Based on the Switch eShop charts Minecraft: Nintendo Switch Edition has, unsurprisingly, proven to be rather popular on the system. It's certainly worthy of praise for offering such a feature-rich version of the game that can also be played on the go, but one complaint at its launch was that it ran in 720p even when docked, as opposed to jumping to a higher resolution as many games do.
This week brought good news, however, with a bump to 1080p when docked confirmed among a range of improvements in the latest update. Now Digital Foundry has done what it does best and put it to the test, checking out that resolution jump in addition to the game's performance.
Check it out below.
Very positive results all around, and it's pleasing to see that performance (even in multiplayer) is still holding up well after the update. It certainly seems to be the case that the Switch had the processing room to make the jump, it was just a case of the development team working around the hiccups of the portable to docked transition.
Let us know if you've noticed much of a difference in Minecraft on the Switch since its update.
Comments 13
Good stuff. I'm glad they waited until they got the HUD issue resolved. I didn't think 1080p would make much difference but the game really does look noticeably better.
Also, I see what you did there. ( ͡° ͜ʖ ͡°)
Mirroring the guy below me, what's the holdup on the physical release?
Just waiting for the physical version to come out now.
Genuinely surprised on the Switch handling graphics despite lower specs. The games so far look great, run smooth, or look really identical to the PS4 version of a certain game without any drawbacks.
THOSE FOOLS THERE'S PUSHING THE SWITCH PASS ITS LIMITS
In several instances now there is a slow down when turning the camera around.
I haven't played since the update but I remember all the text and items were kind of hard to see especially in chests because it's so small, so I'm glad it's in 1080p.
I have read, but have no idea if it's true (not a MC guy), that weather FX severely bog it down, framerate-wise--anyone know if this is true?
Good to see them making improvements. In fairness, they did a lot of work on the Wii U version also, and I think they still are.
DF Nintendo videos are always my favorite ones since the comments are hilarious as hell. Gonna grab some popcorn and sit back.
Good to know that it better now. Maybe someday I may buy it again.
I bought it just for the creative mode.I enjoy building things and then admiring my handy work. Over 4 days, around 10 hours of play time,I built a fancy beach house,a tourist information centre, a massive hotel and then landscaped a huge amount of land around them. It looked very nice and I was already planning my next construction but then I decided to go for a look around the surrounding area and now I'm completely lost with no idea what direction to even begin looking. All that work for nothing. I'm struggling to find the motivation now to go back to it and start all over again.
So is it finally better looking than the Wii U one? I heard that one had better draw distance.
They really did a great job with this update. It's nice to see a developer owned by Microsoft spending so much time making a game on Nintendo work so well.
I'm actually in the middle of building Princess Peach castle, the floor alone is 3600 blocks, it's by far fhd biggest build I've done, and I'm doing it in survival mode not creative : )
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