Comments 2,181

Re: Mortal Kombat Studio NetherRealm Is Reportedly Facing Layoffs

nocdaes

@LikelySatan Again, MKX and MK11 sold 25 million copies! I find it laughable that anyone with a keen interest in videogames, let alone Mortal Kombat itself, can just dismiss that.

I'd be quick to agree that the games since the MK9 reboot have evolved with the times, but that's the industry as a whole... of which "we" as consumers are just as much to blame for.

WB can be credited with many firsts... the first colour movie I believe(!) but games as a service? That's not their creation at all.

Besides, and I cannot emphasise this enough... why is Ed Boon this untouchable deity?! He runs the studio! Of course he is involved in this direction...

Re: Mortal Kombat Studio NetherRealm Is Reportedly Facing Layoffs

nocdaes

@tdub154420 The Arkham series wouldn't even exist without WB since Batman is their IP, and Mortal Kombat X and 11 - two MK games WB published - sold more than 25 million copies. That's approximately TEN times as much as the entries prior to WB acquiring the studio.

Or am I missing something?

Also, are you seriously suggesting Ed Boon does whatever WB tell him to do? Do you realise how absurd that claim is... have you ever watched or heard Ed Boon talking about his beloved Mortal Kombat?! He runs the show and makes the decisions. Some work out... and some don't. Netherrealm and Mortal Kombat were in a BAD state prior to MK9 - or do we all just conveniently forget that fact? (They still did OK Mind, I mean Ed wasn't out on the street or anything, but versus the potential? Nowhere near).

Re: Mortal Kombat Studio NetherRealm Is Reportedly Facing Layoffs

nocdaes

Err sorry but is my memory serving me wrong? Netherrealm studios and the Mortal Kombat IP were both in absolute nomansland before WB games acquired the studio.

Fair enough if you don't like what's happened over the years... but MKX and MK11 were a massive, MASSIVE peak for both the studio and the franchise! 26 million copies of those 2 games!!

Absolute nonsense of the highest order to suggest otherwise.

WB Games has its faults (as do all the publishers, incidentally), but Mortal Kombat games (and I'd argue Injustice, but to a much lesser extent) are some of their successes. There's no debate. Look at the sales and reviews.

Also, you are making huge assumptions about how controlling WB are with Netherrealm. You don't have to be a franchise geek to know that Ed Boon absolutely runs the show - always has and always will. He created Mortal Kombat and he is still there today at the top of the studio. This news, and indeed the state of MK1, are firmly on him as much as anyone "wearing a suit".

Re: ICYMI: Nintendo World Championships: NES Edition Includes A Really Cool Profile Feature

nocdaes

I believe one of the biggest blocks to old games being published again is the digital terms not being addressed originally - for obvious reasons.

We need the industry to put forward a universal agreement... but the challenge is, not all games are the same. Some franchises are worthy of better terms than others.

However, there are ways around this... we have sales data. We have the biggest franchises by sales volume and by revenue.

Again, it's the industry. And I'm sorry to say it, but as much as I love videogames and the people who make them... collectively, the industry does a really bad job. They don't do enough to address issues. They don't give enough back. They simply are not good enough. It's EA. It's Ubisoft. It's Microsoft. It's Sony. All of them. They need to come together and resolve these issues. They choose not to bother.

Re: Production On Sea Of Stars DLC Is "Going Well", Says Sabotage Studio

nocdaes

Hoping to get round to this one soon, but I may just wait for the DLC now. So many rpg's seemed to land around the same time... I'm only just up to Cosmo Canyon on FF7 (although admittedly I put that on hold to save it as it's my favourite location in the game) and I still haven't even got Octopath 2...!

Happy to wait on them anyway. I just don't like playing loads of different RPGs in quick succession.

Re: Review: Nintendo World Championships: NES Edition (Switch) - Speed-Focused And Slight, But Addictive

nocdaes

I think this looks good... but it doesn't go anywhere near far enough and it absolutely should be content that just exists on the NSO platform and not sold separately like this.

If you really think about it... this is a huge misstep by Nintendo. This content would drive subscriptions which are more valuable than the mediocre sales this title will achieve.

One thing i find intriguing is how we will maybe start to see 8 bit and 16 bit era games presented differently. Perhaps the future for these retro games is more bitesize? I'm not sure the "youth of today" have the patience for many of these games in full!

Re: Switch eShop Hit Suika Game Adds Four New DLC Skins, Here's A Look

nocdaes

@Thomystic Surely skin is best since its a term we all already use for this type of content and a lot of fruit has skin...!

No interest in paying more on this game. I'm also very confused as to how it takes this long to release such minor DLC? Is this the person being slow or a sign of how painful Nintendo's eShop processes are?!

Re: Talking Point: What Games Are You Nervous To Replay In Case They Don't Hold Up?

nocdaes

I find the best way to revisit older games is by giving them your full attention.

Sounds obvious right... but it's all too easy today to download 1000s of old games and just jump around them without properly playing them.

I just completed Mickey's Racing Adventure on the Gameboy Color at the weekend. It was slow to get into, but ended up being a great game - developed by Rare so I knew it would have something to it - and you can see how it later led to Mickey's Speedway USA (N64 and GBC) and of course we all know what that was followed by (Diddy Kong Racing).

I highly recommend hand-picking a few retro games and really setting yourself the objective of finishing them before moving onto another game. Can just start with 1 a month. It's a really nice supplement to sit alongside whatever new game you're working through.

Re: Review: Perfect Dark (Nintendo 64) - Perhaps Not Perfect, But Still A Remarkable Achievement

nocdaes

@Switch_Pro Disagree. Perfect Dark had the secondary gun feature which was awesome, but that's it for me.

Ability to jump was marmite. Some loved it others hated it. I remember hating Complex on multiplayer on Perfect Dark because it behaved so differently to GoldenEye.

GoldenEye was best with music, locations, guns (RCP90, Golden Gun, Moonraker Laser, Automatic Shotgun were all classics. Proximity Mines were legendary on multiplayer) but Perfect Dark had some good ones (laptop was a highlight). Characters were better in GoldenEye. Story was better in GoldenEye.

Not needing an Expansion Pack, which was a genuine nightmare to get hold of, is also a huge factor to consider. I did like the Perfect Dark multiplayer bots - but the Expansion Pack requirement rules it out for on balance. GoldenEye multiplayer was just right.

Re: Review: Perfect Dark (Nintendo 64) - Perhaps Not Perfect, But Still A Remarkable Achievement

nocdaes

@smoreon as someone that played GoldenEye for 1000s of hours back in the day, particularly the multiplayer, there's a lot of weird glitches and bugs in the NSO version versus the original.

I had a new one just last week where proximity mines exploded like they were timed mines when placed on a starting point. That never happened back in the day.

It's not big stuff... but it's just annoying. It pulls you out of the immersion and you just start feeling like you're not playing the same game.

Re: Review: Perfect Dark (Nintendo 64) - Perhaps Not Perfect, But Still A Remarkable Achievement

nocdaes

I'd already made my mind up, but this helps me to justify it. As soon as Analogue release their 3D, I'll be cancelling my NSO subscription and walking away from Nintendo's botch job.

The lack of major third party games on the service I could just about cope with... but there is zero excuse for poor emulation. Teenagers in their bedrooms are doing a better job than this. It's embarrassing.

Analogue deserve credit for their work, and though it is relatively expensive, I feel the money is easier to justify for the associated effort they make. The Pocket has been brilliant for GB/GBA and even Game Gear. 3D will do the same for the N64.

GoldenEye annoyed me too. It's littered with all sorts of nonsense that didn't exist in the original release! How difficult is it, really, to get it correct?

Re: Retro Studios "Thrilled" To Reveal Its Work On Metroid Prime 4: Beyond

nocdaes

@Ooccoo_Jr Yep I agree too. I see it as Sony and Microsoft race off ahead chasing bigger and better. Nintendo take their time and perfect it before moving on.

I'm happily waiting and looking forward to seeing Zelda PS5 quality in 2035. I don't need to see Zelda PS5 quality in 2024. Nintendo can take their time and bring us Zelda PS4 quality in the meantime!

Re: Soapbox: Metroid Prime 4: Beyond Won't Be The Franchise's 'BOTW Moment', And That's Okay

nocdaes

@Friendly Not being funny, but the fact Nintendo are showing us MP4 footage this far out should already have our alarm bells going off!

You are right of course... we should wait. We will see more.

I have a feeling though. They are trying to manage our expectations... but I think that ship sailed a good few years ago now.

How many June's have their been where everyone has been "oohhh we could get MP4 news!!1!"

Now it's here... I have concerns!

Also, not you, but another comment mentioned how Dread was more of the same but that was awesome. It's a good point - my concern is that Dread arrived on the scene within a big gap since the last Metroid game. MP4 is following not only Dread but also Prime Remaster.

Seems to me that MP4 has had a long series of missteps from Nintendo. Changing devs. Delays. Announced too early. Prime Remaster timing.

I do accept though - we need to wait and see. I just don't think we can legitimately dismiss people's concerns. I think it's fair to be disappointed thus far.

And final point from me. We shouldn't underestimate the pressure on Retro Studios. People are annoyed they haven't released a new game in ten years. People are annoyed a new DK game has clearly been sacrificed. People are annoyed Retro clearly had a project cancelled too - between 2014 and 2019 what did they do exactly? So yes. Show us something underwhelming after all this time and the pitchforks will obviously be out...!

Re: Soapbox: Metroid Prime 4: Beyond Won't Be The Franchise's 'BOTW Moment', And That's Okay

nocdaes

No, it won't. And no, it is not OK.

I've played Dread and I've played Prime 1 Remaster. Why on earth am I going to play Prime 4? It looks the EXACT, and I mean EXACT same game all over again.

Franchise fans will buy, play and enjoy. It will not reach a wider audience, yet again, and why has THIS taken so long to develop exactly?

This is precisely what I thought would happen. A perfectly fine game, but nothing ground breaking for Metroid.

Watch the sales do nothing special and Nintendo park the franchise for a decade.

Also, it's hardly great looking is it? Doesn't look like we're seeing new hardware in action here that's for sure.

Wasted opportunity. And a waste of resource too. As if THIS is all Retro have to show for themselves after TEN years. It's crazy!

No wonder Retro have been on radio silence since forever! What happened to "no news is good news"?! Absolutely not the case here lol

Re: Donkey Kong Country Returns HD Swings Onto Switch Next Year

nocdaes

@Tyranexx I got tired of waiting for Nintendo to add DK 64 to NSO so I've picked up an original cartridge ready and waiting for Analogue to release their "3D" later this year.

At the moment it's a toss up between DK64 and Rogue Squadron for second game played. (Mario 64 will open, of course).

Re: Nintendo Direct June 2024: Time, Where To Watch, What To Expect

nocdaes

Enough with the Zelda and Metroid port requests already.

Metroid Prime 4 is, hopefully, nearly ready to release. Why on earth would Nintendo release more Metroid Prime games ahead of such a big and expensive release for them? Metroid Prime 4 is already so up against it - no way Nintendo waters it down even further by releasing Prime 2 and 3 remakes. I'm sorry but it's nonsense.

And now Zelda remakes... once again more nonsense! Yes. One day Nintendo will obviously bring Wind Waker and Twilight Princess to their latest hardware. No. They absolutely will not do this as a "double pack" - this is nonsense. They also will not do it straight after launching TotK when they are... what, six maybe seven years away from a brand new 3D Zelda? Wind Waker will come first and it will be in 2025 or 2026. Twilight Princess will follow in 2027 or 2028.

Who wants all these remakes all in one go anyway? You're nuts! Haven't you already got like 230 games on your backlog anyway?!

Re: Hands On: Luigi's Mansion 2 HD Delivers More Than Just A Hi-Def Upgrade

nocdaes

@PikaPhantom Yes, this is what makes it even harder. All the Directs over the past 4 years in particular where a DK announcement just made sense to appear... and yet, nothing.

Ten years without DK is unforgiveable.

My next Nintendo game purchase will be Donkey Kong. I'm not buying anything else until then. (I'll pick stuff up afterwards no doubt, but the point is being made. No DK = No sale)!

And yes I appreciate this is quite an eccentric view... but you know what? We ain't getting any younger... I want to play DK games!

Re: Hands On: Luigi's Mansion 2 HD Delivers More Than Just A Hi-Def Upgrade

nocdaes

@EVIL-C F-Zero isn't anything like the size of Donkey Kong. We're talking about one of the most recognisable videogame characters ever created.

Nintendo have allowed ten years to pass without a new game.

So nope. Absolutely no way I am supporting their "Switch end-game releases" until I see Donkey Kong.

No exaggeration... 10 years without Donkey Kong is probably the biggest failing Nintendo have made since naming the Wii U.

Re: Hands On: Luigi's Mansion 2 HD Delivers More Than Just A Hi-Def Upgrade

nocdaes

This one is a pass for me. My reason is purely as a form of protest at the lack of Donkey Kong games on Switch.

Fed up of Nintendo green lighting all these remakes versus giving us a new game from one of their biggest characters.

We're not talking Kid Icarus or F Zero here... it's Donkey Kong. Remaking Paper Mario and Luigi games instead of a new Donkey Kong game is something I simply cannot support. Sorry!

Re: Random: Here's How Much It Costs To Showcase A Trailer At Summer Game Fest

nocdaes

I don't understand why we entertain this nonsense. The fans, the publishers, the developers... is this really what we want? Is this really the way a multi billion dollar industry wants to be represented?

I just don't get it. The whole thing is utter rubbish. The fact publishers spend that sort of money including their trailers. What fools. That is not a good return on investment if you ask me... better to spend it on a prime time TV advert with a major station.

I like to think Nintendo skip this because they see it for what it really is... a complete nonsense.

Re: Poll: Is $60 Too Much For Nintendo's Switch Re-Releases?

nocdaes

£60 is absolutely fine for a remake/remsaster.

Charge more for the brand new stuff too. I'm at a point in life where price isn't the issue, it's time! Charge more, get more developers and make more content.

Seriously... if you're a Nintendo fan... and you like Zelda... why would you refuse to pay more? Is it really better to have Skyward Sword cheaper and TOTK at normal price but then we wait years and years for the next game?

Seems silly to me. And that's before we even consider the 100s we all spend on games that just sit in a backlog unplayed... Spend that money on the stuff you actually play, and then get more of the good content.

It's simple.

Consider this...

FIFA. COD. AC. Releasing every year...

Meanwhile, Zelda averages SIX years. Why would anyone want this scenario?! It sucks!

Re: Rumour: 2K Secures License To FIFA And Will Develop The Next Game

nocdaes

Eurgh this is a shame. I had my fingers crossed for anybody BUT 2K... but they were always a high probability of course.

I mean, it's good to have competition, but EA and 2K are not going to make the football game I want. The algorithms that created some degree of wonder 10 years ago are just boring now.

The millions of copies they sell - do people really believe they are controlling it all?! "Ohh I hit the post." Yes... you made it hit the post... you have such control in the game, you can actually make the ball hit the post.

Utter nonsense. The game is just a bunch of algorithms - it was OK ten years ago, but no innovation since has just made it the worst game ever made. People still buy it! Frustrating!