@Bearzilla823 Limited Run games, and similar companies, are small studios who provide physical releases for a limited time because they are small studios with limited resources.
"Nintendo also did it with Amiibos" People hated it then, and they hate it now.
@Paraka That's... not how it works.
There's no such thing as 'clearance' when it comes to Nintendo. Prices are going to only rise once stock is cut.
An MMO eventually getting cut makes sense because it requires constant server maintenance, and also needs to frequently add content to stay relevant. There is no additional maintenance to keep Mario 3D All-Stars in the eshop compared to the two thousand other games on the online storefront.
@Zach777 "Pokémon Sword and Shield do fine for what they intend to do and are better than any of their predecessors."
If any other RPG had combat that could easily be won in single attacks and a storyline that almost entirely happens off-screen, it would have been torn to shreds.
There's very little about Sword and Shield that holds up when compared to other games of the same genre.
"Just Ok" is not ok, and that's assuming Sword and Shield are even that much.
@Kirgo This isn't Sword and Shield though. This is a project that seems to almost perfectly play a lot of people nostalgic heartstrings.
All I'm saying is that it's an open world game and it's fair to compare it to other open world games, many of which weren't nearly as choppy just a year from launch.
I swear though, as much as I sincerely hope this will not be the case, this game could still run at an average 15fps and have a bland empty world and the majority of the fanbase will still praise it to high heavens and deem all criticisms as unreasonable and irrational hate.
Feel so lukewarm about this. I'm actually okay about the graphics, but if this is just a tile-for-tile remake of D/P that may potentially have newer features I don't like, like forced EXP share, then I have no reason to play these over Platinum.
@Ryu_Niiyama Same. Most of these issues aren't so prevalent for Japanese second hand games. I got a Japanese DSI XL for about $40, outside of a single scratch on the camera, it's otherwise in like-new condition. $40 in the US second hand DS market gets me a worn out DS Lite with several dead pixels.
I used to completely bash on Sonic 06's story, and I still think it's still a pretty bad story, but I can appreciate it as something closer to what I want in a Sonic game than Forces. I can appreciate trying give Shadow more development when the character was only really planned for one game, I can appreciate adding a new protagonist like Silver with their own motives and beliefs. I can't say they succeeded in what they set out to do, but I had more unironic enjoyment watching Sonic 2006's cutscenes than I did Forces.
Adventure 1 and 2, while still having sloppy execution with their stories, I think still have the best framework of what to have with a Sonic script. There's actual stakes the characters in the story take seriously, but there's still humor without tonal whiplash.
I agree that it's weird to get worked up about Sonic storylines and I wouldn't even post a comment about this ten years ago, but having something resembling a plot that explains why you went from one stage to the next defiantly separates Sonic from a lot of other early 3D platformers. Nowadays, with games like Crash 4 and A Hat in Time, stories in 3D platformers are a lot more common, so there's nothing wrong for wanting a 3D platformer plot to at least be decent.
The time travel leads to a bit of an ultimatum that rips my interest out of the story.
Either the time travel exist to change the plotline into a 'good-end' where the heroes win, and any interesting scenes I was hoping to finally see don't end up happening. Or it does still lead to the bad ending, making the time traveling a frivolous plot device that prevented us from actually seeing what happened 100 years ago while still leading to the same results.
Either way, between this and the game's framerate my interest in the game has defiantly fallen.
This is really cool. I like seeing modern pixel art techniques on older hardware, at first glance this looks like something to GB shouldn't be able to handle visually, but the limitations are still there.
Been playing to game on PC, and if nothing else, this is easily one of the best F2P games I've tried out so far.
The further I get into the game the more it diverges from BOTW. It's about as much as BOTW as Okami is to OOT. That is, it shares quite a bit, but it defiantly has it's own identity.
Love the visuals here. The tile-based foreground with the higher resolution backgrounds reminds me of 2D PS1 games, which is a hard aesthetic to catch.
I loved Colors around the time it came out, but it's novelty wears out each passing year. It doesn't control well in either 2D or 3D, and many of the levels aren't that great. The graphics look good for the Wii, but it doesn't mean much when sandwiched between Unleashed HD and Generations.
It's still not a bad game, but I can never finish it whenever replaying it despite it's short length. It's defiantly better than Wii Unleashed, so I'm fine with it's ranking placement.
Honkai Impact is a very generous F2P game. Not to the point where you can ignore it, but that's a ton of characters there are unlocked simply by completing certain levels and challenges... like a normal game.
I think it's ridiculous that it's 'too hard' to port any pre-Kingdom Hearts 3 game on the Switch.
But to be honest, after Kingdom Hearts 3, I think all I have left in me is one last replay of Kingdom Hearts 2 and that's it. I don't really care what console I do that on.
Turn Based Combat is Extrinsic in nature, meaning the prime motivator are the growth of stats that determine a character's strength.
A lot of Mario games, especially 64, Sunshine, and Odyssey, are Intrinsic, meaning the prime motivator is to enhance your skills at the game, namely mastering Mario's movement.
I think their goal was to make a turn based game driven by Intrinsic motivation, but I don't think Sticker Star, Color Splash, and Origami King are either Extrinsic or Intrinsic games. There are very very light elements of each, like HP upgrades or the time button presses, but neither are core motivators to progress the game itself.
I wonder if the difference between people who enjoy or don't enjoy these games lies in the difference if some people are motivated to progress in a game for the sake of progression. By the same standards, that's technically how reading a Visual Novel works. However, the additional constraint is that Paper Mario's paper thin story might divide this camp even further.
For me, at least. When I play an RPG, I like to see the statistics reflect the experience the characters in the game have while I adjust their equipment, skills, and abilities. When I play a platformer, I like the master a character's movement to overcome challenging obstacles. And when I read a Visual Novel, I just want to experience a good story.
The jokes in Origami King, while enjoyable, isn't enough to motivate me.
The announcement of SMT games were great, but it's not the presentation Nintendo needs to be showing at the moment and it's not the information the fans have been asking for.
We skipped E3 and there's now a massive hole in the release schedule, I believe this direct would have been better received if we at least knew even one or two of holiday titles.
@Mando44646 Famitsu's reviews are normally very vague. The score of the game is the total of four reviewers, who only give about one or two sentences on their thoughts of the game.
So probably none of your questions about the game will be answered here.
@wantmew 'stole' was a figure of speech. The issue is that Natsume could have created their own franchise, but decided to lean on the brand recognition of an already established franchise. I respect them for localizing the titles for nearly two decades, and I'll respect that they still own the name. However, remakes of older Harvest Moon games are being rebranded as Story of Seasons games, making Natsume self-devoloped games a different franchise, making their current use of the trademark is misleading at best.
I'm interested of the perspective of someone who will inevitably start with this game, but I can't recommend it. A lot of my enjoyment of this game is seeing plot threads from prior games, some of which were introduced back in Sky 1, continue to develop.
I imagine it had to have done well in Japan though for them to already announced Cold Steel 4 for the Switch alongside the localization announcement.
I know the whole NIS and Xseed thing keeps them from porting earlier games, but I think that also puts Falcom at a minor fault of not taking advantage of the Nintendo install base much sooner. The Trails in the Sky games would have been an amazing fit for the 3DS, where a lot of other JRPGs thrived, for example.
@Dualmask Heavily disagree with this. Cold Steel 3 plot is heavily based around the aftermath of 1 and 2. Even the new characters have their backstories shaped by pre-established events and characters.
If you start with Cold Steel 3, Rean is going to have a bloated backstory with at least six key time periods (Life before adoption, life after adoption, life as a student, time spent in the Civil war, time spent as a government dog defending Crossbell from Calivard, and time as a unit in the Northern War), as opposed to just two at the start of Cold Steel 1. The same will be true for Olivier, Sara, and really any major character who was still an adult before the events of Cold Steel 1.
Comments 1,133
Re: Random: Fans Take A Dig At Nintendo's Limited-Time Mario Antics With Blade Runner-Style Parody Video
@Bearzilla823 Limited Run games, and similar companies, are small studios who provide physical releases for a limited time because they are small studios with limited resources.
"Nintendo also did it with Amiibos"
People hated it then, and they hate it now.
Re: Random: Fans Take A Dig At Nintendo's Limited-Time Mario Antics With Blade Runner-Style Parody Video
@Paraka That's... not how it works.
There's no such thing as 'clearance' when it comes to Nintendo. Prices are going to only rise once stock is cut.
An MMO eventually getting cut makes sense because it requires constant server maintenance, and also needs to frequently add content to stay relevant. There is no additional maintenance to keep Mario 3D All-Stars in the eshop compared to the two thousand other games on the online storefront.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@Zach777 "Pokémon Sword and Shield do fine for what they intend to do and are better than any of their predecessors."
If any other RPG had combat that could easily be won in single attacks and a storyline that almost entirely happens off-screen, it would have been torn to shreds.
There's very little about Sword and Shield that holds up when compared to other games of the same genre.
"Just Ok" is not ok, and that's assuming Sword and Shield are even that much.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@Darknyht If Monolithsoft was involved, they would have been credited, just like they were credited for their involvement in Zelda titles.
Also, youtube compression should be bad enough to not see Pokemon seemingly only animated by their key frames.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@NIN10DOXD From the quick scene we've seen, it most defiantly is still turn-based.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@Kirgo This isn't Sword and Shield though. This is a project that seems to almost perfectly play a lot of people nostalgic heartstrings.
All I'm saying is that it's an open world game and it's fair to compare it to other open world games, many of which weren't nearly as choppy just a year from launch.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
I swear though, as much as I sincerely hope this will not be the case, this game could still run at an average 15fps and have a bland empty world and the majority of the fanbase will still praise it to high heavens and deem all criticisms as unreasonable and irrational hate.
Re: Introducing Pokémon Legends: Arceus, An Open-World Prequel To Diamond And Pearl
@Yorumi I agree with this. Performance and visuals are really rough, but stuff can still happen in a year.
But with the Gamefreak tier coding we've seen in prior Pokemon games, I'm still not so sure.
Re: Sinnoh Confirmed: Pokémon Brilliant Diamond And Shining Pearl Officially Announced For Switch
Feel so lukewarm about this.
I'm actually okay about the graphics, but if this is just a tile-for-tile remake of D/P that may potentially have newer features I don't like, like forced EXP share, then I have no reason to play these over Platinum.
I'll wait to see more before I decide how I feel.
Re: Jet Set Radio's Legacy Lives On In This Official Trailer For Bomb Rush Cyberfunk
@Tedikuma I was just thinking the same thing.
Suddenly spiritual successors are bad because they aren't original enough?
Well crap, guess Stardew Valley, the best Story of Seasons game in the past decade, is bad now.
Re: Return To The Fairway, When Mario Golf: Super Rush Arrives On Switch This June
Been waiting years for this.
Unless something really bad is revealed about it before launch, Day 1, absolutely.
Re: Paperball Deluxe Is Like Monkey Ball (With Cats) And It's Rolling Onto Switch This March
Finally, a good monkey ball game on Switch.
Re: Review: Persona 5 Strikers - Much More Than Your Average Musou Spin-Off
@nessisonett It's more specifically a spinoff of a spinoff of a spinoff of a novel adaption.
Re: Mike Pollock Will Continue To Voice Dr. Eggman In The Sonic Video Games
If we can get Ryan Drummond and Mike Pollock in the same game, that would be amazing.
Re: Sonic's Voice Actor From Sonic Adventure Has Already Contacted Sega About A Possible Return
I like him. I'd be down for this.
Re: Soapbox: Retro Nintendo Games Cost Too Much, But Nostalgia Is Expensive
@Ryu_Niiyama Same. Most of these issues aren't so prevalent for Japanese second hand games.
I got a Japanese DSI XL for about $40, outside of a single scratch on the camera, it's otherwise in like-new condition. $40 in the US second hand DS market gets me a worn out DS Lite with several dead pixels.
Re: Sonic Writer Talks About His Love-Hate Relationship With The Fandom
I used to completely bash on Sonic 06's story, and I still think it's still a pretty bad story, but I can appreciate it as something closer to what I want in a Sonic game than Forces. I can appreciate trying give Shadow more development when the character was only really planned for one game, I can appreciate adding a new protagonist like Silver with their own motives and beliefs. I can't say they succeeded in what they set out to do, but I had more unironic enjoyment watching Sonic 2006's cutscenes than I did Forces.
Adventure 1 and 2, while still having sloppy execution with their stories, I think still have the best framework of what to have with a Sonic script. There's actual stakes the characters in the story take seriously, but there's still humor without tonal whiplash.
I agree that it's weird to get worked up about Sonic storylines and I wouldn't even post a comment about this ten years ago, but having something resembling a plot that explains why you went from one stage to the next defiantly separates Sonic from a lot of other early 3D platformers. Nowadays, with games like Crash 4 and A Hat in Time, stories in 3D platformers are a lot more common, so there's nothing wrong for wanting a 3D platformer plot to at least be decent.
Re: Super Mario 3D World Trailer Shows Off Two Minutes Of Bowser's Fury Gameplay
Not expecting the mode to be a full game itself, but I still hope it's also not something that can be finished within an hour.
Re: Random: Family Video Closes Its Doors After 42 Years
Went to one last February in while I was on a trip Munci, Indiana.
It's one of those few stores I could find that had games from the last century. Had this nice video-rental vibe to it too.
Re: Review: Collection of SaGa Final Fantasy Legend - A Nostalgic Curiosity, But That's About It
@cmlobue On top of that, there's also the Wonderswan port of the first game that gives the game SNES-styled visuals.
The whole trilogy has been updated in some fashion. Shame we've seen none of it outside of Japan.
Re: Dragon Quest XI S And Dragon Quest Builders 2 Receive Permanent Price Reductions
Meanwhile, the Steam version XI S launched for $10 less.
sigh
Re: Poll: Rate Your Favourite SNES Games
Being from America, I didn't grow up with it, but IMO Terranigma is absolutely one of the best games on the console.
The rest of my picks are pretty obvious though. Except Secret of Mana, I really don't like, or even understand the love, for that game.
Re: Hands On: Hyrule Warriors: Age Of Calamity Makes You Wish You Didn't Know How It Ends
The time travel leads to a bit of an ultimatum that rips my interest out of the story.
Either the time travel exist to change the plotline into a 'good-end' where the heroes win, and any interesting scenes I was hoping to finally see don't end up happening. Or it does still lead to the bad ending, making the time traveling a frivolous plot device that prevented us from actually seeing what happened 100 years ago while still leading to the same results.
Either way, between this and the game's framerate my interest in the game has defiantly fallen.
Re: Random: The Award-Winning RPG Disco Elysium Has Been Ported To Game Boy
This is really cool. I like seeing modern pixel art techniques on older hardware, at first glance this looks like something to GB shouldn't be able to handle visually, but the limitations are still there.
Re: Koroks Are Hidden Across Stages In Hyrule Warriors: Age Of Calamity
Probably a reskin on how Hyrlue Warriors handled golden skulltulas.
Re: Hands On: Is Genshin Impact The Zelda: Breath Of The Wild Clone Fans Thought It Was?
Been playing to game on PC, and if nothing else, this is easily one of the best F2P games I've tried out so far.
The further I get into the game the more it diverges from BOTW. It's about as much as BOTW as Okami is to OOT. That is, it shares quite a bit, but it defiantly has it's own identity.
Re: Review: Alwa's Legacy - One Of The Best Metroidvanias We've Seen On Switch So Far
Love the visuals here. The tile-based foreground with the higher resolution backgrounds reminds me of 2D PS1 games, which is a hard aesthetic to catch.
Re: Feature: Every 3D Sonic The Hedgehog Game Ranked
I loved Colors around the time it came out, but it's novelty wears out each passing year. It doesn't control well in either 2D or 3D, and many of the levels aren't that great. The graphics look good for the Wii, but it doesn't mean much when sandwiched between Unleashed HD and Generations.
It's still not a bad game, but I can never finish it whenever replaying it despite it's short length. It's defiantly better than Wii Unleashed, so I'm fine with it's ranking placement.
Re: Feature: Every 3D Sonic The Hedgehog Game Ranked
@TheFrenchiestFry I agree. At least when I want to move left/right in Sonic 06, I'm usually able to.
Can't say the same for secret rings.
Re: Genshin Impact Dev Responds To Breath Of The Wild Clone Comments, Insists It's A "Very Different" Experience
Honkai Impact is a very generous F2P game. Not to the point where you can ignore it, but that's a ton of characters there are unlocked simply by completing certain levels and challenges... like a normal game.
Hope that's the same here.
Re: Poll: What's The Best 3D Sonic Game?
Adventure 2 is the best.
It's still a flawed game with a number of low points, but it also has the highest high points, IMO.
Re: We Can Expect More Nintendo Direct Mini Partner Showcases This Year
The most recent direct Mini had a good balance of big and small titles. If the rest are more like this, I'll be perfectly fine with that.
Re: Sega To Celebrate Sonic's 30th With New Games, Major Announcements And More
I'm insanely curious at what the next Sonic game is, but given the track record I know full well that I'm probably not even going to buy it.
Doesn't stop me for at least wanting to know what it is, though.
Re: There Are Currently No Plans To Bring More Kingdom Hearts Games To Switch
I think it's ridiculous that it's 'too hard' to port any pre-Kingdom Hearts 3 game on the Switch.
But to be honest, after Kingdom Hearts 3, I think all I have left in me is one last replay of Kingdom Hearts 2 and that's it. I don't really care what console I do that on.
Re: Nintendo Indie World Showcase Announced For Tuesday 18th August
Looking forward to this more than another partner showcase.
Re: Paper Mario Producer Says "It's A Necessity" To Change The Combat System In Every Entry
Turn Based Combat is Extrinsic in nature, meaning the prime motivator are the growth of stats that determine a character's strength.
A lot of Mario games, especially 64, Sunshine, and Odyssey, are Intrinsic, meaning the prime motivator is to enhance your skills at the game, namely mastering Mario's movement.
I think their goal was to make a turn based game driven by Intrinsic motivation, but I don't think Sticker Star, Color Splash, and Origami King are either Extrinsic or Intrinsic games. There are very very light elements of each, like HP upgrades or the time button presses, but neither are core motivators to progress the game itself.
I wonder if the difference between people who enjoy or don't enjoy these games lies in the difference if some people are motivated to progress in a game for the sake of progression. By the same standards, that's technically how reading a Visual Novel works. However, the additional constraint is that Paper Mario's paper thin story might divide this camp even further.
For me, at least. When I play an RPG, I like to see the statistics reflect the experience the characters in the game have while I adjust their equipment, skills, and abilities. When I play a platformer, I like the master a character's movement to overcome challenging obstacles. And when I read a Visual Novel, I just want to experience a good story.
The jokes in Origami King, while enjoyable, isn't enough to motivate me.
Re: Poll: Did The Nintendo Direct Mini: Partners Showcase Meet Your Expectations?
The announcement of SMT games were great, but it's not the presentation Nintendo needs to be showing at the moment and it's not the information the fans have been asking for.
We skipped E3 and there's now a massive hole in the release schedule, I believe this direct would have been better received if we at least knew even one or two of holiday titles.
Re: Watch: Nintendo Direct Mini: Partner Showcase July 2020
"It's a Partner Direct Mini, what did you expect?"
For starters, for it not to be a Partner Direct Mini.
SMT 3 & 5 were great news, but these could have just been five separate trailers released throughout today.
Re: The First Review For Paper Mario: The Origami King Is Now In
@Mando44646 Famitsu's reviews are normally very vague. The score of the game is the total of four reviewers, who only give about one or two sentences on their thoughts of the game.
So probably none of your questions about the game will be answered here.
Re: The First Review For Paper Mario: The Origami King Is Now In
@TJWorks Yeah, if it's a first party game. It's guaranteed to be a near-perfect score.
In fact, Famitsu has only given one negative review in their 30 year history...
Re: Review: The Legend of Heroes: Trails of Cold Steel III - Falcom's Famous Series Was Worth The Wait On Switch
I guess it's possible to start this game with the perspective that everyone has a very bloated backstory.
Re: Sega's Game Gear Micro Was Originally Going To Be Even More Stingy
Love the Game Gear. I'm also really big on 90s handhelds and 90s Sega in general.
But this is also a hard pass for me. If this doesn't appeal to me, I don't know who it will appeal to.
Re: Random: What's Up With That Metroid Reference In The Paper Mario Trailer?
Intelligent Systems were the developers of the 2d Metroid games up to Zero Mission.
This is just like Lucas referencing Star Wars in Indiana Jones. Or hell, Retro referencing Metroid in Donkey Kong.
Why are even journalists glossing over this?
Re: Super Mario 64 PC Port Shows The Game Running At 4K And With Ultra Widescreen Support
Please wait a day before taking this down, Nintendo. I need to be at work.
Re: Frustrated Super Smash Bros. Fans Get #FixUltimateOnline Trending On Social Media
As others have said, ARMs and Splatoon 2 have reasonable online, so this kind of thing shouldn't be beyond Nintendo's current abilities.
And I've played using my brother's 1gb internet. Clearly there is more behind this than my own connection.
Re: Harvest Moon Publisher Natsume Working On "Exciting New Projects" For This Year And Beyond
@wantmew 'stole' was a figure of speech. The issue is that Natsume could have created their own franchise, but decided to lean on the brand recognition of an already established franchise. I respect them for localizing the titles for nearly two decades, and I'll respect that they still own the name. However, remakes of older Harvest Moon games are being rebranded as Story of Seasons games, making Natsume self-devoloped games a different franchise, making their current use of the trademark is misleading at best.
Re: Feature: Nihon Falcom President On Trails Of Cold Steel III And Bringing The Long-Running JRPG Series To Switch
I'm interested of the perspective of someone who will inevitably start with this game, but I can't recommend it. A lot of my enjoyment of this game is seeing plot threads from prior games, some of which were introduced back in Sky 1, continue to develop.
I imagine it had to have done well in Japan though for them to already announced Cold Steel 4 for the Switch alongside the localization announcement.
I know the whole NIS and Xseed thing keeps them from porting earlier games, but I think that also puts Falcom at a minor fault of not taking advantage of the Nintendo install base much sooner. The Trails in the Sky games would have been an amazing fit for the 3DS, where a lot of other JRPGs thrived, for example.
Re: Dandy Dungeon Gets Free DLC Which Doubles The Size Of The Game
Nobuo Uematsu and Zun.
Didn't think I would see those two in the same game before Smash Bros.
Re: The Legend Of Heroes: Trails of Cold Steel IV Announced For Nintendo Switch
@Dualmask Heavily disagree with this. Cold Steel 3 plot is heavily based around the aftermath of 1 and 2. Even the new characters have their backstories shaped by pre-established events and characters.
If you start with Cold Steel 3, Rean is going to have a bloated backstory with at least six key time periods (Life before adoption, life after adoption, life as a student, time spent in the Civil war, time spent as a government dog defending Crossbell from Calivard, and time as a unit in the Northern War), as opposed to just two at the start of Cold Steel 1. The same will be true for Olivier, Sara, and really any major character who was still an adult before the events of Cold Steel 1.
Re: A Demo For Square Enix's Upcoming Bravely Default II Drops Today, And It's Looking Rather Lovely
Demo is promising so far.
Lighting and textures are great, I would love to see the first two remastered with these graphics if possible.