Comments 1,752

Re: Rumour: Diablo 4 Is Claimed To Be In Development For Switch 2

Dm9982

Honestly wouldn’t suprise me at all, D4 is on every platform but Switch atm basically. I love D2 and D3 was fun as well. Played D4 for the first few season then lost interest. It felt like D3, in a darker package, with a skill tree that didn’t really matter, and sole focus was on the Paragon/Glyph board. Not to mention resistances and stuff were still completely broken at the time, smh.

It’s probably (I honestly don’t know) in a better spot by now, at least one could hope. And I might pick it up again on Switch 2, but it would be a difficult choice, spent $100 on the Ultimate edition already and was burnt for 3-5 months there at launch….

Re: Talking Point: Did All The Switch 2 Leaks 'Damage' Nintendo Or The Console's Reveal?

Dm9982

As a long time Nintendo fan, and electronics enthusiast, I wasn’t bothered by the leaks. As the last few weeks went on I believed a lot of them to be legit and was just more hyped for it.

Honestly speaking, once Nintendo said it was BC last year I knew I was getting it on launch for sure, so leaks and specs didn’t matter much. I’d be willing to bet this was the thought of many.

Now the official reveal itself I’d argue did more “damage” in the fact that most of us have been (impatiently) waiting for it, and expected a very likely March/May launch. Now it’s probably June at best; but possibly July. I did some research and found historically Nintendo has released a majority of their systems (console and handheld) around the March-July window. I had honestly believe it to be the fall window, but my 42 year old brain obviously needs a tune up!

I use “damage” there loosely, as it’s truly not damaging, just disappointing. Was really hoping to get one in March dang it!

Edit - Still praying they let NSO subscribers pre-order directly so we don’t have to fight scalpers at retail….. Come on Nintendo! Steam and Sony did it! You can too!

Re: Anniversary: Resident Evil 4, One Of The Greatest Games Ever Made, Turns 20

Dm9982

@MegaMari0 Bahahahah! I feel ya there! Just wait till you’re remote playing RE7 on Madhouse in bed with your headphones on at 2am and while Jack is chasing you, your 5 year old suddenly appears above your device saying “What ya doin daddy?”

Someone pooped my pants at that exact moment, I still haven’t figured out who….

And for a short time my daughter thought I called her “Oh f*** god****”

Re: Anniversary: Resident Evil 4, One Of The Greatest Games Ever Made, Turns 20

Dm9982

@DripDropCop146 I can see that. Have a friend who preferred the original 1-3, as they were more horror focused. Another friend prefers 5&6 because he’s an action fan and those were action games with a side of horror. Then there’s the 7&8 crowd because those were almost like playing a horror movie. 7 on Madhouse is probably the most intense game I’ve ever played to this day….

Re: Anniversary: Resident Evil 4, One Of The Greatest Games Ever Made, Turns 20

Dm9982

This was the first game through the NES-GC eras that I thought had received the amount of attention and detail that a Zelda title would receive during development. And the first time I had ranked something outside of Nintendo truly in the same league as Nintendo.

Back in NES and SNES days I always thought Capcom was the next best in line to Nintendo when it came to development, Mega Man X truly steeled that for me.

During the N64/Ps1 era I didn’t have access to a Ps1, so I missed out a bunch until the end of that cycle. Didn’t play RE1-3 or Metal Gear Solid till almost when Ps2 released. Still though, that era was a bit rough, especially for 3D games and their wonky cameras. Ocarina of Time and Majora’s mask were 2 major stand outs during that time frame however.

By Ps2 and GC we’d had a bit more grips with 3D work and much better cameras. As far as GC titles go, RE4 was easily a top 3 title with it’s only 2 competitors both Zelda titles. If you expand things out across all platforms at the time but narrow the genre to just action/adventure it still stands in a top 3 or at least top 5 ranking.

I don’t mind double dipping on games to have them on multiple platforms just in case I don’t have access to one of them. RE4 is one of the few titles I’ve rebought on every platform however. It’s just that good, and stands up even to this day. Not many games can truly say they’re still really good 20+ years later.

Re: GameStop's Internal Database Lists Multiple 'Switch 2' Accessory SKUs

Dm9982

@Jeronan Another thing everyone should consider Ally, Legion, and Steam Deck all DO NOT support the Express speed as their readers were not designed with Express in mind. The Deck and Go cap out at about 100mb/s or UHS 1 class.

The Ally can go a little faster, with reports topping out around 150mb/s….

So while it’s entirely possible that Switch 2 has Express compatibility, and possible that Nintendo planned for it, it’s also entirely possible that accessory makers are just trying to cash in on the Switch 2 hype and peddle their wares even though there’s no evidence that Switch 2 100% supports it.

It would be a nice thing if it does, and would also possibly allow instant loading like Ps5 achieves. But we won’t know for sure until we know exactly what type of SSD is under the hood of the Switch 2.

If the SSD doesn’t support NVMe or any of the super fast loading like Ps5, then the sd card slot won’t either, and thus won’t support Express speeds.

Edit - The reason why there’s no difference between a “grey” and “gold” Sandisk micro SD on Switch is because the bus speed won’t allow for the faster transfer capability of the gold version. The transfer speed is unified for HD, Carts, and Micro Sd cards. So if any of those are capped at say 150mb/s, then all will be. For reference I believe the max transfer (in practice) of Switch 1 HD/Carts/Micro is around 70-80mb/s

Re: GameStop's Internal Database Lists Multiple 'Switch 2' Accessory SKUs

Dm9982

@Jeronan they’re most definitely confused, as according to Sdcard.org the standards for SD Express and Micro SD Express weren’t even introduced until late 2023, and Samsung and Sandisk didn’t start sampling the express cards until last year.

Like you, I too just went on a hunt to try to find Express cards, and I can’t find one anywhere above 256gb that I believe to be legit. According to Sandisk and Samsung they only make up to 256gb currently (as that’s the max available on their direct shops). I would not trust another manufacturer or site currently offering Express in any other size than 128 or 256, nor from any maker besides Sam or San.

I’ve read too many horror stories from people getting scammed and ripped off buying micro sd cards from Amazon. So everyone out there potentially eyeing up storage for Switch 2, take heed and be safe. If it seems too good to be true it likely is. Shop direct, not third party wholesaler.

And lastly, wait for official confirmation from Nintendo on supported speeds. You don’t want to early adopt a 256 express only for it to not be officially supported; or worse you get a dud you don’t know about until you get your Switch 2 and it’s far past a refund/exchange date.

Re: PS5 Will Sell More Than 'Switch 2' In The US This Year, Says Analyst

Dm9982

On one hand, likely considering Ps5 has had a longer run than Switch 2 will have plus a larger selection of games (not counting backwards compatibility of either system)….

On the other hand, “hot fresh newness” which typically causes a consumer frenzy…. This will wear off unless Nintendo keeps a hot streak going of major driving releases…. Something like a Mario, a Zelda, a Pokémon, an animal crossing, a Metroid, a Xenoblade, a Bayonetta….. all spaced about 2 months apart. If they can maintain say 1-2 major franchise releases every 3 months it should drive the sales into a constant momentum…..

Also, they’ll need to market and hard, the fact that your current library of Switch games will carry over, this will also be a huge driving factor to get people to “switch” over, pardon the pun.

Re: Digital Foundry Weighs In On 'Switch 2' Motherboard - Just How Powerful Is It?

Dm9982

@liveswired The power of the system is nearly irrelevant at this point. Sure it won’t be running games natively at 4k/60fps - something that even Series X and Ps5 can struggle with to be honest.

But that ultimately does not matter. Certain techs have come an extremely long way since Ps4 and Ps4 Pro days. Stuff like DLSS and FSR2.2 &3.1.

I bought a Steam Deck for my bday last year, and I’m quite amazed at how gorgeous games look on that considering I force them to run natively at 720p and upscale them. RDR2 looks NEARLY as good as it does running on my Series X on my 4k tv. Even Baldurs Gate 3 looks nearly as good (granted that one took a lot of adjusting to get there, originally the Hair looked horrid Ps2 quality)…. RDR2 runs at a steady 40, or 45 if I drop some reflections. Baldurs is a steady 30, though I haven’t made it to act 3 yet… I assume it’ll hit the 22-28 range around there…:

My point is that’s all running on a very optimized yet still full pc set up…. Switch 2 will have a MUCH more optimized OS trimmed of the pc fat; and furthermore the games will be hardcoded for a standardized platform with a standardized OS. Not brute forcing a pc game into steamOS or running proton shells for compatibility.

I truly believe anyone in doubt is going to be simply amazed at what the Switch 2 will pull off.

Just look back at Nintendos history of efficiency and optimization in gaming. They may not have the beefiest of specs but they can pull off some insanity with what they have.

Witcher 3 was a heck of a nice example of that.:.. something not even the gear heads at Digital Foundry could pull off.

If I was a betting man, and Larian announced Baldurs 3 for Switch 2, I would be willing to bet money that it would run smoother and look nicer than the Steam Deck version. Closer to what Ally X or Legion is able to pull off.

It should also be noted that Cyberpunk runs very nicely on Deck, and that game was notoriously rough on past gen. Another game that if CDRP brought over would likely shine on Switch 2.

Re: Digital Foundry Weighs In On 'Switch 2' Motherboard - Just How Powerful Is It?

Dm9982

@huupawel Not quite…. The steam deck doesn’t use Vram in the traditional sense. It has a shared 16gb of memory, which can be allocated to cpu or gpu usage, much like traditional consoles like 360 and PS3 have in the past. By default it was set to 1GB of Vram, but that is no longer being used as it was previously. Page files are no longer a thing either.

This is why when a memory leak occurred you could actively watch your 16gb of memory getting eaten up via performance overlay. And you can still watch it grow under the new ZRAM file overlay. It just won’t cause the deck to lock up anymore. Once it would hit about 13.5gb your deck would start to crawl, 14+ and it would lock up / hard reboot.

Boot up a deck using 3.6+ and run GoW, you’ll see the new overlay and can watch your settings change the allocated memory size.

Re: Digital Foundry Weighs In On 'Switch 2' Motherboard - Just How Powerful Is It?

Dm9982

@mariomaster96 Depends on the deck. I’m getting 3.5 hours of battery on Baldurs 3, I’ve got the SD OLED 1TB model.

This is respectable considering the game. I do wish it was 5 hours instead, but still not horrible.

Now the original Deck can only manage about. 1.5 hours on Baldurs 3 from what I understand….that would be much worse!

On the flip, I can get like 10 hours on Vampire Survivors or remoting my Series X

Re: Digital Foundry Weighs In On 'Switch 2' Motherboard - Just How Powerful Is It?

Dm9982

@Owozifa Not sure if Switch 2 will utilize ZRAM to offset things. Possibly and hopefully so. Steam Deck has 16gb of ram, 13.5-14 of which is accessible to games. Some games, like God of War 2016 have memory leak issues that could bottom out the Deck. Prior to SteamOS 3.6, games like such would require running CryoUtilities to manage your page file size and allow the game to operate without issue.

Valve introduced the ability for SteamOS to utilize ZRAM instead of swap in 3.6 and it solved a LOT of issues regarding ram limits/memory leaks.

Again tho, SD is a full fledged Linux pc, whereas Switch 2 OS will be highly trimmed versus even SteamOS branch of Linux. Curious if Nintendo will use Linux (Android) again with Switch 2….. I’d guess pretty likely considering the backwards compatibility.

12gb shouldn’t be much of an issue however as long as games are native rendered at 540-720p and upscaled.

And to anyone that thinks 540-720 native and upscaled is gonna look trash, you should go check out a Steam Deck then come back…. I’ve got Baldurs, Wonderlands, GoW, Spider-Man and such all running around 720p native and using AMD FSR 2.2-3.1 and the results are amazing. You can get games like Spider Man Remastered running at 60fps, or games like Baldurs running at 30fps all while not looking far off of the Series X or Ps5 versions….

Re: Digital Foundry Weighs In On 'Switch 2' Motherboard - Just How Powerful Is It?

Dm9982

So one thing that DF should point out, if they didn’t, is this set up has a lot more capability than the PS4 chipset did. A lot more modern advancements. Just because it’s got “ps4 level of power” doesn’t mean it’s just a portable ps4.

It will be a LOT more than that. It’ll run Elden and RDR2 easily and even Cyberpunk and Baldurs Gate 3.

Considering the Steam Deck can run all of those, and it’s still a full fledged pc, Switch 2 will very likely be able to run those as Nintendo will be trimming the fat of the OS to make it the most efficient for running games. Steam Deck does its job well, very much so, I have one and can attest…. but it still has all the pc operations, drivers to manage, shaders, etc…. And it does a lot of this through proton shells (which is similar to emulation).

Switch 2 OS will be bespoke, and games will have to be coded and developed for it, where the Steam Deck is just running a pc version at compatible settings.

I’d be willing to bet that if Larian tossed Baldurs 3 on Switch 2 it would run smoother and better than Steam Deck. Same goes for CDPR and Cyberpunk 2077, which runs very well on Steam Deck truth be told.

Ultimately it’ll depend on developers and how much effort they’ll be willing to expend on Switch 2 versions of games, but in all reality, the Switch 2 should run games on par if not better than SD.

Re: Review: Lollipop Chainsaw RePOP (Switch) - This Choppy Remaster Of A Cult Gem Doesn't Bring Any Cheer

Dm9982

I still picked this up as I’d never played it on 360, and it came during a generation where I missed out a lot - never played Madworld, Lollipop, No More Heroes, or Xenoblade back then. It is a shame it’s missing its licensed music, which is likely a major contribution to why it was a cult classic.

@whitespy12 I’m right there with ya. I own Witcher and Doom 2016 on all platforms, but the Switch versions are the only ones I’ve completed and 100%. A lot of the time I prefer 30fps to 60 as “smooth motion” tends to trigger my motion sickness - though not as bad as choppy frames. All of it is also more tolerable on a handheld screen than a big tv 12 ft away from me. I missed out on God of War on PS4 because its performance was up and down on the Pro. On quality it was stuttery and on performance there was a pacing issue. Both triggered my motion sickness horribly. But I can play it just fine on Steam Deck now. Go figure.
When I get around to it Hogwarts will likely be another title I only complete 100% on Switch, even though I have it on Xbox and Steam. Comfort and play anywhere are FAR more important to me than highest rez and frame rate.

@RiasGremory I truly hope it’s in a better state by now, but I had to stop playing mid third season. was extremely miffed I grinded big seasonal tower only to find out we were still stuck on season 1 tower which basically didn’t allow Switch users an easier way to grind out characters and cameos. All other versions had that ability to level up the one tower in particular, not us.

Re: Video: Here Are Alex's Top 5 Nintendo Switch Games Of 2024

Dm9982

@JohnnyMind That’s one thing I really wish Nintendo would incorporate fully going forward, retaining the ability to buy previous generations games on the shop. When I got my Series X I was astonished to see I could still purchase some OG Xbox and 360 games still, even more impressive it’s retained all my digital purchases over the years and I can still play them.

It’s the reason I bought into the Steam Deck this year. It’s insane being able to play something like Simcity 2000-3000 and Elden Ring on the same system. I haven’t been a PC gamer for about 15 years, and back then I was Windows only. I’d played the original Simcity on dos, as well as Leisure Suit Larry, but a lot of those games lost compatibility moving forward through the Windows iterations, particularly around the time of Windows ME. So yeah it’s absolutely bonkers that I’ve got LSL1-7 on Steam Deck, able to play them without issue, as well as Baldurs Gate 3, all on a handheld device to boot! Blows my mind where we’re at in gaming nowdays….

Re: Video: Here Are Alex's Top 5 Nintendo Switch Games Of 2024

Dm9982

@JohnnyMind I had Ghost Trick on DS, but never fully got into it back then, and then ended up trading it away to help pay for 3DS. Foolish move! I’ve gotten away from trading now and just amassing a backlog.

I was super thankful when it got remastered for Switch, and even more so once I completed it! I’m gonna have to play through again soon, got it on Steam for $5, and really looking forward to another run. It’s funny, I love the ace attorney games, but Ghost Trick just was so much more involving and drawing. Pinnacle of Takumi

Re: Video: Here Are Alex's Top 5 Nintendo Switch Games Of 2024

Dm9982

@JohnnyMind thanks again for being the hero! You’re in for a wonderful ride between Stardew and Ghost Trick alone! Ghost is on the shorter side (think I completed in 3 days total), but it’s one of the best games I’ve played truthfully, and I’ve been playing since about 1985. Stardew is equally as amazing with super deep stories amongst the townsfolk! Stick with it, even if you hit a wall or feel repetitive sinking in. Trust that the end sights and stories are worth the travel!

Both 10/10 games in my book

Re: Dbrand Seems To Have Shared Images Of Switch 2 Inside Its New Case

Dm9982

The Switch 2 doesn’t really need to diverge from Switch 1 in terms of overall design and economics. It’s a pretty solid design that so many have tried to copy like Steam, Asus, MSI, and Lenovo.

It basically just needs to pack more power and ability than Switch 1.

Also to those thinking this would lead to another Wii U issue, not if they brand and advertise correctly. Wii / Wii U was a marketing disaster even though the systems look different. Whereas IPhone hasn’t changed design much since the initial Iphone. Just bigger, better screens, better cams, better internals, etc. but the look is still mostly the same.

People are use to branding like IPhone 1-16, or PlayStation 1-5. Tossing letters in, or making up new numbers like Xbox to Xbox 360, confuses matters. Doubly so if you fail to advertise and market correctly. Something Nintendo did, where MS managed to communicate the 360 was a beast of an upgrade over original Xbox, causing it to sell like wildfire.

Re: Atari Hopes To Add Switch Touch Controls To RollerCoaster Tycoon Classic In The Future

Dm9982

Surprised this doesn’t have touch off the bat, but still picked it up. Have yet to try it, but all these types of games truly need is a “snap to” input to get the build selection menu, and then replicate mouse left click with R Trigger, and mouse scroll with left or right sticks.

Simcity SNES is one of the best Sim genre games of all time, and it did it that all with just a controller, so the possibility is there as long as someone makes a proper controller layout that works well and isn’t confusing to hell.

Edit - I play a lot of unsupported/unverified games on Steam Deck and use community layouts for the controls, like on SimCity 3000. A lot of times controller setup works surprisingly well in these games, even without official controller support.

Re: Review: Spirit Mancer (Switch) - An Ambitious Mix Of Mega Man Zero And Pokémon That's Spread Too Thin

Dm9982

@Citano I agree, def picking this up. Checked out the vids and review score on Steam (75%/Very Positive) and it’s convinced me it’s a definite “Gotta Try this”. Same happened with 20XX, and I ended up loving that. Plus the devs seem to have put an inordinate amount of love in the art and animations, they deserve a ton of credit there. The rest can be balanced out over time.

Re: Review: Life Is Strange: Double Exposure (Switch) - Not Quite Picture Perfect On Switch

Dm9982

@shoeses I haven’t been able to even get past the opening of Starfield to be honest…. It starts nearly exactly like Outer Worlds, but without any true charm to it…. It’s another game I’ll have to force myself through. I know just from the gameplay FO4 is a good core game. I’ve made it to level 14 before, though that was mainly due to crafting crap.:..

I want to feel the need to explore more in games like FO4 and Starfield, but they just don’t have a starting draw for me.:.. it’s like I get hit with a wall of “meh” right off the bat. Particularly so with Starfield, but that wall is also present with FO4 thanks to the focused distraction of rebuilding Sanctuary at the beginning.

It starts nearly like FO3, a family member mystery. But FO3 keeps you on a chase and only distracts with exploration quests…. FO4 SHOULD want you to chase after your baby first thing, but instead it redirects you right back to sanctuary and distracts you. Lol

Re: Review: Life Is Strange: Double Exposure (Switch) - Not Quite Picture Perfect On Switch

Dm9982

@Andee This is why I kept ricocheting off of FO4 every time I tried to play it. Between giving the main char voice lines, and how jarring (and limited!) dialog was compared to FO3/NV….. I’m finally forcing myself to play it, and the gunplay is def superior, as is crafting. Not a fan of settlement building, so I wish there was less focus there and more dialog……. But I’ve truly gotta force myself through the dialog….

Re: Vampire Survivors' New Road Map Is Ridiculous, And We Love It

Dm9982

@Olrun Np! As someone who suffers from Motion Sickness and Eye Fatigue with games, adjusting these settings usually helps.

Also, at 42 I finally decided to go to an eye doc and told them my issues with gaming on the tv - headaches, blurred text, etc. Got diagnosed with minor astigmatism, and issued a pair of glasses to help. Since then no issues! And back to happy gaming, not struggles…. So maybe something else to look into if the above doesn’t help or other games also cause issue!

Cheers and happy gaming!

Re: Rumour: Ubisoft May Be Working On An Animal Crossing Competitor

Dm9982

@Anti-Matter Glad I’m not the only one that voxel style doesn’t appeal to. I wanted to like Echo Generation, as before it came out I’d read it was going to be set in the 80s, which is my generation and I love that stuff….. but then I saw the visuals…. No thanks. I’m not a graphics snob or anything, far from it, but that style actually hurts my head to play after awhile - about 3 hours into the Touryst.

@amongtheworms That’ll probably be the funniest thing I read all day! 😂😂😂 Thank you!

Re: Latest 'Switch 2' Rumour Suggests Nintendo Is Preparing For An Enormous Launch

Dm9982

Also need to do like Valve did, allow current active members that have verified purchases on their accounts a chance to place an order for one system.

Aka those with active NSO/NSO+ memberships and say $50 or more in digital purchases the ability to order directly from Nintendo for the first 6-12 months. Avoiding fighting for them online at retail outlets, or in person, and avoiding scalpers.

Twas truly a genius move on Valves part on the initial Steam Deck ordering.

Edit - to be clear I’m not saying I deserve to be a priority over others, but all active subscribers and Switch players deserve a clear option to purchase without stress and hassle. Even if it means we wait a month or so for them to build our system. A guaranteed order for MSRP is all I ask.

Sony did the same for Ps5, but didn’t do it until after the retail fiasco.

Re: New Metal Gear Solid: Master Collection Update Leaves The Switch Behind

Dm9982

To those that said the difference between 720 & 1080 or 1080 & 4k are barely perceivable to the human eye at normal viewing distance, bravo! Nailed it. And I’m being fully serious if this comes across sarcastic…..

The only time you’re going to truly notice differences is one of two circumstances - running a lower resolution on a higher resolution display, aka 720 or lower on a 4k. Or if you’re playing right next to your monitor like you would at a desk for pc gaming. In those particular cases yeah you can see a difference, sometimes majorly. Edit - it should be noted this vastly depends on the quality of your tv/monitor and if the manufacturer decided to invest in quality upscaling. My Samsung displays dvds just fine, as well as 480-720 game images.

For the rest of us gaming from the couch on a 55-75 inch tv form about 10-12 feet away….. yeah all those extra pixels don’t matter. Even with my glasses on the only major difference I’ll see between 1080 and 4k on my tv is clarity of text, and other minor sharpness…..

I got a Steam Deck in Sept, and I’ve been comparing visual quality to games on my Series X. Most of the time there’s very little or no discernible difference. RDR2 looks mostly the same, and the only real difference is particle effects, granted I know this is last gen. Baldurs Gate 3 is basically the same, except that hair…. Whoa buddy, the hair is rough on Deck, probably one of the particle or volumetric settings that had to get lowered. Otherwise same faces, same terrain, etc. Does cap at 30fps on deck, and still has some drops but that’s not part of “visual fidelity” difference we’re speaking. Fallout 4, Witcher 3, Cyberpunk (all last gen, but with next gen updates) really can’t tell the difference between the 720p Deck (native is 800p, but when possible process at 720 and upscale for better frames) and 4k on my tv.

Off subject but it should also be noted that upscaling and frame generation software is coming along super nicely. FSR3.1 in particular on Spider Man: Remastered is insane….. you can run that game at 30-40fps and have it look like the ps5 version or 60fps but it’ll look like the ps4 version.

This gives me hope for some amazing ports on Switch 2. Considering the Deck is the underpowered underdog of the Pc handheld market but runs games more or less like a Switch, just download and play (for the most part, a few games require visual settings tinkered for better output, and older titles can require adjustment of controls/applying a community layout)….. and knowing that Nintendo is truly insane when it comes to squeezing out the best of limited hardware. I’d be willing to bet Switch 2 will run better than SD even, and more over, be able to upscale/frame gen the old titles.

Re: Nintendo Suing Streamer For Allegedly Broadcasting "Pirated" Switch Games Ahead Of Official Release

Dm9982

Wow….. just wow. The audacity and entitlement of some people. Us 80s/90s kids use to have a particular word for this type of idiocy. It’s not PC to use such language nowdays, but this is exactly the type of thing we used it for. “When someone or some situation had the intelligence and capacity to be avoided but failed to do so it was completely…. “

Yup, you know the rest. 😂

Re: Switch System Update 19.0.0 Is Apparently Causing Some Issues

Dm9982

I honestly thought it was just me / my wifi, but ever since I updated to 19 my Switch has been often having download speed issues where I won’t hit above 2.8mb (my DSL cap is 25mb) and that’s with nothing else using the bandwidth. Meanwhile all my other devices can hit 25mb when tested.

Also putting the switch in sleep mode completely stops downloads if I’m on the 2.4ghz band. Had to disable pass off on my mesh to prevent my switch from getting tossed on the 2.4ghz band - it would auto force it even if it was in the same room as the modem.

My switch is the only device on my network having any issues. Honestly thought I was loosing my mind.

Re: Community: 41 Switch Games We Missed, As Recommended By You

Dm9982

@Jack_Goetz @Yodalovesu I’m willing to bet it has something to do with Thunderful’s restructuring they’ve been doing this year. Likely the publishing license on the eshop got lost in translation somewhere. That’s usually the typical reason a game gets suddenly yanked from the eshop and without any notification or news on it.

Only other reasons I’ve seen are change in ratings, or some major issue in the coding (usually one that leads to kernel access or something to that effect).

Re: Community: 41 Switch Games We Missed, As Recommended By You

Dm9982

@Vyacheslav333 Corpse Party is awesome! Fell in love with the series on 3DS. Played with headphones on and that Binaural Audio was absolutely amazing!

@somnambulance I thought the same thing. How did they NOT cover that? I’ve got it but haven’t tried it out yet. Supposedly runs really good, and looks good too boot. Just gotta deal with loading times between area transitions, which is nothing for those of use who played Oblivion, Monster Hunter, Fallout, etc…. Lol

Surprised there’s no mention of Atom RPG / Trudograd on the list still…. Good game/series with over 80/70% on Steam. Good homage to the original Fallout games.