Probably didn't mean anything... while I'm sure they will add the legendaries at some point, Niantic don't exactly seem to be good at making plans very far in advance and sticking to them.
Even when they do add them, they'll probably be obtained through some sort of convoluted method that will make them virtually unobtainable for the vast majority of players.
That doesn't necessarily mean that it's Nintendo who are working on the fix... if the issue is only with Minecraft, then that's what will need to be fixed... it sounds like Nintendo had just pointed out the problem to 4J Studios, and it's 4J Studios who are working on the bug-fix.
@DanteSolablood Thinking about it, it would probably be Nintendo that would sue them, seeing as they make the PGO+, which would be copyrighted, and the Go-tcha must use some of the code from the PGO+ in order to connect in the way it does, so they could easily prove that they are breaching copyright.
@ROBLOGNICK That's actually a bit mis-leading... it can only attempt to catch Pokemon you don't have... not items. New Pokemon, old Pokemon and PokeStops all send different signals to the PGO+ (with different light and vibration patterns), so it's likely set up to just respond to them differently.
@DanteSolablood Yeah... looks like it does just imitate a PGO+ connection wise, so it probably would be difficult to block... but legal action would still be a possibility... they could stop the sale of them and sue code junkies.
Just been looking into it a bit more... when it says it automatically catches Pokemon, that's not entirely accurate... it will automatically attempt to catch the Pokemon, but it is not guaranteed... and like the PGO+ it will only have one attempt at each Pokemon, and will only use Pokeballs. Aside from not having to press the button and being able to turn off the vibrations (neither of which are actually that big of a deal), it doesn't offer any real benefit beyond what the PGO+ already offers.
Well this looks god-awful. Wouldn't be surprised if Niantic took action against it as well... not necessarily legal action... more likely they'd just add a line or two of code to block it from connecting to the app.
Not impressed by the rock types... but seeing as this is an adventure event, not a specifically rock event does make me think there could be more to it.
Recent events of this scale have all had something special about them... but this seems to be lacking anything like that.
They made a point to name the fossil Pokemon, so what if it's about going on an adventure in a place where you would find fossil Pokemon (along with other rock types)... places like ancient ruins... and what other Pokemon are strongly associated with ancient ruins? Unown.
Like how they announced the shiny Magikarp during the water event, they could announce an increase in Unown once the event starts as an extra surprise, once people have started to notice an increase for themselves.
These rumours from the WSJ just seem too fishy to be true. Why would they be the first to get rumours like this? If this is all coming from one source, then how do they know about both apps even though Nintendo likely has next to nothing to do with the Pokemon app and vice-versa? If it's two sources, then how did the WSJ get both of them before anyone else?
Sounds like they're just making an excuse for their laziness to me... it would have been easier/cheaper for them to just port it over at 720p... just because it's possible to get it to 1080p doesn't mean they have any intention of doing so.
This, like Streetpass Mii Plaza, was just a way to encourage people to keep using their 3DS on a daily basis. Mii Plaza has been inactive for over a year now... since around the time Badge arcade was launched outside of Japan... so chances are the end of Badge Arcade just means they're moving on to something else. It could be that they are just moving on to smartphone games, which are designed to keep you playing in a similar way, or they could just be planning to release individual games on the 3DS similar to the mini-games of Mii Plaza... with Team Kirby Clash Deluxe possibly being the first of these.
Seems strange that the WSJ would get confirmation of something like this before anywhere else. It's a safe bet that Zelda would be up next to get a smartphone app, as it is their next biggest franchise after, so someone could have just stated that likelihood during a conversation, with that being distorted by an error in communication.
Apparently the WSJ has also added that a Pokemon card game app is also on the way... this raises a couple of flags... firstly, there already is a TCG app, so it seems strange for them to introduce a second card game based app... secondly, Nintendo would likely have next to no involvement with it, so it's highly unlikely for either one source to know about both apps, or for the WSJ to have two sources with exclusive news like this.
Great game... got it on the Wii U... but I doubt I'd buy it again. The main issue I found was that there was so much to do that it just became way too grindy to fully complete... not a problem if you're not a completionist, but as a completionist, it just got on my nerves after a while... it's actually one of the few games that I think would benefit from content being cut out from it.
Not sure I follow their math... by releasing on an additional console, wouldn't they already be getting more income from the game than they would have done otherwise? Surely that could have been used to cover the cost of the additional development.
That said, I'll probably still get a physical copy regardless of the bonus soundtrack... most places end up selling games for below RRP, so it'll likely end up around the same price as the digital version anyway.
@MarcelRguez As I said two comments ago, Tanabe most likely isn't (or wasn't at the time) involved with it. At no point has he actually said that there is not a new Prime-like game in development... that's the point I keep coming back to... every time he has been asked about it he has answered a different question... either talking about his personal position in the matter or the requirements for that sort of project.
But everything he has said points towards Retro Studios and Yoshio Sakamoto... they meet every requirement Tanabe described... Retro Studios have had the time, they have the resources, and they've assembled a team, while Sakamoto has the authority to pull the strings to make it happen.
@MarcelRguez He didn't lie, he just answered a different question from the one he was asked... and Nintendo are always being secretive about unannounced games they have in development... usually they just say that they can't talk about that sort of thing when asked, but Tanabe doesn't say that... he just talks about something else instead.
If I hadn't played ReCore, I would probably have said the same thing about Pacini and the others that left, but there was something very Metroid Prime-esque about the game as I was playing through it, which was most likely the result of their input in both games. That said, Retro Studios would still have had enough of the Metroid Prime formula to make a similar Metroid game... it would just have been lacking the extra something that made the main Prime games what they were... they'd have had to replace it with something different, which would have set it apart from the main Prime games... and while that's fine for a spin-off, they can't really do the same with a main series game.
Think about it in relation to Hunters... Hunters stuck pretty close to the formula established by the first two Metroid Prime games, but wasn't developed by Retro Studios... it lacked the unique touch that Retro Studios brought to the franchise, which sets it apart from the main series games as a spin-off... the same would be true for any other instalments in the Prime series... they'd be stuck as being considered spin-offs, which are never as successful as main series games, so they'll want to avoid that.
Horizon is one of the few games that I'd be tempted to get a PS4 to play, but I'd never get one just for Horizon alone. Zelda, on the other hand, was the only game I had on the Switch until MK8DX was released, so I obviously would (and did) get a Switch just for Zelda.
Glad to see 'handheld' and 'portable' being used as separate terms... people have been getting them confused for too long, and understanding them properly could really help people to understand what exactly a Switch is and how it relates to the 3DS.
@MarcelRguez As I said before, that first quote is hypothetical, and could easily have been meant to mis-lead.
I also began by referring to the new game as being a 'Metroid Prime style' game... I don't think it will be part of the Metroid Prime series... just be a similar style of game. This mainly ties back to the staff issue again... Mark Pacini, the director of the three main Prime games (along with a couple of other key members of staff), left Retro Studios after Corruption... they were more important to the series than Tanabe, so it would be difficult for Retro Studios to produce another main series Prime game without them (I noticed similarities between the Prime games and ReCore when I was playing it last year, and that gave me an idea of what Retro Studios had lost with their departure). Tanabe would still be able to continue the Prime series in the form of spin-offs like Federation Force, but if Retro Studios were to make any more main series 3D Metroid games it just wouldn't be the same... they wouldn't be able to rightfully call it a Prime game... it would need to be the first in a new series.
@MarcelRguez Seeing as that isn't an actual quote, we can't tell what exactly he said... if he was choosing his words carefully (like in the quote I referred to) then he may have been intentionally attempting to mis-lead them. But it sounds as if he was speaking in past tense, not present tense, so still does not necessarily mean that it wasn't already in development at the time. What we can take from that is that they would have needed to take on new team members in order to develop a new Metroid Prime game... and as I briefly mentioned in my original comment, Retro Studios were taking on new employees from 2014-2016, so this would fit.
There's also the very real possibility that Tanabe isn't (or at least wasn't at the time) involved in Retro Studio's current project. Despite having been producer for almost every Retro Studios game to date, when Federation Force was released he claimed to know very little about their current project, implying that he had not worked with them since Tropical Freeze in 2014... so even if they were working on a new Metroid Prime game, all he would know about it would be what had been discussed with him previously... he would not have had any current knowledge of it.
I think they still need to understand that just because a game is popular in general does not mean it will be as popular on every console. They need to release games that appeal to the specific audience of each console individually, rather than taking a 'one size fits all' approach. That's the real reason they didn't get off to a great start on the Wii U, ultimately abandoning it... if they'd done things differently then we could potentially have seen a different outcome for the Wii U.
@MarcelRguez The question came up in this interview with IGN... http://uk.ign.com/articles/2015/06/17/e3-2015-what-metroid-primes-producer-wants-in-the-next-sequel ...but notice that he doesn't answer the question he was asked... he only says he's not involved in 2D Metroid games, and can't say when a new prime game will be made... it may have already been in development... as a producer he could easily be involved with several games at the same time. Also, Tanabe was speaking hypothetically when he gave the estimate of development time... Retro Studios would actually have started work on this game around the time Tropical Freeze was released in 2014, so the 3 year estimate would be accurate for release this year at the earliest.
It's been obvious that they are working on a new Metroid Prime style game for quite some time now... new hirings... more secrecy than usual... even their responses to questions about it changed... they no longer denied that it was in development, instead either refusing to comment or answering a different question instead.
We can safely say that it's been in development for around 3 years now (although they've probably been preparing for it for much longer), and as it seems they're at the stage where they're recording the music for it, that likely means it's nearing completion, so can probably expect it within the next year, likely getting the first look at E3.
@OorWullie The rain thing isn't a glitch... it's a result of the climate... you were on the edge of the Hebra province, where it can't rain due to the cold weather... stepping out of that area caused it to start raining, and stepping back in caused it to stop. There's several areas that cause the same thing due to either hot or cold temperatures... you just don't usually notice as you tend not to hang around on the borders of those areas.
If a person buys a legitimate copy of the game, then I have no problem with them using an emulator to play that game. Nor do I have a problem with people using an emulator to play games that are no longer available for purchase through legitimate means. The problem is the rest of the people using emulators... they are the ones that need to be stopped, but there is no way for the developers of an emulator to prevent them from using it.
I've been speculating on what the other gear might do... Tingle's Outfit - makes rupees appear in a wider variety of places. Phantom Armour - increased defence, but at a cost. Majora's Mask - causes a blood moon every night. Midna's Helmet - allows you to tame a wild wolf as a companion.
The article would probably have benefitted from either a direct comparison of MK8 to MK8DX acceleration, or a second video, similar to Abdallah's, but using MK8 to show the rounding in action.
I think they went a bit over the top with the 2DS when they were trying to reduce the price... making it a solid block without the hinge just made it bulkier and left the screens exposed, reducing it's portability, and therefore it's appeal to older users (causing it to be considered more of a child's model rather than a budget model)... so it seems like they've just fixed that mistake.
I think it's possible, but won't be easy. A steady stream of first party titles will be essential. Third party titles will need to maintain a good level of quality (no shovelware or half-arsed ports). Marketing will need to continue to be clear without targeting specific audiences too heavily.
Weekly charts like this aren't the best sign of success, as they depend heavily on the popularity of other releases around the same time, and there simply wasn't anything else that was new out that could compete with a Mario Kart game this time... sure, being top of the charts will give it a bit of extra attention, but we really need to see figures in order to properly gauge how well it done.
My disabled brother can't play video games (he's more likely to eat them) but reading this article has made me tempted to try him with MK8DX... if we can just get him to associate tilting the controller with the character turning, then that would be a great start (we had tried him with MK8, but couldn't get him to hold the accelerate button down).
There was an guy on a forum a couple of weeks ago ranting about how he hated that the US had to put up with a cast of British voice actors. Even when I pointed out that both the US and UK share the same american voice cast and that they were just putting on accents to fit with the characters he would not accept it, insisting that they must have separate voice casts. Several people tried to point out how stupid that was, but they wouldn't listen, so we ended up just giving up.
Won't be replaying the game because of this, but will take a listen to the memories in other languages as there are apparently a few details that were added/removed from different languages that could have an impact on some of the theories going around.
It was inevitable... but having received the takedown notice so soon could actually be a good thing. Without restricting themselves to the Zelda franchise they can now start to delve more into creating their own characters, etc. and the sooner they do that, the more time that'll have to develop alongside the game itself, which should result in a better game in the long run.
I kept saying that it was supposed to only have limited availability, but did people listen... no... they just kept complaining when it hit that limit... and when Nintendo raised that limit (which they didn't have to do) and they hit it again... more complaining.
This had actually been known about for a while now... dataminers had extracted the location and contents of all of the chests shortly after release, and that information has since been added to online maps, etc.
Minecraft itself is too outdated... it was a great idea at the time, but the concepts that it introduced have just become so widespread now that it's lost it's appeal. They need to continue to expand upon the base concept to create new games rather than just re-release the same game over and over again. I've seen some fan-made mods that would be great if they were picked up and turned into a full-blown game
I'm going to be busy at the end of the week until around the time this will be starting, so I'm hoping I have enough time to play to unlock my favourite parts.
Back in the days of gen 1 I was in primary school, fixing my calculator (sort of) with nothing more than a pritt stick and brute force. Considering that the screen had completely fallen off before I 'fixed' it, the fact that it would only display 'alien symbols' was irrelevant to me considering it a success... and me and my friends worked out that you could decipher the symbols to work out what it said.
I like the sound of it, and think the Switch would really benefit from it... but I am curious how they'd handle the controller mapping, as I often find that pretty frustrating when trying to use a controller to play PC games.... if they get that wrong, it could ruin the whole thing for me.
I'd already assumed this much when they announced the new amiibo... the real question is whether it will be the same gear as the new ones... the amiibo gear shown does bear some similarities to the gear of the original amiibo (squid=sci-fi, girl=school uniform, boy=samurai/ninja) with the main difference being that the squid and boy gear isn't as bulky as with the originals (likely to accommodate the more agile movements of the inklings).
Don't really want to splash out for an additional controller to play this multiplayer, but the Joy-Cons alone are a bit small. I hadn't considered using the wheel add-ons as we never use motion control steering, but thinking about it, they might actually be a reasonable alternative. If I do get a pair, then I will definitely be using this trick, as it sounds like a really good idea.
I still don't see why people have been complaining about the limited supply of the NES mini... Nintendo had been referring to it as a collectible item from the start, which implies that it would only have a limited availability... making more only lowered it's value as a collectible. If you wanted to play the games you could get them on the virtual console, so the only real reason you'd have for getting the NES mini instead of the VC games would be to have it as a collectible.
Comments 1,043
Re: Niantic Drops Hint That Legendary Monsters Are Coming To Pokémon GO This Summer
Probably didn't mean anything... while I'm sure they will add the legendaries at some point, Niantic don't exactly seem to be good at making plans very far in advance and sticking to them.
Even when they do add them, they'll probably be obtained through some sort of convoluted method that will make them virtually unobtainable for the vast majority of players.
Re: Nintendo is Working on a Fix for the 'Sentient Switch' Screenshot Issue
That doesn't necessarily mean that it's Nintendo who are working on the fix... if the issue is only with Minecraft, then that's what will need to be fixed... it sounds like Nintendo had just pointed out the problem to 4J Studios, and it's 4J Studios who are working on the bug-fix.
Re: Unofficial Go-tcha Accessory Aims To Take The Effort Out Of Playing Pokémon GO
@DanteSolablood Thinking about it, it would probably be Nintendo that would sue them, seeing as they make the PGO+, which would be copyrighted, and the Go-tcha must use some of the code from the PGO+ in order to connect in the way it does, so they could easily prove that they are breaching copyright.
Re: Unofficial Go-tcha Accessory Aims To Take The Effort Out Of Playing Pokémon GO
@ROBLOGNICK That's actually a bit mis-leading... it can only attempt to catch Pokemon you don't have... not items.
New Pokemon, old Pokemon and PokeStops all send different signals to the PGO+ (with different light and vibration patterns), so it's likely set up to just respond to them differently.
Re: Unofficial Go-tcha Accessory Aims To Take The Effort Out Of Playing Pokémon GO
@DanteSolablood Yeah... looks like it does just imitate a PGO+ connection wise, so it probably would be difficult to block... but legal action would still be a possibility... they could stop the sale of them and sue code junkies.
Re: Unofficial Go-tcha Accessory Aims To Take The Effort Out Of Playing Pokémon GO
Just been looking into it a bit more... when it says it automatically catches Pokemon, that's not entirely accurate... it will automatically attempt to catch the Pokemon, but it is not guaranteed... and like the PGO+ it will only have one attempt at each Pokemon, and will only use Pokeballs.
Aside from not having to press the button and being able to turn off the vibrations (neither of which are actually that big of a deal), it doesn't offer any real benefit beyond what the PGO+ already offers.
Re: Unofficial Go-tcha Accessory Aims To Take The Effort Out Of Playing Pokémon GO
Well this looks god-awful.
Wouldn't be surprised if Niantic took action against it as well... not necessarily legal action... more likely they'd just add a line or two of code to block it from connecting to the app.
Re: The Mystery Deepens Around Callie in Chapter 6 of Squid Sisters Stories
Sounds like there may have been a kidnapping... or a squidnapping?
Re: The Pokémon GO Adventure Week / Rock Event Starts 18th May
Not impressed by the rock types... but seeing as this is an adventure event, not a specifically rock event does make me think there could be more to it.
Recent events of this scale have all had something special about them... but this seems to be lacking anything like that.
They made a point to name the fossil Pokemon, so what if it's about going on an adventure in a place where you would find fossil Pokemon (along with other rock types)... places like ancient ruins... and what other Pokemon are strongly associated with ancient ruins? Unown.
Like how they announced the shiny Magikarp during the water event, they could announce an increase in Unown once the event starts as an extra surprise, once people have started to notice an increase for themselves.
Re: Video: How To Get To The Top Of Zelda: Breath Of The Wild's Sheikah Towers The Easy Way
I'm kind of disappointed that all they're using this for is just climbing towers... surely there are more interesting uses for it than that.
Re: Rumour: The Pokémon Company is Planning a 'New Card-Game' App
These rumours from the WSJ just seem too fishy to be true.
Why would they be the first to get rumours like this?
If this is all coming from one source, then how do they know about both apps even though Nintendo likely has next to nothing to do with the Pokemon app and vice-versa?
If it's two sources, then how did the WSJ get both of them before anyone else?
Re: Minecraft Running At 720p Docked Isn't Due To A Lack Of Switch Power, Says Microsoft
Sounds like they're just making an excuse for their laziness to me... it would have been easier/cheaper for them to just port it over at 720p... just because it's possible to get it to 1080p doesn't mean they have any intention of doing so.
Re: Nintendo Badge Arcade Receives Its Last Set of Badges in Japan Later This Month
This, like Streetpass Mii Plaza, was just a way to encourage people to keep using their 3DS on a daily basis.
Mii Plaza has been inactive for over a year now... since around the time Badge arcade was launched outside of Japan... so chances are the end of Badge Arcade just means they're moving on to something else.
It could be that they are just moving on to smartphone games, which are designed to keep you playing in a similar way, or they could just be planning to release individual games on the 3DS similar to the mini-games of Mii Plaza... with Team Kirby Clash Deluxe possibly being the first of these.
Re: Rumour: Nintendo Is Working On A Smartphone Legend Of Zelda Game
Seems strange that the WSJ would get confirmation of something like this before anywhere else.
It's a safe bet that Zelda would be up next to get a smartphone app, as it is their next biggest franchise after, so someone could have just stated that likelihood during a conversation, with that being distorted by an error in communication.
Apparently the WSJ has also added that a Pokemon card game app is also on the way... this raises a couple of flags... firstly, there already is a TCG app, so it seems strange for them to introduce a second card game based app... secondly, Nintendo would likely have next to no involvement with it, so it's highly unlikely for either one source to know about both apps, or for the WSJ to have two sources with exclusive news like this.
Re: One Piece: Unlimited World Red Deluxe Edition Heading to Nintendo Switch in Japan
Great game... got it on the Wii U... but I doubt I'd buy it again.
The main issue I found was that there was so much to do that it just became way too grindy to fully complete... not a problem if you're not a completionist, but as a completionist, it just got on my nerves after a while... it's actually one of the few games that I think would benefit from content being cut out from it.
Re: RiME Price Lowered for Switch eShop, With Soundtrack Incentive at Retail
Not sure I follow their math... by releasing on an additional console, wouldn't they already be getting more income from the game than they would have done otherwise? Surely that could have been used to cover the cost of the additional development.
That said, I'll probably still get a physical copy regardless of the bonus soundtrack... most places end up selling games for below RRP, so it'll likely end up around the same price as the digital version anyway.
Re: Highly Regarded Game Composer, and Metroid Fan, is Working at Retro Studios
@MarcelRguez As I said two comments ago, Tanabe most likely isn't (or wasn't at the time) involved with it.
At no point has he actually said that there is not a new Prime-like game in development... that's the point I keep coming back to... every time he has been asked about it he has answered a different question... either talking about his personal position in the matter or the requirements for that sort of project.
But everything he has said points towards Retro Studios and Yoshio Sakamoto... they meet every requirement Tanabe described... Retro Studios have had the time, they have the resources, and they've assembled a team, while Sakamoto has the authority to pull the strings to make it happen.
Re: Highly Regarded Game Composer, and Metroid Fan, is Working at Retro Studios
@MarcelRguez He didn't lie, he just answered a different question from the one he was asked... and Nintendo are always being secretive about unannounced games they have in development... usually they just say that they can't talk about that sort of thing when asked, but Tanabe doesn't say that... he just talks about something else instead.
If I hadn't played ReCore, I would probably have said the same thing about Pacini and the others that left, but there was something very Metroid Prime-esque about the game as I was playing through it, which was most likely the result of their input in both games.
That said, Retro Studios would still have had enough of the Metroid Prime formula to make a similar Metroid game... it would just have been lacking the extra something that made the main Prime games what they were... they'd have had to replace it with something different, which would have set it apart from the main Prime games... and while that's fine for a spin-off, they can't really do the same with a main series game.
Think about it in relation to Hunters... Hunters stuck pretty close to the formula established by the first two Metroid Prime games, but wasn't developed by Retro Studios... it lacked the unique touch that Retro Studios brought to the franchise, which sets it apart from the main series games as a spin-off... the same would be true for any other instalments in the Prime series... they'd be stuck as being considered spin-offs, which are never as successful as main series games, so they'll want to avoid that.
Re: Masahiro Sakurai Compares Zelda: Breath Of The Wild And Horizon Zero Dawn
Horizon is one of the few games that I'd be tempted to get a PS4 to play, but I'd never get one just for Horizon alone.
Zelda, on the other hand, was the only game I had on the Switch until MK8DX was released, so I obviously would (and did) get a Switch just for Zelda.
Re: Talking Point: The Nintendo Switch Has a Chance for Significant Success, Especially as a Portable
Glad to see 'handheld' and 'portable' being used as separate terms... people have been getting them confused for too long, and understanding them properly could really help people to understand what exactly a Switch is and how it relates to the 3DS.
Re: Highly Regarded Game Composer, and Metroid Fan, is Working at Retro Studios
@MarcelRguez As I said before, that first quote is hypothetical, and could easily have been meant to mis-lead.
I also began by referring to the new game as being a 'Metroid Prime style' game... I don't think it will be part of the Metroid Prime series... just be a similar style of game.
This mainly ties back to the staff issue again... Mark Pacini, the director of the three main Prime games (along with a couple of other key members of staff), left Retro Studios after Corruption... they were more important to the series than Tanabe, so it would be difficult for Retro Studios to produce another main series Prime game without them (I noticed similarities between the Prime games and ReCore when I was playing it last year, and that gave me an idea of what Retro Studios had lost with their departure).
Tanabe would still be able to continue the Prime series in the form of spin-offs like Federation Force, but if Retro Studios were to make any more main series 3D Metroid games it just wouldn't be the same... they wouldn't be able to rightfully call it a Prime game... it would need to be the first in a new series.
Re: Highly Regarded Game Composer, and Metroid Fan, is Working at Retro Studios
@MarcelRguez Seeing as that isn't an actual quote, we can't tell what exactly he said... if he was choosing his words carefully (like in the quote I referred to) then he may have been intentionally attempting to mis-lead them.
But it sounds as if he was speaking in past tense, not present tense, so still does not necessarily mean that it wasn't already in development at the time.
What we can take from that is that they would have needed to take on new team members in order to develop a new Metroid Prime game... and as I briefly mentioned in my original comment, Retro Studios were taking on new employees from 2014-2016, so this would fit.
There's also the very real possibility that Tanabe isn't (or at least wasn't at the time) involved in Retro Studio's current project.
Despite having been producer for almost every Retro Studios game to date, when Federation Force was released he claimed to know very little about their current project, implying that he had not worked with them since Tropical Freeze in 2014... so even if they were working on a new Metroid Prime game, all he would know about it would be what had been discussed with him previously... he would not have had any current knowledge of it.
Re: EA Is Considering Bringing More Games to Nintendo Switch
I think they still need to understand that just because a game is popular in general does not mean it will be as popular on every console.
They need to release games that appeal to the specific audience of each console individually, rather than taking a 'one size fits all' approach.
That's the real reason they didn't get off to a great start on the Wii U, ultimately abandoning it... if they'd done things differently then we could potentially have seen a different outcome for the Wii U.
Re: Highly Regarded Game Composer, and Metroid Fan, is Working at Retro Studios
@MarcelRguez The question came up in this interview with IGN... http://uk.ign.com/articles/2015/06/17/e3-2015-what-metroid-primes-producer-wants-in-the-next-sequel
...but notice that he doesn't answer the question he was asked... he only says he's not involved in 2D Metroid games, and can't say when a new prime game will be made... it may have already been in development... as a producer he could easily be involved with several games at the same time.
Also, Tanabe was speaking hypothetically when he gave the estimate of development time... Retro Studios would actually have started work on this game around the time Tropical Freeze was released in 2014, so the 3 year estimate would be accurate for release this year at the earliest.
Re: Highly Regarded Game Composer, and Metroid Fan, is Working at Retro Studios
It's been obvious that they are working on a new Metroid Prime style game for quite some time now... new hirings... more secrecy than usual... even their responses to questions about it changed... they no longer denied that it was in development, instead either refusing to comment or answering a different question instead.
We can safely say that it's been in development for around 3 years now (although they've probably been preparing for it for much longer), and as it seems they're at the stage where they're recording the music for it, that likely means it's nearing completion, so can probably expect it within the next year, likely getting the first look at E3.
Re: Video: This Has To Rank As The Most Epic Zelda: Breath Of The Wild Glitch Yet
@OorWullie The rain thing isn't a glitch... it's a result of the climate... you were on the edge of the Hebra province, where it can't rain due to the cold weather... stepping out of that area caused it to start raining, and stepping back in caused it to stop.
There's several areas that cause the same thing due to either hot or cold temperatures... you just don't usually notice as you tend not to hang around on the borders of those areas.
Re: Cemu Wii U Emulator Version 1.7.5 Shows Daunting Progress With Zelda: Breath of the Wild
If a person buys a legitimate copy of the game, then I have no problem with them using an emulator to play that game.
Nor do I have a problem with people using an emulator to play games that are no longer available for purchase through legitimate means.
The problem is the rest of the people using emulators... they are the ones that need to be stopped, but there is no way for the developers of an emulator to prevent them from using it.
Re: Epic And Nintendo On Their Burgeoning Relationship And Bringing Unreal Engine 4 To Switch
@tonyp1987 And Darksiders 3 while they're at it!
Re: Death Squared is Making Its Way to the Nintendo Switch eShop
As long as it's a reasonable price, I might be tempted to get this.
Re: Poll: What Do You Think of the Zelda: Breath of the Wild - The Master Trials DLC?
I've been speculating on what the other gear might do...
Tingle's Outfit - makes rupees appear in a wider variety of places.
Phantom Armour - increased defence, but at a cost.
Majora's Mask - causes a blood moon every night.
Midna's Helmet - allows you to tame a wild wolf as a companion.
Re: Mario Kart 8 Deluxe Finally Fixes That Annoying Acceleration Stat Issue
The article would probably have benefitted from either a direct comparison of MK8 to MK8DX acceleration, or a second video, similar to Abdallah's, but using MK8 to show the rounding in action.
Re: Reggie Explains the Reasoning Behind the New 2DS XL
I think they went a bit over the top with the 2DS when they were trying to reduce the price... making it a solid block without the hinge just made it bulkier and left the screens exposed, reducing it's portability, and therefore it's appeal to older users (causing it to be considered more of a child's model rather than a budget model)... so it seems like they've just fixed that mistake.
Re: Nintendo is Still Targeting Switch Sales to Match the Wii
I think it's possible, but won't be easy.
A steady stream of first party titles will be essential.
Third party titles will need to maintain a good level of quality (no shovelware or half-arsed ports).
Marketing will need to continue to be clear without targeting specific audiences too heavily.
Re: Mario Kart 8 Deluxe Takes Top Spot to Give Nintendo a First UK Number 1 Since 2011
Weekly charts like this aren't the best sign of success, as they depend heavily on the popularity of other releases around the same time, and there simply wasn't anything else that was new out that could compete with a Mario Kart game this time... sure, being top of the charts will give it a bit of extra attention, but we really need to see figures in order to properly gauge how well it done.
Re: Mario Kart 8 Deluxe's Smart Steering Means Father Can Play With His Physically Impaired Daughter
My disabled brother can't play video games (he's more likely to eat them) but reading this article has made me tempted to try him with MK8DX... if we can just get him to associate tilting the controller with the character turning, then that would be a great start (we had tried him with MK8, but couldn't get him to hold the accelerate button down).
Re: Feature: Taking A Deep Breath: Introducing The Voice Of Zelda, Patricia Summersett
There was an guy on a forum a couple of weeks ago ranting about how he hated that the US had to put up with a cast of British voice actors.
Even when I pointed out that both the US and UK share the same american voice cast and that they were just putting on accents to fit with the characters he would not accept it, insisting that they must have separate voice casts.
Several people tried to point out how stupid that was, but they wouldn't listen, so we ended up just giving up.
Re: Zelda: Breath of the Wild Version 1.2.0 Enables Multi-Language Support, Live Now
Won't be replaying the game because of this, but will take a listen to the memories in other languages as there are apparently a few details that were added/removed from different languages that could have an impact on some of the theories going around.
Re: Fan-Made Zelda Title Breath Of The NES Gets Hit With Inevitable Takedown Notice
It was inevitable... but having received the takedown notice so soon could actually be a good thing.
Without restricting themselves to the Zelda franchise they can now start to delve more into creating their own characters, etc. and the sooner they do that, the more time that'll have to develop alongside the game itself, which should result in a better game in the long run.
Re: Reggie Fils-Aime Discusses NES Mini Demand and Apologises to Those That Missed Out
I kept saying that it was supposed to only have limited availability, but did people listen... no... they just kept complaining when it hit that limit... and when Nintendo raised that limit (which they didn't have to do) and they hit it again... more complaining.
Re: Video: Here's What's Inside Zelda: Breath Of The Wild's "Impossible" Treasure Chest
This had actually been known about for a while now... dataminers had extracted the location and contents of all of the chests shortly after release, and that information has since been added to online maps, etc.
Re: Video: Developers Show Gameplay Footage of Minecraft: Switch Edition
Minecraft itself is too outdated... it was a great idea at the time, but the concepts that it introduced have just become so widespread now that it's lost it's appeal.
They need to continue to expand upon the base concept to create new games rather than just re-release the same game over and over again. I've seen some fan-made mods that would be great if they were picked up and turned into a full-blown game
Re: Play: The First Nintendo Life Mario Kart 8 Deluxe Community Event - Vote for the Rules!
I'm going to be busy at the end of the week until around the time this will be starting, so I'm hoping I have enough time to play to unlock my favourite parts.
Re: Random: Some People Will Go To Great Lengths To Bring Pokémon Games Back From The Dead
Back in the days of gen 1 I was in primary school, fixing my calculator (sort of) with nothing more than a pritt stick and brute force.
Considering that the screen had completely fallen off before I 'fixed' it, the fact that it would only display 'alien symbols' was irrelevant to me considering it a success... and me and my friends worked out that you could decipher the symbols to work out what it said.
Re: Rainway App Promises 60fps Streaming Of PC Games To Consoles Like The Nintendo Switch
I like the sound of it, and think the Switch would really benefit from it... but I am curious how they'd handle the controller mapping, as I often find that pretty frustrating when trying to use a controller to play PC games.... if they get that wrong, it could ruin the whole thing for me.
Re: Your Classic Splatoon amiibo Will be Supported in Splatoon 2
I'd already assumed this much when they announced the new amiibo... the real question is whether it will be the same gear as the new ones... the amiibo gear shown does bear some similarities to the gear of the original amiibo (squid=sci-fi, girl=school uniform, boy=samurai/ninja) with the main difference being that the squid and boy gear isn't as bulky as with the originals (likely to accommodate the more agile movements of the inklings).
Re: Video: The Problem with the Joy-Con Steering Wheels and How to Fix It
Don't really want to splash out for an additional controller to play this multiplayer, but the Joy-Cons alone are a bit small.
I hadn't considered using the wheel add-ons as we never use motion control steering, but thinking about it, they might actually be a reasonable alternative.
If I do get a pair, then I will definitely be using this trick, as it sounds like a really good idea.
Re: The Legend of Zelda Custom Chess Set Now Available
Too bad they restricted it to OoT... would have been great if they'd used Lynels for the black knight pieces.
Re: 650+ Target Stores Get a Mario Kart Makeover in North America
When I first saw that picture I thought Nintendo had announced a new game along the lines of Super-Mario-market Sweep.
Re: Video: It Looks Like The Controversial Fire Hopping Trick Has Been Removed From Mario Kart 8 Deluxe
Never knew it existed before today, never stopped me from winning most of my races, never going to care that it's been removed.
Re: Rumour: SNES Classic Mini Coming Later This Year
I still don't see why people have been complaining about the limited supply of the NES mini... Nintendo had been referring to it as a collectible item from the start, which implies that it would only have a limited availability... making more only lowered it's value as a collectible.
If you wanted to play the games you could get them on the virtual console, so the only real reason you'd have for getting the NES mini instead of the VC games would be to have it as a collectible.