The Metroid Prime sub-series has to rank as one of the most beloved of all Nintendo's franchises. The three mainline Metroid Prime titles are sublime pieces of software, yet it's easy to forget that the public reaction to early footage of the first instalment was met with widespread negativity.
Such a response was perhaps understandable; Metroid is the kind of series which attracts hardcore devotion from its fanbase and the switch from 2D platformer to first-person shooter seemed jarring - even more so when it was revealed that North American outfit Retro Studios would be doing the heavy lifting.
With hindsight such skepticism was unfounded, and Metroid Prime director Mark Pacini - now at Armature Studio, developer of Batman: Arkham Origins Blackgate and Xbox One exclusive ReCore - maintains that Retro's collaborative relationship with Nintendo was one of the key reasons the series turned out as well as it did.
Speaking to Game Informer, Pacini speaks a little about how the two companies worked together on the Prime series; he feels that without the combined talents of the pair, the game wouldn't have turned out the same - its success came from effective collaboration, and he even cites a striking example of this.
The scan visor is arguably one of Metroid Prime's most compelling features, but Pacini reveals that it was Nintendo which stated that it should have such a big part to play in the game:
Originally when we were talking about what Samus would be able to do in the game world, we had visors in the game, but we didn't really expand too much on them. You have your thermal visor, and you have your X-ray visor, and stuff like that. … It seemed like such a silly idea, Nintendo's thing was like, 'this is going to be about the scan visor. This game is about scanning the environment', and we're like, 'Okay, but this is like an action game, this is like a shooting game'. But as the brilliance of them, and it was Tanabe-san who had an idea of like, 'well what if we did this, and you get information, this is how we do the tutorials, and this is how you give the players instruction, and we could do all these things with the scan visor'. And because their motivation was, 'this is a game about the scan visor', and our's was not at all, but we did the due diligence to integrate it in a way that felt natural to the game and how would we want to do this? So that's how it went back and forth, and that was like a really great suggestion on their part because it seems so simple now, but at the time, there weren't a lot of games like this.
You can listen to the entire podcast here.
[source nintendoeverything.com]
Comments 53
I had read about this before, somewhere. Amazing how one tiny suggestion shaped the whole game to be come one of it's most unique features. That's the "Nintendo touch" for ya!
Too bad is this not the case with Federation Force. The game became more like what the dev want now, all about the actions and multiplayer rather than the other things.
Not that surprising when you take into account Retro only had a handful of game prototypes to their name before becoming a Nintendo studio, the most famous of those being Raven Blade. That "Okay, but this is like an action game, this is like a shooting game" from Pacini explains a lot about Prime 3, though.
Wasn't it really Gunpei Yokoi's creation? It's use was just expanded upon in Prime.
I thought that scan visor was a touch of genius. Learning the lore of the planet and universe via scanning was a great way to interface with the player. Conversations and cut scenes would have ruined the isolation feeling Metroid has always had.
This is one of the reasons why I love Prime 1 so much, and it's my favourite game of all time. I thought Prime 3 ruined that feeling with those horrendous cut scenes and chatting humans and aliens.
A prime reboot in the style of Alien Isolation would be amazing. And not creating a Prime game on Wii U using the Gamepad as a radar like in Aliens is such a wasted opportunity.
How do you go from Metroid Prime to a terrible Batman Spin-off.
If a new Metroid game gets announced for the NX, I'm sure we'll get a HD remastered Prime trilogy to tide us over.
@Shiryu Obviously, you meant to say: "The Nintendo Difference"...
@Damo I see what you did there... (or at least I think I do)
Next real metroid game I want a notepad so if you spot a secret but haven't got the ability to get it yet write it down so you don't forget #wiiugamepadwouldhavebeenperfect!! Never mind 😔
Prime series is one of the few that do storytelling through environment and shows that it is possible and can be compelling.
Nowadays, everything must be spoonfed or else people won't get it, but at times the spoonfeding can be borderline idiotic like in Uncharted 4.
Must...play...Metroid Prime...again...
give me metroid 5, prime 4 or even other m 2, (or even a good remake) but just give me a proper metroid game... and like many have already said, the gamepad of the wiiu would have been perfect for a prime game, either for scanning thing or simply displaying maps, even take notes, or any other info, it would have been perfect, such a shame they skip this gen...
And now there is Metroid Prime Federation Force that has no Scan Visor.
Give Mario a part in metroid
Reminds me that I have Prime Trilogy sitting around since forever, and I hadn't replayed that version of the original or Echoes because 1: Pointer delay on digital flatscreen on the old Wii, and 2: Those awful achievements shoved in there.
But now I have a Wii U, and someone showed me how to toggle off the achievements altogether. So here I come!
All I want is Metroid Prime remade for VR. Then I'll talk.
At this point I want any game that even sniffs being a real Metroid game. Totally incomprehensible we have not seen one as of yet.
I loved the first and third Prime game, I didn't bother finishing the second.
I get Metroid prime, it is a lot of fun. However, why is it they can't do the same thing the Mario franchise did with NSMB? I mean the first person is OK, but not great.
They don't have to abandon the first person view, Mario didn't abandon 3D games. All I want platformer Metroid (similar to Metroid 3 etc) using HD graphics and NSMBU/DKC TF style depth. Is that too much to ask for? We haven't had a platformer Metroid since Fusion.
Nintendo was like "let's make an expensive game that no one wants as opposed to a much cheaper 2D Metroid that everyone wants".
Great idea.
@TruenoGT
Which is what happened to Other M, every time I think about it I can't even begin to understand how people can hate such a beautiful and brilliant game.
And it's not sarcasm, I'm being completely serious, it's in my top 10.
@Adhrast The gameplay itself was beautiful. I think the chief complaint over Other M was the corruption of the Samus character in the story. She went from a brave bounty hunter to a little school girl with a crush who couldn't use her weapons without permission.
@Adhrast The hate is certainly misplaced and it was undoubtedly a good game, but it was definitely a big step down from the Prime series and there were some baffling design decisions.
@Alshain01 Mh, I can understand the point but I can't say it bothered me much.
Having a strong but, how should I say, more "believable" character than a "I go in guns ablazin" girl did it for me.
I mean, I get she's a strong and fearless bounty hunter, but being stranded in space with every kind weird and dangerous creatures lurking around must be scary, no?
But yes, I get your point and it's fair for everyone to have their own opinion
To sum it up, I still have Prime Trilogy in my backlog, but I sure wouldn't turn down a sequel to it or an Other M 2!
@Adhrast It might not have bothered you but there is a greater issue at hand above Nintendo and Retro. Since the first game, when the end credits ran and Samus removed her armor and you found out it was a woman the whole time, she quickly became Nintendo's representative of female empowerment. I don't think Nintendo ever intended that reaction, but Zelda and Peach were off getting themselves kidnapped repeatedly and rescued by a man, while Samus was out kicking butt and taking names.
Then comes Other M, where the character takes a sudden turn around. That really hit hard with those enjoyed the fact that a strong female character could be just as powerful as a male character. Ultimately I think that was what doomed Other M.
Don't get me wrong, Other M is one of my favorites and I haven't even finished the first Metroid Prime. I loved the game, just not the story.
@Alshain01
Yes, I can understand that.
I played Fusion and Other M and started Super Metroid but never finished it, so I'm definitely not a die hard Metroid fan and maybe that's why the change in character didn't bother me that much.
I need to play through the entire series though, if only my backlog wasn't so huge
@Adhrast Well as I said earlier, I wish they would do a 2.5D Metroid-throwback. It worked so well for New Super Mario Brothers and Donkey Kong Country. The 3D Metroids are certainly popular but that doesn't mean they can't do both.
@ThanosReXXX The Nintendo "je ne sais quoi"...
@GravyThief "A prime reboot in the style of Alien Isolation would be amazing."
Oh God, now all I can imagine is a 3D reimagining of Metroid Fusion with a relentless and unkillable SA-X hunting you down constantly!
that header really makes me want an HD Prime!
@SLIGEACH_EIRE No
@Adhrast I loved Other M, I think the story could have been developed a little more. Was Adam's son really killed or did he become Sylux? Why did they build up the "Deleter" only to fizzle out that subplot? Why didn't we get to explore the sector with the Metroids? It seemed many parts of the plot were teased to be big but then dropped all together. I thought they handle the father daughter relationship between Adam and Samus better than most people give credit, but it really was shoehorned in to make for a change in "Samus is attacked and loses all her powers at the start" scenario. In short, the plot was far too complex than the game followed through with. But a sequal to it and fusion could rectify it. Giving us even more of a backstory between Adam and Samus' relationship.
"It seemed like such a silly idea, Nintendo's thing was like, 'this is going to be about the scan visor. This game is about scanning the environment', and we're like, 'Okay, but this is like an action game, this is like a shooting game'."
To others, it seemed like a silly idea.
To Nintendo, it was the best way to play the game.
To the players, could we imagine playing the game any other way now?
The only thing reallt bad about Other M was horrendous pixel hunting.
I take Other M over Federation Farce any day.
@LegendOfPokemon Second that!!
Metroid Prime may be my all time favourite game. If I was stuck on a desert island, it would be with the prime trilogy
@LandOfZeldtir I never thought of it being the SA-X, I always just imagined Metroids. How amazing would that be! If they can get that dreaded feeling of being hunted across on a little Gameboy Advance with 16 bit graphics, imagine what they could do with full HD. Such a wasted opportunity...
I have Metroid Prime Trilogy on my Wii U and I oughta say, the game is still enjoyable but the scan visor feels rather forced to me.
I might well be alone in thinking this though.
Also, remember how they were at one time making copies of the old Super Metroid designs but then at some point they were told to dump that stuff and begin building all new creatures for Prime, with new enemy designs...I'm happy that the first Prime was a game of good compromise. Gamers win when devs all work under smart compromises of different influences. This is how the best games are consistently made, it seems.
That scanner was both clever and a curse. I just hated scanning all the time. By metroid prime 3, they had balanced it better, but still...
I cannot even begin to describe how badly I want Metroid Prime 4. I hope that Retro Studios has been hard at work on it. The Metroid Prime trilogy is one of the greatest trilogies in all of gaming... maybe even THE greatest. It's time for a fourth entry on the NX.
@Superzone13 l don't think any of the original 'Prime' team still work at Retro unfortunately, so even if they were working on a sequel at the moment it might not be what you'd hoped for.
@Yasume - No, that nothing to do with what was said in the article, and at the time, 2D was "old fashioned". There's no way they could've shown off a 2D Metroid and garnered the attention and sales they desperately needed after Sony started dominating the market.
Besides, we did get that 2D Metroid game eventually. It was called "Metroid: Other M".............I rest my case.
@3Daniel I'd love to see a prequel based on Samus' Federation days, they could give us a better story of Samus and Adam's relationship there.
I thought it was Adam's brother, not his son? But I love the idea of them becoming Sylux.
@locky-mavo Wait...where does this information about Sylux being Adam's brother/son come from? Was that hidden in Other M somewhere because I totally missed that. Gonna have to go replay it, it's been so long.
They should have said this same thing about the Wii U.
"This console will be about the gamepad" is what they should have said. Instead, a lot of games were created that didn't take into account the use of the gamepad, even Nintendo itself.
i have this crazy theory that kinda made sense of the story of Other M, its pretty simple and its explain why a lot of things about all the little details that didn't make sense at 1st: Adam IS the deleter... and at the end, he didn't die with sector zero, he escape with it...
anyway, play the game again with that in mind, and even when there's plot twist that doesn't seems to make sense, like when he didn't authorised Samus to use the Varia suit until she reach the boss of the thermal area... just keep in mind that his orders are to "delete" any trace or witness of the unfrozable metroid experiment and salvage what he can, (and he's the only one who can since he's the one in the control room and they establish early on that their communication system won't work inside the station, giving him all the lattitude he needs, being the only one knowing where everyone is and giving them order, making it easy to isolate anyone at will) hence why he's the one who eliminate all his team and try to hinder Samus' investigation, which he didn't plan on having to deal with, which, once again, explain why he's so mad to see her there, like he doesn't want to have to deal with her, and keep her out of the loop while he's carrying out his mission...
i could go like this for hours, but i think you get the point, play the game with that idea in mind, and make your own opinion then...
i mean what a plot twist if i'm right, Adam being the bad guy, betraying Samus, escaping with the fruit of those experiments, i mean, now imagine how crazy the story of the sequel would have been... xD
I liked this. It was interesting to know about the fauna and enemies on the game.
My only gripe with it that one should exit the scan visor after scanning to show the info by pressing L again. I found it a bit tedious because you had to keep pressing L the whole time.
I didn't searched them on the menu because IMO the organization is messy.
@Indielink No, no, it was 3Daneil's post, I think it was more of a theory than fact. Unless I'm wrong and there actually IS some truth to it.
Hmmm, I may have to replay Other M as well...
@Indielink when Adam's son(I'm playing thru Other M again this weekend but Im pretty sure it was his son) died on the test ship explosion and Adam wouldn't let Samus go save him resulting in why she left the Federation. Its only ever been speculated that he survived the explosion and became Sylux. There's ZERO factual evidence to link the 2, but it would fit with Sylux's motives and his use of Federation beta suits. Maybe he was teleported out of there by Space Pirates or some other alien race and heck they could throw in some brainwashing and mind control for good measure.
And as Other M and Fusion have shown, the Federation isn't a squeaky clean organization. Maybe they interviened and kept Adam's Son for their own purpouses and that could further Sylux's hatred of the Federation.
A quick google search and it was Adam's brother not his son.
The scan-visor was great, as where the other visors.
@Pants98 How do you go from the unique and crazy enemies and environment of the Prime trilogy to the bland and boring desert and enemies in Recore?
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