Comments 791

Re: PlatinumGames Comments On The Future Of Bayonetta

Toastmaster

Sounds like expanding Bayonetta means they will add the character in more random games.

Platinum had a slow game output for years and it became even worse after Mikami and Kamiya quit.
Tango lost it after Mikami quit too.

I think they should make anything else except for a new Bayonetta.
A new Bayonetta would put too much pressure on them.

Reminds me of Splinter Cell.
All UBI Studios refuse to make a new Splinter Cell and Prince of Persia, because the pressure is too high.

Re: Crazy Taxi: World Tour's Multiplayer Mode Looks Outrageously Fun

Toastmaster

Crazy Taxi looks great. Car "physics" have to be this janky, otherwise it wouldn't be a Arcade game.
It's nice with multiplayer too.

Anyways. PC Gamers and have upgraded Sega Rally for modern hardware several times already.
A Xbox gamer did the newest Sega Rally "2026" upgrade for PC and Xbox 360 / One and Series X.

Re: Double Fine Returns To Kickstarter Post-Xbox, Announces New Game Jam

Toastmaster

Even when Double Fine use Kickstarter, i'm sure Microsoft will pay them x amount of millions to get their next game on Game Pass.

Paying "10 millions" to get the game on Game Pass is a lot cheaper than funding the game.

Many Indies already have a contract to release all their future games on Game Pass on day 1, giving them a fat paycheck.

These Indies are still allowed to sell their games on Nintendo and Sony consoles on day 1 and any store on PC.

Even if their games flop on Nintendo, Sony and PC, they still get the Game Pass money so they can make another game.

Re: Double Fine Returns To Kickstarter Post-Xbox, Announces New Game Jam

Toastmaster

@SirLink Yeah. And their game Brutal Legend game was mostly for old metalheads.
As you say, Double Fine never made any mainstream game.

There are many weird games that sell up to millions on Steam, so it's possible to survive making these games.
You just have to make a very addictive weird game.

"Keeper" was a great game, but the game trailer made people think it's a walking sim, but it isn't.
There is a bunch of action levels in it.

I played Kiln for a few hours, but it felt a bit barebone.
The main part of it is to create unique vases no one else have. The vase creator is quite good as you can shape things exactly how you want them.

Re: Xbox Confirms 3,000+ Redundancies, With Four Studios Let Go

Toastmaster

You can't be this narrow minded.

If you ignore currency, no game have ever cost 999 here unless it was a collector's edition. Again, currency is 100% irrelevant.
Stop nagging about currencty and stop lying.

799 was the most expensive game ever on Xbox and PS5.

And you are telling me 999 is LOWER than 799?
You clearly had a incompetent math teacher.

Can you get this in you head or will you keep telling the lie that 799 is higher than 999?

Re: Star Racer, Confirmed For Switch, Is The Closest We're Getting To A New F-Zero

Toastmaster

@Suketoudara
Here is why there are no console date yet.

The certification process on any console from any brand are frustrating and time consuming for Indies.
Someone told me it cost money on consoles too, while it's free on PC.
On PC you can release a game patch the same day it's done.

On consoles it can take up to weeks before a patch is approved for release.

If a patch is for Nintendo, Xbox and PS at the same time, the developers can't release it until it's approved on all platforms first.
Steam, GOG, Epic Store etc. don't have this bottleneck.

Re: Video: Why All The Remakes, Nintendo?

Toastmaster

1.) Nintendo didn't create Starfox. Argonaut did.

2.) Nintendo never knew how to make a Starfox games, so Argonaut made Starfox 2, and later Namco and Platinum Games had to make them for Nintendo too.

Starfox was always a third party IP since day 1.
This is why Nintendo don't know how to make a sequel even after over 30 years.

Re: Rumour: Call Of Duty Black Ops 1 & 2 Switch Ports Supposedly "Not Planned"

Toastmaster

@SillyG Splinter Cell Blacklist fully utilized Wii U, so it makes no sense that Watch Dogs didn't.

I guess Splinter Cell didn't sell much, so they didn't do any effort on Watch Dogs Wii U version for that reason.

In fact Splinter Cell flopped so hard on all consoles that they cancelled the Season Pass for it.

It later became a sales success on sale, and got a lot of fans.
The problem is that only full priced sales mattered and is why they ended the series.

Wii U had the most fun version of the game, while PC version was technically by far better than consoles versions.

PC version was later "ported" exclusively to Xbox One and it was a free upgrade.
Microsoft injected the PC assets in to the Xbox 360 version and made it native 4K. This is why 9 GB was added to 360 version.

Fun fact.
Criterion used the PC assets for NFS Most Wanted on Wii U.
This is why Wii U version is the best looking console version ever.

Re: Rumour: Call Of Duty Black Ops 1 & 2 Switch Ports Supposedly "Not Planned"

Toastmaster

@GoproGO

Wii U got 2 COD Games with normal controls and standard online PvP.
COD Ghosts being the second one.
I own both on physical for Wii U.

Wii U used similar hardware as Xbox 360, but was more powerful.
This is why it was so easy for developers to port big games to Wii U.
I remember several AAA developers said Wii U was very easy to port games to, also because it had more power and RAM than Xbox 360 and PS3.

EA had Battlefield 3 and Crysis 3 running on Wii U, but was never released.
The reason is probably because EA got a new boss back then.
The old EA boss was a Nintendo fan and the new one didn't like Nintendo.

Re: Rumour: Nintendo Is Reportedly Considering A Switch 2 OLED Model

Toastmaster

@jsty3105 That's true. Handhelds also cost more to make in 2026 as RAM and SSD prices increased, so i guess a Switch 2 with OLED would cost close to 1000.

Hardware is expected to increase more in 2027...
The problem is that there is like only 3 companies making RAM etc, so all of them use AI as a excusive for price hikes.
Not many make screens either.

Re: Rumour: Call Of Duty Black Ops 1 & 2 Switch Ports Supposedly "Not Planned"

Toastmaster

@SuntannedDuck2
"Zombi U didn't sell so hold back Rayman Legends".

What's even more funny is that Wii U version sold more than 360 and PS3 versions combined.
Wii U sold less consoles and Rayman sold less copies because of the delay.
It was a lose lose situation for UBI to delay it as it was a console seller.

UBI had great Wii U support with 3-4 day 1 releases.
Splinter Cell and some others.
When it came to Watch Dogs, it was delayed for unknown reasons and it shadow dropped on Wii U 1-2 years after release.

Anyway. A lot of these old games is hard to port as they would need to change the game engine for many of them.
That cost too much, so they skipped Switch.

Gears of War Reloaded needed UE 4 from PS4 to work on PS5.
It was a money loss as it didn't sell on PS5.
This is why Gears of War E-Day will stay Xbox + PC only with no port to anything else later.

Anyway. I suspect Nintendo are sabotaging third party AAA support, so they don't get competition on first party games.
If they keep using NVIDIA, they know most AAA games will skip Switch 2. End result. Nintendo sell more copies of their own games.

If Nintendo used AMD instead, far more AAA games would be ported to it which means less sales of Nintendo games.
Nintendo have always been fine with 1000's of Indie games as they are not competing with their own games.

Re: Rumour: Call Of Duty Black Ops 1 & 2 Switch Ports Supposedly "Not Planned"

Toastmaster

@vio I remember this.

Publishers had no rule where games should be the same on all platforms back then.
Xbox 360 and PS3 versions of games was all over the place too. It wasn't just Wii and Wii U.

Europe and USA was still 2 separate gaming markets during the Wii U period. Europe, USA and Japan wasn't merged until around 2016.
Before that games also had different release dates between regions.

Re: Rumour: Call Of Duty Black Ops 1 & 2 Switch Ports Supposedly "Not Planned"

Toastmaster

@Zyph

If Nintendo used AMD APU instead of NVIDIA Tablet chip, it wouldn't be a problem to get new games running on Switch 2.
AMD chips also have a much faster CPU than the NVIDIA one.
Modern games are CPU demanding, but Nintendo didn't get that memo.

AMD became the standard for Handhelds 5 years before Switch 2 launched, and they still used a NVIDIA tablet chip.

If Nintendo used AMD Extreme instead, Switch 2 would have got COD BLOPS 7 at launch in 2025.
BLOPS 7 ran on 2023 model AMD Extreme PC Handhelds at launch and MW 4 will run on same Handhelds on day 1...

Re: Rumour: Call Of Duty Black Ops 1 & 2 Switch Ports Supposedly "Not Planned"

Toastmaster

@Itsasha I bought Black Ops 2 on Wii U on release and it had players for years after release.
COD Ghosts was also a day 1 release on Wii U which i also bought.
Both of them had around 10 Wii U exclusive features not on PC or other consoles.

Anyway. Why would anyone pay 60-70$ for a 5-6 hour single player campaign in COD 10 years after release?

As for the "remastered" COD Games released on PC since 2024.

They only cost 20$ or so each on PC including Xbox Live support only because Microsoft own Activision.
They are also released on Game Pass.

Re: Xbox Confirms 3,000+ Redundancies, With Four Studios Let Go

Toastmaster

@electrolite77

The thing is that MKW didn't increase in price since 2025.

100-110$ was the price in 2025 on release too.

Xbox and Sony haven't increased the prices since 2024 and are still between 60-80$ for physicals of new games.

Meaning MKW cost more than any game ever released.

Switch 2 used to cost the same as the superior PC Handheld's Legion Go and Rog Ally too, but somehow they dropped the price to 610$ recently.

It's a very weird RRP. Why not 599?

Re: Xbox Confirms 3,000+ Redundancies, With Four Studios Let Go

Toastmaster

@Shambler According to sale stats in USA, PS5 owners buy only 1-2 full priced games every year on average.

Fortnite, Minecraft etc. killed off the game sales on consoles, but not on PC.

Nearly 60% of all Capcom games are now sold on PC according to Capcom themselves.
Only 40% combined on Switch, Xbox and PS.

Without PC, the gaming industry would die.
Even the Take Two boss (GTA Series) and Microsoft said last last year that the future of game sales is on PC.

Re: Xbox Confirms 3,000+ Redundancies, With Four Studios Let Go

Toastmaster

@electrolite77

Mario Kart World released in 2025, not 1995 as you claim.
There was no inflation since 2025.

Physical version cost between 100-110$ depending at stores here.

No other physical game ever released cost more than 80$ here.

Not even games with a 500 million dollar budget cost as much as MKW.

Let's not forget that Forza Horizon 5 had far more content than MKW on top of nearly 1000 licensed cars and cost 40-50$ less than MKW.

Re: Xbox Confirms 3,000+ Redundancies, With Four Studios Let Go

Toastmaster

@FirstEmperor
Physical Mario Kart World cost 999 which is ~100$.
1000 NOK = 100$.

As for Wii U.
For unknown reasons Nintendo cared more about Europe than USA.
Wii U Games was cheaper here than in USA.
Some 30$ Wii U games like Donkey Kong Tropical cost 40-50$ in USA.
I also remember that you could pre-order 2 UBI games in Europe for 60$, while USA didn't get that deal.
USA was also scammed on the Mario Kart 8 Pre-Order deal.

As i said, Nintendo cared most about Europe on that console and no one knows why.

Fun fact:

USA and Europe was still 2 separate gaming markets with different release date on games up to year 2016 or so.
Before 2016, USA and Europe got different treatment.

Re: Xbox Confirms 3,000+ Redundancies, With Four Studios Let Go

Toastmaster

@FirstEmperor @HeadPirate

Why are you lying?

Mario Kart World cost 100$ in several European countries if you bothered to check the facts.
At some stores it even cost 110$.

Either way, it's the most expensive game ever released.
Any other game in those countries cost 80$ max.

As for Mario Kart 8 on Wii U in the same countries. It cost only 50$ including a big blue shell figurine.
The late Wii U port to Switch cost 70$ with no figurine...

Re: Xbox Confirms 3,000+ Redundancies, With Four Studios Let Go

Toastmaster

@OrtadragoonX The problem with Nintendo is that they pretend Mario Golf, Mario Tennis etc. are AAA Games, but are nothing more than recycled low budget games.

When Iwata was the boss, these games were sold for 30$, not 80$.
Let's not forget that Mario Kart World cost 100$ and are still the most expensive game ever released.

For comparison GTA 6 will cost 20$ less than Mario Kart.

Forza Horizon 5 cost 60$ with nearly 1000 licensed cars.

Mario Kart World cost 40$ more with far less content and 0% licensed cars.
Make this make sense.

Re: Xbox Confirms 3,000+ Redundancies, With Four Studios Let Go

Toastmaster

@Metazoxan None of these 4 Xbox studios made AAA games.

All of them made AA games like any random Indie, but didn't sell because none of them had Mario in the title.

Even then they couldn't recover the budgets on PC, Xbox and PS5...
Their games should have recovered the budgets on PC alone as there are over 370 million PC gamers.

Re: Nintendo Will Stop Selling The Original Switch From February 2027

Toastmaster

@MasterGraveheart
You can bet Sony will find those 3 million sales on a post it stuck under someone's door mat.

Let's not forget that Sony count unsold consoles in warehouses as sold to consumers even when they haven't been shipped to any store.
Sony always faked console sales.

Sony was always bad losers and it will never change.

Re: Xbox Confirms 3,000+ Redundancies, With Four Studios Let Go

Toastmaster

Each of these 4 studios spent up to 8 years on a game or 2 that didn't sell on 3-4 platforms.
They were nothing more than money loss for Microsoft.

It's not all bad since Microsoft will probably give them fat paychecks to release their future games on Game Pass.
Game Pass funded the development for 100's of Indies.

Be glad Sony didn't own any of them as they would have been shut down instead of going Indie.

Re: Sega Confirms Sonic Frontiers On Switch "Cannot Be Upgraded" To The Switch 2 Version

Toastmaster

@MagnaRoader Yeah. Sega have become sloppy and greedy.

Sega at this point is very boring anyway.
If it isn't a new Sonic game, it's a remaster of old games so they can charge full price again for nothing.
Most of their remasters have a bad reputation, and Sega does nothing to improve them.

Capcom is great in general as they also do remakes from the ground up, and they make new IP's.

If Sega make a "new IP", it's only a random remixed Yakuza game with a new title.
Sega still don't understand why their game don't sell good.

Sega isn't much more than a shovelware company nowadays.

Re: Sega Confirms Sonic Frontiers On Switch "Cannot Be Upgraded" To The Switch 2 Version

Toastmaster

There is nothing preventing Sega from charging 10$ for a upgrade on the same account, except for greed.
Warner Games had no problem selling 10$ upgrades for Switch 2.

Sega became one of the most greedy companies.
Some examples.

  • 0% discount for owners of Space Marines 1. The remaster was worse than the original and they still charged 50$ for it.
  • Sega removed all discount bundles on Steam, so people are forced to pay full price for everything.
  • On the 35th Anniversary of Sonic, 0% of the skins etc. was free.
    Sega celebrated by charging money for 100% and it backfired hard.

Sega have become as bad as Capcom and Namco when it comes to milking maximum money.
A lot of people stopped buying Sega games on day 1 as they don't support their greed.