I wonder if this is the kind of game that's so bad that it actually becomes kind of enjoyable if you go in it with the right mindset. So I might actually try it if I can find it for 90% or more off.
I'm really interested but unfortunately my sense of direction is abysmal. I usually get lost even when there is a map present. I really hope they patch in a map, that would make it a definite buy for me.
This game mainly showed me how much I dislike roguelike games. Everything else about the game is great. It's just that every run feels the same and most of the time you keep dying at the same sections.
Probably will end up being a way better game then pokemon sw/sh but won't even reach 10% of those sales. Because that's the sad and depressing times we are living in...
Got mixed feelings about the demo. I do love srpg's and the mercenary system seems pretty cool but I really didn't like the way it looked and I can see the battles getting repitive quickly.
For now Ill wait for a 50% discount unless the review can convince me otherwise.
The succes definitely wasn't due to the quality of the hardware... But I guess there was a demand for a console made of cheap plastic that scratches and bends on casual use.
I really can't believe this piece of garbage is outperforming the Wii U in any way.
I kinda want to continue my 2nd playthrough but I've been starting to hate the monastary sections more and more. It's pretty much killing all my enjoyment of the otherwise awesome game.
Is skipping all monastary sections a viable way to play through or will it severely handicap my powerlevel?
I've always hated the joycons, even before I had any drifting issues. Everything about it just feels incredibely cheap, the joystick feels pretty mediocre, the grip sucks.
Sharing the joycons for multiplayer games is even worse, unplayable for me.
The only redeeming quality is that the motion controls work really well, to bad there are very few games that actually utilizes it.
While I do appreciate all the ideas that Nintendo was going for, the end result is an overpriced piece of garbage that's either sub-optimal or terrible depending on how you want to use it.
The game is pretty mediocore. While the combat system is amazing, it just isn't good enough to carry the rest of the game.
The dungeons are incrediblely tedious, the puzzles are fairly easy and consist mostly of walking to a point, flip a switch and walk back. It always feels like having to walk for an excessive ammount (with encounters everywhere ofcourse).
The sidequests are just laughably bad. You get the most rediculous reasons to kill 5 monsters in a dungeon. Other sidequests include running all around the city to find an item that they eventually don't want. Even when the world is about to end in the main story, they still ask you to check on a celebrity chef because he's been "acting strange" like you have nothing better to do. This really kills the immersiveness of the story.
Overal the game is still decent, just highly overrated. I love both Jpop and JRPG's, but the game was just to tedious for me to finish it.
Never knew I was playing a censored version and I really dont care.
What I do care about tho, are the extremely tedious dungeons and almost all of the sidequest are so incredibly cringy, I really couldn't get myself to finish the game.
Secondly, there is a very big difference between building onto an existing game and programming a game from scratch. So assuming they could just as easily make their own game is pretty stupid, there is so much more required to do so.
Thirdly, they make them because they love pokémon, there is a whole community that create and play them. I'm not familiar with the pokémon romhack community, but I know that in the mario romhack community there are hacks being created for specific players, people going back and forth creating challenging or troll levels for each other. You won't have this kind of dynamic if you create a bad indie title.
It's probably gonna be bad for the levelpool since most of the good levels come from a few makers that make a lot of levels rather than a lot of players making a few levels. A reward based system like in SMM1 makes a lot more sense.
Hopefully Nintendo will add more slots in the future.
People take this way to serious. The game was most likely created to pass time until SMM2 gets released (since almost all good level designers are done with SMM).
The game would have been dead within weeks of SMM2 anyway regardless of this cease and desist.
@jsty3105 I do work closely with advertising companies and I do know what you're talking about. It generally takes between 7 and 12 impressions from different sources to drive a sale (only around 2% are made after just 1 impression). This however assumes customers having little knowledge or experience about about the product or brand.
For example most nintendo-fans will know in 1 to 3 impressions whether they are gonna buy a new mario game or not. Based on previous experiences with nintendo and mario games they can probably conclude if they will enjoy the game or not. This is often true with sequels and DLC.
Another thing to consider is that 1 impression can lead to more impressions. If you are anything like me then you'll likely start looking up more info and reviews if you see any game that looks interesting. In cases like this a single impression can result in a sale.
What the actual effects on sales are from adding entertainment services is almost impossible to calculate. But in my opinion it will definitely increase the views on Nintendo's own news articles and will very likely increase the amount of times people will scroll through the e-shop (a good way to procrastinate).
@Kirgo You are wrong on this matter. There is money to be made just for having netflix on your console.
1) Everytime you start up your switch you will see a few news stories or what' s on sale this week. The more often you see a certain game name pop up, the more likely you are to check it out or buy it. So they miss a lot of free marketing this way.
2)When you are watching netflix in bed or on the couch and decide you want to play some games you are much more likely to do so on the console you're currently watching on then grab a new console and possibly have to switch cables around.
Personally I play a lot more on my Wii-U since I have netflix and less on my switch. Just because my Wii-U is the only console I own that also has acces to netflix. If I owned a PS4 I'm pretty sure I would spend way more time on the PS4 then on the switch and buy most indie games on the PS4 over the switch, just because the PS4 offers a better user experience.
@subpopz What kind of god complex are you talking about? He violated the terms of service, got banned and he' s ok with it. He has a pretty good attitude towards it imo.
As for his services, no, it isn' t the right thing to do and it hurts the game slightly. But when people are literary throwing money at him for playing the game he was playing anyway it' s really hard to turn it down. I believe that almost anyone that isn' t affiliated with Niantic/Nintendo would make the same decision.
@Syrek24 actually there have been lots of studies done in the last few years that actually suggest that people who pirate videogames spend more money on games then people that dont pirate...
And I really don' t think you understand anything about these communities. We are talking about people spending months or even years building their own pokemon games and then putting it online for free for other fans to enjoy. They arent getting money for it, they aren' t getting any fame outside of that community. There is zero reason to spend so much time on building tour own pokemon games unless you are really passionate about pokemon.
@hatch I think it' s hilarious that Nintendo is actively attack their most loyal fanbase who spend MILLIONS on their consoles/games. think about the competetive melee scene, speedrunners, romhack communities, youtubers. there is a big reason nintendo lost the console wars ages ago...
@Ashunera84 It' s more likely they increase the IPs profits by actively promoting it. People playing those fan-made games are most likely people that have played all games and are hungry for more content or people who dont own a nintendo system so can't play any of the games. The latter ones will be encouraged to get a 3ds or a switch this way.
@ThanosReXXX I think you' re taking the term tax to literally lol. It just refers to games being more expensive on average on the switch, it doesnt in any way imply that nintendo or any other company is taking a big chunk of profit.
And while it is understandable that developers have more costs to port a game to the switch as a gamer it' s crazy to spend more money to play the same game but now with worse graphics and framerate issues.
@JasmineDragon It' s nothing like dominion or anything, it' s really similar to pathfinder adventure card game if you' re familiar with that.
You move over a board with face down cards. Each card will trigger a certain kind of event. For example it can be a shop where you can buy or sell equipment and food or you could find a broken down foodcart and have the choice to either help the man or to steal his food.
You can build the deck before any mission, so you have a bit of influence over what you' re gonna get. In some missions you' re gonna need a lot of gold while in other you want more food.
There are also cards that that unlock other cards when certain conditions are met, think of something like a card has a merchant that let' s you buy a treasure map for a lot of gold. Most games you can' t afford it and are forced to just move on. When you finally can afford it it gives you a new card that you can put in your deck for the next game. The next game you get the card and it leads you to a smuglers den, guarded by a band of thieves. Kill all the thieves and you might get a really powerful new weapon that you can put in your equipment deck so you can get it in your next adventures (I made up this specific scenario, but you can expect something similiar to this).
Unlocking new cards makes the game really enjoying and even if you are stuck on a particulair mission, at least you have some sense of progress.
The only issues I have with the game is that the battle system is complete trash in my opinion. Movement feels really awkward and most of the battle is clicking the right button as it pops on the screen, very much like a quick-time event.
Comments 397
Re: New Nintendo Patent Suggests A Standalone Switch Joy-Con Could Be On The Way
Joycons are awfull.
I wish nintendo just moved on and spend their resources on controllers that don't feel like cheap plastic.
Re: Review: Gleamlight - An Appalling Bad Hollow Knight Clone
I wonder if this is the kind of game that's so bad that it actually becomes kind of enjoyable if you go in it with the right mindset.
So I might actually try it if I can find it for 90% or more off.
Re: Video: Here's Your First Look At Wonder Boy - Asha In Monster World
I don't really mind how the game looks, hopefully it will get polished a bit here and there.
But that soundtrack... It's so repetitve and annoying. I really can't see myself playing this if that soundtrack makes it in the game.
Re: Netflix's Resident Evil Series Has Been Officially Confirmed, First Details Released
I'm always interested in more RE.
I just hope the 2nd time period doesn't become this post-apocalyptic zombie cliche we have seen countless of times.
Re: Taiko no Tatsujin: Rhythmic Adventure Pack Brings Two 3DS Drummers To Switch This Winter
I'm only intersted in it if it comes with the drum for a decent price.
Re: Review: Fairy Tail - A Disappointing RPG That's For Fans Of The Series Only
@MindfulGamer What the hell are you talking about? A 6/10 game is not something you should recommend to people. Especially when it's a €70 game...
Re: Feature: Evergate Developer Takes Us Behind The Scenes Of The Upcoming Puzzle-Platform Adventure
Getting some strong Ori and the blind forest vibes from it.
Waiting for reviews but so far it looks really good.
Re: Review: Carrion - A Shockingly Violent Metroidvania Where You're The End Boss
I'm really interested but unfortunately my sense of direction is abysmal. I usually get lost even when there is a map present.
I really hope they patch in a map, that would make it a definite buy for me.
Re: Fans Have Discovered A Private Mario 35th Anniversary Twitter Account
If it was a troll then the user would have probably would at least put a little effort in making it look like an account from Nintendo
It seems way more likely that it's Nintendo securing the handle in advance. Whether they are actually gonna use is to be seen.
Re: Poll: Box Art Brawl #47 - Shadowrun
The japan art is way to crowded and messy for me. I like the simplicity of the NA one.
Re: Poll: Xenoblade Chronicles: Definitive Edition Is Out Today On Switch, Are You Getting It?
Waiting for a sale, but definitely getting it at some point.
Re: Dead Cells' Bestiary Update Is Now Live On Switch, Here Are The Full Patch Notes
This game mainly showed me how much I dislike roguelike games.
Everything else about the game is great. It's just that every run feels the same and most of the time you keep dying at the same sections.
Re: Infliction: Extended Cut Delivers A Slice Of Psychological Horror On Switch This July
Always interested in a good survival horror. But in almost all cases the steam variant is better and/or cheaper, so I will most likely grab that one.
Re: Civilization VI's New Frontier Update Is Live, And Some Players Are Having Issues Again
The PC version of the game can be picked up for free in the epic gamestore for the next 6 days or so.
Re: Nexomon: Extinction Is The Latest Monster-Catcher Hoping To Take On Pokémon
Probably will end up being a way better game then pokemon sw/sh but won't even reach 10% of those sales.
Because that's the sad and depressing times we are living in...
Re: Langrisser I & II Is Out On Switch Today, Here's A Launch Trailer
Got mixed feelings about the demo. I do love srpg's and the mercenary system seems pretty cool but I really didn't like the way it looked and I can see the battles getting repitive quickly.
For now Ill wait for a 50% discount unless the review can convince me otherwise.
Re: Xenoblade Chronicles: Definitive Edition Appears On The European Switch eShop
Definitely getting it at some point, but I might wait for a discount since I have enough to keep me busy in the meantime.
Re: Miyamoto Says The Success Of The Switch Was All Thanks To The "Good Timing" Of Its Release
The succes definitely wasn't due to the quality of the hardware...
But I guess there was a demand for a console made of cheap plastic that scratches and bends on casual use.
I really can't believe this piece of garbage is outperforming the Wii U in any way.
Re: Leading Smash Bros. Player Calls Out Nintendo For "Not Putting Resources Into The Scene"
Nintendo stops caring about their customers after they bought the game...
Re: Here Are The Full Patch Notes For Fire Emblem: Three Houses Version 1.2.0
I kinda want to continue my 2nd playthrough but I've been starting to hate the monastary sections more and more.
It's pretty much killing all my enjoyment of the otherwise awesome game.
Is skipping all monastary sections a viable way to play through or will it severely handicap my powerlevel?
Re: Nintendo And The Pokémon Company Release Joint Statement On Sword And Shield Leaker
Pretty low of Nintendo to publicly shame the site that may have or may not have been aware of their employer leaking.
Just handle that stuff in court.
Re: Gigantamax Toxtricity Revealed For Pokémon Sword And Shield
My favorite Sw/Sh pokémon, I'll definitely try to catch a few
Re: There Are Now Well Over 250 Nintendo Switch Joy-Con Combinations
I've always hated the joycons, even before I had any drifting issues. Everything about it just feels incredibely cheap, the joystick feels pretty mediocre, the grip sucks.
Sharing the joycons for multiplayer games is even worse, unplayable for me.
The only redeeming quality is that the motion controls work really well, to bad there are very few games that actually utilizes it.
While I do appreciate all the ideas that Nintendo was going for, the end result is an overpriced piece of garbage that's either sub-optimal or terrible depending on how you want to use it.
Pro controller all the way for me.
Re: Turn-Based Tactical RPG Battle Brothers Charges Onto Switch This Year
Reviews for other platforms are pretty positive, so I will probably pick it up at a sale at some point.
Re: FutureGrind Dev Slashes Switch eShop Price After Disappointing Sales
Looks like fun! I'll definitely pick it up for that price.
Re: Pokémon Clone Temtem Is So Successful Its Servers Are Crumbling Under Demand
Pretty sure that a big part of temtem's succes is due to sword and shield being pretty mediocre, leaving players wanting more.
So far I've been playing temtem for 3 hours and it has been a lot of fun. I really like the art-style and the combat system seems like a lot of fun.
Whether is got the staying power that sw/sh lacks has yet to been seen, but don't sleep on this title.
Re: Hands On: Tokyo Mirage Sessions #FE Encore Could Give The Game The Second Chance It Deserves
The game is pretty mediocore.
While the combat system is amazing, it just isn't good enough to carry the rest of the game.
The dungeons are incrediblely tedious, the puzzles are fairly easy and consist mostly of walking to a point, flip a switch and walk back. It always feels like having to walk for an excessive ammount (with encounters everywhere ofcourse).
The sidequests are just laughably bad. You get the most rediculous reasons to kill 5 monsters in a dungeon. Other sidequests include running all around the city to find an item that they eventually don't want.
Even when the world is about to end in the main story, they still ask you to check on a celebrity chef because he's been "acting strange" like you have nothing better to do. This really kills the immersiveness of the story.
Overal the game is still decent, just highly overrated. I love both Jpop and JRPG's, but the game was just to tedious for me to finish it.
Re: Uncensored Version Of Tokyo Mirage Sessions #FE Becomes Best-Selling Wii U Game On Amazon Japan
Never knew I was playing a censored version and I really dont care.
What I do care about tho, are the extremely tedious dungeons and almost all of the sidequest are so incredibly cringy, I really couldn't get myself to finish the game.
Re: Feature: Inside The World Of Pokémon ROM Hacks
@PACO_PEREZ first of all, it is legal.
Secondly, there is a very big difference between building onto an existing game and programming a game from scratch.
So assuming they could just as easily make their own game is pretty stupid, there is so much more required to do so.
Thirdly, they make them because they love pokémon, there is a whole community that create and play them.
I'm not familiar with the pokémon romhack community, but I know that in the mario romhack community there are hacks being created for specific players, people going back and forth creating challenging or troll levels for each other. You won't have this kind of dynamic if you create a bad indie title.
Re: Feature: Inside The World Of Pokémon ROM Hacks
@Kalmaro a ROM hack isn't a ROM, it's a mod for a ROM. It is legal to create and distribute mods.
Re: Feature: Inside The World Of Pokémon ROM Hacks
just to clarify, creating ROM hacks and distributing are perfectly legal as long as you don't monetize them and don't distribute the ROMs.
There is just no legal way to play them.
Re: Langrisser I & II Switch Remakes Secure Western Release
Having put a good ammount of time in the Langrisser mobile game I can't wait to try out the original games.
Re: Super Mario Maker 2 Currently Lets You Upload Just 32 Courses
It's probably gonna be bad for the levelpool since most of the good levels come from a few makers that make a lot of levels rather than a lot of players making a few levels.
A reward based system like in SMM1 makes a lot more sense.
Hopefully Nintendo will add more slots in the future.
Re: Super Mario Battle Royale Game Receives Takedown Notice From Nintendo
People take this way to serious. The game was most likely created to pass time until SMM2 gets released (since almost all good level designers are done with SMM).
The game would have been dead within weeks of SMM2 anyway regardless of this cease and desist.
Re: Reggie Says Nintendo Competes For Consumer Time, Not Concerned About Direct Competition
@jsty3105
I do work closely with advertising companies and I do know what you're talking about.
It generally takes between 7 and 12 impressions from different sources to drive a sale (only around 2% are made after just 1 impression).
This however assumes customers having little knowledge or experience about about the product or brand.
For example most nintendo-fans will know in 1 to 3 impressions whether they are gonna buy a new mario game or not. Based on previous experiences with nintendo and mario games they can probably conclude if they will enjoy the game or not.
This is often true with sequels and DLC.
Another thing to consider is that 1 impression can lead to more impressions. If you are anything like me then you'll likely start looking up more info and reviews if you see any game that looks interesting.
In cases like this a single impression can result in a sale.
What the actual effects on sales are from adding entertainment services is almost impossible to calculate.
But in my opinion it will definitely increase the views on Nintendo's own news articles and will very likely increase the amount of times people will scroll through the e-shop (a good way to procrastinate).
Re: Reggie Says Nintendo Competes For Consumer Time, Not Concerned About Direct Competition
@Kirgo
You are wrong on this matter. There is money to be made just for having netflix on your console.
1) Everytime you start up your switch you will see a few news stories or what' s on sale this week. The more often you see a certain game name pop up, the more likely you are to check it out or buy it. So they miss a lot of free marketing this way.
2)When you are watching netflix in bed or on the couch and decide you want to play some games you are much more likely to do so on the console you're currently watching on then grab a new console and possibly have to switch cables around.
Personally I play a lot more on my Wii-U since I have netflix and less on my switch. Just because my Wii-U is the only console I own that also has acces to netflix. If I owned a PS4 I'm pretty sure I would spend way more time on the PS4 then on the switch and buy most indie games on the PS4 over the switch, just because the PS4 offers a better user experience.
Re: Top Pokémon GO Player Has Account Suspended For Violating Terms Of Service
@subpopz
What kind of god complex are you talking about? He violated the terms of service, got banned and he' s ok with it.
He has a pretty good attitude towards it imo.
As for his services, no, it isn' t the right thing to do and it hurts the game slightly.
But when people are literary throwing money at him for playing the game he was playing anyway it' s really hard to turn it down.
I believe that almost anyone that isn' t affiliated with Niantic/Nintendo would make the same decision.
Re: Hackers Are Already Uploading Additional Games To The Switch NES Library
Nintendo is such a joke...
Re: Talking Point: What Are You Playing This Weekend? (September 8th)
I want to finish Xenoblade Chronicles 2 before the DLC arrives, 60 hours in so I still have a long way to go.
Re: Nintendo Enforces Takedown Of Fan-Made Game Creator Pokémon Essentials
@Syrek24 actually there have been lots of studies done in the last few years that actually suggest that people who pirate videogames spend more money on games then people that dont pirate...
And I really don' t think you understand anything about these communities. We are talking about people spending months or even years building their own pokemon games and then putting it online for free for other fans to enjoy.
They arent getting money for it, they aren' t getting any fame outside of that community.
There is zero reason to spend so much time on building tour own pokemon games unless you are really passionate about pokemon.
Re: Nintendo Enforces Takedown Of Fan-Made Game Creator Pokémon Essentials
@hatch I think it' s hilarious that Nintendo is actively attack their most loyal fanbase who spend MILLIONS on their consoles/games.
think about the competetive melee scene, speedrunners, romhack communities, youtubers.
there is a big reason nintendo lost the console wars ages ago...
Re: Nintendo Enforces Takedown Of Fan-Made Game Creator Pokémon Essentials
@Ashunera84 It' s more likely they increase the IPs profits by actively promoting it.
People playing those fan-made games are most likely people that have played all games and are hungry for more content or people who dont own a nintendo system so can't play any of the games. The latter ones will be encouraged to get a 3ds or a switch this way.
Re: Is 'Switch Tax' A Real Concern, Or Just A Myth?
@ThanosReXXX I think you' re taking the term tax to literally lol. It just refers to games being more expensive on average on the switch, it doesnt in any way imply that nintendo or any other company is taking a big chunk of profit.
And while it is understandable that developers have more costs to port a game to the switch as a gamer it' s crazy to spend more money to play the same game but now with worse graphics and framerate issues.
Re: Weirdness: 70 Year Old Man Plays Pokémon GO With 11 Smartphones Attached To His Bike
Theres only 9 phones
Re: Feature: Nintendo Life eShop Selects - July 2018
@OorWullie sweet, that helps a lot, thanks!
Re: Feature: Nintendo Life eShop Selects - July 2018
why cant we filter reviews based on score. That would make it much easier to find these hidden gems.
Re: Review: Hand of Fate 2 (Switch eShop)
@JasmineDragon
It' s nothing like dominion or anything, it' s really similar to pathfinder adventure card game if you' re familiar with that.
You move over a board with face down cards. Each card will trigger a certain kind of event. For example it can be a shop where you can buy or sell equipment and food or you could find a broken down foodcart and have the choice to either help the man or to steal his food.
You can build the deck before any mission, so you have a bit of influence over what you' re gonna get. In some missions you' re gonna need a lot of gold while in other you want more food.
There are also cards that that unlock other cards when certain conditions are met, think of something like a card has a merchant that let' s you buy a treasure map for a lot of gold. Most games you can' t afford it and are forced to just move on. When you finally can afford it it gives you a new card that you can put in your deck for the next game.
The next game you get the card and it leads you to a smuglers den, guarded by a band of thieves. Kill all the thieves and you might get a really powerful new weapon that you can put in your equipment deck so you can get it in your next adventures (I made up this specific scenario, but you can expect something similiar to this).
Unlocking new cards makes the game really enjoying and even if you are stuck on a particulair mission, at least you have some sense of progress.
The only issues I have with the game is that the battle system is complete trash in my opinion. Movement feels really awkward and most of the battle is clicking the right button as it pops on the screen, very much like a quick-time event.
Other than that, definatly pick it up!