I'm intrigued by co-op. If co-op means everyone gets to try the stage but only one has to beat it, I'm all for it. Multiplayer in the main mode has always been a bit funky because beginner players can get stuck on one stage while seasoned players outpace them.
I was also turned off by the physics in Banana Mania, so here's to hoping Sega has fixed that issue in this game.
I enjoyed Dicey Dungeons quite a bit, so I’m up for more dice-based gameplay. Controlling the enemy team’s moves seems interesting as a gimmick, but I’m interested in how long battles will take. Part of what I enjoy about deck-builders like Slay the Spire and Balatro is how second-nature the mechanics become, allowing you to flow between battles quickly.
I’m intrigued to see how these changes affect the game. I binged Balatro for 30 or so hours the first two weeks I had it, and since then, I’ve been burnt out on it. The first few antes seem more dependent on luck which decreased the overall game’s addictiveness. Given that most of these buffs seem to impact those early antes the most, I’m hoping I can get back into the game!
That summer camp sounds pretty darn cool, and I love the idea of helping adolescents publish their work. The actual game seems simplistic to me, but I hope others get a kick out of it.
Good to know! I've only finished the first part (plus the intermission, whatever that art show thing was). I'm intrigued thus far, but the game certainly seems to enjoy being abstruse for the sake of being abstruse.
Glad to see another fan of Gorogoa! One of the best games on the Switch!
I couldn’t have said it any better. Gone Home may have set the standard for walking simulators, but I don’t think another game has captured that nuanced storytelling since. Even if it is developed by many of the same people, Open Roads seems less intricate. @ORolta, would you be able to speak on this?
@OorWullie
Despite all the praise I have for the game, I wouldn’t give Gone Home a 9/10 either. However, I’m interested: did you catch the “wall marks in the cellar” narrative that Kochambra mentioned? I ultimately had to look up what it meant because I struggled to understand it in-game. I don’t really want to give up spoilers despite Gone Home being an old game, but if you did find out that part, what did you think of it?
Even after this review, it’s hard to know if I’d enjoy Open Roads or any other “narrative adventure.” I’m currently working through the Annapurna Interactive Deluxe Limited Edition Collection (Kentucky Route Zero now), and it’s been a mixed bag. I absolutely love What Remains of Edith Finch, Gorogoa, and If Found…, but I thought the Artful Escape, Hindsight, and I Am Dead were poor.
For me, Gone Home was a well-crafted art exhibit of a family at one moment in time, but it’s the sort of game you can only do once (and not even once for some people). Looking around and talking just doesn’t feel sufficient in terms of gameplay anymore, especially because these narratives rarely feel as strong as what we would see from a movie or novel/short story. To justify the narrative’s medium as a video game, the gameplay has to do something interesting. What Remains of Edith Finch may have been a walking simulator, but your actions made you almost complicit in what befell the family. If Found… was basically a visual novel, yet the act of erasing hit home the themes of the narrative. Open Roads sounds like a visual novel (which has its merits as a genre) with unnecessary extra steps, including cumbersome character movement.
If any of that made sense, fantastic. I may still play Open Roads but only because I think it’s interesting to experience a publisher’s full catalog.
I love Hotline Miami, but even Hotline Miami’s developers struggled to recapture the magic of Hotline Miami in Hotline Miami 2. Hotline Miami as a roguelike still sounds pretty cool even if it gets repetitive, so I’ll go into it knowing this Hotline Miami clone is not as good as Hotline Miami. Thank you for reviewing this!
Nintendo Life has updated reviews before? I didn't think they ever did that; the only one I can recall was a "Talking Point" about GTA: the Trilogy. Other than Sandrock, do you know of any others off the top of your head? I'm interested in seeing how the reviews changed.
I’m the type of gamer who typically plays a game once and then moves on. It’s great that some developers/publishers continue to improve their game after release, but it’s a mindset that doesn’t work with my play style. I want to be able to sit down with a game knowing I’m playing the best version of it with its full content. I’m glad people will get to enjoy My Time at Sandrock more, but I personally can’t get behind how the developer/publisher have handled the game.
If you’re a party pooper, I guess you can call it that. The original goal was to complete every legitimate upload, which they did. Their intention was never to complete every illegitimate level.
I love Hotline Miami and adore any game that reminds me of Hotline Miami. If Oxto is like Hotline Miami, I’ll definitely get it, but there weren’t quite enough references to Hotine Miami in this article or in other reviews to make me think Oxto is enough like Hotline Miami to make me enjoy it like Hotline Miami.
During the days of the Virtual Console and WiiWare, new games came out on Thursday or some day in the week for the US. When Nintendo suddenly changed the release date to Friday, I remember being devastated, as if the change had ruined my life’s schedule. I think I liked the release day being on a day other than Friday because I had something to look forward to after a typical school day.
I’m old now and more mature, so this new change only slightly destroys my life.
Although I loved Crypt of the Necrodancer, it was extremely difficult for me, so I bopped out after I beat a run. I don’t think I’ll revisit it for the DLC, but it’s cool to see the developers continue to support the game!
So you’re telling me people can steal games by just using the internet? And here I’ve been robbing stores for all the games I want to play but don’t want to pay for.
What’s next? You’re going to say I can download a car?
It’s always exciting when a stellar game like this seemingly comes out of nowhere. My partner is enjoying it, and I’ll probably try it out once I’m finished with the deckbuilder I’m playing (Thronebreaker).
I always look forward to a Nintendo Life interview, and this one was a treat. I haven’t picked up any Atari games yet, but this article has me itching to finally grab Atari 50.
I'll have to remember those final two lines by Jim and Gavin. We'll know we're truly at the end of times when Funko-Pops go digital-only.
I will always encourage a physical option, but I'm fine embracing digital-only if I can buy the games I want instead of streaming them. For the Switch, I have a whopping two games on cartridge: The Legend of Zelda: Breath of the Wild (which I got by accident on launch day because Best Buy put it into my bag without charging me or me asking for it) and the Annapurna Interactive Deluxe Limited Edition Collection.
Seems like a hodgepodge of games, and I reckon most long/replayable games could go on this list. I’d be interested in which staff writers picked which games.
Arena of Valor was my most “addictive” game, so much so I had to take a break from it because I was wasting sleep to play it. “So Addictive You Develop Unhealthy Habits” probably isn’t the cheeriest list, but it would be a unique one.
I knew this game would be too easy for me because I am an adult, without question. I do taxes, make my own dinner, talk about the weather, and do all the other tough adult things. Since this game is not for me, I’m off to buy stocks and drink coffee without sweetener.
But yeah, I don’t think I’ll grab this one. Had it on the GBA and wasn’t wowed by it then, and the demo did little to change my mind.
What can reading offer us compared to these hearts I'm hording? If I can get 94 more likes, I'll be a B-list celebrity on this website.
@CammyUnofficial
I think Reynolds' ultimate point is that a quicksave/autosave feature is a quality of life improvement inherent in most games these days. My snarky point was that people are making a big deal over a minor criticism. I'm almost certain Reynolds wasn't sitting at his computer and debating whether he'd assign a score of 8 or 9 based on the save system.
God, the only things more frustrating than a con that says, “Having to manually save is frustrating,” are the commenters that only read the frustrating-manual-saving con and not the review that explains why manually saving is frustrating.
I’m stoked to try this out. Just like with Splatoon 2, it feels like the DLC finally makes Splatoon 3 a proper sequel rather than a deluxe version of the previous game.
I’ll probably snag the game at launch because of how much my partner’s been looking forward to it. It’s funny to me that Unrailed! was such a hit for Alastair because I was relatively disappointed by its roguelike elements. I’m excited to see how the two games compare!
It also seems funky to me that Octopia isn’t a standalone release. My partner enjoys farming sims, but there is no way she’d enjoy the original game. Maybe the developer can separate the games in the future?
My partner has been enjoying Lil’ Guardsman, although her game of the month is probably Roots of Pacha. The only game I have from January is Hidden Through Time 2, which I just downloaded today. I enjoyed the first one and look forward to playing the second one with the family!
I’ve only ever known Taylor’s voice and never knew she was replaced. Makes sense why Ash’s voice felt off in the few clips I saw for later seasons.
I also urge everyone to recognize she made a single comment about PTSD. Even in the original article, that’s the only time “PTSD” is brought up. She certainly wasn’t trying to pull for sympathy or make a point about mental health. As an audience, we don’t know if she was using the disorder as a figure of speech or was just making a passing reference to an actual diagnosis. Even if you have your diagnostic manual out at home, you’ve got nothing to work with to determine whether she has a diagnosis or not.
She made a comment about how tough the ending was for her. Diagnosis or not, pain is pain, and it can do us a ton of good to recognize this for ourselves and for others.
I’m more likely to look up an ending if a game has multiple endings. I generally prefer games to have one ending, maybe an extra Easter egg if you collected every doohickey in the game. I loathe when the ending is determined by a set of arbitrary rules unknown to the player (Disgaea 1) or locked behind a morality system (Bioshock). I may as well read the extra endings because I don’t want to jump through random hoops. Undertale is the exception to this rule and showed how to do multiple endings well.
Got it. You and I agree on the importance of diversity, and I can recognize Activision Blizzard's many issues, including the "Diversity Tool" you mentioned. It seems we disagree on how we confront it in this comment section.
At the end of the day, we don't know if Activision Blizzard promoted Faries for diversity reasons. To suggest she was hired for these reasons - I believe - perpetuates rhetoric that claims marginalized people are only promoted due to their marginalized status and not their skills and accomplishments. I know this was not your intention, but several other commenters (here and elsewhere) claim that marginalized people are only ever promoted or given important jobs because of some DEI agenda, insinuating a man/white person deserved the position instead. I recognize I may be preaching to the choir. By all means, let's criticize unscrupulous companies, and maybe we can also entertain the idea that Faries truly was the most capable person to take the role of president out of the applicant pool, regardless of her gender, her race, or the company's agenda.
I don't intend to continue this discussion, but I welcome any other thoughts or opinions you would like me to consider.
Before I fully reply, I need to understand your perspective more clearly. I think you're ultimately saying we shouldn't praise Microsoft/Blizzard for promoting a woman of color because they promoted her purely to check a diversity box and to make themselves look better to the public. You're commenting on how large corporations get away with tokenism under the guise of being progressive. Did I get that correct?
Holy geez, what is wrong with some of you? Can a person be something other than white and male without someone claiming that person’s worth comes only from their diversity? Sheesh.
Kudos to you, @Kyloctopus, for acknowledging and basing your opinion on something Faries has actually done.
An even 400 makes it easier for me to figure out what percentage of their games I own. That percentage is 0.25%, considering I own only one of their games.
They’re definitely a trip! They never quite get full-on horrifying but unsettling for sure. I wouldn’t recommend the games to everyone, but if you like surreal stuff, they’re worth a look.
Never heard of this series before, but I may check it out based on this review. The visuals remind me of Milk Inside a Bag of Milk Inside a Bag… and its sequel. I got a kick out of those bizarre visual novels, and Bahnsen Knights seems to have a similar tone and runtime.
Both my partner and I thoroughly enjoyed Papers, Please. Because I liked that game for its tense gameplay and narrative, I don’t know how much I’d have fun with Lil’ Guardsman, but my partner will likely get a kick out of it. I’m glad Nintendo Life reviewed this one!
Thank you for calling attention to this game. I only read the first three paragraphs of this article because I don’t want to spoil anymore, but without the mention, I wouldn’t have this game on my radar.
Ubisoft may have a point, as much as I dislike recognizing it. Most of us on this site would prefer to own our games, but I don’t know if that’s the case for the people or children who play more casually. Like Tremblay said, we are already used to streaming movies, music, and video games. I just hope we always have the option to buy or subscribe. I like options.
This is terrible to hear. What’s next? Are they going to say my pogs collection is useless? Are my Beanie Babies worth nothing? Thank god I still have my AMC stock.
Out of all the commenters from the previous article, @aaronsullivan, you had several fair points. Having endured the Wii U era, I understand how the console’s failure could make people skeptical of the Switch. My “vitriol” comment was more targeted toward those commenters who confidently foretold doom for the hybrid console.
I’m a degenerate Nintendo fan, so I have a somewhat unwavering trust in the company. That said, it’s also helped for me to recognize that Nintendo is a mad scientist: brilliant but often out of touch with what we consider logical. I love how the company is a trailblazer in video gaming, even if it forgets its backpack or how to start a fire from time to time.
It’s fun to read the commenters’ reactions on Nintendo Life for the showcase. So much vitriol. I know I was incredibly stoked for the Switch, so I thought most people had my reaction.
It’s also fun to see how many of the people who had commented on the previous article are still around today. I was still using my old username back then!
So far, this year has been full of promising news. It’s a bummer that none of the news has been confirmed by Nintendo. I’d love to see all the rumors and vague info come true, but I’m kind of skeptical of my friend’s uncle who works at Nintendo.
Comments 647
Re: Super Monkey Ball Banana Rumble Will Feature... Chaos Emeralds?
I'm intrigued by co-op. If co-op means everyone gets to try the stage but only one has to beat it, I'm all for it. Multiplayer in the main mode has always been a bit funky because beginner players can get stuck on one stage while seasoned players outpace them.
I was also turned off by the physics in Banana Mania, so here's to hoping Sega has fixed that issue in this game.
Re: This Monster-Collecting Deckbuilder Decides Battles On The Roll Of A Dice
I enjoyed Dicey Dungeons quite a bit, so I’m up for more dice-based gameplay. Controlling the enemy team’s moves seems interesting as a gimmick, but I’m interested in how long battles will take. Part of what I enjoy about deck-builders like Slay the Spire and Balatro is how second-nature the mechanics become, allowing you to flow between battles quickly.
Re: Balatro Is Getting Its First Major Update
I’m intrigued to see how these changes affect the game. I binged Balatro for 30 or so hours the first two weeks I had it, and since then, I’ve been burnt out on it. The first few antes seem more dependent on luck which decreased the overall game’s addictiveness. Given that most of these buffs seem to impact those early antes the most, I’m hoping I can get back into the game!
Re: Review: Botany Manor (Switch) - Cosy Yet Challenging, This Puzzler Is Quite Beautiful
@-wc-
And thank you for your recommendations! I haven’t tried Joe and Mac 2, but it’s on the SNES app, right? I’ll give it a look!
Re: Review: Botany Manor (Switch) - Cosy Yet Challenging, This Puzzler Is Quite Beautiful
@KateGray
That still sounds satisfying to me. Thank you!
@-wc-
Good to know! I’ll have to put the remaster on my wishlist now. Colony 6 from Xenoblade Chronicles is perhaps my favorite development area in a game.
Re: Review: Botany Manor (Switch) - Cosy Yet Challenging, This Puzzler Is Quite Beautiful
This may be a weird question: does the manor become noticeably prettier as you progress? I enjoy games where the community/area develops as you play.
I may suggest this one to my partner. She has liked similar games in the past, and this game may tide her over until Stardew’s 1.6 update.
Re: 'What They Don't Sea' Looks Like The Perfect Primer For 'Endless Ocean'
That summer camp sounds pretty darn cool, and I love the idea of helping adolescents publish their work. The actual game seems simplistic to me, but I hope others get a kick out of it.
Re: Review: Open Roads (Switch) - A Short, Evocative Trip Worth Taking
@Nontendo_4DS
Good to know! I've only finished the first part (plus the intermission, whatever that art show thing was). I'm intrigued thus far, but the game certainly seems to enjoy being abstruse for the sake of being abstruse.
Glad to see another fan of Gorogoa! One of the best games on the Switch!
Re: Review: Open Roads (Switch) - A Short, Evocative Trip Worth Taking
@Kochambra
I couldn’t have said it any better. Gone Home may have set the standard for walking simulators, but I don’t think another game has captured that nuanced storytelling since. Even if it is developed by many of the same people, Open Roads seems less intricate. @ORolta, would you be able to speak on this?
@OorWullie
Despite all the praise I have for the game, I wouldn’t give Gone Home a 9/10 either. However, I’m interested: did you catch the “wall marks in the cellar” narrative that Kochambra mentioned? I ultimately had to look up what it meant because I struggled to understand it in-game. I don’t really want to give up spoilers despite Gone Home being an old game, but if you did find out that part, what did you think of it?
Re: Review: Open Roads (Switch) - A Short, Evocative Trip Worth Taking
Even after this review, it’s hard to know if I’d enjoy Open Roads or any other “narrative adventure.” I’m currently working through the Annapurna Interactive Deluxe Limited Edition Collection (Kentucky Route Zero now), and it’s been a mixed bag. I absolutely love What Remains of Edith Finch, Gorogoa, and If Found…, but I thought the Artful Escape, Hindsight, and I Am Dead were poor.
For me, Gone Home was a well-crafted art exhibit of a family at one moment in time, but it’s the sort of game you can only do once (and not even once for some people). Looking around and talking just doesn’t feel sufficient in terms of gameplay anymore, especially because these narratives rarely feel as strong as what we would see from a movie or novel/short story. To justify the narrative’s medium as a video game, the gameplay has to do something interesting. What Remains of Edith Finch may have been a walking simulator, but your actions made you almost complicit in what befell the family. If Found… was basically a visual novel, yet the act of erasing hit home the themes of the narrative. Open Roads sounds like a visual novel (which has its merits as a genre) with unnecessary extra steps, including cumbersome character movement.
If any of that made sense, fantastic. I may still play Open Roads but only because I think it’s interesting to experience a publisher’s full catalog.
Re: Mini Review: Otxo (Switch) - Think 'Roguelike Hotline Miami With Bullet Time, But Not As Good'
I love Hotline Miami, but even Hotline Miami’s developers struggled to recapture the magic of Hotline Miami in Hotline Miami 2. Hotline Miami as a roguelike still sounds pretty cool even if it gets repetitive, so I’ll go into it knowing this Hotline Miami clone is not as good as Hotline Miami. Thank you for reviewing this!
And once more, with passion: Hotline Miami.
Re: Talking Point: Why Isn't Nintendo Revealing Its Partner Devs Before Launch?
I’m still trying to figure out if Jim Norman intends to develop this Nintendo Western fan-fiction or plans to outsource it to Intelligent Systems.
Re: My Time At Sandrock Lands Enhanced Visuals And New Content In Latest Update
@Astral-Grain
Nintendo Life has updated reviews before? I didn't think they ever did that; the only one I can recall was a "Talking Point" about GTA: the Trilogy. Other than Sandrock, do you know of any others off the top of your head? I'm interested in seeing how the reviews changed.
Re: My Time At Sandrock Lands Enhanced Visuals And New Content In Latest Update
I’m the type of gamer who typically plays a game once and then moves on. It’s great that some developers/publishers continue to improve their game after release, but it’s a mindset that doesn’t work with my play style. I want to be able to sit down with a game knowing I’m playing the best version of it with its full content. I’m glad people will get to enjoy My Time at Sandrock more, but I personally can’t get behind how the developer/publisher have handled the game.
Re: Random: It's Done! Every Super Mario Maker Level Has Been Cleared Before Wii U's Online Shutdown
@Overzeal
If you’re a party pooper, I guess you can call it that. The original goal was to complete every legitimate upload, which they did. Their intention was never to complete every illegitimate level.
Re: Upcoming Shooter 'Otxo' Channels 'Hotline Miami' In All The Right Ways
I love Hotline Miami and adore any game that reminds me of Hotline Miami. If Oxto is like Hotline Miami, I’ll definitely get it, but there weren’t quite enough references to Hotine Miami in this article or in other reviews to make me think Oxto is enough like Hotline Miami to make me enjoy it like Hotline Miami.
Hotline Miami.
Re: Random: Nintendo Has Supposedly Changed The Day Of Switch Game Releases
During the days of the Virtual Console and WiiWare, new games came out on Thursday or some day in the week for the US. When Nintendo suddenly changed the release date to Friday, I remember being devastated, as if the change had ruined my life’s schedule. I think I liked the release day being on a day other than Friday because I had something to look forward to after a typical school day.
I’m old now and more mature, so this new change only slightly destroys my life.
Re: Crypt Of The NecroDancer Returns From The Dead Next Week With "Huge New DLC"
Although I loved Crypt of the Necrodancer, it was extremely difficult for me, so I bopped out after I beat a run. I don’t think I’ll revisit it for the DLC, but it’s cool to see the developers continue to support the game!
Re: Reaction: Nintendo's Switch Emulator Fallout Is Shocking Only Because It Took This Long
So you’re telling me people can steal games by just using the internet? And here I’ve been robbing stores for all the games I want to play but don’t want to pay for.
What’s next? You’re going to say I can download a car?
Re: Review: Balatro (Switch) - Devilishly Compelling Cardplay, And A Clear GOTY Contender
It’s always exciting when a stellar game like this seemingly comes out of nowhere. My partner is enjoying it, and I’ll probably try it out once I’m finished with the deckbuilder I’m playing (Thronebreaker).
Re: Feature: "It Would Be Really Cool To Do A Retrospective On Iwata" - Atari's CEO On Acquisitions & Dream Collaborations
I always look forward to a Nintendo Life interview, and this one was a treat. I haven’t picked up any Atari games yet, but this article has me itching to finally grab Atari 50.
Re: Talking Point: What Would Make You Happy To Give Up Physical Games And Go 100% Digital?
I'll have to remember those final two lines by Jim and Gavin. We'll know we're truly at the end of times when Funko-Pops go digital-only.
I will always encourage a physical option, but I'm fine embracing digital-only if I can buy the games I want instead of streaming them. For the Switch, I have a whopping two games on cartridge: The Legend of Zelda: Breath of the Wild (which I got by accident on launch day because Best Buy put it into my bag without charging me or me asking for it) and the Annapurna Interactive Deluxe Limited Edition Collection.
Re: Rumour: New Report From Nikkei Corroborates 'Switch 2' Delay Into 2025
I heard the Switch successor is actually going to be the third rendition of the Wii. It’s going to be called, “Wii’re Back”.
Re: Most Addictive Nintendo Switch Games
Seems like a hodgepodge of games, and I reckon most long/replayable games could go on this list. I’d be interested in which staff writers picked which games.
Arena of Valor was my most “addictive” game, so much so I had to take a break from it because I was wasting sleep to play it. “So Addictive You Develop Unhealthy Habits” probably isn’t the cheeriest list, but it would be a unique one.
Re: Review: Mario vs. Donkey Kong (Switch) - An Easygoing, Kid-Friendly Remake That's Just Fine
I knew this game would be too easy for me because I am an adult, without question. I do taxes, make my own dinner, talk about the weather, and do all the other tough adult things. Since this game is not for me, I’m off to buy stocks and drink coffee without sweetener.
But yeah, I don’t think I’ll grab this one. Had it on the GBA and wasn’t wowed by it then, and the demo did little to change my mind.
Re: Review: Tomb Raider I-III Remastered (Switch) - The Best Way To Rediscover A Gaming Idol
@Frailbay30
What can reading offer us compared to these hearts I'm hording? If I can get 94 more likes, I'll be a B-list celebrity on this website.
@CammyUnofficial
I think Reynolds' ultimate point is that a quicksave/autosave feature is a quality of life improvement inherent in most games these days. My snarky point was that people are making a big deal over a minor criticism. I'm almost certain Reynolds wasn't sitting at his computer and debating whether he'd assign a score of 8 or 9 based on the save system.
Re: Review: Tomb Raider I-III Remastered (Switch) - The Best Way To Rediscover A Gaming Idol
God, the only things more frustrating than a con that says, “Having to manually save is frustrating,” are the commenters that only read the frustrating-manual-saving con and not the review that explains why manually saving is frustrating.
Re: Hands On: Splatoon 3's Spicy 'Side Order' DLC Isn't For The Faint Of Heart
I’m stoked to try this out. Just like with Splatoon 2, it feels like the DLC finally makes Splatoon 3 a proper sequel rather than a deluxe version of the previous game.
Re: More Switch 2 Rumours Surface In New "Exclusive" From Reuters
I heard the Switch Supreme will have four chips and at least one fish.
Re: Feature: Avoiding Co-op "Frictions And Frustrations" In Roguelite Restauranteur 'PlateUp!'
I’ll probably snag the game at launch because of how much my partner’s been looking forward to it. It’s funny to me that Unrailed! was such a hit for Alastair because I was relatively disappointed by its roguelike elements. I’m excited to see how the two games compare!
Great article!
Re: Review: Eastward: Octopia (Switch) - A Great Farm Sim Expansion That Edges Out The Base Game
@Folkloner
It also seems funky to me that Octopia isn’t a standalone release. My partner enjoys farming sims, but there is no way she’d enjoy the original game. Maybe the developer can separate the games in the future?
Re: Feature: Nintendo Life eShop Selects & Reader's Choice (January 2024)
My partner has been enjoying Lil’ Guardsman, although her game of the month is probably Roots of Pacha. The only game I have from January is Hidden Through Time 2, which I just downloaded today. I enjoyed the first one and look forward to playing the second one with the family!
Re: Random: Ash Ketchum's OG Voice Actor Reflects On "Devastating" Moment She Was Fired
I’ve only ever known Taylor’s voice and never knew she was replaced. Makes sense why Ash’s voice felt off in the few clips I saw for later seasons.
I also urge everyone to recognize she made a single comment about PTSD. Even in the original article, that’s the only time “PTSD” is brought up. She certainly wasn’t trying to pull for sympathy or make a point about mental health. As an audience, we don’t know if she was using the disorder as a figure of speech or was just making a passing reference to an actual diagnosis. Even if you have your diagnostic manual out at home, you’ve got nothing to work with to determine whether she has a diagnosis or not.
She made a comment about how tough the ending was for her. Diagnosis or not, pain is pain, and it can do us a ton of good to recognize this for ourselves and for others.
Re: Sonic X Shadow Generations Is Speeding Onto Switch Autumn 2024
What a feeling. I didn’t expect to ever experience it again. After almost fifteen years, I’m actively looking forward to a Sonic game.
Re: Talking Point: Is Knowing A Game's Ending Really That Bad?
I’m more likely to look up an ending if a game has multiple endings. I generally prefer games to have one ending, maybe an extra Easter egg if you collected every doohickey in the game. I loathe when the ending is determined by a set of arbitrary rules unknown to the player (Disgaea 1) or locked behind a morality system (Bioshock). I may as well read the extra endings because I don’t want to jump through random hoops. Undertale is the exception to this rule and showed how to do multiple endings well.
Re: Call Of Duty Exec Is Appointed As Blizzard's New President
@Poodlestargenerica
Got it. You and I agree on the importance of diversity, and I can recognize Activision Blizzard's many issues, including the "Diversity Tool" you mentioned. It seems we disagree on how we confront it in this comment section.
At the end of the day, we don't know if Activision Blizzard promoted Faries for diversity reasons. To suggest she was hired for these reasons - I believe - perpetuates rhetoric that claims marginalized people are only promoted due to their marginalized status and not their skills and accomplishments. I know this was not your intention, but several other commenters (here and elsewhere) claim that marginalized people are only ever promoted or given important jobs because of some DEI agenda, insinuating a man/white person deserved the position instead. I recognize I may be preaching to the choir. By all means, let's criticize unscrupulous companies, and maybe we can also entertain the idea that Faries truly was the most capable person to take the role of president out of the applicant pool, regardless of her gender, her race, or the company's agenda.
I don't intend to continue this discussion, but I welcome any other thoughts or opinions you would like me to consider.
Re: Call Of Duty Exec Is Appointed As Blizzard's New President
@Poodlestargenerica
Before I fully reply, I need to understand your perspective more clearly. I think you're ultimately saying we shouldn't praise Microsoft/Blizzard for promoting a woman of color because they promoted her purely to check a diversity box and to make themselves look better to the public. You're commenting on how large corporations get away with tokenism under the guise of being progressive. Did I get that correct?
Re: Call Of Duty Exec Is Appointed As Blizzard's New President
Holy geez, what is wrong with some of you? Can a person be something other than white and male without someone claiming that person’s worth comes only from their diversity? Sheesh.
Kudos to you, @Kyloctopus, for acknowledging and basing your opinion on something Faries has actually done.
Re: Hamster Corporation Celebrates 400 Arcade Archives Titles On Switch
An even 400 makes it easier for me to figure out what percentage of their games I own. That percentage is 0.25%, considering I own only one of their games.
Re: Talking Point: Do You Want To See Colourful Cartridges Return For 'Switch 2'?
You kids and your colors. Back in my day, everything was in black and white, and we were happy with just those.
Scented cartridges, however, are what we’re truly missing out on.
Re: 'Switch 2' Launching This Year With 8-Inch LCD Screen, According To New Analyst Rumour
I heard the Switch 2 will have three different flavors at launch: cherry, pamplemousse, and strawberry kiwi.
Re: Review: Bahnsen Knights (Switch) - Perhaps The Best Yet Of The Brilliant 'Pixel Pulps'
@Wiiiiiiiiiii
They’re definitely a trip! They never quite get full-on horrifying but unsettling for sure. I wouldn’t recommend the games to everyone, but if you like surreal stuff, they’re worth a look.
Re: Review: Bahnsen Knights (Switch) - Perhaps The Best Yet Of The Brilliant 'Pixel Pulps'
Never heard of this series before, but I may check it out based on this review. The visuals remind me of Milk Inside a Bag of Milk Inside a Bag… and its sequel. I got a kick out of those bizarre visual novels, and Bahnsen Knights seems to have a similar tone and runtime.
Re: Mini Review: Lil' Guardsman (Switch) - A Disarming Fusion Of Classic LucasArts And 'Papers, Please'
Both my partner and I thoroughly enjoyed Papers, Please. Because I liked that game for its tense gameplay and narrative, I don’t know how much I’d have fun with Lil’ Guardsman, but my partner will likely get a kick out of it. I’m glad Nintendo Life reviewed this one!
Re: Soapbox: As A 'Slay The Spire' Addict, I Can't Believe I Almost Missed This 2023 Gem
Thank you for calling attention to this game. I only read the first three paragraphs of this article because I don’t want to spoil anymore, but without the mention, I wouldn’t have this game on my radar.
Re: Players Need To Start "Feeling Comfortable" With Not Owning Games, Says Ubisoft Subs Boss
Ubisoft may have a point, as much as I dislike recognizing it. Most of us on this site would prefer to own our games, but I don’t know if that’s the case for the people or children who play more casually. Like Tremblay said, we are already used to streaming movies, music, and video games. I just hope we always have the option to buy or subscribe. I like options.
Re: Oh No, GameStop Is Closing Its NFT Marketplace
This is terrible to hear. What’s next? Are they going to say my pogs collection is useless? Are my Beanie Babies worth nothing? Thank god I still have my AMC stock.
Re: Yes, The Nintendo Switch Showcase Really Was Seven Years Ago
Out of all the commenters from the previous article, @aaronsullivan, you had several fair points. Having endured the Wii U era, I understand how the console’s failure could make people skeptical of the Switch. My “vitriol” comment was more targeted toward those commenters who confidently foretold doom for the hybrid console.
I’m a degenerate Nintendo fan, so I have a somewhat unwavering trust in the company. That said, it’s also helped for me to recognize that Nintendo is a mad scientist: brilliant but often out of touch with what we consider logical. I love how the company is a trailblazer in video gaming, even if it forgets its backpack or how to start a fire from time to time.
Re: Yes, The Nintendo Switch Showcase Really Was Seven Years Ago
It’s fun to read the commenters’ reactions on Nintendo Life for the showcase. So much vitriol. I know I was incredibly stoked for the Switch, so I thought most people had my reaction.
It’s also fun to see how many of the people who had commented on the previous article are still around today. I was still using my old username back then!
Re: Nintendo Reportedly Seeking More Studios To Work On Its IP
So far, this year has been full of promising news. It’s a bummer that none of the news has been confirmed by Nintendo. I’d love to see all the rumors and vague info come true, but I’m kind of skeptical of my friend’s uncle who works at Nintendo.