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SahashraLA

SahashraLA

Canada

Joined:
Sun 8th December, 2013

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SahashraLA

#1

SahashraLA commented on Rumour: Ubisoft Working On 2D Prince Of Persia...:

As an aside, I had an idea for a game, maybe 3 years ago now. The idea was loosely spawned by the trailers for the Prince of Persia film. And, let's be honest, the mad crush I foster for Gemma Arterton. I saw it named something like 'The Princess' Persia' and it would basically be a Prince of Persia RTS featuring a female lead. I'd always pictured it playing out like Child of Light but with the acrobacy and hair splitting platforming of PoP. The combat sequences would have allowed a Lunar-esque experience, with a turn base and movement restrictions. Or, the alternative was to allow multiple players to control the different team members, allowing for more diverse chain attacks. Of course, the story would avoid any 'rescue the Prince' cliches, instead focusing on the Princess expanding her empire. Hence the title.

SahashraLA

#2

SahashraLA commented on Rumour: Ubisoft Working On 2D Prince Of Persia...:

Triple A baseball usually refers to the highest level of minor leagues, as in, not good enough to be professional. I like the term top notch. If a game is going to be retail and looks amazing, I just say 'top notch retail'. I find it ridiculous that a game like Limbo, Fez or even Rayman Legends are referred to as indie or 'small scale' and CoD, Assassin's Creed and the various sports franchises as 'triple A'. As if the budget of the game is any indication of it's quality. It's easy to buy press and flaunt showy graphics and much more difficult to mean something. In an ever increasing climate of fluctuation, it seems that the only thing that stays the same is the preconceived notion that selling millions of copies makes a game great.

SahashraLA

#3

SahashraLA commented on Nintendo Download: 17th April (North America):

Just for the price, I'll be downloading SMB3 (and because I've anticipated Gamepad play for 6 months, and no, the GBA game isn't better as I can't use save states with that one). I'll probably try Flowerworks HD (the price is very reasonable) but I'll be playing Golden Sun first. My ideal superpower is to possess the abilities of Isaac, Garret, Mia and Ivan, so naturally, the gameplay was very fun for me. And yes, I am completely serious. Over flying, superhuman strength, walking through walls, super speed, everything. Psychic / psionic powers just seem so incredibly cool to me.
I blame Akira and Galerians for this obsession.

SahashraLA

#4

SahashraLA commented on The North American Version Of Tomodachi Life W...:

Here's the thing EVERYONE seems to forget: Spanish spoken in Spain is as different from Spanish spoken in the US as English spoken between the two countries. The same case for Quebec and Parisian French. It's not the barebones nature of language that forces an entirely new translation, the issue is with local sayings and accents. As was the case with Earthbound, Nintendo doesn't want anything in the game being misunderstood, as we discovered with the homosexual 'controversy'.
They're a multinational company that would, quite frankly, not have some people play than spend tens of thousands on a market they obviously don't feel is worth the localization.

SahashraLA

#6

SahashraLA commented on Microsoft's Ken Lobb: Metroid Prime Wouldn't H...:

I find modern Nintendo fans to be far less likely to speak with their wallets, supporting the kind of game they appreciate and enjoy and much more so with their Twitter accounts. It's really pathetic how, when Star Fox 64 for the 3DS released that no one was rushing out to buy a copy, no one was willing to buy a 3DS, despite the promise of multiplayer Star Fox. Now, having the exact same sales issues with the Wii U, people assume Nintendo is deaf for not investing in the IP. Or having rejected Other M, that Nintendo should invest in a multi-million dollar Metroid, despite that title having possessed 1st person shooting portions and 2D sidescrolling (so complaints should have been minimal from both camps).
Nintendo's core gaming audience is, to be blunt, impossible to please. Nintendo is becoming 'irrelevant' and Nintendo's own fans let them get this way. We killed Nintendo, the difference is, I've still supported my favorite games by buying them, and not just the highest rated. Why? Because I'm a sucker? No, because I know Nintendo will never make the same game twice. It's funny how people talk about Wind Waker so positively now. When that title first came out, there was so much hatred and negativity. Everyone bemoaned not getting the Twilight Princess, darker Zelda game. Then Twilight Princess comes out and oh hey! MORE hatred, more negativity, more disgruntled fanboys. A fanboy, for reference, doesn't defend their console because they think the whole thing is just grand. They defend it for the one or two games they'll actually spend money on. They're the kinds of 'gamers' that miss 96% of a system's gems, just because they're impossible to make happy.

SahashraLA

#7

SahashraLA commented on Review: Super Mario Bros.: The Lost Levels (Wi...:

@Mommar
Oh man, I know what you mean. I went to play both Mario Bros. through yesterday (my 30th) in anticipation of SMB3. 4 worlds in I was having a bit of frustration, but that 7th world.. I never even made it to the 8th world. It had been, I'd say, 8-10 years since I'd played the entirety of worlds 2-6 though, so it wasn't a total loss. Great trip down memory lane, that's for sure.

SahashraLA

#8

SahashraLA commented on Review: Batman: Arkham Origins Blackgate - Del...:

I can run as Batman. Like Metroid, this is a MASSIVE update to the original Castlevania formula and I'll tell you why: there is nothing and I mean nothing like being cheaply killed by a quick moving enemy. I'm not talking sort of quick or reasonably fast, I'm talking stirring up unusual amounts of dust as they move, make you look like you're swimming in molasses fast. Keanu Reeves in 47 Ronin quick.
If anything, I felt this game was fair if nothing else. Nothing seems impossible and the 2D plane feels fresh in comparison to the now tired Arkham formula. I'm GLAD the Origins DLC skipped Wii U. I'm personally sick of paying for extra content. It's like buying a TV series on DVD (not an individual portion, but the entire series) and then the show's creator tells you that, oh wait, there's another episode or two. It's only another 5$, what's the big deal?
Full game, no DLC. Patch the thing if you want, but stop with this garbage.

SahashraLA

#10

SahashraLA commented on Details Emerge of a Cancelled Nintendo-Exclusi...:

Personally, I'd have had Boba Fett's father interfere during said fight (evening the odds and allowing Maul to escape) prompting the later confrontation with the elder Fett to command at least a bit more drama.
Darth Maul could then have surfaced as one of Anakin's rivals for apprenticeship, a rivalry which could have culminated in a duel to end Episode 2. With fresh blood on his hands, Anakin begins his journey to the Dark Side that much sooner. Maybe soon enough for Yoda to confront him, though it would likely have been a non-violent confrontation, revealing Yoda's reluctance to battle Anakin.

SahashraLA

#11

SahashraLA commented on Details Emerge of a Cancelled Nintendo-Exclusi...:

Lucas must have known they would sell out to Disney. It's the only thing that explains why Jar Jar Binks received so much attention and why Darth Maul was subjected to such minimal exposure. It is a travesty that a character with such potential be relegated to a minor villain in such an atrocious film. Then again, not much of the newest trilogy warrants attention, commands respect or begs remembrance.
Simply put, that they exist is the biggest disappointment.

SahashraLA

#14

SahashraLA commented on Review: Mach Rider (3DS eShop):

I've always considered the SNES' Outlander to be this game's truest spiritual successor. And Road Rash obviously borrowed inspiration, though from a purely Nintendo standpoint, it's Outlander.

SahashraLA

#15

SahashraLA commented on Next-Generation Visual Novel Nero Confirmed Fo...:

I'm a fan of indies for one simple fact: the use of engines has made devs EXTREMELY lazy. Only 3-5% of all devs that use an existing engine have the imagination, writing or pacing to truly provide something worth remembering or clinging onto. I dislike many Rockstar, Naughty Dog and Square Enix titles, but can respect them for creating their own engines and pushing gaming.
The Arkham series was great for a while, but Origins was proof positive that a stationary engine will only get you so far. I'd be shocked if WB sticks with Unreal for Arkham Knight.
Indie games are distinct and rather transient. As in, they may speak volumes now or years from now. It's staying and being relevant that counts. Retro gaming and 'burst mode' gaming is very popular, so the indies are jumping on the Wii U. They see their product continuuing beyond the Wii U, the same way devs see their titles continue beyong the Wii.
Funny story, my cousin (19, female and very independent) took one look at my Wii U and thought it said 'Wii II'. As in, she didn't see the U's curve. I told her 'No, it's a Wii U.' To that she replied quite coyly, 'Well, that's why I haven't heard of it.'

SahashraLA

#16

SahashraLA commented on Nintendo Shows Off Upcoming Golden Sun and F-Z...:

@sevex
The question mark is the gamer's access to the digitally scanned instruction manual. As in, the instruction manual that came with every GBA game. It's helpful in familiarizing oneself with the particular game's controls and any amusing or helpful information.
More to the point, Nintendo must now do two things: firstly, provide Golden Sun: The Lost Age and secondly, include the password carry over content of the originals.
And really, third, FINISH Golden Sun by finally completing the series. You can't end Dark Dawn on a cliff-hanger and expect people to simply accept that. Even Shining Force 3 had a proper conclusion, even if Sega only localized the first part.

SahashraLA

#17

SahashraLA commented on Nintendo Download: 10th April (North America):

Oh, but to SunnyShores: advocating emulation doesn't make me feel for you. It doesn't make me feel bad or sorry or empathetic. It just makes me sad that you equate ownership and piracy in the same vein simply due to the fact you don't own a physical copy. You KNEW what you were buying, so stop complaining. I've got an absolutely massive backlog of games, I'm just getting frustrated by all these great looking indie titles with no release dates and silence from the developers. I'm not 100% that Nintendo's approval policies have affected this, but I also would never say otherwise.

SahashraLA

#18

SahashraLA commented on Nintendo Download: 10th April (North America):

There has been less than nothing from either Watermelon or Yacht Club Games over the last 6 weeks and every credible looking indie title seems further away. Nothing but garbage, garbage, garbage for Wii U owners again. But I guess after breaking out the 'systems sellers' last week, Nintendo can't be bothered to put out anything worth anything.
Square Enix would be smart to keep everything off Wii U at this point. Kingdom Hearts 3, SNES VC titles, original works: everything. Were I a developer, I'd avoid it like the plague and even if Smash or Kart sold 10 million systems by the end of the year, I'd stick to my guns. EA could be a dominating force on Wii U, working with smaller studios to showcase their technical prowess. But they know it'd just be beating a dead horse.

SahashraLA

#20

SahashraLA commented on Android Game Inspired by Muramasa Takes Some Heat:

A 2D action platformer, with similarily dressed characters, similar art styles, similar gameplay, similar backgrounds, layouts and period of occurrence.. It looks like they're trying to make their own Muramasa for Android. I'm not Kamitana or a member of Vanilla Ware, but I'd be looking into a lawsuit. Really, they had the ability to design something that looks rather beautiful, they should have been able to make it unique.

SahashraLA

#21

SahashraLA commented on Super Smash Bros. Hitting 3DS This Summer, Wii...:

I HATE when Nintendo uses such vague terms. Release window, the name of a season, a year.
It's specific, but it's not.
Pikmin 3, Wario, Rayman Legends (not Nintendo, but it's relevant), Lego City and (seemingly) every half decent indie release.
I smell delays and lots of them.
Good thing we have GBA VC to look forward to.

SahashraLA

#22

SahashraLA commented on Weirdness: These Chinese Game Controllers Look...:

Surfing the Web is a feature in China? Really? Doesn't the government restrict and inhibit all online interactions? If that still applies, then surfing the Web isn't a feature, it's just another mirage. Everything in China points towards control and exploitation and this trash is nothing new.

SahashraLA

#23

SahashraLA commented on Video: What Could Xenoblade Chronicles Look Li...:

Smoother, more detailed character models. Less pop-up. Less slow down during battle. Greater contrasts. Better lighting. Sharp, clear faces. Clearer audio.
Really, what Xenoblade Chronicles HD would do is make Sharla and Vanea's 'assets' more pronounced than ever.

SahashraLA

#25

SahashraLA commented on Video: Here's a Child Of Light Hands On And In...:

As a rather sad aside, my wife and son were slated to return this weekend, allowing me the chance to play some Superstar Saga with him. As their flight has been delayed (remote location, chartered aircraft) I won't get the chance to do so until next weekend. Considering I just found out last night, it's put a damper on my weekend. Luckily, Metroid Fusion is here. It's one of my favorite games. Curse you Serris!!

SahashraLA

#26

SahashraLA commented on Video: Here's a Child Of Light Hands On And In...:

Oh Damo and your wonderfully witty band based references.
This game looks like a cross between War of the Lions, Knytt Underground and, why not, Rayman Origins (could have said Legends, but really, why pick the expansion pack when the original is just as good?).
Between this, Teslagrad, Pier Solar HD, Shovel Knight, Tengami and Scram Kitty, the next 2 months will see indies rise to prominence.
Before Mario Kart 8 defies my expectations, actually selling systems and getting high scores and game of the month honors.

SahashraLA

#27

SahashraLA commented on Fire Pro Wrestling Creator Masato Masuda Passe...:

48.. Crazy. My parents have both celebrated 50 in the last 5 years and that seems young to me. I can't imagine how devastated his family must be. Though I never got into Fire Pro, I did enjoy Saturday Night Slam Masters on the SNES, a series that seems well inspired by Fire Pro. If I prayed, I'd be doing so now, so I'll just say 'rest well'.

SahashraLA

#28

SahashraLA commented on Wii U System Update 4.1.0 Available Now:

Let's face it: those Youtube videos are never made when the system's acting properly. They're bait videos, mostly designed to push hidden agendas. Like the guy who posts his PS3 crashes to say how reliable his 360 is. Negativity seems to be the greatest road to fame for people without creativity, so they post something negative to get a certain reaction.

SahashraLA

#29

SahashraLA commented on Wii U System Update 4.1.0 Available Now:

I had Darksiders 2 freeze in the first ten minutes of my first playthrough, outside of that, only the Internet browser freezes the system. In 18 months time, the browser has been the only real issue and I'm assuming it's more the website than the Wii U. I think there's situations that some gamers are more likely to create than others and those instances cause 90% of the problem.

SahashraLA

#31

SahashraLA commented on Feature: A Week of Super Smash Bros. Wii U and...:

@BSFsontails1012, I went with the same. I thought it was great, seeing Sonic wielding an ore club, considering he's not the hedgehog who uses weapons.
At that, the only characters I still want to see are Shadow (even just as an alternate look for Sonic), Zant (think of it: the ability to randomly switch stages during battle!) and my favorite non-typical entrant: Kotake and Koume, Twinrova! Now here's WHY Twinrova is my dream character: remember Animal Crossing on Nintendoland? One person would control two guards simultaneously using the dual analog sticks. Imagine being able to barrage your opponents from two seperate locations, then combining into one uber powerful witch when you need to turn up the heat!

SahashraLA

#32

SahashraLA commented on Masahiro Sakurai Teases A Potential Final Smas...:

It would be cool if, instead of sucking stuff in, he flipped the switch and shot hundreds of Boos out. Or it could fire out an arc of Boos (say, 20) then launch 5 special Boos and one giant Boo. Maybe King Boo?
I'd also really enjoy Bowser's final Smash to involve him spitting a HUGE fireball, but as Bowletta!
Heh, I must be getting excited for Superstar Saga :)

SahashraLA

#33

SahashraLA commented on Nintendo Download: 3rd April (Europe):

I still think it's ridiculous to WANT to spend 30-40$ on a game (new or not) with less than 6 hours of content, or a movie ticket to a new release for 8-10$ for less than 2 hours of entertainment. Or 5$ for an hour of content (NES). But still be too stingy and too cheap to buy a GBA game on Wii U, especially when the carts are pushing 15-50$ and up. And that's USED. Try and pay less than 50$ for ANY decent new GBA cart, and I'll personally congratulate. Comparative to standing market value, these are all a great deal.
So you kept the physical copy from 10 years back. Good job.
This cross-buy thing is great. I get such a kick out of it. How about this: buy a Vita. And a PS3. And why not, a PS4 while you're at it. Cross-buy all the games you could play in a lifetime. And stay away from these boards. Since the 3DS arrived, it's been nothing but and it's old and obnoxious now.

SahashraLA

#34

SahashraLA commented on Star Parodier Removed From the Wii Virtual Con...:

I've got (almost) too many VC titles that I couldn't really care less. I've got my TG16 games and all the best N64, Neo Geo and Genesis / Master System games.
The one thing I can't figure out pertains to another aspect of Nintendo of America. I'm not sure how many stars Club Nintendo afforded the Wii U, but 160 points seems REALLY low. It's the same as the 3DS XL, which is ridiculous. When I got my Wii U, it was before the drop. But for some reason, only 160 coins were given. Now there are ALOT of things wrong with the Wii U that can be unexplained away, can never be fixed or could be rectified in another system update, but the lack of coins is just ridiculous.
And maybe that's a sign of how much importance or worth Nintendo placed on Wii U from the beginning.
Really, doubling the RAM, increasing the procs from triple core to quad core and pushing the CPU another 500 Mhz would have helped so much. The VC, stocked and ready from the start. GC, Saturn, Dreamcast and no trip to go to Wii mode. A card slot for GBA and DS support. Stronger online functionality. Flash support. 32GB and 128GB HDDs. Some kind of media player (even DVD would have been fine). Account systems..? I don't care, but alot of others seem to.
The point is, Nintendo just wanted to be first. And the bullet went straight down.

SahashraLA

#35

SahashraLA commented on Review: Tekken Tag Tournament 2 (Wii U):

Maybe I'm missing something, but a 3D fighter that relies on just the dpad for movement.. Kind of a step backwards. I only say so as the dpad for Nintendo systems is always so crisp but for this game, the characters movements are jerky, rigid and unresponsive. I like the variety, but the fact the game doesn't allow me to adjust the sensitivity of the dpad is a bit of a game breaker.
The fight lab's first test, the bomb field, is frustrating due to the character's jerkiness and awkward movements. Instead of weaving in and out of the obstacles as expected, he stumbles about, tripping off multiple explosives. It's just not the same level of control I enjoyed in Tekken 4, 5 and 6 and that's probably the hardest pill to swalow: Nintendo systems aren't good for 3rd party titles. And this is just one example.

SahashraLA

#36

SahashraLA commented on Talking Point: The Logic Behind Game Boy Advan...:

Smash Bros, whether cross buy or not, wouldn't sell Wii Us. That's a game Nintendo needs to move units and yet, by including the 3DS crowd (the cheapest gamers EVER) they've all but guaranteed it won't move 10,000. Mario Kart and X are their last hope of salvaging their dead elephant but let's face it: none of us can name even 5 people that would buy a Wii U for Mario Kart.

SahashraLA

#37

SahashraLA commented on Talking Point: The Logic Behind Game Boy Advan...:

Nintendo makes money selling games. Now more so than ever. If Wii U isn't selling systems, why not sell games? With more games to choose from and arguably less money to work with, 3DS gamers wouldn't be buying these titles in droves the way Wii U owners would be. Cross buy, contrary to the belief of every 'gamer' on this website that can't put aside their own opinion to see the business decision behind this development, DOES NOT sell systems. I repeat: cross buy DOES NOT sell systems. If it did, Vita would be the best selling platform and PS3 would be outselling PS4. The object is to push software, doing whatever you have to do. A gamer needs hardware to buy games. Different style games, different genres, new experiences.
Some may staunchly claim GBA games don't belong on home consoles, citing screen resolutions, pixellation and cost. For less than the price of one of these hard copies, a person can own three. And the picture quality issue is null as well. I could make the same excuse in the case of NES games played on HD screens and make just as much (if not more) sense.

SahashraLA

#38

SahashraLA commented on Nintendo Shows Off April's Game Boy Advance Wi...:

This is the last bit I'll say, then I'm done with this entire discussion. Will the GBA games look worse on the big screen than NES games? No, they're made from thousands more pixels. GBA player owners can attest to that fact.
Does GBA make sense on a console? More so that DS or 3DS ever could. Is the quality there? Nintendo has released Baseball, Volleyball, Urban Champion and Renegade. If anything, the quality is a MASSIVE step up from the norm. And it hasn't just been crappy NES games either. SNES has had an influx of bad VC games too. My first GBA didn't have backlighting, rechargeable batteries, save states or Internet connectivity. It did have a tiny screen, poor speakers and portability. I happily lose the portability for everything else I'm getting. Oh and not having to pay 30-40$ (or more) on Amazon or eBay? Another bonus. Those that have the original, great. But realize this before spouting off your inane, biased opinion: not everyone does.

SahashraLA

#39

SahashraLA commented on Nintendo Shows Off April's Game Boy Advance Wi...:

Here's thing thing: with Vita, it's unfortunate, but western gamers don't lose themselves for handhelds. It's the weird games Nintendo has that sells the 3DS. Pushing graphics on a handheld when PS4 and XBOne are out? It was a stupid strategy. We drive all these massive cars and public transit is dead. 3DS appeals to budgets and kids.
Upselling from handhelds is dead and tossing in a handheld isn't appealing. People would rather invest more in weed (so many gamers smoke weed), alcohol, gas and eating out that gaming has such little worth. Which is why Sony and Microsoft give out free games with their paid subscription. Paying JUST for online, no matter how much better it is than Wii U, isn't appealing. Nintendo's VC games are higher priced because they don't charge for online. I'm not sure why all this seems foreign to Nintendo gamers. Or entirely impossible to comprehend. Why does the Vita have crossplay? Sony gamers haven't bought the classics like Nintendo fans do. So there needs to be extra incentive. Sony pays alot of money for the 3rd party PS1 games. So there needs to be incentive to buy them. PSP was a failure in the West. Sony wanted to fix that.
Why do we get slow releases of VC games? Why do we get shovelware? Why do we get overpriced garbage? It isn't Nintendo, it's OUR BUYING HISTORY. If it sells, push it. If it doesn't, bury it. From an economics point of view, Nintendo's strategy makes perfect sense when you consider the buy rates of software vs hardware. Wii barely pushed any titles comparative to it's install rate. Wii U, on the other hand, is selling games like hotcakes. It's all an install rate, market saturation thing. The people who buy games buy alot. The people who try games stick with the bundled crap. Or maybe they never tired of that bundled game and played it non stop for 5 years.
I buy games. I buy ALOT of games. 83 over 5 systems since the Wii U launched. I'm not a casual gamer that plays one game, or one genre and never tries anything new. I've done it all. And by fully immersing myself in gaming (while still living a life, raising my son, keeping a steady job and other hobbies) I see things alot of other people don't. Or refuse to. PSN is a PAID service. Of course you'll get free crap. If people want free or cheap crap, start paying for your right to use your own Internet connection. I WANT stuff from Nintendo, stuff they have no obligation to give me. I don't NEED anything from them. Hell, it's just gaming.

SahashraLA

#40

SahashraLA commented on Nintendo Shows Off April's Game Boy Advance Wi...:

I would have loved it, instead of GBA on Wii U, that select games simply be remastered / better optimized for the system. Ports on the 3DS are excusable as the total screen real estate isn't comparable to a 40, 50, or 60'' screen. For Golden Sun in particular, combining the first two installments into one glossy package would be much appreciated. I'd even pay 25$ to 30$ for something like that. Throw in save states and I'm sold.
Metroid Classic Collection, featuring fully optimized versions of Metroid, Metroid 2, Super Metroid, Metroid Zero Mission and Metroid Fusion would be great as well. Metroid 2 is one of the most overlooked games in the series and it's a shame.
Golden Sun: Dark Dawn needs a conclusion. Like, yesterday! It's been long enough guys, let's end this once and for all.
New Advance Wars on the Wii U (one army on the TV, one on the Gamepad).
A REAL Warioware game for Wii U, not some tiny little collection, but a creationists dream. Eliminate timers on the games and let people go to town.
An RPG Maker while you're at it.
Or how about a brand new Super Mario RPG style games, but with a bunch of Nintendo characters and locations. Come on, Nintendo could even name it something lame. Like Super Smash Bros. RPG: Legend of Master Kirby and the Oval of Space Time. The Wii U's dead anyways. Might as well do something people remember them by, before they wait for 3DS to die and the 'QoL' era to commence.

SahashraLA

#41

SahashraLA commented on Yoshi's New Island T-Shirt Hits North American...:

I think the man makes the clothes, but that's just me. Regardless, the asking price is RIDICULOUS. 800 coins.. for a shirt? Not a windbreaker of hooded shirt? A t-shirt. Wow. I get it's limited, but Nintendo's smoking something if they think that's remotely reasonable. In the middle of another software drought too. Kind of insulting.

SahashraLA

#42

SahashraLA commented on Take a Look and be Jealous of This Beautiful M...:

I wanna see a special Super Famicom edition. After the GBA got both NES and Famicom editions, Nintendo should capitalize on that long past 20 year anniversary and really celebrate. Making one in purple and grey would be kind of cool. Or dark grey and grey with the colored buttons. Or maybe a crystal Purple 2DS (crystal purple face, black back) to celebrate the GBA VC.
Let's face it.. were MH4 ever to release here with a limited edition console, we'd all be hoping for some kind of 'pro' model with dual analog controls.

SahashraLA

#43

SahashraLA commented on Dragon Quest X Reaches One Million Sales In Japan:

I'm not sure why Nintendo would go out of their way to localise a game that, in over a year, sold just a million units. SE's poor online structure KILLED this game, not because of anything Nintendo did. NOA should focus on money making projects, not burn cash reserves on localization for an already dead MMO. It COULD have been done. Now, it's just done.

SahashraLA

#44

SahashraLA commented on Dragon Quest X Reaches One Million Sales In Japan:

The harsh reality is Japan isn't in the Asian belt of super online gaming countries. Pushing this in Japan and not South Korea, China or India was idiotic. Those countries, on the flip side, would never side with a game that is so distinctly Japanese. It's one of those Catch-22 situations. A western release, on PS3, Wii, Wii U and Vita would have done much better as Western gamers are much more likely to support an MMO and not be terribly upset it's Japanese. SE kinda shot themselves in the foot on this one.

SahashraLA

#45

SahashraLA commented on Weirdness: Square Enix Reproduces Deadly Final...:

*HD DQVIII
This new Chrono game would also have a forward path and you'd switch between the timelines. Events in the past would alter those in the future. You'd likely jump a bit too, to experience different eras.
Or not. This is all just riffing.

SahashraLA

#46

SahashraLA commented on Weirdness: Square Enix Reproduces Deadly Final...:

@Remisio
Remaking FFIV again would be pointless, as I'm sure the DS version didn't sell well enough to warrant another. FFVI, on the other hand, would be a very welcome addition to the 3DS remake resume.
As an aside, am I the only one who still hopes that DQX is someday localized? My Japanese isn't strong enough to import such an in-depth title and without online, it'd be pretty pointless.
Maybe I should drop it and start pining for re-releases of DQVII (3DS), and DQVIII (Wii U or PS3). HD DQVII? Sounds like a wonderful idea.
I'd also accept a new game in the Chrono series. How about 'Chrono Tribuo', tribuo meaning to give or divide (amongst). The main character could be a modern scholar whose history is torn, one path facing forward, the other travelling in reverse. He could live with monks and fight like Yao (FFIV).
To experience a world the spins in reverse, towards past events.. It's weird enough to make me want to try something like that!

SahashraLA

#47

SahashraLA commented on Former Criterion Boss Alex Ward Laments Issues...:

@McGruber
Last AAA 3rd party title? Then we're ignoring Rayman Legends, Splinter Cell: Black List, Batman: Arkham Origins, Call of Duty Ghosts, Assassin's Creed 4, Disney Infinity, and Skylanders? Cool. Good to know. Memo received, I'm filing it now.
NFS is better looking, sure, but it handles like crap and that was completely fixable. No DLC, whatever. It's not like anyone was going to buy it en masse anyways.
Typical EA garbage: late, gimped port, no post release support and this ridiculous, stunned reaction from the big wigs when this second hand trash doesn't sell.
Nintendo barely advertises their own stuff, why waste time telling people about a port from a company that doesn't support them, taking cheap shots at every opportunity? And the fact the game was 6 months old? Throw in something that makes it worth buying or do something NEW. Mario may have tons of titles out, but I can tell the diference between Power Strikers, Island Tour, Dream Team, 3D World and New Super Luigi U. It's the difference between a series and a BRAND. Mario isn't a series. It's a brand. Like Rayman. Remember that Rayman has 2D, 3D and Rabbids spin-offs? Yeah. Not a series, a BRAND. HUGE difference. God of War: one long story, multiple chapters. Series. Gears of War: one long story, multiple chapters. Series. Uncharted: One long story, multiple chapters. Series.
Final Fantasy? BRAND. Everything's numbered, but only the numbers that repeat are sequels. And in that, SE creates branches that aren't brands but series'.
Need for Speed is a BRAND. But like Madden and many of EA's titles (Mass Effect, distributed by EA, is the worst offender as far as series' are concerned), there's not really alot of reason to buy the newest entry. Then again, most people are too lazy to adjust their own rosters or 'deal with last year's graphics'. Gaming is a hilariously fickle industry, catering to two extremes: those who crave the most realistic experiences possible, depressing individuals without the power to make their own lives better.
Or zany, imaginative types that love to have fun, create and be inspired. Rarely do the two spectrums cross, and Nintendo fails as a result. When the scope of one spectrum is too small, it's unlikely to attract a large crowd. So, instead of praise from mainstream media, specific niches are filled. Make no mistake: Nintendo has ALWAYS had this issue. Controlling and stubborn they released their grip years too late and now, the realistic spectrum has dwindled. Though, talk to the right people and they won't see the growth of that spectrum to have been so fantastic. I don't make money off Nintendo's, Sony's, Criterion's EA's or Microsoft's success. I just hope that the few games I enjoy are made and released.
If you're convinced this was a system seller, AAA, top of the line game, then say it. But you're not a team member. Stop trying to sell it to people. 2 years later, I'm sure they can make up their own minds.

SahashraLA

#48

SahashraLA commented on Former Criterion Boss Alex Ward Laments Issues...:

HUGE loss. I mean, another racing game? Or what, is this studio going to branch off and make something worth playing? I don't think so. Racing games are fun eShop titles at 20$ a pop or rentals. Nothing more.
How Mario Kart sells systems? I figure it's the ridiculous multiplayer and familiar faces. But that's just a guess. I've never enjoyed or purchased a Mario Kart title and the only racer I've ever owned (aside from the dirt cheap F Zero) was Sega GT on the Dreamcast. Racers just seem boring and tired to me. I hope Alex Ward's studio does something different, but I can't see it.
Best of luck, I guess, but his anger towards Nintendo seemed misplaced.

SahashraLA

#49

SahashraLA commented on Former Criterion Boss Alex Ward Laments Issues...:

Most ridiculous 'fan' ending EVER. Why the f would Nintendo promote a game for EA?? A company that joined them on stage, at E3 nonetheless, and LIED about backing Wii U. Or maybe they thought Nintendo would cave in to Origin, I don't know.. The developers should have been furious at EA for having them release the game for Wii U AT ALL. Critics everywhere hated it (despite the fact it was PC gorgeous) and the fanboys panned it off entirely.
Hear that Nintendo: if you want 3rd party titles, do all their promotions, marketing and sales calls. Call of Duty alone would have run up a 10 million dollar advert budget, but hey, if that's what it takes, right?

SahashraLA

#50

SahashraLA commented on Keiji Inafune And Inti Creates Announce Azure ...:

Gunvolt reminds me of GS: Dark Dawn's silent protagonist.. if he found himself a member of the World Ends With You crew. Which are both great games.
I still think that if anyone can pull off so many hotly anticipated titles at once, Inafune san is the man to get the job done! When Legends 3 was cancelled, I was in tears, no joke, but everything this guy touches turns to gold :)
No worries here!