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Male, 17, Australia

Tue 4th February, 2014

Recent Comments



PLATINUM7 commented on First Impressions: Trying to Believe in Devil'...:

Sounds disappointing. I saw a fair amount of people displaying interest in the game for the purposefully silly action it offered. It's just a shame any fun with switching between mindless melee combat and intense firefights is hindered by the fact nothing in the game operates smoothly or functionally.



PLATINUM7 commented on Nintendo President Satoru Iwata Passes Away Ag...:

Damn, this just feels really sudden. I knew he had health problems but Iwata always appeared happy and the way he handled it made him seem fine.
I feel really upset now. RIP Iwata. Your Direct presentations have given me some cherished memories.



PLATINUM7 commented on Review: Yoshi's Island DS (Wii U eShop / DS):

Man I loved this game. I spent a lot of hours playing it because of how difficult it can be (like the bonus and secret levels, and then getting 100% on all levels) and how fun I found it. I still ocasionally go back and play through it! I also like this a lot more than the first game audible gasps.
I don't think I'll get the VC version though. My DS version still works fine.



PLATINUM7 commented on Interview: Choice Provisions on the Nindie Sce...:

There's some really childish hate for those characters. It was painful to read. Like comments about the trophy section being tainted by CommanderVideo. WTF is up with that? Bit.Trip was almost synonymous with WiiWare. All his games are available on Nintendo consoles as well.
I really like Bit.Trip and CommanderVideo, so I'd love to see him playable in Smash. Shovel Knight on the other hand, he has one game. It might be good but still, Bit.Trip is at least a more prolific series.

Anyway this was a nice interview to read. It's cool to see an indie developer try publishing other's games. Normally you see developers talk about jumping into game design, you hardly see them talk about jumping into publishing.



PLATINUM7 commented on Poll: Do Video Game Reviews Need To Have A Score?:

I honestly find numbered scores really insightful. I don't see the point in moving to labels because all that really does is change the number to a word and limit the space you have to rate games. I know what a 10/10 game is and I can see how it is different to a 9/10, whereas just saying it is 'vital' or some other synonym gives me less indication. At least with numbers I have a scale to compare games to.

Another thing is, amongst my friends we always ask each other what would we rate things out of 10. It's something I'm use to. I never have trouble gaining meaning from the number.

I personally wouldn't like a buy/try/ignore system because the 'try' label I feel defeats the point of a review. It's essentially the reviewer saying they can't help me in informing my decision. Plus the smaller scale makes it a lot harder to compare games.



PLATINUM7 commented on Hardware Classics: Nintendo 64:

So many great memories. My N64 still gets lots of love and is still hooked and played regularly to this day. Some of my faovurite single player experiences come from this system and most of my favourite multiplayer experiences have come from it as well. I don't think I've ever played on a console so much with friends as I have with the N64.



PLATINUM7 commented on The Next Theatrhythm Game Is All About Dragon ...:

I really only remember one Dragon Quest song (I think it's the main theme). I would like to see DQ games get localised as the only ones I have are DQH: Rocket Slime and DQM: Joker. I just don't see this getting released outside of Japan though.