For all the people that felt so proud about the direction of the Paper Mario games because Sticker Star sold well, see? That was because Sticker Star looked like a return to form. It wasn't, it was a terrible farce of a game that made the N64 Paper Mario seem like 10 years of refinement by devs over what Sticker Star "accomplished." Anyone that thought Sticker Star was good on its own merit, it didn't try anything truly new - everything it did was an inferior twist on old ideas with fundamentals like partners and experience points ripped out to give the devs time off from being creative with the story and gameplay.
The franchise is going to die, but I guess you were so stuck on defending a bad game you sat there and told all the people who spoke up to correct this terrible direction change to stop judging Nintendo. That's rich - gamers are just entitled and can't demand quality, how spoiled we are. LMAO, nope, just critical of where our money is spent and rightfully so.
When they say it won't have BC, that means digital games, too. It's because of the vast difference in architecture. The code won't run natively at all now so even digital games won't be there; at least if you had stayed with buying physical you'd have the option to sell your physical games on ebay and use that cash to buy any ports for the switch that Nintendo may put out. If you went digital, you're actually in a worse spot.
@audiobrainiac Nintendo tries way too hard to alter basic things we all want them to leave alone, while it's all wrapped up in, overall, a rather dull concept. But yeah, this is making me all the more happy not to buy this thing the first year and just get Zelda on Wii U.
First impression, I'm not wild about this at all. Not the great innovative idea you built it up to be, Nintendo.
Plus, anyone else finding it funny that the 2DS was a cheese wedge and this thing is like a toaster that you grab and take the toast from to play on? Their R&D people must be breakfast lovers.
I enjoyed the first one enough that I'm eager to see what they did with the sequel. If this has a better combat system, something closer to Zelda for NES, it could be a wonderful retro series. If it keeps the rather dull combat from the original, eh, well I have the puzzles to look forward to at least.
It's not a glitch at all. It's an oversight. The devs were not bright enough designing this to put in a simple IF programming statement that checked if Mario was fighting only flying enemies and then alter Kamek's AI script to not change all of your cards to just hammers. Pretty sad and terrible, but this game is a lazy one. My condolences to the people that bought Color Splash thinking Nintendo cared about the quality of the gameplay after Sticker Star.
But then bringing it up because of a show he's in now? I just find it weird, that's all. I see this is under random, though, so I guess that helps it was tagged that way. I must not be too familiar with how many things get tagged random, so if you guys do that a lot pardon me, I didn't notice it much I guess.
I just hope that whatever NX turns out to be, Nintendo needs to properly market it and keep the price down a lot if it won't have nicer graphics than the competition. All people will do is take a look at the specs and ask why they should pay more than the competition for less graphics, while a small number continue to back Nintendo. Problem is, Nintendo isn't happy with having a small dedicated fanbase that is loyal, they want Wii success or they move on like they did with Wii U.
Street Fighter movie has some great moments, even if it's a bad movie. It's a good-bad movie, a film category I tend to enjoy. Raul Julia did an awesome job but I have to wonder how they got him to do the role in the first place.
On the one hand, it's nice that, since we all have foolish moments, to be lucky enough to have them in a way you can look back at them and laugh because all's well that ends well. However, you know that your boss would fire you on the spot for something like that if he witnessed it. Anecdotes like this are why we should all be less focused on perfectionism and more on the highs, less fuss about the low moments, if you get my drift.
Well, at least this would be true in a lot of general business settings; you want perfectionism out of people running hospitals and building bridges, of course, lol. You wouldn't want your surgeon to be like, "oh, so funny story, I left a sponge in you, hahaha. I should cut out the drinking but at least we can all laugh about it because I can take that out in a jiffy. Hmm? Malpractice? Pshhaw, come on...it's just a sponge, bro."
This game probably would run fine on the normal 3DS but let's face it, they wanted to port it over with as little fuss as possible. That's what people were supposed to be happy about when they announced unity support as a thing for New 3DS, it meant a lot of games could transition without the cost holding it back. All in all, it's nothing too great because you definitely have other ways to play those games (they are going to be lazy ports from other platforms, pretty much).
3DS had enough power, IMO, to do the job this gen and support the kind of games graphically that I am happy with. When a beautiful game like REvelations is possible, when DK Country Returns 3D and Majora's Mask 3D can run on it and play great, I think it proves that good dev work is how you handle lesser specs (lemons) and do something amazing (make lemonade). This is my favorite Nintendo handheld, no contest.
Yeah, but it was always a lot cooler looking compared to the NES. I mean, sure, NES was not ugly but it was rather plain and extra bulky without a good reason. Nostalgia aside, I've considered the Famicom a much nicer design ever since I got to see it years after owning the NES and the internet showing me what we never got.
I found the article entertaining, and the kicker is that if an editor on this site finds the whole process frustrating, how do you think 10 year olds or soccer moms figure any of it out? 3DS has a much better overall structure, while Wii U is pretty much a pain to make data backups. Not everyone actually has a second external sitting about, handy for when a drive is dying, for shifting saves around on a home console, so why the hell can't the internal drive let you shift saves around or make backups? Simplicity, user friendliness - these are a few of my favorite things, Nintendo. Get with the times, for everyone's sake.
I ended up buying Axiom Verge on Wii U the other day, and reading this made me not mind paying full price anymore
Hey, I barely hang on in this economy but I always say that quality devs need the support; now I can keep the dev in my prayers, enjoy the game, and hopefully others are going to buy it too.
So many people have a heavy load to carry, it seems. Hope we all stay strong!
Hahah, just kidding, I don't even have a kid. But if I did, he'd play this and eat his vegetables!!!
Nah, seriously, all kids need to play the classics and stay away from so much of the poor quality games flooding in now that there's multiple platforms for the worst of the worst to get promoted in the digital storefront.
If you aren't sure and need a cheap way to try this style of picross out, I urge you go find a copy of the original Picross 3D for DS (which will play on 3DS thanks to BC, of course). That game will ease you in to solving these 3D puzzles a bit more than Round 2 does, which for some players is a godsend. It also didn't feature two colors like Round 2, a rather complicating factor.
Well, time to see how long it lasts if it does make a release. I doubt it will make it long at all if this in anyway distributes roms (or does it force the user to load them separately somehow?).
Microsoft, especially, must understand how unfortunate it is to officially allow software to be used without a license. Sure, Microsoft doesn't exactly go nuts if someone pirates Windows, but it's still a loss for their business and part of why they are releasing new Windows versions a lot more often these days.
To pretend it won't be used for piracy of Nintendo's software is a joke excuse. Contra, a Konami title, is right there in the image promoting it (Super Mario is there too of course). It won't just be Nintendo who will be against this, that's for sure.
@Luna_110 Yeah, my sentiments exactly. The important thing is to get the audience right, though. Keep the complexity of the game targeted to the platform. Mobile games are simpler fare, while console/handheld games need to stay sophisticated as they are already.
We don't necessarily know this is just another endless runner but with Mario slapped on it (well, at least I can't say that yet, so much I haven't seen in person to see how it plays).
I have to give Nintendo some benefit of the doubt...they hardly ever screw up platforming games, so I can be cautiously optimistic that this could be a good idea and even a fun game.
I hope I'm not proven wrong about that, because mobile junk is overflowing and I hate to see traditionally good devs insult their own talents with more junk.
I was actually fine with them trying the platforming idea in Super Paper Mario. Seriously, they should have run with that. Had they actually refined the platforming combat a lot, the series could be shifted away from RPG style in a dignified manner. Sticker Star gave us a gimped RPG combat system...that is truly something to scratch your head about. "We don't feel it should be an RPG, but we're going to make it play sort of like one anyway just not as fun." Their big excuse? Feedback from club n surveys told them people don't want a story. Yikes.
I just want to know what intern is making the decisions around there these days. The idea to make the paper mario franchise allergic to their traditional RPG system was nuts, IMO, and alienates a large chunk of fans. Guess what, some fans liked Paper Mario irrespective of the M&L franchise, meaning they liked what it had to offer and were not looking to buy M&L. I guess they don't mind just outwardly admitting they didn't like this...they want you to have a reason to buy both game franchises, only now Paper Mario has to work from a gimped combat system and no experience points.
I'll never buy this, I was fooled once already with Sticker Star. No need to be fooled again, I don't need that embarrassment.
Also, remember how they were at one time making copies of the old Super Metroid designs but then at some point they were told to dump that stuff and begin building all new creatures for Prime, with new enemy designs...I'm happy that the first Prime was a game of good compromise. Gamers win when devs all work under smart compromises of different influences. This is how the best games are consistently made, it seems.
@BLD You're spot on. Glad to see someone with good sense and no butthurt over a bad product doing poorly across the board (no one can blame only the fans, because Nintendo wasn't even selling this to old fans but to make new ones - surprise, those people didn't care for it either so that's where the big failure in sales is).
Nintendo should have learned this some time ago, but the lesson is not to burn the good will you've built with a fanbase by trying to convince them you know what's good for them by giving them not what they want but rather what you are gambling as a more mass appeal version that you are shoving down their throats. Basically, had the gamble worked here, you would only alienate your old base to build a new base with more mass appeal. That's not a win with the old base at all, it's just letting the numbers tell you that you have acted wisely when at best you have won a temporary base of casuals to prop you up for one game.
Stick to what is trusted, stick to the fans that kept coming back in the first place. If you do want to try new ideas and new IPs (e.g. Splatoon), then do that and don't transform old IPs to try to please both parties unless you know what you're doing (showing respect to the original while making it better at the same time). Something new can't be lazy, it won't make it because gamers want something familiar. If it's new, that automatically equals high expectations all around to build that fanbase in the beginning. That's why sequels are safer bets, they don't rock the boat much.
Call me crazy, but this review seems too nice...you didn't convince me. It looks worse than flash games I've played. I like to be open minded, give something its due and all that, but you have to be wary. Nintendo Life was pretty nice to that Gunglugs 2 game on 3DS and it's terrible.
@Gridatttack Sounds like you're on a rampage! Good for you. Might I suggest that when you find time, you play the snes hack of Super Metroid called Super ZeroMission. It was developed by a Japanese fan over a few years and uses the Super Metroid engine to create a fan remake of the first Metroid game with a lot of inspiration from the GBA remake, of course. Then maybe Hyper Metroid, another fun hack of Super Metroid. Super ZeroMission is a pretty hard game, by the way. It is very open ended as well if you can sequence break a lot.
@Matclip I think Doc has already stated (or I thought he did, can't locate the comment right now) that while he may now have the skill to make a new, original game with his newfound experience as a programmer, it all started with learning on something familiar. The remake that is AM2R is the stepping stone that gets someone familiar and comfortable enough with development so that you can eventually see something original which is what you say you crave. So, just remember that the next time you aren't so thrilled with someone cutting their teeth like this. Everyone has to start somewhere and many are well served with a familiar title to improve as their first work.
AM2R sets a new bar for fan made games. If it were an indie game that didn't infringe on the Metroid trademark (different graphics and music, enough to avoid the crosshairs of Nintendo lawyers), I think by now it would have sold over a million and Nintendo would be scrambling to make a new traditional Metroid game, realizing that, yes, there's money to be made here. I'd pay $50 for this in HD on my Wii U.
@ThanosReXXX Someone owning bible adventures and showing it in this contest makes them too religious for you? I guess someone like you wouldn't be happy until there's a law that dictates separation of gaming and religion.
Anyway, some nice pics of NES collections here, always cool to see these.
Well, I didn't want to say anything, but the last time I started up the Pokemon GO I did this weird march while playing, I don't know what made me do that. Didn't say anything because I have no interest in creating a furor.
Comments 540
Re: Paper Mario: Color Splash Makes Modest Japanese Chart Debut
For all the people that felt so proud about the direction of the Paper Mario games because Sticker Star sold well, see? That was because Sticker Star looked like a return to form. It wasn't, it was a terrible farce of a game that made the N64 Paper Mario seem like 10 years of refinement by devs over what Sticker Star "accomplished." Anyone that thought Sticker Star was good on its own merit, it didn't try anything truly new - everything it did was an inferior twist on old ideas with fundamentals like partners and experience points ripped out to give the devs time off from being creative with the story and gameplay.
The franchise is going to die, but I guess you were so stuck on defending a bad game you sat there and told all the people who spoke up to correct this terrible direction change to stop judging Nintendo. That's rich - gamers are just entitled and can't demand quality, how spoiled we are. LMAO, nope, just critical of where our money is spent and rightfully so.
Re: Nintendo Confirms Switch Isn't Physically Backwards Compatible With 3DS And Wii U Software
When they say it won't have BC, that means digital games, too. It's because of the vast difference in architecture. The code won't run natively at all now so even digital games won't be there; at least if you had stayed with buying physical you'd have the option to sell your physical games on ebay and use that cash to buy any ports for the switch that Nintendo may put out. If you went digital, you're actually in a worse spot.
Re: Nintendo Declines to Comment On Touchscreen Enquiry but Confirms Switch Dock and amiibo Features
@gcunit Hope you are a very wealthy guy, heh.
Re: Say Hello to the Nintendo Switch, a New Concept for Gaming
@audiobrainiac Nintendo tries way too hard to alter basic things we all want them to leave alone, while it's all wrapped up in, overall, a rather dull concept. But yeah, this is making me all the more happy not to buy this thing the first year and just get Zelda on Wii U.
Re: Say Hello to the Nintendo Switch, a New Concept for Gaming
@Sakura Yes, thanks. That shows it's even more random, actually. There's no way I can enjoy VC games without a proper d-pad.
Re: Say Hello to the Nintendo Switch, a New Concept for Gaming
Nintendo exec: "Think our fans have bought enough of our random controllers yet?"
Miyamoto: "No! Take our pro controller, chop it into two...it's genius I tell you, bwhahahah hahah hahaa..." cough
Miyamoto goes back to gardening
Re: Say Hello to the Nintendo Switch, a New Concept for Gaming
First impression, I'm not wild about this at all. Not the great innovative idea you built it up to be, Nintendo.
Plus, anyone else finding it funny that the 2DS was a cheese wedge and this thing is like a toaster that you grab and take the toast from to play on? Their R&D people must be breakfast lovers.
Re: Fairune 2 Releases in North America on 20th October
I enjoyed the first one enough that I'm eager to see what they did with the sequel. If this has a better combat system, something closer to Zelda for NES, it could be a wonderful retro series. If it keeps the rather dull combat from the original, eh, well I have the puzzles to look forward to at least.
Re: Random: Paper Mario: Color Splash Has an Iffy Issue in its Battle System
It's not a glitch at all. It's an oversight. The devs were not bright enough designing this to put in a simple IF programming statement that checked if Mario was fighting only flying enemies and then alter Kamek's AI script to not change all of your cards to just hammers. Pretty sad and terrible, but this game is a lazy one. My condolences to the people that bought Color Splash thinking Nintendo cared about the quality of the gameplay after Sticker Star.
Re: Random: Stranger Things Star Was In Smash Bros. Wii U Commercial
But then bringing it up because of a show he's in now? I just find it weird, that's all. I see this is under random, though, so I guess that helps it was tagged that way. I must not be too familiar with how many things get tagged random, so if you guys do that a lot pardon me, I didn't notice it much I guess.
Re: Random: Stranger Things Star Was In Smash Bros. Wii U Commercial
Uh, weird article Nintendo Life. At least, to me it is. About as tangentially gaming related as a post can get.
Re: Random: Fan Discovers New Way to Instantly Kill a Boss in Wind Waker
Yeah, I never tried this. Interesting find. Keep discovering, gamers.
Re: The Man Behind One Of YouTube's Most Famous Characters Talks Nintendo NX
I just hope that whatever NX turns out to be, Nintendo needs to properly market it and keep the price down a lot if it won't have nicer graphics than the competition. All people will do is take a look at the specs and ask why they should pay more than the competition for less graphics, while a small number continue to back Nintendo. Problem is, Nintendo isn't happy with having a small dedicated fanbase that is loyal, they want Wii success or they move on like they did with Wii U.
Re: Review: Paper Mario: Color Splash (Wii U)
Enjoy but it's not for me.
Re: Video: You're Unlikely To Find A More Exhaustive History Of Double Dragon Than This
Street Fighter movie has some great moments, even if it's a bad movie. It's a good-bad movie, a film category I tend to enjoy. Raul Julia did an awesome job but I have to wonder how they got him to do the role in the first place.
Re: Star Fox Developers Almost Leaked Details Of The Nintendo 64 After Drunken Bicycle Mishap
On the one hand, it's nice that, since we all have foolish moments, to be lucky enough to have them in a way you can look back at them and laugh because all's well that ends well. However, you know that your boss would fire you on the spot for something like that if he witnessed it. Anecdotes like this are why we should all be less focused on perfectionism and more on the highs, less fuss about the low moments, if you get my drift.
Well, at least this would be true in a lot of general business settings; you want perfectionism out of people running hospitals and building bridges, of course, lol. You wouldn't want your surgeon to be like, "oh, so funny story, I left a sponge in you, hahaha. I should cut out the drinking but at least we can all laugh about it because I can take that out in a jiffy. Hmm? Malpractice? Pshhaw, come on...it's just a sponge, bro."
Re: Review: Wind-up Knight 2 (New 3DS)
This game probably would run fine on the normal 3DS but let's face it, they wanted to port it over with as little fuss as possible. That's what people were supposed to be happy about when they announced unity support as a thing for New 3DS, it meant a lot of games could transition without the cost holding it back. All in all, it's nothing too great because you definitely have other ways to play those games (they are going to be lazy ports from other platforms, pretty much).
Re: Video: Learn More About the 3DS and Nintendo's Earliest Experiments in 3D
3DS had enough power, IMO, to do the job this gen and support the kind of games graphically that I am happy with. When a beautiful game like REvelations is possible, when DK Country Returns 3D and Majora's Mask 3D can run on it and play great, I think it proves that good dev work is how you handle lesser specs (lemons) and do something amazing (make lemonade). This is my favorite Nintendo handheld, no contest.
Re: The Mini Famicom Has Been Announced for Japan, and It Looks Amazing
Yeah, but it was always a lot cooler looking compared to the NES. I mean, sure, NES was not ugly but it was rather plain and extra bulky without a good reason. Nostalgia aside, I've considered the Famicom a much nicer design ever since I got to see it years after owning the NES and the internet showing me what we never got.
Re: Retro: Freshly Translated Interview with Miyamoto Delves into the Development of Super Mario 64
L is real 2401!
Re: Donkey Kong Country Returns Swings to the North American Wii U VC This Week
Buy it if you haven't played it, it's better than Tropical Freeze!
Re: Random: The First Skunk Bundle is Free on the North American eShop Right Now
I just made sure to redeem, then deleted the download before it got far along. Easy 30 coins...just not much to do with them right now, lol.
Re: Editorial: Losing It All - When a Wii U's External Hard Drive Dies
I found the article entertaining, and the kicker is that if an editor on this site finds the whole process frustrating, how do you think 10 year olds or soccer moms figure any of it out? 3DS has a much better overall structure, while Wii U is pretty much a pain to make data backups. Not everyone actually has a second external sitting about, handy for when a drive is dying, for shifting saves around on a home console, so why the hell can't the internal drive let you shift saves around or make backups? Simplicity, user friendliness - these are a few of my favorite things, Nintendo. Get with the times, for everyone's sake.
Re: Warp in The Legend of Zelda Opens Up Ability to Beat the Game in Under 3 Minutes
Only works on a 1.1 of famicom release, so I don't think I'll be trying this one out, heh.
I have to wonder what poor Link and Zelda do when they realize Ganon is still in the room behind them and Link is still too puny to beat him, hahah.
Re: Castlevania Dev MercurySteam Denies It Ever Pitched A New Metroid To Nintendo
I remember some rather ugly concept art that made Samus look radically different. Maybe that was from another company...can't recall right now.
Re: Axiom Verge Dev Tom Happ Opens Up About The Challenge Of Raising A Son With Special Needs
I ended up buying Axiom Verge on Wii U the other day, and reading this made me not mind paying full price anymore
Hey, I barely hang on in this economy but I always say that quality devs need the support; now I can keep the dev in my prayers, enjoy the game, and hopefully others are going to buy it too.
So many people have a heavy load to carry, it seems. Hope we all stay strong!
Re: Review: Rorrim (Wii U eShop)
Sounds like I'd be way better off playing some Adventures of Lolo, now there was a fun but tough puzzle game with 8 bit graphics.
Re: Review: Games For Toddlers (Wii U eShop)
No, actually, my kid doesn't deserve better.
Hahah, just kidding, I don't even have a kid. But if I did, he'd play this and eat his vegetables!!!
Nah, seriously, all kids need to play the classics and stay away from so much of the poor quality games flooding in now that there's multiple platforms for the worst of the worst to get promoted in the digital storefront.
Re: Review: Picross 3D Round 2 (3DS eShop)
10/10 in my book!
If you aren't sure and need a cheap way to try this style of picross out, I urge you go find a copy of the original Picross 3D for DS (which will play on 3DS thanks to BC, of course). That game will ease you in to solving these 3D puzzles a bit more than Round 2 does, which for some players is a godsend. It also didn't feature two colors like Round 2, a rather complicating factor.
Re: Xbox One NES Emulator Passes Certification, Could Hit Console In The Next Few Days
Well, time to see how long it lasts if it does make a release. I doubt it will make it long at all if this in anyway distributes roms (or does it force the user to load them separately somehow?).
Microsoft, especially, must understand how unfortunate it is to officially allow software to be used without a license. Sure, Microsoft doesn't exactly go nuts if someone pirates Windows, but it's still a loss for their business and part of why they are releasing new Windows versions a lot more often these days.
To pretend it won't be used for piracy of Nintendo's software is a joke excuse. Contra, a Konami title, is right there in the image promoting it (Super Mario is there too of course). It won't just be Nintendo who will be against this, that's for sure.
Re: Talking Point: The Scale of the Mobile Industry Makes it an Important Market for Nintendo
@Luna_110 Yeah, my sentiments exactly. The important thing is to get the audience right, though. Keep the complexity of the game targeted to the platform. Mobile games are simpler fare, while console/handheld games need to stay sophisticated as they are already.
Re: Nintendo Appears at Apple Conference to Announce Super Mario Run
We don't necessarily know this is just another endless runner but with Mario slapped on it (well, at least I can't say that yet, so much I haven't seen in person to see how it plays).
I have to give Nintendo some benefit of the doubt...they hardly ever screw up platforming games, so I can be cautiously optimistic that this could be a good idea and even a fun game.
I hope I'm not proven wrong about that, because mobile junk is overflowing and I hate to see traditionally good devs insult their own talents with more junk.
Re: Risa Tabata Talks Paper Mario's New Focus on Puzzle-Solving
I was actually fine with them trying the platforming idea in Super Paper Mario. Seriously, they should have run with that. Had they actually refined the platforming combat a lot, the series could be shifted away from RPG style in a dignified manner. Sticker Star gave us a gimped RPG combat system...that is truly something to scratch your head about. "We don't feel it should be an RPG, but we're going to make it play sort of like one anyway just not as fun." Their big excuse? Feedback from club n surveys told them people don't want a story. Yikes.
Re: Risa Tabata Talks Paper Mario's New Focus on Puzzle-Solving
I just want to know what intern is making the decisions around there these days. The idea to make the paper mario franchise allergic to their traditional RPG system was nuts, IMO, and alienates a large chunk of fans. Guess what, some fans liked Paper Mario irrespective of the M&L franchise, meaning they liked what it had to offer and were not looking to buy M&L. I guess they don't mind just outwardly admitting they didn't like this...they want you to have a reason to buy both game franchises, only now Paper Mario has to work from a gimped combat system and no experience points.
I'll never buy this, I was fooled once already with Sticker Star. No need to be fooled again, I don't need that embarrassment.
Re: Random: Car Insurance Firm Pokes Fun At Those Who Pokémon GO Behind The Wheel
Don't catch and drive.
At least this wasn't an STD public service announcement commercial. Oh boy.
Re: Turns Out Nintendo Came Up With Metroid Prime's Most Compelling Feature
Also, remember how they were at one time making copies of the old Super Metroid designs but then at some point they were told to dump that stuff and begin building all new creatures for Prime, with new enemy designs...I'm happy that the first Prime was a game of good compromise. Gamers win when devs all work under smart compromises of different influences. This is how the best games are consistently made, it seems.
Re: Nintendo of America Issues Takedown Request on AM2R, Ending the Project
@Dave24 No, not stupid at all. He was a genius, because tons of people have now played the best 2D Metroid ever made.
Re: Metroid Prime: Federation Force Power Bombs in Japan
@BLD You're spot on. Glad to see someone with good sense and no butthurt over a bad product doing poorly across the board (no one can blame only the fans, because Nintendo wasn't even selling this to old fans but to make new ones - surprise, those people didn't care for it either so that's where the big failure in sales is).
Nintendo should have learned this some time ago, but the lesson is not to burn the good will you've built with a fanbase by trying to convince them you know what's good for them by giving them not what they want but rather what you are gambling as a more mass appeal version that you are shoving down their throats. Basically, had the gamble worked here, you would only alienate your old base to build a new base with more mass appeal. That's not a win with the old base at all, it's just letting the numbers tell you that you have acted wisely when at best you have won a temporary base of casuals to prop you up for one game.
Stick to what is trusted, stick to the fans that kept coming back in the first place. If you do want to try new ideas and new IPs (e.g. Splatoon), then do that and don't transform old IPs to try to please both parties unless you know what you're doing (showing respect to the original while making it better at the same time). Something new can't be lazy, it won't make it because gamers want something familiar. If it's new, that automatically equals high expectations all around to build that fanbase in the beginning. That's why sequels are safer bets, they don't rock the boat much.
Re: Metroid Prime: Federation Force Power Bombs in Japan
Metroid will be fine. You don't throw the baby out with the bathwater. Federation Force is the bathwater. As for the baby...that was Other M. Hahahah.
Re: Jools Watsham Unveils Chicken Wiggle - A Platformer and Level Creation Tool Coming to 3DS
The early chicken gets the worm. Looks cool.
Re: Feature: The Reasons for Renegade Kid's Closure and What's Next For Its Co-Founders
You guys made some cool stuff together, maybe in the future things will work out and you'll team up again. Good luck, and keep making great games!
Re: Random: You Can Now Fly A Drone Using Your Game Boy, If You So Wish
Going from the powerglove to this - too underwhelming if you ask me. Powergloves should be required by law, like wearing a seatbelt.
Re: Review: Shadow Archer (Wii U eShop)
Call me crazy, but this review seems too nice...you didn't convince me. It looks worse than flash games I've played. I like to be open minded, give something its due and all that, but you have to be wary. Nintendo Life was pretty nice to that Gunglugs 2 game on 3DS and it's terrible.
Re: Feature: A Close Look at AM2R - The Metroid Game That Fans Deserve
@Gridatttack Sounds like you're on a rampage! Good for you. Might I suggest that when you find time, you play the snes hack of Super Metroid called Super ZeroMission. It was developed by a Japanese fan over a few years and uses the Super Metroid engine to create a fan remake of the first Metroid game with a lot of inspiration from the GBA remake, of course. Then maybe Hyper Metroid, another fun hack of Super Metroid. Super ZeroMission is a pretty hard game, by the way. It is very open ended as well if you can sequence break a lot.
Re: Feature: A Close Look at AM2R - The Metroid Game That Fans Deserve
@Matclip I think Doc has already stated (or I thought he did, can't locate the comment right now) that while he may now have the skill to make a new, original game with his newfound experience as a programmer, it all started with learning on something familiar. The remake that is AM2R is the stepping stone that gets someone familiar and comfortable enough with development so that you can eventually see something original which is what you say you crave. So, just remember that the next time you aren't so thrilled with someone cutting their teeth like this. Everyone has to start somewhere and many are well served with a familiar title to improve as their first work.
Re: Feature: A Close Look at AM2R - The Metroid Game That Fans Deserve
AM2R sets a new bar for fan made games. If it were an indie game that didn't infringe on the Metroid trademark (different graphics and music, enough to avoid the crosshairs of Nintendo lawyers), I think by now it would have sold over a million and Nintendo would be scrambling to make a new traditional Metroid game, realizing that, yes, there's money to be made here. I'd pay $50 for this in HD on my Wii U.
Re: Nintendo Shares The Best NES Nostalgia Photos From UK Fans
@ThanosReXXX
Someone owning bible adventures and showing it in this contest makes them too religious for you? I guess someone like you wouldn't be happy until there's a law that dictates separation of gaming and religion.
Anyway, some nice pics of NES collections here, always cool to see these.
Re: Forget The NES Classic Edition Mini, Here's The Analogue Nt Mini
$60 vs. $450
lol, such an easy choice for most people, wouldn't you say?
Re: Italian Bishop Likens Pokémon GO To Nazism, Claims It Turns Players Into "Walking Dead"
Well, I didn't want to say anything, but the last time I started up the Pokemon GO I did this weird march while playing, I don't know what made me do that. Didn't say anything because I have no interest in creating a furor.
Re: Concept Art Surfaces from the Cancelled 'Epic Donald'
Epic Donald? I think that's what this presidential race should now be referred to as historically.