I'm not going to tell anyone that they shouldn't be bothered by whatever bothers them, but this is perhaps the fourth game in a year for which I'd hear complaints about the low frame rate at "only" 30 FPS, none of which I've had any issue with while playing. It could just be because I'm a barbarian who was born in the age of the NES. This is the first such game where I've noticed anything at all, but I wouldn't have attributed it to lower frame rate if it wasn't being talked about: when I ride a horse at full gallop, it doesn't seem slower, but it's just a little off.
9/10, and for context, I'm that guy who felt BotW & TotK were each 7/10. I'm at least three dungeons in (there are some dungeon-like areas, so I'm not certain of the count), and it's a huge step in the right direction of coming up with new ideas without abandoning what made the older games excellent. Before I write a whole essay about it, of anything negative I could say, about 10% of it is actual criticism (which is all very minor) and the other 90% is just a matter of taste (mostly that I prefer 3D Zelda to 2D).
Minor gameplay spoiler for an early dungeon: it really shows something that one of my complaints about the Tears of the Wild games was that the dungeons were all "get to these five points," and yet I recognized the same thing happening in one of EoW's early dungeons but was totally good with it, because getting to those points unlocked something more than just 20% progress to the boss room: they took one of my biggest complaints and made it work.
@HeadPirate Yeah, that's a really good argument, but like you said, the best solution is pretty bad. It's still annoying that the team scores come from an average of each player's score when one or two teams spend a long time prevented from playing, particularly because this one time the results will likely have an effect on the next game's design (in which case I probably would've felt a lot better if we lost to Future). They of course couldn't go by win rate because someone could log on, win their first match, and just stop with a 100% win rate, but perhaps there's some complicated way to weigh the number of matches played? Or maybe—and I'm just thinking through my keyboard here; I'm sure there's a good reason against this idea that may even occur to me later—have mirror matches give some (very) low percentage of clout?
Still, I'd like the option to wait for a match against the other team because my friend has moved nearly 1,500 miles away, and if we can't get a match that counts, I'd rather spend the time talking with her without dividing our attention.
Of course, my social life is not Nintendo's responsibility, and we already hang out weekly online, but the option would still be nice.
I know we're not the first to have had this idea, but as we started our fifth mirror match in a row, my friend said, "I wish they gave you the option to wait longer for a match against the other teams."
I'm a big boy and don't mind losing, but it's rather annoying that so much of our time was eaten up by matches with no effect on the outcome that we weren't allowed to quit (and seeing as Present cleared 50% of the vote, I doubt we were the only ones), especially since the outcome of this Splatfest will likely affect the form of Splatoon 4.
The Final Fantasy VII Remakes were my first thought, and after seeing that listed I thought Tekken 8, as mentioned under Street Fighter 6, but I already have those on PC.
I'm genuinely not sure whether I'm bending plausibility with this, because I'm not sure how the studio ownership works here, but I'd like to see Ghosts of Tsushima on Switch 2 and think that would certainly make people take notice (I know it's already available on PC, but at this point there's very little I want that isn't already available with Nintendo).
This is the first I even heard that there would be a Borderlands movie, and my first thought was, "Okay, but why?" as it is with so many other video-game adaptations. I will say in its defense that I appreciate that they cast actresses over 50 in their stylized action sci-fi movie. I just wish it had been for an original idea or even a ripoff of Borderlands: I'd be all about seeing Jamie Lee Curtis and Cate Blanchett in something like that. But I'm not confident that this had any ideas behind it beyond "Let's make a movie with the Borderlands IP" (I have not watched the trailer as of this writing).
It's kind of funny that they've shown that they're adapting all of the things I liked about the Breath of the Kingdom games to 2D and haven't shown any of the things I disliked but somehow that's tempered my excitement for this game a bit, because what are the chances that they'd include everything I liked but nothing I disliked? I mean, the new style that comes with playing as Zelda still makes this a Day 1 purchase for me (and for all my disappointment, I did still like those other games), but now I'm a little more concerned that the dungeons, if there even are any at all, will still be "Get to these five points" instead of the more intricate puzzles.
Opened the article all ready to vote for N64, but I had to give it to SNES: for the cartridge itself, the curved top and flat faces are the best way to go, but not having the label on top is an issue. Even if I have my N64 games meticulously organized (and numerous moves over the years means that I don't), it's still hard to track down the game I'm looking for in my collection.
I have no strong feelings about this one way or the other, but Pyoro's and some commenters' reactions leave me uncertain about one thing: isn't the protocol when talking to journalists that until you have their explicit agreement that you're off the record, everything you say to them is ON the record? Have I had that wrong?
I generally prefer 3D to 2D Zelda, but I was immediately way more stoked by this than by the Tears of the Kingdom reveal; I'm genuinely excited for this.
Thinking over past consoles, I'm looking forward to the creative weird stuff that the Nintendo higher-ups only greenlight because the Switch is on the way out.
Coming off Splatoon 2, I was really disappointed with Splatoon 3's sountrack (there were a few great songs, don't get me wrong, but most of it was just whatever), but they keep winning me over with the new tracks in each update.
This makes me wish game rentals were still common*: this game sounds dull from the review, but I can't really be certain whether it's the kind of dullness I'd actually find enjoyably relaxing when I'm in the right mood or the kind of dullness where there truly is very little actually there. I'm curious to find out, but not $50 worth of curious.
*I know Gamefly exists, but I don't want to rent often enough to be worth a subscription.
I picked up on the joke of the video right away, but it was still early in the morning and I didn't put together that it was for April Fools' Day: even after the video ended I thought there was some kind of tournament event in Pokémon Sleep and wondered how that was going to work. To be fair, it is the kind of thing the Pokémon Company would do, isn't it?
@Overzeal I thought about it for a minute looking back on how they've named the last few consoles, and I came up with Nintendo Join. The more I think of it, the more sense it makes, especially if the hypothesized attachable second screen turns out to be true.
I don't expect to be right, but I figured I should write it here just in case I am.
I was about to write how a drawback to the Switch taking up both Nintendo's home and handheld games is that games that made sense at a handheld price are going for the higher home price, but then I pulled up an inflation calculator. It turns out that $50 in 2024 equals $30.62 in 2004, roughly GBA games' retail price. With that perspective, I'm leaning a little more towards getting it than I was a few minutes ago, but I'm still not sure. I liked the original, but it was just something I played a few minutes at a time waiting for classes to start.
I love the Robotnik fight, but beyond that, the only good thing I have to say about Marble Garden Zone is that I don't have anything bad to say about it.
I've got to kick in another vote for Ice Cap Zone.
Given Ubisoft's practice of enabling sexual harassment, no.
It might be an excellent game—I really enjoyed Sands of Time back in the day—but I just ignore all coverage of Ubisoft's games because I'm not going to give them any money.
My knee-jerk reaction was to say, as others before me have, "Ubisoft needs to become comfortable with not getting my money," but I quickly remembered that there's another reason why Ubisoft already hasn't gotten my money in several years:
Ubisoft needs to become comfortable with neither allowing nor covering up sexual harassment within its company.
A chief reason I buy physical is for the option to sell and cut my losses if the game doesn't turn out to be so good, but at this point I've got a strong sense of what I will and won't like, so I haven't traded in since years before the Switch (why oh why did I not heed the warnings about Marc Ecko's Getting Up?).
I spend every holiday with my parents, but my friend who also plays Splatoon is going Friends and said she won't bother playing if we're not on the same team. So I've gone through the mental gymnastics (honest though they may be) that I actually like my parents, in fact many of my friends including Splatoon friend have made plans to visit my parents without me because they're genuinely likable, so I guess I spend my holidays with friends, but just the two that I'm related to.
Has anyone actually complained about the lack of linearity? My knocks against these games have been that the dungeons were just "get to these five points" and the abilities you get from them are just increasing what you could already do (glide farther, do more damage, etc.). The Hyrule of these games is undeniably spectacular: I replayed Twilight Princess in the lead-up to TotK, and though it remains my favorite, I did think throughout that I wished it had BotW's Hyrule. I'm good without linearity, but if they don't think they can do interesting dungeons and actually new capabilities without it, then linearity is a very small price to pay. If Aonuma disagrees with the criticism, it's fine for him to say so (he's the one doing the work after all), but saying that it's just nostalgia is just needlessly dismissive.
The Forest Temple: it's the first dungeon that was built rather than being of natural origin. I don't ordinarily go deep into speculation about Zelda lore, but every time I play, I wonder, "What was this built for?" And unlike other locations I could say that about, I'm confident the answer isn't horrifying.
Speaking from personal experience, I traded in my Game Boy, Game Boy Color, and Game Boy Advance to get the GBA SP because it was backwards compatible with all of those along with a rechargeable battery and light up screen. A couple years later, I sold my GameCube because the Wii was backwards compatible and I was a broke college student. Approximately two decades later, I regret both moves. They're low on my list of regrets and I'm aware money was a bigger issue for me back then than it is now, but if nothing else, needing fresh batteries in the Wii remote just to turn on a GameCube game is enough to make me want a do-over. So I'll hang on to my Switch just for whatever issues I may not foresee.
My position on this may seem a bit contradictory, but as big of a Nintendork as I am (particularly for Zelda), and as okay with adaptations of preexisting IP like comic books as I am, I'm a bit hesitant about Nintendo getting into movies. I'm not naive enough to think that even the best comic-book movies weren't made with profit in mind, but those comics already had interesting stories that could be fleshed out into a movie. The lore of Zelda does have a great story buried in there, but given how Nintendo (or Miyamoto at the very least) has had a stated policy of "Who cares about story?" and Link has purposefully been given little personality beyond "generically heroic," the drive for this seems far less of "This would be a great movie" and far more of "This would be a profitable movie" than I'd like to think.
Again, not naive: I know that movies are a business, and the makers of Iron Man didn't think "This story must be told for the betterment of society," but I didn't need to be sold on that as a movie, whereas with Zelda, which I'm a much bigger fan of, I just think, "Okay, why? What will this movie have to offer other than the Zelda label?"
Though to be fair, I haven't seen Barbie, but I hear from all corners that it's an amazing movie, so I'm prepared (and hopeful) to be wrong.
Honestly, "basically just the original games but on Switch" is all I'm looking for: I didn't play the previous releases but have since become curious, and secondhand prices have proved exorbitant whenever I look. So while I'm on board with skipping this if you have earlier copies, this is just perfect for me.
But yeah, it's messed up that the physical game still requires so much to be downloaded.
I'd say Cremia & Romani are the best of those whose relationship as siblings is shown more than just telling us that they're siblings but who are distinct characters whose personalities can't simply be summed up as "Romani's sister" and "Cremia's sister."
I'd also have included Ryota & Akari Hayami from Wave Race and 1080 respectively, though I concede their only interaction is competing in Blue Storm (but if we're going to include the Twin Jugglers...).
Hop & Leon from Pokémon Sword and Shield might also be worth a mention.
I'm curious to see whether there's a correlation between answers and age. I selected "Absolutely not!" and wonder what portion of the currently 54% that did as well also remember when the NES was Nintendo's only console as I do and thus might just be used to physical media.
Conversely, several of my friends even older than me have gone fully digital on nearly everything, so I could just be imagining the connection.
I would've been happy to buy these back in January or even wait patiently if they'd been announced back then (after all, I only just beat P5 last week), but after months of silence and the digital bundle going on sale with a heavy markdown, I can't justify buying copies of the same games for the same system.
I probably would have liked it more if I hadn't watched the previous Direct, but most of this was stuff I already knew about, so I felt it was kind of whatever. None of the new reveals blew me away, but even though I'd never heard of Another Code before, that piqued my interest. I'm okay with all the remakes: there are now college graduates who were only babies in the GameCube era, and they deserve a chance to play those games without paying three figures (plus I was broke for a lot of that time and would like a second chance as well).
Of course, I'd have declared it the greatest Direct ever if it announced a new Wave Race and nothing was different otherwise.
I'm in the camp that finds TOTK to be a very mixed bag, but that final boss is unquestionably one of the highlights for me: I can't be certain whether or not it's my favorite Zelda final boss, but it's certainly in the top three. My only criticism of the ending is Link getting his arm back: I imagine it's at least partly so that if they decide to make a third game with this Link, they won't need to either keep the Ultrahand abilities or come up with a reason why he doesn't have them anymore, but in a series where the player character goes through several reincarnations, this Link continuing life with a prosthesis of equal if not greater functionality to his original arm doesn't strike me as a tremendous downer (conversely, Zelda's restoration was probably the right move for a number of reasons).
As generic as the NA/EU cover is, the Japanese cover looks like I'm supposed to be afraid of the biker, which would work for some games, but Excitebike isn't one of them.
I wish people would stop using "boycott" to refer to not buying a thing they don't want: a boycott is when you refrain for ethical reasons from buying something that you otherwise would buy. For example, I really enjoyed the original RDR and would've bought RDR2 but chose not to because of all the stories I read of crunch happening at Rockstar: that was a boycott. Not buying a game because you think it's not a good enough value is entirely fair, but calling it a boycott is overly dramatic and dilutes a perfectly useful word. For what it's worth, I've read that Rockstar has since rectified their crunch policy, so I'm open to getting this pending performance reviews, as I originally played my then-roommate's copy.
Oh please more Wave Race. I replayed Blue Storm so very much during quarantine (as well as Pikmin), and so my cabin fever manifested as an obsession as to why we haven't gotten a new Wave Race: thankfully harmless as quarantine obsessions go, but it hasn't quite left. Each Direct I remind myself that it's almost definitely not going to happen, but like Charlie Brown with the football I can't quite let go of that hope. Still, there are now adults, even college graduates, who were born after the last one came out, so I'd say it's well past due.
Honestly, I'd be more stoked by a new Star Fox if it were among the best of the series, but the series has a very wide range of quality. I'm by no means a game designer, but my recommendation would be to have several different paths like 64; include some on-foot levels like Assault; refine the controls, for on foot especially; and stop telling the same story over and over (the one time Nintendo doesn't change for change's sake...).
And of course Golden Sun, DKC, 1080, F-Zero, and so many others.
While typing this, @Nitwit13's comment popped up about Ice Climber, and while that's not terribly near or dear to my heart, I have occasionally wondered what a 2020s take on that would look like.
I'm enjoying it: I'm 10 sparklium away from the limit, so I'm leaving stuff everywhere to explore more. It was already a given that I'm getting this on day one, though I do have a couple (VERY MINOR) criticisms: As has been said above, a chance to say "I've played Pikmin before and only need to learn the new stuff" would be nice, but I recognize that an overly thorough tutorial is better than no tutorial at all for the fourth mainline game in over twenty years. Perhaps I'm mistaken and the full game will have co-op like Pikmin 3's, but it's disappointing that co-op appears to only be something akin to Mario Galaxy's. When quarantine ended, I played Pikmin 3 co-op with a friend who hadn't heard of Pikmin before, and she loved it: I was looking forward to doing that again (it seems particularly odd to create a character if you don't get to interact with anyone else's).
Comments 89
Re: Poll: Are You Bothered By The Frame Rate In Zelda: Echoes Of Wisdom?
I'm not going to tell anyone that they shouldn't be bothered by whatever bothers them, but this is perhaps the fourth game in a year for which I'd hear complaints about the low frame rate at "only" 30 FPS, none of which I've had any issue with while playing. It could just be because I'm a barbarian who was born in the age of the NES. This is the first such game where I've noticed anything at all, but I wouldn't have attributed it to lower frame rate if it wasn't being talked about: when I ride a horse at full gallop, it doesn't seem slower, but it's just a little off.
Re: Poll: What Review Score Would You Give The Legend Of Zelda: Echoes Of Wisdom?
9/10, and for context, I'm that guy who felt BotW & TotK were each 7/10. I'm at least three dungeons in (there are some dungeon-like areas, so I'm not certain of the count), and it's a huge step in the right direction of coming up with new ideas without abandoning what made the older games excellent. Before I write a whole essay about it, of anything negative I could say, about 10% of it is actual criticism (which is all very minor) and the other 90% is just a matter of taste (mostly that I prefer 3D Zelda to 2D).
Minor gameplay spoiler for an early dungeon: it really shows something that one of my complaints about the Tears of the Wild games was that the dungeons were all "get to these five points," and yet I recognized the same thing happening in one of EoW's early dungeons but was totally good with it, because getting to those points unlocked something more than just 20% progress to the boss room: they took one of my biggest complaints and made it work.
Re: 'Team Past' Takes The Gold In Splatoon 3's 'Grand Festival' Splatfest
@HeadPirate Yeah, that's a really good argument, but like you said, the best solution is pretty bad. It's still annoying that the team scores come from an average of each player's score when one or two teams spend a long time prevented from playing, particularly because this one time the results will likely have an effect on the next game's design (in which case I probably would've felt a lot better if we lost to Future). They of course couldn't go by win rate because someone could log on, win their first match, and just stop with a 100% win rate, but perhaps there's some complicated way to weigh the number of matches played? Or maybe—and I'm just thinking through my keyboard here; I'm sure there's a good reason against this idea that may even occur to me later—have mirror matches give some (very) low percentage of clout?
Still, I'd like the option to wait for a match against the other team because my friend has moved nearly 1,500 miles away, and if we can't get a match that counts, I'd rather spend the time talking with her without dividing our attention.
Of course, my social life is not Nintendo's responsibility, and we already hang out weekly online, but the option would still be nice.
Re: 'Team Past' Takes The Gold In Splatoon 3's 'Grand Festival' Splatfest
I know we're not the first to have had this idea, but as we started our fifth mirror match in a row, my friend said, "I wish they gave you the option to wait longer for a match against the other teams."
I'm a big boy and don't mind losing, but it's rather annoying that so much of our time was eaten up by matches with no effect on the outcome that we weren't allowed to quit (and seeing as Present cleared 50% of the vote, I doubt we were the only ones), especially since the outcome of this Splatfest will likely affect the form of Splatoon 4.
Re: Talking Point: What Game Should Be 'Switch 2's 'Skyrim Moment'?
The Final Fantasy VII Remakes were my first thought, and after seeing that listed I thought Tekken 8, as mentioned under Street Fighter 6, but I already have those on PC.
I'm genuinely not sure whether I'm bending plausibility with this, because I'm not sure how the studio ownership works here, but I'd like to see Ghosts of Tsushima on Switch 2 and think that would certainly make people take notice (I know it's already available on PC, but at this point there's very little I want that isn't already available with Nintendo).
Re: Round Up: The First Impressions Of The Borderlands Movie Are In
This is the first I even heard that there would be a Borderlands movie, and my first thought was, "Okay, but why?" as it is with so many other video-game adaptations. I will say in its defense that I appreciate that they cast actresses over 50 in their stylized action sci-fi movie. I just wish it had been for an original idea or even a ripoff of Borderlands: I'd be all about seeing Jamie Lee Curtis and Cate Blanchett in something like that. But I'm not confident that this had any ideas behind it beyond "Let's make a movie with the Borderlands IP" (I have not watched the trailer as of this writing).
Re: Video: Zelda: Echoes Of Wisdom Channels Breath Of The Wild And Tears Of The Kingdom
It's kind of funny that they've shown that they're adapting all of the things I liked about the Breath of the Kingdom games to 2D and haven't shown any of the things I disliked but somehow that's tempered my excitement for this game a bit, because what are the chances that they'd include everything I liked but nothing I disliked? I mean, the new style that comes with playing as Zelda still makes this a Day 1 purchase for me (and for all my disappointment, I did still like those other games), but now I'm a little more concerned that the dungeons, if there even are any at all, will still be "Get to these five points" instead of the more intricate puzzles.
Re: Poll: Which Is Your Favourite Nintendo Game Cartridge Design?
Opened the article all ready to vote for N64, but I had to give it to SNES: for the cartridge itself, the curved top and flat faces are the best way to go, but not having the label on top is an issue. Even if I have my N64 games meticulously organized (and numerous moves over the years means that I don't), it's still hard to track down the game I'm looking for in my collection.
Re: Leaker 'Pyoro' Locks Account After Claiming Their Source Works For Nintendo
I have no strong feelings about this one way or the other, but Pyoro's and some commenters' reactions leave me uncertain about one thing: isn't the protocol when talking to journalists that until you have their explicit agreement that you're off the record, everything you say to them is ON the record? Have I had that wrong?
Re: Gallery: The Legend Of Zelda: Echoes Of Wisdom Is A Glorious Mix Of Old And New
I generally prefer 3D to 2D Zelda, but I was immediately way more stoked by this than by the Tears of the Kingdom reveal; I'm genuinely excited for this.
Re: Nintendo Direct June 2024: Time, Where To Watch, What To Expect
Thinking over past consoles, I'm looking forward to the creative weird stuff that the Nintendo higher-ups only greenlight because the Switch is on the way out.
Re: Splatoon 3 'Sizzle Season 2024' Introduces New Weapons, Stages And Big Run Mode Next Month
Coming off Splatoon 2, I was really disappointed with Splatoon 3's sountrack (there were a few great songs, don't get me wrong, but most of it was just whatever), but they keep winning me over with the new tracks in each update.
Re: Talking Point: One Year On, Has Everyone Beaten Ganondorf In Zelda: Tears Of The Kingdom?
I found TotK to be a 7/10 overall, but that's absolutely in the top 3 Zelda final bosses, maybe even #1.
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
This makes me wish game rentals were still common*: this game sounds dull from the review, but I can't really be certain whether it's the kind of dullness I'd actually find enjoyably relaxing when I'm in the right mood or the kind of dullness where there truly is very little actually there. I'm curious to find out, but not $50 worth of curious.
*I know Gamefly exists, but I don't want to rent often enough to be worth a subscription.
Re: Ex-PlayStation Dev Gio Corsi Joins Nintendo of America
Mr. Ambassador!
Re: Random: The Pokémon Company's April Fool's Joke Is A Right Snoozefest
I picked up on the joke of the video right away, but it was still early in the morning and I didn't put together that it was for April Fools' Day: even after the video ended I thought there was some kind of tournament event in Pokémon Sleep and wondered how that was going to work. To be fair, it is the kind of thing the Pokémon Company would do, isn't it?
Re: The 2024 'State Of Switch' Survey Is Here And It Wants Your Gaming Opinions
@Overzeal I thought about it for a minute looking back on how they've named the last few consoles, and I came up with Nintendo Join. The more I think of it, the more sense it makes, especially if the hypothesized attachable second screen turns out to be true.
I don't expect to be right, but I figured I should write it here just in case I am.
Re: Splatoon 3 Rocks Out In Upcoming Instrument-Themed Splatfest
[Dejectedly sighs in bass] Guitar it is.
Re: Poll: So, Will You Be Getting Mario vs. Donkey Kong For Switch?
I was about to write how a drawback to the Switch taking up both Nintendo's home and handheld games is that games that made sense at a handheld price are going for the higher home price, but then I pulled up an inflation calculator. It turns out that $50 in 2024 equals $30.62 in 2004, roughly GBA games' retail price. With that perspective, I'm leaning a little more towards getting it than I was a few minutes ago, but I'm still not sure. I liked the original, but it was just something I played a few minutes at a time waiting for classes to start.
Re: Soapbox: An Ode To Marble Garden, Sonic The Hedgehog 3's Best Zone
I love the Robotnik fight, but beyond that, the only good thing I have to say about Marble Garden Zone is that I don't have anything bad to say about it.
I've got to kick in another vote for Ice Cap Zone.
Re: Poll: So, Will You Be Getting Prince Of Persia: The Lost Crown?
Given Ubisoft's practice of enabling sexual harassment, no.
It might be an excellent game—I really enjoyed Sands of Time back in the day—but I just ignore all coverage of Ubisoft's games because I'm not going to give them any money.
Re: Players Need To Start "Feeling Comfortable" With Not Owning Games, Says Ubisoft Subs Boss
My knee-jerk reaction was to say, as others before me have, "Ubisoft needs to become comfortable with not getting my money," but I quickly remembered that there's another reason why Ubisoft already hasn't gotten my money in several years:
Ubisoft needs to become comfortable with neither allowing nor covering up sexual harassment within its company.
Re: Poll: How Often Do You Trade-In Your Switch Games?
A chief reason I buy physical is for the option to sell and cut my losses if the game doesn't turn out to be so good, but at this point I've got a strong sense of what I will and won't like, so I haven't traded in since years before the Switch (why oh why did I not heed the warnings about Marc Ecko's Getting Up?).
Re: Reminder: Splatoon 3's Next Splatfest Is This Weekend, Which Team Are You On?
I spend every holiday with my parents, but my friend who also plays Splatoon is going Friends and said she won't bother playing if we're not on the same team. So I've gone through the mental gymnastics (honest though they may be) that I actually like my parents, in fact many of my friends including Splatoon friend have made plans to visit my parents without me because they're genuinely likable, so I guess I spend my holidays with friends, but just the two that I'm related to.
Re: Zelda Producer Responds To Fans Who Want A More "Traditional Linear" Adventure
Has anyone actually complained about the lack of linearity? My knocks against these games have been that the dungeons were just "get to these five points" and the abilities you get from them are just increasing what you could already do (glide farther, do more damage, etc.). The Hyrule of these games is undeniably spectacular: I replayed Twilight Princess in the lead-up to TotK, and though it remains my favorite, I did think throughout that I wished it had BotW's Hyrule. I'm good without linearity, but if they don't think they can do interesting dungeons and actually new capabilities without it, then linearity is a very small price to pay. If Aonuma disagrees with the criticism, it's fine for him to say so (he's the one doing the work after all), but saying that it's just nostalgia is just needlessly dismissive.
Re: Talking Point: Going Home - Ocarina Of Time's Best Locales
The Forest Temple: it's the first dungeon that was built rather than being of natural origin. I don't ordinarily go deep into speculation about Zelda lore, but every time I play, I wonder, "What was this built for?" And unlike other locations I could say that about, I'm confident the answer isn't horrifying.
Re: Talking Point: If 'Switch 2' Is Backwards Compatible, What Will You Do With Your Switch?
Speaking from personal experience, I traded in my Game Boy, Game Boy Color, and Game Boy Advance to get the GBA SP because it was backwards compatible with all of those along with a rechargeable battery and light up screen. A couple years later, I sold my GameCube because the Wii was backwards compatible and I was a broke college student. Approximately two decades later, I regret both moves. They're low on my list of regrets and I'm aware money was a bigger issue for me back then than it is now, but if nothing else, needing fresh batteries in the Wii remote just to turn on a GameCube game is enough to make me want a do-over. So I'll hang on to my Switch just for whatever issues I may not foresee.
Re: Reaction: What's Your Gut Feeling On The Zelda Movie News?
My position on this may seem a bit contradictory, but as big of a Nintendork as I am (particularly for Zelda), and as okay with adaptations of preexisting IP like comic books as I am, I'm a bit hesitant about Nintendo getting into movies. I'm not naive enough to think that even the best comic-book movies weren't made with profit in mind, but those comics already had interesting stories that could be fleshed out into a movie. The lore of Zelda does have a great story buried in there, but given how Nintendo (or Miyamoto at the very least) has had a stated policy of "Who cares about story?" and Link has purposefully been given little personality beyond "generically heroic," the drive for this seems far less of "This would be a great movie" and far more of "This would be a profitable movie" than I'd like to think.
Again, not naive: I know that movies are a business, and the makers of Iron Man didn't think "This story must be told for the betterment of society," but I didn't need to be sold on that as a movie, whereas with Zelda, which I'm a much bigger fan of, I just think, "Okay, why? What will this movie have to offer other than the Zelda label?"
Though to be fair, I haven't seen Barbie, but I hear from all corners that it's an amazing movie, so I'm prepared (and hopeful) to be wrong.
Re: Round Up: The Reviews Are In For Metal Gear Solid: Master Collection Vol. 1
Honestly, "basically just the original games but on Switch" is all I'm looking for: I didn't play the previous releases but have since become curious, and secondhand prices have proved exorbitant whenever I look. So while I'm on board with skipping this if you have earlier copies, this is just perfect for me.
But yeah, it's messed up that the physical game still requires so much to be downloaded.
Re: Feature: Super Nintendo Bros. - The Best (And Worst) Nintendo Siblings
I'd say Cremia & Romani are the best of those whose relationship as siblings is shown more than just telling us that they're siblings but who are distinct characters whose personalities can't simply be summed up as "Romani's sister" and "Cremia's sister."
I'd also have included Ryota & Akari Hayami from Wave Race and 1080 respectively, though I concede their only interaction is competing in Blue Storm (but if we're going to include the Twin Jugglers...).
Hop & Leon from Pokémon Sword and Shield might also be worth a mention.
Re: Talking Point: Would You Buy A Digital-Only 'Switch 2'?
I'm curious to see whether there's a correlation between answers and age. I selected "Absolutely not!" and wonder what portion of the currently 54% that did as well also remember when the NES was Nintendo's only console as I do and thus might just be used to physical media.
Conversely, several of my friends even older than me have gone fully digital on nearly everything, so I could just be imagining the connection.
Re: Persona 3 Portable & Persona 4 Golden Physical Editions Announced For Switch
I would've been happy to buy these back in January or even wait patiently if they'd been announced back then (after all, I only just beat P5 last week), but after months of silence and the digital bundle going on sale with a heavy markdown, I can't justify buying copies of the same games for the same system.
Re: Poll: Have You Come First In F-Zero 99 Yet?
Multiple times, but only because "multiple times" includes "twice." My average is somewhere around 40th place, not including my many crashes.
Re: Poll: What Did You Think Of The Nintendo Direct, Then?
I probably would have liked it more if I hadn't watched the previous Direct, but most of this was stuff I already knew about, so I felt it was kind of whatever. None of the new reveals blew me away, but even though I'd never heard of Another Code before, that piqued my interest. I'm okay with all the remakes: there are now college graduates who were only babies in the GameCube era, and they deserve a chance to play those games without paying three figures (plus I was broke for a lot of that time and would like a second chance as well).
Of course, I'd have declared it the greatest Direct ever if it announced a new Wave Race and nothing was different otherwise.
Re: Video: It's Finally Time To Talk About Zelda: Tears Of The Kingdom's Ending
I'm in the camp that finds TOTK to be a very mixed bag, but that final boss is unquestionably one of the highlights for me: I can't be certain whether or not it's my favorite Zelda final boss, but it's certainly in the top three. My only criticism of the ending is Link getting his arm back: I imagine it's at least partly so that if they decide to make a third game with this Link, they won't need to either keep the Ultrahand abilities or come up with a reason why he doesn't have them anymore, but in a series where the player character goes through several reincarnations, this Link continuing life with a prosthesis of equal if not greater functionality to his original arm doesn't strike me as a tremendous downer (conversely, Zelda's restoration was probably the right move for a number of reasons).
Re: Poll: Box Art Brawl - Duel: Excitebike 64
As generic as the NA/EU cover is, the Japanese cover looks like I'm supposed to be afraid of the biker, which would work for some games, but Excitebike isn't one of them.
Re: Red Dead Redemption Fans Aren't Happy About Rockstar's "Lazy Port"
I wish people would stop using "boycott" to refer to not buying a thing they don't want: a boycott is when you refrain for ethical reasons from buying something that you otherwise would buy. For example, I really enjoyed the original RDR and would've bought RDR2 but chose not to because of all the stories I read of crunch happening at Rockstar: that was a boycott. Not buying a game because you think it's not a good enough value is entirely fair, but calling it a boycott is overly dramatic and dilutes a perfectly useful word. For what it's worth, I've read that Rockstar has since rectified their crunch policy, so I'm open to getting this pending performance reviews, as I originally played my then-roommate's copy.
Re: Poll: Which Dormant Nintendo Franchise Would You Most Like To See Return?
Oh please more Wave Race. I replayed Blue Storm so very much during quarantine (as well as Pikmin), and so my cabin fever manifested as an obsession as to why we haven't gotten a new Wave Race: thankfully harmless as quarantine obsessions go, but it hasn't quite left. Each Direct I remind myself that it's almost definitely not going to happen, but like Charlie Brown with the football I can't quite let go of that hope. Still, there are now adults, even college graduates, who were born after the last one came out, so I'd say it's well past due.
Honestly, I'd be more stoked by a new Star Fox if it were among the best of the series, but the series has a very wide range of quality. I'm by no means a game designer, but my recommendation would be to have several different paths like 64; include some on-foot levels like Assault; refine the controls, for on foot especially; and stop telling the same story over and over (the one time Nintendo doesn't change for change's sake...).
And of course Golden Sun, DKC, 1080, F-Zero, and so many others.
While typing this, @Nitwit13's comment popped up about Ice Climber, and while that's not terribly near or dear to my heart, I have occasionally wondered what a 2020s take on that would look like.
Re: Round Up: Here's What Switch Fans Are Saying About The Pikmin 4 Demo
I'm enjoying it: I'm 10 sparklium away from the limit, so I'm leaving stuff everywhere to explore more. It was already a given that I'm getting this on day one, though I do have a couple (VERY MINOR) criticisms:
As has been said above, a chance to say "I've played Pikmin before and only need to learn the new stuff" would be nice, but I recognize that an overly thorough tutorial is better than no tutorial at all for the fourth mainline game in over twenty years.
Perhaps I'm mistaken and the full game will have co-op like Pikmin 3's, but it's disappointing that co-op appears to only be something akin to Mario Galaxy's. When quarantine ended, I played Pikmin 3 co-op with a friend who hadn't heard of Pikmin before, and she loved it: I was looking forward to doing that again (it seems particularly odd to create a character if you don't get to interact with anyone else's).