Comments 1,678

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

Dm9982

@Crono1973 There’s no need for them to exist to the public until a console is dead is my thought. If all someone cares about is backing up their games/software then you don’t need an emulator capable of playing said games to do such a thing.

Emulators for current consoles exist for 3 reasons - piracy, development and modding/visual upgrades.

Piracy is stupid to argue so we won’t include that. Development is a decent argument, however there exist a fully ethical and legal path to do such things, and more over it’s free. I know cause I’ve got a Nintendo developer account. Lastly visual upgrades/modding doesn’t qualify for a necessity or justifiable arguement. It’s just an entitled “I want it so it should be” argument.

The law even stipulates that you’re allowed to make back up copies of your games for archival purposes - this does not mean play directly from the back up. This means restoring the back up on to the intended medium and playing from the intended system. We dealt with this all the time back in Floppy Disc days.

Now once a console is dead and there’s difficulty / impossibility to purchase the original system, then there becomes a justifiable reason for an emulator to exist. Until then there’s not, truly there is not. And any argument for it falls under one of those three things - illegal…. Unethical…. Or entitlement.

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

Dm9982

@DestructoDisk I never claimed they were my friend. And more over, emulation is only legal as of this moment. Familiar with Roe v Wade or Prohibition? Stuff that’s been legal for years can change to illegal in an instant and Vice versa. And it likely will if people keep messing with emulation of active systems.

I’m fully aware of Bleem, I was writing Java script and html code when Bleem was first created. I’ve been around since the internet was created, born in 1982, so I’ve seen pretty much all of the emulation scene. I also respect and support your right to back up your games and play them on pc or any other device - ONCE the intended console has shut down production and discontinued service. While the system is currently active however there is no just reason to have emulators or copies of games: there exist 2 and only 2 reasons to emulate a current system - piracy and modding games/upgrading visuals. Both of the latter are a luxury. So your argument is invalid about preservation when the games and systems are still buyable.

Like I said previously, I’m on the side of emulation for preservation and revisiting gamings older days. But that’s not the case for any current system. Every one else arguing here has no moral leg to stand on, as morally and ethically speaking emulation is a grey area at best and I’m not going to pretend it’s not.

Furthermore, the argument in favor of this is literally no different than the gun argument. I’m a responsible gun owner, I like shooting guns at targets, I’m not a hunter nor do I feel I need my guns for self defense. I just like them. I’m not a criminal or felon and the only things on my record are a few speeding tickets from when I was teen. But there’s a good chance that some day I’ll loose my guns because some idiot shoots up another school.

In relation, I’m a responsible emulator user, I only use emulators to preserve and play games from the past that are no longer accessible, playable or purchasable, or I play games I already own. But there’s people out there that use them in illegal fashion and download game roms. One day it’ll be highly likely that emulation will become fully illegal if people keep poking the bear.

There’s one caveat to those two paragraphs though. Only one of them has an amendment backing it up.

But anyways, I’m done discussing this. It literally leads nowhere as people can’t quite grasp morals and ethics anymore, and feel that just because a company makes millions of dollars it’s completely fine to steal from them. Stealing is stealing regardless, theft is theft, and there’s no morally or ethically good reason for a Switch emulator to exist at this current time.

Edit - Also check Copyright.gov. Might be surprised at what you learn about the legalities of back up copies.

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

Dm9982

@Kekshook That not how intended that to come across, but trust that you’re not arguing on a morally high hill here.

Emulation has always been a grey area at BEST. I’ve been around since emulation was birthed. You may not see any fault in Yuzu, or their dev team, and they may have never intended for it to be used in an illegal fashion.

Neither did Limewire or Napster…..

Also I support emulation when it truly has a justifiable meaning, truly preserving old consoles and titles. Emulating switch has no other meaning than piracy, or playing games in a modded fashion / at higher resolution. Both of the latter reasons are purely luxury and for want, not need. The piracy reason is fully illegal, so no point in arguing for that.

So I’m going to assume you’re arguing for luxury sake, which isn’t a necessity, a need…. Nothing that is going to cause you loss to your gaming besides clearer visuals or an unofficial mod pack.

So again, I state, emulation of a current system is not a necessity. There is no truly good reason for it.

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

Dm9982

@Kekshook again I’m not talking about games, I’m talking about the ability to play them. Yuzu is an emulator correct? It plays switch games correct?

You’re the one hung up on roms, games and modded switches. I’m not talking about ANY of that. Pure emulation/emulator. Nothing more.

An emulator is a means to play games in a fashion not originally intended.

In my examples the Brownies were an EMULATOR, the Drugs were an EMULATOR, and the clones were an EMULATOR.

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

Dm9982

@Kekshook I’m not talking about making copies or such, I’m saying that Yuzu is a means to emulation. The creators are accountable for that. This has nothing to do with modded switches or roms. I’m not talking about those whatsoever.

I apologize my examples went over your head. Are you perchance a parent? Would you be totally ok with someone coming and taking your child’s dna to make exact clones? Cause that’s what the dev team did by making an emulator to switch. They cloned it, and gave it out to others.

In this case you’re the parent (Nintendo), your child is the switch, and the clones are Yuzu.

That a bit clearer?

If you truly need a lesson in accountability look up Napster and Limewire. Both were just “tools” that people ended up using in an illegal fashion. Both companies got lawsuits, both companies lost, and their owners held accountable. This is seriously no different than that.

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

Dm9982

@Kekshook nope, I’m talking about the creation and means.

I’ll use another example, Pharmaceutical companies. They make all kinds of medicines to cure us of various ailments, and most work REALLY well. We’ll say a new drug is created that cures lymphoma. Does its job 100%. 7 years later it’s discovered that the same drug also causes liver failure.

I use this example because it’s got a very clear accountability: the pharmaceutical company. So much so that they routinely set aside MILLIONS of dollars to avoid the lawsuits and just pay people off in settlements.

In both cases I’ve provided Yuzu is the distributor/creator, just like myself or the pharmaceutical company.

Also, should be noted im saying Yuzu and meaning the Dev team/creators.

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

Dm9982

@Kekshook accountability needs to lie somewhere.

Let’s look at an example….

I make special brownies for my wife and I to enjoy. My intent is only for us to eat them. However, in the middle of the night, my kid smells the brownies, snatches one and puts it in her lunch bag. The next day she takes it to school and shares it with her friend, causing them both to get high and sick. Who’s to blame for this? Where do YOU personally place the responsibility?

Re: Nintendo Sets Its Sights On Switch Emulator Yuzu In New Lawsuit

Dm9982

@JNolan93 if they didn’t have a legal leg to stand on Nintendo wouldn’t be pursuing this in court. They obviously do, otherwise it wouldn’t have made it court proceedings and would have just been brushed away.

More over, what you said could be used in any situation and holds literally no value - Colt “well we just make the guns, we don’t tell people what to do with them.” Drug Cartels - “well we just make the drugs, we don’t tell people to use them” Pepsi -“well we just make the soda, we don’t tell people to drink it”

See how that’s not really a weighed point?

Yuzu provided a means to circumvent the Switch hardware or software in some fashion which allows the user to modify or copy data that Nintendo does not allow or want to be copied. End of story. This is all part of that EULA that no one ever reads.

I get emulation, truly I do. Used it a bunch in the past, even going so far as modding an old DS Lite to play old nes games and old SCUMM based pc games. But there’s no truly good and valid reason to emulate an actively selling console or its games. Just because someone wants to play ToTK in 4k/60fps does not justify the emulation. Making a back up of your game is arguable, I’ll grant that, but it still doesn’t call for the emulator itself. The emulator does nothing more than allow you to play the game in a means not originally intended. That’s the DEFINITION of emulation. Otherwise it would be called copied/cloned hardware.

I’d be on your/Yuzu side if this wasn’t an active console with active sales and an active eshop. But the fact of the matter is, regardless of intent, this can and does harm sales.

Re: Community: What's The Best Switch eShop Game We Missed? (February 2024)

Dm9982

Balatro and Pentiment are the main ones.

Also highlights from Feb include:

Grime
Clem
Alisa
Spirit Hunter: Death Mark 2
Anomaly Agent
Arcade Tycoon

Actually a few of those were end of Jan releases, my bad! Either way, highlights of the past 30 days.

Edit - oh and Cattails: Wild Story. Really curious about this one as the original got an 8/10. (I need to get back to it and finish it)

Re: Talking Point: Which Xbox Games Would You Like To See Come To Switch?

Dm9982

Fable and Fallout for me. Rare Replay is ok, but honestly, we’re likely to see MOST of those pop up on NSO eventually. Now that we have KI and Blast Corps it’s only a matter of time before KIGold and Conker pop up. That said, yeah I’d rather own the collection digital or physical, but I’ll be happy too if they come to NSO.

Plus you guys gotta remember, that collection contains at least 3 Xbox 360 exclusives that were never on Nintendo - Viva 1&2 and Kameo. We’re MUCH more likely to get the games that released on Nintendo systems on NSO than a Rare Replay collection.

Fallout and Fable seem like good bets for a few reasons however. Fable was exclusive to Xbox and somewhat PC (think 2 was only Xbox), however the titles are old and stagnated from a financial standpoint. With Fable 4 on the horizon it would do MS some good to broaden the awareness by tossing the old titles on switch. Would reinvigorate their sales, boost awareness, and help hype Fable 4.

Fallout is also another great candidate. Firstly it’s been multiplatform from FO3/NV/FO4, so having those on another console at this point just makes sense. With the Fallout tv show coming up, and anniversary, once again, from a business standpoint it makes sense to port these games to switch.

Either or both franchises would be million sellers on Switch easy. And if you sell every game at $20-30 I guarantee there will be a large profit margin over cost of development.

Re: New SteamWorld Game Sales Fell "Slightly Short" Of Thunderful's Expectations

Dm9982

I agree that the genre (sim) isn’t in line with the rest of their games which are more action oriented. But the Switch is actually a great platform for the genre itself, it’s great to carry around a city builder like Cities Skylines, or tower management like Project Highrise where ever you go. As a fan of Steamworld games, city builders, and Switch it honestly could have been a perfect match up.

They tried to lean on their fan base, which likely didn’t have as many sim fans in it, as the main driving force to sell the game. I feel like it didn’t get the awareness that other Steamworld games had gotten, and definitely not a targeted focus it deserves.

Now this is just my personal opinion, but I think it would have faired much better if it was more “organic”. The sims that shine in my eyes are the ones where you brush the canvas but the paint decides where it wants to go. In Sim City / Skylines you zone, the populace builds. In Project Highrise you zone the spaces, and the renters come and do their thing. With SWB it functioned more like Sim City mobile or Tropico. It’s still a fun game, but it was more resource management, almost like RTS. Another fine genre, but I don’t enjoy city builders as much when they use that style.

I’d like to see a sequel where they take a full Sim City approach.

I do hope Thunderful can restructure without too much loss, and more over, retains the charm that has made them one of my favorite indie devs over the years - I’ve bought all their games, most numerous times!

Re: Nintendo Direct: Partner Showcase February 2024 - Time, Where To Watch, What To Expect

Dm9982

Hi Fi and Pentiment are likely announcements, but I’d fricking love it for MS/Beth/Obsidian to finally bring over Fallout proper with FO3/NV or even 4 (which should be possible, I mean Witcher 3 happened)….

And highly doubtful, but MS would make money hand over fist if they brought over Fable 1-3 on Switch. I mean those titles are old, aren’t generating much sales at this point on Xbox/PC. Tossing on Switch would likely print money. Same as FO3/NV.

Re: Rumour: Switch Successor Might Not Be Launching Until 2025

Dm9982

Not surprising really. Nintendo likes to launch consoles in the Sept-Nov window AS WELL as the March window. I’ve always suspected it would more likely launch around the March window due to the statements provided by Nintendo officials thus far, aka “we’re focusing on the current Switch this year, or at this time”

Granted they’d say that regardless of possible fall/winter launch as to not possibly detract from sales of current hardware.

With Nintendo ya never truly know. Either way, I’m ready for when it does launch, and as long as it’s got backward compatibility and I don’t loose my current digital catalog in transition, then it’ll be a day one purchase for me.

Re: Microsoft To Bring Four Xbox Exclusives To Other Consoles, But Won't Name Them

Dm9982

@Henchdog Oblivion I’m not sure, but I still think FO3 has a decent chance of being ported, as well as NV, and maybe FO4. I think I recall seeing that this year is the anniversary for FO3, and there was originally internal documents pointing towards a FO3 Remake/Remaster potentially. Think that was discovered during the FTC trial regarding internal documents from MS on what they thought/heard/knew/expected Bethesda to be announcing prior to their acquisition. Most of what was on that list came to pass, but the FO3 thing has not.

Given that info, with a potential for FO3 remaster this year, it’s entirely possible that they port it (or the original) to Switch. At least that’s my hopes.

I toyed with the idea of getting an Asus Ally or Legion Go for portable gaming of games like FO3/NV, but honestly I don’t wanna deal with the hassle of pc gaming anymore. as a parent I rarely have time to game, so I require being able to just drop the game in and start playing. By the time I fiddled with settings, drivers, etc I wouldn’t have time to actually play. So it’s basically going to come down to if they port it to Switch, or the potential Xbox Handheld that might happen. Either way I’d be happy.

Re: Hacker Gary Bowser Discusses Post-Jail Life And Chipping Away At Nintendo's $14m

Dm9982

FAFO. I mean those of us who saw the rise and fall of things like Limewire and Napster, as well as the resulting creation and enforcement of DMCA should know all too well just how hard corporations and the legal system can come down on people. In that case a company just provided people with a client that could share data between each other, the computers themselves could already do the ripping and writing.

In Gary’s case, he and his team were not only providing the “client” but the means to rip and write, something that isn’t normally possible without special equipment.

I’m totally fine with modding past systems and emulation that are no longer accessible in any modern fashion - prime example something like Robowarrior from NES, or modding an OG xbox to install games on the HD since the cd drives fail quicker than most other components. But for the love of Pete, leave the modern systems alone until the next Gen. Smh…. At least in a fashion such as this. Personal modification for looks, or whatever, is on the person that owns the device. If they want to mod it how they want, then that’s on them.

Re: 'Switch 2' Launching This Year With 8-Inch LCD Screen, According To New Analyst Rumour

Dm9982

@a_brave_new_geek I’ve got a Series X for MS stuff, and I’ll always have Nintendo consoles - grew up with em so they’re a must buy! Yeah I’m Thinkin Ps5/Portal combo after my friend in the Netherlands says it was super smooth, even away from home. Granted he has a 300mb internet service, whereas mine is ATT dsl capped at 25mb/1.5mb down/up. Small town life has its charms, but fast internet ain’t one of em! 😂

Re: 'Switch 2' Launching This Year With 8-Inch LCD Screen, According To New Analyst Rumour

Dm9982

@a_brave_new_geek No game pc here, fell outta that race about 15 years back after my last pc blew up during a thunder storm, bah. $3500 down the toilet in 6 months. That’s why I’ve been debating between Ps5/Portal or an Ally/Legion. I primarily game at home, so travel isn’t an issue. I just like being able to take my gaming into the bedroom and get away from the kiddos - plus I can’t play M rated games on the main tv without fear of them wandering in the room.

Re: 'Switch 2' Launching This Year With 8-Inch LCD Screen, According To New Analyst Rumour

Dm9982

@a_brave_new_geek I forgot Cities was a Paradox game, and they’ve got others on Switch, so CK3 is also highly possible.

I feel ya one the first world probs, just in opposite direction. I still haven’t picked up a PS5 yet, cause truly it’s hard for me to game on the big screen (kiddos). So I’ve been debating either a Ps5 and Portal combo or just goin with an Ally/Legion and waiting for GoWR PC release. The rest of the games I wish to play from ps4 or ps5 are all on Pc already. Though there’s also the flip arguement that my ps4 titles will carry over to Ps5 / Portal combo. Lol!

Re: 'Switch 2' Launching This Year With 8-Inch LCD Screen, According To New Analyst Rumour

Dm9982

@a_brave_new_geek Baldurs would be likely, Larian loves to support all consoles, including switch.

RDR2 likely, Rockstar also showing switch a lot of love. Cyberpunk likely as well, if CDPR can make it run decently. They love having their stuff on Switch, Witcher 3 on switch accounted for a TON of sales.

Mass Effect Legendary could probably run on the current Switch honestly, if toned down a bit. But EA is Rocky with Nintendo, so a solid maybe…. Would love portable Dragon Age and ME tho.

The rest I’m not sure. I seriously thought FromSoft was going to continue supporting the Switch with DS2 and DS3, but those haven’t come around, even tho I know DS1 sold pretty solid on Switch.

Re: 'Switch 2' Launching This Year With 8-Inch LCD Screen, According To New Analyst Rumour

Dm9982

@Sisilly_G I’ve got a 1TB card, completely maxed. With probably 100-200 games in wait on the cloud to download. Next Gen is just gonna increase the game size, even if only by 20%.

Trust when I say it’s one of the most requested features of other handhelds like Ally, Legion and Deck. Buying 2 512s is easier and cheaper for most than a singular 1TB. Also you don’t have to just stash and waste the previous card - most places don’t take them in trade, so I just stash them for other devices like my daughters Switches.

A dual SD slot is the cheapest option for storage expansion beyond 1TB. And I know I’m not the only one on here with more than a TB in switch games.

I also own about 60-70 physical games as well, but some like Diablo 2 are digital only, or others half digital like Borderlands Handsome Collection or Bayonetta.

Lastly, considering Nintendo loves to leave base storage low and let the buyer decide how much storage they need, I think a Dual SD slot would be perfect within their typical design philosophy. Only other option is swappable SSD/HD drives, but those aren’t always the easiest for a consumer to deal with, plus it would likely be proprietary requiring licensed/branded units upping the costs…. And that sucks WAAAY more for the consumer than just having a second SD slot for data management

Re: Pokémon's Former Chief Legal Officer "Surprised" Palworld Got This Far

Dm9982

As a long time Pokemon and Nintendo fan, I have to admit Palworld is fun, and there’s a lot of potential in it.

For those who haven’t had the chance to play it’s a mixture of Pokémon, Breath of the Wild, and Minecraft/Ark.

You start with nothing just like Minecraft/Ark and must start harvesting tree and rocks to craft equipment for your base/gear. You also must craft the Pal Spheres in order to capture Pals. Gameplay is a continuous loop of Harvest>Craft>Explore>Hunt/Capture>Repeat.

The battles are real time, and like Pokémon, you need to damage the Pals before capture. You can also opt to just knock them out. Knock out or Capture provides resources from said Pal, like wool from the Lamb Pal. You can have your Pals help work your base by having them auto gather/craft for you freeing you up to explore.

Truly there is a lot of potential, what’s there is most definitely fun. And I don’t typically enjoy the Ark/Minecraft style of play….

Re: Yes, The Nintendo Switch Showcase Really Was Seven Years Ago

Dm9982

And it’s been an awesome 7 years! I hope the Switch 2 is fully BC and I can just transfer my library like one would do with PC.

I also fully expect the Switch life cycle to last until year 10 at minimum. Install base to too big to phase out any faster really. Devs will still likely be making games for a few years after production has ceased just like Ps2, DS, Wii, and NES.

Re: Random: AI GameShark Successor Claims To Know Switch 2 Release Date, Then Backtracks

Dm9982

@Yoshif3 I thought I remembered AR for GameCube, but couldn’t remember if it functioned like GG/GS or was just a save editor/edited saves.

Wasn’t really a fan of edited saves, I like to gather the various stuff in games (however it does help when you’ve lost a save file, or you want to skip a Borderlands char to UVHM lol) but I always did love being able to activate God Mode or Inf Ammo for shenanigans post game, or super jumps.

Re: Random: AI GameShark Successor Claims To Know Switch 2 Release Date, Then Backtracks

Dm9982

I miss GameShark and Game Genie….. hope Ai Shark does what they were able to do! Curious as to why that all stopped anyways….. I know the originals intercepted data from the cart and modified it before reaching the cpu allowing you to cheat…. Harder to do with disc based and digital systems sure, but still possible I’d think? Still shoulda been possible on DS/3DS, but I don’t think a true Game Shark existed for those systems as it did for SNES/N64/GBA….

Re: Poll: How Much Internal Storage Would Be Reasonable For 'Switch 2'?

Dm9982

I would love more, but it all depends on the average game size as well as if I can just transfer over my current SD Card.

If they take a RoG Ally approach, load from an SSD but allow you to run certain games from Micro SD/Transfer over to SSD then I’m fine with 128gb, tho 256 would be better.

I’m also going to hazard a guess and say there won’t be any 4k texture and asset packs to deal with, only 1080p with possible DLSS upscaling. If that’s the case then the file sizes shouldn’t bloat much over what they already are on Switch. Maybe a 20% increase. If this is the case then we can manage with 128gb internal and micro SDs.

It largely depends on if game will need to load from SSD or can also run from Micro SD, as well as file sizes and backwards compatibility. All this factors in. But if things largely remain the same as Switch 1, things should be fine with 128gb internal. Would also be nice if we could upgrade it manually without needing a proprietary SSD.

Re: Nintendo Hacker Gary Bowser Says He's "Not Involved" With New Switch Flash Cart

Dm9982

@Serpenterror yeah I know how they function, bought an R4 for my DS Lite about 10 years ago from my friend so I could play NES and SNES games on the go. I was just putting it into the most basic layman’s terms I could think of to help people understand how they work and why they’re at the very least a very grey area. I would not suggest anyone that cares about their system and data buy or use one of these. Any time you run something not cleared by Nintendo you run the risk of a system brick. And it’s actually happened with cleared titles in the past, but in those cases Nintendo will replace your system / data if they can, they def would not for this!

@thedicemaster Yeah i wasn’t sure how well this worked cause I didn’t fully look in to it, just noticed it on Reddit a few days ago.

Re: Dragon Ball Budokai Tenkaichi Fans Spot New Trademark For 'Sparking! Zero'

Dm9982

Never played DBBT, are they just fighting games like DBFZ or more in line with XV/Kakarot? Either way looks awesome, and I hope it comes to Switch / Switch 2, but if not I’ll grab on Xbox.

Edit - If it is a Fighter, hopefully it’ll have some interesting single player stuff. Not big into online matches, but I do enjoy a good fighter if it has an interesting story mode or single player experience.

Re: Review: Batman: Arkham Trilogy (Switch) - Two Solid Ports, One Technical Disaster

Dm9982

@Nancyboy it does suck, but unfortunately that’s kinda the gaming economy we’ve shaped. Pre-orders/pre-order incentives/internet connections have allowed game companies to sell us games that haven’t fully been developed. So now we have to rely on faith that devs can come through and eventually give us a final product worth having.

I grew up during the 80s/90s, when games came fully developed (mostly!). They had to, since there wasn’t a wide spread on internet yet. Pc gaming was the only place that received patches for bugs in the 90s/early 2000s…. Think my first 2 games with patches were Diablo 2 and The Sims 1…. Possibly StarCraft 1 or Warcraft 2….

Anyways, the first time I had a console game that needed patching was around 360/Fallout 3…. We’ve all kinda gotten use to “Bugthesda” at launch cause their games are generally worth it. But I feel like other companies took notice and said, “hey, they’ll buy alpha versions of our games for full price and then they’ll wait for updates!” And so here we are….. games like this, MK1, Cyberpunk 2077, etc all launch with extreme amounts of roughness, and we’re just left to hope and pray the devs fix it….. Unfortunately in the states, I don’t know of any sort of major way to counter act this approach….other countries have laws/consumer protections to help prevent such nonsense, not us though!