Comments 383

Re: Celeste Creator Matt Thorson Shares Series Of Super Mario Maker 2 Levels

nofriendo

These are incredible. What a designer this guy is. Anybody who still hasn’t played Celeste ... $@)$*%??? It so bears his stamp of brilliance. Playing these you feel like the original mario games are fan-made versions of his creations. If you’re listening, Nintendo, PLEASE let him make a Mario game!! PLEASE!?!? I am a grown man down on his knees and begging.

Re: Talking Point: What Are You Playing This Weekend? (June 15th)

nofriendo

A windfall of new games for me this weekend, as well as watching team USA blow the competition out of the water in the World Cup:

NBA 2K19
Cuphead
Unravel 2 (ingenious co-op fun!)
Shantae: Pirate’s Curse
Submerged

OK, maybe not a windfall... more like a breezefall. Still, enough to keep me busy.

Have a great weekend everyone, and happy gaming!

Re: Talking Point: What Are You Playing This Weekend? (June 8th)

nofriendo

Inbetween women’s World Cup matches I’ll be getting down to business with Enter the Gungeon and Gato Roboto. The latter especially - I just love the whole aesthetic. Really well thought-out, great level design and superb sound effects and music. A total blast and a steal at that price.

And Autumn is almost over at Marker Dell Farm in Stardew Valley. I’ll be chilling out in town after I harvest my pumpkins, cranberries, eggplants and yams.

Happy gaming everyone!

Re: Yooka-Laylee And The Impossible Lair Is Playtonic's Next Game, And It's Coming To Switch

nofriendo

I’m a big fan of the original Yooka-Laylee. My only real complaint remains the camera, which had no reason to be less than perfect, given how much polish they gave every other aspect of the game. There were too many precision platforming moments frustrated by shoddy camera placement. This sequel looks to have solved that problem neatly. It looks great, frankly, and brimming with the sort of character and whimsy I’d expect of the franchise. Day 1 for me.

Re: Talking Point: What Are You Playing This Weekend? (June 1st)

nofriendo

@WhiteTrashGuy I waited a good long time to make this purchase because I couldn’t be sure about the gameplay. I love the arcade action of Starlink, which can be very challenging in places but is not really high stakes. I thought the rogue-like aspect of Everspace would make it too stressful.

For me, it just isn’t as much fun to play as Starlink, but it is different enough to not feel like a redundant purchase. The graphics are lovely, the soundtrack is fantastic, and the gameplay structured around runs and upgrades can be quite addictive.

What I love about Starlink is if I want to explore instead of battle, I can. I can chill out planetside or plumb the depths of the Atlas system with only occasional and almost never fatal combat. What makes this so much fun, for me, is how beautifully the ships handle. You just wanna blast around in them. That’s not really a thing in Everspace. After you clear an area, you’re free to roam a bit, but soon enough a gang of enemies interrupts your exploration and almost always obliterates you. That, and the piloting just doesn’t feel as immersively real. But that’s OK... it’s not what Everspace is going for.

I have a feeling that when I reach a certain level of power in the game it’ll be more my style, but the early hours are too challenging to relax into, albeit very fun.

Anyway, I don’t regret the purchase at all. And if you’re the type of gamer that enjoys a good challenge coupled with gorgeous visuals, then definitely give Everspace a go. It’s a pretty original entry in what can be a hackneyed genre full of half-baked money-grabs.

Re: Talking Point: What Are You Playing This Weekend? (June 1st)

nofriendo

I could really, really, REALLY go for a new Zelda game, or even some DLC for BotW. Absent that, I’ll be digging into recent cherished acquisitions:

Shovel Knight
Horizon Chase Turbo
Fast RMX
Everspace

In the probablies:

Starlink
Yooka Laylee
The Messenger
Hyper Light Drifter
Runner3

And, when my buddy comes over:

Rocket League
Flat Heroes
Towerfall

That’ll be the weekend for me. Happy gaming to one and all!

Re: Talking Point: What Are You Playing This Weekend? (May 18th)

nofriendo

Everspace! Finally bit the bullet on this one and purchased full price on the eshop. Couldn’t be happier with it. Intense arcade space combat, beautiful visuals, great package overall and a fun complement to Starlink. (Mechanics are different enough to prevent it being redundant. But I will say: both games have horribly dull names.)

Also finally bought Shovel Knight and can’t wait to DIG IN.

Happy weekend!

Re: More Addictive Space Combat Awaits As Everspace Gets Physical Release On Switch

nofriendo

@ChromaticDracula Awesome! Yours is the first description that’s really given me a shove toward the eShop... it sounds like a blast. I love space combat games that balance exploration with action and can create the appropriate sense of wonder and terror through excellent visuals and audio. Gameplay mechanics make it sound like Dead Cells in outer space. Thanks for sharing!

Re: More Addictive Space Combat Awaits As Everspace Gets Physical Release On Switch

nofriendo

This has been on my wishlist (the game, not the physical edition) for some time, but I haven't pulled the trigger because I'm both waiting for a sale and I'm not sure about the gameplay. People really do seem to like it tho. I just wonder if anybody feels strongly about it one way or another. I really enjoy the arcade-style action of Starlink, but I'm not as crazy about levelling up and customization. Basically, gameplay is more important to me than depth, though of course I like a good story mode and I need motivation beyond gameplay to keep returning to a game. It just usually isn't upgrading/customization, for me.

Re: Talking Point: Not Appealing To Gamers First Is A Dangerous Strategy For The Sonic Movie

nofriendo

No interest until I saw this trailer. Frankly it looks like one hell of an awesome movie, one that fully embraces itself as camp and knows that you'll never 100% please fans of the source material. They were better off making the movie on their own terms while giving only the occasional wink to the video game franchise. Which frankly could never hope to sustain so much public interest.

It also looks like some of Carrey's best work in a long time, a return to the slapstick he perfected in the 90s.

Re: Starlink: Battle For Atlas' Huge Crimson Moon Update Is Now Live

nofriendo

Crimson Moon is an absolute blast, and a huge jolt to the IP, in my opinion. The racing is fantastic and tough as nails, and the coliseum is super tense but not unfair. The taunting is particularly brutal and at times too much. Not sure if there's a way to turn it off. But definitely give this a try if you haven't yet. Greatly increases the value of the game, IMHO.

Re: Talking Point: What Are You Playing This Weekend? (April 27th)

nofriendo

@Grumblevolcano Finally getting into this game myself. Before I was just enjoying exploration and combat in short play sessions without pursuing the main storyline. I feel I could have used a more linear format up front, with the system slowly opening, maybe a whole planet of missions you have to complete before you get to explore, rather than those poorly written cut scenes. Glad I’m finally enjoying it though - especially the Star Fox content.

Re: Starlink: Battle For Atlas Is Getting New Star Fox Content And A Free Splitscreen Racing Mode

nofriendo

I have a sneaking suspicion a lot of the above comments are not made by real Nintendo Life readers. They’re all just variations on “heck yeah, love this game!” It’s pretty, and it’s fun for a while, but wow is it repetitive. Definitely not the game all these fake accounts claim it is. Smoke a joint, fly around, blast some things. That’s about the extent of it.