@ShadowWeaver421 That's not all that long, to be fair. There was a side quest in FFIX that took 13 years to discover - and that's a side quest not a weird trick.
"And 100% of teachers reported all their children now wanted their parents to buy them a Switch." I think that's pretty obviously the real reason Nintendo are involved. It's like Coca Cola helping with special Coca Cola drinking lessons in order to teach kids social skills, and maths skills like how many delicious, refreshing cups of Coke can you get from one affordably priced 2 litre bottle.
I absolutely adored JSR back in the day. Still one of my most favourite art styles in any game to this day. It was a bitterly frustrating game as well, but it felt so special, I couldn't help but persevere. The music was a huge part of it, too.
For some reason I'm now marathoning the entire Professor Layton series. I'm continuing with BotW, with an aim to then (re)play every game in chronological order. There's also The Great Ace Attorney Chronicles. I also started playing Gnosia, that's a real hidden gem.
@noobish_hat Yep, was gonna say something similar. Not as bad as Luke's "English" accent in Layton, that's a tragic attempt, but Zelda's accent doesn't quite sound fully English, or perhaps like someone from England who's lived in North America a long time. It certainly sounds nothing like Diana's accent which was very upper class whereas Zelda is a pretty average middle class accent.
@sanderev The problem is that you can already play X on your Switch if you know what you're doing. No matter what you do, there's no way to play 3 on your Switch, or anything else, because it doesn't exist.
If we're talking GBC, then upgrade Link's Awakening to the DX version and throw in Oracle of Ages and Seasons. Those three games are some of the only games that were portable versions of pre-existing series that didn't feel mangled to work on GB/C, to be honest.
>it's less than the 800-1,200 Poké Dollars it costs in-game, at least.
Well, I reckon the Pokémon currency is probably based on yen, just automatically. Like, if you made a game and did some made up currency, you'd probably automatically think in terms of your own currency. So for me, 5 of something isn't much, 100 is quite a lot, 50,000 is loads, etc. But to a Japanese person, 100 is not much at all, it's about a dollar. 50,000 is a good amount but not as much as it is to a Brit or American. It's about $500.
Anyway, long story short, 800-1200 "currencies" to a Japanese mentality used to yen is about $8-12.
Edit: A quick bit of googling later and apparently the idea of it being a "poke dollar" and the symbol in-game is just made up for the localisations. In the original versions of the games they just use 円, the yen kanji.
Well to he honest I remember this puzzle very well from Another Code and didn't know it was in PH. I don't think I massively enjoyed the DS Zeldas, though I've recently noticed there's a hack for both of them to change the controls to more typical d-pad ones.
@SwitchForce Steam is portable if you use it on a portable device. Steam's a program not a piece of hardware. And that's before we even get to the upcoming specifically designed Steam handheld.
I've been in a Zelda mood lately. So I'm playing BotW again (as Linkle this time), I'm also playing LttP Redux which makes lots of great improvements to that classic game (not least of which is being able to cycle through items with L and R) as well as adding higher quality music and even an opening and ending animated cutscene. Even Picross Twilight Princess is getting a look in.
I love speedrunning though I'm terrible under pressure and hate being timed so I'd be awful at it. I did used to be about to complete RE2 in about 1h45 mins or thereabouts, though. Talking of which, that also had a timed demo back in the day and I used to wonder how far you could actually get in it.
@PBandSmelly Well bear in mind how small the game is. The biggest N64 carts were only 64mb. That means if you used the largest carts, it'd take 21 of them to contain Final Fantasy VII, a game from the year before OoT. Incidentally, that would've cost about £1260 at the time (£60 a cart). When you adjust for inflation to see what that'd be nowadays, it's a whopping £2,267! Holy crap.
Well it looks like a PS2 game with PSP cutscenes but then you also know it'll be unlike anything else you've played. I've played the first two but didn't finish them. Third time lucky, hopefully.
I still haven't finished BotW despite getting it in early 2019, but after I have (I restarted recently) I'm looking forward to trying this. BotW is a great match for mods since it has that kind of Bethesda feeling (a lot more soul and less jank, though) where it feels like a backdrop for things to happen rather than a more focused, directed game. Like, for example, I wouldn't be interested in modding Skyward Sword or FFVII, yet I can't imagine playing an Elder Scrolls game without them.
Anyway, always great to see talented and dedicated fans creating stuff like this.
But the games aren't an adaptation of the books. The games are all set after the books, as an unofficial sequel. A lot of people seem to make that mistake, thinking the games retell the stories from the books. That leads to complaints like " Geralt and Yenn are too young in the TV series" even though there's about a 20 year gap.
A lot of the music sounds like random noise, and not in a good way like Death Grips or Sonic Youth. It's just a poorly EQ'd mess. There's a couple so far that are better, like the one for the town after your first foray into the wild area.
@Paul1994 To be fair, they've coasted along making games that look and play like basic SNES games for their whole existence. Now they're trying to really move it forward and are developing on a home console and can't just do the extremely basic models and environments anymore. They're putting more effort in because developing for a modern home HD console is way more demanding. The problem is that they're not used to it and they're struggling, but not for lack of effort.
@Metalpug79 The hand thing is obviously copied from Gris, but the Triforce is not original to Zelda, that triangular arrangement of triangles. For one thing it's the symbol of the Hojo clan in Japanese history, something every Japanese person would recognise.
Unfortunately this is a port of the old flip phone version of DQIII. One of the issues with that is that in the SNES version enemies were animated but I've heard from several other DQ fans that they're not in this port as it's the old Java phone version.
Plus, those hideous character sprites that look like something a 12-year-old made for his RPG Maker project thanks to them being redrawn and/or filtered. Really, just stick to emulating the SNES one.
It was only with the N64 that we got stuff like OoT being 20fps. Even then there's over 100 games on PS1 that run at 60fps so that gen wasnt all 30fps or less.
Also, the difference here is that this is a game that has been out for years on other platforms, running at 60 or more. That obviously wasn't the case for, say, OoT.
In reference to the combat, you can cancel any animation with a dodge so you don't need to worry about the longer animations. Dodging is broken in the game, by the way. If you just hammer dodge, almost nothing can hurt you. They went some way to fixing this in the expansions but it still trivialises almost every single fight in the game even on the hardest setting.
I'm really looking forward to it. Let's be honest, we've played practically the same game repeatedly since the initial Pokemon. This is the freshest the series has felt in ages. I'm also looking forward to seeing how much stuff they've put into the game based on the UK. I'm impressed with some of the more obscure stuff they've put in so far.
@BLD What you're thinking of as her breasts is actually her entire torso. Her top curves out just before her waist. You and some of the other posters have her proportions mixed up. She has a small body compared to her her head but you guys are thinking of her having the head to body ratio an adult would have and it's messing up how you're seeing the pic.
To be fair, Mario Odyssey cheats in busier places:
"For starters, there's animation at a distance. In some of the busier scenes with lots of characters on-screen, animation updates at a lower rate. At close range it's a full 60fps but back up a little and animations can drop to 30fps. Step back even further and it cuts down to 20."
@MasterGraveheart well those were the actual colours everywhere else including Japan, it was just America that got the uglier console and purple colour scheme, for some reason.
The review doesn't mention that to go into 2D mode you have to go back to the start of the game. You can't transfer at will, it's a parallel playthrough. Also the graphics took a real beating. It's blurry and flickery as hell and large objects pop into existence right in front of you. It's very distracting and feels like the game is barely managing to run. The game itself is amazing, a genuine masterpiece, but it feels like additional content is being held hostage by a terrible port.
@sauce It regularly halves its framerate - even when nothing is happening - and only runs at 720p in docked. It's not like it rarely drops to 57fps. You should actually watch the video.
The fps issues aren't just when there's a lot of enemies, it can happen as you're just walking around. It might be to do with loading new areas near to the one you're in.
As they say in the video, in docked it only runs at 720p when you're outside, 972p or so inside, yet plummets to 30fps even when you're just walking around. It feels worse than 30 though because of how jankily it's flitting between framerates. It's very poor that such a visually simple game has all these problems.
@m8e3point1415 OoT ran at 20fps at best, 2nd party N64 games like Goldeneye and Perfect Dark would drop to single digits. Starfox on the SNES was 19fps. I know they've had stuff that ran better but when their games run badly, boy are they awful. Oh, and XC2 has to drop as low as 330p in handheld and even then struggles to keep 30fps.
I posted about some issues with the game the other day. I've played it more since then and you do get used to the 8-direction analogue control though it's still odd to have to use it rather than tbe d-pad. The huge fps drops seem to be when a new area is being loaded in as you near the edge of your current zone. It's still terrible for it to drop to less than 20fps with some regularity but you can at least predict when it's gonna hit. Haven't tried handheld yet.
It's got that great addictive Zelda feeling, still. A little tip: in the crane shop there's a purple rupee in the crane game that seems to respawn on re-entering the shop until you collect the Yoshi doll and/or heart piece that's in there. You could easily farm a lot of rupees that way...
Comments 263
Re: Talking Point: Switch Vs. PS5 And Xbox - Nintendo Preps For The Holidays With A New SKU And European Price Cut
The PS5 is 450 and 360, not 500 and 400. Well, unless Sony have raised the price by fifty/forty quid since launch.
https://metro.co.uk/2020/09/16/ps5-price-450-uk-release-date-november-with-game-pass-equivalent-13283066/?ico=more_text_links
Re: Random: Four Years Later, Zelda: Breath Of The Wild Player Discovers Spicy Pepper Trick
@ShadowWeaver421 That's not all that long, to be fair. There was a side quest in FFIX that took 13 years to discover - and that's a side quest not a weird trick.
https://www.eurogamer.net/articles/2013-05-28-final-fantasy-9-sidequest-discovered-after-13-years
Re: Nintendo's Bringing Mario Kart Junior Esports Tournaments To UK Primary Schools
"And 100% of teachers reported all their children now wanted their parents to buy them a Switch."
I think that's pretty obviously the real reason Nintendo are involved. It's like Coca Cola helping with special Coca Cola drinking lessons in order to teach kids social skills, and maths skills like how many delicious, refreshing cups of Coke can you get from one affordably priced 2 litre bottle.
Re: Jet Set Radio Artist And Former Yakuza Director Ryuta Ueda Returns To Sega
I absolutely adored JSR back in the day. Still one of my most favourite art styles in any game to this day. It was a bitterly frustrating game as well, but it felt so special, I couldn't help but persevere. The music was a huge part of it, too.
Re: Talking Point: What's The Best Sound In Video Games?
For me it's either the ring collection sound in Sonic or various UI sounds in BotW.
Re: Talking Point: What Are You Playing This Weekend? (September 4th)
For some reason I'm now marathoning the entire Professor Layton series. I'm continuing with BotW, with an aim to then (re)play every game in chronological order. There's also The Great Ace Attorney Chronicles. I also started playing Gnosia, that's a real hidden gem.
Re: Animal Crossing Series 1-4 amiibo Cards Are Being Restocked In The US
Thank God for TagMo, that's all I'll say.
Re: Random: Have You Seen This Hidden Dialogue In Zelda: Breath Of The Wild?
@noobish_hat Yep, was gonna say something similar. Not as bad as Luke's "English" accent in Layton, that's a tragic attempt, but Zelda's accent doesn't quite sound fully English, or perhaps like someone from England who's lived in North America a long time. It certainly sounds nothing like Diana's accent which was very upper class whereas Zelda is a pretty average middle class accent.
Re: Rumour: Could Monolith Soft's Website Be A Hint At A Xenoblade 3 Nintendo Direct?
@sanderev The problem is that you can already play X on your Switch if you know what you're doing. No matter what you do, there's no way to play 3 on your Switch, or anything else, because it doesn't exist.
https://www.youtube.com/watch?v=QeX2phN-sLM
Re: Feature: Game Boy Games We'd Love To See On Nintendo Switch Online
If we're talking GBC, then upgrade Link's Awakening to the DX version and throw in Oracle of Ages and Seasons. Those three games are some of the only games that were portable versions of pre-existing series that didn't feel mangled to work on GB/C, to be honest.
Re: This "Premium" Pokémon Ultra Ball Replica Looks Ultra Fancy
>it's less than the 800-1,200 Poké Dollars it costs in-game, at least.
Well, I reckon the Pokémon currency is probably based on yen, just automatically. Like, if you made a game and did some made up currency, you'd probably automatically think in terms of your own currency. So for me, 5 of something isn't much, 100 is quite a lot, 50,000 is loads, etc. But to a Japanese person, 100 is not much at all, it's about a dollar. 50,000 is a good amount but not as much as it is to a Brit or American. It's about $500.
Anyway, long story short, 800-1200 "currencies" to a Japanese mentality used to yen is about $8-12.
Edit: A quick bit of googling later and apparently the idea of it being a "poke dollar" and the symbol in-game is just made up for the localisations. In the original versions of the games they just use 円, the yen kanji.
Re: Starbreeze's "25 Million" Selling RPG Enclave Is Getting Resurrected On Switch
Surely a missing decimal point there? Though even 2.5 million is higher than I'd expect.
Re: Did You Know That Zelda: Phantom Hourglass Borrows Its Most Ingenious Puzzle From Another Game?
Well to he honest I remember this puzzle very well from Another Code and didn't know it was in PH. I don't think I massively enjoyed the DS Zeldas, though I've recently noticed there's a hack for both of them to change the controls to more typical d-pad ones.
Re: Bravely Default II Has Almost Reached One Million Sales On Nintendo Switch
@SwitchForce Steam is portable if you use it on a portable device. Steam's a program not a piece of hardware. And that's before we even get to the upcoming specifically designed Steam handheld.
Re: Talking Point: What Are You Playing This Week? (August 28th)
I've been in a Zelda mood lately. So I'm playing BotW again (as Linkle this time), I'm also playing LttP Redux which makes lots of great improvements to that classic game (not least of which is being able to cycle through items with L and R) as well as adding higher quality music and even an opening and ending animated cutscene. Even Picross Twilight Princess is getting a look in.
Re: Random: Speedrunner Beats Zelda: Ocarina Of Time In Smash Bros. Brawl
I love speedrunning though I'm terrible under pressure and hate being timed so I'd be awful at it. I did used to be about to complete RE2 in about 1h45 mins or thereabouts, though. Talking of which, that also had a timed demo back in the day and I used to wonder how far you could actually get in it.
@PBandSmelly Well bear in mind how small the game is. The biggest N64 carts were only 64mb. That means if you used the largest carts, it'd take 21 of them to contain Final Fantasy VII, a game from the year before OoT. Incidentally, that would've cost about £1260 at the time (£60 a cart). When you adjust for inflation to see what that'd be nowadays, it's a whopping £2,267! Holy crap.
Re: Blizzard Outlines Plans To Rename Popular Overwatch Character
Any fellow Brits remember the sitcom Bottom? Remember Eddie's full name?
Re: Fantastic Metroid Dread Trailer Shows Off Frantic Gameplay And A New-Look Kraid
Still can't really take in that Metroid isn't being ignored by Nintendo anymore. Looking forward to this.
Re: Fitness Boxing Is Getting An Anime Series In Japan
>Chances of this making its way to the west are slim
Since when does that matter with anime? Unless you want to hear acting so bad you could do it yourself, that is.
Re: Poll: No More Heroes 3 Is Out Today On Switch, Are You Getting It?
Well it looks like a PS2 game with PSP cutscenes but then you also know it'll be unlike anything else you've played. I've played the first two but didn't finish them. Third time lucky, hopefully.
Re: Old-School Dungeon-Crawler RPG Moonshades Launches On Switch Tomorrow
Saying a dungeon crawler is inspired by DnD is like saying a 90s FPS was inspired by Doom, or that a high fantasy writer is inspired by Tolkien.
Re: Video: Check Out This Comparison Of The Pokémon Diamond And Pearl Remake Trailers
It looked okay before, but now it looks okayer.
Re: Zelda: Breath Of The Wild 'Second Wind' Expansion Mod Adds Age Of Calamity Boss And Mammoths
I still haven't finished BotW despite getting it in early 2019, but after I have (I restarted recently) I'm looking forward to trying this. BotW is a great match for mods since it has that kind of Bethesda feeling (a lot more soul and less jank, though) where it feels like a backdrop for things to happen rather than a more focused, directed game. Like, for example, I wouldn't be interested in modding Skyward Sword or FFVII, yet I can't imagine playing an Elder Scrolls game without them.
Anyway, always great to see talented and dedicated fans creating stuff like this.
Re: The Witcher Netflix Series Definitely Won't Be Adapting The Video Game Storylines
But the games aren't an adaptation of the books. The games are all set after the books, as an unofficial sequel. A lot of people seem to make that mistake, thinking the games retell the stories from the books. That leads to complaints like " Geralt and Yenn are too young in the TV series" even though there's about a 20 year gap.
Re: Bravely Default II Is Coming Exclusively To Nintendo Switch Next Year
@Shambo So weird they thought Xbox 2 would look bad next to PS3 but then went with Xbox One against PS4, an even larger difference.
Re: Junichi Masuda May Not Have Composed Music For Pokémon Sword And Shield
A lot of the music sounds like random noise, and not in a good way like Death Grips or Sonic Youth. It's just a poorly EQ'd mess. There's a couple so far that are better, like the one for the town after your first foray into the wild area.
Re: Video: Digital Foundry Delivers Its Verdict On Pokémon Sword And Shield
>as low as 864p in docked
>20fps
>"holds up nicely"
🤣
Re: Soapbox: Attacking Pokémon Creator Game Freak Isn't Cool, But Biting Back Isn't The Answer
@Paul1994 To be fair, they've coasted along making games that look and play like basic SNES games for their whole existence. Now they're trying to really move it forward and are developing on a home console and can't just do the extremely basic models and environments anymore. They're putting more effort in because developing for a modern home HD console is way more demanding. The problem is that they're not used to it and they're struggling, but not for lack of effort.
Re: GRIS Publisher Devolver Digital Accuses Self-Care App Of Ripping Off Its Game
@Metalpug79 The hand thing is obviously copied from Gris, but the Triforce is not original to Zelda, that triangular arrangement of triangles. For one thing it's the symbol of the Hojo clan in Japanese history, something every Japanese person would recognise.
https://en.m.wikipedia.org/wiki/H%C5%8Dj%C5%8D_clan
Re: Heads Up! The Nintendo Official UK Store Has A Bunch Of Legend Of Zelda amiibo Back In Stock
I think I'll stick with Emuiibo.
Re: Review: Dragon Quest III: The Seeds Of Salvation - Third Time's A Charm
@60frames-please The SNES original does.
Re: Review: Dragon Quest III: The Seeds Of Salvation - Third Time's A Charm
Unfortunately this is a port of the old flip phone version of DQIII. One of the issues with that is that in the SNES version enemies were animated but I've heard from several other DQ fans that they're not in this port as it's the old Java phone version.
Plus, those hideous character sprites that look like something a 12-year-old made for his RPG Maker project thanks to them being redrawn and/or filtered. Really, just stick to emulating the SNES one.
Re: Pokémon Center London Closes Entry Queue 9 Hours Early Due To Ridiculously High Demand
Are you sure it's not the queue to get your joycon drift repaired?
Re: Video: Overwatch On Switch "Works" But It's Far From Perfect, According To Digital Foundry
@CurryPowderKeg79 NES games ran at 60fps. Read the third paragraph.
https://www.eurogamer.net/articles/2014-02-21-man-completes-super-mario-bros-with-the-lowest-possible-score
And SNES, though of course you'd get occasional slowdown in some games.
https://gamefaqs.gamespot.com/boards/997614-nintendo-3ds/74192582
It was only with the N64 that we got stuff like OoT being 20fps. Even then there's over 100 games on PS1 that run at 60fps so that gen wasnt all 30fps or less.
Also, the difference here is that this is a game that has been out for years on other platforms, running at 60 or more. That obviously wasn't the case for, say, OoT.
Re: Nintendo Reveals Last Month's Top 30 Best-Selling Switch eShop Games (North America)
A good position for DQ considering it was only out for about 3 or 4 days of that month.
Re: Review: The Witcher 3: Wild Hunt - Complete Edition - An Incredible Action-RPG Stands Strong On Switch
In reference to the combat, you can cancel any animation with a dodge so you don't need to worry about the longer animations. Dodging is broken in the game, by the way. If you just hammer dodge, almost nothing can hurt you. They went some way to fixing this in the expansions but it still trivialises almost every single fight in the game even on the hardest setting.
Re: CoroCoro Poster Reveals Full Scale Of The Wild Area In Pokémon Sword And Shield
I'm really looking forward to it. Let's be honest, we've played practically the same game repeatedly since the initial Pokemon. This is the freshest the series has felt in ages. I'm also looking forward to seeing how much stuff they've put into the game based on the UK. I'm impressed with some of the more obscure stuff they've put in so far.
Re: Two New Pokémon Anime Characters Revealed, Including A New Professor
@Octane In Japan, blood groups are seen like how we see star signs. There's an idea it defines the person's personality type.
Re: Two New Pokémon Anime Characters Revealed, Including A New Professor
@BLD What you're thinking of as her breasts is actually her entire torso. Her top curves out just before her waist. You and some of the other posters have her proportions mixed up. She has a small body compared to her her head but you guys are thinking of her having the head to body ratio an adult would have and it's messing up how you're seeing the pic.
Re: Game Freak Discusses Pokémon Sword And Shield's Three Starters In More Detail
I like rabbits and I like fire, so the choice is obvious.
Re: Feature: "Nintendo Killed My Son!" - Pulling Apart A Tragic Headline More Than Two Decades On
How do think Bowser feels? Nintendo killed his entire family in SMB3.
Re: The Pokémon Company Issues Statement About The Number Of Gyms In Sword And Shield
@Ulysses Agreed, though it seems like it'd make more sense if the Pokemon League was the equivalent of the Premier League rather than FIFA.
Re: UK Charts: Zelda: Link's Awakening Drops To Second As FIFA 20 Shoots and Scores
Shame to DQXI start so low. On PS4 it was #2 and the one game that was ahead of it was Spider-Man, an absolute sales colossus.
Re: Hold On Tight As Digital Foundry Tries To Nail Down Zelda: Link's Awakening's Performance Hiccups
To be fair, Mario Odyssey cheats in busier places:
"For starters, there's animation at a distance. In some of the busier scenes with lots of characters on-screen, animation updates at a lower rate. At close range it's a full 60fps but back up a little and animations can drop to 30fps. Step back even further and it cuts down to 20."
https://www.eurogamer.net/articles/digitalfoundry-2017-how-super-mario-odyssey-pushes-switch-to-its-limits
Re: The Wireless SNES Controller For Switch Unlocks Super Mario World Sound Effects
@MasterGraveheart well those were the actual colours everywhere else including Japan, it was just America that got the uglier console and purple colour scheme, for some reason.
Re: 8BitDo Reveals Cute And Portable Controller Designed For Nintendo Switch Lite
What about games where you need to use analogue like SSB or Link's Awakening?
Re: Review: Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition - A Gift That Keeps On Giving
The review doesn't mention that to go into 2D mode you have to go back to the start of the game. You can't transfer at will, it's a parallel playthrough. Also the graphics took a real beating. It's blurry and flickery as hell and large objects pop into existence right in front of you. It's very distracting and feels like the game is barely managing to run. The game itself is amazing, a genuine masterpiece, but it feels like additional content is being held hostage by a terrible port.
Re: Video: Digital Foundry Explores Zelda: Link's Awakening's Technical Wins And Losses
@sauce It regularly halves its framerate - even when nothing is happening - and only runs at 720p in docked. It's not like it rarely drops to 57fps. You should actually watch the video.
Re: Video: Digital Foundry Explores Zelda: Link's Awakening's Technical Wins And Losses
The fps issues aren't just when there's a lot of enemies, it can happen as you're just walking around. It might be to do with loading new areas near to the one you're in.
As they say in the video, in docked it only runs at 720p when you're outside, 972p or so inside, yet plummets to 30fps even when you're just walking around. It feels worse than 30 though because of how jankily it's flitting between framerates. It's very poor that such a visually simple game has all these problems.
@m8e3point1415 OoT ran at 20fps at best, 2nd party N64 games like Goldeneye and Perfect Dark would drop to single digits. Starfox on the SNES was 19fps. I know they've had stuff that ran better but when their games run badly, boy are they awful. Oh, and XC2 has to drop as low as 330p in handheld and even then struggles to keep 30fps.
Re: Video: Yet Another Musical Easter Egg Has Been Found In Zelda: Link's Awakening On Switch
I posted about some issues with the game the other day. I've played it more since then and you do get used to the 8-direction analogue control though it's still odd to have to use it rather than tbe d-pad. The huge fps drops seem to be when a new area is being loaded in as you near the edge of your current zone. It's still terrible for it to drop to less than 20fps with some regularity but you can at least predict when it's gonna hit. Haven't tried handheld yet.
It's got that great addictive Zelda feeling, still. A little tip: in the crane shop there's a purple rupee in the crane game that seems to respawn on re-entering the shop until you collect the Yoshi doll and/or heart piece that's in there. You could easily farm a lot of rupees that way...