The Pokemon Company is now trying to file new patents on very broad creature capture/taming and pet mechanics!
Not to mention trying to shoehorn them into old parent patents. Which is even more dangerous, as it would give them legal power to go after older competitor games, like Yo-kai Watch, Digimon, TemTem, etc.
This should not be allowed to file such patents! Catching creatures and using them as pets goes way back till D&D first edition with pet classes.
Many RPG games have create capture and pet class mechanics.
In essence, Nintendo, the Pokemon Company and any other Game studio out there developing/releasing RPG games is riding on the success and ideas of the original D&D. The grandfather of RPG game systems.
If Gary Gygax had patented his RPG attribute and Class systems, we would never seen the emergence of RPG games.
As why stop there? Next, a huge Game publisher like EA, Tencent, ActiVision or Ubisoft is going to patent FPS mechanics.
As why stop there? .... you starting to see the problem with this?
Again. We are not talking about Copyright here (like protecting art assets, IP, etc) , but The Pokemon Company trying to patent game mechanics!
@Folkloner You are parroting disinformation by overzealous fans!
This has been long debunked and proven that they did not steal Pokemon assets!
This is also not a Copyright lawsuit, but Pokemon Company being sleazy and scared about Palworld's success and trying to sue them on patents they filed AFTER the release of Palworld, but trying to shove it under older Parent patents in an attempt to make them valid!
If you and other commentors cannot see the danger here if The Pokemon Company ends up being successful in retro-actively enforcing new patents this way.
This would mean that any huge company with big pockets and big time lawyers can go after smaller companies as a Patent troll and so destroy any competition and in effect create a Monopoly!
It will stifle game development and would be the end of Indie developers, who will not dare developing any new game anymore out of fear being destroyed by a competitor that might see them as a threat.
@Bunkerneath No one in their right mind would buy a Steam deck today. Especially for the price it's going here in Europe.
I can buy the new Rog Ally X for less than the Steam deck OLED is going for here.
Unless you into purely retro gaming, the hardware in Steam deck is sorely outdated and Valve needs to come up with a new gen Steam deck this year to stay relevant.
None of the latest big titles run on Steam deck and if they do, good luck playing it in a blurry stuttering mess.
Seeing how good XBox Cloud is today (took a while to get there), Microsoft could just launch a PS Portal competitor focused on XBox Cloud gaming. This way they can keep the price low, like the Portal.
I am all for it, to be honest, seeing how quickly the hardware in these handhelds (that run games natively) get outdated.
It's why I didn't buy Steam deck or any of these PC handhelds. Paying up to over 1000 euro for a handheld that will be outdated again in 2-3 years.
@N00BiSH They have already been doing that with PC Gamepass and XBox GamePass Ultimate (which I have).
I really like XBox Gamepass Ultimate and XBox in general in that a lot of games I buy on XBox I can download natively on my PC via the XBox App and so choose whenever I want to play on TV or retreat back to my PC (when TV is occupied).
Then with Ultimate I also have access to XBox Cloud gaming, which works great too now.
Since I also own a PS5 and Sony finally added Cloud streaming to the Portal, I just bought the Portal. Really nice handheld device and the 8inch screen is perfect. So gives me an idea how gaming will be on the Switch 2 with a larger 8inch screen.
It's still a bit small though for certain games, where its hard to read the text still.
I can understand the need to keep pushing out articles to keep the Switch 2 hype alive for clicks.
But seriously? Had anyone truly expected the Switch 2 to not have WiFi6 and NFC?
Amiibo's are a huge success for Nintendo and they can't make enough of them at times. So why would they stop with these on the Switch 2? Just leaving the obvious out of it (backwards compatibility with Switch 1).
@IceClimbers It doesn't. Maybe in Japan? And this video is 11 months old.
Here in Europe it sucks and lets not even start with PS Remote Play, with it's horrendous low resolution!
Complaints about PS Remote play is nothing new. It's been an issue since PS4 and Sony doesn't give a darn.
They just had to come up with PS+ Premium, as answer to XBox Gamepass success.
If it was up to Sony, they rather don't have PS+ Premium and just want to sell you new games 20 bucks more expensive than on other platforms!
XBox GamePass is much better value, it has a better game catalogue and all new First Party releases are available on Day 1.
Something Sony refuses to do! Not only do they charge a hell lot more for PS+ Premium, but they also delay First Party releases with at least a year, before they become available. They know people are desperate, gullible and pay 90+ bucks on release day to play the new game on day one and then also double dip on PS+ Premium.
Mind you. I have both XBOX Series X and PS5. I had PS+ Premium for a year until last year Summer, due to a deal when I bought the PS5 (basically got a whole year of PS+ Premium for just 30 bucks extra, with purchase of the PS5 at the time). So I had a whole year to test it out and compare to XBOX GamePass Ultimate. But when I saw the price for renewal for PS+ Premium, I was literally shocked and just had to laugh and cancel.
Cloud Gaming performance is probably very region dependent. Also XBOX Cloud uses Microsoft Azure and especially in East US, the Azure Data Centers have been at capacity for a while and MS is struggling to resolve the issue, trying to expand existing regions with new data centers, etc to relieve the pressure on East US region Data centers.
So this could result in issues with XBox Cloud gaming in East US, with there simply not being enough capacity at peak times.
MS can't just pop up new Data Centers left and right. It's not that simple. There is a lot of regulation involved, security, power demands and planning, before the first shovel goes into the ground. It can take several years (at least) to get a new Data Center up and running.
@Clyde_Radcliffe The vast majority of people buying consoles, buy them for plug and play ease of use and couch gaming in front of their TV.
Gaming PC's are all but plug and play and ease of use.
That is the main attraction of gaming consoles. Die-hard gamers already play on PC (like me) and buy consoles for couch gaming in front of the big TV to relax.
The Nintendo Switch I buy mostly for handheld gaming. Even if Nintendo games won't be exclusive to their console anymore, I would still buy the Switch for exactly that. Handheld gaming. Easy to take with me when spending week/weeks at family house far away and plug it in a second dock there.
Also, there is a big difference with Sony and MS owning a handful studios that make first party games exclusive for their console (like Nintendo, SEGA and ATARI did and still do (in Nitnendo's case) since the 80's).
The problem is Sony's behavior of aggressively signing timed exclusive deals for major games and when they didn't get it their way, outright buying the studios and make them completely exclusive.
This behavior started the exclusives war between MS and Sony, with MS being forced to start doing the same. To a point that even Nintendo started joining the fray and buying studios to secure exclusive releases.
This is not good for us gamers, as we end up having to buy all three consoles just to get access to all games.
Before PS4/XBox One era, I could justify buying a Nintendo console as second console next to either a PS or XBOX, since Nintendo consoles were always cheap.
For me personally, I always liked/prefered the XBOX, but when the exclusives war became so extreme during the XBOX One / PS4 era, it just sucked that I was forced to also buy a PS4 and then later a PS5, next to my XBOX because so many games I like to play were locked to Playstation.
Back in the XBOX1 and XBOX360 times, there were really few exclusives, so just owning an XBOX360 was enough for me and I didn't miss out on much by not owning the PS3 at the time.
In the end though. Home consoles are going extinct. XBOX Cloud gaming is already so good and I believe this is MS strategy on the longterm.
Google was just too early and too ambitious with Stadia. The idea was good, it was just too early and the execution was poor as well.
Microsoft's strategy is much better, with XBOX Cloud gaming being included in the GamePass Ultimate subscription.
It's really amazing and I use it often. Just lying in bed in the evening, gaming on my MacBook Air.
Here Sony is woefully behind (and Nintendo isn't even trying), as even PS Remoteplay is still terrible today.
@Clyde_Radcliffe Phil has been trying to break the Console exclusive barrier for years, but Sony won't budge and insists on Console exclusivity and locking games to their console. Which is bad for us gamers.
But when MS is forced to counter with own exclusives due to Sony's behavior (and stay in business), then Sony suddenly goes into a hypocritical hissy fit against MS!
So in Sony's eyes it's perfectly fine for them to make as much exclusive and locked to Sony consoles, but the moment their big competitor MS tries to do the same, then suddenly MS is a boogeyman abusing their Market position lol.
The whole console exclusives war was started by Sony and there is only one victim in this, which is us gamers!
And people (mostly blind deluded Sony fanbois) that want XBOX to go out of business are completely out of their mind.
If XBOX goes out of business, then Sony becomes the sole Monopoly on console market and will continue to lock as many games as possible to their console and then jack up the prices even more.
So in the end, we as gamers loose and many people won't be able to afford to play games anymore.
Is that what you anti-XBOX people want? Pay 150+ bucks for major new games that can only be bought and played on PS?
@SpaceboyScreams I have both PS5 and XBOX Series X and almost all multiplatform titles I buy on XBOX. Simply because Sony has gone completely mad with their price gauging of games.
Then you have Game Pass Ultimate, which is almost half price of what Sony currently charges for their PS+ Premium plan!
Console games on latest generation had already gone up by 10 bucks compared to PC version pricing, but Sony has now added another 10+ bucks premium on top of their PS5 game prices.
The average standard edition game release on XBOX is currently around 70-80 USD/Euro, while on PS5 it sits currently at 90 USD/Euro.
While on PC it average price still sits around 60-65 USD/Euro.
Digital releases used to be around 10% cheaper (since you don't have the costs of physical media), but now it has become the opposite where physical PS5 games are often 10% cheaper in stores than digital on PS Store! Absolutely nuts!
Sony is actually finally being sued for this price gauging. Abusing their current market lead position and hurting sales for independent studios.
@danzoEX We don't know if it's right around the corner.
The official reveal will be in April and at best we look at October release, maybe even November. In the past Nintendo (and MS, Sony) announce a console at least 6 months in advance of the actual release.
The Switch 1 was officially revealed in September and didn't release until March the following year.
It's highly unlikely Nintendo will put the new Switch 2 on the shelves right before the Summer. It would make more sense to capitalize on Holiday sales later in the year. We already know that the new Pokemon game will be a launch title and we haven't seen any official launch date for that game either. Nor for Metroid Prime for that matter.
So right now, we realistically look at a Q4 2025 release window for the Switch 2, along with Pokemon and Metroid Prime (if this latter one doesn't get delayed again).
@Murasaki_Nichirin @Cathalm I know Nintendo goes even after their own fans and strike them down with CoD's and Copyright strikes.
We all know Nintendo is fierce in this and they don't wait two years!
If there was any copyright infringement done by Creature pal, Nintendo would have immediately striken them down right after the release of Palworld! The game released in 2023! The playstation release was just couple months back, but it has been available on PC and XBOX for almost 2 years now.
As that is how you do it. You immediately want to take IP theft down as quick as possible!
This is how IP laws work. The longer you wait, the weaker your case gets. Hence, why Nintendo always strikes first, ask questions later.
So yes my point still stands and is still valid! It's too much of a coincidence that right after the Palworld coming to Playstation announcement, Nintendo suddenly dropped the lawsuit.
As at this point, this long after Palworld's initial release.... it's just a petty lawsuit, due to the ongoing Rivalry between Sony and Nintendo in Japan.
PS. The "Pokemon with Guns" meme was created by the game press and is just that. A meme!
If you had actually played Palworld, you would know it's far from a Pokemon game and more like Ark:Survival with creature catching mechanics like Pokemon/Digimon/etc.
Like I said earlier. TemTem is in fact far closer to an actual Pokemon clone, as it literally and actually plays like Pokemon game, with three starter pokemon's, trainer rival, gym battles, pokemon centers, etc, etc.
If Nintendo was really upset with the creature designs in Palworld, they would have immediately filed a lawsuit for plagiarism and not wait two years, which is debatable. Since plagiarism would be if they would have stolen assets from Pokemon games and then importing them into their own game (like some overzealous fans claimed at first and then was publicly debunked).
There are similarities sure, just like TemTem has creatures with similarities, but it's not enough to sue them for plagiarism!
No. Nintendo was waiting for these new patents to come through, but when Palworld was going to release on Playstation... that was the ultimate trigger to suddenly Sue them.
Even though the patents are still pending and I sincerely hope they get rejected!
As those two patents in question are way too broad and would put almost every single current and future RPG at risk!
It would be the end for creature capture/collecting games and player ridable mounts in games.
Nintendo is in much need for internal self-reflection! Especially after the disgrace that was Pokemon Scarlet/Violet!
They should look as to what made Palworld such a success, learn from it and then make a better Pokemon game! More importantly, give Gamefreak the time they need, to finish their games at a quality we used to expect from Nintendo!
Or have we all forgotten the apology from Nintendo and their promise to fix the performance problems with Scarlet/Violet after the public outcry? What an empty apology and promise that was! All they cared about was pushing the two paid DLC's through our throat, collect more money from their gullible Pokemon fans and move on to the next game!
@Cathalm They are not going after the designs or they would have immediately sued them two years ago!
They specifically filed these new "game mechanics" patents right after Palworld's release.
Two years ago some crazy Pokemon fans were putting out fake articles with fake photo's claiming that Pocket Pair had exported the 3D models from Pokemon games and use them in Palworld. With that "fake" information they tried to pressure Nintendo / Pokemon Company to sue Pocket Pair.
This was quickly debunked shortly after. Just some zealous Pokemon fans that were upset that Palworld was a bigger success than the latest Pokemon games.
So no... Nintendo didn't take any action. It was after Pocket Pair announced a deal with Sony to release Palworld on Playstation.
Then directly after Nintendo filed the lawsuit!
That is just pettiness! Nothing more. Nothing less.
Palworld is not a Pokemon carbon copy. The game incorporates a lot of different genres into one. It's first and foremost a Survival game, like Ark:Survival with added Pokemon mechanics.
If you want to look at a more direct copy of a Pokemon Game, then look at TemTem. The only difference is that they use digital square discs instead of round balls to catch creatures.
So why didn't Nintendo file these ridiculous patents back then and went after TemTem developers?
No they didn't. They were about to let the Palworld devs off the hook, until they made the mistake to launch it on the Playstation. Then the execs at Nintendo got into an angry fit and sued them. All because of this stupid rivalry between Sony and Nintendo in Japan.
@Cathalm How so? There shouldn't be any patents in game design.
All it does is stifles game development and especially hurt Indie developers who don't have the funds to hire top lawyers to fight it.
This sets a very bad precedent and eventually Game Developers will be targeted by patent trolls as well.
This is just very bad overall!
Fore example. Can you imagine what would happen if someone had managed to successfully patent core game mechanics like RPG stat, skill and leveling systems?
Nintendo is literally turning into a Patent troll company and it just makes me sad!
Seriously! Patenting creature catching mechanics. Patenting switching out creatures to ride on? Any idea how many (RPG) games use such mechanics? It's not just Palworld.
Just the creature catching mechanic patent would target a whole host of games, like Digimon, Yo-kai Watch, TemTem, etc.
Monster taming in general is a catching mechanic and exist in a whole host of RPG games, like World of Warcraft, EverQuest 2, Lord of the Rings Online, Ark:Survival, etc, etc.
The fact that Nintendo tries to shoe-horn these new patents into an existing Parent patent, just shows how scummy they are!
They also filed the lawsuit, after Palworld announced to release on Playstation. So this lawsuit is just driven by ongoing hate&rivalry between Sony and Nintendo.
It's honestly disgusting and I am starting to hate Nintendo more and more lately. The late Satoru Iwata must be turning in his grave to see what is happening to his beloved company.
What is there to patent? It's automatic screen rotation, like any Smart Phone or tablet has for the last 15 years or so.
It's a neat feature for the Switch 2 to have, if the Joy-Con's can be connected bi-directional, so you can decide if you want the USB and headphone jack on top or bottom during your handheld sessions.
That was different. Both naming and marketing around the WiiU was a confusing mess! Like the whole marketing department at Nintendo was run by interns at the time.
The Switch 2 is a logical name. The Switch has developed in a huge and very succesful brandname.
People know what it is and what to expect.
Calling it Switch 2 is just logical. People know and recognize immediately what it is. It's a new generation Switch console. Just like how Playstation has been branding their new generation consoles for the past 20+ years.
It's really sad they dropped the ball so terribly with New Horizon's.
It's almost unbecoming of Nintendo.... when we had New Leaf on the 3DS.
Nintendo literally and utterly ignored the Animal Crossing fanbase.
The paid DLC was just the standalone Home Designer game slapped onto New Horizon's, without actually adding any of the highly requested missing features from previous games.
This paid Home Designer DLC was just sleezy cash grab by Nintendo to try justify the new Expansion Tier in Nintendo Online subscription.
@Waveboy I have actually high hopes for the new NVidia SoC that is supposed to be in the Switch 2.
Since it was specifically developed for the Switch 2.
You have to remember that the Tegra X1 SoC was never meant for handheld devices. It was originally developed for the NVidia shield, which was a so called Mini-computer connected to Power at all times and with a Chassis large enough for proper cooling.
The Tegra X1 SoC can run at 2GHz on the old NVidia Shield, but on the Nintendo Switch it had to be dialed back to around 1,2 GHz when docked and dialed back even further down to 600-700MHz in handheld mode. All due to cooling challenges and having enough battery life in handheld mode.
So the Tegra X1 is severely held back in the current Switch and it's frankly a miracle that the current games manage to run on the Switch as they do. Mostly thanks to the 4GB onboard RAM.
At that time of the Switch launch the Tegra X1 SoC was already 4 years old.
Tuesday has passed (for Japan) and not a peep from Nintendo.
So I guess we can call this yet another hoax.
I am still predicting a late February or even March time frame for the official reveal.
There is literally no need for Nintendo to rush the announcement. Especially if the Console is not going to release until October / November this year.
The original Switch also had over a year (if not longer) of speculations, rumors, supposed leaks, etc and Nintendo ignored it all and still announced at the exact date they planned to announce it. Half a year before the release.
It's Ubisoft, so it will be some old games they port for maximum profits.
But Ubisoft is currently in shambles, with all new releases delayed and/or outright canceled. They are hemorrhaging cash.
So it's to be seen if they are even still around by the time the Switch 2 launches.
@link12684 I actually really enjoyed FF16. It was an really good and well written story with good dialogue. I also enjoyed the combat. So to each their own.
If they manage to port FF16 to the Switch 2, then I hope they will do the same for the FF7 remakes. Those are among my favorite games at the moment.
@PikaPhantom Pokemon games always release worldwide.
Adding simultaneous to the sentence is unncessary, unless you mean it will launch on both consoles simultaneously.
In reality it doesn't even really matter, the game will run on both Switch 1 and 2 no matter what, since the Switch 2 is fully backwards compatible.
Just hope that Gamefreak has some next-gen update for the Switch 2 (in case the games release before the Switch 2 launch) with updated graphics. As the Scarlet/Violet game looks and runs absolutely terrible on the current Switch. So you can bet this new game won't look and run any better on the Switch 1.
@Olliemar28 PS. Don't see my comments as an personal attack, but just as honest critique.
This article isn't the best example, but it's still an unverifiable rumor.
Many of these rumors are known to be fake and can't be verified (end up being fake) and as such is just clickbait articles for traction.
Especially the last two weeks you really have been in overdrive, spamming one rumor article after the other. Sorry to say, but It gets tiring.
I know there isn't much else to report lately regarding Nintendo and hasn't been for quite a while. That's always the case at the end of a Console life cycle.
But why do you post these obviously fake rumors, instead of more interesting articles? Because it generates clicks and traction to your site.
Just writing a caption that we have to take this information with a grain of salt, doesn't change the fact that you are still spreading this stuff and as such is clickbait / fake news in itself.
I mean... those accessory leaks are obviously interesting and hard to ignore. As they are actually credible.
In the end tough. The fact remains that Nintendo isn't going to budge. They not going to be pressured. Their reveal date is planned and set in stone, like they always do.
They already said last year before summer, that the next console will be revealed before the end of the fiscal year.
So we already know this to be February at it's earliest, but more likely March.
Big companies like Apple have been dealing with leaks and spoilers for many years and never ever have they felt pressured in moving their presentation and release dates.
So why people think that Nintendo will act differently? No idea.
Just look at Apple for example, where their upcoming phones and other products get leaked months in advance, due to leaks out of the factory/assembly lines and accessory makers.
It's been happening each and every year for god knows how long already.
Yet Apple isn't disturbed by it and sticks to their presentation and release schedules as always.
So why would you expect Nintendo to be disturbed by this and change their reveal and release schedules, because of leaks and rumors?
They will reveal the new console when they are ready and the date they have planned, like they always have.
Genki is not an officially licensed accessory maker for Nintendo, like Hori and as such has not signed any contract nor being under any NDA.
Anyone can make any accessory for a product. All the Product owner can do is either accept that fact and just say that it's not an officially licensed product and as such doesn't fall under any warranty by them.
It would be a different matter if someone for example makes an exact clone of a Joy-Con and starts selling that. Then it would fall under Copyright infringement. Or sell an accessory in Nintendo official branded product packaging, while not having a license agreement. That would be also be Copyright infringement and false advertising.
You can buy plenty of Joy-con alternatives today that are not officially licensed. They just don't support remote bluetooth nor have Amiibo (NFC) readers on them. Though, Hori joy-cons and controllers don't either (and they are officially licensed).
PS5 and XBOX series X games are still pressed on 50GB BluRay and larger games that don't fit on a single disc, come on two discs.
They also can get away with it, since the discs are just for initial storage and games can be pressed on these discs in heavily compressed format, since you can't play directly from disc and always need to install the games on your console first. Since BluRay read speeds are just too slow.
That is also why PS5 and XBOX Series X come standard with 1TB NVMe m.2 storage.
It's also extremely cheap for the Game publishers, since 50GB BluRays cost under a dollar. So even if they have to press their game on 2 BluRay discs, its less than 2 dollars in cost.
This is why gaming cartridges are just so outdated and have a huge downside in todays demanding games.
Of course BluRay for a hybrid console like the Switch is out of the question.
The Switch 2 will support 4K (via NVidia DLSS upscaling), so you will look at PS4/XBox One game sizes ( 50-70GB average ).
If publishers already refuse to use 32GB Switch cartridges due to too high cost, you can completely forget to convince them to consider the even more expensive 64GB size.
So Nintendo will have to pull some technical miracle out of their hat with the Switch 2 and come with an updated cartridge solution that offers both better performance and at a much lower cost.
Another route could be for the Switch 2 to come standard with 1TB NVMe m.2 storage, so demanding games that take up a large chunk of space can just be offered digitally via download.
I know the physical crowd will cry foul over this, but this is just a reality we need to accept for a hybrid console that offers both docked and handheld gaming.
Modern games become more demanding and take up more and more storage. The technology is just not there yet to produce cartridges with high enough capacity and performance at a very low price that Publishers demand to consider a physical release.
@SillyG To fit the entire Master Chief Collection on a cartridge, you would need a 128GB capacity cartridge.
Even the cheapest 128GB MicroSD card is too expensive (and would have too slow performance as well). It would eat too much in the profits.
So, IF it even comes to the Switch 2, it will be download only. Unless for some miracle Nintendo uses a new much cheaper (and better performing) storage medium for the Switch 2 cartridge.
I know the new MicroSD Express standard supports up to 800MB/s and (if you can get hold of it) you can buy a 128GB Sandisk sample card for around 80 bucks.
Even if Nintendo orders a high volume, you will still be looking at at least 20-25 bucks per card. It's just too expensive.
That is more than the current 32GB cards for the Switch, which Game distributors refused to use already.
A multilayer BluRay (up to 128GB capacity) costs just a couple bucks (even less when they order and print several million game copies).
This is just a serious downside of the Cartridge format. It worked fine for the old small handheld consoles that had low resolution screens, like the DS and 3DS. So texture resolution was very low and as result the games required very little storage space.
@FoxyDude The Switch 2 will be fully backwards compatible with Switch 1 games.
So if you get a Switch 2 with new dock (that will offer up to 4K glory, much better performance, much better load times, etc), why in earth would you still want to dock your old Switch 1, just to suffer a subpar blurry experience? Makes no sense.
It depends what kind of HDMI hardware there is in the current Switch docks and if they support 4K output?
It wouldn't surprise me that Nintendo tried to squeeze out as much profit as possible and use cheaper HDMI components in the Switch docks, since the current max. supported output for OG Switch and OLED Switch is 1080p. So why put a more expensive HDMI component in the dock when it doesn't get used?
I mean, physical dimension wise there shouldn't be any issue as long as the thickness of the Switch 2 is the same with USB-C port on the bottom in the middle. It then doesn't matter if the Switch is wider and higher in size. It can slot into the existing dock just fine.
The power input is USB-C, so you can just swap the current OG Switch Power adapter with the new Switch 2 Power adapter if that is also USB-C (which I expect it will be).
But I simply expect they will come with a new Dock. As others said, it might actually have extra built-in cooling to help cool the Switch 2 when docked, to maximize performance.
One of the main drawbacks of the current Switch is that the Tegra X1 SoC had to be underclocked by at least 33% to not overheat the console and in handheld mode its even underclocked as much as 70%!
It's insane really when you think about it with the current Switch and how underutilized the Tegra X1 SoC is. Think about how much more they could have squeezed out of the Switch (especially docked), with better cooling! It's pretty sad.
Though, of course battery life also had a say in this.
@Dm9982 Thank you. That explains it and why no store has it, as I was really confused when he said 2019 as I had never heard of MicroSD Express with these 800+ MB/s speeds until very recently.
The best MicroSD cards currently widely available are the MicroSD V90 cards, which I have a 256GB one of that I pair with my 512GB CFExpress type B card in my Nikon Z8 camera.
And yes you are right and why I don't use an expensive V90 card in my current OLED Switch, but just my old 256GB card from the OG Switch, that has an equivalent speed of the current V30 cards, since there is no official info available that the OLED Switch has an improved updated MicroSD card reader that supports these higher transfer rates. As all the official licensed and recommended MicroSD cards for the Switch are V30 type of cards.
I think people need to learn and understand the price point of Nintendo's consoles and why you will never see cutting edge technology in their consoles. It's simply not possible at that price point Nintendo tries to sell their consoles at.
Nintendo has traditionally always tried to sell their consoles at at least 30% lower price than XBOX and Playstation.
They also adamant at selling their consoles with a profit and not at a loss, which was traditionally the case with XBOX and Playstation and why these consoles could offer that kind of performance at such price points.
This has changed now of course and both XBOX Series X and Playstation 5 are 600+ bucks retail and the latest PS5 Pro goes for nearly 1000 bucks.
But Nintendo will want to stay below the 400-450 bucks mark, so it remains to be seen if we even get m.2 onboard storage performance and since you now said that this new MicroSD Express standard is "that" new, I hardly doubt it will find it's way into the Switch 2 already this year. Though, since MicroSD is a standard and backwards compatible, its feasable the Switch 2 can be made ready to support MicroSD Express in the future, when it's fully ready and widely available. But this of course still depends on the cost of these new MicroSD reader components that supports these transfer speeds.
@Spider-Kev Are you sure you not mixing it up with cards just branded that way, like Express MicroSD, etc.
The real (that actually support 800mb/s) MicroSD Express cards are still very limited available. I can barely find any and they are still fairly expensive too.
You mostly find the V30, V60 and V90 cards.
This kind of storage is mostly used in Cameras, Action cameras, etc (and to some extend micro computers like Raspberry). Photo/Video cameras are mostly switching to CFExpress now, for the much faster speeds required to record 4K, 6K and now 8K Video and ability for much higher write speeds for high FPS shooting.
And here, camera's that have MicroSD slots, support the new Vxx format of microSD cards, where the highend V90 cards support up to 300MB/s. While CFExpress goes towards 2000MB/s speeds now with the latest cards.
I haven't seen a single "real" MicroSD Express card (800mb/s) anywhere in local stores (not even in our Camera stores that sell anything from consumer to top of the line professional stuff) and I can only find one single card ( Sandisk microSD Express - 880MB/s in 128 and 256GB size) on one online store, on order only.
Probably, because there isn't (at least hardly) any known hardware available yet that supports this high speed MicroSD Express format.
@Rob3008 As far as I know only companies like Hori are an officially licensed accessory maker and is allowed to ship its alternative Joy-con's and controllers in Official Nintendo packaging.
You can literally buy all kinds of weird stuff for the Nintendo Switch that isn't officially licensed. Including off-brand controllers and joy-cons, etc that don't have the officially licensed product logo.
That is probably why he can freely open his mouth, since he not under any license contract with Nintendo. If you look at their current catalog, they haven't got much for the Nintendo Switch. Just some USB wall chargers, a kickstand and some bluetooth micro controller. All not officially licensed products.
@OldGamer999 it will be even faster, since the original Switch doesn't support the full capability of todays microSD cards.
It's a total waste of money buying a v90 microSD card and instead just pay half for a v30.
I haven't actually tested if the OLED version of the Switch has an updated reader that actually supports the full performance capabilities of todays v90 cards though.
As I didn't bother retesting on my Switch OLED, when I got that one. I just use the same 256GB card (UHS-1) I bought for the OG Switch at the time.
These are also still the official recommended ones and support up to 100/90 mb/s. (similar to todays v30 class)
The newer microSD cards with vXX clasification are much faster. Especially the v60 and v90 ones, which support up to 300mb/s.
It would make sense that the Switch 2 would support the new MicroSD Express cards, so expanded storage performance doesn't fall too far behind the onboard storage which will hopefully be superfast m.2 storage.
I would have rather seen support for CF Express as expanded storage (as this is becoming more and more the standard format in Consumer cameras), since those cards are more durable and twice as fast (though sadly, also twice the price).
@DaniPooo You have to compare OLED TV vs MicroLED/LCD TV in same price/spec ranges. Then you will see they are fairly similar priced these days.
I paid 3500 bucks for my LG OLED TV (midrange) 9 years ago (when the tech was still fairly new and Plasma on it's way out), when Highend LCD/microLED TV's were at the same price point.
Now the same midrange OLED TV can be bought at the same price as a Midrange LCD/microLED TV, with same functionality, performance, etc.
It's a minefiled out there, so you have to compare spec for spec.
It's easier to just look at Computer monitors. Midrange gaming OLED 27inch monitor costs the same as a midrange IPS 27inch Monitor (around 400 bucks).
I have a fairly high-end, fully calibrated Dell IPS 32inch 4K monitor and paid 1000 bucks for it about 5 years ago.
I can now buy a 32inch OLED 4K monitor for the same price today.
Maybe pricing is a bit different in US compared to here in Europe.
@Bolt_Strike No not at all. Just like with the original iPhone and everyone and their grandmother starting copying them ever since.
It means the Switch's design is just that good and it works.
Nintendo still has a major advantage over the competition and that is all their trademarked IP's and exclusive 1st party games that only release on Nintendo consoles.
That is the main reason why people still buy Nintendo consoles, otherwise Nintendo would have been already out of the console business long ago.
I am a gaming enthusiast and also have the PS5 and XBOX Series X at home, including a powerful gaming PC (which I always build and upgrade myself).
If I was only playing non-Nintendo games, why in earth would I buy a Nintendo console? When XBOX and Playstation have always been superior performing consoles.
Nintendo has never joined this power race and always banked on being different and having a very powerful and large exclusive gaming catalog.
Remember, the Pokemon Company (which Nintendo owns 50%) makes way more money on the Pokemon franchise alone each year, then Nintendo's entire business (this includes their console sales).
@Lord I am pretty sure The Switch 2 will have a completely different cartridge design, hopefully updated to existing tech that both performs better is also much cheaper to produce. As that is a problem with the current Switch 1 cartridges. The are custom design, expensive to produce and especially the large capacity ones are too expensive.
The 3DS supported both 2DS and 3DS cartridges, but 3DS cartridges didn't fit in a 2DS console.
I am also sure the Retail packaging will be completely different, to avoid buying mistakes.
For example. Just look at Playstation. PS4 and PS5 games are placed together on the store shelves even today. Many new games still release for both PS4 and PS5.
So theoretically they don't even have to change the shape of the current Switch cartridge at all. As long as they have clear distinct packaging.
To continue from previous post (was getting too long).
It also makes perfect business sense and Nintendo finally listening to their user base, that has been hammering Nintendo for the next console to be fully backwards compatible with existing Switch catalog.
As people are just tired having to lose everything again and starting all over, having to buy remakes/rereleases all over again.
Now they can continue to sell the Switch 1, alongside the Switch 2, with the entire Switch 1 catalog compatible with the Switch 2.
This means Nintendo can continue to sell the entire Switch 1 game catalog also for the new Switch 2, for zero extra effort and make more profit!
Comments 1,726
Re: Pocketpair Recalls "Depressing Day" Nintendo Announced Its Palworld Lawsuit
@Daniel36 They are not going after Copyright!
The Pokemon Company is now trying to file new patents on very broad creature capture/taming and pet mechanics!
Not to mention trying to shoehorn them into old parent patents. Which is even more dangerous, as it would give them legal power to go after older competitor games, like Yo-kai Watch, Digimon, TemTem, etc.
This should not be allowed to file such patents! Catching creatures and using them as pets goes way back till D&D first edition with pet classes.
Many RPG games have create capture and pet class mechanics.
In essence, Nintendo, the Pokemon Company and any other Game studio out there developing/releasing RPG games is riding on the success and ideas of the original D&D. The grandfather of RPG game systems.
If Gary Gygax had patented his RPG attribute and Class systems, we would never seen the emergence of RPG games.
As why stop there? Next, a huge Game publisher like EA, Tencent, ActiVision or Ubisoft is going to patent FPS mechanics.
As why stop there? .... you starting to see the problem with this?
Again. We are not talking about Copyright here (like protecting art assets, IP, etc) , but The Pokemon Company trying to patent game mechanics!
Re: Pocketpair Recalls "Depressing Day" Nintendo Announced Its Palworld Lawsuit
@Folkloner You are parroting disinformation by overzealous fans!
This has been long debunked and proven that they did not steal Pokemon assets!
This is also not a Copyright lawsuit, but Pokemon Company being sleazy and scared about Palworld's success and trying to sue them on patents they filed AFTER the release of Palworld, but trying to shove it under older Parent patents in an attempt to make them valid!
If you and other commentors cannot see the danger here if The Pokemon Company ends up being successful in retro-actively enforcing new patents this way.
This would mean that any huge company with big pockets and big time lawyers can go after smaller companies as a Patent troll and so destroy any competition and in effect create a Monopoly!
It will stifle game development and would be the end of Indie developers, who will not dare developing any new game anymore out of fear being destroyed by a competitor that might see them as a threat.
Re: Rumour: Xbox Expected To Join Switch 2 With A New Handheld This Year
@Bunkerneath No one in their right mind would buy a Steam deck today. Especially for the price it's going here in Europe.
I can buy the new Rog Ally X for less than the Steam deck OLED is going for here.
Unless you into purely retro gaming, the hardware in Steam deck is sorely outdated and Valve needs to come up with a new gen Steam deck this year to stay relevant.
None of the latest big titles run on Steam deck and if they do, good luck playing it in a blurry stuttering mess.
Seeing how good XBox Cloud is today (took a while to get there), Microsoft could just launch a PS Portal competitor focused on XBox Cloud gaming. This way they can keep the price low, like the Portal.
I am all for it, to be honest, seeing how quickly the hardware in these handhelds (that run games natively) get outdated.
It's why I didn't buy Steam deck or any of these PC handhelds. Paying up to over 1000 euro for a handheld that will be outdated again in 2-3 years.
Re: Rumour: Xbox Expected To Join Switch 2 With A New Handheld This Year
@N00BiSH They have already been doing that with PC Gamepass and XBox GamePass Ultimate (which I have).
I really like XBox Gamepass Ultimate and XBox in general in that a lot of games I buy on XBox I can download natively on my PC via the XBox App and so choose whenever I want to play on TV or retreat back to my PC (when TV is occupied).
Then with Ultimate I also have access to XBox Cloud gaming, which works great too now.
Since I also own a PS5 and Sony finally added Cloud streaming to the Portal, I just bought the Portal. Really nice handheld device and the 8inch screen is perfect. So gives me an idea how gaming will be on the Switch 2 with a larger 8inch screen.
It's still a bit small though for certain games, where its hard to read the text still.
Re: Switch 2 Will Support NFC, According To New FCC Filings
I can understand the need to keep pushing out articles to keep the Switch 2 hype alive for clicks.
But seriously? Had anyone truly expected the Switch 2 to not have WiFi6 and NFC?
Amiibo's are a huge success for Nintendo and they can't make enough of them at times. So why would they stop with these on the Switch 2? Just leaving the obvious out of it (backwards compatibility with Switch 1).
Re: Pokémon Legends: Z-A Trailer Confirms Starters And Mega Evolutions, Coming Late 2025
@PikminMarioKirby Gen 10 is most likely coming in 2026.
With so many spin-offs getting focus, it seems we are looking at a 3 year interval between Mainline games from now on.
It wouldn't be a bad thing, if they kept on supporting the current mainline games with more expansion/DLC releases.
Re: Pokémon Legends: Z-A Trailer Confirms Starters And Mega Evolutions, Coming Late 2025
@iLikeUrAttitude Especially if this was recorded on Switch 2 Devkit. Outch.
Re: Xbox Head "Excited" About Switch 2 And Multiplatform Releases
@IceClimbers It doesn't. Maybe in Japan? And this video is 11 months old.
Here in Europe it sucks and lets not even start with PS Remote Play, with it's horrendous low resolution!
Complaints about PS Remote play is nothing new. It's been an issue since PS4 and Sony doesn't give a darn.
They just had to come up with PS+ Premium, as answer to XBox Gamepass success.
If it was up to Sony, they rather don't have PS+ Premium and just want to sell you new games 20 bucks more expensive than on other platforms!
XBox GamePass is much better value, it has a better game catalogue and all new First Party releases are available on Day 1.
Something Sony refuses to do! Not only do they charge a hell lot more for PS+ Premium, but they also delay First Party releases with at least a year, before they become available. They know people are desperate, gullible and pay 90+ bucks on release day to play the new game on day one and then also double dip on PS+ Premium.
Mind you. I have both XBOX Series X and PS5. I had PS+ Premium for a year until last year Summer, due to a deal when I bought the PS5 (basically got a whole year of PS+ Premium for just 30 bucks extra, with purchase of the PS5 at the time). So I had a whole year to test it out and compare to XBOX GamePass Ultimate. But when I saw the price for renewal for PS+ Premium, I was literally shocked and just had to laugh and cancel.
Cloud Gaming performance is probably very region dependent. Also XBOX Cloud uses Microsoft Azure and especially in East US, the Azure Data Centers have been at capacity for a while and MS is struggling to resolve the issue, trying to expand existing regions with new data centers, etc to relieve the pressure on East US region Data centers.
So this could result in issues with XBox Cloud gaming in East US, with there simply not being enough capacity at peak times.
MS can't just pop up new Data Centers left and right. It's not that simple. There is a lot of regulation involved, security, power demands and planning, before the first shovel goes into the ground. It can take several years (at least) to get a new Data Center up and running.
Re: Xbox Head "Excited" About Switch 2 And Multiplatform Releases
@Clyde_Radcliffe The vast majority of people buying consoles, buy them for plug and play ease of use and couch gaming in front of their TV.
Gaming PC's are all but plug and play and ease of use.
That is the main attraction of gaming consoles. Die-hard gamers already play on PC (like me) and buy consoles for couch gaming in front of the big TV to relax.
The Nintendo Switch I buy mostly for handheld gaming. Even if Nintendo games won't be exclusive to their console anymore, I would still buy the Switch for exactly that. Handheld gaming. Easy to take with me when spending week/weeks at family house far away and plug it in a second dock there.
Also, there is a big difference with Sony and MS owning a handful studios that make first party games exclusive for their console (like Nintendo, SEGA and ATARI did and still do (in Nitnendo's case) since the 80's).
The problem is Sony's behavior of aggressively signing timed exclusive deals for major games and when they didn't get it their way, outright buying the studios and make them completely exclusive.
This behavior started the exclusives war between MS and Sony, with MS being forced to start doing the same. To a point that even Nintendo started joining the fray and buying studios to secure exclusive releases.
This is not good for us gamers, as we end up having to buy all three consoles just to get access to all games.
Before PS4/XBox One era, I could justify buying a Nintendo console as second console next to either a PS or XBOX, since Nintendo consoles were always cheap.
For me personally, I always liked/prefered the XBOX, but when the exclusives war became so extreme during the XBOX One / PS4 era, it just sucked that I was forced to also buy a PS4 and then later a PS5, next to my XBOX because so many games I like to play were locked to Playstation.
Back in the XBOX1 and XBOX360 times, there were really few exclusives, so just owning an XBOX360 was enough for me and I didn't miss out on much by not owning the PS3 at the time.
In the end though. Home consoles are going extinct. XBOX Cloud gaming is already so good and I believe this is MS strategy on the longterm.
Google was just too early and too ambitious with Stadia. The idea was good, it was just too early and the execution was poor as well.
Microsoft's strategy is much better, with XBOX Cloud gaming being included in the GamePass Ultimate subscription.
It's really amazing and I use it often. Just lying in bed in the evening, gaming on my MacBook Air.
Here Sony is woefully behind (and Nintendo isn't even trying), as even PS Remoteplay is still terrible today.
Re: Xbox Head "Excited" About Switch 2 And Multiplatform Releases
@Clyde_Radcliffe Phil has been trying to break the Console exclusive barrier for years, but Sony won't budge and insists on Console exclusivity and locking games to their console. Which is bad for us gamers.
But when MS is forced to counter with own exclusives due to Sony's behavior (and stay in business), then Sony suddenly goes into a hypocritical hissy fit against MS!
So in Sony's eyes it's perfectly fine for them to make as much exclusive and locked to Sony consoles, but the moment their big competitor MS tries to do the same, then suddenly MS is a boogeyman abusing their Market position lol.
The whole console exclusives war was started by Sony and there is only one victim in this, which is us gamers!
And people (mostly blind deluded Sony fanbois) that want XBOX to go out of business are completely out of their mind.
If XBOX goes out of business, then Sony becomes the sole Monopoly on console market and will continue to lock as many games as possible to their console and then jack up the prices even more.
So in the end, we as gamers loose and many people won't be able to afford to play games anymore.
Is that what you anti-XBOX people want? Pay 150+ bucks for major new games that can only be bought and played on PS?
Be careful what you wish for!
Re: Xbox Head "Excited" About Switch 2 And Multiplatform Releases
@SpaceboyScreams I have both PS5 and XBOX Series X and almost all multiplatform titles I buy on XBOX. Simply because Sony has gone completely mad with their price gauging of games.
Then you have Game Pass Ultimate, which is almost half price of what Sony currently charges for their PS+ Premium plan!
Console games on latest generation had already gone up by 10 bucks compared to PC version pricing, but Sony has now added another 10+ bucks premium on top of their PS5 game prices.
The average standard edition game release on XBOX is currently around 70-80 USD/Euro, while on PS5 it sits currently at 90 USD/Euro.
While on PC it average price still sits around 60-65 USD/Euro.
Digital releases used to be around 10% cheaper (since you don't have the costs of physical media), but now it has become the opposite where physical PS5 games are often 10% cheaper in stores than digital on PS Store! Absolutely nuts!
Sony is actually finally being sued for this price gauging. Abusing their current market lead position and hurting sales for independent studios.
Re: Switch OLED Mario Wonder Bundle Revealed Ahead Of Mario Day (US)
@danzoEX We don't know if it's right around the corner.
The official reveal will be in April and at best we look at October release, maybe even November.
In the past Nintendo (and MS, Sony) announce a console at least 6 months in advance of the actual release.
The Switch 1 was officially revealed in September and didn't release until March the following year.
It's highly unlikely Nintendo will put the new Switch 2 on the shelves right before the Summer. It would make more sense to capitalize on Holiday sales later in the year.
We already know that the new Pokemon game will be a launch title and we haven't seen any official launch date for that game either. Nor for Metroid Prime for that matter.
So right now, we realistically look at a Q4 2025 release window for the Switch 2, along with Pokemon and Metroid Prime (if this latter one doesn't get delayed again).
Re: UK Charts: Civilization VII Starts Strong, Switch Version Outsells PC And Xbox
@TimGibson No it's not. XBOX gamers are just smarter and read the bad reviews first and thus didn't waste their money on a terrible game.
Re: Nintendo's Palworld Lawsuit Might Go International As New Patents Land U.S. Approval
@Murasaki_Nichirin @Cathalm I know Nintendo goes even after their own fans and strike them down with CoD's and Copyright strikes.
We all know Nintendo is fierce in this and they don't wait two years!
If there was any copyright infringement done by Creature pal, Nintendo would have immediately striken them down right after the release of Palworld! The game released in 2023! The playstation release was just couple months back, but it has been available on PC and XBOX for almost 2 years now.
As that is how you do it. You immediately want to take IP theft down as quick as possible!
This is how IP laws work. The longer you wait, the weaker your case gets. Hence, why Nintendo always strikes first, ask questions later.
So yes my point still stands and is still valid! It's too much of a coincidence that right after the Palworld coming to Playstation announcement, Nintendo suddenly dropped the lawsuit.
As at this point, this long after Palworld's initial release.... it's just a petty lawsuit, due to the ongoing Rivalry between Sony and Nintendo in Japan.
PS. The "Pokemon with Guns" meme was created by the game press and is just that. A meme!
If you had actually played Palworld, you would know it's far from a Pokemon game and more like Ark:Survival with creature catching mechanics like Pokemon/Digimon/etc.
Like I said earlier. TemTem is in fact far closer to an actual Pokemon clone, as it literally and actually plays like Pokemon game, with three starter pokemon's, trainer rival, gym battles, pokemon centers, etc, etc.
Re: Nintendo's Palworld Lawsuit Might Go International As New Patents Land U.S. Approval
@Murasaki_Nichirin Have you seen TemTem?
If Nintendo was really upset with the creature designs in Palworld, they would have immediately filed a lawsuit for plagiarism and not wait two years, which is debatable. Since plagiarism would be if they would have stolen assets from Pokemon games and then importing them into their own game (like some overzealous fans claimed at first and then was publicly debunked).
There are similarities sure, just like TemTem has creatures with similarities, but it's not enough to sue them for plagiarism!
No. Nintendo was waiting for these new patents to come through, but when Palworld was going to release on Playstation... that was the ultimate trigger to suddenly Sue them.
Even though the patents are still pending and I sincerely hope they get rejected!
As those two patents in question are way too broad and would put almost every single current and future RPG at risk!
It would be the end for creature capture/collecting games and player ridable mounts in games.
Nintendo is in much need for internal self-reflection! Especially after the disgrace that was Pokemon Scarlet/Violet!
They should look as to what made Palworld such a success, learn from it and then make a better Pokemon game! More importantly, give Gamefreak the time they need, to finish their games at a quality we used to expect from Nintendo!
Or have we all forgotten the apology from Nintendo and their promise to fix the performance problems with Scarlet/Violet after the public outcry? What an empty apology and promise that was! All they cared about was pushing the two paid DLC's through our throat, collect more money from their gullible Pokemon fans and move on to the next game!
Re: Nintendo's Palworld Lawsuit Might Go International As New Patents Land U.S. Approval
@Cathalm They are not going after the designs or they would have immediately sued them two years ago!
They specifically filed these new "game mechanics" patents right after Palworld's release.
Two years ago some crazy Pokemon fans were putting out fake articles with fake photo's claiming that Pocket Pair had exported the 3D models from Pokemon games and use them in Palworld. With that "fake" information they tried to pressure Nintendo / Pokemon Company to sue Pocket Pair.
This was quickly debunked shortly after. Just some zealous Pokemon fans that were upset that Palworld was a bigger success than the latest Pokemon games.
So no... Nintendo didn't take any action. It was after Pocket Pair announced a deal with Sony to release Palworld on Playstation.
Then directly after Nintendo filed the lawsuit!
That is just pettiness! Nothing more. Nothing less.
Re: Nintendo's Palworld Lawsuit Might Go International As New Patents Land U.S. Approval
@Murasaki_Nichirin What plagiarism lol?
Palworld is not a Pokemon carbon copy. The game incorporates a lot of different genres into one.
It's first and foremost a Survival game, like Ark:Survival with added Pokemon mechanics.
If you want to look at a more direct copy of a Pokemon Game, then look at TemTem. The only difference is that they use digital square discs instead of round balls to catch creatures.
So why didn't Nintendo file these ridiculous patents back then and went after TemTem developers?
No they didn't. They were about to let the Palworld devs off the hook, until they made the mistake to launch it on the Playstation.
Then the execs at Nintendo got into an angry fit and sued them. All because of this stupid rivalry between Sony and Nintendo in Japan.
Re: Nintendo's Palworld Lawsuit Might Go International As New Patents Land U.S. Approval
@Cathalm How so? There shouldn't be any patents in game design.
All it does is stifles game development and especially hurt Indie developers who don't have the funds to hire top lawyers to fight it.
This sets a very bad precedent and eventually Game Developers will be targeted by patent trolls as well.
This is just very bad overall!
Fore example. Can you imagine what would happen if someone had managed to successfully patent core game mechanics like RPG stat, skill and leveling systems?
Nintendo is literally turning into a Patent troll company and it just makes me sad!
Seriously! Patenting creature catching mechanics. Patenting switching out creatures to ride on? Any idea how many (RPG) games use such mechanics? It's not just Palworld.
Just the creature catching mechanic patent would target a whole host of games, like Digimon, Yo-kai Watch, TemTem, etc.
Monster taming in general is a catching mechanic and exist in a whole host of RPG games, like World of Warcraft, EverQuest 2, Lord of the Rings Online, Ark:Survival, etc, etc.
The fact that Nintendo tries to shoe-horn these new patents into an existing Parent patent, just shows how scummy they are!
They also filed the lawsuit, after Palworld announced to release on Playstation. So this lawsuit is just driven by ongoing hate&rivalry between Sony and Nintendo.
It's honestly disgusting and I am starting to hate Nintendo more and more lately. The late Satoru Iwata must be turning in his grave to see what is happening to his beloved company.
Re: Switch 2 Patent Suggests You Can Flip The Console Upside Down
What is there to patent? It's automatic screen rotation, like any Smart Phone or tablet has for the last 15 years or so.
It's a neat feature for the Switch 2 to have, if the Joy-Con's can be connected bi-directional, so you can decide if you want the USB and headphone jack on top or bottom during your handheld sessions.
Re: Ex-PlayStation Boss On Switch 2's Name: Nintendo Created So Much "Brand Value"
People need to let the WiiU go.
That was different. Both naming and marketing around the WiiU was a confusing mess! Like the whole marketing department at Nintendo was run by interns at the time.
The Switch 2 is a logical name. The Switch has developed in a huge and very succesful brandname.
People know what it is and what to expect.
Calling it Switch 2 is just logical. People know and recognize immediately what it is. It's a new generation Switch console. Just like how Playstation has been branding their new generation consoles for the past 20+ years.
Re: Animal Crossing: New Horizons Gets Limited In-Game Event In Japan
It's really sad they dropped the ball so terribly with New Horizon's.
It's almost unbecoming of Nintendo.... when we had New Leaf on the 3DS.
Nintendo literally and utterly ignored the Animal Crossing fanbase.
The paid DLC was just the standalone Home Designer game slapped onto New Horizon's, without actually adding any of the highly requested missing features from previous games.
This paid Home Designer DLC was just sleezy cash grab by Nintendo to try justify the new Expansion Tier in Nintendo Online subscription.
Re: Random: This Retro Gaming Handheld Sure Looks Familiar
Is this actually legit. Their website looks sketchy as hell.
Re: Nintendo Switch 2 Reveal Trailer Gives First Official Look At The New Console
@Waveboy I have actually high hopes for the new NVidia SoC that is supposed to be in the Switch 2.
Since it was specifically developed for the Switch 2.
You have to remember that the Tegra X1 SoC was never meant for handheld devices. It was originally developed for the NVidia shield, which was a so called Mini-computer connected to Power at all times and with a Chassis large enough for proper cooling.
The Tegra X1 SoC can run at 2GHz on the old NVidia Shield, but on the Nintendo Switch it had to be dialed back to around 1,2 GHz when docked and dialed back even further down to 600-700MHz in handheld mode. All due to cooling challenges and having enough battery life in handheld mode.
So the Tegra X1 is severely held back in the current Switch and it's frankly a miracle that the current games manage to run on the Switch as they do. Mostly thanks to the 4GB onboard RAM.
At that time of the Switch launch the Tegra X1 SoC was already 4 years old.
Re: Nintendo Switch 2 Reveal Trailer Gives First Official Look At The New Console
Well that is an anti-climatic non-announcement.
So now we know "confirmed" how it looks, which we already knew from the recent accessory maker leak.
So why put out this trailer now? when you basically not revealing anything then what was already known.
No specs, no nothing.... so we are non the wiser lol.
But as we already knew and expected. The "actual" announcement isn't until April 2nd.
Re: Nintendo Is "Very Upset" About The Switch 2 Leaks, It's Claimed
Removed
Re: Rumour: 'Switch 2' Will Reportedly Be Officially Revealed This Thursday
Tuesday has passed (for Japan) and not a peep from Nintendo.
So I guess we can call this yet another hoax.
I am still predicting a late February or even March time frame for the official reveal.
There is literally no need for Nintendo to rush the announcement. Especially if the Console is not going to release until October / November this year.
The original Switch also had over a year (if not longer) of speculations, rumors, supposed leaks, etc and Nintendo ignored it all and still announced at the exact date they planned to announce it. Half a year before the release.
Re: Rumour: Konami And Square Enix Expected To Bolster 'Switch 2' Software Library With Major IP
@link12684 If I have to choose though, between FF16 and the new FF7 remakes, I rather have the FF7 remakes ported to Switch 2.
The FF7 remakes are just so good. I would love to have them for the Switch 2, so I can play handheld.
Re: Rumour: Ubisoft Has "More Than Half A Dozen Games" Planned For Switch 2
It's Ubisoft, so it will be some old games they port for maximum profits.
But Ubisoft is currently in shambles, with all new releases delayed and/or outright canceled. They are hemorrhaging cash.
So it's to be seen if they are even still around by the time the Switch 2 launches.
Re: Rumour: Konami And Square Enix Expected To Bolster 'Switch 2' Software Library With Major IP
@link12684 I actually really enjoyed FF16. It was an really good and well written story with good dialogue. I also enjoyed the combat. So to each their own.
If they manage to port FF16 to the Switch 2, then I hope they will do the same for the FF7 remakes. Those are among my favorite games at the moment.
Re: Rumour: 'Switch 2' Will Reportedly Be Officially Revealed This Thursday
@PikaPhantom Pokemon games always release worldwide.
Adding simultaneous to the sentence is unncessary, unless you mean it will launch on both consoles simultaneously.
In reality it doesn't even really matter, the game will run on both Switch 1 and 2 no matter what, since the Switch 2 is fully backwards compatible.
Just hope that Gamefreak has some next-gen update for the Switch 2 (in case the games release before the Switch 2 launch) with updated graphics. As the Scarlet/Violet game looks and runs absolutely terrible on the current Switch.
So you can bet this new game won't look and run any better on the Switch 1.
Re: Rumour: 'Switch 2' Will Reportedly Be Officially Revealed This Thursday
@msvt Yes it was shown on the official announcement. Go check and the poster at the end of the video.
I think they adjusted the wording a bit, but it still says "Releasing simultaneously worldwide".
Re: Rumour: 'Switch 2' Will Reportedly Be Officially Revealed This Thursday
It's going to be fully backwards compatible with the OG Switch, so it will have a huge game catalog right of the bat.
We also already know the new Pokemon game will be a Switch 2 launch game.
Re: Rumour: Insider Claims That Halo: Master Chief Collection Will Come To 'Switch 2'
@Olliemar28 PS. Don't see my comments as an personal attack, but just as honest critique.
This article isn't the best example, but it's still an unverifiable rumor.
Many of these rumors are known to be fake and can't be verified (end up being fake) and as such is just clickbait articles for traction.
Especially the last two weeks you really have been in overdrive, spamming one rumor article after the other. Sorry to say, but It gets tiring.
I know there isn't much else to report lately regarding Nintendo and hasn't been for quite a while. That's always the case at the end of a Console life cycle.
But why do you post these obviously fake rumors, instead of more interesting articles? Because it generates clicks and traction to your site.
Just writing a caption that we have to take this information with a grain of salt, doesn't change the fact that you are still spreading this stuff and as such is clickbait / fake news in itself.
I mean... those accessory leaks are obviously interesting and hard to ignore. As they are actually credible.
In the end tough. The fact remains that Nintendo isn't going to budge. They not going to be pressured. Their reveal date is planned and set in stone, like they always do.
They already said last year before summer, that the next console will be revealed before the end of the fiscal year.
So we already know this to be February at it's earliest, but more likely March.
Big companies like Apple have been dealing with leaks and spoilers for many years and never ever have they felt pressured in moving their presentation and release dates.
So why people think that Nintendo will act differently? No idea.
Re: Rumour: Insider Claims That Halo: Master Chief Collection Will Come To 'Switch 2'
@Olliemar28 Has nothing to do with how I feel about it personally.
This is the reality of news and social media these days.
Clickbait generates clicks and thus money.
Sites like Forbes have become the absolute masters of clickbait.
Re: Surprise! Another 'Switch 2' Accessory Has Been Revealed
@RenanKJ This has been happening for many years.
Just look at Apple for example, where their upcoming phones and other products get leaked months in advance, due to leaks out of the factory/assembly lines and accessory makers.
It's been happening each and every year for god knows how long already.
Yet Apple isn't disturbed by it and sticks to their presentation and release schedules as always.
So why would you expect Nintendo to be disturbed by this and change their reveal and release schedules, because of leaks and rumors?
They will reveal the new console when they are ready and the date they have planned, like they always have.
Re: Nintendo Breaks Silence On 'Switch 2' Image And Video Leaks
@marck13 What is Nintendo going to do?
Genki is not an officially licensed accessory maker for Nintendo, like Hori and as such has not signed any contract nor being under any NDA.
Anyone can make any accessory for a product. All the Product owner can do is either accept that fact and just say that it's not an officially licensed product and as such doesn't fall under any warranty by them.
It would be a different matter if someone for example makes an exact clone of a Joy-Con and starts selling that. Then it would fall under Copyright infringement.
Or sell an accessory in Nintendo official branded product packaging, while not having a license agreement. That would be also be Copyright infringement and false advertising.
You can buy plenty of Joy-con alternatives today that are not officially licensed. They just don't support remote bluetooth nor have Amiibo (NFC) readers on them.
Though, Hori joy-cons and controllers don't either (and they are officially licensed).
Re: Rumour: Insider Claims That Halo: Master Chief Collection Will Come To 'Switch 2'
@Olliemar28 Come on now. Who do you think we are? Stupid?
Don't stoop so low with an excuse like that and just admit why you do it.
Clickbait and spreading misinformation / rumors delivers clicks = money!
Simple is that. You don't need to beat around the bush. We know how it works.
Re: Rumour: Insider Claims That Halo: Master Chief Collection Will Come To 'Switch 2'
@SillyG That is why I said up to 128GB.
PS5 and XBOX series X games are still pressed on 50GB BluRay and larger games that don't fit on a single disc, come on two discs.
They also can get away with it, since the discs are just for initial storage and games can be pressed on these discs in heavily compressed format, since you can't play directly from disc and always need to install the games on your console first. Since BluRay read speeds are just too slow.
That is also why PS5 and XBOX Series X come standard with 1TB NVMe m.2 storage.
It's also extremely cheap for the Game publishers, since 50GB BluRays cost under a dollar. So even if they have to press their game on 2 BluRay discs, its less than 2 dollars in cost.
This is why gaming cartridges are just so outdated and have a huge downside in todays demanding games.
Of course BluRay for a hybrid console like the Switch is out of the question.
The Switch 2 will support 4K (via NVidia DLSS upscaling), so you will look at PS4/XBox One game sizes ( 50-70GB average ).
If publishers already refuse to use 32GB Switch cartridges due to too high cost, you can completely forget to convince them to consider the even more expensive 64GB size.
So Nintendo will have to pull some technical miracle out of their hat with the Switch 2 and come with an updated cartridge solution that offers both better performance and at a much lower cost.
Another route could be for the Switch 2 to come standard with 1TB NVMe m.2 storage, so demanding games that take up a large chunk of space can just be offered digitally via download.
I know the physical crowd will cry foul over this, but this is just a reality we need to accept for a hybrid console that offers both docked and handheld gaming.
Modern games become more demanding and take up more and more storage. The technology is just not there yet to produce cartridges with high enough capacity and performance at a very low price that Publishers demand to consider a physical release.
Re: Rumour: Insider Claims That Halo: Master Chief Collection Will Come To 'Switch 2'
@SillyG To fit the entire Master Chief Collection on a cartridge, you would need a 128GB capacity cartridge.
Even the cheapest 128GB MicroSD card is too expensive (and would have too slow performance as well). It would eat too much in the profits.
So, IF it even comes to the Switch 2, it will be download only. Unless for some miracle Nintendo uses a new much cheaper (and better performing) storage medium for the Switch 2 cartridge.
I know the new MicroSD Express standard supports up to 800MB/s and (if you can get hold of it) you can buy a 128GB Sandisk sample card for around 80 bucks.
Even if Nintendo orders a high volume, you will still be looking at at least 20-25 bucks per card. It's just too expensive.
That is more than the current 32GB cards for the Switch, which Game distributors refused to use already.
A multilayer BluRay (up to 128GB capacity) costs just a couple bucks (even less when they order and print several million game copies).
This is just a serious downside of the Cartridge format. It worked fine for the old small handheld consoles that had low resolution screens, like the DS and 3DS. So texture resolution was very low and as result the games required very little storage space.
Re: Rumour: Insider Claims That Halo: Master Chief Collection Will Come To 'Switch 2'
Yes yes, just like the clickbait crap about XBOX GamePass and XBOX Cloud gaming coming to Nintendo Switch.
We all know how all that turned out.
Re: Switch 2 'Indentations' Make It Incompatible With Original Switch Dock, Says Genki
@FoxyDude The Switch 2 will be fully backwards compatible with Switch 1 games.
So if you get a Switch 2 with new dock (that will offer up to 4K glory, much better performance, much better load times, etc), why in earth would you still want to dock your old Switch 1, just to suffer a subpar blurry experience? Makes no sense.
Re: Switch 2 'Indentations' Make It Incompatible With Original Switch Dock, Says Genki
It depends what kind of HDMI hardware there is in the current Switch docks and if they support 4K output?
It wouldn't surprise me that Nintendo tried to squeeze out as much profit as possible and use cheaper HDMI components in the Switch docks, since the current max. supported output for OG Switch and OLED Switch is 1080p. So why put a more expensive HDMI component in the dock when it doesn't get used?
I mean, physical dimension wise there shouldn't be any issue as long as the thickness of the Switch 2 is the same with USB-C port on the bottom in the middle. It then doesn't matter if the Switch is wider and higher in size. It can slot into the existing dock just fine.
The power input is USB-C, so you can just swap the current OG Switch Power adapter with the new Switch 2 Power adapter if that is also USB-C (which I expect it will be).
But I simply expect they will come with a new Dock. As others said, it might actually have extra built-in cooling to help cool the Switch 2 when docked, to maximize performance.
One of the main drawbacks of the current Switch is that the Tegra X1 SoC had to be underclocked by at least 33% to not overheat the console and in handheld mode its even underclocked as much as 70%!
It's insane really when you think about it with the current Switch and how underutilized the Tegra X1 SoC is. Think about how much more they could have squeezed out of the Switch (especially docked), with better cooling! It's pretty sad.
Though, of course battery life also had a say in this.
Re: GameStop's Internal Database Lists Multiple 'Switch 2' Accessory SKUs
@Dm9982 Thank you. That explains it and why no store has it, as I was really confused when he said 2019 as I had never heard of MicroSD Express with these 800+ MB/s speeds until very recently.
The best MicroSD cards currently widely available are the MicroSD V90 cards, which I have a 256GB one of that I pair with my 512GB CFExpress type B card in my Nikon Z8 camera.
And yes you are right and why I don't use an expensive V90 card in my current OLED Switch, but just my old 256GB card from the OG Switch, that has an equivalent speed of the current V30 cards, since there is no official info available that the OLED Switch has an improved updated MicroSD card reader that supports these higher transfer rates. As all the official licensed and recommended MicroSD cards for the Switch are V30 type of cards.
I think people need to learn and understand the price point of Nintendo's consoles and why you will never see cutting edge technology in their consoles. It's simply not possible at that price point Nintendo tries to sell their consoles at.
Nintendo has traditionally always tried to sell their consoles at at least 30% lower price than XBOX and Playstation.
They also adamant at selling their consoles with a profit and not at a loss, which was traditionally the case with XBOX and Playstation and why these consoles could offer that kind of performance at such price points.
This has changed now of course and both XBOX Series X and Playstation 5 are 600+ bucks retail and the latest PS5 Pro goes for nearly 1000 bucks.
But Nintendo will want to stay below the 400-450 bucks mark, so it remains to be seen if we even get m.2 onboard storage performance and since you now said that this new MicroSD Express standard is "that" new, I hardly doubt it will find it's way into the Switch 2 already this year. Though, since MicroSD is a standard and backwards compatible, its feasable the Switch 2 can be made ready to support MicroSD Express in the future, when it's fully ready and widely available. But this of course still depends on the cost of these new MicroSD reader components that supports these transfer speeds.
Re: GameStop's Internal Database Lists Multiple 'Switch 2' Accessory SKUs
@Spider-Kev Are you sure you not mixing it up with cards just branded that way, like Express MicroSD, etc.
The real (that actually support 800mb/s) MicroSD Express cards are still very limited available. I can barely find any and they are still fairly expensive too.
You mostly find the V30, V60 and V90 cards.
This kind of storage is mostly used in Cameras, Action cameras, etc (and to some extend micro computers like Raspberry). Photo/Video cameras are mostly switching to CFExpress now, for the much faster speeds required to record 4K, 6K and now 8K Video and ability for much higher write speeds for high FPS shooting.
And here, camera's that have MicroSD slots, support the new Vxx format of microSD cards, where the highend V90 cards support up to 300MB/s. While CFExpress goes towards 2000MB/s speeds now with the latest cards.
I haven't seen a single "real" MicroSD Express card (800mb/s) anywhere in local stores (not even in our Camera stores that sell anything from consumer to top of the line professional stuff) and I can only find one single card ( Sandisk microSD Express - 880MB/s in 128 and 256GB size) on one online store, on order only.
Probably, because there isn't (at least hardly) any known hardware available yet that supports this high speed MicroSD Express format.
Re: Genki Claims The 'Switch 2' Joy-Con Can Be Removed By 'Brute Force'
@Rob3008 As far as I know only companies like Hori are an officially licensed accessory maker and is allowed to ship its alternative Joy-con's and controllers in Official Nintendo packaging.
You can literally buy all kinds of weird stuff for the Nintendo Switch that isn't officially licensed. Including off-brand controllers and joy-cons, etc that don't have the officially licensed product logo.
That is probably why he can freely open his mouth, since he not under any license contract with Nintendo.
If you look at their current catalog, they haven't got much for the Nintendo Switch. Just some USB wall chargers, a kickstand and some bluetooth micro controller.
All not officially licensed products.
Re: GameStop's Internal Database Lists Multiple 'Switch 2' Accessory SKUs
@OldGamer999 it will be even faster, since the original Switch doesn't support the full capability of todays microSD cards.
It's a total waste of money buying a v90 microSD card and instead just pay half for a v30.
I haven't actually tested if the OLED version of the Switch has an updated reader that actually supports the full performance capabilities of todays v90 cards though.
As I didn't bother retesting on my Switch OLED, when I got that one. I just use the same 256GB card (UHS-1) I bought for the OG Switch at the time.
These are also still the official recommended ones and support up to 100/90 mb/s. (similar to todays v30 class)
The newer microSD cards with vXX clasification are much faster. Especially the v60 and v90 ones, which support up to 300mb/s.
It would make sense that the Switch 2 would support the new MicroSD Express cards, so expanded storage performance doesn't fall too far behind the onboard storage which will hopefully be superfast m.2 storage.
I would have rather seen support for CF Express as expanded storage (as this is becoming more and more the standard format in Consumer cameras), since those cards are more durable and twice as fast (though sadly, also twice the price).
Re: Rumour: New 'Switch 2' Photos Show Off A Very Legit-Looking Joy-Con
@DaniPooo You have to compare OLED TV vs MicroLED/LCD TV in same price/spec ranges. Then you will see they are fairly similar priced these days.
I paid 3500 bucks for my LG OLED TV (midrange) 9 years ago (when the tech was still fairly new and Plasma on it's way out), when Highend LCD/microLED TV's were at the same price point.
Now the same midrange OLED TV can be bought at the same price as a Midrange LCD/microLED TV, with same functionality, performance, etc.
It's a minefiled out there, so you have to compare spec for spec.
It's easier to just look at Computer monitors. Midrange gaming OLED 27inch monitor costs the same as a midrange IPS 27inch Monitor (around 400 bucks).
I have a fairly high-end, fully calibrated Dell IPS 32inch 4K monitor and paid 1000 bucks for it about 5 years ago.
I can now buy a 32inch OLED 4K monitor for the same price today.
Maybe pricing is a bit different in US compared to here in Europe.
Re: Surprise Leak Reveals Lenovo Is Making Another Switch-Like Gaming Handheld
@Bolt_Strike No not at all. Just like with the original iPhone and everyone and their grandmother starting copying them ever since.
It means the Switch's design is just that good and it works.
Nintendo still has a major advantage over the competition and that is all their trademarked IP's and exclusive 1st party games that only release on Nintendo consoles.
That is the main reason why people still buy Nintendo consoles, otherwise Nintendo would have been already out of the console business long ago.
I am a gaming enthusiast and also have the PS5 and XBOX Series X at home, including a powerful gaming PC (which I always build and upgrade myself).
If I was only playing non-Nintendo games, why in earth would I buy a Nintendo console? When XBOX and Playstation have always been superior performing consoles.
Nintendo has never joined this power race and always banked on being different and having a very powerful and large exclusive gaming catalog.
Remember, the Pokemon Company (which Nintendo owns 50%) makes way more money on the Pokemon franchise alone each year, then Nintendo's entire business (this includes their console sales).
Re: Is This Our Best Look Yet At 'Switch 2'?
@Lord I am pretty sure The Switch 2 will have a completely different cartridge design, hopefully updated to existing tech that both performs better is also much cheaper to produce. As that is a problem with the current Switch 1 cartridges. The are custom design, expensive to produce and especially the large capacity ones are too expensive.
The 3DS supported both 2DS and 3DS cartridges, but 3DS cartridges didn't fit in a 2DS console.
I am also sure the Retail packaging will be completely different, to avoid buying mistakes.
For example. Just look at Playstation. PS4 and PS5 games are placed together on the store shelves even today. Many new games still release for both PS4 and PS5.
So theoretically they don't even have to change the shape of the current Switch cartridge at all. As long as they have clear distinct packaging.
Re: Is This Our Best Look Yet At 'Switch 2'?
To continue from previous post (was getting too long).
It also makes perfect business sense and Nintendo finally listening to their user base, that has been hammering Nintendo for the next console to be fully backwards compatible with existing Switch catalog.
As people are just tired having to lose everything again and starting all over, having to buy remakes/rereleases all over again.
Now they can continue to sell the Switch 1, alongside the Switch 2, with the entire Switch 1 catalog compatible with the Switch 2.
This means Nintendo can continue to sell the entire Switch 1 game catalog also for the new Switch 2, for zero extra effort and make more profit!
Win-Win for everyone.