Those good ol' Switch 'Pro' rumours have been back in force since The Legend of Zelda: Breath of the Wild 2's delay a few weeks ago. And with the new footage that dropped alongside news of the delay, so too did discussions around just how good it looked. In their weekly discussion, the team over at Digital Foundry brought up those lovely visuals recently. It looks like Breath of the Wild 2 was running extra smooth — perhaps too smooth.
The DF chaps went on to discuss suspicions that Breath of the Wild 2 could potentially be a cross-generation game that straddles both current hardware and a Switch successor — much like Breath of the Wild did with the previous generation. After some very enthusiastic reportage from some corners of the internet, this week they reiterated that no, that doesn't mean BOTW2 is not coming to Switch.
In last week's video, Digital Foundry's question was "Is this actually running on the Switch?" with discussions revolving around clouds, anti-aliasing, and comparisons to the Xbox Series S and X differences. On this week's episode (below), the team — lead by the redoubtable Richard Leadbetter — reiterated that no, BOTW2 isn't "too big" for Switch. John Linneman added that the group was "basically discussing how the trailer appeared to be rendering at a higher resolution, and that's it". Check out their new discussion below:
Seeing game trailers rendered in higher-than-gameplay definition isn't uncommon (even if Nintendo rarely bump up the resolution of their trailers), so it's not too surprising to see Link explore these beautifully-rendered worlds apparently unencumbered by the Switch's sometimes-precarious performance. The DF team's discussion was educated speculation — Nintendo could just as well be using new techniques to help their clouds look that bit fluffier.
Regardless, it seems clear that Nintendo will be pushing the Switch to its limits with this one. The console is doing extremely well in the sales department, with no signs of slowing, so replacing with a new system now would be odd from a sheer business perspective — a point that we brought up in our Talking Point last week, which was spurred on by Digital Foundry's discussion. Then again, perhaps the console landscape will look different a year from now.
And if the reporting around DF's initial comments still have you whipped into a frenzy of Switch 2 hype, Inverse did some investigating and found that — surprise! — many experts agreed that Breath of the Wild 2 will still release on the current Switch. Whodathunkit.
So, no, while Breath of the Wild 2 is certainly an ambitious game and will absolutely test the Switch to the max, we can still expect to see it on the current console.
[source eurogamer.net]
Comments 70
I still believe we will see a new switch in early 2023, hopefully with the next 3D Mario. As amazing as switch sales are doing now, they will peak this year
I knew it was all in their heads....
Oled was just released recently and you're already expecting nintendo to announce another hardware in that space of time. OmG 🤣🤣
It's funny how blown out of proportion that quote went
Honestly, BotW 2 could be taking advantage of the new tech that allows for switch games to have higher resolutions, as speculated that Xenoblade 3 is using.
@BiscuitCrumbsInMyBed Doubt we'll see something that soon, given production issues in the industry. It's probably not going to happen any time soon, at least until the chip shortage is over.
This is what I thought myself.
Naturally. They wouldn't announce it for a system that couldn't handle it 😂
I'm betting on 2024 for a Super Switch at the earliest.
Nintendo has always like delaying games for the next hardware, so I've already prep myself.
Remembering docked BotW being max 900p and usually sub 30 fps has me hoping for new hardware
Honestly as We have seen time and time again, Nintendo creates the most wild (pun slightly intended) games for their consoles. Being the console and game developers they know where they can twist its arms to work for their vision. Even with framerate issues, there arent many games that Nintendo releases that REALLY struggle.
It would take some crazy mental gymnastics to go from their original quote to "too big for switch". Unlikely the original author even believed that was the case, just saw a clickbait opportunity and took it.
People thought BotW2 would not come to Switch despite Nintendo having it announced for Switch?
We won't see a new Nintendo until at least late 2024. Nintendo switch is selling really good right now and with pandemic, war and semiconductor problems they will just shoot them self in the leg by releasing a whole new generation next year. If a new console will come this or next year it will be a switch pro if they still believe it's a good idea to release it.
In other words it will be last last gen
@Omarzy The original BotW was also not made from the start with the Switch as a target platform AND the first game released on the system. There's plenty of room for them to improve on the existing hardware.
@mariomaster96 ikr?? Very funny. The switch will still handle the botw 2 just okay. It's still the same database used for the first one, with little tweaks here and there.
Wouldn't a software update that allows you to use some of the internal storages free space as virtual ram help with performance abit
@Would_you_kindly - That would depend on how the architecture is designed, from a hardware standpoint. Like would the onboard storage be fast enough to be utilized as extra RAM or not.
Everyone knows now is not the time to release a new console.
That’s why Sony refuses to put the PS5 into retail shops.
That quote received way too much attention to begin with, especially when no one voiced similar concerns after the E3 2021 trailer.
Legend of Zelda Breath of the Wild 2 will use Switch full graphical capacity.
Youtubers over exaggerating a quote for clicks!
Say it ain’t so!
@MrGawain Sony can't put PS5 on shop, because of chip shortage.
I wish it were. Give me that sweet sweet switch pro baby
@Giancarlothomaz
Yup, that was my point with what I believed to be tongue in cheek sarcasm, sorry I didn’t make it clear enough.
@link3710 I don’t understand if botw was rushed and the switch hardware could do more then why they didn’t patch the first game. Instead it still runs like trash.
Really hope a successor is coming soon. Not so much for extra power just to fix the damn joycons! Lost count of how many pairs we've been through and how many we've sent in. Now both our Lites are experiencing it slightly as well. Never experienced such consistent failure from gaming hardware before, really is a shame.
One of the silliest discussions I've seen in recent memory. Of course it's not, it doesn't look much better than the first game, look at the ground texture, I can count the pixels.
@redd214 I want a new one very much for the power though. So we stop having N64 draw distance on games like Arceus.
“Games are becoming so ridiculously expensive at this point that it’s really difficult to imagine spending all they money to put out a game for one platform or two even (PS5 and XSS) when the units available are so small” whoa after all this time they finally have this moment of clarity.
@mattitudemf wouldn't a USB device that's designed to work as plug in memory work
@MrGawain no worries.
@MrGawain Sony isn't even putting the PS4 in retail stores like they should. I went to a Wal-Mart recently. Lots of Series Ss, Switch Lites, V2s, SWOLEDs, etc. But the section where Playstation hardware would go was completely bare.
It’s pretty much the same graphic, so of course it will work on the current switch.
@HenHiro nah… the draw distance in Pokémon games come from the incompetence of Game Freak…. There are far more graphic heavy games on switch that have a better draw distance than that. Hell, even BotW has it better and that’s a game designed last gen for WiiU. The crappy graphics in the latest Pokémon games is GF’s own fault.
Basically the same graphics wise, they just improved the lighting
@YoshiF2 yes they do, but even a highly incompetent studio would be able to have decent draw distance and decent graphics on something as powerful as for example the PS4. Get what I mean?
A limited hardware like the Switch makes it hard for incompetent devs.
@Would_you_kindly - It depends on the speed of the connection between the USB port and the processor. It depends a lot on the design of the existing hardware. The design of the hardware might not allow that sort of scenario to happen.
@BiscuitCrumbsInMyBed nintendo in my opinion delayed the sequel of breath of the wild for 2 reasons.. one of them is for the possibility of a new switch in 2023.. when the game comes out..
Due to supply chain shortages, I don't expect a Switch successor until Holiday 2024 at earliest.
They should have been clearer/chosen their words more carefully with their original speculation. Still, great for the news websites haha
Are people seriously still talking about a new switch pro or "switch 2", it would be a really crally move to bring out the OLED to then bring out a better model a year or two later.
Also pretty sure last year Nintendo said they were half way through the switch'sife cycle? If so then there won't be a new console until 2025 and the later they leave it the more unlikely a "pro" version will come out
A week after the Switch 2/Pro releases the internet will be full of Switch 3/ProSuperMax speculation. I'll wait until Nintendo officially announces any new hardware and in the meantime I will enjoy what we already have. Should probably finish the origianl at some point. Did the 4 beasts shortly after release and then got distracted and here we are 5 years later.
@HenHiro I disagree. Even competent studios can have problems with powerful hardware... (see CD Projekt Red and Cyperpunk 2077) ... an incompetent studio in a more powerful hardware would do even worse. (because if they don't even know how the handle the most basic of things like a decent draw distance or textures and ... i don't know... trees?... what makes you think they'll do better with a more complex development cycle?)
Its about what the developer can squeeze the most out of its talent rather than the hardware ... just see what Monolith Soft can make with the world graphics and draw distance in its games.
Rumors are often just that, rumors, but also for anyone who has been around long enough, sometimes even "debunked" rumors come true. I refuse to believe anything about this game until it's released, or at the very least gone gold. Not every decision is up to the developers.
Ofcourse those Playstation-fanboys of DF would think the Switch can't handle it.
@sanderev
The DF team have praised nintendo games many times and discussing the limitations of the system isnt exactly hating on nintendo.
considering even the original had some areas where it struggled to maintain a stable 30fps its natural people would be curious whether the even more ambitious sequel would run into similar problems, in the end while devs can do some amazing things with the system it is still 5+ year old mobile hardware and does have its limitations, discussing that doesn't mean someone dislikes nintendo or the switch.
if anything the desire for a more powerful switch shows how much appeal the switch concept has alongside its games and its focus on choosing how you play makes it have the most mass appeal out of Nintendo's systems (also the most accessible)
@VoidofLight you could be right, depending if Nintendo have been stockpiling. But I also think it’s coming sooner due to the Nvidia leak
Has Digital Foundry acknowledged that Breath of the Wild 2 doesn't have volumetric clouds but rather billboarded clouds 😛?
@BiscuitCrumbsInMyBed I'm still thinking Pokémon Arceus was meant to be running on a Switch Pro, as a system seller. But once the chip shortage hit, they put Pro model on hold, still moved forward with the OLED screens because of business agreements, and Pokémon was dialed back to fit.
So yeah, I agree that by next year, if things get back to normal, it would fit we'll get some sort of new model.
@sixrings BOTW was in fact patched, repeatedly, to fix performance issues. It currently runs significantly better than it did at launch (where there were frame dips basically everywhere, especially on the invisible 'load lines'). It's generally stable outside of the Lost Woods after the final patch. (not that there's no dips mind you, it's just far less frequent)
But that aside? Partially because after a year or so of patches, the developers moved on to different things, and partially because some of the changes that would likely need to be made were so baked into the way the game was made that it wouldn't be worth it to fix them in an existing game, or would require far too much QA due to affecting too much of the code.
When you're working on a fresh project, you have a LOT more room to make changes to core features than you do in patching, since a full QA is going to occur again anyways.
@YoshiF2 have you ever developed a game?
Draw distance as bad as Arceus should not ever happen in 22, and I guarantee to you it wouldn't on a more powerful hardware in a game as simple as PLA, that's obvious.
@link3710 yes botw has been patched... but still there looks to be a considerable improvement here. Im not saying that this isn't a switch game but I am puzzled by the botw was a launch game designed for Wii u arguments... Zelda is a huge franchise for them you would think they would want it to be as close to perfect as possible.. maybe links awakening frame rate has something to do with it being a Wii u game as well... oh wait.
That kind of struck me as people running with an off-hand comment from the start. Anyone who's gotten a reputation as an expert can't speculate about anything without someone else trying to turn it into a headline. Plus, the core Nintendo teams work magic with their hardware. This game's gonna have about 6 years of development time, and unless it didn't start off as a BOTW sequel, they'll have had the engine and art style more or less worked out from the beginning. If anyone should be able to make a game that shouldn't be able to run on Switch, it's them.
BotW2 will be a dual release for Switch and Switch 2. The original Switch will just have lower graphics settings to keep frame rates playable.
I feel botw was a launch title, so it was the first generation of a switch game. After awhile, and squeezing every ounce of power, from every corner, I'm sure botw2 can run fine on the switch. Like how ps4 went from knack to tlou2, graphically.
@ShadowofTwilight22 original was a Wii U port sequel won't be a port and be made for Switch in mind
Mmm ...Can't wait for that crisp 540p 20 fps experience.
Joke, by the way, Nintendo fans. Leave the crucifixion to the Romans, please.
Just want the dang game already!
@BiscuitCrumbsInMyBed pure hopium
@BiscuitCrumbsInMyBed early 2023? That's less than a year off. Not a chance! There are still chip shortages, and the switch is still selling like hot cakes. Nintendo this year said switch was only halfway through its lifespan. 2025 maybe, assuming Russia doesn't nuke the world before then.
@sixrings runs fine on my switch 🤷🏻♂️
@RPGreg2600 what makes you think the switch is only half way through it’s lifespan? 2025 is way off, Nintendo are about making money, switch sales would have dried up by then.
@Strictlystyles yeah I’ll keep to my hopium as I’m fully aware Nintendo can’t rely on the current switch forever and will want to keep momentum going and will need a more powerful system!
@BiscuitCrumbsInMyBed it's not just something I pulled out of my butt.
https://www.nintendolife.com/news/2022/02/nintendo-president-reiterates-that-switch-is-just-in-the-middle-of-its-lifecycle
@Mgalens No saying it can't run on the Switch absolutely does that. Because it's utter rubbish.
Ofcourse it's coming to the Switch. Even though it's "old mobile hardware". The original game was made for the Wii U, which absolutely limited the capability of the game (to run on the Switch). The new game is completely designed to run on the Switch.
Crossgen release on Switch1 and the following console/handheld. Who would have thought?!
@BiscuitCrumbsInMyBed while clearly disregarding the fact that switch sales are strong and will continue to be strong clear into 2023. It makes no sense for Nintendo to push out new hardware at that time and there’s no impression at all that they are going to do that. We know they’re working on it but 2023 will not be that year.
@sanderev
Where did they mention the game not coming to switch?
in the previous video they were curious about some of the aspects of the trailer (volumetric clouds, AA, resolution etc) and were curious whether the trailer itself was running native, whether the final game will keep that level of visual clarity (mentioning how the botw1 reveal trailer had higher draw distance and the like) and dynamic resolution, they also questioned whether the game would be launched alongside the theoretical new hardware. they also mentioned that they expected a delay after seeing just how much bigger the scope of the game seemed.
The majority of what i saw from the discussion was simply subjective discussion regarding technical aspects of the game, and whether or not its situation would be similar to botw. the source of this is the clips linked in this article and the prior one mentioning it.
i am curious however what the sources of the idea that they are "playstation fanboys" since they tend to cover multiple systems and as mentioned have praised switch games and ports in various videos and reviews (the alien isolation video even outright stated that the image quality was better than ps4 in its title)
Anyone not expecting a 2024 release along Switch 2 is fooling themselves..generate hype early, break the bad news, hype it up more , profit.
Probably will be a downgraded version available on the original as per usual though but it's not going to look like that.
As mad as it sounds, part of the reason I personally loved BotW on Switch was because they achieved such an incredible game on a limited hardware.
It left me excited for future iterations.
I'm happy for more of the same with BotW2, safe in the knowledge it will be a tight and finely tuned BotW successor.
As for the next Hardware, I'm happy waiting for the next wow moment from Zelda and Mario.
Not being funny, and I love PS and Xbox so not bashing at all here, but you don't get so many wow moments in gaming now. They all look great and the gameplay varies considerably.
Nintendo tracking behind in terms of the look and feel, and producing more games in each respective iteration, is a reason to feel excited for the future.
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