"A masterpiece of the first-person shooter and entire console gaming. Beautifully rendered visuals immerse you in the well-expanded film world with controls easy to use, challenging to perfect. Three difficulty levels pitched faultlessly wonderfully rewarding on completion, especially Secret Agent. Levels aren't linear and time challenges throw up delightful surprises. Multiplayer is the pièce de résistance: get three friends for hours of battle mayhem."
User Reviews (18)
"+objectives vary by difficulty +stealth gameplay encouraged +fun 'cheat' unlockables +first awesome deathmatch for console +inviting for players who don't typically play FPS +Bond theme +game as a whole has more charm and doesn't feel as overstretched as Perfect Dark -not as much customization in deathmatch -small resolution for split screen makes it difficult to see faraway in multiplayer -sluggish framerate -controls feel antiquated"
"Despite all its qualities, Goldeneye cannot quite compare to its younger sibling Perfect Dark. When it came out it was the best FPS, without wonderful missions, exciting multiplayer and insane cheats, but Rare's next FPS outing outclassed it so much in evey way (missions, multiplayer, voice acting, secrets) that Goldeneye's glow is forever dimmed. Still worth it, and a hell of a game though."
"This game is more than just a couple of hours of entertainment. After a decade, the music will still blast through your speakers, the levels will still fill you with excitement and some quotes will still give you goosebumps. Along with Perfect Dark, this game is without a doubt one of the best shooters out there. Goldeneye simply takes gaming to the next level."
"I loved this game so much. I played this game every year during the winter time (Don't Ask). I used to come home from school and just put on cheats like DK mode or infinite ammo and play the campaign. I had so much fun looking for the secret passages on levels. I love this game just like Perfect Dark along with TimeSplitters series."
"Goldeneye is by far one of the best games for the N64. Any body that grew up with a N64 knows how popular and great this game truly is. It stands the test of time and is still today my favorite FPS game. The controls are spot on and there are plenty of missions and unlockables to keep any one busy for a while."
"The one reason most people had an N64 next to the Playstation that gen. If you own an N64 this is the must have game for the system. All FPS games from Halo to Destiny owe their success on consoles to GoldenEye. As movie license games goes this is one of the best ever. So many nights lost shooting down friends in the back."
"Sure, the graphics are old and blocky but if you just squint your eyes a little and accept the slightly different controls as a result of making this game work with the old school but still awesome N64 controller, then playing this game is as much fun today as it's ever been. It's still one of thee very best movie licensed games ever made."
"Arguably the greatest movie tie-in game of all time, Goldeneye 007 also doubles as an outstanding first person shooter. Several mission-based levels, each with varying degrees of difficulty; cheats for diversity; and a multiplayer mode that set the standard for all future shooters are just some of the many reasons why this game is so beloved. It's a little straightforward but it's nevertheless brilliant."
"The game that brought the wonders of multiplayer, splitscreen shooters to home consoles, GoldenEye 007 was a remarkable achievement in 1997. Boasting amazing visuals for its time, complemented by non-linear level design, tight controls and mechanics, and the multiplayer mode that made it famous, the game cemented the N64 as the go-to system for hosting 4-player parties before the age of online gaming began."
"A master class in video game design, GoldenEye 007's biggest achievement apart from its multiplayer mode is that it features superb level design. Mission objectives vary with difficulty, and pseudo non-linear environments provide a far more rewarding experience than what most games offer today. Multiplayer extends the replay value immensely, although the sluggish frame rate may put off those accustomed to more modern titles."
"Besides all the multiplayer fun I've had with my friends, what still amazes and impresses me is that the level design, music and spot-on gameplay really suck you into the game and make you forget all about the blocky graphics. From dropping down the ventilation shaft to make your first victim until the final scene it's one big, exciting rollercoaster ride of a game."
"This game is just brilliant. It still plays fantasticly, despite its age (the same cannot be said of many other N64 shooters). Some of the levels aren't amazing (screw you, Silo) but overall it is a quality experience. This game introduced the idea of unlocking bonus features by completing levels under a particular time. If you don't own this game, go and buy it!"
"Possibly the greatest Bond experience of all time - and that's nearly 20 years ago and hasn't been topped since then, and my personal favourite 007 of all time. Unfortunately, we will never get a Virtual Console release of this game but who knows, maybe we will someday? The next best thing is to play GoldenEye 007 on the Nintendo Wii. Now, that's real Bond!"
"This is one of those games that really defined a generation. From the lengthy solo campaign complete with different difficulty settings and unique objectives to the endlessly entertaining split-screen multiplayer mode. This game defined the N64 experience for me and even 17 years later still holds up as a fun way to spend a few hours. This was a must-own game on the N64."
"After I bought this game it almost never left my N64. Could largely be considered the first amazing licensed game. An article about it in a '95 issue of NINTENDO POWER swayed my next-gen ambitions from PSN to N64 and I never looked back. They actually studied the films' set layouts and various other resources when building it. Still in my Top 10 list."
"The German Entertainment Software Self-Regulation Body (USK) xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx Idiots xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx xx after Heinrich Heine, Die deutschen Censoren "
"Being only 10-11 years old when Goldeneye was released meant my initiation into First Person shooting took place with friends whose parents had looser morals. And what an initiation it was. Oodles of multiplayer mayhem and joy, avoiding Odd Job's hat, smirking at the over-exaggerated animations of your enemies, Immersing yourself in the wonderful Facility level, the music, Sean Bean's face! Truly Epic Times."
"It's quite a feat to be able to pull me away from PC online FPSs in the year 1997 but that's exactly what RARE game managed. Sure, the graphics where blocky, the frames sometimes dipped into the single digits but a well-designed campaign and a infinity replayable multiplayer sealed the deal and placed RARE on top of that generation developers. Playing as Oddjob? Douche!"
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