I don't really think people thought that because of its origins. I saw the gameplay and before knowing who created the game, I thought that it's gonna end in court 100%. Like I said, it's a completely different matter if you copy towers, an attack, or any other single element. But Genshin copied literally 99% of how you interact with the environment from BOTW. It wasn't even an amalgamation of a couple of different games, it was taken from one single game that was very different than the rest, so there was no mistaking it.
Also it was the first chinese game that really hit it off with any other market, so there was no established prejudice in any way. There is of course a commonly known issue of the chinese companies stealing intellectual property on gargantuan, previously unimaginable scale, but none of the earlier games really made it big enough for anyone to care.
Given all the above, and I remember that situation pretty well, I can't really say we can be speaking about any double standards. Copycat games were always called out, like the "Unearthed: Trail of Ibn Battuta" a plagiarism of Uncharted, or "Limbo of the Lost". But none of the other games gained this popularity and revenue, so they just enter through 1 ear and exit through the other.
Games with female leading character for the win! it's a great trend to have a bunch of plot important charismatic character who are actually charismatic.
I'm glad Deluxe edition has nothing worthwhile, so its digitallness is a nonissue.
@AstroTheGamosian I also played GI for a long time, since launch actually. I also played BOTW and an ungodly amount of other games. I am not saying that in a hostile manner and I appreciate your input, I just want to set the background of my opinion.
And I am going to be honest, I really like GI, but there are games inspired by others, and games that take the majority of the gameplay from 1 single other game. Genshin played very much like Zelda BOTW, and so many details were straight up replicated, from the climbing everywhere mechanic with climbing the trees and gathering fruit, to cooking in designated cooking points, to fire arrows and gliding, to the whole exploration along with treasure chests for solving tiny puzzles (relocating a stone so that it matches pattern on the ground).
Zelda was novel and invented many different things. It was super plastic and memorable for it. Sure, the towers were taken from Ubi (or probably from some earlier game that Ubi copied because Ubi replicates many things from the competitors), but for every thing that was borrowed, 10 more were novel and fresh.
I fully agree that worldbuilding (WB) and storytelling (ST) is very important (maybe not for racing games like Tokyo Xtreme, but even Wipeout had some worldbuilding with manufacturers). And GI has very nice WB and ST (I was so worried for Kachina that one time, I was so invested in that storyquest). Well maybe beside the fact that they casually dropped the biggest plottwist in a time limited event with the meteorites (I remember it to this day)
Do I play Genshin more than Zelda Botw? Definitely. But could Genshin even exist without Zelda Botw? I really don't think so.
On the other hand, where should the boundary lie? If you remove some games, even shovelware, there will always be a question of whether you should also remove other games that are not really... that fantastic. And there will always be someone that would have liked them.
Same with ripoffs. If you remove the last hope, should you also remove Genshin Impact for example?
2D metroidvania games, yes. But if they tried to revive it, they would probably try to make another copypaste openworld for the fabled, ever elusive "modern audience"
@johnedwin it was, but after they killed off their best franchises, I can no longer love them as much as I loved them in the PS1 2 3 Era. We had so many fantastic things there.
@8bit-Man I think it might be a mark of the times. It's not the names that have changed
@Wisps yeah, that's completely true. And I probably should have clarified that I don't think everyone should play difficult games only, but lowering the difficulty for every game just to get a better review score is ridiculous.
In Celeste, for example, difficulty level plays a huge role in storytelling. Moreover, if you have a long buildup to a boss that is supposed to be terrifyingly powerful, you can't just make him a wussy in the battle, or else the whole storytelling is falling apart
@Wisps I grew up hearing mostly harsh words, more harsh words won't bother me. And to truth be told, my own comment was a bit stern, but I feel like it had to be stated. A game is no fun if it plays itself. Finding ways to overcome difficulties feels wonderful, and you can't feel that if you breeze through a game
@Mando44646 it's a very common term for old school shooters, mostly with sprite enemies, ammo everywhere and keycards to find and progress the completely illogical maps
This is it people, the world is healing and the universe is once again filled with glory and light. The Sims 1 and 2 are absolute essentials for anyone. I am so excited for this!
"When even Geoff Keighley can't get in, that's an exclusive event!"
Who, the guy that hosts those game awards spoof/parody events? I have nothing against him but he didn't think this through when he became the face of that.
Tales always have strong character progression, while the main arc seems to be just there. Observed in Tales of Vesperia. The storytelling in these pieces is an aquired taste.
@Ogbert but did they hurt them bad? Didn't they jump back up when people got tired of boycotting and wanted to eat MacDonalds and drink bad coffee again? And were these boycotts rational to begin with? There was a really rational boycott targeted at companies that didn't move their operations away from Russia. There is no trace of that boycott anymore. They just come for a bit and disappear like fads. It's sad, but at the end of the day, they do nothing substancial judging by long term observations
@Wool_Sheep sounds like every day at every company. It's sad to think about how none of your hard work ever gets appreciated and you can be laid off due to a horrible decision of an incompetent person earning 10x dough for looking at excel once in a blue moon
@ludotaku well, since it's the only deluxe release, it's supposed to be sold internationally, not just USA/Canada I guess? And if only these 2 countries, then what is Spanish for? Ofc Charles will always be the best and will always speak English but they did him VERY dirty for the movie
@ludotaku True but the entire franchise is Japanese, and Japan has the best voice actors. Spanish for Mexico and makes sense, but what about French? If they had to include 3 and no more dubs, French would be the least "necessary" (nothing against French or France, it's just a very weird decision)
There are many fantastic sidequests across all games, this one is a nice collection! From my side, I can say that since Skyrim is on Switch, we have a LOT of great stories from that game alone.
@MSaturn if they were deterred, maybe it wasnt for them? Video games inherently came with fun from getting skilled from a game. It was a hobby specifically for us nerds, and quite honestly it was better back then, when small passionate communities were trying to overcome problems and discussing the lore. That spark was lost somewhere along the way
Not having the easy way out in games made me realize that if I want to progress I need to overcome certain things and I believe it helped me in my problem solving skills
@Maxz yeah I loved the main theme of the game being overcoming or even coming to terms with anxiety disorder through the alegory of climbing a mountain. And that it's hard. And that you have to get those strawberries or the choice of skipping them will leave you with even more anxiety and self doubt. The game showed me my anxiety as if it holding up a mirror right to my face. It genuinely helped me organize my thoughts and feelings. I loved the message.
Comments 2,127
Re: Sony Does What Nintendon't By Removing A Bunch Of 'eSlop' Titles
I don't really think people thought that because of its origins. I saw the gameplay and before knowing who created the game, I thought that it's gonna end in court 100%. Like I said, it's a completely different matter if you copy towers, an attack, or any other single element. But Genshin copied literally 99% of how you interact with the environment from BOTW. It wasn't even an amalgamation of a couple of different games, it was taken from one single game that was very different than the rest, so there was no mistaking it.
Also it was the first chinese game that really hit it off with any other market, so there was no established prejudice in any way. There is of course a commonly known issue of the chinese companies stealing intellectual property on gargantuan, previously unimaginable scale, but none of the earlier games really made it big enough for anyone to care.
Given all the above, and I remember that situation pretty well, I can't really say we can be speaking about any double standards. Copycat games were always called out, like the "Unearthed: Trail of Ibn Battuta" a plagiarism of Uncharted, or "Limbo of the Lost". But none of the other games gained this popularity and revenue, so they just enter through 1 ear and exit through the other.
Re: Sorry Okamiden Fans, It Sounds Like The Okami Sequel Will Basically Ignore The DS Follow-Up
Only if you make it work, Hirabayashi. Also it's a bit sus that it was him anwsering the question and not Kamiya himself
Re: Fantasy Life i: The Girl Who Steals Time Finally Lands New May Release Date
Games with female leading character for the win! it's a great trend to have a bunch of plot important charismatic character who are actually charismatic.
I'm glad Deluxe edition has nothing worthwhile, so its digitallness is a nonissue.
Re: Switch 2 Patent Suggests You Can Flip The Console Upside Down
I mean, you could flip Switch upside down too. And every other console, too.
Re: Sony Does What Nintendon't By Removing A Bunch Of 'eSlop' Titles
@AstroTheGamosian I also played GI for a long time, since launch actually. I also played BOTW and an ungodly amount of other games. I am not saying that in a hostile manner and I appreciate your input, I just want to set the background of my opinion.
And I am going to be honest, I really like GI, but there are games inspired by others, and games that take the majority of the gameplay from 1 single other game. Genshin played very much like Zelda BOTW, and so many details were straight up replicated, from the climbing everywhere mechanic with climbing the trees and gathering fruit, to cooking in designated cooking points, to fire arrows and gliding, to the whole exploration along with treasure chests for solving tiny puzzles (relocating a stone so that it matches pattern on the ground).
Zelda was novel and invented many different things. It was super plastic and memorable for it. Sure, the towers were taken from Ubi (or probably from some earlier game that Ubi copied because Ubi replicates many things from the competitors), but for every thing that was borrowed, 10 more were novel and fresh.
I fully agree that worldbuilding (WB) and storytelling (ST) is very important (maybe not for racing games like Tokyo Xtreme, but even Wipeout had some worldbuilding with manufacturers). And GI has very nice WB and ST (I was so worried for Kachina that one time, I was so invested in that storyquest). Well maybe beside the fact that they casually dropped the biggest plottwist in a time limited event with the meteorites (I remember it to this day)
Do I play Genshin more than Zelda Botw? Definitely. But could Genshin even exist without Zelda Botw? I really don't think so.
Re: Sony Does What Nintendon't By Removing A Bunch Of 'eSlop' Titles
On one hand, nice. Less clutter on the platform
On the other hand, where should the boundary lie? If you remove some games, even shovelware, there will always be a question of whether you should also remove other games that are not really... that fantastic. And there will always be someone that would have liked them.
Same with ripoffs. If you remove the last hope, should you also remove Genshin Impact for example?
Re: Civilization VII Devs Detail First Batch Of Updates And Fixes Ahead Of Launch
@Xenoblade-Fan I'll allow it
Re: Civilization VII Devs Detail First Batch Of Updates And Fixes Ahead Of Launch
The patch should remove CivVII and install Civ II and IV, then it will be perfect
@LFOD that's the best part of Civilization tho
Re: Poll: Is It Finally Time For Castlevania To Rise Again?
2D metroidvania games, yes. But if they tried to revive it, they would probably try to make another copypaste openworld for the fabled, ever elusive "modern audience"
Re: Random: Hideki Kamiya Would Rather You Not Play Okami On The Wii
I agree, the cover on Wii is so pretty it should stay in foil
Re: Metroid Prime Remastered Studio 'Iron Galaxy' Confirms Lay Offs
Make a fantastic job
get laid off
Re: Celeste Fans May Want To Check Out This Adorable New Platformer On Switch
Yeah looks kinda like it
Also if anyone wants a game like Celeste:
"Sunblaze" and "Mutant Express"
Re: Bandai Namco Studios Has Reportedly Reduced Its Staff By Over 100 People
Okay this is concerning
They are one of the last bastions of people who kinda know how to make good games
Re: Switch Is Getting A New Manga Reader This March
Lineup? Will any classics be there or just standard 1000000 chapters shonen?
Re: Round Up: The Reviews Are In For Hello Kitty Island Adventure (Switch)
I love it how this got a review here but major release Phantom Brave 2 did not (not that HKIA is bad or anything Im interested myself)
Re: Nintendo Switch Hardware Sales Pass 150 Million, With PS2's Record Still A Way Off
All in all, PS2's victory is well deserved
Re: Ex-PlayStation Boss On Switch 2's Name: Nintendo Created So Much "Brand Value"
@johnedwin it was, but after they killed off their best franchises, I can no longer love them as much as I loved them in the PS1 2 3 Era. We had so many fantastic things there.
@8bit-Man I think it might be a mark of the times. It's not the names that have changed
Re: Review: Laika: Aged Through Blood (Switch) - A Supremely Unique Motorcycling Metroidvania
@Wisps yeah, that's completely true. And I probably should have clarified that I don't think everyone should play difficult games only, but lowering the difficulty for every game just to get a better review score is ridiculous.
In Celeste, for example, difficulty level plays a huge role in storytelling. Moreover, if you have a long buildup to a boss that is supposed to be terrifyingly powerful, you can't just make him a wussy in the battle, or else the whole storytelling is falling apart
Re: Review: Laika: Aged Through Blood (Switch) - A Supremely Unique Motorcycling Metroidvania
@Wisps I grew up hearing mostly harsh words, more harsh words won't bother me. And to truth be told, my own comment was a bit stern, but I feel like it had to be stated. A game is no fun if it plays itself. Finding ways to overcome difficulties feels wonderful, and you can't feel that if you breeze through a game
Re: Japan's Switch eShop Will Soon No Longer Accept Overseas Payment Methods
Fraudulent use yeah right.
oh Nintendo you never learn do you
Re: Review: Laika: Aged Through Blood (Switch) - A Supremely Unique Motorcycling Metroidvania
For those who dont like the difficulty, there is an strategy called git gud, it is based on trying a couple of times before succeeding.
Re: The Sims 1 & 2 Have Returned, But Not On Consoles
GET
<text minimum limit placeholder, please ignore>
Re: Momodora: Moonlit Farewell Brings More Pixel-Art Metroidvania Action To Switch
Momodora has always been good, gonna check this one out
Re: Surprise! Capcom's First Showcase Of 2025 Is Airing Next Week
That's some exciting news! Crazy Taxi full collection on Switch, please!
Capcom, make that happen and I'll give you 11/10 and you know how much this is worth
Re: Level-5's Long-Awaited Fantasy Life Sequel Seems To No Longer Be A Switch Exclusive
Removed
Re: Absurd Boomer Shooter 'Turbo Overkill' Shadow Drops On Switch
@canaryfarmer I'm sure at least one boomer had his hands with at least one boomer shooter
That's true. We could use the Boomer and GenX creative minds though, 80s to 00s popculture is unmatched
Re: Absurd Boomer Shooter 'Turbo Overkill' Shadow Drops On Switch
@canaryfarmer But they made them. Also, it's just a name, and game genre names have always been weird, like metroidvania, shmup or walking simulator
Re: Absurd Boomer Shooter 'Turbo Overkill' Shadow Drops On Switch
Should be in the description with the rest
@canaryfarmer why?
@Mando44646 it's a very common term for old school shooters, mostly with sprite enemies, ammo everywhere and keycards to find and progress the completely illogical maps
Re: Sega Launches Its Own Free Account Service With Unique Member Rewards
I don't mind getting more Sega goodies
@-wc- The one and only
Re: The Sims 1 & 2 Are Seemingly Returning, But A Console Release Is "Unclear"
This is it people, the world is healing and the universe is once again filled with glory and light. The Sims 1 and 2 are absolute essentials for anyone. I am so excited for this!
Re: Poll: So, Were You Accepted For The Nintendo Switch 2 Hands-On Event?
"When even Geoff Keighley can't get in, that's an exclusive event!"
Who, the guy that hosts those game awards spoof/parody events? I have nothing against him but he didn't think this through when he became the face of that.
Re: Review: Tales Of Graces f Remastered (Switch) - The Characters Steal The Show In This JRPG Classic
Tales always have strong character progression, while the main arc seems to be just there. Observed in Tales of Vesperia. The storytelling in these pieces is an aquired taste.
Re: Level-5's Long-Awaited Fantasy Life Sequel Seems To No Longer Be A Switch Exclusive
@Ogbert but did they hurt them bad? Didn't they jump back up when people got tired of boycotting and wanted to eat MacDonalds and drink bad coffee again? And were these boycotts rational to begin with? There was a really rational boycott targeted at companies that didn't move their operations away from Russia. There is no trace of that boycott anymore. They just come for a bit and disappear like fads. It's sad, but at the end of the day, they do nothing substancial judging by long term observations
Re: 'Fae Farm' Developer Phoenix Labs Lays Off "The Majority Of The Studio"
@Wool_Sheep sounds like every day at every company. It's sad to think about how none of your hard work ever gets appreciated and you can be laid off due to a horrible decision of an incompetent person earning 10x dough for looking at excel once in a blue moon
Re: Level-5's Long-Awaited Fantasy Life Sequel Seems To No Longer Be A Switch Exclusive
Great news! I'll be getting it on Switchi but more people get exposed to real games, the better
@Friendly True but realistically speaking, have boycotts ever done anything?
Re: Is Skies Of Arcadia Coming Back? New SEGA Trademark Gets Fans Excited
I am excited confirmed.
I am ready for Segurrection
Re: Rollercoaster Tycoon Classic Receives Much-Requested Touch Control Update
Re: US Physical Game Spending Continued To Decline Last Year, Now Sits At Half 2021's Numbers
The quality of AAAs being a major contributing factor
Kinda hard to sell something physically if it's not even worth downloading
Re: PSA: Don't Fall For This New 'Wukong' Game On The Switch eShop
Probably because Wukong is a mythological character and cannot be a part of copyright
The fact that it's even hard to find anything on this studio, even its HQ, is enough to notice something is going on
And gives us ideas about where it might be from
Re: Mario Movie Scores A New "Limited-Edition" Steelbook, Pre-Orders Live
@ludotaku well, since it's the only deluxe release, it's supposed to be sold internationally, not just USA/Canada I guess? And if only these 2 countries, then what is Spanish for? Ofc Charles will always be the best and will always speak English but they did him VERY dirty for the movie
Re: Mario Movie Scores A New "Limited-Edition" Steelbook, Pre-Orders Live
@ludotaku True but the entire franchise is Japanese, and Japan has the best voice actors. Spanish for Mexico and makes sense, but what about French? If they had to include 3 and no more dubs, French would be the least "necessary" (nothing against French or France, it's just a very weird decision)
Re: Mario Movie Scores A New "Limited-Edition" Steelbook, Pre-Orders Live
Do they ship internationally or is it 1 country deal? Also why only English, Spanish and French with no Japanese, what a bizarre choice of dubs
Re: 15 Best Sidequests In Switch Games
There are many fantastic sidequests across all games, this one is a nice collection! From my side, I can say that since Skyrim is on Switch, we have a LOT of great stories from that game alone.
Re: Rune Factory: Guardians Of Azuma Announces Sakuna: Of Rice And Ruin DLC
@BenAV oh ok thanks. could be the Switch port, but I'll have to look into that. And honestly, I'll still buy it lol. Thanks for sharing!
@Coolmusic you and me both! I'm so glad they're hitting it off with that fantastic franchise
Re: Opinion: My Daughter Made Me Realise That Mario Wonder's Difficulty Options Need Work
@MSaturn if they were deterred, maybe it wasnt for them? Video games inherently came with fun from getting skilled from a game. It was a hobby specifically for us nerds, and quite honestly it was better back then, when small passionate communities were trying to overcome problems and discussing the lore. That spark was lost somewhere along the way
Re: Opinion: My Daughter Made Me Realise That Mario Wonder's Difficulty Options Need Work
Not having the easy way out in games made me realize that if I want to progress I need to overcome certain things and I believe it helped me in my problem solving skills
Re: Celeste Dev Makes "Difficult Decision" To Cancel New Game Earthblade
@Maxz yeah I loved the main theme of the game being overcoming or even coming to terms with anxiety disorder through the alegory of climbing a mountain. And that it's hard. And that you have to get those strawberries or the choice of skipping them will leave you with even more anxiety and self doubt. The game showed me my anxiety as if it holding up a mirror right to my face. It genuinely helped me organize my thoughts and feelings. I loved the message.
Re: Celeste Dev Makes "Difficult Decision" To Cancel New Game Earthblade
Celeste had unfortunate events that I talked about here earlier. I think the creators changed for worse upon the success.
Re: Review: Sutte Hakkun (SNES) - An Addictive Curio You Should Definitely Check Out
This looks more inspired than what Ubisoft, Actiblizzard and EA made in the last 10 years
Re: Opinion: The Hyped-Up New Pokémon TCG Set Is A Total Bummer To Open
I just want pretty sparkling cute cats I could care less whether they are worth anything
@batmanbud2 people are bad, not pokemon