Mario's spin-off titles have been integral to Nintendo systems for multiple generations, typically designed to bring families and friends together for light-hearted fun. The tennis spin-off has often found a fascinating middle-ground between depth and accessibility, though the home console entries have often been focused on simple court-based fun. A blend of chaos, reflexes and strategy, the Mario Tennis series has continually evolved from its main Nintendo 64 debut; Mario Tennis: Ultra Smash, sadly, is a mis-hit.
A key question posed about this title, unsurprisingly, is how well it plays. This is a series that, for some at least, revolves around local multiplayer fun - in particular - and on that criteria Ultra Smash is a solid entry. Character movement and stroke making feels fantastic, responding with as much precision as any player could hope. Three face buttons serve up shot variations of topspin, slice and flat, with charge shots, lobs and drop shots also included. Throw in the colour-coded Chance Shots so prominent in Mario Tennis Open on 3DS - for more powerful shot variations - and Camelot has excellent mechanics in its hands.
Emphasized in this new entry are jump shots, with the titled Ultra Smash being the most extreme of these. Overall this brings a quick intensity to rallies rather than the long drawn out battles from the 64-bit era. That's not to say there aren't some brilliant and tense rallies, and the inclusion of powerful smashes and chance shots brings extra strategy to the mayhem. A chance area may be for a lob, but against human opposition you may psyche out your opponent by playing something completely different. Against AI, meanwhile, cranking up the difficulty - especially to the unlockable Pro and Ace settings - delivers truly intense ad-hoc action.
It's Mario Tennis, ultimately, little more but certainly no less. For series veterans there'll be instant familiarity, while for those coming to the series fresh there's a mix of accessibility and optional depth to be enjoyed. The cast is relatively modest but has newcomers to enjoy - with Rosalina being particularly useful when utilised well - and the court types also have highlights; the high bounce of Mushroom Court, slippery Ice Court and the tricky Bounce-out Court are among our favourites.
What makes the solid mechanics work particularly well is the technical performance that Camelot's achieved. The visuals are chunky but colourful, simple but pleasing on the eye - what really matters, though, is that performance rocks along at 60 frames-per-second whether playing singles or doubles. It's a smoothness of movement rarely seen outside of Nintendo's first-party efforts on Wii U, and though the lack of variety in stadiums and settings is a problem - a theme of lacking content that we'll return to - what is here works wonderfully.
It's important to emphasize then, prior to the negativity and criticisms to follow, that Ultra Smash does deliver slick, solid and accomplished HD Mario Tennis at a terrific framerate. It allows you to play 'Simple' tennis like the original N64 title, 'Standard' which adds jump shots and Chance Shots or 'Mega' matches that represent the only new innovation to be found. For those that want a basic Mario Tennis experience in the current-gen, this gives that option.
Of course, our duty in reviewing the title is to look at the bigger picture, and so that picture gets muddier and uglier. In simple terms this is the weakest offering - in terms of actual content - that we can recall from a Nintendo first-party release; the phoned-in nature of the feature-set is simply unacceptable.
For solo players there's little offline fun to be had. Single matches can be played in Standard, Classic or Mega Battle, with the latter being heavily promoted. In these matches Mega Mushrooms are gradually tossed to either side of the net, and when grabbed transform the player into a huge presence on the court. In mega form defensive abilities and reach are fairly absolute, while all shots are powered up. On the one hand it's silly fun, and there's strategy in perhaps ignoring a mushroom on your side to wait for an opponent's effect to expire, for example, before trying to make hay with the size advantage. When in huge form it's pretty effective to simply charge the net and blast opponents away.
It's a gimmick rather than a game-selling concept, and is an indication of the poverty of ideas here that it's had such focus in Nintendo's marketing efforts. Outside of one-off matches offline solo play only has one minigame, a betrayal of the variety found in previous entries - Mega Ball Rally is a simple back and forth in which the tennis ball shrinks as the number of shots increases. It's fine as a five minute distraction, but that's it. The absence even of box-based special items is another damning indication of how little effort went beyond the core mechanics.
There are no cups, no Mii characters, no customisable gear - you earn masses of coins in-game that can be used to buy unlockable extras that are presented as achievements. You can buy Star versions of characters if you don't feel like earning them, and it's here you buy or unlock courses, difficulty settings and a crude 'amiibo training' option - more to come on that. You earn coins so easily that, thankfully, you don't have to subject yourself to repeated plays of Knockout Challenge.
We think this is supposed to be the 'main' single player mode - you play a sequence of tie-break matches, 15 wins with a character gets their star version (essentially just a quicker, better version for those unaware) and 30 matches gets a credits sequence. The only bonus of this round is that it allows you to 'train' an amiibo; you'll need a figure without any save data as this uses the read-write capability just like Super Smash Bros. - figures such as the 30th Anniversary Mario or Yarn Yoshi do the trick, too. When you scan in an amiibo they join you as a doubles partner (even though there's only one opponent) and then every five matches one of ten skill slots is randomly filled. It's worth slogging through 50 knockout matches to get a fully beefed up amiibo if you fancy some online doubles, though the figures can't be used in any other offline modes.
The amiibo implementation is welcome, but as a solo mode Knockout Challenge is almost unbelievably limited and shallow. Between one-off matches, Mega Ball Rally and this amiibo training option the offline solo options are pathetic in their lack of spark. It's a bizarre mix of fun, polished gameplay and a shoddy feature-set.
Pressure falls on multiplayer to make this game worthwhile, then, and it does deliver simply by virtue of being an enjoyable experience. The GamePad, Wii U Pro Controller, sideways Wii Remote or Wii Classic Controller / Pro are all supported; the sideways Remote isn't an ideal option compared to the others, and the absence of Nunchuk or motion control support is a further indication of the minimal effort made here. Ultimately, though, up to four players can duke it out in any way they please across the play types, and those that want to can use the GamePad screen to see the reverse court angle or duplicate the TV, while in solo mode a 'Dynamic' view can be placed on the TV with a standard angle on the controller.
Some of the best fun we've had in this game has been in local multiplayer - it's a winning formula if all you want to do is play some matches and mess around on different court types. There'll be elbows in the ribs, laughter and mayhem when playing in the right company, and those with memories of multiplayer fun in this one's predecessors will absolutely get a kick out of it.
Of course, this is the first home console Mario Tennis title with online play, which will likely also be the main source of entertainment for those that can't always get a local match going. The online has singles and doubles support, with the latter allowing you to play co-op with a friend locally or with your trained up amiibo. Doubles matches are often high in tempo and pretty dramatic when two teams are evenly matched, and certainly makes the effort to level up your amiibo worthwhile. The only sad thing is that we've found doubles matches harder to come by than singles equivalents, especially when the 'Standard' mode - minus Mega Mushrooms - is chosen in the pre-search filters.
Singles matches are easier to come by, with unranked matches having the Mega item optional and including some of the quirkier courts on the random rotation - you can't choose - and only unstarred characters are allowed. Once you opt for ranked matches it's basic matches and courts only, though starred characters are allowed. However you play you'll earn plenty of coins pretty quickly, and in our experience over the launch weekend - when using extremely fast broadband - the majority of matches are lag free. You do get a connection speed preview before kicking off a match, too, so if an opponent has an awful connection you find out before jumping in.
Online performance is solid, then, and we've enjoyed plenty of matches, albeit often in single player to get the quickest match-ups. It's perhaps a little too easy to unleash furious returns even off 'Nice' and impeccably executed serves, and net play can be overly dominant at times. Nevertheless it can be fun after a poor start, in which an opponent dominates, to switch up tactics and find a way to turn a match around. It's the same fun play as in local multiplayer, just a little less personal and with occasional lag.
Annoyingly, though, this is a blast from the past - and not in a good way - in terms of the online feature set; it rather resembles the limitations of Nintendo's earliest online efforts. There's no option to setup matches with those on your Friend List - no, we're not making this up - and you can't even jump into a rematch with the same opponent. We've had some fantastic matches and wanted nothing more than to go another round, but the only option is to 'Find Next Opponent', which is randomised. On some occasions we've had rematches pop up courtesy of modest numbers playing, but nevertheless it's an extraordinarily barebones infrastructure.
That sums up Mario Tennis: Ultra Smash. A good game undermined by a lazily constructed feature-set; whether it's the masses of earned coins that become an irrelevance after you've unlocked the extras, the shocking lack of solo content or the highly limited online setup. Camelot produced a slick, fun tennis game that's fun in the right circumstances, but then forgot to add enough content. We can only assume it's a rush job.
Conclusion
Mario Tennis: Ultra Smash is an odd game to score or recommend. The basic gameplay is strong, has slick performance and handsome if basic visuals; as a multiplayer game it can be enormously enjoyable, too. With options to ignore newfound gimmicks in simple matches included, fans of the franchise that want a HD / 60fps entry to play with friends - or some random opponents online - can find entertainment.
Those are positives, but we cannot emphasize enough how phoned-in and thin the content offering is, nor how throwaway Mega Battle is as a tentpole feature. Frankly this shouldn't be a retail game at $49.99 and regional equivalents, as it is at launch; it should be a budget retail game at best. Presumably out of desperation for a Holiday release this has been sent out with barely any content, and all that saves it is the fact that the gameplay remains as pleasing as ever.
We can't recommend Mario Tennis: Ultra Smash at its launch retail price, and certainly not to anyone looking for enjoyable solo offline options. For those that are willing to pay, however, there's fun to be had in random online matches and most certainly in local multiplayer. Excellent, enjoyable gameplay clashes with a shoddy and lazy set of features. It's up to you whether that's worth your money.
Comments 145
Seems like there definitely needs to be more content here. Unfortunately, I don't think this is a game Nintendo would do DLC for...
Great character roster though!
@DBPirate Yeah this is obviously just a filler game. They're coasting till next year/NX launch.
I have no clue why they neglect to turn the series into a full blown RPG again.
The GBA iterations especially showed, that you can turn a sports game into an incredibly meaty package.
"Just" a good tennis game is fine and all, but its nothing that can hold your interest forever.
Please, give Camelot something to do again.
I think I'll put this game on hold for now until more content comes...
Seems like it started development at the start of the year, if not later than that. They'll most likely push it out then pretend it never existed because it was most likely just something to fill space Zelda U (and now Star Fox Zero) created. Which is sad, because even if NX doesn't come out next year there's no way the Wii U will get another shot at a Mario Tennis game besides re-releases, and there's almost no way DLC will come out for the game (but I'd love to be proven wrong).
Is this the lowest first party game score you've given?
I have it and agree. In the uk at least with some discount I had I got it for £20, wouldn't have paid more though. Some really baffling omitions from the package, even I can't work out if you can even play local doubles against cpu and the same with amiibo. The laziness is beyond anything if expect of most games companies, let alone Nintendo. The core is solid and for what I bought it for (4 player local) it'll be a great laugh... But it really doesn't offer much to anyone looking for anything else. For £20 I'm happy, for Americans here I'd wait till you can get it $30 or less. I've never been one to criticise Nintendo, or claim 'faith' in companies, but one thing I can say is that this game does not feel complete and that is not something I thought I'd say about a full price retail product release.
1P: 2/10
2P: 6/10
4P: 8/10
I love Mario Tennis, but yeah, this did very much feel like a filler release for the Wii U.
@DBPirate the characters that are present are fine, but it's the exact same number of characters that were in the N64 Mario Tennis (it has even less if you count the Transfer pak exclusives). I believe it really continues the theme of laziness. Where are fan favorite characters like Diddy Kong? Nintendo could've easily crammed 30-40 characters in this game.
Wii Sports Club Tennis is sufficient.
Knew this would flunk the second I saw it. Should've gave us a new Strikers instead Nity.
Hm, that's a shame; I was quite looking forward to this. Oh well, Xenoblade is released soon.
I'm a HUGE Mario Tennis fan, so I had this one pre-ordered and picked it up Friday, but I definitely agree that this is the weakest entry in the series. It's a lot of fun, especially playing doubles online with a friend, but this needed either a lot more content or a $30 price tag IMO. Hopefully they will add content with updates like they do with Splatoon or with DLC like with Smash, but as has been said, I doubt they will for this game.
Camalot is usually good at the sport game affair. I mean just look at Mario Golf, that was great! I feel like a well deserved interview is in order!
I think Camelot are good at making a glitch free game, but to be honest I wasn't impressed with the last Mario Tennis on the 3DS either. Mario Golf was okay, but as a 15 minute time filler on the go. People expect far more from a console game these days, which is a hard thing to produce when you're limited to the single scren limitations of tennis. If this wasn't a rush job to fill a hole, it should have been 3-5 sports in one package.
It's good to see Nintendo Life taking value for money into consideration in its reviews.
I hope this continues with games that need ad-ons to get the most out of game play. Amiibos etc put up the cost of the original game stand alone price, decreasing the value for money of the game. Which should decrease the score.
@Monkey_Balls I am not sure this is going to get much more than a 7/10. According to some early reviews. Maybe an all Nintendo site will be generous and give it an 8/10.
Had Starfox not been pushed back it may have over shadowed x-bl.ade
Kinda agree with the review, althought I wouldn't turn down the game so heavily. Since i got it I can't stop playing it, I'm enjoying it a lot, even if I admit that what I always liked to do in Mario Tennis games was exibithion matches, even in single player, and in previous games I never gave much attention to tournaments and minigames, so I feel less a lack of those modes and I can't complain much here since Camelot did a great job with the tennis gameplay itself.
Indeed I have the feeling they recoded the whole thing from square one and surely they didn't reuse the phisics of Open. The game feel much better, with the matches realistically using the whole court, even the areas immediatly outside (in Open you were pretty much screwed after the ball left the court >.>; ) and Chance Shots are not so overpowered anymore, adding thrill without unbalancing the game.
By the way, I would avoid to keep calling this game "rushed", don't get me wrong, it's likely this game had a contenent cut, but that probably happened very early in development and Camelot focused greatly in making the best out of what was left in, with a crazy care for quality and details; I really don't recall other "rushed on the market" games that can be defined perfect on the core of the experience and rich of details, lacking only in contenent; if all rushed games were like this then we would have many more awesome games around with no glitches and very enjoyable in what (little) they deliver, for not mention all the great movie tie-in that would be on the market XD
To be honest as a review this is poor, I buy this game with the thinking there will be add on content and as far as game play goes it plays well, kids are going to go ape for this, simple as that!
I assume Camelot didn't get a whole lot of dev time for this game, should if just been pushed to NX. Camelot sure make nice looking games for Nintendo systems though.
@wayneyrob22
That add-on content seems like it should be in game though. Unless it's released free, Splatoon style.
If only this was a strikers game, the tagline would of actually meant the game was good.
After what I've seen Nintendo has done in the past with these games, I am quite disappointed in them for doing this. I've loved the series since the N64 game, amd this is the first time I am not rushing out to get it. It's insane enough that they didn't even include the main single player mode that i thought was a staple in the series. It's like they wanted
the game to disapoint. They can do so much better. I just cant understand them.
I understand that this is only a filler game for this Christmas season but definitely not worth the full retail price. I don't think we'll see future dlc since Nintendo knows that people have complained about the lack of content and haven't announced anything yet. Will be sticking to the N64 version of Mario Tennis I think. Wouldn't mind a new Mario Golf game though.
Yet another piece of garbage cash-grab; Nintendo, you really treat your fans right. Shameful.
Well......at least the good ones are on the Wii U VC (Cept the GC version, but the N64 and GBA versions should offer enough of a Tennis fix.).
Still, perhaps it'll lower to the £20 mark pretty soon thanks to the reviews...
So Nintendo and EA aren't getting on but it still seems they have something in common. Rory McIlroy Golf, meet Mario Tennis Ultra Smash.
Clearly a rush job just to have something with the word "Mario" in the title on store shelves for the holiday season.
Very fair and honest review.
Already got Mario Tennis Open on the 3DS. I'll pass on this.
Several of my pals happened to buy this and then regretted it as soon as they tried out what little there was of it. All of them either got their money back or are looking to sell it.
It seems like the gameplay is solid, but the content is just too bare-bones, at least that's what I got from this review and the GameXplain one. Honestly charging full RRP for this is highway robbery. This should have been an e-Shop budget title, £15 would have easily been fair. There's no defending Nintendo on this one—it was a simple cash grab, understandable considering they have nothing else for the holidays (Xenoblade is fantastic, but it's a niche title that just doesn't have the casual appeal). At the very least, Nintendo could still market this and get a lot of money from the casual market, simply because of the Mario name.
In no way do I condone their actions (if that's what you got from the comment), and it is rather sad to see Nintendo doing this. At the very least, they could redeem themselves by supplying the game with constant free DLC adding contents and modes, Ã la Splatoon, but I don't see them really caring that much about it, as this was clearly something they knew was destined to be filler.
Too bad launched with so little content, as the core gameplay seem to be really good according to reviewers and players . Still as other people have mentioned hopefully Nintendo will treat Mario Tennis: Ultra Smash like Splatoon and have some updates over time and I hope there will be at least 1-2 new mode before Christmas . (Or request patches like Mario Maker).
I'll be honest- I've played other rushed games like Call of Duty BO 2 Declassified and Resistance: Burning Skies on Vita, and those received equivalent scores. And they were downright atrocious. I believe in docking games when warranted, but at least this game is solid- well, what's there anyways.
I'd give it a 6.5 at least, with a notation that there's a difference between a 6.5 that's a horrible game and a 6.5 that's a solid game lacking content.
@Li_Bae
Don't take it so personal. It's pretty clear the Wii U has almost zero third party support and they needed a game out fast. It doesn't excuse it being light on content, but it has nothing to do with "treating fans right". Just a scramble to get a game to market by Christmas.
Too bad... I loved the Gamecube iteration, but I wasn't sure if I would still find Mario Tennis to be entertaining... the motion controls on the Wii-hash were awful... so I was considering this just for Mario Tennis with HD graphics and proper, precise controls... but it doesn't seem worth it as a standalone title... should have combined it another sport to make a high-value package.
If this happens to get a budget/clearance price... maybe.
Must try harder, frankly. This is crisis management-driven attempt to pad out the holiday release schedule. It fails miserably. Who's even interested in tennis during the winter months? Surely this would have been more of a summer title
Alright then how about a Mario basketball game 2 v 2, NBA Jam style?
It's quality, not quantity. Having said that if this game is lacking in features then its a game that would likely be played for a few minutes. The visuals look great, but it does seem this game was rushed for Holiday 2015. Its very passive fun, and ultimately too much (right now). Nintendo games are in a weird place at the moment and it seems they are going to continue on a weird mix of good and not so good.
Captain Toad was a reasonably priced game that ended up feeling like a huge bargain because of the content on offer. And this seems to be the exact opposite of that. I really wanted to play this but I want even more to not feel like a sucker by buying it.
Just unacceptable. I've wouldve been fine seeing this as a summer,spring release with this. Content wise at least this is the worst Camelot has to offer.
Those Mario Sports games never really interested me anyway. I'd rather play a real sports sim (in this case: Virtua Tennis) or Wii Sports instead of this arcade nonsense...
And the rating is what was quite expected looking at the general reaction to the latest Mario Tennis game from Camelot.
It definitely looks pretty, and does follow the basic Mario Tennis formula, but is completely bare bones with regards to extra stuff, and missing essential features. Although props to Camelot for rushing it out in what looks like a very short development cycle, just in time for end of the year.
@Einherjar
I haven't played the Mario Tennis game on Gameboy, but I have played Mario Tennis: Power Tour, and I must agree the RPG mode was amazing with its own campaign, 10 minigames and tons of power shots (with some of them nodding towards Golden Sun). It did have heavy influence from Golden Sun though, using the same engine for the RPG segment with very similar interface and a lot of special effects resembling Camelot's own RPG series. Mario Tennis Open abandoned the handheld tradition of having a campaign, and it would be great if they could go back to it.
Camelot can do a lot more than this. I would love for a much needed Golden Sun sequel to come and a Mario Tennis with the RPG segment back. They used to make such fine RPGs and even their latest offering GS: Dark Dawn was quite good, just not as impactful as the originals.
This is probably their lowest rated Mario Tennis game so far, compared to the awesome GBA game and Gamecube Mario Power Tennis.
I myself am a pretty big sports fan. My decision to leave Nintendo was their absence and lack of 3rd party content. That being said, I think Camelot should have stuck to the RPG format. Maybe this could be like Smash, MK8 or Wii U Sports and have a selection of DLC. Ultimately, I'd have supported Camelot remastering the Golden Sun games for Wii U (a game series that could utilize the touch screen well) or simply finish the story with a 4th entry on 3DS. A missed opportunity on all fronts.
On further reflection, perhaps partnering woth Sega would have been smart here. A half dozen more characters, 3-4 new venues and better online would surely have resulted. Ultimately, Mario anything needs to deliver solid solo play. This isn't it.
@invictus4000
I agree. Equal or more content in Wii Sports Club Tennis for only $10.
I don't think Nintendo are in the business of ripping people off, we will wait!
@SahashraLA Sega? Have you played some of their games? Online Sega what do you have? Is there a Sega tennis game? Please advise.
@DarthNocturnal The GBA Tennis and Golf games are pretty much the different sides of the same coin. Played one, know the other.
Non-Mario characters in a Golf / Tennis academy learning the ropes, training and advancing through the ranks to face off in the mushroom kingdom against the Mario crew.
All while being a highly competent and content rich RPG with character creation, equipment management, lots and lots of minigames and unlockables and it still offers a mode to play the main sport without the RPG part, It was the best of both worlds.
And while the 3DS Golf game was good, it felt shallow compared to the GBA version (Not to speak about the 3DS Tennis game)
This is a series with so much potential and so much to offer for a wide spread audience (arcade and RPG fans alike) and yet, they simply dont deliver.
A full blown WiiU Mario Sports RPG would be something unique in the current market. And the character creation alone would make for an interesting competetive online scene.
A missed opportunity to capitalize on Nintendos strongest point: Uniqueness.
@wayneyrob22 "Is there a Sega tennis game?" Have you never heard of Virtua Tennis ? Really ? Its THE go to arcade Tennis game out there.
Seems like yet another case of Nintendo cutting costs and or content in order to get another Wii U game since it's pretty desperate for releases. Except unlike their other games, this doesn't look like a game that they'll release content for to alleviate the launch issues.
No missed opportunities here. Both this and amiibo Festival are filler releases and were always intended to be filler releases.
They don't care about either game. They aren't advertising them, and have already advertised Xenoblade more (numerous media previews, Survival Guide series on Youtube).
The already released games - Splatoon, Smash, and Super Mario Maker - are what they'll advertise the most. Kimishima made it crystal clear that this is their focus for the holidays in the presentation at the investors briefing.
@Einherjar If they would quit being lazy with these games and put the RPG mode back in, I would have preordered this game with extreme indignation. It's like the dev is all out of ideas on how to improve the series and add new features, but can't see the elephant staring it right in the face. I'd take Mario Tennis on GBC over this game simply because the former gives me something to do on my own.
I'll just play Mario Power Tennis on the Dolphin Emulator and enjoy 1080p graphics and online play with friends.
I bought Open because I wanted to experience the solid Mario Tennis gameplay on my 3DS. While the game refueled my love for the sport of lawn tennis, I found that there wasn't much content to keep me hooked unlike Power Tour on the GBA, so I dropped it.
The lack of content in this game isn't going to rectify my problem, it seems. It's baffling. And it's a shame, because I was really interested in the game. Oh well, maybe when there's DLC for the game, but for now I think I'll spend my money somewhere else for the holidays.
@DBPirate They made DLC for Mario Golf, so I wouldn't be surprised.
Anyways, I'll definitely be getting this. I love Mario Tennis, so solid gameplay is all I care about. I don't need gimmick stages, I never used them anyways.
I was expecting this since announcement. I liked Mario Tennis on the Game Cube and GBA... but there is only so much you can do with Tennis... even compared to golf.
@DarthNocturnal
Mario Golf GBA was fantastic, putting is a lot easier in that game as well.
Funny thing is, this game and Star Wars Battlefront seem to share the same problems: lack of content due to being rushed out for the holidays (in Battlefront's case, due to wanting to tie-in with the movie as well).
The difference is, one cashed in on major hype, the other did not.
I think the score is just a tad on the low side considering that the game itself plays really well and seems polished, which is more than many games can say nowadays. Between a 6-7 is more what I would expect from a game like this since games with scores lower than that tend to be functionally mediocre, which is something this game doesn't appear to have an issue with. That said all reviewers are entitled to their opinion.
I have a feeling that this game was going to come out later in 2016, but Nintendo probably had them finish the game earlier to meet holiday demands.
The lack of the ability to play with friends is baffling. It's a key componet in online play.
DLC better be coming cause right now this game is bare bones.
@DarthNocturnal Absolutely, one of my all time favorite games.
And since every Mario Golf game uses the same power meter and swing system, ist easy to get into the series by jumping into any title you want (well, maybe not the GBC game).
Putting is just a learning process.
Concentrate on the swing bar. The game will put a marker on the sweet spot for your current distance. Thats the spot you need to hit when youre playing on perfectly even ground.
Everything else is just learning how much slopes affect the swing bar.
The steeper the slope, the sooner you have to stop your swing before said marker and vice versa
Just concentrate on the handholding the HUD offers and it will become second nature soon ^^
Super tennis bozo I mean like a game that can attract people to play online, who the he'll is going to want to play virtual tennis online..yawn.
https://twitter.com/AceStarThe3rd/status/667182577170694145
Wow. This is lazy.
@burninmylight "Lack of ideas" is the ironic part here, since they dont really need to re-invent the wheel.
The grondwork is already done, just polish up the Golf / Tennis engine a tad and youre halfway through. Everything else doesnt really need a huge amount of imagination.
Draft some "generic" charakters, some themed setpieces as usual and the usual "pass teh academy and face Mario" plot. Nothing special.
Its uniqueness would come with the system itself. Online, MiiVerse, maybe coach your partner during your own game via gamepad. But the groundwork is already done, and thats what people want to see again.
Offering just the sport is actually hurting the game not just in terms of content, but also in terms of setting it apart from everything else.
No matter how much gimmicks you add, it will always be just another Mario Tennis game.
@mariovslink62 ha ha I think your not wrong there, come on give us add on!
Disappointment of the year along Triforce Heroes. To be honest, how many good Nintendo titles we got? 2015 was their worst year so far.
Again, proof positive that a delay could do some games well...
I love the power system in Mario Tennis Power, I have loved every game since N64. But this is lame.
@IronMan28 To be honest I think delaying this game would have gotten a bigger negative reaction. It would have been the third delay of a Wii U game for Nintendo this year, fourth if you consider SF0 to be delayed twice since April is certainly not Q1 of the calendar year, which I'm shocked that @rjejr didn't point out a ton.
This holiday period is turning out pretty much how I expected after E3. These are just filler titles with no effort. It's disappointing now, but at least they've got most of their staff hard at work on NX titles. This will all be forgotten if we're playing a new 3D Mario and Metroid this next time year.
@Peach64 No way in hell are we playing a Metroid title this time next year.
Been meaning to say this for a while, but you guys do a good job adding lots of fluff in the first paragraph of any given article so we actually have to click them to get any real info.
That being said, it's not like we didn't already know this game would be lackluster.
Knew it'd end up bad. Not even bothered either. People are forcing it so hard "OMG BUT DAISY AND ROSALINA AND SPRIXIE", but nothing, it's an empty game that online couldn't even save. Like Splatoon how was saved.
Well I think the game is good.
'6/10 from a random internet person' might be the best they'll get for a promo sticker at this rate though.
@Coreyoli agreed, and even if they made them amiibos unlockable only I wouldn't mind.
Mario Tennis didnt debut on the N64, it started on Virtual Boy.
Overall this year, Nintendo's output is about equal to Sony's output, imo. Third parties are irrelevant in that comparison, and trying to include them is an apologist's response.
Nintendo's output: Majora's Mask 3D, Fossil Fighters Frontier, Code Name STEAM, Xenoblade 3D, Kirby and the Rainbow Curse, Mario Party 10, Splatoon, Yoshi's Woolly World, Super Mario Maker, Animal Crossing Happy Home Designer, Fatal Frame Maiden of Black Water, Zelda Triforce Heroes, Chibi-Robo Zip Lash, Animal Crossing amiibo Festival, Mario Tennis Ultra Smash, Pokemon Super Mystery Dungeon, Devil's Third, Boxboy, and Xenoblade Chronicles X.
Sony's output: The Order 1886, Bloodborne, Tearaway Unfolded, Until Dawn, God of War 3 Remastered, Uncharted The Nathan Drake Collection, Helldivers, Everybody's Gone to the Rapture, Driveclub Bikes, and a remaster of Beyond: Two Souls.
For fairness, Microsoft's output: Ori and the Blind Forest, Rare Replay, Gears of War Ultimate Edition, ScreamRide, Halo 5, Forza 6, Fable Legends.
So overall, Nintendo wins in quantity, but that's across two systems. Sony and Microsoft only support one system each (RIP Vita). However, the quality of Nintendo's output this year is easily the worst in several years.
Overall, I'd say all three companies are about equal.
"It's up to you whether that's worth your money."
Exactly. Regardless of how limited the options are, I see this game being played forever, which makes it well worth it to me.
Hell, many people bought the Wii (250$) just to play Tennis and Bowling.
@IceClimbers I'd say there's a small chance. During the development of Tropical Freeze, Nintendo often stated that there was more than one development team at Retro. The team that worked on TF finished that game two years ago, and you have another team that's be free even longer. I'm sure Retro will have SOMETHING ready next year, so it could be Metroid.
Might be worth $20, but anything over that is way too high.
@Peach64 I don't recall them ever saying that Retro actually has two dev teams, just that they're large enough to support two teams.
Besides, the team that worked on Tropical Freeze only recently started on a new project, as 2014 was spent pitching things to Nintendo, most of which was turned down. That team won't have anything to show until 2017, unless they decide to show early work in progress footage.
@rushiosan I actually love Triforce Heroes. I don't think even the reviews for it were negative, usually at about a 7, which is still good.
I would have bought this day one on the eShop for 40€. I'll think about it and maybe wait for a sale.
@IceClimbers Replying to your other comment about the quality of Nintendo's output now
I saw earlier on GAF that this year, the average review score for a Nintendo title is at the lowest it's been in the last 10 years. 27 games put out and so far an average score of 69.8. Sony put out 16 games and averaged 76.06, while Microsoft put out just 11 games with an average score of 80.82.
There's still Xenoblade to come, but it's not like that is a complete unknown as it's been out in Japan for some time it's not been getting scores as great as it's predecessor. I think a few people might be a little shocked at the reviews for the Western release when they arrive.
Honest review and my answer to the game is no.
@Peach64 Yup, I came from that exact thread when I posted that comment about Nintendo's output this year
Nintendo's output certainly has quantity between the two systems, but quality is definitely at a low.
The quantity of Nintendo's output this year just shows how much better the release schedule would be if they had a merged library of games instead of two separate libraries.
There's also Mystery Dungeon still, which is already released but for some reason review copies weren't sent out. The Pokemon Mystery Dungeon games have never fared well with reviewers though, which is a shame as I think the first two entries (Red/Blue Rescue Team and Explorers of Time/Darkness/Sky) are superb.
It truly is dissapointing that this Mario Tennis is so dissapoiting. It makes me wonder what in the world is going on at Camelot, they used to release games with a lot of content - but this gen (and the previous one with Golden Sun) has been quite dissapointing....
On a completely different topic, is NintendoLife going to review Super Mystery Dungeon? I loved Explorers of Darkness, but didn't hear good opinions about Gates to Infinity, so I'm on the fence for this one.
I bought this, and yes it is extremely lazy. It could have been saved with a few more modes but the lack of tournaments is baffling, and Mega Smash is extremely irritating (I got really fed up of having to watch the unskippable 'power up' animations pretty quickly, plus they can be really intrusive in the middle of a match)
Didn't take long to unlock all the characters (mostly using play coins) from a couple of goes at Knockout, and I've had a couple of games of online which I won fairly easily so....meh.
A few more characters and a couple of extra modes would have made all the difference. Goodness only knows what Nintendo were thinking by rushing this out, it's only going to damage their reputation.
Disappointing.
Will stick with the GBA and GCN versions instead.
@WebHead
If below average Mario spin offs were any indication of Nintendo 'coasting', they've been doing it since the launch of Wii U.
Off topic but what's going on with Retro? Every year something goes on with Retro, and every time nothing major happens.
On topic, I would most likely pick this up at around $30. I just can't see myself paying $60, than getting 3/4 of my money back when I return it. Nintendo should have learned what happens when a game launches with no content. While games like Splatoon got extra content, at lauch it didn't warrant $60 IMO.
So overall, I'm just displeased at how lacking this game is. I'm bout to pre-order Xenoblade X.
looks like mario tennis look good for me,i've never detailed review anyway just into logic.
DLC is inexcusable for this game. DLC should complement a full experience and not compensate for a lack of one (especially if the DLC is PAID). The game is freakin' expensive enough as it is considering the absolute dearth of content. If they want us to pay in excess of $100 for what should have been in the game in the first place, then they can stick it where the sun don't shine.
It's absolutely pathetic that the Wii Sports Club retail package is AU$25 cheaper at retail (at its full retail price, mind) and offers so, so much more.
Ultra Smash should have been an eShop title if not a budget retail release. Nintendo saw fit to charge a lower price for Kirby and the Rainbow Paintbrush and Captain Toad: Treasure Tracker (both of which are great), but they thought THIS should warrant a full retail price? -.-
@mariovslink62 We have no idea what Retro is working on. According to Liam Robertson, who is pretty trustworthy with this stuff, after Tropical Freeze Retro spent the majority of 2014 pitching projects to Nintendo. They apparently get 3 pitches of projects they want to do, and if all 3 are turned down then they get assigned something from Nintendo. That third project was finally greenlit.
This means they've only been working on said project for about a year. We don't know what it is, but we do know for a fact that it is not Metroid Prime.
Ah, but if the DLC is free...
I'm waiting this one out in case there is free DLC. If not, then I'll be content with Mario Power Tennis. Have to say from the reviews it seems like it's the lightest amount of content in the series and only above the Virtual Boy entry.
@Thomas This isn't really a first party game. Camelot is an independent 3rd party developer that just so happens to do games based on Nintendo licences. Square Enix has a done the same thing with Mario Sports Mix and Fortune Street neither of which I would consider 1st party developed games. Just by looking at the comments I can see that part of the review has already caused confusion and inaccurate statements to be made.
It's like how Philips had a contract to make games based on Nintendo IPs but I guarantee if you actually ask anyone, no one in their right mind would say those games were 1st party.
I don't really have any issues with the actual content of the review, as Camelot has shown that their most recent offerings have been lacking in substance. It's just that 1st party statement is extremely inaccurate even by loose definitions.
I wonder if they would release DLC for this in furture?
Had a blast playing this for a couple hours with my little brothers today. Obviously there isn't much to it, but it's great family fun.
It's pretty ridic that this costs more than Captain Toad (which clearly has way more content).
"It's worth slogging through 50 knockout matches to get a fully beefed up amiibo if you fancy some online doubles, though the figures can't be used in any other offline modes."
Wait, you can't even use amiibo in local multiplayer?
@IceClimbers Is that Star Fox Zero? Funny, I keep writing it as SFZ, took me a second.
Nintendo has broken my calendar watch. Now I'm just blown away by how bad Wii U support is in general. If you check the list of Wii U games for 2015 it's nothing short of horrific. Yes, we've had Kirby, Yoshi, SMM and Splatoon with XCX coming, buts a good 6 months spread out over 12. And compared to Wii the Wii U seems like it has so few games. Games like Boom Blox, No More Heroes, Endless Ocean, DeBlob, and all of those games also had sequels on Wii. And no Mario Sluggers, Mario Strikers and Super Paper Mario. I know Wii was out and supported 5 or 6 years compared to Wii U 3+, but it just seems so deserted in comparison. I think last year I didn't notice b/c we had Hyrule Warriors, Bayonetta 2, Capt Toad and SSBU, but this year it's SMM, a delayed from June Yoshi, AC:aF board game and a gutted Mario Tennis. XCX does help a lot, but there's still a drop off. And having to deal with all of the Star Wars Battlefront and Fallout 4 commercials isn't helping.
So I don't care about their calendar mismanagement anymore. I care that in June and Dec of 2014 we were told Zelda U would be out in 2015, and finally in Nov 2015 they tell us "2016". But I don't care about the calendar, I care that a game that was supposed to be out in 2015, now 2016, STILL DOESN'T HAVE A NAME. Unless you think they call it Zelda U on NX?
@Adamario Yeah, hard to believe it isn't. This game is insane. When I first saw it I really wanted it for 4 player family play, but then I found out no Wiimotion so I said forget it. Then I read online so I thought I could get it for my out of state 10 year old nephew and he could play online with my 10 year old son. But then I found out no matchmaking, so no point getting it for him. But then when I saw the amiibo I was like "wow, that's the best implementation of amiibo support I've ever seen." I could train my silver Mario and play against my wife and her Peach. My son's could train their amiibo and play doubles against each other. We could arrange round Robin family amiibo tournaments. But then a week or so ago I read 1 amiibo only. SSBU can do about 8 at a time, that's a year old game, but somehow Tennis can only do one. In a game where half the fun is doubles.
No story mode
No motion
No friends online
No amiibo offline doubles
The list of things not in this game is almost longer than the things that are in it.
@rjejr Yeah, a name for Zelda would be nice.
Also, as far as those Fallout 4 and SW Battlefront commercials, I hear that Fallout 4 is worth picking up (though be aware of the beyond numerous bugs/glitches), while Battlefront is a gutted game like Mario Tennis, while also having the plague of online cheaters thanks to an invincibility glitch or something like that.
I'll pass. Open left me so disappointed that I gave it away (rare thing of me to do), and this game doesn't sound like it'll scratch my itch. Sad.
I was somewhat looking forward to this, but I'm going to pass on this now. The lack of content is severely disappointing, and honestly, I'd rather just get back into Mario Tennis Open as that seemed like a much better game.
Even though I don't play Mario sports games, I can definitely see this getting DLC in the future to help spice up the content count. I can foresee more online modes and playable characters as DLC.
Well I'll be damned, there's gonna be promos/commercials for Xenoblade X. AC amiibo Festival and Mario Tennis Ultra Smash did not get any.
Mario Tennis: Basic Smash
Can't Say im Surprise that it got a 5/10,
i have say im disappointed, the other Mario Tennis has gotten better reviews then this game, hopefully Nintendo well support to make this game even better, otherwise i'll wait for a discount for this
@IceClimbers
I've played some Star Wars Battlefront on EA Access and you're right, I'm not a big online shooter fan anyway but there doesn't seem much to it. Looks and sounds great but very little content. £40 Season Pass too. No thanks.
@electrolite77 From what I've played and from what I've heard, DICE did an excellent job at creating that Star Wars feeling, so the first few hours are pure Star Wars bliss, but once it wears off you're left with a fairly shallow shooter that's lacking content, especially in comparison to the old Battlefront games.
I expected as much. Pass!
"Camelot produced a slick, fun tennis game that's fun in the right circumstances, but then forgot to add enough content"
No, I guess its Nintendo who said: "This is enough, this will do"
Nintendo has become extremely lazy and greedy. It doesn't surprise me one bit anymore.
Nintendo is making new low. I thought the worst was Made in Wario (but at least it has one fun minigame - Gamer) but this is actually worse.
@DarthNocturnal
Well it did help that Camelot had also made Golden Sun 1 and 2 earlier on the GBA which probably contributed to the RPG mode being as robust as it was with GS like special effects (a lot of the Power Shots), similar map, exploration (sans psynergy) and sprites, etc.
The minigames were quite fun in my opinion but they could be a slog if you weren't that great at 'em and wanted to get max power shots. They gave around 150 points on the hardest difficulty (the tier 2 ones) with the high score ones giving variable depending on your personal best (upto 300 at once). The max offensive power shot was definitely a bummer though, being a glorified lob shot.
Hopefully the next gen gives us an RPG Mario Tennis preceded by a Golden Sun 4.
@Luna_110
Camelot's recent offerings have been a bit underwhelming (maybe except Mario Golf 3DS), but Golden Sun: Dark Dawn was a great game. Just not as great as 1 and 2.
I've played a fair amount of single-player and it's somewhat... err... "limited".
I tried playing online, but it seems you can only play online doubles if two people are on the same machine. I could be wrong. Anyway, I played singles online and it seemed solid and fun, but then connection was lost for no reason.
So, local multiplayer is the way forward. But then, Mario Power Tennis was better so you might as well play that.
I can't believe one of the game modes involves keeping a rally going. Literally the most boring game mode ever conceived.
DOES look pretty boring - at least Galaxy Rally had target areas, as well as bonus items.
After so many years,.... this??
Looks like a rushed project.
@Einherjar
Camelot making something again can only make me and @LasermasterA dream of a 3DS Golden Sun game, which would be a tremendously awesome swan song for the 3DS.
As for my own comment... well, I kinda called it. The announcement trailer, alongside any news during development, made the whole thing feel rushed to get people hyped for a Wii U game again. More Mario Tennis is always welcome, but this one entry in the series felt kinda empty from day one.
@Einherjar
I miss the RPG elements from GBC and GBA games. They could have made the new game even bigger and more epic. I always wanted to see a Pokémon style adventure made in Mario Tennis, where you travel around the world and defeat all the tennis players to become a champion.
I guess I'll just play the GameCube version instead. Since I already have it, I don't need to waste my money on this. It's a shame though, because Nintendo doesn't usually make games with such sparse features.
@AlexSora89 I havent even played the DS game...sigh
Im so disappointed that we didnt recieve the localized versions of GS on the WiiU VC here in germany.
English obviously isnt the problem, but as with many Nintendo games, the localization added a certain charme to it.
I need to hook up my GC + GB Player to finally finish GS2 and then the DS game.
But yes, this would be a fantastic ending for the system.
@Luffymcduck Yup, me too. Although i think that the length of a pokemon-esque quest would be a bit much. I think that the pacing of the GBA game was just fine. You could either rush through it and concentrate on the core gameplay or soke in some atmosphere and do some side activities.
It was the best of both worlds.
@AlexSora89
Not too late in the 3DS' lifetime hopefully, considering a part that played in the more lukewarm response (units sold, critically it still scored pretty nicely) of Dark Dawn, was how late it launched in the system's lifetime.
Golden Sun 1 was amazing but it also had the advantage of being an early title on the GBA, making it quite noticeable among the rest of the games.
Getting a bundle collection of the first 3 games for a more budget price ($20 - 25) would also help so that they don't have to make the 4th game as beginner friendly again. We could use less hand-holding and a higher difficulty (the only boss which bothered me at all was Dullahan).
There is no reason to release a standalone Mario Tennis at full retail price. If it had been a new iteration of Mario Sports Mix, it might have been a different story.
I wanna make sure I'm seeing this right: is there not an option for Wii remote motion control? You only mention the sideways grip. They couldn't be bothered to add that option?
Mario Tennis has always been a fun local-multiplayer experience for me in the past. I will pick this title up at some point over the next few months but the retail price in Ireland is €50! I want to invest time with this title with my friends as they have included a normal mode, which pretty much had me sold but for that price, just not yet!
@Einherjar See, I never played that game, but just hearing RPG Tennis piques my interest infinitely more than this game has, which was a little, but not much. I don't know why Nintendo just doesn't delve back into their amazing catalog of games and copy some for the new generation. It doesn't have to be a carbon copy exactly, but at least reuse some of your own great ideas. -_-
Too bad, was counting on this one! Well, money saved and right now that suits me well...
Even a 5/10 seems too high for a game like this, especially if a 5 from Nintendolife means average. Average multiplayer games still have the ability to play with online friends. The lack of features in this game completely points to being substandard, or below average. Coupled with the fact that one of the already few game modes is entirely pointless without an Amiibo, this game looks completely unacceptable.
Things that would have been better with the release of the game. Online Tournament mode that is similar to the one for SSB. Game Modes including minigames. Joinable friends with modes such as 2 vs 2 co-op or 1v 1 OR with amiibo being a 2 vs 2 against your friend. More amiibo options instead of just the use of mario party amiibo. Setting up Customizable tennis rackets that you could include different powers for the racket your using and have the option to use it online. Custom move sets for special moves. (again making one similar to how smash bros does custom options). And yeah that list would have made at least a rating of an 8 and of course their could be more added than just that, like more characters and game modes.
@Henmii Most probably Nintendo rushed Camelot and the development of the game so it was shorter and cheaper. The price is full, though.
@DarthNocturnal
Haha yea, Fulminous Edge got mistranslated to Formina Sage. The meaning itself was completely lost. Dullahan is probably the only hard thing in DD as well (maybe Chaos Chimera a bit), considering he still has Charon, Djinn Storm and 3 turns a move. Although he is more predictable this time round with a fixed rotating move pattern.
Unless Golden Sun 4 has been in development, before Mario Tennis Ultra Smash was rushed out the door to slightly pad out the holidays, I doubt it would come out in the next 1 -2 years. If that's so, I really think that it should be an opening title for the 3DS successor or NX if it truly is a unified handheld/console system.
Obviously with the 3 games either as a bundle or console release to introduce the game to others so that Camelot doesn't try to make it too beginner friendly, and intro type story. We need more answers, not more questions and needless expositions!
@Rezalack Heck, even a carbon copy would be great. Just use full 3D assets, touch up the game mechanics, maybe a bit of new content here and there ad boom, "new" game.
I also have no clue what exactly they are striving for at the moment. One minute, they are saying they want to target their core audience again, the other minute they are delivering a watered down Mario Tennis, an Animal Crossing Mario Party etc.
They seem to have entered an identity crisis. All they need is a content rich game. Nintendo and polished quality go hand in hand. But lately its lacking in content.
I think 5/10 is too harsh for a game that does what it sets out to do very well. In no way is it acceptable that this shipped without online friends matching and a little, tiny bit more content would be welcome, but I'm fine with Nintendo not padding this out with filler no one really wants. It's great to jump in for some online tennis or have some friends over.
With that said, again, it really needs online friend matching and shouldn't have launched at full price.
Oh no a Tennis game is as boring as the real thing...!
I've never liked any Tennis game outside of Wii Sports/Wii Sports Club.
Those who wanted more content obviously will be unhappy, though only Nintendo 64 game was universally praised in reviews.
Yeah, I was shocked by the lack of content. At the very least I expect a couple of tournaments to work through. Disappointing from Nintendo and Camelot. It definitely feels like it was rushed for the holiday release, after only being announced at E3 and presumably in development only a few months beforehand, since Mario Golf was only out last summer.
Camelot need to leave Mario sports titles alone for 5 years and focus on a new Golden Sun or entirely new IP. They're too much of a brilliant company to be handed Golf/Tennis titles to kick out the door in time for a specific release. It should be noted even Mario Golf had a poor number of single player courses in the main campaign (just 3, and a tournament for each) and was geared more towards online.
I knew this game would be the worst Mario Tennis game to date. With the sudden announcement in E3, lack of information, and Nintendo pushing out rushed game after rushed game this year for Christmas, all signs point towards it being crap. It is truly sad when Power Tennis, a game that came out years ago for the Gamecube, has more replay value and overall content than this. I guess I'll just play that in to get my Mario Tennis fill for the year...
I enjoyed playing Power tennis on the Wii but I can't justify spending £40.00 on this game, I think if I was to pick up for £15.00 - £20.00 I'll be happy.
It's not a bad game, it just doesn't have a lot of features and is overpriced.
@VanillaLake,
Yeah, that's what I meant! It was Nintendo's decision to turn this into a bare bones package.
@Henmii Yep, I was agreeing with you. It's nice to see people with open eyes!
Needless to say, I wont' be picking this up. Xenoblade Chronicles X will undoubtedly be the game I put the most hours into on Wii U.
@The_BAAD_Man Yes! Xenoblade Chronicles looks soo good. I agree with you, Im getting it soon.
Got this for 34.95 euro's ^^
Best arcade tennis ever made, had so much fun with my freinds back in the days with this title.
Bought this for the online matches, can't wait to kick ass.
Bought the game digitally yesterday. My two sons had so much fun with it. The youngest one shouted out: "this is the best ever"... A great game indeed, 9/10. Nintendo should release a demo so everyone can taste the fun of it.
Buy it, you won't regret!
Great game but really needs some DLC like in the 3ds version. More coloured Yoshi's & it needs Tournaments & cups or more medals.
Im actually really upset I've had this game for a few days now and I finally went to play online only to find that there was absolutely no way to connect and play with your friends; no lobbies or communities just a barebones matchmaker. It's fun sure, but without reading up on it I bought it not even questioning that such a feature would be a part of the game (as it is with other nintendo titles). They really need to fix this. I could forgive the lack of a single player, as that was never really mario tennis' focus but this is such a small tiny feature that makes a world of different .
@nintendop_rn It's one of my favorite games this year, truly something special !
@Shy_Guy you think we'll get dlc and added features ala splatoon?
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