@breach187 It's not extortion, they have a chronic shortage of housing plots... so they need to remove houses from plots from people that have quit the game.
It's hard for SE to determine if someone is just taking a short break or a very long break.
It doesn't excuse them though for this horrible limited system with housing. The main issue is just gil inflation, where there many players with insane amounts of gil and can buy multiple houses (over multiple accounts) and even expensive guild house plots as their private own house. So either way, its a difficult problem to solve for SE.
@BrokenCiv Nintendo is a bit different here in that many of their big and highly succesfull IPs are originally theirs, created, designed, developed in-house at Nintendo HQ.
What Sony started doing in the mid-2000's was starting to buy up succesfull gaming studios with major IPs and then locking them exclusively to Playstation. This is what basically kickstarted this now infamous console exclusive war between Sony and Microsoft 20 years ago that did a lot of harm to us gamers.
Up until the PS3/XBOX360 era, it didn't matter all too much which console you bought, as the vast majority of great games were available on all platforms. But that all changed during the beginning of the PS4/XBoxOne era, where I felt for the first time that I had to switch to Playstation to be able to play the games I wanted to play. Including Destiny that had exclusive content locked to Playstation for at least a year. It was quite the outrage back then. And it only got worse since then, with other 1 year Playstation locked exclusives, etc.
@krogp I know. Phil Spencer tried hard for years, to get away from exclusives, but that just doesn't work when your competition (Sony, Nintendo) don't play along and keep their games exclusive to their system.
Sony is the worst. They started the whole exclusive race, buying up studios to lock their games to Playstation.
So MS had to follow suit... buying up studios as well. It was hypocritical as hell, that Microsoft got all the hate and anger for this, while Sony started it all and doing the same...and that was all fine! But no! Microsoft is evil......
@Anti-Matter Yes that is a problem, when both Sony and Nintendo locks their games to their platform.
Sony has tried to release some of their games to PC, two years after initial release and now consider going back to console only.
So MS has no choice to go back to exclusives either.
Exclusives are the bane to our gamer's existence, but it is what it is...
It's annoying as my XBOX Series X hardware is superior to my PS5, which is a horrible noisy piece of plastic trash.
I have to suffer it, as I like some of the exclusives on Playstation. /shrug
@Cheez The problem with movie critics is that they cannot distinguish between films targeting adults and films targeting little kids.
You cannot have advanced story and plot development in children movies.
Movies targetting little toddlers need to be just fun, light and have simple to follow story.
This is what many movie critics don't get and rate every single movie on if its Oscar material or not!
It's why you see almost every children movie getting low scores by these critics.
It's why I don't take these critics serious anymore. Ever since I became a father and started going to the cinema with my son for the first time, watching many children movies. Most of them were great and my son greatly enjoyed them. That's all that counts in the end. Not what some stupid overblown critic says if a children movie's story is Oscar worthy material or not.
@Hank_Scorpio Living Daylights from A-HA is my personal favorite.
Golden Eye from Tina Turner is a close second... that one is just so iconic. Especially her live performances on her concerts with that iconic decor and all. Will never forget that and one of my biggest regrets I never saw her live.
@Andy_Witmyer Starfield is a good game. Have hundreds of hours in it on my XBOX Series X.
It runs fine on the PS5, just the usual Bethesda issues with freezes and crashes that will take time to get fixed.
Nothing new.
For a Switch 2 port though, it will have to heavily rely on DLSS. Time will tell if their ancient eternally patched up game engine supports this at all.
@Danny_ Like I said in my previous post, I was absolutely baffled why they didn't release the Switch 1 port of Yo-kai Watch 1 in the West, since it was already localized on the 3DS.
@Anti-Matter If they do, it won't be for the West.
I am a fervent Yo-kai Watch fan, but Level5 has all but abandoned the western market with these games.
We never got Yo-kai Watch 4 (first game on the Switch) here in the West nor the Yo-kai Watch 1 Switch port.
I have all the 3 games on my New 3DS XL, but was so disappointed in Level5 for abandoning us with Yo-kai Watch 4 and the Yo-kai Watch 1 Switch port. Especially the latter one baffled me greatly, since it was already localized.
@hol_up I understand they want to delay it a bit, so they can sort out any inevitable exploits when a new game releases, but a 6 month wait for Home connectivity is way too long and absurd.
I sincerely hope not! Tears of the Kingdom was a huge letdown.
The contraption building became old fast and couldn't hide the boring game underneath.
I guess after hundreds of hours in BotW I am just burned out, as TotK was just more of the same.
So please no! Let Pokemon be Pokemon and not turn it into another BotW clone, like so many other games have tried.
Like how SE ruined FF7:Rebirth with cloning so many mechanics from BotW and Ubisoft open world blehh.
@Whoever The DLC was the biggest disappointment of any Pokemon game so far. : The two DLCs of Sword / Shield were the best, followed by the two DLCs in Scarlet/Violet. Both offered significantly more content for a lower price than the Mega Dimension DLC in Legends Z-A, which was nothing but a rip-off. But this seems to be the new normal with Nintendo, after the same overpriced rip-off DLC in Donkey Kong bonanza earlier last year.
And where is the promised Pokemon Home support? Almost 6 months and still no Home support.
This boost feature could have been long implemented on the Switch 1 too.
There is no reason as to why it couldn't run full throttle in handheld mode, when the console is either connected to power or a power bank?
Overheating has never been a concern, since both the Switch 1 and Switch 2 dock don't actively cool the console. (The fan in the Switch 2 is to cool down the dock internal components)
So it's nice that Nintendo finally saw the light in this and implemented it at least for the Switch 2.
It was known for a long time now that there would not be coming a new DLC after Phantom Liberty.
CD Project Red made that very clear after the release of that DLC.
They added some small stuff and QoL updates afterwards and that's it.
PL added some additional closure to V with some alternative endings and with that the V story arc is finished.
They are actively developing the sequel to CP2077 now.
@Jintenzo That was a bogus rumor. What we can hope for is a Switch 2 upgrade for Witcher 3 and that's it.
Again CDPR is working on Witcher 4 now. All attention is on that release now.
@BrazillianCara I agree. Pokemon Legends: Z-A is the first Pokemon game in a long time that truly tried something different and push the genre in a new direction.
The active combat system is amazing in my opinion and long overdue. You finally battle with Pokemon like the anime series. It was a breath of fresh air and I personally really enjoyed the core game immensely.
The DLC on the other hand..... biggest disappointment ever. But a bad DLC doesn't have to put this game last place, when the core game is great.
@Dazman They definitely going to announce Gen10. As we already know its coming later this year.
What else is there to announce at this point? The hype of Legends:ZA has died out and they just shadow dropped a GBA port.
But yeah, they will definitely also announce the Pokemon Home feature for Legends:ZA that will be available right after the direct. That is also a no-brainer.
@StarCollector You can definitely blame them for that, since this is a straight up ROM port that will be using the GBA emulator of NSO to run on the Switch.
@GreenMario2000 Then what's the point of NSO and the price they asking? We talking about NSO+Expac subscription here.
Nintendo owns a 50% stake in The Pokemon Company. So there is no excuse this could not have launched on the NSO+Expac subscription tier.
But this is the new Nintendo and its all pure greed at this point. They are following the likes of EA, Activision and Ubisoft and see how far they can push their consumers with their greed.
Just to be clear. This isn't a remake or a HD version. It literally is just a straight up ROM port that belongs in NSO.
@StewdaMegaManNerd Every console generation has its share of mediocre and terrible games.
Lack of 3rd party support was pretty much the result of poor sales of the WiiU.
Don't forget the first 2-3 years of the Switch were absolutely horrible as well. Barely any first party games and third party games either.
The Switch was rushed and they had barely any games ready. Zelda:BOTW was originally developed for the WiiU and hence it became the Switch launch title.
It's the same again now with the Switch 2, which was also clearly rushed, with only Mario Kart World (which was a huge disappointment, felt rushed and unfinished). Same deal again with Donkey Kong Bonanza. Heavily overpriced with a even more overpriced Day One 35 bucks DLC to boot!
The Switch 2 right now is really taking the cake at the moment, with one disappointed game release after the other.
Its hilariously the 3rd party devs that actually deliver better and more than Nintendo right now!
That is what I am talking about now. Major Nintendo releases launching these days with bare minimum content at higher prices, overpriced Day One paid DLC announcements and require major patches/fixes.
@StewdaMegaManNerd The WiiU debacle had nothing to do with quality.
It failed because of the bad console name and subsequent marketing blunders.
The console itself was great and so were the games that released on it. Mario Kart 8, Splatoon, Pikmin 3, Super Mario Maker, Super Mario 3D World, Zelda Wind Waker HD and Twilight Princess HD releases were some of my favorites.
The WiiU was an excellent console. Nintendo just screwed up with calling it the WiiU and failed to market it as new generation console, which it was.
But people saw the Wii name and thought it was just a new updated Wii and as such didn't buy it.
It was tragic all around... as the WiiU was a really good console and so were its games.
@SillyG It's sadly the new Nintendo and what they have turned into with the new leadership over the years.
Everything is now minimal effort, maximum price and entirely profit focused.
You also see that the quality of their games have significantly gone down over the last few years as well, with all their games receiving/requiring major patches and bug fixes after each release.
This was never the case before and just another nail in the coffin for bothering with physical releases.
@JohnnyMind Nintendo clearly said you can have separate SKU's.
The problem here might be that AdHoc has submitted a single global SKU build and it might now be neigh on impossible to revert/change this to a multiple SKU build. Then the single global censored release for physical media is probably also long been submitted and can't be altered either anymore.
Either way, they probably need Nintendo's help at this point to change it from single to multiple SKU, so they can at least patch in the censorship toggle like on other platforms here in the West. But knowing Nintendo and how terrible and archaic some of their implementations are.... probably simply not going to happen sadly. Especially since AdHoc is a small studio and this being a very niche game. Nintendo might simply not be bothered and prioritize their time elsewhere.
@MasterGraveheart If AdHoc was telling the truth about their first game build submit being rejected by Nintendo, then they already screwed up right there by trying to submit a global "uncensored" build to Nintendo.
Which would immediately expose their incompetence and lack of research!
As they already knew at that time about the strict Japan rating requirements, as they had to postpone the Japan PS5 release of Dispatch earlier last year, until they got a censored version ready. Which coincidently released alongside the Switch release in December.
That is why their first statement was already a farce and outright lie, where they tried to blame Nintendo.
Nintendo literally said you can have separate SKUs for Japan and the West.
Cyberpunk 2077 is the most recent Switch 2 only game that has exactly that!
A sensored Japan SKU and an uncensored western SKU.
AdHoc just messed up period! They either were just lazy or unwilling to spend the extra money for a two different physical releases and just made a single global censored release for the Switch, together with the censored Japan release on PS5.
All they doing now is just damage control, by first trying to throw Nintendo under the buss (by first claiming that Nintendo rejected the game and demanded global sensorship) and then Nintendo threw it right back at them, so now they come with various conflicting statements and excuses.
It's just comical at this point.
@Fabilous Sadly, Japanese culture is a man dominated hypocritical one, where teenage school girls in short skirts, oversized boobs and skimpy bikinis is ok and normalized, while anything male counterpart is taboo.
This is really a dark side to Japan that frankly disgusts me at times, as it's borderline pedophile.
South Korea has a similar problem. Even worse I think.
A lot has been written about this over the years, so I am not the only one thinking this.
Dang_6910 mins ago @DarkTron yes it's the same as the PS5 censored version because Nintendo wasn't allowing an uncensored version in the west unlike PS5. I do not understand what point you're trying to make.
@Dang_69 This is hilarious. The eShop is filled with softporn (Henta) puzzle slop games.
Right after the Switch 2 launched, your whole upcoming releases page was filled with it.
This is all on Adhoc for being too lazy to make two versions. They literally have two versions on the PS5. A sensored version for Japan and uncensored version for the West.
They can easily fix this by releasing a Western patch/update that adds the sensor toggle, like they have on other platforms.
Seeing how notoriously slow Nintendo's approval process is, they most likely ran out of time before launchdate to submit two different versions, so to make sure it got approved they just cheaped out and delivered a single "sensored" version and do the damage control later.
Like many have already said. AdHoc has two different versions of the game on the PS5. Sensored for Japan and unsensored for NA/Europe.
They pretty much admitted that they knew Cyberpunk and Witcher 3 are uncensored on the Switch store.
They just screwed up until it was too late and then had to scramble to resubmit before the deadline.
Comments 1,868
Re: Review: Belkin Charging Case Pro For Switch 2 - A Great Upgrade Over The Original
@Agent_P This. This is just one of those pointless accessories to fleece people out of money.
Its bulky, ridiculously heavy and cumbersome.
You can buy a slim powerbank for much less that weighs a lot less and does the job better.
Re: Poll: So, Will You Be Playing Final Fantasy XIV Online On Switch 2?
@breach187 It's not extortion, they have a chronic shortage of housing plots... so they need to remove houses from plots from people that have quit the game.
It's hard for SE to determine if someone is just taking a short break or a very long break.
It doesn't excuse them though for this horrible limited system with housing.
The main issue is just gil inflation, where there many players with insane amounts of gil and can buy multiple houses (over multiple accounts) and even expensive guild house plots as their private own house.
So either way, its a difficult problem to solve for SE.
Re: Xbox Is Reportedly Having "Very Big Discussions" About Exclusivity
@BrokenCiv Nintendo is a bit different here in that many of their big and highly succesfull IPs are originally theirs, created, designed, developed in-house at Nintendo HQ.
What Sony started doing in the mid-2000's was starting to buy up succesfull gaming studios with major IPs and then locking them exclusively to Playstation.
This is what basically kickstarted this now infamous console exclusive war between Sony and Microsoft 20 years ago that did a lot of harm to us gamers.
Up until the PS3/XBOX360 era, it didn't matter all too much which console you bought, as the vast majority of great games were available on all platforms.
But that all changed during the beginning of the PS4/XBoxOne era, where I felt for the first time that I had to switch to Playstation to be able to play the games I wanted to play. Including Destiny that had exclusive content locked to Playstation for at least a year. It was quite the outrage back then.
And it only got worse since then, with other 1 year Playstation locked exclusives, etc.
Re: Xbox Is Reportedly Having "Very Big Discussions" About Exclusivity
@krogp I know. Phil Spencer tried hard for years, to get away from exclusives, but that just doesn't work when your competition (Sony, Nintendo) don't play along and keep their games exclusive to their system.
Sony is the worst. They started the whole exclusive race, buying up studios to lock their games to Playstation.
So MS had to follow suit... buying up studios as well. It was hypocritical as hell, that Microsoft got all the hate and anger for this, while Sony started it all and doing the same...and that was all fine! But no! Microsoft is evil......
Re: Xbox Is Reportedly Having "Very Big Discussions" About Exclusivity
@Anti-Matter Yes that is a problem, when both Sony and Nintendo locks their games to their platform.
Sony has tried to release some of their games to PC, two years after initial release and now consider going back to console only.
So MS has no choice to go back to exclusives either.
Exclusives are the bane to our gamer's existence, but it is what it is...
It's annoying as my XBOX Series X hardware is superior to my PS5, which is a horrible noisy piece of plastic trash.
I have to suffer it, as I like some of the exclusives on Playstation. /shrug
Re: "It's Truly Baffling" - Shigeru Miyamoto Comments On The Mario Galaxy Movie's Critical Reception
@benmalsky198 Why did you quote me?
Re: "It's Truly Baffling" - Shigeru Miyamoto Comments On The Mario Galaxy Movie's Critical Reception
@Cheez The problem with movie critics is that they cannot distinguish between films targeting adults and films targeting little kids.
You cannot have advanced story and plot development in children movies.
Movies targetting little toddlers need to be just fun, light and have simple to follow story.
This is what many movie critics don't get and rate every single movie on if its Oscar material or not!
It's why you see almost every children movie getting low scores by these critics.
It's why I don't take these critics serious anymore. Ever since I became a father and started going to the cinema with my son for the first time, watching many children movies. Most of them were great and my son greatly enjoyed them. That's all that counts in the end. Not what some stupid overblown critic says if a children movie's story is Oscar worthy material or not.
Re: Lana Del Rey Releases 007 First Light Official Theme Song
@Hank_Scorpio Living Daylights from A-HA is my personal favorite.
Golden Eye from Tina Turner is a close second... that one is just so iconic. Especially her live performances on her concerts with that iconic decor and all. Will never forget that and one of my biggest regrets I never saw her live.
Re: Lana Del Rey Releases 007 First Light Official Theme Song
@Ganner You do know it's releasing on all other platforms as well right? It's not a Nintendo Switch 2 exclusive.
So, if it's a good game and with good marketing, the game will sell well.
Re: Switch 2 Rating For Bethesda's Newest IP Appears Online
@MontyCircus The game is not empty and boring. This is just haters that have been spreading this lie for years now.
And now its being re-released on the PS5 the haters are back in full force... as expected.
Re: Switch 2 Rating For Bethesda's Newest IP Appears Online
@Andy_Witmyer Starfield is a good game. Have hundreds of hours in it on my XBOX Series X.
It runs fine on the PS5, just the usual Bethesda issues with freezes and crashes that will take time to get fixed.
Nothing new.
For a Switch 2 port though, it will have to heavily rely on DLSS. Time will tell if their ancient eternally patched up game engine supports this at all.
Re: "Feels Like A Fleshed Out Beta" - Fans Are Unhappy With Pokémon Champions At Launch
@Dr_Lugae Ok interesting.
Re: "Feels Like A Fleshed Out Beta" - Fans Are Unhappy With Pokémon Champions At Launch
@ElkinFencer10 At least we now know why they pushed the Winds and Waves games to next year.
So they can work on this mess of a game instead.
Re: Level-5 Will Finally Share News On Its Upcoming Titles In 'Vision 2026' Showcase
@Danny_ Like I said in my previous post, I was absolutely baffled why they didn't release the Switch 1 port of Yo-kai Watch 1 in the West, since it was already localized on the 3DS.
Re: Level-5 Will Finally Share News On Its Upcoming Titles In 'Vision 2026' Showcase
@Anti-Matter If they do, it won't be for the West.
I am a fervent Yo-kai Watch fan, but Level5 has all but abandoned the western market with these games.
We never got Yo-kai Watch 4 (first game on the Switch) here in the West nor the Yo-kai Watch 1 Switch port.
I have all the 3 games on my New 3DS XL, but was so disappointed in Level5 for abandoning us with Yo-kai Watch 4 and the Yo-kai Watch 1 Switch port. Especially the latter one baffled me greatly, since it was already localized.
Re: Pokémon Legends: Z-A Is Getting Pokémon HOME Connectivity This Week
@hol_up I understand they want to delay it a bit, so they can sort out any inevitable exploits when a new game releases, but a 6 month wait for Home connectivity is way too long and absurd.
Re: "We Have Begun R&D" - Crimson Desert Dev Shows Interest In A Switch 2 Port
@Chimichanga If they can't even optimize their game for the PS5, how in earth will they be able to run it on the NS2 lol.
Re: Talking Point: What Are You Playing This Weekend? (21st March)
Is it a typo in the article? As why would many boot up Xenoblade Chronicles 2 this weekend?
I haven't seen any patch or Switch 2 update?
I assume you mean Xenoblade Chronicles X?
Re: Opinion: Is Winds & Waves Just 'Pokémon: Tears Of The Kingdom'?
I sincerely hope not! Tears of the Kingdom was a huge letdown.
The contraption building became old fast and couldn't hide the boring game underneath.
I guess after hundreds of hours in BotW I am just burned out, as TotK was just more of the same.
So please no! Let Pokemon be Pokemon and not turn it into another BotW clone, like so many other games have tried.
Like how SE ruined FF7:Rebirth with cloning so many mechanics from BotW and Ubisoft open world blehh.
Re: Pokémon Legends Z-A Has Received A Small Patch Today
@Whoever The DLC was the biggest disappointment of any Pokemon game so far. :
The two DLCs of Sword / Shield were the best, followed by the two DLCs in Scarlet/Violet.
Both offered significantly more content for a lower price than the Mega Dimension DLC in Legends Z-A, which was nothing but a rip-off.
But this seems to be the new normal with Nintendo, after the same overpriced rip-off DLC in Donkey Kong bonanza earlier last year.
And where is the promised Pokemon Home support? Almost 6 months and still no Home support.
Re: Nintendo Switch 2 System Update 22.0.0 Is Now Live, Here Are The Full Patch Notes
@metaphysician The switch 1 actually has an active fan, its not using passive cooling. It has heat vents in the top.
The Switch 2 also has a large air vent in the top.
Re: Nintendo Switch 2 System Update 22.0.0 Is Now Live, Here Are The Full Patch Notes
@Max_the_German This also frustrated me to no end.
Motion controls should have always been optional, even if gamepad was at least added as Accessibility feature.
Pokemon Lets Go is such a great game, let down by the stupid motion controls. So I hated I was forced to play in handheld mode.
Re: Nintendo Switch 2 System Update 22.0.0 Is Now Live, Here Are The Full Patch Notes
This boost feature could have been long implemented on the Switch 1 too.
There is no reason as to why it couldn't run full throttle in handheld mode, when the console is either connected to power or a power bank?
Overheating has never been a concern, since both the Switch 1 and Switch 2 dock don't actively cool the console. (The fan in the Switch 2 is to cool down the dock internal components)
So it's nice that Nintendo finally saw the light in this and implemented it at least for the Switch 2.
Re: Cyberpunk 2077 Has "No Plans For Additional DLCs Or Expansions"
Trouble coming up with news these days?
It was known for a long time now that there would not be coming a new DLC after Phantom Liberty.
CD Project Red made that very clear after the release of that DLC.
They added some small stuff and QoL updates afterwards and that's it.
PL added some additional closure to V with some alternative endings and with that the V story arc is finished.
They are actively developing the sequel to CP2077 now.
@Jintenzo That was a bogus rumor. What we can hope for is a Switch 2 upgrade for Witcher 3 and that's it.
Again CDPR is working on Witcher 4 now. All attention is on that release now.
Re: Review: Pokémon Pokopia (Switch 2) - One Of The Most Enticing Pokémon Games Ever
@DennyCrane Me neither. I absolutely loved Dragon Quest Builders back in the day and played it to death with my son.
Together with playing Minecraft and Animal Crossing for years.... I am just completely burned out on these type of games for now.
Re: Best Pokémon Games Of All Time
@BrazillianCara I agree. Pokemon Legends: Z-A is the first Pokemon game in a long time that truly tried something different and push the genre in a new direction.
The active combat system is amazing in my opinion and long overdue. You finally battle with Pokemon like the anime series.
It was a breath of fresh air and I personally really enjoyed the core game immensely.
The DLC on the other hand..... biggest disappointment ever.
But a bad DLC doesn't have to put this game last place, when the core game is great.
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@AlonditeFE Way too early to tell, since we don't know the full evolution of these new starters.
They all three look underwhelming. Which has been the case with many starters in recent games.
So lets hope the Evolutions will look much better.
Re: Pokémon Winds & Waves Announced For Switch 2, Launching Next Year
@Dom_31 They were held back by the Switch 1.... now not anymore since it will be a Switch 2 exclusive.
Re: Stardew Valley Is Celebrating 10 Years With A Special Anniversary Broadcast
We still don't have the Switch 2 version in Europe.
Re: Video: We've Played Fallout 4 On Switch 2 - Here's 12 Minutes Of Gameplay
@MiltonHolmes Its a 10 year old game, so it better looks good on the Switch 2 lol.
But then again..... it's Bethesda we talking about lol.
Re: Gallery: Here's A Look At Pokémon FireRed And LeafGreen On Switch
@Fyrus92 You end up paying anyway, since so many games require NSO for internet connectivity.
Just like XBOX and Playstation have been doing for years. Its how both XBOX and Playstation managed to sell their consoles at a loss back in the day.
Re: Pokémon Presents Announced For 27th February, 2026
@Dazman They definitely going to announce Gen10. As we already know its coming later this year.
What else is there to announce at this point? The hype of Legends:ZA has died out and they just shadow dropped a GBA port.
But yeah, they will definitely also announce the Pokemon Home feature for Legends:ZA that will be available right after the direct. That is also a no-brainer.
Re: Pokémon FireRed And LeafGreen Officially Revealed For Switch
@StarCollector You can definitely blame them for that, since this is a straight up ROM port that will be using the GBA emulator of NSO to run on the Switch.
Re: Pokémon FireRed And LeafGreen Officially Revealed For Switch
@Mana_Knight 33% direct, but they also own 50% of Creature Inc, the other 50% by Gamefreak.
So in reality, behind the scenes, TPC is effectively owned 50% by Gamefreak and 50% by Nintendo.
Re: Pokémon FireRed And LeafGreen Officially Revealed For Switch
@GreenMario2000 Then what's the point of NSO and the price they asking? We talking about NSO+Expac subscription here.
Nintendo owns a 50% stake in The Pokemon Company. So there is no excuse this could not have launched on the NSO+Expac subscription tier.
But this is the new Nintendo and its all pure greed at this point. They are following the likes of EA, Activision and Ubisoft and see how far they can push their consumers with their greed.
Just to be clear. This isn't a remake or a HD version. It literally is just a straight up ROM port that belongs in NSO.
Re: Animal Crossing: New Horizons 3.0.1 Patch Notes - Switch 2 And Switch Bug Fixes & Adjustments
@StewdaMegaManNerd Every console generation has its share of mediocre and terrible games.
Lack of 3rd party support was pretty much the result of poor sales of the WiiU.
Don't forget the first 2-3 years of the Switch were absolutely horrible as well. Barely any first party games and third party games either.
The Switch was rushed and they had barely any games ready. Zelda:BOTW was originally developed for the WiiU and hence it became the Switch launch title.
It's the same again now with the Switch 2, which was also clearly rushed, with only Mario Kart World (which was a huge disappointment, felt rushed and unfinished). Same deal again with Donkey Kong Bonanza. Heavily overpriced with a even more overpriced Day One 35 bucks DLC to boot!
The Switch 2 right now is really taking the cake at the moment, with one disappointed game release after the other.
Its hilariously the 3rd party devs that actually deliver better and more than Nintendo right now!
That is what I am talking about now. Major Nintendo releases launching these days with bare minimum content at higher prices, overpriced Day One paid DLC announcements and require major patches/fixes.
Re: Animal Crossing: New Horizons 3.0.1 Patch Notes - Switch 2 And Switch Bug Fixes & Adjustments
@StewdaMegaManNerd The WiiU debacle had nothing to do with quality.
It failed because of the bad console name and subsequent marketing blunders.
The console itself was great and so were the games that released on it. Mario Kart 8, Splatoon, Pikmin 3, Super Mario Maker, Super Mario 3D World, Zelda Wind Waker HD and Twilight Princess HD releases were some of my favorites.
The WiiU was an excellent console. Nintendo just screwed up with calling it the WiiU and failed to market it as new generation console, which it was.
But people saw the Wii name and thought it was just a new updated Wii and as such didn't buy it.
It was tragic all around... as the WiiU was a really good console and so were its games.
Re: Animal Crossing: New Horizons 3.0.1 Patch Notes - Switch 2 And Switch Bug Fixes & Adjustments
@SillyG It's sadly the new Nintendo and what they have turned into with the new leadership over the years.
Everything is now minimal effort, maximum price and entirely profit focused.
You also see that the quality of their games have significantly gone down over the last few years as well, with all their games receiving/requiring major patches and bug fixes after each release.
This was never the case before and just another nail in the coffin for bothering with physical releases.
Re: Stardew Valley's New Update For Nintendo Switch 2 Is Now Live
@silver-crescent Wasn't it deliberately paused because of this critical bug?
Re: Bethesda Releases Skyrim Update 1.2 For Switch 2, Includes "60Hz Mode" And Much More
Now they need to fix the download size, by splitting the language packs.
Re: Dispatch Uncensored Physical Switch Release Apparently Not Possible
@JohnnyMind Nintendo clearly said you can have separate SKU's.
The problem here might be that AdHoc has submitted a single global SKU build and it might now be neigh on impossible to revert/change this to a multiple SKU build.
Then the single global censored release for physical media is probably also long been submitted and can't be altered either anymore.
Either way, they probably need Nintendo's help at this point to change it from single to multiple SKU, so they can at least patch in the censorship toggle like on other platforms here in the West.
But knowing Nintendo and how terrible and archaic some of their implementations are.... probably simply not going to happen sadly.
Especially since AdHoc is a small studio and this being a very niche game. Nintendo might simply not be bothered and prioritize their time elsewhere.
Re: Dispatch Uncensored Physical Switch Release Apparently Not Possible
@MasterGraveheart If AdHoc was telling the truth about their first game build submit being rejected by Nintendo, then they already screwed up right there by trying to submit a global "uncensored" build to Nintendo.
Which would immediately expose their incompetence and lack of research!
As they already knew at that time about the strict Japan rating requirements, as they had to postpone the Japan PS5 release of Dispatch earlier last year, until they got a censored version ready. Which coincidently released alongside the Switch release in December.
That is why their first statement was already a farce and outright lie, where they tried to blame Nintendo.
Re: Dispatch Uncensored Physical Switch Release Apparently Not Possible
Nintendo literally said you can have separate SKUs for Japan and the West.
Cyberpunk 2077 is the most recent Switch 2 only game that has exactly that!
A sensored Japan SKU and an uncensored western SKU.
AdHoc just messed up period! They either were just lazy or unwilling to spend the extra money for a two different physical releases and just made a single global censored release for the Switch, together with the censored Japan release on PS5.
All they doing now is just damage control, by first trying to throw Nintendo under the buss (by first claiming that Nintendo rejected the game and demanded global sensorship) and then Nintendo threw it right back at them, so now they come with various conflicting statements and excuses.
It's just comical at this point.
Re: Dispatch Uncensored Physical Switch Release Apparently Not Possible
@Fabilous Sadly, Japanese culture is a man dominated hypocritical one, where teenage school girls in short skirts, oversized boobs and skimpy bikinis is ok and normalized, while anything male counterpart is taboo.
This is really a dark side to Japan that frankly disgusts me at times, as it's borderline pedophile.
South Korea has a similar problem. Even worse I think.
A lot has been written about this over the years, so I am not the only one thinking this.
Re: Dispatch Uncensored Physical Switch Release Apparently Not Possible
@Dang_69
Dang_6910 mins ago
@DarkTron yes it's the same as the PS5 censored version because Nintendo wasn't allowing an uncensored version in the west unlike PS5. I do not understand what point you're trying to make.
Re: Dispatch Uncensored Physical Switch Release Apparently Not Possible
@Dang_69 Because the uncensored western release on PS5 was released a while ago.
The sensored PS5 Japan just released late December.
Re: Dispatch Uncensored Physical Switch Release Apparently Not Possible
@Dang_69 Yeah Nintendo doesn't allow a separate uncensored Western release.....
I think Witcher 3 and Cyberpunk 2077 will want to have a word with you.
Re: Dispatch Uncensored Physical Switch Release Apparently Not Possible
@Itsashame I don't know how the eShop platform works, if they already released the game as a single world wide version build.
It might not be possible anymore to split it into a separate Japan / Western release build anymore.
Re: Dispatch Uncensored Physical Switch Release Apparently Not Possible
@Dang_69 This is hilarious. The eShop is filled with softporn (Henta) puzzle slop games.
Right after the Switch 2 launched, your whole upcoming releases page was filled with it.
This is all on Adhoc for being too lazy to make two versions. They literally have two versions on the PS5. A sensored version for Japan and uncensored version for the West.
They can easily fix this by releasing a Western patch/update that adds the sensor toggle, like they have on other platforms.
Re: "People Have A Right To Be P****d" - Dispatch Dev Says It Intends To Address "At Least Some" Censored Switch Content
Seeing how notoriously slow Nintendo's approval process is, they most likely ran out of time before launchdate to submit two different versions, so to make sure it got approved they just cheaped out and delivered a single "sensored" version and do the damage control later.
Like many have already said. AdHoc has two different versions of the game on the PS5. Sensored for Japan and unsensored for NA/Europe.
They pretty much admitted that they knew Cyberpunk and Witcher 3 are uncensored on the Switch store.
They just screwed up until it was too late and then had to scramble to resubmit before the deadline.