@Crono1973 "They are moving onto the Switch because a 3DS successor hasn't been confirmed yet."
Pretty sure it doesn't work like that. You can't just throw multimillion-dollar projects on the 'next best thing'.
And the fact that they hadn't considered it yet means it's going to be years and years away even if they decided it should be a thing now. Like how there's evidence that the 3DS started development in 2008. By then the Switch would be well into its lifespan.
3DS successor or not, it's not clearly not going to coexist with the Switch.
@Wanjia It is... or rather it was, in Japan. Was super popular in 2014-2015 over there, but died out. Many think it was because of oversaturation since they tried to release at least 2 games each year.
It never kicked off in the West, save maybe France from what I hear, because it's way to infused in Japanese culture for modern western kids to understand or appreciate and is understandably too childish for the average adult. (That said, I'm an adult and I enjoy the games).
I do personally hope it does do a bit better in the west if only enough to make the localization between each game shorter since the cult fans this series does have overseas is pretty devoted.
@DragotheKomodo "No signs" There's actually plenty of signs. It's confirmed the anime will continue past the YW3 portions, and toy stores have announced the a toy version Yokai Watch U (The watch used in YW3).
2014: Stable. 2015: Stable. 2016: This is super stable, it's more powerful than ordinary stable. 2017: This is even more stable, we'll call this super stable 2. 2018: And this is going... even further beyond!
Dunno. I can't get excited for anime arena battlers. Like with the Naruto game, I imagine it's going to take several titles building and introducing new mechanics before we get something interesting.
They better be using the same name because it has cross-functionality with the PC makers.
I just see little purpose for getting the console RPG Makers if they won't allow me to import resources, edit code, and have limited server times. Two of which isn't an issue for their IOS release.
Wish there was a performance mode like FEW too, but this video did skimp on a lot of the technical differences between the Switch and Wii U version of the game. -New Lighting Engine. -25% More enemies. -Double the draw distance. -Little to no spawn lag. (I remember running into enemy keeps on the Wii U version and waiting several seconds for the enemies to spawn).
Individually little stuff, but added together makes the attempt to reach 1080p 60fps a bit more impressive.
Though they REALLY need to patch undocked mode running at 1080p.
@JHDK He's just socially awkward. Outside interviews, there isn't much info on him holding conversations.
There are videos of him as a guest in Mario Odyssey Let's Plays, in those he normally spends the time commentating as Mario only answering questions when asked.
Really thinking about it Let's Go probably ironically has more of what I want from a Pokemon game than a figurative Gen 8 would provide.
-Less focus on story with a lot fewer cutscenes.
-A more open-less linear world.
-More laid back atmosphere that doesn't involve evil villain using Mcguffin Token Legendary Pokemon to destroy the world.
Meanwhile, what I fear from Pokemon 2019 based on what I've played in Sun and Moon:
-Hours and hours of cutscenes involving another pretentious, yet generic plot that can be summed up in a paragraph.
-Random encounters, but little to no dungeons anyways.
-Probably made the EXP share mandatory at this point because they are afraid kids playing the game will accidentally turn it off and complain the game is too hard. (sarcasm, hopefully)
Granted, I still would prefer a new region and random encounters. But I'm personally interested in Let's Go.
@GKO900 The past four Pokemon games have been announced less than a month before E3. In fact, Pokemon has never been revealed at E3. So it's probably not that simple.
@shani Legends mode is, by all means, the tutorial. The only way someone would think otherwise is if they haven't played Adventure mode. It piece-by-piece introduces the elements that become focuses on Adventure mode objectives.
More characters than Legend mode, nearly every weapon, every weapon upgrade, and 90% of all Heart Containers and Heart Pieces are obtained through Adventure mode.
Not to mention all the above can take over 200 hours to unlock in Adventure mode... that was before any of the DLC or these re-releases.
This is a game that truly tries to attempt to evolve the JRPG genre instead of just mashing together a bunch of mechanics from previous games and trying to cash in on nostalgia.
It's a little disappointing this is considered one of Kemco's better games.
It would be nice if Exe Create was given the extra time to make a more polished and more focused JRPG that can stand on its own without nostalgia.
The clearly have some talent, but I'm barely engaged with a game that I can safely turn on auto battle for every random encounter, my experience with Revenant Saga, in a nutshell, it feels like they never bothered to balanced the game so they low-ball the enemy stats so they at least won't frustrate the player.
Writing is a tier higher than Tokyo RPG Factory's, but ironically I prefer they didn't try to focus on the story if the best they can produce is 'above-average'. While not Exe Create, my favorite Kemco RPG is actually Grinsia because it didn't prioritize the story yet the result wasn't anything noticeably better or worse in that category.
If someone is into Kemco for the audience for classic RPGs, I would really like to show them the better games from RPG maker. A well-made RM game like Star Stealing Prince, Heartbeat, Skyborn, or Lisa really knocks anything Kemco has made out of the park in presentation, gameplay, writing, and just general passion.
If they mean 'support' as in less than one game a month, and part of that being ports, cross-platform, or sequels using a bunch of assets from their successors.
Then sure.
But people are kidding themselves if they think what we're getting now holds a candle to 2013 and 2014.
I really had to learn to except that most mobile RPGs, especially Kemcos, just aren't for me.
They seem more interested in trying to emulate how one remembers playing older JRPGs without even considering why those games are praised to begin with.
With just the simplest of strategies, I could auto even bosses on hard mode in Reverant Saga.
But hey, if this turns out to be different, I'll check it out. But I'm not hopeful.
The only reason we can believe that it's Gen 8 is that Gamefreak has never developed a Pokemon Spinoff, and we have no reason to believe they'll use their resources that are not a part of a formula guaranteed to sell eight digits of units.
Not because a magazine told us so. At best, they just used that same logic.
@DK-Fan Adding to the topic. It's to my understanding that China's 'Hardcore' gaming market is mostly PC MMOs, something Sony, Microsoft, or Nintendo invests a lot into if at all.
My guess is Nintendo want to create brand recognition via these ports. If they started by asking for a console, that would be fairly alien to the market. But if they create fans through these ports they might be more likely to buy a console for their sequels.
So someone who played Twilight Princess or Mario Galaxy on the Nvidia might get interested in Breath of the Wild or Odyssey.
Game arguably looks worse, really destroys the purpose of a remake if it's only for a console with slightly less power. Not very much here if I already played the game.
Yes, it's portable, I get it. But c'mon, the game is only two or three hours long.
My logic: 1. Who makes a CGI trailer for a port? 2. Nintendo up to this point has been very straightforward about their port announcements. 3. They can always reuse Smash 4's engine to speed up development.
It's unfortunate, but I still recommend any Mario fan to play this game.
@wiggleronacid It is pretty nasty. A Hat in Time isn't coming to Switch because of lack of Unreal Engine 3 support.
I hope the demand will allow GFB to persue Switch support for their future titles, but it's their decision if rebuilding the game is a good finicial choice or not. They are not a corperation like Nintendo who can outsource ports to other developers.
Comments 1,133
Re: Nintendo Is Considering A Successor To The 3DS According To Its New President
@Crono1973 "They are moving onto the Switch because a 3DS successor hasn't been confirmed yet."
Pretty sure it doesn't work like that. You can't just throw multimillion-dollar projects on the 'next best thing'.
And the fact that they hadn't considered it yet means it's going to be years and years away even if they decided it should be a thing now. Like how there's evidence that the 3DS started development in 2008. By then the Switch would be well into its lifespan.
3DS successor or not, it's not clearly not going to coexist with the Switch.
Re: Nintendo Is Considering A Successor To The 3DS According To Its New President
@Crono1973 You mean like how Pokemon, Yokai Watch, Layton, and Fire Emblem are moving onto the Switch?
It's become more clear that it is the successor.
Re: Review: Crash Bandicoot N. Sane Trilogy (Switch)
Crash is alright, but it clearly aged.
At the very least, this title isn't as humiliating to the franchise compared to the games from the late 2000s.
Re: Yo-Kai Watch Blasters Officially Revealed For Western Release, Arrives This September
About time.
At this rate, YW4 is coming in 2022.
Re: Video: Yo-Kai Watch 4 Teaser Trailer Reconfirms 2018 Release Date For Japan
@Wanjia It is... or rather it was, in Japan.
Was super popular in 2014-2015 over there, but died out. Many think it was because of oversaturation since they tried to release at least 2 games each year.
It never kicked off in the West, save maybe France from what I hear, because it's way to infused in Japanese culture for modern western kids to understand or appreciate and is understandably too childish for the average adult. (That said, I'm an adult and I enjoy the games).
I do personally hope it does do a bit better in the west if only enough to make the localization between each game shorter since the cult fans this series does have overseas is pretty devoted.
Re: Video: Yo-Kai Watch 4 Teaser Trailer Reconfirms 2018 Release Date For Japan
@DragotheKomodo "No signs"
There's actually plenty of signs. It's confirmed the anime will continue past the YW3 portions, and toy stores have announced the a toy version Yokai Watch U (The watch used in YW3).
Re: Inazuma Eleven Ares Will Reach Western Shores In 2019
@Mew Well... Yokai Watch 4 has a teaser today.
https://youtu.be/Ib4eFkhk5kQ?t=6
Still no gameplay though.
Re: 3DS OS Version 11.7.0-40 Is Now Available For Download
2014: Stable.
2015: Stable.
2016: This is super stable, it's more powerful than ordinary stable.
2017: This is even more stable, we'll call this super stable 2.
2018: And this is going... even further beyond!
Sorry, it's late.
Re: Switch eShop Listing Suggests Yoshi For Nintendo Switch Has Been Delayed To 2019
@BAN I agree. I love Wooly World, but to be honest this didn't click with me. If the extra months pay of, then it's worth it to me.
Plus, it sets up 2019 well if it's early in the year like Fire Emblem.
Re: Switch eShop Listing Suggests Yoshi For Nintendo Switch Has Been Delayed To 2019
It's Wooly World delays all over again.
Re: My Hero One's Justice Brings Its Quirky Battles To Switch This October
Dunno. I can't get excited for anime arena battlers.
Like with the Naruto game, I imagine it's going to take several titles building and introducing new mechanics before we get something interesting.
Re: Video: Watch A Replay Of SNK’s Neo Geo Mini Presentation Right Here
I'd be down depending on the price.
Re: Amazon Mexico Listing Reveals RPG Maker MV For Switch
@Kimyonaakuma Short answer: No
Re: Amazon Mexico Listing Reveals RPG Maker MV For Switch
They better be using the same name because it has cross-functionality with the PC makers.
I just see little purpose for getting the console RPG Makers if they won't allow me to import resources, edit code, and have limited server times. Two of which isn't an issue for their IOS release.
Re: Digital Foundry Takes Issue With Hyrule Warriors' Portable Performance On Switch
Wish there was a performance mode like FEW too, but this video did skimp on a lot of the technical differences between the Switch and Wii U version of the game.
-New Lighting Engine.
-25% More enemies.
-Double the draw distance.
-Little to no spawn lag. (I remember running into enemy keeps on the Wii U version and waiting several seconds for the enemies to spawn).
Individually little stuff, but added together makes the attempt to reach 1080p 60fps a bit more impressive.
Though they REALLY need to patch undocked mode running at 1080p.
Re: Rumour: Charles Martinet Will Be Voicing Mario In The Wreck-It Ralph 2 Movie
@JHDK He's just socially awkward. Outside interviews, there isn't much info on him holding conversations.
There are videos of him as a guest in Mario Odyssey Let's Plays, in those he normally spends the time commentating as Mario only answering questions when asked.
Re: Talking Point: What Do You Make Of The Three Big Pokémon Games Coming To Nintendo Switch?
Really thinking about it Let's Go probably ironically has more of what I want from a Pokemon game than a figurative Gen 8 would provide.
-Less focus on story with a lot fewer cutscenes.
-A more open-less linear world.
-More laid back atmosphere that doesn't involve evil villain using Mcguffin Token Legendary Pokemon to destroy the world.
Meanwhile, what I fear from Pokemon 2019 based on what I've played in Sun and Moon:
-Hours and hours of cutscenes involving another pretentious, yet generic plot that can be summed up in a paragraph.
-Random encounters, but little to no dungeons anyways.
-Probably made the EXP share mandatory at this point because they are afraid kids playing the game will accidentally turn it off and complain the game is too hard. (sarcasm, hopefully)
Granted, I still would prefer a new region and random encounters. But I'm personally interested in Let's Go.
Re: Nintendo Announces Pokémon Let’s Go Pikachu! and Let’s Go Eevee! For Nintendo Switch
@GKO900
The past four Pokemon games have been announced less than a month before E3.
In fact, Pokemon has never been revealed at E3.
So it's probably not that simple.
Re: Datamine Reveals 26 Potential Characters For Mario Tennis Aces
Why does Spike keep appearing in this spinoffs?
Re: Review: Hyrule Warriors: Definitive Edition (Switch)
@shani Legends mode is, by all means, the tutorial. The only way someone would think otherwise is if they haven't played Adventure mode. It piece-by-piece introduces the elements that become focuses on Adventure mode objectives.
More characters than Legend mode, nearly every weapon, every weapon upgrade, and 90% of all Heart Containers and Heart Pieces are obtained through Adventure mode.
Not to mention all the above can take over 200 hours to unlock in Adventure mode... that was before any of the DLC or these re-releases.
That does not sound like 'Bonus Content'.
Re: Review: Hyrule Warriors: Definitive Edition (Switch)
@EmmatheBest They would have talked about the changes from the 3DS version if there was actually a change significant to report.
I haven't played the 3DS version, but from my understanding is that the biggest difference is the like of Bomb Flowers and Cuccos.
Re: Super Neptunia RPG Brings Side-Scrolling Dungeons And Turn-Based Battles To Switch
I'm only interested because of the change in the battle system towards something more traditional.
Neptunia's normal battle system... isn't very good.
Re: Review: Hyrule Warriors: Definitive Edition (Switch)
I skipped the 3DS version, so I don't mind paying for this one again.
Just hope this is the last update for a while unless the next one is a proper sequel.
Re: Review: Battle Chasers: Nightwar (Switch)
This is a game that truly tries to attempt to evolve the JRPG genre instead of just mashing together a bunch of mechanics from previous games and trying to cash in on nostalgia.
Re: Inti Creates Announces New Bloodstained And Gunvolt Titles For Switch At BitSummit
When the stretch goal game is looking a bit more appealing than the actual crowd-funded game...
Re: Review: Asdivine Hearts (Switch eShop)
It's a little disappointing this is considered one of Kemco's better games.
It would be nice if Exe Create was given the extra time to make a more polished and more focused JRPG that can stand on its own without nostalgia.
The clearly have some talent, but I'm barely engaged with a game that I can safely turn on auto battle for every random encounter, my experience with Revenant Saga, in a nutshell, it feels like they never bothered to balanced the game so they low-ball the enemy stats so they at least won't frustrate the player.
Writing is a tier higher than Tokyo RPG Factory's, but ironically I prefer they didn't try to focus on the story if the best they can produce is 'above-average'. While not Exe Create, my favorite Kemco RPG is actually Grinsia because it didn't prioritize the story yet the result wasn't anything noticeably better or worse in that category.
If someone is into Kemco for the audience for classic RPGs, I would really like to show them the better games from RPG maker. A well-made RM game like Star Stealing Prince, Heartbeat, Skyborn, or Lisa really knocks anything Kemco has made out of the park in presentation, gameplay, writing, and just general passion.
Re: The Virtual Console Isn't Coming To Switch, Nintendo Confirms
It's fine.
I have a homebrew Wii.
They apparently don't want my money, so I'll make an alternative.
Re: Kimishima Says Nintendo Has Plans For The 3DS In 2019 And Beyond
If they mean 'support' as in less than one game a month, and part of that being ports, cross-platform, or sequels using a bunch of assets from their successors.
Then sure.
But people are kidding themselves if they think what we're getting now holds a candle to 2013 and 2014.
Re: JRPG Another Eden: The Cat That Travels Through Space And Time Is Coming To Switch
I really had to learn to except that most mobile RPGs, especially Kemcos, just aren't for me.
They seem more interested in trying to emulate how one remembers playing older JRPGs without even considering why those games are praised to begin with.
With just the simplest of strategies, I could auto even bosses on hard mode in Reverant Saga.
But hey, if this turns out to be different, I'll check it out. But I'm not hopeful.
Re: Guide: Pokémon Switch: Rumours, Release Date News And Everything Else We Know So Far
The only reason we can believe that it's Gen 8 is that Gamefreak has never developed a Pokemon Spinoff, and we have no reason to believe they'll use their resources that are not a part of a formula guaranteed to sell eight digits of units.
Not because a magazine told us so. At best, they just used that same logic.
Re: Rumour: New Wario Land Trademark Suggests New Instalment Might Be In The Works
Wario Land 6, on the Switch.
Please.
Re: Here's How The Nvidia Shield Port Of Mario Galaxy Handles The Lack Of Motion Controls
@DK-Fan Adding to the topic.
It's to my understanding that China's 'Hardcore' gaming market is mostly PC MMOs, something Sony, Microsoft, or Nintendo invests a lot into if at all.
My guess is Nintendo want to create brand recognition via these ports. If they started by asking for a console, that would be fairly alien to the market. But if they create fans through these ports they might be more likely to buy a console for their sequels.
So someone who played Twilight Princess or Mario Galaxy on the Nvidia might get interested in Breath of the Wild or Odyssey.
I do hope this works too.
Re: Donkey Kong Country: Tropical Freeze's Switch File Is Almost Half The Size Of The Wii U Version
Hope we don't have another Rayman Legends on our hands.
But I do trust Nintendo with their own hardware. They were able to get the original game to look great at 60fps on the Wii U, after all.
Re: Weirdness: Siri Thinks Masahiro Sakurai Is Called 'Mashed Potato Samurai'
I believe said image comes up in the google search because someone jokingly posted it on his twitter.
Or he posted it because he found it on google searching his name. I don't know what came first.
Re: Shantae And The Pirate’s Curse Comes To The Switch Next Week
Hands down, best in the series.
For those who don't care for the transformations from the previous two games, I would still recommend you give this a try.
Re: Masahiro Sakurai Confirms He's Working On Super Smash Bros. Switch
@SLIGEACH_EIRE The footage you showed has more counter-evidence.
Copyright 2018. If it was a port it would have to say 2014-2018.
Really though do you actually think Nintendo would make a CGI trailer, with no music from Smash 4 and with a new logo.
With Sakurai going out of his way on Twitter to say "We’re barely at the stage where we’ve only announced the title."
For a port?
Re: White House Meeting With Industry Execs Focuses On Violence In Video Games
Pretty sure this isn't what gamers wanted with the return of 90s nostalgia.
Re: GameCube Classic Luigi's Mansion Rises From The Grave On 3DS This Year
Game arguably looks worse, really destroys the purpose of a remake if it's only for a console with slightly less power. Not very much here if I already played the game.
Yes, it's portable, I get it. But c'mon, the game is only two or three hours long.
Re: Super Smash Bros. For Switch Is Coming This Year, And It's Got Inklings
My logic:
1. Who makes a CGI trailer for a port?
2. Nintendo up to this point has been very straightforward about their port announcements.
3. They can always reuse Smash 4's engine to speed up development.
It's probably a new game. IMO
Re: Nintendo Is Here To Remind You Mario Is Still A Plumber (In Case You Forgot)
He was never not a plumber, he was stated to no longer be a plumber.
Some fans took that heavily out of context like it was a retcon.
Re: The Internet Is Pouring Some Serious Salt On That PC Port Of Chrono Trigger
@BRAINFOX Skipped a step, the DS version is a port of the PS1 version.
So PC -> Mobile -> DS -> PS1 -> SNES.
This is Sonic Adventure 1 levels of portception.
Re: Netflix Gets An Update, But Not On The Console You Were Perhaps Expecting
Still waiting for Netflix on my Gamecube.
Re: A Hat In Time Developer Confirms The Time Travel Platformer Won't Leap Onto Switch
It's unfortunate, but I still recommend any Mario fan to play this game.
@wiggleronacid
It is pretty nasty. A Hat in Time isn't coming to Switch because of lack of Unreal Engine 3 support.
I hope the demand will allow GFB to persue Switch support for their future titles, but it's their decision if rebuilding the game is a good finicial choice or not. They are not a corperation like Nintendo who can outsource ports to other developers.
Re: Review: The Longest Five Minutes (Switch)
Art and writing style reminds me of Half-Minute Hero.
Kinda pricey, but I'll definitely try it out eventually.
Re: Review: Radiant Historia: Perfect Chronology (3DS)
I swear the biggest turnoff for me here is that a lot of things that were originally on the bottom screen are now on the top.
It just doesn't feel right.
Re: Cartoons Get A Horror Makeover As Bendy And The Ink Machine Comes To Switch In 2018
@HauntedNostril Bendy is based on 1920 animations.
Ten years may not mean a lot, but is for a growing medium trying to find a place in a rapidly changing market.
Re: Video: Square Enix Discusses The Response To Project Octopath Traveler
Really glad they are adjusting the game based on popular feedback.
Really excited for this game. I never played a JRPG that takes itself so seriously... and actually work. At least not this well.
Re: Review: Tennis (Switch eShop)
@EternalDragonX
https://www.nintendolife.com/reviews/wiiu/mario_tennis_ultra_smash
Re: Review: Tennis (Switch eShop)
So who's looking forward to Mario Tennis Aces?
Re: Review: Celeste (Switch eShop)
Played it for a few hours, and I can confirm this is legit.
Had a few frustrations, so maybe more of a 9/10 from me, but it does have the quality and enough content to justify the $20 and then some.