(Wii)

Game Review

Sonic Colours Review

Europe PAL Version

Posted by James Newton

All things wise and wonderful

One lament accompanied 2008’s lacklustre Sonic Unleashed more loudly than others – "why can’t Sega ditch the werehog and make the daytime stages into a complete game?" A few years later and in rushes Sonic Colours with all the usual fanfare and expectation around a new 3D Sonic game, except this time – hold on to your spiky hats – it’s true.

Things get off to a flying start. There’s no wading through mountains of text to get going, no unskippable cutscenes: just you, Sonic and three Acts of high-speed action to acclimatise you to the controls, which survive mostly intact from Unleashed. After the opening trio of stages you’re greeted by one of the good-quality FMV sequences you'll see throughout the game, though again these are completely skippable if you just want to get back into the action.

As you play you start to get the impression that Sonic Team really was paying attention to feedback from players about its ill-fated prequel. There are no hub city levels to explore, just a top-down map to link stages, which can vary from five minute long roller coasters to shorter tests of precise platforming skill. Smaller tweaks are present too: approach one of the game’s still-common “pits of death” and a small warning icon pops up, advising you to take it slow rather than plough on regardless.

Whilst Sonic Team’s “Hedgehog Engine” made the transition between 2D and 3D gameplay swift and seamless in Sonic Unleashed on Xbox 360 and PS3, Sonic Colours pulls off the switches just as impressively. The 3D sections are often stunningly fast and provide all the adrenaline rush you’d expect from a Sonic title, and whilst the 2D portions certainly don’t slack off in terms of speed they still offer a chance for more precise platforming elements. The balance is a welcome one, and although Sonic purists might object to taking their time in the side-on sections, the combination gameplay offers something for everyone and does it all pretty well.

The major gimmick with Sonic Colours is the introduction of Wisp power-ups, which all serve to offer Sonic a brand new ability, ranging from high-speed boosting to drilling, zipping about like a laser and just hovering around. In the 2D sections you’ll find plenty of new routes opened up by trying a new Wisp power, and the way in which these abilities are unlocked gives you plenty of reason to go back to explore other levels.

The yellow drill wisp is a highlight, letting you tunnel through soft earth to find hidden stashes of rings and alternative routes through the levels, crucial for attaining an S-Rank and the bounty of extra lives that accompanies it. The blue cube ability switches blue rings for blocks and vice versa, something that helps to slow down your exploration, although perhaps a little too much for our liking.

Each new power-up genuinely alters the way you play the game, offering up a more layered form of gameplay than we’ve come to expect from a Sonic title. Every stage contains multiple routes and bonus items that can only be found with the correct skill equipped, giving Sonic a reason to return other than just to do the same stage but more quickly.

Another unexpected highlight comes in the form of the two-player co-operative mode, something that hasn’t really been seen in a Sonic game since Sonic the Hedgehog 3. Although you can play these stages on your own or with a CPU accomplice, joining forces with a friend next to you provides plenty of classic multiplayer gameplay as you jostle, shout orders and race about to clear the stage as quickly as possible. New co-op levels open up once you collect a certain number of special red rings in the main game, and while there are stages available from the start, it provides another compelling reason to progress.

It has to be noted too that Sonic Colours is graphically exceptional, with some great animation, imaginative design and plenty of huge spectacle through its stages. Flying through the fireworks over an advancing spaceship armada in Starlight Carnival, racing along a growing path of light and taking on enormous bosses proves the Wii’s graphical power if it ever were in doubt.

Sadly, the musical side of things isn’t as good, particularly compared to the sublime tracks that accompanied parts of Sonic Unleashed, with some fairly generic platformer music throughout the game. It’s nothing original, but at least the voice acting is generally of a good quality and thankfully sparse when in a level, only breaking up certain stages with FMV cutscenes.

Conclusion

To call Sonic Colours the best 3D Sonic game ever is damning with faint praise, although its title is deserved. The action is fast enough to satisfy your speed lust, whilst the Wisp powers introduce plenty of new skills and ways to explore the stages that otherwise could just be straight zips to the finish. There are no other characters to control, no talking swords and no guns, just plenty of enjoyment. This is the game Sega should have made years ago.

More Stories

Game Trailer

A brand new trailer showing Sonic's new adventure in typically bright and colourful fashion!

User Comments (95)

irken004

#1

irken004 said:

Wooot! Sounds awesome, and I've been watching some walkthroughs of the game on youtube: It is BEAUTIFUL.

Rasche

#2

Rasche said:

YAH, 9/10! I believe it! It looks amazing. Hopefully I'll get it for Christmas or something 'cause I don't have the money for it right now.

pixelman

#5

pixelman said:

Good review James. I'll probably be renting this one instead of buying it, unless I can find it in an amazing Black Friday deal. It looks pretty fun but I'm worried about length and replayability.

Var

#6

Var said:

I've been really tempted to get this game since it was released but I have been waiting for NLife's review. I think this might have persuaded me to buy it!

BulbasaurusRex

#7

BulbasaurusRex said:

The Sonic cycle is officially broken!

Best 3D Sonic game ever, huh? Wow, it must be outstanding to beat out Sonic Adventure 2: Battle, whose only real fault is the somewhat dull treasure hunting levels.

So you think the coop mode is good? That goes against the general consensus in other reviews. The only good Sonic multiplayer mode since the Genesis games is in Sonic Adventure 2: Battle. I wish Sonic Team would revisit the excellect competitive race mode in that game one of these days.

The_Fox

#8

The_Fox said:

Still not playing this. Sonic has hurt me too many times in the past.

XD375

#12

XD375 said:

@James:

This game does not use the Hedgehog Engine. The Hedgehog Engine is a graphics engine made for HD consoles. Unleashed Wii and Colours both do not contain the beautiful Hedgehog Engine and I wouldn't count on seeing it until Nintendo releases a new console.

Link79

#13

Link79 said:

So does this mean I don't have to feel guilty for trading in Sonic Adventure 1 and 2 because I was getting disgusted with the quality of the 3D games?
Heroes was the last 3D Sonic I bought and then I damn near gave up on modern Sonic games. I didn't think Sega was ever going to pull off a really great one. Perhaps the cycle is broken.

shinesprite

#14

shinesprite said:

Glad to see a Sonic game with scores this high! I'll get it, but maybe when the price is a bit lower. I've got more than enough games to play in the meantime. :)

@link Yeah, Heroes was pretty bad. I'd already mostly played through the game (87% I think, I know I stopped at the jungle) on a friend's copy. So, When a relative gave me their sealed copy of the game, I traded it in for Sunshine.

That's saying something! Heroes is the only game I've ever traded in! (The only other game I've gotten rid of was a nearly-unplayable Intellivision collection for GCN)

James

#16

James said:

@XD375 Cheers, I realise it's not specifically the hedgehog engine but the transitions between 3D and 2D are similar. I'll tweak the review for you, cheers.

Ashraf_2003

#17

Ashraf_2003 said:

I was waiting your review, looks like sonic has finally found himself.
While you saw the co-op mode was good, most reviews saw that it was passable, I don't why.
Great review

Robo-goose

#18

Robo-goose said:

Normally, I'd say "The Fox took my comment" but this:
"There are no other characters to control, no talking swords and no guns, just plenty of enjoyment."
has changed my thoughts greatly.
I may rent this game.

James

#19

James said:

RE: Co-op, I can see why it wouldn't be everyone's cup of tea and to be honest I can't see myself going back to it in the same way I will the main game, but I did like it. I think I just enjoy shouting at people when I play games with them, that's all. I should probably get that seen to.

BigLord

#20

BigLord said:

I already knew the Wii version was awesome. Also, the multiplayer on the DS version is a LOT better! I just wish I could find someone to play with...

BulbasaurusRex

#22

BulbasaurusRex said:

@21 Of course they do, such as Super Mario Galaxy 1 & 2, Metroid Prime Trilogy, Kirby's Epic Yarn, World of Goo, Bit.Trip Runner, Super Mario Bros. 3, Super Metroid, Legend of Zelda: Ocarina of Time, etc. They're just really rare.

AlphaNerd01

#23

AlphaNerd01 said:

I have to admit I am VERY surprised. Looks like Sonic is making a serious comeback. And that's a guy with my avatar admitting that there was a time when I was concerned lol.

James

#24

James said:

I've never given a 10/10 and to be honest I don't think I will. Not until Sega Fusion launches anyway, when I'll obviously give nothing but.

Punny

#26

Punny said:

Sonic's true Colors are beautiful...
Like a rainbow...

Glad to see that my favorite hedgehog is back to his glorius ways. Here's hoping for more to come, Sonic! :)

RaylaxStaff

#27

Raylax said:

Oh yeah, collect all the red medal rings. It's very much worth it, but I'm not spoiling :P

hulklol123456789

#33

hulklol123456789 said:

Hey James, great, great review, I think that I am gonna give sonic a try :D It looks really like a beatifull game, oh an nice new avatar :D

TheBaconator

#34

TheBaconator said:

I enjoyed the game so far, but one big problem for me is that some of the wisps aren't very fun to use like the blue and pink wisps.

bboy2970

#37

bboy2970 said:

@James Newton: Don't forget about his little Kinect blunder. Why am I not surprised that the only bad Sonic game this year is on Kinect :)

Crunc

#38

Crunc said:

Is the Kinect game really that bad? What about for young kids? My 9 and 7.9 year olds both want it for xmas. Should I gently tell them no, or will their age range like it? I know this isn't the place, but it was brought up....

Ristar42

#39

Ristar42 said:

Nice one James. As an original fan of the Hog I agree this may be his best 3D game.
I was a bit unsure about the controls until I used the GC controller though, which plays best to me.
I really like the music, Planet Wisp and Aquarium Park especially. The slightly more retro sounding versions in the DS game are also great.

CanisWolfred

#40

CanisWolfred said:

@Crunc

The IGN review I read said Sonic Riders was great for kids, but James doesn't seem to agree. Granted, I find kids can have more patience that adults, so they may put up withe Free Rider's supposedly frustrating design quirks, provided they don't know any better.

siavm

#41

siavm said:

This may be a good game but after some of the games I played sega is not getting my money until next year when the price is low. Because paying full price for bad games just does not work anymore.

Alphack3r

#43

Alphack3r said:

The first thing I did was guess that it was going to get a ridculously high rating while scrolling down to see the score.
Once my suspicions were confirmed, I guessed that the Supreme Godess had struck once again.
I was right.

So...do I accecpt what the fanboy says...or do I go on my mery way still believing the SNES is the best console invented? Choices, choices... XD

James

#45

James said:

So...do I accecpt what the fanboy says...or do I go on my mery way still believing the SNES is the best console invented?

The two aren't mutually exclusive :)

Alphack3r

#46

Alphack3r said:

That's why I XD'd...
XD lol gotta love it.
Great review James...might actually check it out... :)

Sylverstone

#47

Sylverstone said:

I love the tagline...... It comes from a hymn I used to hum in grade school!

Other than that, great review James. :)

MasterGraveheart

#51

MasterGraveheart said:

This is Sonic's 3D renesaunce. What Super Mario 64 did for Mario, Sonic Colors is going to do for Sonic. Welcome back, old friend. I've missed you.

sonic_brawler95

#53

sonic_brawler95 said:

I'm loving this game! :D
This has to be the best 3D Sonic game I played since Adventure 2: Battle. It deserves that score, all right. :)

SilverBaretta

#55

SilverBaretta said:

I love this game something fierce. Great review James, very nice. :) I still like Adventure 2 just a teensy bit more, but that's mostly because I've memorized the majority of it. (Sonic and Shadow's stages anyway) I liked a lot of the music, actually, particularly the Planet Wisp and Aquarium Park themes, but sometimes it is a little bland, mostly the Sweet Mountain theme. I just didn't get a "giant world of sweets" vibe from it. In closing, keep it going, Sonic Team, you're getting you're groove back! :)

(Also, do what Raylax said, James, the reward is awesome on many levels ;))

arrmixer

#57

arrmixer said:

I'm just glad the people at sega finally came out with a solid product.. for whatever reason they always fell short with something...

I'm definitely picking up this one.... man so many good titles to pick up this holiday season!! : )

jkgatling

#60

jkgatling said:

I will get this game because... hell the review gave me plenty reasons, but from footage and the intro video I will most likely mute the TV... ´the music is bad... both the theme and individual songs, sound effects are what ud expect though

Wesker

#61

Wesker said:

I just ordered my copy from Zavvi for a very reasonable £17.95. :-)

Can't wait for it to arrive, Sonic 4 rekindled my childhood appreciation of Sonic and left me wanting more. 3 days till delivery>>>

RyuZebian

#62

RyuZebian said:

... And the Metascore ain't that bad either! 78 isn't that bad considering all the negative-nelly's out there. The user score is probably more fair!

LEGEND_MARIOID

#63

LEGEND_MARIOID said:

Its an absolute cracker of a game. Take it from me. I've been playing it compulsively since its earlier release in the EU. I think it just about scrapes a 9 though as it has its few minor flaws. But by frack is it wonderful.

(I thought the audio was good and the co-op a bit average, but there you go)

Welcome back Sonic

Slapshot

#64

Slapshot said:

Two great Sonic Games back to back, did we rewind in time to the days of the Genesis? Why didn't somebody tell me? I would have grabbed my copy of Ristar and Dynamite Headdy for the trip as well. :)

Hokori

#65

Hokori said:

I wish I could get this for Xmas, but im asking for $ to go to a 3DS and SSF4 3D

NeoShinobi

#67

NeoShinobi said:

Looks damn good. I'll deffinetly give it a rent soon. And will probably end up buying it latter on when its a bit cheaper.

JDesensitized

#68

JDesensitized said:

Best Sonic game since 3 & Knuckles. I cannot state my love of this game more than saying that.

Also, what's wrong with the music? This is the best soundtrack in the series since the Genesis games. WAY better than any of the others.

TxRx

#69

TxRx said:

Fab little game, the controls and timing do take a little time to get used to but man, it's way more fun than any previous 3d sonic game...

RedYoshi999

#70

RedYoshi999 said:

Now I def want this game with the blue classic controller that JB Hi-Fi has in Australia but the nearest store is 2 hours away...

James

#71

James said:

The music has grown on me a bit these past few days, particularly Wisp World which is a good little track.

nefisto

#72

nefisto said:

Wow that was the game good note, I hope that the consumer receives the best time and you see the effort.

wanderlustwarrior

#73

wanderlustwarrior said:

It's an alright review, but I have to object to the "Sonic purists might object to taking their time in the side-on sections" remark. The older games had plenty of slower, actual platforming segments.

It smacks of "no one in the sonic fandom can agree on anything" attitude that I'm tired of. Not to say you use it, and I hope you don't actually believe that, but it seems like everywhere I turn I hear something like that.

alvieao

#74

alvieao said:

THIS... is the 3D Sonic game Sega should've made in the first place! There's none of that extra character nonsense or any unnecessary gimmicks that drag the action down. It's just trademark Sonic gameplay, where it's all about speed and platforming! Beautiful graphics, a great soundtrack and rock-solid action. I believe Sega and Sonic Team finally succeeded in creating a remarkable 3D Sonic title with Colo(u)rs... Reach for the stars indeed!

EKSPEED1990

#75

EKSPEED1990 said:

i cant wait to get this game i been a sonic fan since i was 6 years old and im now 19 and i will always love playing sonic

MrB4

#76

MrB4 said:

Always a little hesitant before playing a new sonic game, but this one may be worth checking out.

Lobster

#80

Lobster said:

Just picked this up as a birthday present (I'm 23 on Wednesday, wow!) and I am really, really looking forward to popping it in and playing, mostly thanks to this review. But I can't say I didn't have some doubts when I spotted a typo on the box ("...preform new moves!"). Oh, Sonic Team. You always find some way to fail! <3

Rusty203

#81

Rusty203 said:

@Bulbasaurus Rex
Yeah, Sonic Adventure 2: Battle was a pretty good game. The only downside is the graphics, although being a GameCube game i guess it's understandable, and the lip synching (Their mouths keep moving long after they're done talking). I actually kind of liked the treasure hunting thing though. (Except security hall ugh hated that place lol)

Colors

#82

Colors said:

Absolutely amazing and beutiful game, great review, but I would have given it a 10/10

InsanityPika

#83

InsanityPika said:

Hmm. I did think it looked pretty cool. But with all the other fails the Sonic Team had made, I didn't expect much. Everyone has proved me wrong. I guess I'll go rent or buy it whenever I get the chance. ^^

madgear

#85

madgear said:

@James Newton

"Compared to Sonic Unleashed's soundtrack, this one is pants."

Compared to Sonic CD, all soundtracks are pants (yes, I mean the UK one...).

citizenerased

#89

citizenerased said:

God the physics are annoying as hell, how did this ever get a 9? Yeah there's some brilliant bits but a 9 suggests it's mostly greatness. It's not. 6 or 7 would've sufficed, even on the NintendoLife scale. I'm glad I bought it priced down but really, I shouldn't have paid more than $10 for this. I highly recommend checking out the gametrailers review.

TailsSonicDX

#91

TailsSonicDX said:

This game was easy, i finished it in 4 hours. Geting all the red rings took me 24 extra hours though. The music is not the best, but it's ok. I'd give it a 9/10

Varia01

#95

Varia01 said:

I regret ever selling this! The levels are so epic along with nifty color powers. Though, I can't decide which is my favorite power... maybe Cyan Laser. I have the DS, but the Wii version is so much more epic and has a little more length. My mom says and cannot get this game back until I get a job and raise money, and by that time, the game is gonna be incredibly old and may not be in stores...

Leave A Comment

Hold on there, you need to login to post a comment...