I knew the automated response generator would work some day!
The few comments of yours I saw before they were taken down pertained more to Nintendo Life taking down your comments than your opinion on the article. I do believe in understanding a person’s opinion, so what’s yours, sans sarcasm?
@larryisaman
I’ll take a stab at your question because I don’t think anyone has answered it yet. Trans people want to be recognized by their gender identity. If they identify as female/male, they want to be recognized as women/men (for their name/pronouns to be respected; for others to not question their identity). As trans individuals, however, their lived experience is not the same as someone who has identified as cisgender all their life. A trans woman and a cisgender woman can relate on many experiences they share as women, but both the trans person and the cisgender person have experiences unique to their gender identities. As such, cisgender female characters may partially represent a trans woman but do not fully represent her history and lived experience, especially in a society that is intolerant toward trans people.
I hope that answers your question. Despite what I know about the community, I don’t identify as trans, myself, so someone else may have a better explanation.
Welcome to the automated response generator for the Nintendo Life comment section. Due to the increase of repeat articles/comments: we have created a list of common responses, allowing you to copy/paste your comment. Please select from the options below:
1. I appreciate how Hague calls attention to the importance of representation in video games. Thank you for this article.
2. This article doesn’t resonate with my currently held beliefs, but I’ll respect that other people have different opinions without complaining about them.
3. Paper Mario: The Thousand-Year Door was better on the GameCube when it ran 60 fps.
For all other comments, feel free to leave your response below. Please just remember what may not be important to you may be important to someone else. Someone’s identity is not a matter of politics, and respecting this identity requires very little from us.
1. We want to show an open-mindedness to diversity, to those different from us. Don’t harass others based on their race/gender/sexual orientation/physical abilities/etc., and discourage others close to you from harassing others.
2. As long as the message is not hateful, everyone deserves to tell their stories.
3. ZAU will cost $14.99 for the month of June, if not longer.
Definitely a fun "find-the-difference" game that should last you less than an hour to complete, if not much less. It's a joy to show others and watch how they react! It's only a little bit creepy but just enough to keep the experience intriguing. Given its cost, I highly recommend it!
The reader score for Braid is comparatively low. I wonder why that is.
The only game my partner and I purchased from this month’s releases was Duck Detective, and although it was fun, it was a poor man’s version of the Case of the Golden Idol. I intend to buy 1000xRESIST, but I need to finish three or so more games on my backlog before I can justify getting another game.
Those reviews are positive, but there are only 16 of them. With a sample size that small, I’m always skeptical of the overall opinion.
*
I’m glad to see this review, Bowie. You answered every single question I had. I may have been able to stomach the central gimmick and some of the more frustrating aspects of gameplay, but the bugs are going to take this one off my wishlist. The developer may have a patch coming in, but I’ve played too many games that have a patch promised/delivered but some awful bugs remain (Horizon Chase Turbo, the Case of the Golden Idol, and Buddy Simulator 1984, to name a few).
As a general rule, my posts shouldn’t be taken seriously, and my last post was me just being ridiculous. That said, always good to see another Picross fan! Super Smash Picross would be excellent.
@SwitchVogel
Whenever I question the meaning of life, I remind myself that you may one day write another Picross review.
I’ve said it before, and I’ll say it again: Hollow Knight is a fantastic game. I didn’t like it.
The developers did a fantastic job with the visuals, soundtrack, lore, atmosphere, progression, etc., etc. I couldn’t get into the combat, and the difficulty was a bit much for me (Ori and the Blind Forest was similarly too tough for my liking). The ending was spectacular, so I’m glad I stuck with Hollow Knight until the end.
I think Hollow Knight is a treasure for those who enjoy metroidvanias and a challenge, but it doesn’t strike me as a game that will convert people to the genre. I may be totally incorrect, but I feel the Metroid games appeal to wider audience and would be my first recommendation for people interested the genre (along with a few other indies like Guacamelee). Similarly, I love the Binding of Isaac, but my first recommendation for those new to roguelikes/lites would be Hades.
I couldn’t get into this one. Normally I enjoy PvE shooters, but I didn’t really enjoy protecting the bases as much as I would have liked just a basic survival mode. Considering I haven’t played it since its launch, maybe I should check it out again.
Bummer! Its art style was what made me wishlist it on the eShop. Looking at some of the other Metacritic reviews and what Gray mentioned, it seems I wouldn’t enjoy it even if the Switch issues were ironed out. Hopefully this game does find some success so that the developers can have another shot.
Having never played a Fire Emblem game (and probably never will), it’s fun to read how the series has morphed. I enjoyed how 13 Sentinels separated its visual novel and combat sections, allowing me to mostly move at my own pace. Player freedom often improves a game, and it sounds like Three Houses has that freedom while maintaining the series’ gameplay.
Oh man, I thought no one would remember Driift Mania, so thank you for highlighting this ridiculous game. Meteor and Hot Potato are by far the best modes, and I would love just a straight-up port to the Switch.
That game and MotoHeroz carried me through the final year of the Wii.
Super Monkey Ball Adventure was one of the first games I rented before reading its reviews. The original and its sequel were two of my favorite games on GCN, and Adventure ended up being such a garbage fire (“not considered the crème de la crème” is a delirious understatement to me). When IGN rolled out their 4.8 review, I finally achieved the dopamine burst I so craved from the game, itself.
I can’t believe you 100% completed Adventure, and kudos to you for enduring through it. I’m having a hard time thinking of a GameCube game I revile more, and I’m incredulous any other Monkey Ball game could be worse.
I’m stoked for this one, not for the gameplay as much as for Jim Guthrie’s soundtrack. I recently purchased his entire discography, and he’s a great musician. Sword & Sworcery is a masterpiece.
I agree that Minit was a great length. Its runtime made playing its other modes more enticing. Boomerang X initially felt short after I finished the first playthrough, but the hard mode made the game feel complete. The Case of the Golden Idol was also a solid length (the DLC, while good, was less well-paced) if you didn’t suffer the save bug on the Switch.
Chicory, conversely, dragged a little too long for me, and I would have preferred a more linear adventure. I loved the House in Fata Morgana, but it definitely could have been tightened by five or ten hours.
I enjoyed your take! I played Braid a decade ago and remember being intrigued by its story, but I was also a moody college student with a stick up my butt, so perhaps I was the intended audience. I’ve only read of Blow’s notoriety, so I’m looking forward to the commentary to see for myself how he can be!
It took me about 100 hours over the course of eight months to finish the game. Like many others have said, TotK just didn’t resonate with me like BotW. It probably helped that BotW was one of the only games I had for the first few months of the Switch. I don’t regret playing TotK, but it did feel like a marathon.
I think the media is more at-fault for exaggerating the link between aggression and video games! Last I read, researchers are still looking into whether video games influence/correlate with aggression. Regardless of the aggression debate, it would probably do the world some good if more parents monitored and moderated what their kids were playing!
A fun and interesting read! I can definitely see the benefits of using video games for skill-building and developing rapport, but I’m not sold on its widespread use in individual therapy. As @PaperMurio mentioned, video games could be wonderful for group interventions, and I’d argue intentional play sessions between kids/parents or partners would be great exercises as “homework” outside of therapy. I’d love to see some high-quality games made specifically for therapy, and I’d want to see studies!
Huh. I’m interested in what led to this decision because it looks like Facebook is next. It doesn’t sound like Nintendo is taking down its Twitter accounts, so I wonder what their stance is on the platform.
Just what I needed in my life: Soul-Crushing Work/Life Simulator. Now I can always stew in a state of anhedonic malaise.
I’m intrigued, although I’ll need to read a few more reviews before I’m convinced to grab this. Papers, Please was masterful in how it made a monotonous job into a tense and thrilling affair. Actual tedium is a bit of a turn-off, even if the point of the tedium is to show the task is tedious.
I heard Metroid Prime 4 will be the main launch title for the Switch 2. In honor of the game and how Samus loses all of her power-ups at the start of a game, Nintendo plans to strip all of the improvements they introduced with the original Switch (folders, the games added with NSO, the stability updates, etc.) and gradually add them back over the course of seven years.
I would love for videos or trailers to be embedded in Nintendo Life reviews. Sometimes the pictures don’t quite capture what to expect from the gameplay.
I’m intrigued not only because I haven’t played a mech fighter in a while but because I would enjoy a relatively easy game with a consistent gameplay loop. If I can convince my partner to try it, I’ll look forward to the co-op.
I swear I have stared wistfully into the middle distance only a few times when recalling the golden age.
I just bought Toree 3D last night, and I wasn’t quite impressed with it during my first play-through. That said, I love the flow I can ease into with games like it and Lunistice. I plan to keep chugging through the retro 3D platformers, and I’ll choose between Cavern of Dreams, Corn Kidz 64, and Mail Mole.
Thanks for the review, and I’ll still hope for a user-ranked list of these types of games in the future!
Thanks for the info! And O’Reilly commented elsewhere that he preferred the second one. Looks like I’ll have to dig through several reviews before I snag this one.
Normally a 5/10 would throw me off of a game, but the review makes it sound like Luminous is very much like the first Endless Ocean, for better or worse. I liked that game and its sequel even if both could be boring.
@PJOReilly, I know you touched on it a bit in your review, but is Luminous worse than the prior entries or more of the same?
Edit: Just saw that the game is procedurally-generated. That may kill it for me.
I think the ship has already sailed for me and Jackbox games. I probably would’ve loved this seven years ago when I bought 1 and 3, but it’s been ages since I had a large party of friends/family together for this type of game. Now that I’m an old fogey, I have to settle for board games, talking about old times, and Russian roulette.
Soon we’ll get a Wade Whipple spin-off, followed by a spin-off of a character totally unassociated with a Sonic character, ultimately leading to the Home Improvement reboot we wanted all this time.
I could probably live with the camera issues, but the lag concerns me. I’ve been spoiled by solid platformers over the last several console generations, so I expect a lot from the controls.
I recently played Lunistice and really enjoyed it. I’d love to see a ranked list of retro 3D platformers on Switch to figure out which one to try next. I intend to grab the first Toree, and for the time being, I’ll keep Corn Kidz on my wishlist.
Thank you both for your perspectives. From what I’ve seen, it reminds me of Katana Zero, and if they are sort of similar in gameplay, I should have fun with Deadbolt. Although I’m less interested in tough games these days, I wouldn’t mind trying this one out. Back on my wishlist it goes! Thank you again!
Absolutely loathed Shadows Over Loathing, especially compared to its predecessor. The sequel felt clunkier with funky puzzles, tiresome humor, and a dependency on stat manipulation to progress through the game.
I did enjoy Tents and Trees. Not quite better than Picross but a great addition to the genre.
I’d love to hear more opinions about Deadbolt. I’ve had my eye on the game but have taken it on and off my wishlist based on the reviews I’ve found.
Holy geez, there are some vicious commenters here. @chas_mke, it seems you managed to upset an entire fandom. The good news is somebody obviously shared your review, and now Nintendo Life has five new users.
Edit: Make that six.
Edit 2: Ten now. Maybe the screenshots are from the first five hours to avoid spoilers? The mystery continues…
Edit 3: A veritable mob now. What started off as passingly interesting is now disheartening.
This is one of the first reviews I’ve read that acknowledges the reviewer didn’t finish the game. I can’t imagine a reviewer putting over a hundred hours into the game, but I do wonder what’s a good stopping point. Thirty hours? Fifty hours?
Reviewing games is a tough job, one I usually envy but not in this case.
If I still played Fortnite, I’d select an option to turn off all emotes. I enjoy playing online for the challenge but loathe it for the human interaction. Let me pretend I’m playing by myself with the most advanced bots ever created.
Comments 659
Re: Unpacking Dev's Musical Puzzler 'Tempopo' Is Coming To Switch This Year
What a silly song. Pretty catchy though. I’m always down for games with strong soundtracks.
Re: Bend Gravity To Your Will In 2D Horror Platformer 'Love Eternal'
I’m intrigued. I can do without the narrator, and I hope the game doesn’t get too artsy-fartsy and just stays creepy.
Re: Soapbox: Nintendo Needs More Characters Like Paper Mario's Vivian
@Tibob
I knew the automated response generator would work some day!
The few comments of yours I saw before they were taken down pertained more to Nintendo Life taking down your comments than your opinion on the article. I do believe in understanding a person’s opinion, so what’s yours, sans sarcasm?
@larryisaman
I’ll take a stab at your question because I don’t think anyone has answered it yet. Trans people want to be recognized by their gender identity. If they identify as female/male, they want to be recognized as women/men (for their name/pronouns to be respected; for others to not question their identity). As trans individuals, however, their lived experience is not the same as someone who has identified as cisgender all their life. A trans woman and a cisgender woman can relate on many experiences they share as women, but both the trans person and the cisgender person have experiences unique to their gender identities. As such, cisgender female characters may partially represent a trans woman but do not fully represent her history and lived experience, especially in a society that is intolerant toward trans people.
I hope that answers your question. Despite what I know about the community, I don’t identify as trans, myself, so someone else may have a better explanation.
Re: Soapbox: Nintendo Needs More Characters Like Paper Mario's Vivian
Welcome to the automated response generator for the Nintendo Life comment section. Due to the increase of repeat articles/comments: we have created a list of common responses, allowing you to copy/paste your comment. Please select from the options below:
1. I appreciate how Hague calls attention to the importance of representation in video games. Thank you for this article.
2. This article doesn’t resonate with my currently held beliefs, but I’ll respect that other people have different opinions without complaining about them.
3. Paper Mario: The Thousand-Year Door was better on the GameCube when it ran 60 fps.
For all other comments, feel free to leave your response below. Please just remember what may not be important to you may be important to someone else. Someone’s identity is not a matter of politics, and respecting this identity requires very little from us.
Re: 'Tales Of Kenzara: Zau' Director Addresses "Constant Targeted Harassment"
Let’s identify some key takeaways, shall we?
1. We want to show an open-mindedness to diversity, to those different from us. Don’t harass others based on their race/gender/sexual orientation/physical abilities/etc., and discourage others close to you from harassing others.
2. As long as the message is not hateful, everyone deserves to tell their stories.
3. ZAU will cost $14.99 for the month of June, if not longer.
Re: The Exit 8
Definitely a fun "find-the-difference" game that should last you less than an hour to complete, if not much less. It's a joy to show others and watch how they react! It's only a little bit creepy but just enough to keep the experience intriguing. Given its cost, I highly recommend it!
Re: Feature: Nintendo Life eShop Selects & Readers' Choice (May 2024)
@RygelXVIII
That could explain it. I forgot Nintendo Life shows user scores after just three entries.
Re: Feature: Nintendo Life eShop Selects & Readers' Choice (May 2024)
The reader score for Braid is comparatively low. I wonder why that is.
The only game my partner and I purchased from this month’s releases was Duck Detective, and although it was fun, it was a poor man’s version of the Case of the Golden Idol. I intend to buy 1000xRESIST, but I need to finish three or so more games on my backlog before I can justify getting another game.
Re: Review: Overmorrow (Switch) - Intriguing, But Assumes Too Much With Its Save-Wiping Setup
@bixente
Those reviews are positive, but there are only 16 of them. With a sample size that small, I’m always skeptical of the overall opinion.
*
I’m glad to see this review, Bowie. You answered every single question I had. I may have been able to stomach the central gimmick and some of the more frustrating aspects of gameplay, but the bugs are going to take this one off my wishlist. The developer may have a patch coming in, but I’ve played too many games that have a patch promised/delivered but some awful bugs remain (Horizon Chase Turbo, the Case of the Golden Idol, and Buddy Simulator 1984, to name a few).
I’ll probably still get the soundtrack though.
Re: Rumour: Leaker Hints At New Nintendo Codenames, Persona 6 On 'Switch 2', And More
I heard the Switch 2 won’t actually be a console but the memories and friendships we made while waiting for the Switch 2.
Re: Review: Picross S Namco Legendary Edition (Switch) - Picross Gets Pac-Man Fever
@Pikachupwnage
As a general rule, my posts shouldn’t be taken seriously, and my last post was me just being ridiculous. That said, always good to see another Picross fan! Super Smash Picross would be excellent.
@SwitchVogel
Whenever I question the meaning of life, I remind myself that you may one day write another Picross review.
Re: Review: Picross S Namco Legendary Edition (Switch) - Picross Gets Pac-Man Fever
I can’t wait until we get a Picross-themed Picross entry. This Namco one seems fine and all, but this series really needs to get back to its roots.
Re: LEGO Unveils 'Great Deku Tree 2-In-1' Zelda Set, Pre-Orders Now Available
I think they look awesome. My brother still loves building Lego and adores Zelda, so I think I’ll buy it as a combined holiday/birthday gift for him.
Re: Soapbox: After Restarting My Save File, I Finally 'Get' Hollow Knight
I’ve said it before, and I’ll say it again: Hollow Knight is a fantastic game. I didn’t like it.
The developers did a fantastic job with the visuals, soundtrack, lore, atmosphere, progression, etc., etc. I couldn’t get into the combat, and the difficulty was a bit much for me (Ori and the Blind Forest was similarly too tough for my liking). The ending was spectacular, so I’m glad I stuck with Hollow Knight until the end.
I think Hollow Knight is a treasure for those who enjoy metroidvanias and a challenge, but it doesn’t strike me as a game that will convert people to the genre. I may be totally incorrect, but I feel the Metroid games appeal to wider audience and would be my first recommendation for people interested the genre (along with a few other indies like Guacamelee). Similarly, I love the Binding of Isaac, but my first recommendation for those new to roguelikes/lites would be Hades.
Re: Toy Shooter Hypercharge: Unboxed Is Adding Cross-Platform Support
I couldn’t get into this one. Normally I enjoy PvE shooters, but I didn’t really enjoy protecting the bases as much as I would have liked just a basic survival mode. Considering I haven’t played it since its launch, maybe I should check it out again.
Re: Review: Hauntii (Switch) - A Beautiful Tale In A Bad State
Bummer! Its art style was what made me wishlist it on the eShop. Looking at some of the other Metacritic reviews and what Gray mentioned, it seems I wouldn’t enjoy it even if the Switch issues were ironed out. Hopefully this game does find some success so that the developers can have another shot.
Re: Soapbox: Fire Emblem’s Future May Not Be In Turn-Based Combat
Having never played a Fire Emblem game (and probably never will), it’s fun to read how the series has morphed. I enjoyed how 13 Sentinels separated its visual novel and combat sections, allowing me to mostly move at my own pace. Player freedom often improves a game, and it sounds like Three Houses has that freedom while maintaining the series’ gameplay.
Re: Activision Officially Announces Call Of Duty: Black Ops 6
They’re on six now? There’s been that many? How old am I? That number’s high, too?
Ugh…
Re: Atari's First 'Sprint' Game In Three Decades Launches On Switch Next Month
@cyrus_zuo
Oh man, I thought no one would remember Driift Mania, so thank you for highlighting this ridiculous game. Meteor and Hot Potato are by far the best modes, and I would love just a straight-up port to the Switch.
That game and MotoHeroz carried me through the final year of the Wii.
Re: Poll: Box Art Brawl - Duel: Super Monkey Ball Adventure
Super Monkey Ball Adventure was one of the first games I rented before reading its reviews. The original and its sequel were two of my favorite games on GCN, and Adventure ended up being such a garbage fire (“not considered the crème de la crème” is a delirious understatement to me). When IGN rolled out their 4.8 review, I finally achieved the dopamine burst I so craved from the game, itself.
What a horrid game with horrid box art.
Re: Best Super Monkey Ball Games Of All Time
@_Figo_
I can’t believe you 100% completed Adventure, and kudos to you for enduring through it. I’m having a hard time thinking of a GameCube game I revile more, and I’m incredulous any other Monkey Ball game could be worse.
Re: Chilled Adventure Game 'Overmorrow' Deletes Your Save Data Every 30 Days
I’m stoked for this one, not for the gameplay as much as for Jim Guthrie’s soundtrack. I recently purchased his entire discography, and he’s a great musician. Sword & Sworcery is a masterpiece.
Re: Talking Point: Which Games Were Just The Perfect Length?
A fun topic!
I agree that Minit was a great length. Its runtime made playing its other modes more enticing. Boomerang X initially felt short after I finished the first playthrough, but the hard mode made the game feel complete. The Case of the Golden Idol was also a solid length (the DLC, while good, was less well-paced) if you didn’t suffer the save bug on the Switch.
Chicory, conversely, dragged a little too long for me, and I would have preferred a more linear adventure. I loved the House in Fata Morgana, but it definitely could have been tightened by five or ten hours.
Re: Review: Braid: Anniversary Edition (Switch) - Exquisite Commentary Elevates This Indie All-Timer
@Retrohero
I enjoyed your take! I played Braid a decade ago and remember being intrigued by its story, but I was also a moody college student with a stick up my butt, so perhaps I was the intended audience. I’ve only read of Blow’s notoriety, so I’m looking forward to the commentary to see for myself how he can be!
Re: Talking Point: One Year On, Has Everyone Beaten Ganondorf In Zelda: Tears Of The Kingdom?
It took me about 100 hours over the course of eight months to finish the game. Like many others have said, TotK just didn’t resonate with me like BotW. It probably helped that BotW was one of the only games I had for the first few months of the Switch. I don’t regret playing TotK, but it did feel like a marathon.
Re: Feature: How Nintendo Switch Is Being Used By A New Generation Of Therapists
@SwitchForce
I think the media is more at-fault for exaggerating the link between aggression and video games! Last I read, researchers are still looking into whether video games influence/correlate with aggression. Regardless of the aggression debate, it would probably do the world some good if more parents monitored and moderated what their kids were playing!
Re: Feature: How Nintendo Switch Is Being Used By A New Generation Of Therapists
A fun and interesting read! I can definitely see the benefits of using video games for skill-building and developing rapport, but I’m not sold on its widespread use in individual therapy. As @PaperMurio mentioned, video games could be wonderful for group interventions, and I’d argue intentional play sessions between kids/parents or partners would be great exercises as “homework” outside of therapy. I’d love to see some high-quality games made specifically for therapy, and I’d want to see studies!
Re: Random: Zelda Movie Director (Kind Of) Doesn't Want To Reveal His Favourite Game In The Series
Stay tuned for tomorrow’s article: “Zelda Movie Director Continues to Give Noncommittal Answers to Just About Every Question.”
Re: Nintendo Switch Ending Support For Social Media Platform 'X' Next month
Huh. I’m interested in what led to this decision because it looks like Facebook is next. It doesn’t sound like Nintendo is taking down its Twitter accounts, so I wonder what their stance is on the platform.
Re: Review: CorpoNation: The Sorting Process (Switch) - A Corporate Conspiracy Worth Getting Embroiled In
Just what I needed in my life: Soul-Crushing Work/Life Simulator. Now I can always stew in a state of anhedonic malaise.
I’m intrigued, although I’ll need to read a few more reviews before I’m convinced to grab this. Papers, Please was masterful in how it made a monotonous job into a tense and thrilling affair. Actual tedium is a bit of a turn-off, even if the point of the tedium is to show the task is tedious.
Re: Talking Point: Will Nintendo Wring One More Holiday From Switch Before Revealing New Hardware?
I heard Metroid Prime 4 will be the main launch title for the Switch 2. In honor of the game and how Samus loses all of her power-ups at the start of a game, Nintendo plans to strip all of the improvements they introduced with the original Switch (folders, the games added with NSO, the stability updates, etc.) and gradually add them back over the course of seven years.
Re: Review: Megaton Musashi W: Wired (Switch) - Good Old-Fashioned Mech-Battling Fun
I would love for videos or trailers to be embedded in Nintendo Life reviews. Sometimes the pictures don’t quite capture what to expect from the gameplay.
I’m intrigued not only because I haven’t played a mech fighter in a while but because I would enjoy a relatively easy game with a consistent gameplay loop. If I can convince my partner to try it, I’ll look forward to the co-op.
Re: Review: Cavern Of Dreams (Switch) - A Rich, Rare Homage To The N64's Finest 'Formers
I swear I have stared wistfully into the middle distance only a few times when recalling the golden age.
I just bought Toree 3D last night, and I wasn’t quite impressed with it during my first play-through. That said, I love the flow I can ease into with games like it and Lunistice. I plan to keep chugging through the retro 3D platformers, and I’ll choose between Cavern of Dreams, Corn Kidz 64, and Mail Mole.
Thanks for the review, and I’ll still hope for a user-ranked list of these types of games in the future!
Re: Zelda Live-Action Movie Director Promises To Be "Ambitious"
Man, I was hoping for an unambitious movie made by unconfident people where all the money is spent off-screen. Is that so much to ask?
Re: Feature: "It's Fun, So It's Okay!" - Celebrating Takashi Tezuka's Astonishing 40-Year Nintendo Career
This was a wonderful read. Thank you for writing this feature!
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
@razza1987
Thanks for the info! And O’Reilly commented elsewhere that he preferred the second one. Looks like I’ll have to dig through several reviews before I snag this one.
Re: Review: Endless Ocean: Luminous (Switch) - A Meditative Marine Milieu, But Incredibly Shallow
Normally a 5/10 would throw me off of a game, but the review makes it sound like Luminous is very much like the first Endless Ocean, for better or worse. I liked that game and its sequel even if both could be boring.
@PJOReilly, I know you touched on it a bit in your review, but is Luminous worse than the prior entries or more of the same?
Edit: Just saw that the game is procedurally-generated. That may kill it for me.
Re: Jackbox Is Set To Bring The Filth With The Upcoming 'Naughty Pack'
I think the ship has already sailed for me and Jackbox games. I probably would’ve loved this seven years ago when I bought 1 and 3, but it’s been ages since I had a large party of friends/family together for this type of game. Now that I’m an old fogey, I have to settle for board games, talking about old times, and Russian roulette.
Re: Round Up: The Reviews Are In For The Knuckles Paramount+ TV Show
Soon we’ll get a Wade Whipple spin-off, followed by a spin-off of a character totally unassociated with a Sonic character, ultimately leading to the Home Improvement reboot we wanted all this time.
Re: Review: Corn Kidz 64 (Switch) - A 64-Bit Throwback That Nails The Retro Vibe
@SwitchVogel
I remember an article for that game way back when! Thank you for the recommendation; I’ll try it out!
Re: Poll: Box Art Brawl - Duel: Pokémon Yellow Version
How dare the Japanese box put gray on its cover for a YELLOW game.
Re: Review: Corn Kidz 64 (Switch) - A 64-Bit Throwback That Nails The Retro Vibe
I could probably live with the camera issues, but the lag concerns me. I’ve been spoiled by solid platformers over the last several console generations, so I expect a lot from the controls.
I recently played Lunistice and really enjoyed it. I’d love to see a ranked list of retro 3D platformers on Switch to figure out which one to try next. I intend to grab the first Toree, and for the time being, I’ll keep Corn Kidz on my wishlist.
Re: Community: 28 Switch Games We Missed, As Recommended By You Lovely People
@Vyacheslav333 @sfb
Thank you both for your perspectives. From what I’ve seen, it reminds me of Katana Zero, and if they are sort of similar in gameplay, I should have fun with Deadbolt. Although I’m less interested in tough games these days, I wouldn’t mind trying this one out. Back on my wishlist it goes! Thank you again!
Re: Community: 28 Switch Games We Missed, As Recommended By You Lovely People
Absolutely loathed Shadows Over Loathing, especially compared to its predecessor. The sequel felt clunkier with funky puzzles, tiresome humor, and a dependency on stat manipulation to progress through the game.
I did enjoy Tents and Trees. Not quite better than Picross but a great addition to the genre.
I’d love to hear more opinions about Deadbolt. I’ve had my eye on the game but have taken it on and off my wishlist based on the reviews I’ve found.
Re: Tomb Raider I-III Remastered Will Restore Missing Posters In Patch 3
I, for one, hope they alternate taking out and putting back in the posters with each consecutive update.
Re: Rumour: 'Switch 2' Will Reportedly Feature Magnetic Joy-Cons
I heard the factories that are making the Switch 2 run entirely on clean energy produced by rumor articles about the Switch 2.
Re: Review: Library Of Ruina (Switch) - Potential Aplenty, But Just Doesn't Stack Up
Holy geez, there are some vicious commenters here. @chas_mke, it seems you managed to upset an entire fandom. The good news is somebody obviously shared your review, and now Nintendo Life has five new users.
Edit: Make that six.
Edit 2: Ten now. Maybe the screenshots are from the first five hours to avoid spoilers? The mystery continues…
Edit 3: A veritable mob now. What started off as passingly interesting is now disheartening.
Re: Review: Library Of Ruina (Switch) - Potential Aplenty, But Just Doesn't Stack Up
This is one of the first reviews I’ve read that acknowledges the reviewer didn’t finish the game. I can’t imagine a reviewer putting over a hundred hours into the game, but I do wonder what’s a good stopping point. Thirty hours? Fifty hours?
Reviewing games is a tough job, one I usually envy but not in this case.
Re: Nintendo Expands Switch Online's N64 Library With Two More Titles
Just randomly looked at the N64 app and saw Iggy’s Reckin Balls. I’m ecstatic right now.
Re: Fortnite's New Setting Lets You Hide "Confrontational Emotes"
If I still played Fortnite, I’d select an option to turn off all emotes. I enjoy playing online for the challenge but loathe it for the human interaction. Let me pretend I’m playing by myself with the most advanced bots ever created.