Dragon Ball FighterZ is pretty special, but it's not coming to Switch - not yet, anyway.
While Bandai Namco continues to mull over the potential of a Switch port, fans have been digging into the options of the PC version to come up with some interesting findings - one of which relates to scalable graphics options.
On PC, you can drastically drop down the detail to ensure things move as smoothly as possible, as well as reduce the resolution. The end result is you can make things look really basic - almost like a Nintendo DS title - but the key thing here is that the gameplay remains intact.
That PC titles have scalable graphics settings isn't news, and porting Dragon Ball FighterZ (that's 'Fighters' by the way) to Switch isn't as simple as just taking the PC edition and dropping the detail, but this does at least give us some hope that with the proper amount of tinkering, Bandai Namco could find a way of bringing this critically-acclaimed brawler to Nintendo's console (and no, we wouldn't expect it to look like this, either).
[source kotaku.com.au]
Comments 87
The game surely sold well, we needs it on Switch now.
I still need to get that Xenoverse game for the Switch at some point as it looks solid.
I feel like if you are a developer the size of Bandai Namco and can't optimize a one v. one FIGHTING GAME to work on any of today's pretty darn powerful consoles there is something seriously, seriously wrong. The flipping SNES could do these games beautifully. :/
Seems like optimization is just so far down on the list these days it's almost painful.
Or it can just be in medium-high settings, since the game doesn't heavily rely on textures too much and hey the original GGXrd ran on PS3, so a port is an inevitable possibility
It's likely a case of it being in development for awhile and like most of these people, fools who felt it would be another WiiU turd loss and didn't bother. It's catch up time. Don't be surprised with a E3 announcement, or something around there before or after. Looking at the other DBZ game on the system I think this could work out well enough and it has less going for it on screen anyway than that one did.
As much as I want a Switch port, not a chance in hell this will happen.
@Malcrash Absolutely, hence the "Random" tag to this (it's a bit of fun)
I'm not implying that it would have to be low settings to run on Switch
The game isn't too graphically demanding for the Switch, we're getting Blazblue Cross Tag Battle and that's from the same developers with a similar artstyle.
I have it on PC and i can tell you when it hits on the Switch i get it on the switch to
Not interested with Dragon Ball stuffs.
But 3rd party developers could create their Boxing games with that ideas.
I do believe it is just a question of patience until the Switch will get the official conversion. I was not able to resist and got it on PC but will surely double dip when the time comes. Until then I will just join Vegeta and Piccolo, judgingly staring at Bandai Namco until they make it official.
Been playing it a bit since release and I can tell that having it on a portable would be amazing. Bring over XRD Rev 2 while you're at it...
@JKRiki <-Arm chair developer here.
FighterZ runs & plays beautifully on PS4.
It's easily the best DBZ game ever made imo (Tenkaichi 3 is a close second).
A Switch version wasn't considered at the time, but that doesn't mean it's not coming eventually.
@tanookisuit Xenoverse 2 is some good fun. There can be a good amount of grinding when you are trying to unlock moves in the game since you have to get Z ranks on those missions to have a chance to get them. I haven't played a lot online yet other than a raid boss. One out of the five matches I played was laggy to where the boss was hitting me but no one was around.
Watch FighterZ on the low setting was so disgusting though, especially after watching a lot of other videos on it. It really did look like a 3DS title there. Haha.
I hate to burst bubbles here, but the near-identical to the anime graphics of FighterZ are part of the selling point of this game. It's not often I will opt for graphics over gameplay, however, if you want to be playing something based as closely as possible on something as aesthetically striking as BDZ, then why would you want to compromise with the utter pump that's being called a screenshot up there?
I loves my switch but, in this instance, I'm oh so very glad I've got a PS4.
*Edit - sorry, just realised that is a video.......the horror.....the horror....
Oy... Yeah no. Lol. They need to hit XenoVerse 2 graphics level but this time include AA (super distracting jaggies on dock mode)
One of the biggest draw for this is that it looks like the cartoon. They can't butcher the art this much. This is one of those games I rather play in full glory at home and get something else for on the go.
Yeah I agree that the higher graphical art style is the selling point in buying it on the PS4 than on the Switch. If it maintains that and doesn't downscale the graphics, I wouldn't mind buying it on the Switch
Edited by me.
My theory is that they're waiting for Nintendo's approval.
But Switch owners say they only buy Nintendo games!
@Azooooz
If Nintendo let 'Tennis' get released then I doubt there would be any chin-scratching over this slice of gold.
On another topic just saw on the App Store for iOS that they are getting final fantasy 15 pocket edition...I’m really surprised they have not announced that for the switch??
Although I haven't watched that much of the series, I'd be willing to drop some money on an awesome portable fighting game.
@Deathwalka
Wonder how that'll pan out?
@Tedikuma OMG if they brought over Guilty Gear I would die lol. I'd much rather have that over that weird Blazblue crossover thing.
@HauntedNostril Exactly. I find it rediculous that people are blaming the developers, that had a vision & made a fantastic game & not the hardware provider.
A switch version could work. Only question will be, 'what are the downgrades' & would Namco be happy with attaching 'FighterZ' to that game.
Looks lovely in its 3DS'queness.
I'd buy it day one on Switch. I believe it'll happen. Xenoverse 2 has performed too well to be ignored. They know we want it.
@Fight_Teza_Fight
Truth, my friend, truth, I have no doubt in the pulling power of the Switch for an obvious release, but then what are the downgrades, and even the downgrades on the downgrades when we're undocked?
It's from the same developers as they Extreme Butoden game for 3DS.
It was a good fighting game.Not sure why everyone seem to have forgotten about it.
Considering Bandai Namco is making Prime 4 for Switch, they are very well acquainted to the system and may one day bring this gem on Switch.
I dunno. DId we give Bandai Namco enough free social media advertising for the game?
The Dragon Ball series producer mentioned last E3 that DBFZ would have no problems running on the Switch. Not sure DS-level assets are needed.
More like a 3ds.
@westman98 it's cute, though! Reminds of Supersonic Warriors/2 on GBA and DS
@HauntedNostril yeah me too..
Apparently it’s the full game but it’s just done in the old style ff15
If that’s the case that sounds awesome.
Who knows maybe they will release it on switch too?
@YummyHappyPills
Nope, pump it up. It's a game that actually deserves all the chatter and QWERTYing - especially after the relative mediocrity of most DBZ games. Applause where it's due - same goes for booing and hissing.
@Deathwalka
Sounds tight! Fingers X'ed
It’s kind of silly not to. They worked in the ssnah Bros for Wii U
On topic off topic question for you guys. I see Xenoverse 2 is on sale (A freaking Nintendo eShop sale on a retail game below used physical game prices? I'm sorry...I know the alarm is going to go off any moment and wake me from this euphoric dream and I will find myself in a cold sweat clutching an XBox One S.)
Anyway, Fighter Z aside, I'm not a Dragonball follower (know nothing about it other than video game systems sometimes get games based on it.) What kind of game is Xenoverse 2 exactly (it looks like a fighter, but not, and the NL review didn't clear it up for me...) and is it worth it for a non-fan?
Tried this last weekend. Easily the best Dragonball game.
You can make pretty much any of todays games run on any console that is at least on PS3/360 level.
Scaling down the graphics is not hard at all as countless PC games have proven for many years now and we are long past the point where you needed a powerful system for actual gameplay elements as long as it is optimized well enough, with only very few exceptions.
The only real question is: If the game was not designed with such low settings in mind it could turn out to be really ugly. Too ugly?
The high-resolution interface on top of the low-resolution game world really bothers me.
Just needs to be well optimized. Shouldnt be that hard. Look how well skyrim and doom run!
@Captain_Toad lmao
@Luffymcduck
Hear Hear, I concur! A ripping good game of biffs, I say! Top drawer. A real good egg, what what!
you mean, on 3DS
Hmm, graphics-wise, that looks like a very, very bad Vita game, or a game that the new 3ds would have problems running at anything over 10 FPS. The DS would just ignite.
Cya
Raziel-chan
It could be done on Switch, the real answer is if Namco and Arc System Works are lazy as much as they are greedy.
Unreal engine
shouldn't it work smoothly on Switch ?
It will come. With Xenoverse 2 selling so well there is no chance Namco will leave that money on the table.
The game'll come eventually. Just be patient.
At this point, saying a game isn't coming to Switch is like saying; "I don't want to make more money."
This game is coming to the Switch, let's not kid ourselves. Now give me Call of Duty (with zombies)!
@Pazuzu666 Do you know how much Xenoverse 2 sold on the Switch? In January it topped 500,000 (a year old game at that). Do you know the relationship Bandai and Nintendo have, in general? There are zero reasons this won't come to Switch - there's also no way this game is so demanding that outside [maybe] a tiny tiny downgrade visually, it can't be on Switch. They need time to make a Switch port and didn't want to overshadow their Xenoverse Switch release, because of all the buzz FighterZ is getting. Don't be an idiot troll.
Obviously it won't need that much of a downgrade to run on Switch, but nice to see the developers' words backed up with proof.
Absolutely no reason Dragon Ball FighterZ shouldn't come to Switch. It's much more likely to sell well on Switch than most other third party games.
Loving Xenoverse on the Switch. Got it in the U S sale for 27 pounds! Love how your custom character appears in all the cut scenes. Holding off getting Fighterz as it has to appear on the switch.
@Fight_Teza_Fight New full-time indie developer here, but yes, my office chair does have arms if that's helpful.
I am merely on the art side, but I hear from my wife who handles the programming element of our work that optimization (and "elegant code" whatever that means) is important and too often overlooked in modern programming.
Glad this game runs well on the PS4. My point was there should be no reason why they can't make it work on the Switch, and if that's the case, something is amiss. I'm happy to stand by that, arm-chair comments or no. Have a good one!
I'm was about to buy it on Xbox but I want to wait for Switch version, I hope it happens soon, I don't know how much I can resist lol
I don't understand. Why wouldn't this be on the Switch? It looks mostly cel-shaded with lots of style.
Reminds me of playing UT III. On my old PC, it looked like a PSP game, while on my next PC, it resembled the PS3 port. Odd, though, seeing how UT 2004 looked like a PS3 game on my old PC.
I just don't see logic in asking for this game right now.
Do people realize at this rate (great reception, too few characters, the anime is still very popular) the game is for sure getting a sequel?
Do people realize that Namco Bandai only needs to put twice the ammount of characters, tinker a little the modes and the sequel will be ready to go in as little as one year?
Do people really want to pay for an already late port that is going to be surpassed by the sequel in the near future anyway?
Perhaps most importantly, do people realize if they start porting this game to Switch right now, we could very well get (again) the scenario in which Switch gets FighterZ with its less than 30 characters at the time the other systems are getting FighterZ 2 with like 60 characters?
So I'd say, wait for a more complete sequel, and pass the first FighterZ.
@Yomerodes With that logic, why would people ask for FighterZ 2? Wouldn't it be better to wait for FighterZ 15?
@NEStalgia i’d say if you’re not a dragon ball fan the game probably not for you but it’s your decision
@Dang69 NOT an "idiot troll", sorry. As much as I want it, those won't make the transition to Switch, mark my words.
Nintendo switch can run watch dogs 2. https://youtu.be/h46UctI556A
I'm still disgusted with the way they treated Switch owners over a simple request over this. Now that it's out, we are likely not to see a Switch port until a month before the first updated version is announced, if we see it at all.
@Pazuzu666 It's very likely that this game will come to the Switch. Why do you think it won't?
@NEStalgia A lot of people gave Xenoverse 2 very mediocre review scores... Mainly because the launch had issues, and the gameplay balance is very off. It only sold as well as it did because Dragon Ball is such an insanely popular series. FighterZ has better gameplay and balance in every way, since it was codeveloped by the indomitable Arc System Works. (And it arguably has much better anime styled aesthetics as well, matching the manga/anime appearance better than any previous DBZ title, which requires more demanding specs.)
Speaking of specs:
http://store.steampowered.com/app/678950/DRAGON_BALL_FighterZ/
Yeah, the Switch can narrowly tango with the minimum requirements... If docked. It would likely need a Skyrim/DOOM type downgrade to run on the NS, 30 FPS and all. This article is chipper about minimum settings, but, uh... That's to just barely run the game on lower end specs, and it looks awful. The recommended setting is a 3rd gen Core-i7 or... A quad core Ryzen chip. (Yep, games are finally starting to really take advantage of AMD chips again. )
So... I would say if you're interested in a newer DBZ title, get FighterZ for your PS4.
@NinNin @Pazuzu666 Maybe if there's a Panic Button level downgrade, it could happen. But no one would take it seriously, because who is going to competitively play a fighting game at 30 FPS? No competitive scene, no lifespan. This one is pretty much stuck with other consoles/PC based on specs.
I doubt its ability to run on the Switch has anything to do with it coming or not
Meh, Dragon Ball is really burned out for me. I am very much not a fan of DB Super, and fighting games aren't my thing. I tried Xenoverse 2, but it's still just a fighting game - the character creation elements just didn't make it different enough for me. I would really prefer a Dragon Ball Adventure-RPG game. Something where you are flying around an open world hunting for Dragon Balls, fighting the Freeza corps or some other baddies, leveling up, gaining new powers etc...
@Heavyarms55 Last time that was really done was on GBA. And they were... Well... I finished the first one within several hours of play time while on vacation. Exchanged it for another game because it was such a bad deal, being such a short/inadequate game for $30. Of course, one made today should be a lot better.
Personally, I think the original DB series is more interesting than DBZ or DBS. (Although DBZ was something different and amazing for a lot of people back in the '90s/early 00's, especially Saiyan-Frieza and Android-Cell saga with the American soundtrack, Buu saga was weaker.) More exploration, world building, actual character interactions outside of the fighters, wacky humor, and more liberty to show off different fighting techniques in original DB. (Supersonic speeds in DBZ or even close to light speed in DBS gets boring after speed has increased too much, have to artificially slow everything down Namek apocalypse style)
@PlywoodStick Yeah, I remember those GBA games, as a kid I liked them and would like to see a modern, improved take on the idea. From what I have read, the Cell Saga was originally meant to be the end of DBZ, Goku would have died, passing the torch down to Gohan and GG. But people talked the author out of that because the series was profitable and Goku such an iconic character. And yeah, the just plain crazy power creep in Super is my main issue with it. When Goku fought Beerus they were worried about it breaking the entire universe... but this doesn't factor in again. And then the current arc there are other universes and a derpy supreme god-king thing who just... ugh just stop.
@Gaisaph You have GOT to tell me where that gif is from.
I wouldn't be surprised to see FighterZ in the next Nintendo Direct... which they need to do soon.
That video was horrible ill stick with my xbox one x version
@JKRiki Namco's the publisher, ASW's the developer.
@ilikeike BBTAG is using largely recycled PS3-era sprites; FighterZ is fully 3D in Unreal Engine 4. Quite the difference, technically.
I mean... nothing about this game has suggested to me they wouldn't be able to get it to run on the Switch. If money is there (which there clearly is judging by Xenoverse's sales), they'll make it happen.
It's really just a matter of when and not if if could. It's pretty well known that Switch owners will double dip on ports so me thinks Bamco is just stalling to get that money before announcing the Switch version.
@PlywoodStick I don't see why the Switch can't run a 2D game at 60 fps.
@CrazedCavalier Dragon Ball FighterZ is a 2D game.
@NinNin Look at PC minimum specs. Switch has to be docked to mostly keep up with that, but that isn't providing 60 FPS. That's only guaranteeing 30 FPS. No 60 FPS, no competitive community, no long term life span. It may have 2D gameplay, but the engine is also outputting 3D aesthetics that are far more demanding than most 2D titles, constantly shifting back and forth with 3D, along with blasting tons of special effects.
@Pazuzu666 Ok - just because I'm a fan of all things with three 6s I'll believe ya. I think you'll be happily shown wrong, though. Bandai not only has a great working relationship with Nintendo (the Arcade stuff they do together, most recently MK VR), but Switch sales have been great for them as well. On top of that, I don't think that DBFighterZ is too demanding for Switch, and even if it is, they can easily provide a scaling option for it. No way are we not getting this. The only reason they haven't announced plans is so they don't prematurely kill player support for Xenoverse 2.
@PlywoodStick I don't think the minimum specs are accurate. What does "minimum" mean anyway? You should check benchmark results. A GTX 960 can run Dragon Ball FighterZ in 1440p at max settings at 60 fps: https://overclock3d.net/reviews/software/dragon_ball_fighterz_pc_performance_review/9. It can runs this game in 4K at max settings at 57.73 average fps. I know that a GTX 960 is much more powerful than the Switch's GPU, but if you do the math, the Switch should be able to run this game in 720p or a higher resolution at medium settings at 60 fps.
@NinNin The parts in the minimum specs were mid-range parts back in 2012. The GTX 650 Ti in particular was a $150 card of the Keplar architecture, which predates Maxwell (the architecture of the Tegra X1) by one generation. However, their raw operating system/gaming performance is still greater than the Tegra X1:
https://www.anandtech.com/show/8811/nvidia-tegra-x1-preview/2
https://arstechnica.com/gaming/2016/12/nintendo-switch-nvidia-tegra-x1-specs-speed/
https://www.quora.com/How-do-modern-mobile-GPU-compare-to-desktop-ones
http://gpuboss.com/gpus/GeForce-GTX-750-vs-GeForce-GTX-660
To shorten what this all means... The recommended specs for DBFZ includes the GTX 660, which is a slightly earlier but better performing card for gaming than the GTX 750. The raw specs of the Tegra X1 are roughly equivalent to slightly less than half that of the GTX 750, of which is only marginally more powerful than a GTX 650/Ti. Thus, the raw specs of the Tegra X1 would be equivalent to just over half that of the GTX 650 Ti, the minimum requirement listed for DBFZ.
The only benefit going for the Tegra X1 here is that it is far, far more energy efficient, and requires far less cooling. The Tegra X1 is a technical marvel for it's time (2015), however, as a mobile chip, it simply lacks the grunt of desktop/stationary console GPU's. In addition, the Tegra X1 must draw RAM from the 4GB system RAM available to the Switch for use as VRAM, whereas discrete desktop cards don't necessarily need to draw from system RAM, since they have their own dedicated VRAM.
So yeah, DBFZ would need a DOOM/Skyrim level downgrade to get it running, and it would only be able to consistently maintain a 30 FPS cap, not 60 FPS. (Unless a modified platform specific version were developed for it, like Super Street Fighter 4 on the 3DS, although I don't see that happening... Arc System Works isn't known for things like that.)
@Hikingguy You have to remember that Capcom had internal developers creating that modified version of Super Street Fighter 4. They have the funds to publish their own work. Whereas Arc System Works is the developer of DBFZ, and does not have such self backing available, nor a long history of modified downgrade work. There would have to be some other company striking a deal with Bandai-Namco to make that happen, which... is rather unlikely in this scenario.
That said, Nintendo Life hasn't reviewed it yet, but Arc System Works has ported over a game to Switch already, called Fantasy Hero: Unsigned Legacy. (They originally made it for PS Vita back in 2014.) So they have dipped in their toe in the Switch waters, and will surely release more titles for the Switch. And they will most likely create something for the Switch from the ground up.
@PlywoodStick The Switch version of Skyrim is actually quite close to the PS4 version. It runs in 900p at 30 fps. The PS4 version runs in 1080p at 30 fps. The Switch version has less visual details, though.
@NinNin https://www.youtube.com/watch?v=7-7mW9daU5E
To start with, the Switch version of Skyrim has little to no anti-aliasing by comparison to other modern platforms. For anyone who's particularly sensitive to lack of anti-aliasing, these differences are especially apparent. This can be acceptable for portable mode, since being displayed at 720p on a 6.5" screen softens the lack of anti-aliasing a bit. But having little to no anti-aliasing for a 6 year old title on a modern console is unacceptable on the big screen today.
In addition, the contrast on the Switch version is rather washed out compared to the PS4, XB1, and especially PC versions. The environmental textures on the Switch version are also incredibly blurry compared to other modern versions; in fact, the Switch version's sharpness is only slightly improved over the PS3 version. The Switch version's draw distance is also lower than other modern versions- this is noticeable through Skyrim's many vistas. It's not bothersome if one has never made these sorts of comparisons, but once they've been made, what has been seen cannot be unseen. (There are other odd missing factors as well, such as no blood stains on weapons in the Switch version- correct me if I'm wrong there.)
As for resolution/FPS, both the PS4 and XB1 base hardware are too weak to run Skyrim at 60 FPS with the level of fidelity they provide. Unfortunately, the PS4Pro/XB1X only allows 2160p/30 FPS, not 1080p/60 FPS, since the stationary console makers have decided to opt for the ill-planned strategy of higher resolutions over smoother gameplay. So only PC offers 60 FPS in Skyrim... Along with having hundreds upon hundreds of mods, it's easily the best version.
(Actually, I wouldn't even play Skyrim without mods...)
https://www.youtube.com/watch?v=CQC2WI55n60
...But then again, one probably can't haul around a PC, keyboard, and mouse everywhere, with either wireless Tesla method electricity or a super duper long power cord. (lol ) So if one doesn't necessarily have time to play Skyrim at home, then obviously the technical shortfalls of the Switch are better than having nothing.
@Damo 3DS can run that craap that im looking at.jesus Christ give me a break.
It is a NO-BRAINER to port this amazing game to nintendo’s portable gold-mine... with games like street fighter 30th anniversary, ACA’s simply EXCELLENT ports of the best NEO GEO fighting games, and other fighting games on the way, I’m looking to make my switch my MAIN system for the fighting game genre. What is taking you so long BANDI-NAMCO/Arc System Works???? PORT THIS GAME N-O-W!!!!!
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