engine, but the content is intact which you can't say for any other non-PC version of Doom before you got those android/(hacked) ios source ports after the fact. They did an amazing job squeezing that in there. I think it controls fine but it's more just a comfort issue of the GBA limitations. Also aware of the engine, which ran Ice Nine(terrible game due to odd objectives) and the stunning pseudo-sequel to Duke Nukem 3D(DOS) with Duke Nukem Advanced. Second best FPS on the hardware.
@sandman89 Just to add to what Sgt Jack put, but yes that game on GBA has out of order music and the Jag levels, but you'll find they did a great job on it, probably the best source material Jag port.
Also if you or others missed out on GBA — DOOM2 is on there. That one is a PC port! Memory limit aside causing 1 huge level to be broken into 2 stages, the game is accurate other than green blood (like DOOM1 GBA and SNES share.) Be really amazed, look into that one. Best FPS period (Even if it is a port) on the GBA.
I used to work for Midway(Williams) and no they didn't use the largest available sized chip. It was the largest Midway cheapskated into allowing to be used. Same reason why there was no battery on it, cheaped out. And that 16bytes free is likely why without the x-band modem why you also had no level select either.
The game for what it is is fantastic, but because of skin flint tactics it was lesser than what it easily could have been. A simple growth to the next size chip would have allowed for stage/campaign select, even a password save if not battery, and also more than 1 (of 8 viewable angles on PC) direction for all enemies.
No part shortages, Pokemon mainline RPG, Metroid Prime 4, Kirby, Yoshi and more coming. Lofty maybe, but not unbelievable in the least bit. Quite probable because the sales as maintained even after supply problems dried up so it wasn't a panic situation driving that.
I do wish to ask for an honest answer from the staff, why exactly do you cover stuff like this? I know it is news, but nothing good ever comes from covering piracy or piracy related stuff like homebrew. Physically sold stuff that's not licensed (or is) on dead hardware is one thing, but covering the active seems to invite problems.
Actually it IS fair to attack the reviewer. I ask anyone to go back and read it a second time. How much of that review was actually dedicated to reviewing the product? And also how accurate is it really?
For starters there are more than 10 tables so that's wrong. Secondly it only talks about downloads, it first came out on physical media with 11 tables. Thirdly, the review for more than half the text is complaining about it not being Pinball FX3 while the other half is a gloss over.
This is an honest question to the management here: Could we potentially see this properly reviewed a second time by someone willing to actually dig into the tables, the modes, and any potential flaws or bugs that exist?
Right now it's just complaining greatly it's not Zen Pinball, not talking about the product tables in the least bit other than a vague comment of accurate enough to source materials. The review is too brief, skips over too much, and complains enough about not being another fantasy pinball product that would never work in a real work environment so they're really not comparable.
Clearly the reviewer has some problems and doesn't understand a few things.
For starters Farsight Studios ARE the forefront for digital pinball market. For years now with The Pinball Arcade they've driven to accurately create all the original tables of the past as much as possible (licensing, time) and they've done this. Stern approached them and this is why SPA exists, a stand alone package, though some of them like Frankenstein and Ripley's are in the original far larger package now 6 seasons into it.
Pinball FX franchise may be popular too, but it's not the forefront, it's the fluff front for overly unrealistic animated licensed stuff that pulls off things that can not happen on an original table. It's a fun, don't get me wrong, but it's a parlor carnival game compared.
And another thing, purchasable tables? That's Pinball FX3, not this package. I've got the physical version of it, it's a locked up package of around a dozen legitimate tables. Pinball FX charges a considerable amount of money (random discount days aside on few tables) to get anything out of it. SPA/TPA you can buy a table for $5 each or you can get a better deal with a season sized bundle. It's an accurate and lightly more affordable package.
That said I'm not too far off from where it scored, I think an 8 would be more fair. The review failed to hit on some problems instead of just going on about FX3 as a comparison inaccurately. The game has large load times in and out of the pinball hall and in/out of each table which is a bit of a snore compared to the quick draw of it on mobile devices. Also I think it has a few bugs, I've had the ball on rarer occasion seem to not bounce right off a flipper or pang off a bumper in an unrealistic way that drained the ball.
Well system updates aren't required to use it, but those who live in the fantasy of digital downloads being games you own, control, and can get access to at any time got a nice reality check. Can't say I feel much pity as there's no plus to a download at all other than lazy factor not having to swap a game. If it even made just a few people realize if they value what they pay for or wish to, they get the real deal.
It was one of the longest drawn out unchanged flaws to the franchise that was wearing out its welcome as much as the fact each game felt like mostly a re-run of the last with wide open areas that were long and fairly boring to cross around that. It got tedious as much as it was annoying.
The change to the areas of the world being a pseudo dungeon working to get that special item to then having the opening of the divine beast be much like the mid-boss fight made far more sense and helped the game flow so so much smoother, better.
Comments 1,151
Re: Rumour: Is Blizzard Teasing A Nintendo Switch Port Of Diablo 3?
Hell of an overreach but I won't lie, if they did decide to do it, the hardware could definitely do the game solid justice and being truly mobile I would buy it in a heartbeat.
I've enjoyed the original Diablo for years off and on on PS1 and prefer the controller over the mouse for taking care of business and I feel the third would carry over well too since it has that pedigree on PS3/PS4 as it is.
Re: Metacritic Ranks Nintendo Second In Its 2017 Game Publisher Rankings
So Bethesda had a legit win due to lack of releases that for low on quantity were high on quality. Nintendo delivered far more games and better rated stuff, but also put out some mediocre crap like 1-2 Switch that alone dragged them into 2nd by a nose. Makes sense when you look at it that way in the big picture.
Nintendo has a lesser score for 'good games' due to ranging grades on a lot of bulk but was perfect on 'great games' with 3. Bethesda released nothing (a 0) great but the few games out were all good and rated exceptionally high. So really the true winner comes down to greatness in what you value more...quantity or quality.
Re: New RiME Patch Addresses A Multitude Of Sins On Switch
I hate to sound bitter, but likely too late. Not too little though, they fixed it. But this should have been released like this in the first place, not broken.
I'll buy it full price right now if they let me know that 1.02 will be burned to future physical copies of the game. I really wanted this, but i'm not going to buy a broken game to have to repair patch it as a band-aid that won't outlive the game itself. Same reason I don't own Bomberman R anymore after that mess.
Re: The Mega Man Legacy Collection 1 & 2 Are Headed To Switch On 22nd May
Perhaps we can get only 2/3 of the rosters of the various Street Fighter games coming out in a few months and then have to download the rest or it won't work. That would fit the pattern of their cheap disrespectful arrogance.
Re: The Mega Man Legacy Collection 1 & 2 Are Headed To Switch On 22nd May
It's a 1/2 retail release. Capcom 2 for 2 ripping people off with cheaping out for the marginal price increase on the next sized up cart storage. MML1 on card, MML2 on your paid for memory card. Jerks. Just like RE Revelations 1+2. I didn't buy that game for that very reason and it seems I'll have to not buy this one either. Oh and if anyone was curious, the game would fit into a 8GB space. The cost for the publisher of a 8GB Switch card chip is nominally around the same as a dual density blu ray disc. Capcom is just being trollishly cheap here.
Re: Analogue's Super Nt Gets Its First Jailbroken Firmware
@sleepinglion The SNES and GBA aren't very similar internally. The general output you see with your standard 2D games are much the same and basic polygonal stuff too (Star Fox SNES vs Star-X GBA) but that's about it. The hardware inside are dramatically different.
The SuperNT uses a FPGA and depending on the one inside of the console a whole lot of stuff could be possible how powerful that chip and supporting hardware are too. FPGA is a field programmable gate array — a swiss army knife of a chip basically that you can code for telling it to mimic the processes of another totally unrelated piece of hardware. Go do some research on the original Analog NT (NES) device and you'll find the firmware made for that can handle all sorts of stuff so the potential is there. I don't recall if that one did GBA but I wouldn't think it impossible.
Re: Looks Like The Studio That Ported LA Noire Is Working On Dark Souls Remastered
@SLIGEACH_EIRE Now that's some sarcasm I can get behind.
Re: Analogue's Super Nt Gets Its First Jailbroken Firmware
@sleepinglion You're right. As of now the ED w/DSP and SD2SNES(if you're in love with MMX2 and 3) are the better choice.
The firmware is bugged so SRAM fails. That takes so many games right out of contention from being used that aren't even chipped in the first place. Once a proper one is laid down, or advanced like the NES clone got that ran many systems it'll be a feeding frenzy.
Re: Manticore: Galaxy On Fire Will Swoop Onto Switch On 22nd March
I'm not trying to sell it. I am not even 100% I'd buy it but it is likely. I've played GOF1 and the full GOF2 (without the paid DLC) but nothing since. They were the best games of that style I could find on an android device. That's why I brought it up as it felt the most like the older franchise.
Re: Manticore: Galaxy On Fire Will Swoop Onto Switch On 22nd March
@Shiryu In a way it has some parallels to Wing Commander Prophecy/Privateer as you have this kind of open space to it a little, still pretty linear, but you can get many ships and use a market system of in game earnings to upgrade or trade out parts to make it better as you inch along to nicer stuff.
Re: Manticore: Galaxy On Fire Will Swoop Onto Switch On 22nd March
@Shiryu I've played some of the GOF games and I own Everspace too so I have to agree with that entirely. Everspace made things very interesting, and yet the GOF games (I did 1 and 2) on mobile came in at 1GB+ downloads and they were packed with so much solid game play and customizing on buying ship/ship parts it gave it this really nice Wing Commander feel to it.
Re: FDG Is Teaming Up With Sega To Publish Monster Boy In Physical Form On Switch
Went immediately from no buy to must buy because of the physical release. Thanks!
Re: Community: Strap In Pilots, We're Looking For Shmup Top Guns
I'd join this but it would require me wasting money double dipping as I don't buy them on Switch because I have the real arcade cabinet and the cartridge boards for that instead.
Re: Random: The SNES, Famicom And Mega Drive Are Reborn In These Custom Painted Gundam Figures
Gundamn that's cool.
Really liking the oversized Neo-Geo and pure white PC Engine models, the other I guess are more predictable but just as nice.
Re: Video: A Speedrunner Has Completed Super Mario World In Under A Minute
Sorry while smart and tricky, to call this 'completing' the game is pure bullsh*t. There is no speed running here, this is glitch exploitation to slap a bug around to get the end credits.
A true, pure, and amazing speed run would be one where you play every single stage of the game, ever switch block, ever aspect of every stage in the speediest imaginable time possible down to the second or millisecond. That would be a true speed run to completion. This is not.
Re: Kimishima Talks Nintendo’s 3DS Strategy Going Forward
If they can go with those latest more rugged molds for it in 2 and 3DS style, and continue to get the price profitably lower it could last years. Imagine getting a kid or a casual type something you can pocket for around $100 and you have all these thousands of compatible 3DS and DS games going for it new from like $20-40. Why not? Also a good stepping stone to the Switch too in a way.
Re: RiME's Developer Has Been "Working Tirelessly" On A New Patch To Fix The Buggy Switch Port
They released it as they did, and that in the end is still the version staying on the physical media now isn't it? NOT interested. Issue a recall on existing copies and send out new versions corrected on the card.
Re: Random: Dragon Ball FighterZ On Low PC Settings Gives Us Hope That A Switch Port Could Happen
It's likely a case of it being in development for awhile and like most of these people, fools who felt it would be another WiiU turd loss and didn't bother. It's catch up time. Don't be surprised with a E3 announcement, or something around there before or after. Looking at the other DBZ game on the system I think this could work out well enough and it has less going for it on screen anyway than that one did.
Re: Random: Dragon Ball FighterZ On Low PC Settings Gives Us Hope That A Switch Port Could Happen
I still need to get that Xenoverse game for the Switch at some point as it looks solid.
Re: The Dream Of Crowdfunded Switch Dock SFANS Has Turned Into A Nightmare
If they're not refunding peoples money as far back as last year and still shipping, plus putting out something that isn't what is described, and/or is grossly broken or faulty in some ways out of the box they need to be sued by the entire lot of donors into oblivion. It's a fraud deal from the looks of it.
Re: Art: These Fantasy Nintendo Hardware Breakdowns Are Just Magical
I like most of them, too mario kart heavy though, and why foul up the iconic Nintendo font on the NES/controllers as it looks amateur at best there. SNES and GB the favorites of the lot there.
Re: Analysts Suggest Nintendo Switch May Have Sold 14.6 Million, Trounced Wii U Lifetime Sales
The nice thing about this kind of data shows there's such a large base in 9 months time due to the 12/13/17 cut off it's hard to imagine it ever actually failing.
Numbers like that would encourage if not, arm twist psychologically third parties to now more than ever make new works or port the existing to the system hence losing out on potentially millions in units sold on a handheld console that goes anywhere.
WiiU sucked and died like a dog and the support cratered in about the same time to nearly nothing and we saw that result. This is a polar opposite and coming off a belated start by many wary after that crap stank up the Nintendo rep for years.
Even if Nintendo just sustained similar sales year to year they'd have a success they have rarely seen outside of the Wii for a system that works on the TV.
Re: Pokémon GO Is Dropping Support For Older iPhones
Well I just skated by for now with a 5S.
I doubt it will last though. Ever since iOS11 was forced on there by them it hasn't been working right. Pokemon Go specifically will load twice usually before starting, get stuck loading, randomly touching stuff in game does nothing needing a restart of the game. Phone on the whole will drop calls, not register touches, randomly reset, get stuck trying to open up something more than once it shouldn't, and other fun garbage. I could see the Go group looking at how poorly it runs and just slicing anything under a 6.
Re: This Portable Console Has Over 350 Built-In Games So You'll Never Be Bored Again
NOAC here, look up a master list of all the Famicom and NES released titles from both that have no language barrier (not one word) then you'll likely know what the licensed game list vs the usually horrible filler for the rest.
It's retrobit, may just be better off poking a stick into a pile of poo for entertainment.
Re: Dragon Ball Xenoverse 2 Sells 500,000 Copies Worldwide On Nintendo Switch
Goes to show when you do your work well, don't cut corners, and put out a product you honestly could admit to doing very well for the system a Switch game can and will have very rewarding sales.
I've been tempted to buy this but time is my enemy and as much as I've loved the franchise for a very long time (started with Dragon Ball without the Z) I'm not sure I'd stick with it.
Re: SNK Heroines: Tag Team Frenzy Brings Two-On-Two Fighting Action To Switch
I'd rather hold judgement to see how it plays than some dumb bullet point list. I own SNK Gals Fighters and it's a fantastic little fighter.
Re: Feature: Rare's Local Game Shop Faces An Uncertain Future, Like Many Indie Retailers
Look it's possible to survive, but when you have a retro game store and you're blaming digital download as a scapegoat, you're just really doing it wrong. Old games can be sustainable if that's not your solitary crutch in it. The issue though is, why bother going into a store if a store is at the level or higher than ebay? It's a waste and anyone who would be a normally return consumer isn't going to pay the local tax of sorts of paying extra to get it immediately. I've seen that where I live too in more than one state. Stores that battle ebay/amazon for the same or higher rates fail, those who are near that level but supplement it with other media or modern games/merch they hang in, and those who cut enough slack to make it worth going in while not going low enough to be a flippers paradise thrive.
Re: Bayonetta 2 On Switch Will Come With These Changes
One can not dip double when they never stuck it in for the first time. I wouldn't care about amiibo or multiplayer anyway as I imagine a majority won't for a game like this. It is what it is, buy it to rebuy it, or buy it to enjoy it the first time. At least going in, you know in advance it won't suck which you can't say for a lot of games that fall short as normal these days.
Re: Random: This Woman Loves Tetris So Much She's Going To Marry Her Copy
@andykara2003 I read just fine, maybe could have written it better, but my point stands you're projecting and taking it personally. If you wish to continue living in that bubble to feel better in your own life that's fine, but lashing out at others here to make yourself feel better is a bit much. Obviously systematically attacking someone isn't good, but again, we can just go by what is there and that's someone with some kind of severe mental problem or a cry for attention caused by who knows what.
I'll just leave it at that as there's no intent here in trying to change your opinion as it's a strong one.
Re: Random: This Woman Loves Tetris So Much She's Going To Marry Her Copy
@andykara2003 With all due respect you're projecting your own child's problems on this very unstable individual. I get because you have a kid with autism that you have a personal stake and special feelings you have due to being in your unique situation. Attacking people here in some weird shield to guard her like you would your own seems a bit out of bounds since you don't know about her situation other than this piece. We can only go by what is written here, not what is unwritten. As it stands right now, with what is there, it falls more into the other mental health problem of not autism, but straight up inbred or trained confusion that has twisted her mind to want to be physically and intimately married to a Nintendo cartridge about Tetris or specifically any game branded Tetris. Having more sympathy and definitely not accepting this kind of behavior is going to help one bit, but a lot more caring looking to sort out that problem would.
Re: Random: This Woman Loves Tetris So Much She's Going To Marry Her Copy
@Ryu_Niiyama Pretty much. That's a problem in various countries, you get a large enough group of people to not only back up some form of insanity, but also justify it, tag it, warp it into some kind of negative word with -ist on it, shame everyone else and then it's fine. People like her need help and I feel sorry for them because those claiming to be helping are causing more harm than good. Anyone getting horny enough over Tetris they want to marry it needs a very long run of psychological help.
Re: Random: This Woman Loves Tetris So Much She's Going To Marry Her Copy
Where did society go wrong in not trying to seek appropriate treatment for people with mental illnesses instead of coddling the problem and validating it instead like it's normal??
Re: Video: Retro Emulation Finally Comes To Switch Following Homebrew Hacking Efforts
@KayFiOS And why would someone want this instead of a Retron5? The R5 kind of sucks, but more so, not a portable. Their handheld SNES is awful with a broken d-pad and sketchy/missing support for chipped games.
@AlexOlney Jaguar has Tempest 2000, a decent Doom and Wolfenstein conversion, Aliens vs Predator, and a solid but limited selection of other unique games it only got. It's not as bad as people make it out to be, but it can't hold up against the systems that didn't die a horrible death.
Not good, but nothing can be done about it either unless there is somewhat of an easy fix Nintendo can slap down on it given the exploit isn't just a hardware hole code can't plug up.
Re: Nintendo Switch Is The Fastest Selling Console In US History With 4.8 Million Units Sold
@rjejr The GBA was about 10mo you're right, but it also cost $100 vs $300, and the games were all like $20-35 on average ranged too. Switch is a hybrid handheld and games are $30-60 too. The same guy who bought a GBA for $100 had nearly a dozen games to buy as a choice when it arrived mostly around $30.
Think of that a moment — Switch $300 + a game would get you $360 before taxes. GBA with a game would be around $130 before taxes. You could spend the money up to the value of a no-game Switch and have a lot to do so that is a factor in moved units as well. Budgets break people and a handheld at 1/3 the price with games at around 1/3 the cost will move faster/better.
And yes GBA lived off the strength of the Nintendo hype of the era and insanely solid Gameboy namesake and sales. Couple that with a broad well laid out selection of games at launch and in the months of that first year after would make most franchise lovers blush. The day it came out you had a Castlevania SOTN clone, Super Mario Bros 2 redone, a new F-Zero, Rayman, Chu Chu Rocket (twice the maps) from Dreamcast, Tony Hawk Pro Skater 2 (with 3D modeled characters on isometric maps), 3D space (sprite scaled) shooter, other platformers. GBA sold like crack because third parties threw the kitchen sink of notable names at it, they didn't pull the wait and see Switch got because of the WiiU being a colossal mistake.
Re: Nintendo Switch Is The Fastest Selling Console In US History With 4.8 Million Units Sold
@rjejr IF the data from NeoGAF is to be trusted here you go:
http://www.neogaf.com/forum/showthread.php?t=701305
Top chart is JP, next is the US for this discussion here.
GBA is a little tricky on their chart because of overlap on Nintendo quarters starting in April 1 of each year as the JP GBA came out in June in the US. 7.57M is what they show for the first year.
The DS then in the US market for the first fiscal year shows 950K as it came right at the end so it's fair enough to add the next year which was 3.76M. Quite a drop from that first GBA year despite the DS in the long term selling notably more units as it caught on (2007-2010 years all rated between 10-15M.)
Re: Nintendo Switch Is The Fastest Selling Console In US History With 4.8 Million Units Sold
@rjejr Well I think the comparison they can only draw when they say first year is the nearly 10mo on the market as it was out early March through 12/31/17. They pulled off 4.8M sales in about 10 months, and in that time frame the Wii in that (or a year) did 4M units.
It outpaced the Wii which is stunning.
Re: Retro-Bit Puts Super Retro Boy On Hold Following Game Boy Trademark Renewal
I doubt it, probably couldn't figure out how to stop the cut off on the sides of the screen lopping off a bit of the GBA games. Retrobit is mostly known for problematic product so it wouldn't surprise me. It sounds more like an excuse. There's nothing offending in their product unless they did something shady in developing it.
...and since when has Gamecube games not aged well? They've aged better than their same generation competition have (especially if you get the GC 2 HDMI v3 external adapter.)
Re: Soapbox: What The Upcoming Pokémon Switch RPG Can Learn From Recent Pokémon Games
I guess I'm showing my age in this statement but for me I still rather would fire up Pokemon Yellow or FireRed(GBA) maybe even Crystal on GBC than anything since. I've tried one DS release (a re-release of Soul Silver) and Pokemon X and never got that far, and progressively shorter in the newer the releases. They seem to be more about a bunch of gimmicky crap like they've run out of ideas than just more dumb perks and special transformations along with inane plot filler. Pokemon was about Gotta Catch Em All for me, and now it's more like gotta upgrade it all and catch what's necessary around too many plots. It's just not fun anymore and the X game really put me off it.
I like the franchise, I'd like to enjoy playing deeply into one again, but right now there's such a huge barrier of mostly utter crap in the way.
Re: How DOOM On The SNES Pushed The Hardware To Its Technical Limits
@Darknyht Oh I know. SNES was only tops in trying to accurately recreate just the stage layouts of the original 3 episode title. The PS1 release was the best overall console release until the time the BFG Doom3 dropped as it just ran the original games.
Doom64 though is beyond comparison. So many are confused or dismissive over the stupid title to think it's just DOOM on N64, but no it's a 100% unique game just for the N64 and an amazing one at that. The guys who did Turok1 and 2 for PC cut their teeth originally converting the DOOM64 game to the PC. DOOM64EX look it up. It scoops the necessary data from the N64 ROM file, then drops it into their app to run on PC or other formats, awesome.
Re: How DOOM On The SNES Pushed The Hardware To Its Technical Limits
Yes it does run on that engine, but the content is intact which you can't say for any other non-PC version of Doom before you got those android/(hacked) ios source ports after the fact. They did an amazing job squeezing that in there. I think it controls fine but it's more just a comfort issue of the GBA limitations. Also aware of the engine, which ran Ice Nine(terrible game due to odd objectives) and the stunning pseudo-sequel to Duke Nukem 3D(DOS) with Duke Nukem Advanced. Second best FPS on the hardware.
Re: How DOOM On The SNES Pushed The Hardware To Its Technical Limits
@sandman89 Just to add to what Sgt Jack put, but yes that game on GBA has out of order music and the Jag levels, but you'll find they did a great job on it, probably the best source material Jag port.
Look at this to see how close all versions of DOOM (1 and 2) are over time and platform it's amazing: https://www.gamefaqs.com/pc/524287-doom-1993/faqs/1774
Also if you or others missed out on GBA — DOOM2 is on there. That one is a PC port! Memory limit aside causing 1 huge level to be broken into 2 stages, the game is accurate other than green blood (like DOOM1 GBA and SNES share.) Be really amazed, look into that one. Best FPS period (Even if it is a port) on the GBA.
Re: How DOOM On The SNES Pushed The Hardware To Its Technical Limits
I used to work for Midway(Williams) and no they didn't use the largest available sized chip. It was the largest Midway cheapskated into allowing to be used. Same reason why there was no battery on it, cheaped out. And that 16bytes free is likely why without the x-band modem why you also had no level select either.
The game for what it is is fantastic, but because of skin flint tactics it was lesser than what it easily could have been. A simple growth to the next size chip would have allowed for stage/campaign select, even a password save if not battery, and also more than 1 (of 8 viewable angles on PC) direction for all enemies.
Re: Nintendo President Aims for 20 Million Switch Units To Be Shipped Next Year
No part shortages, Pokemon mainline RPG, Metroid Prime 4, Kirby, Yoshi and more coming. Lofty maybe, but not unbelievable in the least bit. Quite probable because the sales as maintained even after supply problems dried up so it wasn't a panic situation driving that.
Re: Switch Hackers Declare That a Homebrew Launcher Will Be Available 'Soon'
I'm not going to complain, it's pointless.
I do wish to ask for an honest answer from the staff, why exactly do you cover stuff like this? I know it is news, but nothing good ever comes from covering piracy or piracy related stuff like homebrew. Physically sold stuff that's not licensed (or is) on dead hardware is one thing, but covering the active seems to invite problems.
Re: Review: Stern Pinball Arcade (Switch eShop)
Actually it IS fair to attack the reviewer. I ask anyone to go back and read it a second time. How much of that review was actually dedicated to reviewing the product? And also how accurate is it really?
For starters there are more than 10 tables so that's wrong. Secondly it only talks about downloads, it first came out on physical media with 11 tables. Thirdly, the review for more than half the text is complaining about it not being Pinball FX3 while the other half is a gloss over.
This is an honest question to the management here: Could we potentially see this properly reviewed a second time by someone willing to actually dig into the tables, the modes, and any potential flaws or bugs that exist?
Right now it's just complaining greatly it's not Zen Pinball, not talking about the product tables in the least bit other than a vague comment of accurate enough to source materials. The review is too brief, skips over too much, and complains enough about not being another fantasy pinball product that would never work in a real work environment so they're really not comparable.
Re: Review: Stern Pinball Arcade (Switch eShop)
Clearly the reviewer has some problems and doesn't understand a few things.
For starters Farsight Studios ARE the forefront for digital pinball market. For years now with The Pinball Arcade they've driven to accurately create all the original tables of the past as much as possible (licensing, time) and they've done this. Stern approached them and this is why SPA exists, a stand alone package, though some of them like Frankenstein and Ripley's are in the original far larger package now 6 seasons into it.
Pinball FX franchise may be popular too, but it's not the forefront, it's the fluff front for overly unrealistic animated licensed stuff that pulls off things that can not happen on an original table. It's a fun, don't get me wrong, but it's a parlor carnival game compared.
And another thing, purchasable tables? That's Pinball FX3, not this package. I've got the physical version of it, it's a locked up package of around a dozen legitimate tables. Pinball FX charges a considerable amount of money (random discount days aside on few tables) to get anything out of it. SPA/TPA you can buy a table for $5 each or you can get a better deal with a season sized bundle. It's an accurate and lightly more affordable package.
That said I'm not too far off from where it scored, I think an 8 would be more fair. The review failed to hit on some problems instead of just going on about FX3 as a comparison inaccurately. The game has large load times in and out of the pinball hall and in/out of each table which is a bit of a snore compared to the quick draw of it on mobile devices. Also I think it has a few bugs, I've had the ball on rarer occasion seem to not bounce right off a flipper or pang off a bumper in an unrealistic way that drained the ball.
Re: The Nintendo Network and eShop Are Back to Life After a Festive Mishap
@Nintendoforlife Too bad, be patient? Also start writing Nintendo or any developer and demand physical media.
Re: The Nintendo Network and eShop Are Back to Life After a Festive Mishap
Well system updates aren't required to use it, but those who live in the fantasy of digital downloads being games you own, control, and can get access to at any time got a nice reality check. Can't say I feel much pity as there's no plus to a download at all other than lazy factor not having to swap a game. If it even made just a few people realize if they value what they pay for or wish to, they get the real deal.
Re: Here’s Why Traditional Dungeons Got Axed in The Legend of Zelda: Breath of the Wild
Simply put Death to the old Dungeon system.
It was one of the longest drawn out unchanged flaws to the franchise that was wearing out its welcome as much as the fact each game felt like mostly a re-run of the last with wide open areas that were long and fairly boring to cross around that. It got tedious as much as it was annoying.
The change to the areas of the world being a pseudo dungeon working to get that special item to then having the opening of the divine beast be much like the mid-boss fight made far more sense and helped the game flow so so much smoother, better.
Re: Data East Arcade Titles Are Coming To Switch, Courtesy Of One Of Gaming's Worst Mascots
Huh earlier stories made it appear like it was to be a bundle package sort of like the earlier Wii releases of DE titles on a disc.
Given the thin nature of most the games $8 each is robbery. My interest is shot.