Comments 344

Re: The Nintendo Switch Online App Is Now Available for Download

ECMIM

While this may not be ideal (it doesn't matter to me, much, since I've only ever used Skype while chatting on any console game, save the very beginning of Live on the original Xbox, and a few days of PSU on 360), @OorWullie makes some good/interesting points in its defense.

Re: Epic Mickey Was One Of The High Points Of My Career, Says Warren Spector

ECMIM

I loved Epic Mickey 1, but 2 was just a mess of a game and did little more than compound the errors of EM1 while adding a host of its own, sadly.

Still, I'd have loved a part 3 that ditched the ill-considered 2P mechanics of 2 in favor of a return to form a la EM1 (that also addresses some of the more pressing concerns in 1, like the camera and other throwbacks to N64-era 3D platformers).

Re: Oddworld Creator Lorne Lanning "Has No Faith" In Switch

ECMIM

@WiltonRoots the cart comment is utterly ridiculous: they went w/ carts for the same reason Sony did for Vita after using optical in the PSP--you can't drive a bloody optical drive with huge capacity on a mobile-type device, unless you want even less impressive battery life and more heat generation. The rest of it--piracy, etc.--is a secondary o tertiary concern.

Re: Oddworld Creator Lorne Lanning "Has No Faith" In Switch

ECMIM

As one of the few (only?) people on this entire comment thread who has actually spent time w/ Lorne Lanning in real life, I just have to add: this is just Lorne being Lorne (read: a drama queen)--he's notorious for this sort of thing and he does it because he wants the media coverage, period.

Re: Nintendo Switch OS Version 3.0.0 Is Now Live

ECMIM

What I find a little interesting is how many of the 90-odd U 'friends' I have, have picked up a Switch. I expected a good number, but at least 40% have one already, which is a fairly good chunk, but a far lower parentage of 3DS 'friends' have.

Re: Poll: Do You Think Call Of Duty: WWII Will Come To Switch, And Would You Want It If It Did?

ECMIM

@olrodlegacy no, it's not hate--it's ambivalence. Most people--myself included--are saying it should be on the machine, just that many of us don't care about actually buying it, which seems...perfectly reasonable?

Hell, 54% of the poll respondents would consider or absolutely buy it, with another 8% saying they'll buy it on another platform, so you're talking nearly 2/3rds are fans of some sort--on what planet is that "hate"??

Re: Poll: Do You Think Call Of Duty: WWII Will Come To Switch, And Would You Want It If It Did?

ECMIM

@hendie001 hate? Hardly. I think what you're mostly seeing is rank indifference. I don't hate COD, but I also wouldn't shed a single tear if the series sank beneath the waves never to be heard from again.

That said, Nintendo should probably do whatever it takes to get some sort of version of this on Switch--people taking their consoles to work/the park/school/etc. w/ some split-screen action via table-top mode would be a fantastic marketing opportunity beyond the one presented by Mario Kart.

Re: Rumour: Vivendi To "Accelerate Expansion" In Video Games, Ubisoft The Main Target

ECMIM

@Spoony_Tech it ceases to be yours when you sell it to the public.

And then this, which is an object lesson for anyone clamoring for Nintendo to buy 'x' publisher or developer:

"Chairman Vincent Bollore has spent nearly 15 billion Euros ($16 billion) on acquisitions recently, including purchasing large stakes in Italian firms Telecom Italia and Mediaset. Despite this, Vivendi's share value has fallen by roughly 3 percent over this period, apparently due to doubts over how Bollore's strategy will pan out."

The doubts are spawned from the fact that it is an ironclad law of business that 90% of M&As end up being net losses within 5-years, even when there are apparent synergies involved (just ask MS, who has spent untold billions acquiring companies over the past 30-years that have amounted to nothing--even better--or is it worse?--ask Yahoo.)

Re: Ratalaika Games Bringing 0000 And League Of Evil To Nintendo Switch

ECMIM

@joey302 the first rule of getting your game on a platform is to not call the people making the decision if your game is going to get on the platform "douches":

http://www.neogaf.com/forum/showthread.php?p=234605907#post234605907

And yes, the tweet was real--he nuked it pretty fast, but not fast enough.

(I can empathize, to a degree, w/ someone being frustrated, but that was a really, really stupid and unprofessional thing to do, and it's likely Happ is being punished for it, fairly or not. Hell, if I was using Adelman for his alleged PR and marketing skills, I'd probably fire him after a stunt like that.)

Re: Wonder Boy: The Dragon's Trap Developer on How the Remake Began

ECMIM

@Jeronan You're still making an argument I'm not, so let me say it again: $20 for 6-hours of content is not a great value save perhaps it's the greatest game ever (this game is not the greatest game ever--it's a good game that is, quite literally, a Master System game that is 28-years old with a fresh coat of paint). If this was 1989, I would feel differently, but it's not, and the bar has been raised for what $20 should net you. After having just put 70-hours into Has-Been Heroes (and that's just to complete the game, with reams of content left over to unlock), which is also $20, this game doesn't even come close to the same value proposition.

You are, of course, free to feel differently, but I'm certainly not the only person making the argument that this game is over-priced at $20.

Furthermore, if a $60 game has 200-hours of terrible content, then that's not a good value, either, since I wouldn't spend 200-hours playing a mediocre game..hell, I wouldn't spend six, so your point here makes little sense since that would make it an even worse value, by far, than Dragon's Trap.

And as for the movie example, I expect different things from a movie than I do from a game (just like I expect different things from a ball game versus a novel, all of which have wildly varying costs and expectations)--comparing apples (videogames) to oranges (movies) isn't a cogent argument.

Re: Wonder Boy: The Dragon's Trap Developer on How the Remake Began

ECMIM

It's a fun game (it was fun then, too, if you're an oldster like me), but $20 for a game that can be 100%'ed in ~6-hours* (and has zero replay value, except perhaps once every 28-years or so) is a bit much.

(That said, if they could find their way to doing the same deal w/ the WBiMW and MWIV--hell, even Blood Gear which never got an English release--I'd gladly cough up $50!)

*Which is how long it took me to do it.

Re: Review: Mr. Shifty (Switch eShop)

ECMIM

Bought it day one: it's fun in very small bursts, but it's extremely shallow and feels like a throwaway mobile game after the first few levels (never mind the utterly absurd technical issues for a game that should be capable of running at 60fps on a bloody PS2, albeit at a lower res).

Basically, they took Hotline Miami, stripped out all of the variety and clever level design of that game, inserted a half-assed teleportation mechanic (which is criminally half-baked) and called it a day.

Re: Today's Super Bomberman R Update Includes Four Battle Mode Stages And Two Accessories

ECMIM

@GameOtaku it's just a cameo in ZOE, they do not (officially, at least) share a universe:

"According to the official website for the game as well as its art book, the decision to put the Vic Viper in such an advanced cameo came from character designer Yoji Shinkawa's love for the old Gradius games. He always thought the two protruding sections at the front of the Vic Viper looked like they could be the legs of a convertible robot. The character of Leo was meant to pilot a vehicle of Earth technology (as opposed to the Martian technology used to build the "Orbital Frames", the signature mecha of the Zone of the Enders series), something that could stand up to the powerful Martian frames and reflect Leo's fast and accurate style. Hideo Kojima wanted Leo to pilot something that was fast, furious, and something that could transform, and Shinkawa jumped at the opportunity to insert the Vic Viper into the game."

Re: The Switch Is The Fastest-Selling Video Game System In Nintendo History

ECMIM

@Yasume I have to say this is the first time I think I've ever seen someone try to use Russia as a barometer for the overall success of a consumer electronics (or, hell, any) product*--you doomsayers have really upped your game in Bizarro world.

*There's a pretty good reason for this, which I'm sure you are aware (hint: Russians freaking out over paying USD prices for video games is a good place to start like they've had boiling water throw in in their faces, which is a regular occurrence on Steam).