Comments 1,678

Re: More Switch Games Receive Compatibility Updates For Switch 2

Dm9982

@Gamebits yeah possibly. Also some games I’ve noticed don’t get patched to fix an issue so much as the OS/S1 emu software gets adjusted to accommodate. Wish I could remember off the top of my head but I’ve had a couple that went from not working to working without needing a direct update to the game. Timespinners may have fallen under that banner. Either way I’m happy to be able to enjoy it now!

Re: Nintendo Had No "Intention To Hinder Or Invalidate" Third-Party Docks For Switch 2

Dm9982

@The_Nintendo_Pedant As for the Tv, you can bet that Nintendo or the third party tv would say “well it’s not our fault the video source isn’t displaying, it’s theirs”. Actually had that happen when I’d bought a cheap replacement dvd player, and the hdmi port was jank on it. Called the tech support number on the back and they blamed everything from the HDMI cable to the tv…. Oy. Ended up digging the receipt out and just returning to Walmart to grab a Samsung blu ray player and call it a day. (Tv was Samsung, so if I had to call again it would be one of their products faults! 🤣)

As for corps doing that, oh I’m sure they do. It’s not as strongly suggested as it was in the past however. If you could go back to the 80s and 90s you’d find where every electronics company would have it printed on the box “Works best with our own brand accessories” and such. Sony would advertise that their VHS players / DVD players worked best with their TVs, Nintendo said use their controllers, etc. And they all said use the supplied cables to connect to your tv.

There’s plenty more examples - a lot found on various food packaging and stuff. Words meant to excite or instill a sense of “it’s the best version” when it truly means very little if anything.

A lot of the companies have dialed back what they say on packaging when it comes to electronics and compatibility as it was very anti-consumer, and close to monopolistic on their part. Look at Apple and IPhones now. Use to be they wouldn’t let you connect to anything that wasn’t an Apple product or pc. Nowdays you can buy any Bluetooth printers and connect to it.

Nintendo does/did suggest using Samsung Express Micro SDs on the Switch 2, and this time the biggest offering was a GameStop brand (Lexar) 1TB….. so I went with that. So far it’s held up, and the only reason I opted for it was the size and because it’s storage but doesn’t contain game saves. From what I understand though it’s ever so slightly slower than the Sandisk brand. Why Sandisk didn’t think to offer 1TB at launch is beyond me.

I will say also, buy direct for memory cards now days. Either direct from the maker, or go into a store. Don’t order from Amazon or other online outlets. There’s so many fake memory cards circulating out there saying they’re 1-2TB for $20-30 and they end up being a bios hacked 16gb card that instantly corrupts the moment you go over 16gb….

Re: Nintendo Had No "Intention To Hinder Or Invalidate" Third-Party Docks For Switch 2

Dm9982

@The_Nintendo_Pedant I’ve had I think 3-4 problems with third party devices….

First back in NES days I’d gotten a third party controller that crapped out long before my official ones did.

Had 2 third party GameCube mem cards corrupt within a month of using em.. that really sucked..:

I bought a cooling kit for the 360, but it actually caused it to overheat faster (was an inline fan that attached to the back and drew extra power through the socket)……

That might be the only cases I had with third party stuff for sure. Otherwise it’s mostly been fine. Def wouldn’t make the mistake of replacing an important piece of my gaming kit with a third party thing again like I did with the memory cards however. Ugh

Re: Nintendo Had No "Intention To Hinder Or Invalidate" Third-Party Docks For Switch 2

Dm9982

Some people didn’t grow up in the NES days and it shows. 🤣

At least these probs can be fixed with updates and such….. back then it was HIGHLY recommended you stick with first party accessories due to compatibility issues as well as quality issues.

I do get needing/wanting to save money…. Or if a design is just a better fit for your setup….. but the risk is on the purchaser, not Nintendo’s end, for buying such things. Always been that way.

One thing to note is you run into the problem of “well that’s not our fault, it’s their fault” and getting a royal run around when it comes to support for your products if you don’t use official or licensed goods. The reason to do so is so that it truly is their fault should problems arise, and they can’t just point fingers.

Re: How Are You Finding Switch Game And App Compatibility On The Switch 2?

Dm9982

@Warioware It was a rumor going around earlier this year. Think I saw it on a reddit forum. Nier Auto sold really well on S1 and SE loves to support Nintendo when possible. So even as a rumor it made sense, but there’s nothing concrete on it yet.

It may have been a data leak or something…. Wish I had the source or can even remember where I saw it.

The only other thing I remember around that time was Octopath Zero wasn’t announced yet and I don’t think the FF1-6 Remasters were announced for S1 at the time, so I believe it was in a data chunk regarding those

Re: Fallout 4: Anniversary Edition Brings The Apocalypse To Switch 2 In 2026

Dm9982

@MattmanForever I’d heard that next Gen update wrecked a lot of stuff for all systems, but especially on pc/steam deck at the time. Shame they haven’t fixed the issues on deck, though there’s probably a rollback patch or mod that fixes the issues. One big thing I do love about the Steam deck, there’s usually a fix for whatever problem, and usually well before official means - which particularly works out for Bethesda games. 🤣

Re: Star Wars Outlaws Lands Another Update On Switch 2, Here Are The Patch Notes

Dm9982

@Discostew This explains why it says it was gonna take over an hour to download! 🤣 Thought my internet was being crappy.

Two things I wish Switch 1&2 would have… an actual file size when downloading not just a meter and percent…. And a fricking download/update history. Hate opening my switch just to see “blah blah downloaded, and 5 other things”

“What 5 other things dang it!!?!?”

Re: Devolver's Awesome New Skating Game Lands On Switch 2 This December

Dm9982

Not every Devolver game speaks to me, but those that have are truly great games. I’ve yet to find one that was bad or I didn’t like out of those I’ve bought. Their games are seriously good enough to pique my interest in picking up games I’ve not really been interested in like Ape Out or Olli.

Edit - Apparently I own 24 Devolver games on Switch. 👍

Re: Final Fantasy VII Remake Intergrade Director Highlights The Speed Problem With Switch 2 Game Cards

Dm9982

Yeah it sucks, but I’ve been saying it to my friend for the last few years. Prep for a digital only future, because we’ve been hitting transfer bottlenecks that I doubt will get solved any time soon. And as games expand exponentially in storage and transfer requirements it’s only going to get worse.

Unfortunately even solid state drives are just a stop gap to the end, which will be a cloud only future. Which really sucks as someone who lives in a rural community with limited internet speeds.

But between the necessity for processing capabilities and piracy, eventually we’ll see that future….. blah.

Re: Cyberpunk 2077 Trailer Highlights The Switch 2's Remarkable Versatility

Dm9982

I loved Witcher 3, and expected great things of Cyberpunk. Much like Witcher 3 it started out really slowly, and 10+ hours in I wasn’t sure if I was vibing with it or not… now I’m near end game - just have to meet with Hanako for main story, and halfway through Phantom Liberty, and I honestly can’t wait to start another play through. It’s been a long while since a game has made me excited enough to want to do that. Probably Fallout 3 or Mass Effect…..

Re: UK Charts: Borderlands 4 Debuts Strong Ahead Of Switch 2 Release

Dm9982

@betterthanvegas Yeah playthrough 2 with all the dlc, the switch version has it all minus the commander Lilith dlc (which links BL2 and 3 events, supposedly is really good and has some great gear to boot)

Axton is by far the weakest. Gaige can rock an Anarchy build with ricocheting bullets to mass slaughter everything, or my personal fave is Electric Anarchy Gaige - does require some weapons tho to work, ThunderBall Fists, Electric version of Hail Storm, and I think I used a Fibber as my primary weapon. Everything else is optional tho basically. You’ll need her skills that pump electric dmg and combos shock into burns, plus a portion of her anarchy tree. Just enough to get 100-150 stacks of anarchy (kills accuracy but massively boosts dmg)…. Everything around you will melt. Doesn’t work well with raid bosses however. Only her anarchy build can do that, and that requires pre-stacking anarchy before entering boss arena.

For raid bosses solo you need Sal or Zero depending on the boss. A couple can be done with Maya using her bullet reflection. Raid bosses in 2 are not well balanced unfortunately. Nowhere near as good as raid bosses in 3

Re: UK Charts: Borderlands 4 Debuts Strong Ahead Of Switch 2 Release

Dm9982

@betterthanvegas truthfully I hated the Calypso Twins. So cringe and just unlikable. Especially when compared to Handsome Jack - that is how you do a villain!

You said you hadn’t played any BL games before 3, I implore you play BL2. While it’s not as balanced mechanically - slag breaks the game more than it benefits it, becomes needed in UVHM and breaks a lot of builds because of it, and bee shield becomes nearly mandatory to do anything meaningful. Aside from those two issues, the rest of the game is a solid 9/10. Hilarious, wacky, and just stupid amounts of fun. Plus all the player characters are well designed - just not as well balanced as BL3 or WL. Like in BL3 the pets are very useful even in endgame, but in BL2 Gaiges Deathtrap bot is crap by UVHM.

Melee zero and melee krieg are ridiculously fun tho, as is Bore/Sniper zero or Elemental Bubble Maya (tho her phase lock sucks on bosses). Sal can steam roll everything; but is rather boring. Axton / Soldier is probably the weakest of the bunch, but his turrets are at least fun, if not useless by UVHM.

All that said, great fun, def should play. And the dlc Assault on Dragons Keep is the precursor to Wonderlands. Turns grenades into DnD type spells like Chain Lightning and Magic Missile.

Re: UK Charts: Borderlands 4 Debuts Strong Ahead Of Switch 2 Release

Dm9982

@betterthanvegas yeah that’s been my experience so far. Typically I don’t like the soldier classes on BL games - find them boring overall. My main is usually a siren, with second being the sniper / pet class like Zero or Flak.

Unfortunately they repeated a mistake with BL3 that they did in BL2…. and made one particular class/build stupid powerful. Salvador in BL2 is basically necessary to farm raid bosses though as they do ridiculous damage, and he’s the only one that can dual wield and tank through it using a grog nozzle and pimpernel or something like that. Every other class there needs to cheese the raid bosses or do something extremely specific.

Meanwhile on BL3 all classes can solo the raid bosses without much issue, bonus there, but Moze shines stupid bright with the mech suit. So I went with the pet cub build on her; much more fun for me there. There’s some Zane and Flak builds that can do ridiculous damage though.

WLs I haven’t made it far enough into, but I already like the spell system replacing grenades. So much more fun.

Re: UK Charts: Borderlands 4 Debuts Strong Ahead Of Switch 2 Release

Dm9982

@CurryPowderKeg79 not sure if you saw the Series X and S side by side that was posted, but the Series S version ran really well. I anticipate very similar results as the the series S version as most games have been running close to that on S2. Usually at a slightly lower res, or decreased frame cap.

Re: UK Charts: Borderlands 4 Debuts Strong Ahead Of Switch 2 Release

Dm9982

Long time BL fan, and I can only hope the story and hilarity are back and better than 3. 3 was strong for mechanics and builds, but the rest was rather meh (at least for the first year, haven’t played any of the dlc since release)…..replaying on Switch and its def better than it was for launch year. What little I’ve played of Wonderlands beats BL3 - tho I know endgame WL is crap comparatively to BL3.

Patiently awaiting the Switch 2 release, which is fine, still working through Cyberpunk.

Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas

Dm9982

@Yosti I’m in the same boat, I’m fine regardless, grew up playing NES games so pattern recognition is built into my personal gaming mechanics, and I’ve spent thousands of hours on monster hunter, so twitch response ability and patience are there as well.

I just feel for the gamers, like myself, that are aging, and while the skill is there, maybe their hands don’t quite work as well as they once did. My hands thankfully are still fine. But I do have friends that also spent countless hours at a keyboard growing up to now be going through arthritis. Which aside from being blinded, is the gamers worst bane.

I get developers artistic vision and wanting the player to experience growth during the game, again, over 3k hours across MH titles.

Which is why I think artistic vision and player growth would be MUCH better handled via difficulty sliders in a menu rather than relying on a community voice to adjust via patches. Those that want the reg experience can maintain that, or even up the difficulty if it gets too easy for them, and vice versa, players that might get stuck on this or that area because their hands just won’t do what the brain wants can move past and readjust afterwards. Truly a win for everyone.

Re: Hollow Knight: Silksong's Upcoming Patch Will Nerf The Difficulty In Certain Areas

Dm9982

@user0 Came here to say this. More games should have the Dead Cells approach and allow players tailor to their own liking on difficulty. Wanna breeze through and be a god? Sure. Wanna get wiped out by the wind? We can do that too.

I enjoy harder games, and i also enjoy easy casual games. I don’t think whatever I prefer in difficulty should be forced on the masses however. And so called balance adjustments/nerfing is just that.

By making an update to a game like this they’re forcing everyone to accept as is. Those that prefer the current difficulty have to accept the nerfing, and that’s not right either.

User defined difficulty options are always the best route. Have them default at whatever the devs intended vision is and allow the player to work from there.

Re: Poll: Three Months In, How Would You Rate Switch 2's Library So Far?

Dm9982

Switch 2 only games - solid line up. Currently playing the crap out of cyberpunk, amazing game and runs great too! (Dogtown does have some frame drops, but so far it’s only been while driving)

If you include the entire Switch 1 library that’s playable on Switch 2 however, the only other machine to compete with the Switch 1&2 library is PC/Steam/Steam Deck. So it’s easily the largest console environment to game on currently.

Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port

Dm9982

@jsty3105 Yeah it sucks. It’ll likely take something like Black Myth running at 30fps on S2 to quiet the crowd. Not sure if that’ll ever happen, but if it does… 🤣

Having seen what involvement it takes to get Outlaws running on the Deck, and the results, I can truly confirm that the S2 is so much more capable. While pound for pound power is not on the same level as Series S, the hardware and software tech built into this little beauty truly makes it nearly on par.

I’ve been playing Cyberpunk since S2 launch, and quite honestly I’ve been amazed. I’ve got that on Series X and Steam Deck as well, and directly compared the X version and S2 version in quality mode (couldn’t test performance modes as at the time performance mode needed/needs fixing on S2. Plus it’s 40fps vs 60fps)…. Truly amazing that the S2 version and X version in quality look nearly identical minus a few minor things - volumetric fog which determines how dusty/cloudy Night City is, as well as how detailed hair is. And crowd density. That’s literally it from a visual perspective. Amazing how great it looks and runs on S2

Re: The Switch eShop And Steam Are Buckling Under The Weight Of Silksong

Dm9982

I wondered…. Went to purchase it and Mandragora at around 9:50am CST, which shoulda been about 50 mins after it released. Figured all would be well and dandy by then. Mandragora purchase went through no issue. But then I went to grab Silk and it took 3 attempts for the purchase to go through 🤣🤣🤣

Re: Review: Star Wars Outlaws (Switch 2) - An Underrated Adventure, A Super-Solid Port

Dm9982

Anyone with a steam deck can confirm that this doesn’t even really run on it, and I’m not exaggerating. There’s baked in ray tracing that you have to disable by altering config/ini files, and after that’s done the game will run…. But it will not look pretty in the slightest, and visually it’ll be highly glitchy.

When I saw this announced for S2 I was skeptical at first, until I found out S2 has built in ray tracing support via T239 which is more or less a slimmed down RTX 30xx series. At that point I knew everything was going to work out fine and ended up pre-ordering it. Glad I was correct with my deductions, and this game should be proof that the S2 is more capable than a Steam Deck, and possibly even more so than an Ally or Legion when ports aren’t just brute forced.

This should also calm naysayers of S2 not being capable of handling current gen games, as Outlaws is a current gen only title, and one of the most demanding current gen titles. I have no doubt S2 can competently run any other current gen title, bar maybe Monster Hunter Wilds and Black Myth, as those have been some games that have struggled to get running properly on Series X, Ps5, and PC even….

Re: Borderlands 4 Post-Launch Roadmap Outlines The "First Few Months"

Dm9982

Been a big fan of BL since 1, so will be picking this up at launch. Hopefully it’s in a better state than BL3 was at launch - boring story with extremely meh endgame. It’s in a much better place now, but man that was a huge let down coming from BL2. Story is still meh tho. Just really didn’t like the calypso twins compared to Handsome Jack.

Also thankful it’s slightly delayed on S2 as Sept is a busy month for S2 games already, though Oct is busy for all platforms. Still, gives me time to finish Cyberpunk and Starwars Outlaws first.

Re: Rumour: Sony Is Gunning For The Switch 2 With A Handheld, Dockable PS6

Dm9982

It makes sense. They’ve shifted a fair amount of portals, and anyone I know that has a ps5 and portal say they rarely play on tv anymore. The next step is eliminating the tether to the base console.

This is large reason why I opted for a Steam deck instead of a ps5 and portal, being able to play the games I want natively while also having the option to play larger titles like Monster Hunter Wilds via remote with my Xbox. (Already had the Xbox, as for the first year and half Ps5s were impossible to get here)

The other factor being cost. Steam Deck 1TB OLED was $550, the ps5 and portal combo was $750 at the time.

Re: CD Projekt Reveals 75% Of Cyberpunk 2077 Switch 2 Sales Were Physical In Opening Month

Dm9982

I’m glad to get a physical like this when I can, but I’ll accept a pure digital copy as well. Ain’t wasting my money on key cards just to have a box for my collection though.

Happy to be part of the 75% club!

Edit - Also, to anyone on the fence, great game, looks and plays great as well. Tested visuals against Series X version both on quality, and honestly the difference is not huge. Mainly 2 noticeable points - volumetric clouds (aka the fog in Night City) and crowd density. Night City is a dustier and more populated place on Series X, but the S2 version looks nearly as good. It’s crazy.