Comments 1,203

Re: Video: Zelda: Tears Of The Kingdom And Zelda: Breath Of The Wild Side-By-Side Comparison

Cia

It's annoying how some people keep on parroting about fps. Here's some news: F Zero X for N64 was running 60 fps. I played WoW in 2007 with 120 fps. When I played BotW in 2017 I didn't complain it's "just" 30 fps. It's more like a standard for games like that.

Bottom line: it's not like 60 fps was some kind of new standard. Actually even most movies run at 24 fps. They have made some movies running 60 fps but it makes them look somehow cheap, like a TV movies.

The best games I've ever played have ran at 30 fps. It doesn't make a game any better to just add fps after fps. Stuff like this only matters if there are constant, severe dips. Minor dips don't even matter. Slowdown could at times look even cool.

I hope this stupid conversation about fps would just end.

Re: Random: Zelda: Breath Of The Wild Tops GQ's 100 Greatest Games Of All Time

Cia

@Mauzuri
Oblivion... yeah, a great game. You can walk, swing a sword and cast a spell. There's the entirety of its gaming mechanics. Well, technically you can ride a horse but it's laughable as everyone knows.

The world of Oblivion is just a coulisse with no interactive elements, and the NPCs are at the same time generic as hell and look like they came from a horror movie... ugh, I can never forget the character creation.

As for Witcher 3, it's just as clumsy as if the developers had a hard time programming stuff like walking around. Once again the world is just a stage with no interactive elements. Go from icon A to icon B and through endless amounts of boring dialogue. "But oh wow, the trees are swaying in the wind!" It's like the "Oh wow a dragon!" moment from Skyrim, a game that is just slightly better than Oblivion.

These games are not in the same league with BotW, as we can see from the ratings and most lists out there.

The point is, the quests in BotW are just side content. Whoever thought they're the main meat of the game can't see the forest for the trees. It's like wondering why Metroid Prime doesn't have any quests where you move from point a to point b and complaining about it.

Re: Random: Zelda: Breath Of The Wild Tops GQ's 100 Greatest Games Of All Time

Cia

@NinjaNicky
You're not gonna like TotK either then. It will most certainly have large sweeping vistas just like the previous game. This time it's even worse, though, because you're gonna have to cross empty spaces of air. Sounds boring, right?

It would certainly be better if there was a flying puzzle or NPC in every square inch of air. I mean, who needs to see beautiful sunsets? I'd rather look at a whole mess of stuff floating on the entirety of air space. The floating islands just don't cover enough area.

You can apply the same great design idea to every square inch of land and underground areas the game offers.

Re: Random: Zelda: Breath Of The Wild Tops GQ's 100 Greatest Games Of All Time

Cia

@Cashews
Also, you say that GQ is hardly a bastion of journalism. Did you not read the article? This is what it says:

"List was compiled with the help of 239 experts from the games industry (from a total of 300 invites), including developers, directors, writers, streamers, and journalists."

So, it may be true that GQ itself is a weird site to do a list like this, but they managed to get the results from a huge of amount of known people in gaming industry.

Re: Random: Zelda: Breath Of The Wild Tops GQ's 100 Greatest Games Of All Time

Cia

Witcher 3 shouldn't even be on the list. It's a generic, clumsy dialogue simulator where the open world has no interactivity and no other purpose but to move your character from one point to another. And Tetris... really. It's there just for the sake of being the first puzzle game like that or something but in that case they could've filled the top 10 with old games.

As for BotW, it's number one because from the point of game design it's hard to beat. The developers know this and that's why they rate it so high.

Re: Zelda: Tears Of The Kingdom's "Key Theme" Is Hands, Says Developers

Cia

Hmm, great. It's far from a common theme and that makes me interested. Also, the Imprisoning war? Wasn't that the OOT story? Or maybe it happened later in some timeline, dunno.

@Big_Round_Robin
Don't worry. The game barely holds your hand at all. I heard it's actually very hard since you have to figure everything out by yourself.

Re: Zelda: Tears Of The Kingdom Can Still Be Enjoyed By New Players, Says Nintendo

Cia

@Sequel
That was a problem with people who played BotW and after grindind Korok seeds in the end game for days or weeks, they said it was disappointing.

It's like they forgot how good the actual game is. Finding all the korok seeds is just for maniacs and it may start to give impression that the whole game is like that- empty with dull little puzzles.

When they start a new game they're like WHAT? Was the game really this good? There are so many shrines and towns and other stuff... I remembered it was a korok seed collecting simulator.

What geniuses. Of course the game is empty after you've done everything

Re: Zelda: Tears Of The Kingdom Can Still Be Enjoyed By New Players, Says Nintendo

Cia

@MrHonest
You're wrong. Many pirates have already played the leaked version through and all of them say it's a real sequel and that only idiots would call it a DLC. They say that in terms of quality the game is like BotW x3.

Some of them have even rated the game. It's mostly 9.8 - 9.9. Some of them would give it like 13/10. If that was possible! So, almost perfect or more than a masterpiece. We'll see what the official reviewers say about it.

Re: Best Castlevania Games On Nintendo Consoles

Cia

Castlevania Judgement is severely underrated. Because of the superb music and cast, the single player mode is very fun to play through with almost every character. It's more than can be said of most fighting games.

Also, Castlevania 64 and Legacy of Darkness both have series' best atmosphere and music after SotN. A problematic camera can't ruin these good games completely.

Finally, Harmony of Dissonance is better than Aria. Better main character, more interesting level design and better music if you have proper speakers.

Re: Review: Afterimage - An Attractive, Sprawling Metroidvania That Struggles On Switch

Cia

"Metroidvania", "Dark Souls- like"... jeez, I feel like every other indie game could be described like this these days. I've tried some Metroidvania's such as Axiom Verge (terrible), Oni and the Blind Forest (boring) and Hollow Knight (pretty good but I doubt I never replay it again).

Truth is, Metroid is still the king of the genre with Dread. Would be nice to see a new, modern 2d/ 3d Castlevania game in the vein of Symphony, but I suppose that's not possible.

Re: Round Up: The Previews Are In For The Legend Of Zelda: Tears Of The Kingdom

Cia

I hope there aren't a single dungeon in the game. I'm so tired of hearing the whining "boo- hoo we want a million old school dungeons with boring been there done that mechanics"...so I'll be enjoying the salt of all those people if there are no dungeons at all.

As for me, the dungeons have always been the most boring part of any Zelda game especially if there's only one way to solve the puzzles. Would be great if all the "dungeon" content and puzzles were seamlessly on the sky and underground layers of the overworld.

Also, the framerate has better not be stable at all times. I want salt. SALT!

@Sourcecode
They literally said in a preview you can skip the whole damn crafting part of the game if you don't like it and play it just like BotW. It's probably a lot harder and a lot boring that way, but at least you can!

Re: Surprise! Xenoblade Chronicles 3 "Final DLC" Launches On Switch Next Week

Cia

I don't like where this seems to be going. Does every game have to have a happy ending? I loved the bittersweet timeloop ending of XB3! It's my favorite rpg ever.

Also, Z calling Alvis his God? Well, I suppose it makes sense since they're both kind of A.I:s and Alvis is a step above him, but Z is my favorite villain out of any game and it looks like this is devaluing him. Maybe he even joins the heroes :S

I think I'll just skip this DLC. Maybe I read the plot conclusion from Wikipedia or something. If I don't like it I just pretend it doesn't exist.

Re: Nintendo Announces Indie World Showcase For Tomorrow, April 19th 2023

Cia

I have a feeling Hollow Knight has reached a level of popularity where Silksong gets its own direct.

As for me, I'm not that interested. Hollow Knight was a good game and I enjoyed playing it through once, but I haven't returned to it since. Probably still getting Silksong because the developers are expected to deliver a great game.

Re: Uh-Oh! A Zelda: Tears Of The Kingdom Ad With New Footage Has Leaked Online

Cia

@Chaotic_Neutral

BotW goes beyond traditional puzzles and TotK goes a landslide beyond it. Seriously, we've seen the Zelda-style oldschool puzzles in a million games after OOT. Even indie games have puzzles like that.

There's nothing awesome about Elden Ring having a few puzzles like this. It doesn't push the envelope anywhere. What makes BotW and even more TotK so great is the interactivity in the open world setting. Compared to that games like Elden Ring look dated.

Just some examples:
Armor in the new Zelda games improve stats, but it can also have other effects such as the rubber suit nullifying lightning or full zora armor increasing swimming speed.

You can swim and climb any surface in the new Zelda games. You can't even swim in Elden Ring let alone climb.

The new Zelda games have numerous things you can break to materials, such as cutting trees for wood. All materials have their uses such as armor upgrades instead of just rotting in your inventory. This is even more true in TotK because of the Fuse ability.

The physics based puzzles are innovative in an open world game.

All the effects of the physics and chemistry engine are far beyond Elden Ring.

There are so much more traversal methods, such as shield surfing, sand seal surfing, paragliding, swimming up waterfalls, etc.

Meanwhile in Elden Ring.... you can fight and there are some old school puzzles we've seen in a million games. You can travel on foot or use one horse (BotW had many horses you could pick with different stats and customizable looks). And that's it. The best features of the game are the enemy variety and the impressive landmarks. I dare to say the latter is its best feature, even if it's just a visual thing.

Re: Poll: Which Is The Best Ganondorf?

Cia

You.can tell most Nintendo fans are in their 40's or 50's, thinking the old man is hot.

@Shambo
Gotta disagree with you about Wind Waker Ganon. He's never felt that weak. He doesn't achieve anything except kidnapping a few children and loses to a 7 year old in a sword fight.

Even in Ocarina of Time Link had to grow up to face Ganon because it would've been an impossible mission to a kid.

Re: Uh-Oh! A Zelda: Tears Of The Kingdom Ad With New Footage Has Leaked Online

Cia

I bet people will still complain about enemy variety even if they introduced 15 brand new enemies (by brand new I mean no color or elemental swaps).

To make these people happy they should introduce 1 billion trillion new enemy types.

Because, as these people know, enemy variety is the single most important thing in a game. How else would Elden Ring be so popular? You can't really do anything else but fight in that game, the world is not really interactive, there are no puzzles or abilities compared to Link's, you can't even swim...etc.

But as long as the game has enough different enemies who cares if the actual gameplay is barebones.

Right? RIGHT? I create a game with black and white stick figure graphics and create 1000 different enemies. Then it better be the best game ever because of enemy variety!

Re: Random: Of Course People Are Thirsty For Ganondorf In Zelda: Tears Of The Kingdom

Cia

@DripDropCop146
FFS why is everyone smartass these days. By original I obviously meant when I see this picture, or any picture, drawn and colored in this style, I immediately know it's from a Zelda game from BotW or TotK period. Even if it depicted a random NPC, I would know it's from Zelda.

But show me an npc from Divinity OS 2 for example, drawn with the generic artstyle of that game and I would not now which fantasy game it's from.