Comments 83

Re: GameMill's Snoopy Game Has Been Hit With A Copyright Lawsuit

Citrus_Architect

I find this really interesting! Music copyright is extremely difficult to navigate. Honestly, in their shoes I would have done the same thing — evoke the Peanuts feel with original compositions that aren't quite exact. I think they probably got too close — I can hear "Skating" and lots of "Linus and Lucy" in a few of the tracks. But they can't claim to be a parody because, well, it's technically official.

I don't envy them but I don't begrudge them either for just trying to make a Peanuts game that sounds like Peanuts.

Re: Opinion: Replaying Games Is Better Than Playing Games

Citrus_Architect

I actually don't love replaying games. I like experience new things and moving on to other new things, not to mention my huge backlog.

But.....I make a ROYAL exception for Steamworld Dig 2. I'm not sure what it is about it but I cannot stop playing it over and over and over again. It's just that good!! The loop is so addicting.

Re: Video: Pragmata Demo Side-By-Side Graphics Comparison (Switch 2, Xbox Series S, PS5)

Citrus_Architect

Played the demo in handheld, and was disappointed how blurry it looked, but then popped it into the dock and was surprised that it actually looks pretty solid! It's honestly really impressive that it's hitting 60 fps with the millions of particle effects happening on-screen, so I think they did a great job!

Gotta say, Capcom really seems to bring quality to their series. I've long envied RE and MH fans for getting so many awesome games from them — hear's hoping they bring Phoenix Wright back!

Re: Round Up: The Previews Are In For Super Mario Bros. Wonder - Switch 2 Edition + Meetup In Bellabel Park

Citrus_Architect

Wooow people absolutely TRASHING Mario Wonder in the comments! My goodness. I think it's a great game that finally injected more variety into the 2D series. It just felt like it had been so long since we had something this fresh with the new enemy types and wonder effects, and the game's overall weirdness, especially in the first playthrough, was such a welcome contrast to the NSMB games.

This expansion would have benefitted more single-player content, but I think I'll maybe pick it up for a fun group game night sometime.

Re: Nintendo Suggests Metroid Prime 4's Tortured Development Meant It Was "Divorced From The Changing Of Times"

Citrus_Architect

It's a good game but at least in my social bubbles everyone reeeaaaaly wants a return to Prime 1. But maybe those bubbles are the small hardcore fans, whereas the masses prefer this type of format. Always hard to make the right call when trying to get a franchise to sell better. Here's hoping they take a more "what makes this franchise good" approach going forward.

Re: Review: The Rogue Prince Of Persia (Switch 2) - A Worthy, Approachable Follow-Up To Dead Cells

Citrus_Architect

Really, truly loved this game. Here's my review: Evil Empire should be proud of this one. I don't usually dig roguelikes but I make an exception for ones like this.

Taking Dead Cells and adding a story with a fluid movement system and a rad soundtrack (Persian instruments with trap beats work together surprisingly well?) and you've got a solid title! The gameplay feels great, and I really loved all the platforming challenges that would pop up. Finding good synergies was also fun, if a little simplistic Unlike other roguelikes I tend to bounce off of, what helped me the most in enjoying this game was that 1. There's plenty of progression between runs and 2. There are story objectives for every run. I never felt like I was wasting my time, and I was able to get through the story with a decent amount of challenge without feeling like I was beating my head against the wall. I really appreciate that, and I highly recommend this game to people who enjoy Hades for the same reasons!

I would absolutely love more indie companies to take a stab at big IP's, because things like this and Cadence of Hyrule turned out really well. Between this and the Lost Crown, I think I have a new favorite franchise; please keep new 2D entries coming!!

Re: Feature: My NES Longing, My Son's Terrifying Switch 2 Obsession

Citrus_Architect

Everyone has different financial situations, but if you're able to afford one, I think it would seriously make a huge impact in your son's life to get him one. In just a few more years he'll be an adult and making pretty much all his purchases on his own. There's a chance here to create a pretty amazing lasting memory with him. And honestly, it's been a pretty solid launch year imo!

Re: Talking Point: Six Months Since Launch, How Would You Rate Switch 2?

Citrus_Architect

While I don't think anything will ever live up to the insane year that was 2017, this has actually been a really solid year. People keep saying where are the games but think about it: Mariokart, Donkey Kong, Pokemon, Metroid, Kirby Air Riders, Hyrule Warriors, AND technically Hades II as a big exclusive makes for a seriously packed year — and it's only been six months!! I think that's overall super solid all things considered.

Re: Nintendo Music Adds Two Paper Mario Albums, But There's A Catch

Citrus_Architect

Wow! I was literally listening to the remake's OST yesterday at work wishing it would come to the app! So pleased my favorite Nintendo game is now listenable, AND that they acknowledge the original soundtrack once again!

It's kind of unreal to me that they even allow you to hear the original OST in the game. When has Nintendo ever done that? What a blessing.

Re: Opinion: Silksong's Tight Construction Is Exactly What I Need After Too Much Open-World Loafing

Citrus_Architect

Disclaimer that I'm not a huge fan of the first Hollow Knight.

Some people will love it, and some will only think it's okay, and that's fine! I don't think anyone can argue that it's not well-made or well-designed.

For my money, I'd rank it between a 7 and 8 so far! Which is higher than I expected for me. The brutal difficulty is making it hard for me to want to stick with it (as was the case for the first game), but I really love the art, music, and story so far and want to experience more of it. We'll see if I can get through to the end!

Re: UFO 50 Has Been Updated On Switch, Here Are The Full Patch Notes

Citrus_Architect

@sketchturner I wouldn't call it 50 bangers either, that seems like an impossible achievement. Instead, I would say it's an incredible value proposition, where there's so many games to check out and you may just find a handful of games that super click with you! I've actually been really surprised to go online and see that a lot of people's favorites are completely different from my favorites.

That's the fun of it - the devs describe it as going to a friend's house and trying a bunch of old retro games you dig up in the attic. Some are forgettable but you may just find a few serious gems!

Re: "I Can't Afford To Give It Away For Free" - Silksong's Low Price Is Causing Devs To Re-Evaluate Their Own Games

Citrus_Architect

I want to have compassion on these devs while also defending Team Cherry's decision.

I really don't think Team Cherry is trying to sabotage other indie games with the pricing. And I don't think they intended harm on the ones that hoped to release this week. Fact of the matter is that they're in an incredibly lucky position that the game will sell well and set them for life no matter what. Their choice to price low is player-friendly, and they'll still profit.

That being said, I don't fault other devs for pricing higher. Development costs are a lot and the market is over saturated. People accuse people of being greedy but to break even takes a lot. Just price at the value you think the game is worth and do what you can to market the game. Very few games will ever achieve the amount of press and meme status that Silksong did, so just do what you can.

Re: Talking Point: How Does Switch 2's Launch Price Compare To Past Nintendo Systems?

Citrus_Architect

I just stumbled into an angry video where a bunch of PC gamers are up in arms in the comment section saying "SCREW NINTENDO, I'LL JUST PIRATE ALL THEIR GAMES, THEY'RE A CANCER ON THE GAMES INDUSTRY AND IT'S MORALLY JUSTIFIED TO STEAL FROM BIG CORPORATIONS".

Apart from morally disagreeing with that philosophy, I think it'd benefit everyone to take a step back and realize that the reason we care so much about pricing is because they put out undeniably great products. Whether the price is worth it will come down to the individual, but to me most Nintendo first-party games will forever be worth the asking price of the console.

Re: Poll: So, How Would You Rate The Nintendo Direct For March 2025?

Citrus_Architect

Woooow I'm really surprised how low people are viewing this. Like, you do realize we're getting a Switch 2 direct in less than a week right? I thought expectations were low but I guess everyone's disappointed their [insert favorite game franchise] didn't show up.

It's the end of its life people — it's only gonna be small potatoes from here on out.

Re: Opinion: We Need More Couch Co-op RPGs

Citrus_Architect

Last week I finished Sea of Stars, which we played completely in couch co-op. It was excellent! Even though battles are turn-based your action commands also count and compound with your partners. Really excellent update to a really excellent modern RPG — I highly recommend it!

Cat Quest is also delightful. Short, sweet, and light co-op fare that doesn't overstay its welcome.

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