I actually really enjoyed Scarlet. It’s the first Pokémon game I actually “finished” (finishing a Pokémon game for me means beating the main story and collecting (50% of the Pokédex) since Diamond way back in 2006.
That said my God that game is a bug infested mess that barely runs.
I hope that Gamefreak builds on Scarlet/violet and actually prioritize quality next time. They’ve got a good formula now that is entertaining. They just need to get it up to par in terms of quality.
I would rather have this collection on Switch than PS5. So hopefully it gets announced for the Switch.
By the way, speaking as a PlayStation fan, that showcase was lame as hell. Except for MGS and Spider-Man 2. Everything else was so middling or just terrible.
I’m a PS fan primarily but Sony is off their rockers with this.
Nintendo is at their second highest point in their history in terms of brand recognition. The only time they were arguably ahead of now in brand recognition was during the NES era, where they were really the only video game maker in town in most territories.
And realistically they are even more recognized now then they were back then in terms of total brand awareness.
Ya know I always see this complaint but I don’t get it.
I see it as a positive. It forces me to get creative to kill enemies efficiently.
Plus with weapon fusing it’s kind of a moot point anyway. It increases both damage and weapon durability.
Plus the game gives you a million options to kill stuff without even using a weapon? Wanna know a great strategy? Shoot something in the head. Then use ultra hand to pick up a Boulder and drop it from max height on top of them.
Super efficient kill using only one arrow for low to mid level enemies.
I think every developer should strive to match Naughty Dog’s approach. And even then ND openly states that they feel they still have more to do to improve accessibility in their games.
So I think TLOUP1 should be the bare minimum for accessibility options in games.
Every developer should copy Naughty Dog’s approach to accessibility features.
The accessibility options in TLOU Part I will boggle your mind. Full color blind customization. Fully remappable controls. All toggle variations supported for each game function.
I don’t need to use any of it but my jaw still drops at how well Naughty Dog caters to disabled gamers. It’s the gold standard. And every other developer should copy it.
You’re not the only one. Every time I set my mind to a quest I see something in the distance and my brain basically goes “Squirrel!” And I have to go check it out.
Reminds of my first experience with Skyrim actually.
You can cook a dish using certain fish and a particular kind of flower that makes you glow in the dark. Plus there’s an outfit (it’s expensive about 2000 rupees total) that has the same effect.
That’s how I’ve been exploring the depths. Mainly the dish. Can never keep enough money to buy that outfit.
I straight killed myself the first time I fooled around with building a glider.
And it was absolutely hilarious and I laughed out loud. My favorite thing about this game is just how creative you can get with ultra hand a building stuff.
Red Mages are actually better than black mages for the vast majority of the game. This is because the INT stat is bugged and doesn’t reflect damage growth in spells and the all critical spell casting items. Since INT is bugged the Red Mage does equal damage to Black Mages even in the late game.
My optimal party is Warrior, Black Belt, Red Mage, White Mage. That’s how I always played the NES version. You could sub a second Warrior for the Black Belt and get similar returns on damage but the Black Belt’s secret is just how cheap it is to run. Once you hit level 10 you can run him naked for the rest of the game.
In the later versions of the game I usually run Warrior, Thief, Black Mage, White Mage. The Thief and Ninja both got huge buffs that make them more useful (the Ninja can cast Haste which is absolutely necessary for the optional dungeons in the PSP/GBA versions) and the INT stat is fixed so Black Mages tend to overpower Red Mages early in the game.
But I will admit that FF1’s combat, especially on the later versions where the challenge is reduced, isn’t the best implementation of turn based battle.
There’s only a real handful of games that take advantage of the hardware fully. Some games push consoles to limits but they are few and far between.
I think Horizon Forbidden West pushed the PS4 as far as it could reasonably go while still being a stable experience. That was that team’s third full game for that hardware. They had learned it better than anyone else.
I think it’s about the right expectations for the hardware.
I’m a PlayStation fan first and foremost. But I also love Nintendo’s first party game lineup.
I like the power of my PS5 and the games it has. There’s some fantastic games on PS5. And more power never hurts anything. But I like seeing developers take advantage of whatever hardware is available.
And that’s why I love Nintendo’s 1st party games. They always leverage the hardware they are on. TOTK is a beautiful game that rivals any game on my PS5 in terms of the fun factor.
I think having graphical grunt is necessary. But it’s less about just how powerful the hardware is and more about how the developer leverages the hardware. Nintendo’s internal studios punch above their weight class on the Switch. And the game needs to be good in the first place.
And thankfully, between my PS5 and my Switch I have more than enough great games to even have time to play. So I use them in different ways. Right now I’m cracked out on Zelda. In June I’ll be picking up Diablo IV and Final Fantasy XVI both of which I’m equally excited for as I was for Zelda.
I already have a PS5. I don’t think Nintendo needs to focus on that power race.
Primarily because the Switch is a handheld first and foremost (although I mostly play it docked, I still like taking it with me and playing in my bed on occasion) and thus it needs to have acceptable battery life.
I do expect more power than the current Switch. I think the OG Xbox One to PS4 Base (or somewhere in between) is doable with new modern chipsets while still keeping battery life and temperature at manageable levels for portable play. Use DLSS to make up the difference for docked play.
I suspect the Switch still has plenty of life left in it even from a first party perspective.
I think TOTK and Pikmin 4 will be the last big AAA 1st party titles for it. But I’m certain it will get one more big Pokémon game (mainline Pokémon games tend to be the last big AAA release on Nintendo’s handheld systems) along with a bunch of smaller first party titles in the A or AA category. I suspect this will go on until 2026.
I’m thinking Switch 2 will have full BC with the Switch. So that’s a good strategy there since it means that the last big Pokémon title for Switch will be able to be played by the early adopters of Switch 2 along with all the smaller 1st party games Nintendo will certainly supply the Switch with in its twilight years.
Indie developers and third party “party game” franchises will stick around on the platform for possibly five more years.
On the subject at hand I’m very curious to see how the game runs on Switch. The PS4 and Xbone versions run surprisingly well for a game that was built with the PS5 and Series X in mind from early on in the cycle.
I’ve had to defend myself physically from a few racists in my time. They tend to scatter quick once they see a Jericho 9mm pointed at their chest, though.
And what country are you in? In the US you cannot deny someone life saving surgery for any reason whatsoever in the ER. It may bankrupt you due to our flawed medical system, but they cannot deny you for any reason.
I watched the tech review this morning. It’s what I expected.
The fact that the game only needed one patch and is perfectly playable and stable is a SHOCKER for 2023. Considering games like Jedi Survivor, Redfall, the PC version of Hogwart’s Legacy, and others were released in a train wreck state (in the case of Jedi and Redfall they are still train wrecks despite multiple patches) it’s a nice change of pace to have a very polished game available on release date.
I don’t regret my pre-order of Tears. This game is going to be a blast.
Sharp and Nintendo have had a close relationship since the Famicom days in the mid 80s. Sharp was the only company to get the privilege of building TVs with Famicoms and NES’s hardware built into them.
But I can’t imagine the Switch 2 with an LCD panel. It’s got to be OLED.
This is probably for some company’s new handheld PC gaming device.
Waiting from 7:30 (when I get to work) till 5:00 (when I get off) then a 25 minute drive home is going to kill me.
I could actually take a lunch break tomorrow (I usually skip lunch breaks for the extra hour of pay and just eat a sandwich but I have the right to take a one hour lunch) just so I can start the game in handheld mode. But this is definitely game I want to play mostly on my Sony X90K.
I’m really hoping the dungeons are heavily physics based with multiple solutions for progression.
That was something I never cared much for in classic LOZ dungeons. There was only one solution to each problem. Most were easy enough for me to get on the first thought, but some of them you really had to think about. And there was only way to do it.
One thing I really enjoyed about BOTW was the physics engine and how it allowed for Shrine puzzles to be solved in multiple ways. The physics engine of that game was so robust that as long as you understood how the physics worked you could find your own solution to a problem.
I’m hoping these new dungeons greatly expand on that. Like traditional Zelda dungeon lengths but with multiple challenges that can be solved in multiple ways.
Comments 766
Re: The Pokémon Franchise Has Now Shipped Over 480 Million Software Units
I actually really enjoyed Scarlet. It’s the first Pokémon game I actually “finished” (finishing a Pokémon game for me means beating the main story and collecting (50% of the Pokédex) since Diamond way back in 2006.
That said my God that game is a bug infested mess that barely runs.
I hope that Gamefreak builds on Scarlet/violet and actually prioritize quality next time. They’ve got a good formula now that is entertaining. They just need to get it up to par in terms of quality.
Re: Random: Zelda: TOTK Player Creates The Ultimate Weapon, Metal Gear Rex
@Nua
Otacon: Metal gear launches nukes?? No… it can’t be.
Snake: You mean you didn’t know!!!
Otacon: Wait are you coming on to me?!!
I miss Metal Gear Awesome.
Re: Random: Zelda: TOTK Player Creates The Ultimate Weapon, Metal Gear Rex
@JH1022
Hater. You’re just jealous of our Super Saiyan swagger.
Re: Random: Zelda: TOTK Player Creates The Ultimate Weapon, Metal Gear Rex
@Luigivaldo
“A weapon to surpass Zonai Gear?”
Kiefer Sullivan voice Link “meaning it’s not just another bombos medallion.”
Re: Metal Gear Solid: Master Collection Vol. 1 Announced For "The Latest Platforms"
I would rather have this collection on Switch than PS5. So hopefully it gets announced for the Switch.
By the way, speaking as a PlayStation fan, that showcase was lame as hell. Except for MGS and Spider-Man 2. Everything else was so middling or just terrible.
Re: Random: Nintendo's Brand Momentum Has Been Flat Since 2018, Says Sony
I’m a PS fan primarily but Sony is off their rockers with this.
Nintendo is at their second highest point in their history in terms of brand recognition. The only time they were arguably ahead of now in brand recognition was during the NES era, where they were really the only video game maker in town in most territories.
And realistically they are even more recognized now then they were back then in terms of total brand awareness.
Re: Poll: Goats Or Lizards? What Do You Think Zelda: Tears Of The Kingdom's Zonai Look Like?
@Mando44646
Ooh boy how has that been?
I’ve heard Iguanas can be real buttholes sometimes.
Re: Poll: Goats Or Lizards? What Do You Think Zelda: Tears Of The Kingdom's Zonai Look Like?
@garfreek
Zora women are freaking sexy as hell.
And that honestly frightens me that I see fish women as attractive.
Re: Soapbox: Zelda: Tears Of The Kingdom Straight Up Fails In Just One Respect: Accessibility
Ya know I always thought accessibility options were something the entire gaming community could rally around and promote.
It’s disappointing that people still don’t care that much.
Re: Soapbox: Zelda: Tears Of The Kingdom Straight Up Fails In Just One Respect: Accessibility
@Clyde_Radcliffe
Ya know I always see this complaint but I don’t get it.
I see it as a positive. It forces me to get creative to kill enemies efficiently.
Plus with weapon fusing it’s kind of a moot point anyway. It increases both damage and weapon durability.
Plus the game gives you a million options to kill stuff without even using a weapon? Wanna know a great strategy? Shoot something in the head. Then use ultra hand to pick up a Boulder and drop it from max height on top of them.
Super efficient kill using only one arrow for low to mid level enemies.
Re: Soapbox: Zelda: Tears Of The Kingdom Straight Up Fails In Just One Respect: Accessibility
@Nanaki
I think every developer should strive to match Naughty Dog’s approach. And even then ND openly states that they feel they still have more to do to improve accessibility in their games.
So I think TLOUP1 should be the bare minimum for accessibility options in games.
Re: Soapbox: Zelda: Tears Of The Kingdom Straight Up Fails In Just One Respect: Accessibility
@ComfyAko
If you are able take a chance to play The Last of Us Part 1.
The accessibility options list is longer than the main options list.
They allow you to customize pretty everything to accommodate for vision issues, physical impairments, and auditory problems.
It’s the gold standard for disabled friendly games.
Re: Soapbox: Zelda: Tears Of The Kingdom Straight Up Fails In Just One Respect: Accessibility
Every developer should copy Naughty Dog’s approach to accessibility features.
The accessibility options in TLOU Part I will boggle your mind. Full color blind customization. Fully remappable controls. All toggle variations supported for each game function.
I don’t need to use any of it but my jaw still drops at how well Naughty Dog caters to disabled gamers. It’s the gold standard. And every other developer should copy it.
Re: Zelda: TOTK Playtimes Start To Appear, And Some People Haven't Been Getting A Lot Of Sleep
Because of my work life balance I only get to go ham and play it for 5 or 6 hours straight on weekends. Usually Sundays.
Otherwise I’m just playing one or two hours after I get off work.
So I’m at roughly 25 hours now.
Re: Random: Nintendo Embraces Mortal Kombat's Gore In Stark Contrast To '90s Censorship
@Dark_Isatari
That’s the entire point of Mortal Kombat. It’s over the top and hilarious violence for the sake of violence.
There’s also a good fighting game engine there too. But MK wouldn’t feel like MK without spine ripping and disembowelment.
Re: Random: Nintendo Embraces Mortal Kombat's Gore In Stark Contrast To '90s Censorship
@Limberlost
They’ve gotten pretty good with the anatomy.
Someone on Netherrealms staff roll went to medical school.
Re: Eiji Aonuma Has Completed Zelda: Tears Of The Kingdom "About 20 Times"
@The_Pixel_King
It’s got way more to do than BOTW that’s for sure.
I’m loving it so far. It’s my GOTY 2023 so far at this point.
That said FRXVI drops next month so it’s still open for me at the moment. But I suspect I’ll still enjoy TOTK more.
It makes me feel like a kid again. I felt the same with BOTW too.
Re: Eiji Aonuma Has Completed Zelda: Tears Of The Kingdom "About 20 Times"
@RobynAlecksys
Wow you hate two of the best Zelda games ever made.
That’s shocking.
Re: Eiji Aonuma Has Completed Zelda: Tears Of The Kingdom "About 20 Times"
@Patendo
You’re not the only one. Every time I set my mind to a quest I see something in the distance and my brain basically goes “Squirrel!” And I have to go check it out.
Reminds of my first experience with Skyrim actually.
Re: Eiji Aonuma Has Completed Zelda: Tears Of The Kingdom "About 20 Times"
@BiscuitCrumbsInMyBed
You can cook a dish using certain fish and a particular kind of flower that makes you glow in the dark. Plus there’s an outfit (it’s expensive about 2000 rupees total) that has the same effect.
That’s how I’ve been exploring the depths. Mainly the dish. Can never keep enough money to buy that outfit.
Re: Eiji Aonuma Has Completed Zelda: Tears Of The Kingdom "About 20 Times"
I’ve done like half the Zora quest. That’s as far as I’ve gotten in the story.
The rest of my time has been exploring, clearing shrines, doing sky view towers, and building stupid contraptions.
Like my ghetto fan blade helicopters. Never have enough batteries to get very far with them though lol.
Re: Zelda: Tears Of The Kingdom Has Surpassed 10 Million Sales In Three Days
@michellelynn0976
Exactly right.
Every little detail in Hyrule has been touched. Most of it significantly, a few things more granular.
So far it feels like a totally different map to me.
Re: Feature: 7 Things From Zelda: TOTK's First Hours That Had Us Grinning Like Mad
@Axecon
Ascend is your best friend in this game.
I use it constantly. Most tall mountains have some little cave at the base you can walk in. Use ascend and you pop out at the top.
Re: Feature: 7 Things From Zelda: TOTK's First Hours That Had Us Grinning Like Mad
@Pirate1
I straight killed myself the first time I fooled around with building a glider.
And it was absolutely hilarious and I laughed out loud. My favorite thing about this game is just how creative you can get with ultra hand a building stuff.
Re: Soapbox: Obstinate And Addictive - Playing Final Fantasy For The First Time In 2023
A tip if you’re gonna play the NES version.
Red Mages are actually better than black mages for the vast majority of the game. This is because the INT stat is bugged and doesn’t reflect damage growth in spells and the all critical spell casting items. Since INT is bugged the Red Mage does equal damage to Black Mages even in the late game.
My optimal party is Warrior, Black Belt, Red Mage, White Mage. That’s how I always played the NES version. You could sub a second Warrior for the Black Belt and get similar returns on damage but the Black Belt’s secret is just how cheap it is to run. Once you hit level 10 you can run him naked for the rest of the game.
In the later versions of the game I usually run Warrior, Thief, Black Mage, White Mage. The Thief and Ninja both got huge buffs that make them more useful (the Ninja can cast Haste which is absolutely necessary for the optional dungeons in the PSP/GBA versions) and the INT stat is fixed so Black Mages tend to overpower Red Mages early in the game.
Re: Eiji Aonuma "Interested" In Zelda Movie After Mario's $1 Billion Box Office Success
I would love to see Studio Ghibli make a Zelda movie.
Considering how many elements Zelda has always borrowed from Miyazaki’s films it would just feel right.
Re: Soapbox: Obstinate And Addictive - Playing Final Fantasy For The First Time In 2023
@Hordak
I’ve always loved turn based RPGs.
But I will admit that FF1’s combat, especially on the later versions where the challenge is reduced, isn’t the best implementation of turn based battle.
Re: Soapbox: Obstinate And Addictive - Playing Final Fantasy For The First Time In 2023
I’ve beaten FF1 at least… a dozen times.
Beat the NES version on an emulator.
Beat it on PS1 multiple times.
Beat it on GBA several times.
Beat the PSP version through emulation.
I’ve probably played through FF1 more than any other final fantasy game. Its structure is so simple that I’ve mostly memorized it.
Re: Soapbox: If Zelda: Tears Of The Kingdom Isn’t Switch’s Swan Song, It Really Should Be
@Paraka
Definitely.
There’s only a real handful of games that take advantage of the hardware fully. Some games push consoles to limits but they are few and far between.
I think Horizon Forbidden West pushed the PS4 as far as it could reasonably go while still being a stable experience. That was that team’s third full game for that hardware. They had learned it better than anyone else.
Re: Soapbox: If Zelda: Tears Of The Kingdom Isn’t Switch’s Swan Song, It Really Should Be
@BodkinDQ
I think it’s about the right expectations for the hardware.
I’m a PlayStation fan first and foremost. But I also love Nintendo’s first party game lineup.
I like the power of my PS5 and the games it has. There’s some fantastic games on PS5. And more power never hurts anything. But I like seeing developers take advantage of whatever hardware is available.
And that’s why I love Nintendo’s 1st party games. They always leverage the hardware they are on. TOTK is a beautiful game that rivals any game on my PS5 in terms of the fun factor.
I think having graphical grunt is necessary. But it’s less about just how powerful the hardware is and more about how the developer leverages the hardware. Nintendo’s internal studios punch above their weight class on the Switch. And the game needs to be good in the first place.
And thankfully, between my PS5 and my Switch I have more than enough great games to even have time to play. So I use them in different ways. Right now I’m cracked out on Zelda. In June I’ll be picking up Diablo IV and Final Fantasy XVI both of which I’m equally excited for as I was for Zelda.
Re: Soapbox: If Zelda: Tears Of The Kingdom Isn’t Switch’s Swan Song, It Really Should Be
@Greatluigi
I already have a PS5. I don’t think Nintendo needs to focus on that power race.
Primarily because the Switch is a handheld first and foremost (although I mostly play it docked, I still like taking it with me and playing in my bed on occasion) and thus it needs to have acceptable battery life.
I do expect more power than the current Switch. I think the OG Xbox One to PS4 Base (or somewhere in between) is doable with new modern chipsets while still keeping battery life and temperature at manageable levels for portable play. Use DLSS to make up the difference for docked play.
Re: Soapbox: If Zelda: Tears Of The Kingdom Isn’t Switch’s Swan Song, It Really Should Be
I suspect the Switch still has plenty of life left in it even from a first party perspective.
I think TOTK and Pikmin 4 will be the last big AAA 1st party titles for it. But I’m certain it will get one more big Pokémon game (mainline Pokémon games tend to be the last big AAA release on Nintendo’s handheld systems) along with a bunch of smaller first party titles in the A or AA category. I suspect this will go on until 2026.
I’m thinking Switch 2 will have full BC with the Switch. So that’s a good strategy there since it means that the last big Pokémon title for Switch will be able to be played by the early adopters of Switch 2 along with all the smaller 1st party games Nintendo will certainly supply the Switch with in its twilight years.
Indie developers and third party “party game” franchises will stick around on the platform for possibly five more years.
Re: Soapbox: If Zelda: Tears Of The Kingdom Isn’t Switch’s Swan Song, It Really Should Be
Not necessarily. A more modern chipset would offer more power with better energy usage.
Chances are battery life would be comparable between the two. Maybe a bit in the Switch V2 or OLED’s favor but not by much.
Re: Talking Point: What Are You Playing This Weekend? (May 13th)
Is that even a question? Tears of the Kingdom.
Re: Zelda: Tears Of The Kingdom Is Now The "Highest Rated Game Of All Time" On OpenCritic
It deserves it. Tears of the Kingdom is incredible.
And I’m still just on the starting sky island. But my god this game is amazing.
It expands on the freedom BOTW gave you. So many useful techniques and tools to use. And the glorious physics engine is even better than BOTW’s.
Re: Hogwarts Legacy On Switch Has Been Delayed To November 2023
Think I’m gonna walk away from this one.
It’s gotten out of my pay grade.
On the subject at hand I’m very curious to see how the game runs on Switch. The PS4 and Xbone versions run surprisingly well for a game that was built with the PS5 and Series X in mind from early on in the cycle.
Re: Hogwarts Legacy On Switch Has Been Delayed To November 2023
@PBandSmelly
I’ve had to defend myself physically from a few racists in my time. They tend to scatter quick once they see a Jericho 9mm pointed at their chest, though.
And what country are you in? In the US you cannot deny someone life saving surgery for any reason whatsoever in the ER. It may bankrupt you due to our flawed medical system, but they cannot deny you for any reason.
Re: Hogwarts Legacy On Switch Has Been Delayed To November 2023
@PBandSmelly
Bro I’m mixed. In the southern United States.
Everyone is going to go through crap in life.
Don’t let them control your emotions. Stand tall, walk with pride, and ignore them.
Re: Hogwarts Legacy On Switch Has Been Delayed To November 2023
Removed
Re: Video: Digital Foundry's Technical Analysis Of Zelda: Tears Of The Kingdom
@JJtheTexan
If the Switch 2 uses a fairly modern nVidia APU set up there’s no reason that in BC the game could hit 60fps on it.
Re: Video: Digital Foundry's Technical Analysis Of Zelda: Tears Of The Kingdom
@MattT3142
Based on everyone’s impressions of Redfall that I’ve read it seems like that game has deeply seated structural issues that won’t be able to be fixed.
Like the enemy AI situation. They can improve it, but it won’t ever be to a level that one could deem impressive.
Re: Video: Digital Foundry's Technical Analysis Of Zelda: Tears Of The Kingdom
@puddinggirl
I didn’t mention the consoles.
I specifically said the PC version. Which was a technical train wreck at launch.
It’s gotten better over the past few months.
Re: Video: Digital Foundry's Technical Analysis Of Zelda: Tears Of The Kingdom
I watched the tech review this morning. It’s what I expected.
The fact that the game only needed one patch and is perfectly playable and stable is a SHOCKER for 2023. Considering games like Jedi Survivor, Redfall, the PC version of Hogwart’s Legacy, and others were released in a train wreck state (in the case of Jedi and Redfall they are still train wrecks despite multiple patches) it’s a nice change of pace to have a very polished game available on release date.
I don’t regret my pre-order of Tears. This game is going to be a blast.
Re: Sharp Is Supplying LCD Displays For A 'New Console' As Fans Await Switch Successor
Sharp and Nintendo have had a close relationship since the Famicom days in the mid 80s. Sharp was the only company to get the privilege of building TVs with Famicoms and NES’s hardware built into them.
But I can’t imagine the Switch 2 with an LCD panel. It’s got to be OLED.
This is probably for some company’s new handheld PC gaming device.
Re: Review: The Legend Of Zelda: Tears Of The Kingdom - An Absolute Marvel, But Is It Better Than BOTW?
I really should have taken tomorrow off.
Waiting from 7:30 (when I get to work) till 5:00 (when I get off) then a 25 minute drive home is going to kill me.
I could actually take a lunch break tomorrow (I usually skip lunch breaks for the extra hour of pay and just eat a sandwich but I have the right to take a one hour lunch) just so I can start the game in handheld mode. But this is definitely game I want to play mostly on my Sony X90K.
Re: Zelda Devs Confirm The Return Of Fan-Favourite Feature In TOTK
I’m really hoping the dungeons are heavily physics based with multiple solutions for progression.
That was something I never cared much for in classic LOZ dungeons. There was only one solution to each problem. Most were easy enough for me to get on the first thought, but some of them you really had to think about. And there was only way to do it.
One thing I really enjoyed about BOTW was the physics engine and how it allowed for Shrine puzzles to be solved in multiple ways. The physics engine of that game was so robust that as long as you understood how the physics worked you could find your own solution to a problem.
I’m hoping these new dungeons greatly expand on that. Like traditional Zelda dungeon lengths but with multiple challenges that can be solved in multiple ways.
Re: Every First-Party Nintendo Switch Game That Has Sold Over One Million Copies
In what world is Shin Megami Tensei V a Nintendo first party title?
Re: Random: Star Wars Jedi: Survivor Contains A Neat Super Metroid Reference
@SBandy1
I think it works fine for the most part thanks to Super’s floaty jump physics.
It’s useless on Fusion for regular play. Zero Mission tries to hit somewhere in between. But it’s damn hard to do in some sequences.
Re: Miyamoto Thinks Mario Movie's Critical Reception Contributed To The "Buzz"
@Captain_Toad
I never knew Miyamoto went the Easy-E school of media relations.
Somehow I had a feeling that Miyamoto was an OG.
Re: You Can Now Play Game Freak's Pre-Pokémon Platformer, Pulseman, On NSO's Expansion Pack
@Bobb
I want what my grandparents were promised back in the 1950s.
Where’s my nuclear powered car, Ford, GM, and Chrysler?