Comments 2,390

Re: Switch's N64 Controller Is Hiding Some Extra Buttons

Danrenfroe2016

I wonder how the C buttons are mapped, are they mapped to the second analog stick as just full stick in whichever direction? I love that the NES and super NES controllers are compatible with any random game on switch of course if it has enough buttons for that particular game, but I'm such a dork I would want the Nintendo 64 controller to work with regular switch games as well.

I've been playing lots of different games with the GameCube controller recently with the 8-Bitdo wireless adapter deal that lets any of the Wii U Wii / nunchuck plug controls or original GameCube controllers.

Re: Feature: How Accessible Are Zelda, Pokémon And Animal Crossing For Blind Gamers?

Danrenfroe2016

@Heavyarms55 I'm a gamer and movie guy that loves spatial audio, DD 5.1 and now my Dolby Atmos 5.2.4 setup is amazing. There is some audio demos out there that can easily be turned into games if somebody would do it, it's a really weird feeling to be hearing objects fly around the room in a well-built Dolby Atmos set up with sound absorption on the walls. I think it could be done but I don't know if it would be something that could be turned into like a full featured game more like a mini game.

I'm not sure I would be able to play video games if I went blind. It's gotta be very frustrating.

Re: Feature: How Accessible Are Zelda, Pokémon And Animal Crossing For Blind Gamers?

Danrenfroe2016

@ToniPSB Yes. Good info to share. I don't think the comments early in the thread were meant to be mean... But it's a little too dark of humor for this setting...

I seriously think that in high school they need to have a class that has older folks come in that have hearing and site disabilities and whatever other kind of disabilities they can come up with, so people can at least understand the disability and how to interact with them.

I learned a long time ago the best way to interact with somebody that has a disability is to interact with them exactly how you interact with other people at first.

Then let them communicate to me what I need to do to make it easier for them. Otherwise I will do the wrong thing and be condescending and treating them like an idiot basically.

We have two different family friends that have childs with severely limiting mental issues. And yeah they may not be "Smart" like a normal person, but they can sense when they're being talked about or talked over. It's common courtesy and should be taught to talk directly to the disabled person, their caregiver is there and will hear what they need to hear. But it makes the disabled person feel a whole lot better being talked to, instead of being talked around or about. They just don't have the ability to respond in kind. But I know they appreciate it deep down inside.

Re: Feature: How Accessible Are Zelda, Pokémon And Animal Crossing For Blind Gamers?

Danrenfroe2016

@Deviant-Dork Yo... Blindness, deafness, and verbal issues ( unable to speak properly) it's more often than not a varying degree of disability. It's not a binary either on or off type situation for most folks. I have one friend that is legally blind. She cannot drive, as she would probably hit curves and such too often, and it's unsafe, but she can recognize faces and people and see enough to get around by foot.

I have another friend that is partially deaf. She uses hearing aids and is only in her late twenties... She can converse with people just fine by phone and in person as long as there is not a lot of background noise, like a restaurant is practically impossible.

Myself I use the zoom function quite often as the game developers like to make text impossibly small. Never had this problem with old CRT games as they had to display stuff big enough, but now there is microscopic text in almost every game. Also when I play games like Hyrule warriors they need more map option sizes as the heads up map is just too darn small. Ugggg.

Also I really wish they would do screen readers and such more often.