Ah cool! Yar's Revenge used the same technique for the static in the Neutral Zone. The 2600 wasn't big enough to fit something like that in, so the programmer, Howard Scott Warshaw, rendered the game's code.
He had a confrontation with Atari over it because they felt it was a copyright violation for showing the code on the screen. He essentially said it was obscured enough, and if someone could get code from that then they deserved it!
There's a book called: "Things I Learned from Mario's Butt" which dives into character design in a whimsical but insightful way. I wonder what their take is on this.
There's a book called: "Things I Learned from Mario's Butt" which dives into character design in a whimsical but insightful way. I wonder what their take is on this.
@sanderev I see where you're coming from but my spouse and I have a really tough time finding co-op games to play. This game was a godsend and honestly so much fun! I couldn't even imagine playing it alone, honestly.
@john_lennon999 According to the official blog, the remastered version is coming to the Switch too... but it's confusing because they say updated 4k visuals, yet the Switch doesn't do 4k.... or will it!?
(From the official 007 blog)
>As first announced during the latest Nintendo Direct broadcast, a 4K resolution remaster of the Nintendo 64 classic is coming soon to the console’s Nintendo 64 – Nintendo Switch Online service. Microsoft also confirmed the news of GoldenEye 007’s port to the Xbox’s Game Pass today (September 13).
Open map TMNT — similar to GTA/Lego City Undercover.
You patrol The Big Apple and go on various missions to fight crime. Your home base is in the sewers, accessible from any manhole, which also lets you jump between locations. Co-op with up to 4 players, one for each turtle. You can learn new skills at various points from Master Splinter which allow you to explore the map even further. Side missions include collectable scavenger hunts and pizza deliveries — much to their chagrin, but turtles still need money to buy their own pizza and upgrade the Party Wagon (Turtle Van)!
An overarching storyline emerges in an early mission when you get word that Shredder and Krang have plans to open an interdimensional portal. It's the job of the Teenage Mutant Ninja Turtles to make sure that doesn't happen.
#13, about the realism in the levels and empty rooms. This was especially important back in the day. Games generally weren't open ended like this so being able to explore even more than intended was HUGE and insanely fun back then.
I remember the secret island at the dam being such a find back then. And all the rumors surrounding it. Honestly, that place could have made it to the list as well.
My (almost) complete Amiibo collection, or maybe my Game and Watch collection. The G&W hit a special place in my heart being able to see the origins of game design from such a humble beginning, but the Amiibo collection comes from all of the "amiibo hunting" memories me and my now wife share.
@Anti-Matter hey I'm sorry about that. I didn't mean to offend anyone or even diss the Harvest Moon games. I grew up playing Harvest Moon for SNES and N64 until it started to go that route and it just felt very out of place for me as a long-time fan — it felt to me more like they were trying to cash grab on being "cute" than focusing on being a solid game.
FWIW, as a teenager I was pretty upset about Wind Waker being "kiddy" as well, even though it's one of my favorites looking back at it.
The appeal of Stardew Valley over Harvest Moon comes from it being indie. No Chibi nonsense. No microtransactions. Just simple mechanics focused on solid gameplay.
I think Disney missed the memo on that one. It might as well be "Disney's Dreamlight Moon"
I enjoyed the theme and the mechanics, but the physics killed it for me. It all felt like it needed some more time in development. Even Yoshi's animations felt underdeveloped.
Playing it on 3D All Stars gave me some appreciation for the evolution of the 3D Mario games. Mario 64 was rough but it was their first attempt at 3D platforming. Sunshine just felt frustrating not knowing when something would bug out. Galaxy was a breath of fresh air and everything just felt so fluid.
As a Nintendo fan, I like the Nintendo Directs format. It keeps me connected to the company itself. And since their announcements have the potential to be massive drops, it's easier to digest one day of news than sporadic announcements via various news feeds where it's hard to weed out the rumors and things.
Yeah but can we finally obtain the Triforce by swimming to the bottom of Zora's domain and into the hole as adult Link, then spinning around the tree in Kakariko Village 64 times, then waiting until nightfall to talk to Rauru where he opens the beta levels? I saw a photo of the Triforce in beta screenshots in a Japanese magazine so I know it's there...
@Serpenterror In fairness, the Fast RMX devs, Shin'en Multimedia, are masters of their craft. They were building 3D game engines on the GBA(!) back in 2001 with Iridion, and even their game The Touryst on the Switch runs at 60FPS with no loading times.
Hacker: Finds flaw and releases the info publicly.
Nintendo: Ugh! This guy made us change everything!
... I'm sure if Bowser didn't find the flaw, someone else would have. This is how the internet works. You can't just throw the law at something that requires engineering. They're lucky someone didn't use it for something worse, like a worm virus.
Cable splitter + cardboard taped to the screen. Cable splitters were usually in junk drawers and cardboard was basically free. To top it off, we found the TVs on the side of the road during spring cleaning.
@BiscuitCrumbsInMyBed I'm still thinking Pokémon Arceus was meant to be running on a Switch Pro, as a system seller. But once the chip shortage hit, they put Pro model on hold, still moved forward with the OLED screens because of business agreements, and Pokémon was dialed back to fit.
So yeah, I agree that by next year, if things get back to normal, it would fit we'll get some sort of new model.
I recently dove into the Dragon Quest series for the first time and decided to play the SNES remakes. Honestly, it wasn't that much of a grindfest. I'd heard they tweaked some things to make them more palatable (even the SNES era folks thought the original was too grindy). Also, I beat the first game in about 8 hours so it wasn't that much of a commitment.
For Zelda, I recently started from the beginning, Zelda 1, on Master Quest. Honestly, I don't remember ever beating the MQ so I wanted to relive the experience of playing Zelda 1 for the first time. It was pretty brutal for difficulty but it really only took a few nights and I actually really enjoyed that I had to explore the game without a guide. But maybe I'm a weirdo on this one.
Next up is Metroid. I'll probably start with the NES Classic and work my way to the SNES Classic, then to the Wii Trilogy.
I wonder if the damaged sword represents them addressing one of the issues a lot of people have: equipment breaking. Instead of things breaking and getting tossed, they break down but you can forge them into better equipment.
Yessssssss. I loved this game as a kid. I used to play it on the family PC as a kid with my siblings. I have played the new one on Steam and it holds up to my memories. To be totally honest here, don't expect anything other than a basic shooter with loads of secrets, but I still love it.
It convinced me. If Nintendo wants to keep outputting DLC like this with the pass then I'm all for it and want to encourage them to do so. Also, it gave the tracks to everyone in the "family" without having to cost us $25/ea. But I still feel like I want to eventually buy it separately for ownership purposes.
At first I thought this was just an LCD panel with the backlight removed. Hell, for $700 (+3090 GPU) you could probably just do 2 LCD panels, one with the backlight removed and only foreground layer, and the other to display the background layer.
Why use blockchain when a database would work? I understand it's supposed to be decentralized but... the games themselves are not. And NFTs are essentially just a receipt for the asset.
Even moreso, your NFT wallet is integrated with your account in 99% of these cases.
I tried ordering mashed potatoes from a KFC in Croatia once. They had literally no idea what I was asking for. They were like, "we can... mash some french fries for you?"
@anoyonmus Thanks! Yeah, it's a mobile game using your location. A lot like POGO.
It looks like anyone can sign up for the free tier at lightship.dev. They have a Unity SDK so you could probably get some low-code games done if you're not a developer.
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Re: Soapbox: The Harvest Moon: A Wonderful Life Remake Doesn't Look Weird Enough Yet
Cody/Gordy went from a punk rock Rufio, to a Ring Fit Adventure trainer. At least all of that fitness seems to be doing his hairline some good.
Re: Random: Metroid Prime Software Code Was Used To Render In-Game Effect
Ah cool! Yar's Revenge used the same technique for the static in the Neutral Zone. The 2600 wasn't big enough to fit something like that in, so the programmer, Howard Scott Warshaw, rendered the game's code.
He had a confrontation with Atari over it because they felt it was a copyright violation for showing the code on the screen. He essentially said it was obscured enough, and if someone could get code from that then they deserved it!
http://www.digitpress.com/library/interviews/interview_howard_scott_warshaw.html
Re: Casio G-Shock Launch A Limited Edition Super Mario Watch, And It's Gorgeous
I want it!! But, $60 is about the max I'd pay for this. And even then, I'd feel guilty.
Also, just a personal preference but I'm not digging the arm band. From far away it looks like camo.
Re: Tag Heuer Reveals Two Mario Kart Watches, One Of Which Costs $25,600
$25,600 is MSRP. I wonder what scalpers will charge...
Re: Random: 90s Video Game Voucher Shows Alternate Mario 64 And Sonic 3D Blast Box Art
No expiration date. I wonder if I could still use this coupon...
Re: Guide: Every Character Revealed In The Mario Movie Trailer
It looks fantastic! One of the few movies I'm looking forward to watching in 3D!
Also, pumped Dry Bones is in it!
Mario reminds me of the '90s TV show, both the voice and face

Re: Poll: So, What Do You Think Of Mario's New Look?
He reminds me of the '90s TV Show, both visually and the voice
Re: A Roundup Of Everything New In The Latest Pokémon Scarlet & Violet Trailer (October)
The Japanese version ran better because it didn't have to do all of that Japanese to English translation, of course.
(joke)
Re: Random: Google's Splatoon Easter Egg Lets You Ink Your Search Results
@BabyYoda71 Yeah, it is the 60th Anniversary of the first movie, Dr. No. You'd think it would be tomorrow, 10-07 😅
Re: Turn-Based Strategy Game 'The Battle Of Polytopia' Gets Switch Release This Month
One of the few mobile games I genuinely enjoyed! I'm curious to see how it'll play without a touchscreen though.
Re: Random: There's Something Missing From The Mario Movie Poster, And The Internet Has Noticed
There's a book called: "Things I Learned from Mario's Butt" which dives into character design in a whimsical but insightful way. I wonder what their take is on this.
Re: Everything We Know About The Super Mario Movie From The Teaser Poster
There's a book called: "Things I Learned from Mario's Butt" which dives into character design in a whimsical but insightful way. I wonder what their take is on this.
Re: Review: Let's Build A Zoo - A Creative, Cartoonish Tycoon Sim With A Sinister Twist
I'm getting strong vibes from the 1994 PC game Theme Park here. I love it!
Re: Random: Wiglett Is Evidence Of Crab-Like Pokémon Evolution, Says Fan
So, if I evolve a Diglett in the new region, it'll evolve into the adapted Wigtrio?
Re: Community: Found A Great Switch Game We Didn't Review? We Want To Know
@Slowdive No joke, that looks really fun! lol
Re: Yacht Club's New Game Engine Is Powering An Unannounced 3D Project
These guys are one of the few that get the retro look just right. Accurate, but fix the flaws (like flickering sprites).
I'm really curious as to how that'll translate to 3D!
Re: Critically-Acclaimed Co-Op Game 'It Takes Two' Confirmed For Switch
@sanderev I see where you're coming from but my spouse and I have a really tough time finding co-op games to play. This game was a godsend and honestly so much fun! I couldn't even imagine playing it alone, honestly.
Re: GoldenEye 007 Is Returning To Nintendo Switch
@john_lennon999 According to the official blog, the remastered version is coming to the Switch too... but it's confusing because they say updated 4k visuals, yet the Switch doesn't do 4k.... or will it!?
(From the official 007 blog)
>As first announced during the latest Nintendo Direct broadcast, a 4K resolution remaster of the Nintendo 64 classic is coming soon to the console’s Nintendo 64 – Nintendo Switch Online service. Microsoft also confirmed the news of GoldenEye 007’s port to the Xbox’s Game Pass today (September 13).
Re: We Might Get A Brand New Teenage Mutant Ninja Turtles Game In 2023
Open map TMNT — similar to GTA/Lego City Undercover.
You patrol The Big Apple and go on various missions to fight crime. Your home base is in the sewers, accessible from any manhole, which also lets you jump between locations. Co-op with up to 4 players, one for each turtle. You can learn new skills at various points from Master Splinter which allow you to explore the map even further. Side missions include collectable scavenger hunts and pizza deliveries — much to their chagrin, but turtles still need money to buy their own pizza and upgrade the Party Wagon (Turtle Van)!
An overarching storyline emerges in an early mission when you get word that Shredder and Krang have plans to open an interdimensional portal. It's the job of the Teenage Mutant Ninja Turtles to make sure that doesn't happen.
Re: Random: Pixel Art Project To Redesign Pokémon's Kanto Region Is Complete
Hmm. No Missing No. on the coast of Cinnabar island?
Really though, this is pretty rad!
Re: Feature: 25 Years Of GoldenEye 007 - 25 Facts You Didn't Know (Or Forgot You Knew)
#13, about the realism in the levels and empty rooms. This was especially important back in the day. Games generally weren't open ended like this so being able to explore even more than intended was HUGE and insanely fun back then.
I remember the secret island at the dam being such a find back then. And all the rumors surrounding it. Honestly, that place could have made it to the list as well.
Re: There's A New Indie Game On The Way That's Inspired By Miiverse And MSN
MontRayJak says:
a/s/l?
Re: Talking Point: What's The Highlight Of Your Game Collection?
My (almost) complete Amiibo collection, or maybe my Game and Watch collection. The G&W hit a special place in my heart being able to see the origins of game design from such a humble beginning, but the Amiibo collection comes from all of the "amiibo hunting" memories me and my now wife share.
Re: Disney Dreamlight Valley Showcases Its Stardew Valley Inspirations In New Trailer
@Anti-Matter hey I'm sorry about that. I didn't mean to offend anyone or even diss the Harvest Moon games. I grew up playing Harvest Moon for SNES and N64 until it started to go that route and it just felt very out of place for me as a long-time fan — it felt to me more like they were trying to cash grab on being "cute" than focusing on being a solid game.
FWIW, as a teenager I was pretty upset about Wind Waker being "kiddy" as well, even though it's one of my favorites looking back at it.
Re: Disney Dreamlight Valley Showcases Its Stardew Valley Inspirations In New Trailer
The appeal of Stardew Valley over Harvest Moon comes from it being indie. No Chibi nonsense. No microtransactions. Just simple mechanics focused on solid gameplay.
I think Disney missed the memo on that one. It might as well be "Disney's Dreamlight Moon"
Re: Soapbox: 20 Years Later, Super Mario Sunshine Is Still The Best 3D Mario
I enjoyed the theme and the mechanics, but the physics killed it for me. It all felt like it needed some more time in development. Even Yoshi's animations felt underdeveloped.
Playing it on 3D All Stars gave me some appreciation for the evolution of the 3D Mario games. Mario 64 was rough but it was their first attempt at 3D platforming. Sunshine just felt frustrating not knowing when something would bug out. Galaxy was a breath of fresh air and everything just felt so fluid.
Re: Talking Point: Would You Mind If Nintendo Retired The 'Big' Nintendo Direct Format?
As a Nintendo fan, I like the Nintendo Directs format. It keeps me connected to the company itself. And since their announcements have the potential to be massive drops, it's easier to digest one day of news than sporadic announcements via various news feeds where it's hard to weed out the rumors and things.
(Also, you have a typo. nintendonife .com)
Re: Zelda: Ocarina Of Time PC Port Can Now Be Played On Mac OS and Wii U
Yeah but can we finally obtain the Triforce by swimming to the bottom of Zora's domain and into the hole as adult Link, then spinning around the tree in Kakariko Village 64 times, then waiting until nightfall to talk to Rauru where he opens the beta levels? I saw a photo of the Triforce in beta screenshots in a Japanese magazine so I know it's there...
Re: Exclusive: Horse Tales - Emerald Valley Ranch Is Breath Of The Wild Meets Ranch Sim
@kupocake Quit Horsin' Around
Re: Devolver Digital Shares Plummet After Company Downgrades Sales Expectations
AIM? AOL Instant Messenger? I didn't realize they were on there. I'll have to add them to my Buddy List!
Re: Review: Teenage Mutant Ninja Turtles: Shredder's Revenge - The Best Turtles Beat 'Em Up Ever Made
Those bugs worry me, but I'm still really excited to play this!
Re: Mini Review: Cloud Gardens - A Low-Key, Rich, And Satisfyingly 'Chill' Game
I love the retro-3D aesthetics! Hit's me right in the nostalgia.
Re: "Next-Gen" Anti-Grav Racer Redout 2 Delayed For Nintendo Switch (Again)
@Serpenterror In fairness, the Fast RMX devs, Shin'en Multimedia, are masters of their craft. They were building 3D game engines on the GBA(!) back in 2001 with Iridion, and even their game The Touryst on the Switch runs at 60FPS with no loading times.
Re: Nintendo Admits It Released A New Model Of The Switch To Fight Piracy
Nintendo: Releases a flawed system.
Hacker: Finds flaw and releases the info publicly.
Nintendo: Ugh! This guy made us change everything!
... I'm sure if Bowser didn't find the flaw, someone else would have. This is how the internet works. You can't just throw the law at something that requires engineering. They're lucky someone didn't use it for something worse, like a worm virus.
Re: Random: At 63, Takahashi Meijin Still Boasts A Ludicrously Quick Trigger Finger
@Esquire That's exactly what I do. It's sort of difficult to explain, but you did so succinctly.
Re: Random: Take A Look At GoldenEye 007 Played Across 4 Separate Screens
We did something similar back in the day.
Cable splitter + cardboard taped to the screen. Cable splitters were usually in junk drawers and cardboard was basically free. To top it off, we found the TVs on the side of the road during spring cleaning.
Re: Digital Foundry Reiterates That, No, Breath Of The Wild 2 Is "Not Too Big For Switch"
@BiscuitCrumbsInMyBed I'm still thinking Pokémon Arceus was meant to be running on a Switch Pro, as a system seller. But once the chip shortage hit, they put Pro model on hold, still moved forward with the OLED screens because of business agreements, and Pokémon was dialed back to fit.
So yeah, I agree that by next year, if things get back to normal, it would fit we'll get some sort of new model.
Re: Talking Point: Is It Ever A Good Idea To Start At 'The Beginning' Of Series Like Zelda Or Dragon Quest?
I recently dove into the Dragon Quest series for the first time and decided to play the SNES remakes. Honestly, it wasn't that much of a grindfest. I'd heard they tweaked some things to make them more palatable (even the SNES era folks thought the original was too grindy). Also, I beat the first game in about 8 hours so it wasn't that much of a commitment.
For Zelda, I recently started from the beginning, Zelda 1, on Master Quest. Honestly, I don't remember ever beating the MQ so I wanted to relive the experience of playing Zelda 1 for the first time. It was pretty brutal for difficulty but it really only took a few nights and I actually really enjoyed that I had to explore the game without a guide. But maybe I'm a weirdo on this one.
Next up is Metroid. I'll probably start with the NES Classic and work my way to the SNES Classic, then to the Wii Trilogy.
Re: New Legend Of Zelda: Breath Of The Wild 2 Footage Showcases Gnarly Master Sword
I wonder if the damaged sword represents them addressing one of the issues a lot of people have: equipment breaking. Instead of things breaking and getting tossed, they break down but you can forge them into better equipment.
Re: Chex Quest HD Exists, And It's Getting A Switch Port This March
Yessssssss. I loved this game as a kid. I used to play it on the family PC as a kid with my siblings. I have played the new one on Steam and it holds up to my memories. To be totally honest here, don't expect anything other than a basic shooter with loads of secrets, but I still love it.
Definitely grabbing this on the Switch!
Re: Microsoft 'Close' To Sacking Senior Dev Who Assaulted 7-Year-Old Son For Refusing To Stop Playing His Switch
That's so messed up. I'm glad someone else was out there looking out for him. Poor kid... All just for using a Nintendo product?
Re: Sega Announces Third Sonic The Hedgehog Film And Live-Action Knuckles Series
Can I attach Sonic 1 to it and watch the movie using Knuckles instead?
Re: Poll: Will Mario Kart 8's Deluxe Booster Course Pass Make You Buy The NSO Expansion Pack?
It convinced me. If Nintendo wants to keep outputting DLC like this with the pass then I'm all for it and want to encourage them to do so. Also, it gave the tracks to everyone in the "family" without having to cost us $25/ea. But I still feel like I want to eventually buy it separately for ownership purposes.
Re: Random: Who Needs 3DS? You Can Now Play Super Mario In Holographic Form
At first I thought this was just an LCD panel with the backlight removed. Hell, for $700 (+3090 GPU) you could probably just do 2 LCD panels, one with the backlight removed and only foreground layer, and the other to display the background layer.
Re: This Unofficial Zelda PC Port Is About '90% Complete', Say Devs
During all that decompiling... Did they find the Triforce?
Re: Talking Point: What Could NFTs Mean For Gaming, And Why Are They So Divisive?
Why use blockchain when a database would work? I understand it's supposed to be decentralized but... the games themselves are not. And NFTs are essentially just a receipt for the asset.
Even moreso, your NFT wallet is integrated with your account in 99% of these cases.
Re: Random: KFC Partners With Pokémon In Taiwan To Celebrate Pokémon Legends: Arceus
This makes me want KFC, not going to lie.
I tried ordering mashed potatoes from a KFC in Croatia once. They had literally no idea what I was asking for. They were like, "we can... mash some french fries for you?"
Re: Gallery: 34 Glorious New Screenshots Of Kirby And The Forgotten Land
I don't know why, but this reminds me of Bomberman64. I'm really excited!
Re: Rockstar Apologises For GTA Trilogy Issues, First Of Multiple Updates Due In 'Coming Days'
Yes, the QA was terrible on this release but the bugs I've seen didn't seem game breaking, to be honest. It kinda added some fun to the sandbox.
Re: Pokémon GO And Pikmin Bloom Dev Niantic Is Offering Up Its AR Tech For Free
@anoyonmus Thanks! Yeah, it's a mobile game using your location. A lot like POGO.
It looks like anyone can sign up for the free tier at lightship.dev. They have a Unity SDK so you could probably get some low-code games done if you're not a developer.