Comments 1,802

Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card

Jeronan

@DarkTron Are you serious?

Steam Deck has builtin NVMe storage! Steam deck verified doesn´t mean its verified to run from a standard microSD lol.

Do you actually have a Steam deck and have you tried to install and run this game ( or any other major modern game ) from a micro SD card? Have you any idea how incredibly slow a micro SD card is?
So I call total bull on this! As I can´t even run most of the new games I play from my older standard SSD ( 500 MB/s ) on my PC these days and need to install and run it from my NVMe disks.

And lets not pretent that all new big titles run peachy on Steam Deck. They don´t!
People have been crying to Valve for the past 2 years or so to release a more powerful Steam Deck 2!
It´s why I didn´t buy a Steam deck OLED last year, when Steam deck was finally available for purchase here in Europe at a whopping 1000 euro lol. Horribly overpriced for outdated hardware.

Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card

Jeronan

@OneArmedGiant Star Wars Outlaws might had some bugs and issues at launch, like pretty much every major game that released recently.... but nowhere near the problems that CP2077 had back in 2020.
I bought Star Wars Outlaws on my PS5 at launch and had no issues whatsoever.

CP2077 was literally unplayable on PS4 and XBOX One.
I had the newer XBOX One X Scorpio Edition at that time and there CP2077 ran somewhat decent and was actually playable.

There was a reason why people were offered refunds for CP2077. It was THAT bad. So yeah, a lot of people have very short memories.

Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card

Jeronan

@OneArmedGiant I guess we have forgotten that CP 2077 released 5 years ago on both current and previous gen and we all know how well it ran on previous gen. lol.

People seem to have very short memories. As those on PS4 and XBOX One got refunds for their CP2077 purchase.
Then CDPR spend the last 5 years fixing and improving the game on current gen only.

It´s an incredible game right now, don´t get me wrong. It´s one of my most favorite games right now. But lets not just conveniently forget all the problems this game had back at launch, just so we can all bash Ubisoft right now.

Re: Ubisoft Employee Explains Why Star Wars Outlaws Is A Game-Key Card

Jeronan

It makes sense as its a current get title only and both PS5 and XBOX Series X have m.2 NVMe storage that is way faster than what even the Switch 2 cartridge and the new SD Express cards can offer.

This is also nothing new. I still have both classic SSD ( up to roughly 500 MB/s ) and superfast m.2 NVMe storage in my gaming PC.
While some older games run fine from my classic SSD, most modern games I really need to install and run from my NVMe storage or the performance just sucks.

Re: Video: So Just How Might These Third-Party Games Run On Switch 2?

Jeronan

As long as it doesn´t run Unreal Engine 5 and the developers have some form of skill in optimization and the willingness to do so, 3rd party games will run fine on Switch 2.

That Elden Ring both looks and runs poorly on the Switch 2, is because this developer has a known history of poor optimization of their games and unwillingness to spend much time on it.

Re: Abxylute's $1,700 Handheld PC Resurrects 3DS's Glasses-Free 3D, But Using Mario To Promote It Might Not Be The Best Idea

Jeronan

@RiasGremory Good luck. Its a Chinese company and China doesn´t care about Copyright and patents.

I don´t understand why this site keeps on promoting these shady Chinese companies. You just giving them free publicity.
It´s exactly what they want and why they use these provoking images of Copyrighted games like Super Mario. They know it provokes reaction by media. Media like this site publishes an article about it and hence it generates free publicity and sales for them. And then there is a good chance its just a scam and people will never receive any device.

Re: Rumour: Another Bethesda Game Is Landing On Switch 2, It's Claimed

Jeronan

@SirLink Then don´t get overhyped!

Media earns its money these days by clicks. So they more hype they generate, the more clicks they get and the more money in their pockets.
It´s not a sole Bethesda problem. All do it. Activision, EA, Ubisoft, Sony.... all major publishers do it.

Anyone that "really" knows Bethesda and played all their games. They know their notorious buggy releases with each and every game they release! And as such keep their expectations low.

I did exactly that. Kept my expectations low and ignored all the media hype. Result was that I greatly enjoyed the game and for a Bethesda game it exceeded my expectations. I have sunk over 300 hours in the game and still play it on and off time to time.

Re: Rumour: Another Bethesda Game Is Landing On Switch 2, It's Claimed

Jeronan

@Spider-Kev Yeah it was so boring, I put in over 300 hours in the game.
Yes it had some bugs at the start (some game breaking ones at that), but most got fixed.
While the main story arc wasn´t the best and solely written for the endless New game+ cycle.
The Major side Story Arcs and tons of other side story arcs were simply amazing and great fun.

Ship building can be frustrating at times (let me place doors where I want tjeez), but when things click into place, its great fun and I have built some amazing ships.
And just look at the community with all the crazy ship designs they have come up with.

When it comes to the Shattered Space DLC..... yeah... that was a royal Eff Up! I gues they couldn´t afford to pay Andrea´s Voice actor to record some new lines for this DLC. /facepalm

Re: Kirby Air Riders Direct: Every Announcement - How Would You Rate It?

Jeronan

@Joekun Not at all, as there are many people (including me) that were terribly disappointed with Mario Kart World.
I have never been bored so quickly with a Mario Kart game as that one. While I played Mario Kart 8 for years.

So many great things from Mario Kart 8 got stripped away, for the sake of stupid streamlining and so they could add in that disappointing and boring Open World gimmick.

It was so nice to see that Direct yesterday, where they took this Kirby Race game in totally opposite direction and allow us to tune and customize to our hearts content.

Re: Feature: What We Expect From Nintendo For Super Mario Bros.' 40th Anniversary

Jeronan

@GrailUK They are on their backfoot. Ever since that leak.

The whoie official reveal and release felt rushed and weird. Full of controversy and negativity.

There are some really good 3rd party games releasing this year. Games that could easily also release on Switch 2, but aren´t. All due to a lack of dev kits.
As its a bit hard to release a game on the Switch 2, when you have no dev kit.

Re: Pokémon Legends: Z-A Reveals New Pre-Order Distribution, Available In Two Countries

Jeronan

@Dom_31 No its not Mainline. Legends:Arceus was also not mainline game. It's a spin-off game.

The mainline games on Switch platform are Sword / Shield and followed up by Scarlet / Violet. The mainline games always come with two different versions and follow the usual gym challenges and Elite 4 formula trope.

Spin-off doesn't mean negative or bad... its just a game that deviates from the usual main games.

Re: Video: Switch 2 And Steam Deck Face Off In Cyberpunk 2077 Benchmark Test

Jeronan

@RiasGremory Ehh what? It is on par with PS4 specs SoC wise and nowhere near between PS4 Pro and PS5 specs.

Either way, for such a small and slim device like the Switch 2, PS4 like specs is actually pretty great imho.

It means all games can run 1080p 60fps comfortably and push towards 4K upscaling with NVidia DLSS for even better image quality. Thanks to the extra RAM and superfast NVMe it can handle higher res textures than the PS4.

So in the end, I would place the Switch 2 (due to extra RAM and NVMe) somewhere in between PS4 and PS4 Pro perhaps. Mostly also thanks to NVidia's DLSS that is really helping out there.

Re: EA Worker Pay Continues To Dwindle As CEO Picks Up $5 Million Bonus, Thus Creating Amusingly Tall Financial Graph

Jeronan

@johnedwin Its not just about CEOs making extreme amounts of money.

In this case with EA, employees pay has been reduced year over year, while cost of living has gotten more expensive. In the meanwhile the CEO pay has increased!

There is no justification by giving the CEO exorbitant raises year after year, while at the same time reducing employees salaries!

I have been working in the IT Tech industry here in Europe since 2000, so for a good over 25 years now and my salary has always been going up year after year, never down.

So this here is just a prime example of typical US corporate greed and capitalism, that has spiraled out of control.

Re: Dbrand Admits Its Joy-Con Detachment Response Was "Spectacularly Terrible"

Jeronan

Dbrand has always been a bit "freeform" and "tongue in the cheek" with their responses.

They obviously trying to poke fun at Apple and how they usually respond to customer backlash, when releasing "failed" hardware like the butterfly keyboard scandal that took years and a Class Action lawsuit, before Apple finally admitted it was a terrible design and offered repairs/replacements and ultimately dumping the horrible butterfly design and go back to the old keyboards.

Yet billions of people still keep buying Apple products. Me included by the way lol.

Either way. Most important thing is that they offer free replacements and since my order isn´t processed yet, I expect to get the updated version sent later in July.

Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display

Jeronan

@elpardo1984 What I am trying to explain is that you cannot adjust both the HDR Darkness and Brightness on an LCD panel, especially on the Switch 2, which is just a cheap side lit LCD panel. Unless you have a ridiculous expensive LCD TV with backlight zone dimming. Which is the only LCD tech that was able to come remotely close to offer any real HDR and allows for both Darkness and Brightness tuning, like with OLED TVs.
And these high-end LCD TV's quickly disappeared again, when OLED TV's became a lot cheaper and thus much more affordable. Not to mention that this Zone dimming tech had its own set of problems (clouding effect).

So again, the reason why you cannot adjust HDR on the Switch 2, is not because Nintendo doesn't want you to or knows best. There is simply nothing to adjust other than Brightness.
That is why I did not see any difference between HDR On and Off when in hand held mode, by keeping the brightness at similar level. As all the HDR toggle does is setting the default brightness a bit higher on an LCD panel or on PC monitors they use a so called Brightness boost mode (those more expensive panels where the backlight can push a 1000 nits in HDR mode).

So again, I have tested this on my Switch 2 by toggling the HDR ON and OFF and the max brightness was exactly the same.
I am not able to push the screen any brighter with HDR toggle ON.

I also have CP2077 on Switch 2 and it only has a HDR Mode toggle ( OFF and HDR10_PQ ), which literally does nothing in handheld mode other than setting the brightness a bit higher. So when I do this manually with HDR OFF, I get the exact same result. Don't see any difference.

PS. I also just docked my Switch 2, to try this "Adjust HDR" setting in docked mode and oh boy...it only allows a single ordinary Brightness setting. That's it.
While on my PS5, I can adjust three levels in HDR. Brightness(Highlights), Mid-range and Darkness(shadows).

PS2. I just tested CP2077 in docked mode on my OLED TV and switched between toggling HDR On and Off and again didn't notice much difference.
When I switched to my PS5, run CP2077 there and then toggle HDR On and Off, there is a much more noticeable difference.

What I do give the Switch 2 (but more so the CDPR devs) credit for, is that from pure image quality standpoint, I can hardly notice the difference between running CP2077 on PS5 and the Switch 2. Other than the framerate obviously being higher on the PS5. That is really impressive.

Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display

Jeronan

@The_Nintend_Pedant Totally agree, but sadly Nintendo has fallen into the same corporate greed trap as many other businesses.

They know they can launch and massively sell an inferior first version of the console and then two years later release a new iteration with better ( OLED ) screen and know that many will double dip and buy the same console again. And so, increasing their profits even more.
They have learned this with the Switch 1 and before that with the 3DS and New 3DS.

Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display

Jeronan

@elpardo1984 I am not switching lanes. You cannot "Adjust" HDR while in handheld mode. Period.
I have also extensively tested the HDR toggle (on and off) with a lot of my games (including Mario Kart World and Switch 2 editions of Zelda BOTW/TOTK) and don't see any difference, while on my OLED TV I really do see the difference between no HDR and HDR enabled.

Just upping the brightness a bit on your Switch 2 handheld screen is not HDR.
True HDR is giving you a High Dynamic Range of both colors and brightness. As with True HDR configuration (like with my PS5 and XBOX series X games that support HDR) you adjust two settings. Darkness (how dark a scene can get in HDR) and Brightness (how bright a scene can get in HDR).

Sadly, Nintendo isn't the only one doing these shenanigans. Lot of other screen manufacturers that manage to reach 400 nits, plaster HDR on their specs, while barely (or simply not) reaching the bare minimum specs.

Most ironically, LCD screens colors get actually worse and washed out when pushing the brightness too far. This because blacks/shadows become grey and light areas blown out, since with most common LCDs that are edge lit (or single backlight on little more premium panels), they just light up the entire panel and so washing out the colors, by blowing out the highlights and eliminating the shadows.

It's the very reason why any serious HDR enthusiast will go for an OLED TV.

But back to the Switch 2 in handheld mode. I am getting the most satisfactory result by keeping the screen's brightness a bit lower than you normally would. This gives nicer shadows and richer colors, while also being a little easier on the eyes.

Sadly, so far only Fantasy Life i has a brightness slider in-game. With other games (including Nintendo games, which don't give you any options at all) you have to manually adjust it in the system settings. It's frustrating, but it is what it is.

Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display

Jeronan

@Cakefish Well if battery optimization was their goal, they epically failed at it, since the Switch 2 barely reaches half the battery life of my OLED Switch. Which I could comfortably squeeze 5 hours average in play time, while with my Switch 2 I get barely 2-2 1/2 hours.

They could have easily added a few extra mm's in thickness to the Switch 2, so they could have fitted a larger battery pack. It would have increased the ergonomics of the Switch 2 as well, as the Joycon's edges are quite sharp and hurt my hands.

Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display

Jeronan

@elpardo1984 I cannot adjust HDR inside games either when in handheld.

The Switch 2 screen is an edge lit LCD panel and barely reaches 400 nits. That's simply not enough to do any real HDR, nor is it capable of darkening darker areas while making lighter areas brighter like with "True" HDR Panels, like my OLED TV.
That is why you cannot adjust HDR in handheld mode, since there is simply nothing to adjust other than your usual brightness slider lol.

The Switch 2 screen is actually quite horrible on high brightness when trying to deliver "fake" HDR and I have now turned off auto brightness as result and manually adjust the brightness down a bit, to get nicer colors in my games in handheld mode.

There is a reason why high end LCD PC Monitors that support "True" HDR are so ridiculously expensive, as they are not edge lit panels.
They are the same price point as OLED screens. So why not go for OLED anyway if HDR content consumption is your main goal.
As at the end of the day, only OLED can deliver true HDR, due to the fact each individual pixel can be switched on/off.

Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display

Jeronan

@SuperRetroArt In fast paced games you definitely going to notice the slow response time of a display panel!

Samsung's early LCD TV's (for example) were notoriously slow and suffered horribly with ghosting when watching action / sci-fi movies with fast paced scenes or fast paced sports (like Soccer, etc)!
It's why I stayed far away from them (and still do) and kept my Panasonic Plasma TV for many years more, until LG reached a level of excellence with their OLED TV's (about 9 years ago), when I finally made the switch to an LG OLED TV and still rocking this one 9 years on. I will never buy an large LCD TV.

Re: "One Of The Slowest Modern LCDs I've Ever Seen" - Digital Foundry's John Linneman On Switch 2's Display

Jeronan

@EriXz Probably LG and Samsung, like Apple does with their products.

It would be a pretty ***** move by Nintendo if one of the two displays they install in Switch 2 has a faster response time than the other.
That would be grounds for a Class-action lawsuit, as it would mean half the customers get duped with subpar LCD panel compared to the other half, while paying the same.

Apple has been in that boat before in the past, when LG displays were lagging behind Samsung panels and people literally got duped with getting a product with a LG panel.
But that was long ago and LG has come a long way. Their OLED TV's are among the best at the moment (for example). I absolutely love mine.