Comments 659

Re: Soapbox: Nintendo Needs More Characters Like Paper Mario's Vivian

Solomon_Rambling

@Tibob

I knew the automated response generator would work some day!

The few comments of yours I saw before they were taken down pertained more to Nintendo Life taking down your comments than your opinion on the article. I do believe in understanding a person’s opinion, so what’s yours, sans sarcasm?

@larryisaman

I’ll take a stab at your question because I don’t think anyone has answered it yet. Trans people want to be recognized by their gender identity. If they identify as female/male, they want to be recognized as women/men (for their name/pronouns to be respected; for others to not question their identity). As trans individuals, however, their lived experience is not the same as someone who has identified as cisgender all their life. A trans woman and a cisgender woman can relate on many experiences they share as women, but both the trans person and the cisgender person have experiences unique to their gender identities. As such, cisgender female characters may partially represent a trans woman but do not fully represent her history and lived experience, especially in a society that is intolerant toward trans people.

I hope that answers your question. Despite what I know about the community, I don’t identify as trans, myself, so someone else may have a better explanation.

Re: Soapbox: Nintendo Needs More Characters Like Paper Mario's Vivian

Solomon_Rambling

Welcome to the automated response generator for the Nintendo Life comment section. Due to the increase of repeat articles/comments: we have created a list of common responses, allowing you to copy/paste your comment. Please select from the options below:

1. I appreciate how Hague calls attention to the importance of representation in video games. Thank you for this article.

2. This article doesn’t resonate with my currently held beliefs, but I’ll respect that other people have different opinions without complaining about them.

3. Paper Mario: The Thousand-Year Door was better on the GameCube when it ran 60 fps.

For all other comments, feel free to leave your response below. Please just remember what may not be important to you may be important to someone else. Someone’s identity is not a matter of politics, and respecting this identity requires very little from us.

Re: 'Tales Of Kenzara: Zau' Director Addresses "Constant Targeted Harassment"

Solomon_Rambling

Let’s identify some key takeaways, shall we?

1. We want to show an open-mindedness to diversity, to those different from us. Don’t harass others based on their race/gender/sexual orientation/physical abilities/etc., and discourage others close to you from harassing others.

2. As long as the message is not hateful, everyone deserves to tell their stories.

3. ZAU will cost $14.99 for the month of June, if not longer.

Re: The Exit 8

Solomon_Rambling

Definitely a fun "find-the-difference" game that should last you less than an hour to complete, if not much less. It's a joy to show others and watch how they react! It's only a little bit creepy but just enough to keep the experience intriguing. Given its cost, I highly recommend it!

Re: Feature: Nintendo Life eShop Selects & Readers' Choice (May 2024)

Solomon_Rambling

The reader score for Braid is comparatively low. I wonder why that is.

The only game my partner and I purchased from this month’s releases was Duck Detective, and although it was fun, it was a poor man’s version of the Case of the Golden Idol. I intend to buy 1000xRESIST, but I need to finish three or so more games on my backlog before I can justify getting another game.

Re: Review: Overmorrow (Switch) - Intriguing, But Assumes Too Much With Its Save-Wiping Setup

Solomon_Rambling

@bixente

Those reviews are positive, but there are only 16 of them. With a sample size that small, I’m always skeptical of the overall opinion.

*

I’m glad to see this review, Bowie. You answered every single question I had. I may have been able to stomach the central gimmick and some of the more frustrating aspects of gameplay, but the bugs are going to take this one off my wishlist. The developer may have a patch coming in, but I’ve played too many games that have a patch promised/delivered but some awful bugs remain (Horizon Chase Turbo, the Case of the Golden Idol, and Buddy Simulator 1984, to name a few).

I’ll probably still get the soundtrack though.

Re: Soapbox: After Restarting My Save File, I Finally 'Get' Hollow Knight

Solomon_Rambling

I’ve said it before, and I’ll say it again: Hollow Knight is a fantastic game. I didn’t like it.

The developers did a fantastic job with the visuals, soundtrack, lore, atmosphere, progression, etc., etc. I couldn’t get into the combat, and the difficulty was a bit much for me (Ori and the Blind Forest was similarly too tough for my liking). The ending was spectacular, so I’m glad I stuck with Hollow Knight until the end.

I think Hollow Knight is a treasure for those who enjoy metroidvanias and a challenge, but it doesn’t strike me as a game that will convert people to the genre. I may be totally incorrect, but I feel the Metroid games appeal to wider audience and would be my first recommendation for people interested the genre (along with a few other indies like Guacamelee). Similarly, I love the Binding of Isaac, but my first recommendation for those new to roguelikes/lites would be Hades.

Re: Soapbox: Fire Emblem’s Future May Not Be In Turn-Based Combat

Solomon_Rambling

Having never played a Fire Emblem game (and probably never will), it’s fun to read how the series has morphed. I enjoyed how 13 Sentinels separated its visual novel and combat sections, allowing me to mostly move at my own pace. Player freedom often improves a game, and it sounds like Three Houses has that freedom while maintaining the series’ gameplay.

Re: Poll: Box Art Brawl - Duel: Super Monkey Ball Adventure

Solomon_Rambling

Super Monkey Ball Adventure was one of the first games I rented before reading its reviews. The original and its sequel were two of my favorite games on GCN, and Adventure ended up being such a garbage fire (“not considered the crème de la crème” is a delirious understatement to me). When IGN rolled out their 4.8 review, I finally achieved the dopamine burst I so craved from the game, itself.

What a horrid game with horrid box art.

Re: Talking Point: Which Games Were Just The Perfect Length?

Solomon_Rambling

A fun topic!

I agree that Minit was a great length. Its runtime made playing its other modes more enticing. Boomerang X initially felt short after I finished the first playthrough, but the hard mode made the game feel complete. The Case of the Golden Idol was also a solid length (the DLC, while good, was less well-paced) if you didn’t suffer the save bug on the Switch.

Chicory, conversely, dragged a little too long for me, and I would have preferred a more linear adventure. I loved the House in Fata Morgana, but it definitely could have been tightened by five or ten hours.

Re: Feature: How Nintendo Switch Is Being Used By A New Generation Of Therapists

Solomon_Rambling

A fun and interesting read! I can definitely see the benefits of using video games for skill-building and developing rapport, but I’m not sold on its widespread use in individual therapy. As @PaperMurio mentioned, video games could be wonderful for group interventions, and I’d argue intentional play sessions between kids/parents or partners would be great exercises as “homework” outside of therapy. I’d love to see some high-quality games made specifically for therapy, and I’d want to see studies!

Re: Review: CorpoNation: The Sorting Process (Switch) - A Corporate Conspiracy Worth Getting Embroiled In

Solomon_Rambling

Just what I needed in my life: Soul-Crushing Work/Life Simulator. Now I can always stew in a state of anhedonic malaise.

I’m intrigued, although I’ll need to read a few more reviews before I’m convinced to grab this. Papers, Please was masterful in how it made a monotonous job into a tense and thrilling affair. Actual tedium is a bit of a turn-off, even if the point of the tedium is to show the task is tedious.

Re: Talking Point: Will Nintendo Wring One More Holiday From Switch Before Revealing New Hardware?

Solomon_Rambling

I heard Metroid Prime 4 will be the main launch title for the Switch 2. In honor of the game and how Samus loses all of her power-ups at the start of a game, Nintendo plans to strip all of the improvements they introduced with the original Switch (folders, the games added with NSO, the stability updates, etc.) and gradually add them back over the course of seven years.

Re: Review: Megaton Musashi W: Wired (Switch) - Good Old-Fashioned Mech-Battling Fun

Solomon_Rambling

I would love for videos or trailers to be embedded in Nintendo Life reviews. Sometimes the pictures don’t quite capture what to expect from the gameplay.

I’m intrigued not only because I haven’t played a mech fighter in a while but because I would enjoy a relatively easy game with a consistent gameplay loop. If I can convince my partner to try it, I’ll look forward to the co-op.

Re: Review: Cavern Of Dreams (Switch) - A Rich, Rare Homage To The N64's Finest 'Formers

Solomon_Rambling

I swear I have stared wistfully into the middle distance only a few times when recalling the golden age.

I just bought Toree 3D last night, and I wasn’t quite impressed with it during my first play-through. That said, I love the flow I can ease into with games like it and Lunistice. I plan to keep chugging through the retro 3D platformers, and I’ll choose between Cavern of Dreams, Corn Kidz 64, and Mail Mole.

Thanks for the review, and I’ll still hope for a user-ranked list of these types of games in the future!

Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow

Solomon_Rambling

Normally a 5/10 would throw me off of a game, but the review makes it sound like Luminous is very much like the first Endless Ocean, for better or worse. I liked that game and its sequel even if both could be boring.

@PJOReilly, I know you touched on it a bit in your review, but is Luminous worse than the prior entries or more of the same?

Edit: Just saw that the game is procedurally-generated. That may kill it for me.

Re: Jackbox Is Set To Bring The Filth With The Upcoming 'Naughty Pack'

Solomon_Rambling

I think the ship has already sailed for me and Jackbox games. I probably would’ve loved this seven years ago when I bought 1 and 3, but it’s been ages since I had a large party of friends/family together for this type of game. Now that I’m an old fogey, I have to settle for board games, talking about old times, and Russian roulette.

Re: Review: Corn Kidz 64 (Switch) - A 64-Bit Throwback That Nails The Retro Vibe

Solomon_Rambling

I could probably live with the camera issues, but the lag concerns me. I’ve been spoiled by solid platformers over the last several console generations, so I expect a lot from the controls.

I recently played Lunistice and really enjoyed it. I’d love to see a ranked list of retro 3D platformers on Switch to figure out which one to try next. I intend to grab the first Toree, and for the time being, I’ll keep Corn Kidz on my wishlist.

Re: Community: 28 Switch Games We Missed, As Recommended By You Lovely People

Solomon_Rambling

Absolutely loathed Shadows Over Loathing, especially compared to its predecessor. The sequel felt clunkier with funky puzzles, tiresome humor, and a dependency on stat manipulation to progress through the game.

I did enjoy Tents and Trees. Not quite better than Picross but a great addition to the genre.

I’d love to hear more opinions about Deadbolt. I’ve had my eye on the game but have taken it on and off my wishlist based on the reviews I’ve found.

Re: Review: Library Of Ruina (Switch) - Potential Aplenty, But Just Doesn't Stack Up

Solomon_Rambling

Holy geez, there are some vicious commenters here. @chas_mke, it seems you managed to upset an entire fandom. The good news is somebody obviously shared your review, and now Nintendo Life has five new users.

Edit: Make that six.
Edit 2: Ten now. Maybe the screenshots are from the first five hours to avoid spoilers? The mystery continues…
Edit 3: A veritable mob now. What started off as passingly interesting is now disheartening.