I don't think that 2D games are 'worse' than 3D games, but designing 3D Levels and Physics is in my opinion usually a much more complex task than in 2D. So it would make sense to sell 2D games at a lower price.
@sanderev I'm aware that remakes are technically different from ports, as they are developed from scratch, but from a consumer point of view it doesn't matter.
People don't buy a game for the way it has been developed, but for the actual final product. When I remake a game and the final result is almost identical to the original, then it is certainly comparable to a port.
In the case of Link's Awakening, from a technical point of view it is a new game as it was developed from the ground up, but from a consumer point of view it is just a graphics patch for an old game, as the gameplay is almost identical to the gameboy version.
@sanderev Doesn't matter, remakes are usually not much different from ports, they generally just have a more substantial graphical update, like Links Awakening.
The only exceptions I can think of are things like FF7 Remake and Metroid:Zero Mission as they also overhauled the gameplay and added new content.
But so far advance wars looks like it will be closer to Links Awakening, in terms of new content.
@Jeronan But then it would be way too early to release the next switch this year. It's not even 5 years on the market. For comparison, PS4 and xbone were 7 years on the market, before the successor was released.
It doesn't make sense to me, to release the next switch so early, especially if the OG Switch is still in such high demand.
I actually don't like the idea of a switch pro. The result could be that most new games will be optimized for the new switch and run poorly on the original one. I would prefer if they just release a new console at the end of the generation.
This is actually called "Polytonality". https://en.wikipedia.org/wiki/Polytonality It's a compositional technique invented by 20th century classical composers (and later adopted by jazz musicians) where multiple different keys play simultaneously.
I think it's nice, that composers try to integrate such advanced techniques into video games! Music shouldn't always sound the same. We also need innovation.
I think that the problem of the game's relatively low popularity (for a mario game) is that the VERY generous updates were released way too late. Hence the original release was mostly a port of the original Mario Maker.
If World Maker, Koopalings, Link and SMB2-Mushroom were there from the beginning, I'm sure the game would have caused much more of a stir.
@everynowandben Why does it matter if the reward is conceptual? If the spirit orbs in BOTW were called "Experience Points" would it suddenly be an RPG, although the game would play exactly the same? Is there a point to create a separate genre for a game just because it uses slightly unusual vocabulary, although it does not affect the gameplay?
@SalvorHardin I think that Mario Maker 2 should have a possibility for PLAYERS to tag the levels of the creators with a genre (like traditional, puzzle, gimmicky, autoplay) that way it would be easier to find more appealing levels, for example by searching for levels that were tagged "traditional" by the majority of players.
@BloodNinja Miyamoto said in an interview that the idea for Zelda came because Computer-RPGs where popular in Japan in the mid-80s and he also wanted to make such a game.
Of course he wasn't talking about TT-RPGs. That's not the point of this discussion as obviously Table-Top-RPGs and Computer-RPGs are two totally distinct things that only have similar names because Computer-RPGs were INSPIRED by Table-Top-RPGs. Hence in my book an Computer/Console-RPG is any game that is inspired by TT-RPGs. Zelda fits the bill as it is based on Hydlide and Tower of Druaga, games that were inspired by D&D and Wizardry.
@everynowandben Zelda actually has an equivalent to Experience points. After defeating a boss you get a Heart Container that raises your HP. It's like getting experience points for boss fights.
In BOTW the Spirit Orbs you get the end the of the shrines are like experience points, as they are used to raise your stats. You can even CHOOSE which stat you want to raise, as is common in many traditional RPGs.
I also think that money can be considered an equivalent to EXP in some Zelda games. For example in Zelda 1 you get money after defeating monsters (like EXP) and you can use this money to raise your defence Stats by buying rings (equivalent to leveling up).
I find it odd when people say that experience points are the defining element of RPGs. If you took Final Fantasy 7 and removed experience points, and instead let the characters simply get stronger by finding items, would it suddenly be a completely different genre? And what genre would it be then?
@JasmineDragon If i remember correctly early Ultima games were Turn-Based RPGs, so they were quite different from Zeldas streamlined Action-RPG-Style. That being said, Zelda owes a lot to the early Action-RPG Hydlide from 1984. See here: https://www.youtube.com/watch?v=TrlD00Sz58c
Although Zelda polished this game design A LOT and has aged way better than Hydlide, which is nowadays often considered a prime example of a bad game (although it was incredibly influential).
I actually often feel that Zelda I is the best Zelda game. And I'm not being nostalgic, as I didn't play this game until five years ago.
The game just feels so balanced. It is not hand-holding and yet there are enough clues to prevent you from getting lost. Also this has probably the best difficulty curve of any zelda game. Not like Twilight Princess, where you have 20 hearts at the end, yet Ganon does only 1/4 heart damage...
I also love the Second Quest! It's a shame didn't reuse this idea except OOT Master Quest.
Okay, I see they wanted to milk the game because it didn't sell well but still... I expected a bit more for Zelda's anniversary. Like, a new 2D-Zelda or something. Switch is more and more becoming a pure port machine.
Is it crazy to believe that they are actually working on a new Zelda game? In my opinion there were already enough Zelda remakes. Even A link to the past got a semi-remake with A link Between worlds. I don't see why they should remake another zelda game.
It would be nice if they make a switch port, then they could finally fix the awful controls. I still don't get why anybody thought that zelda needs touchscreen controls.
If Bowser's Fury will be that short, they better give it some replay value to make the double dip worth it. Higher difficulty levels and randomly generated levels would be nice.
It looks amazing, it seems more like a successor to Mario Odyssey than an expansion of 3D World. But I'm worried that it's going to be too short. Did they just show off the final boss battle?
It breaks my heart that Mario Maker 2 isn't on this list. It's so much better than NSMBU. I actually thought that Mario Maker 1 was a huge success, what went wrong here?
I love Cadence but I think Nintendo would have been more successful if they made a Zelda Roguelike with traditional Zelda Gameplay. A Zelda-Binding Of Isaac crossover would have sure been a hit.
Comments 354
Re: Talking Point: Why Metroid Dread Will Be Worth $60
I don't think that 2D games are 'worse' than 3D games,
but designing 3D Levels and Physics is in my opinion usually a much more complex task than in 2D.
So it would make sense to sell 2D games at a lower price.
Re: Nintendo Confirms Advance Wars 1+2: Re-Boot Camp Will Include Online Support
@sanderev I'm aware that remakes are technically different from ports, as they are developed from scratch, but from a consumer point of view it doesn't matter.
People don't buy a game for the way it has been developed, but for the actual final product. When I remake a game and the final result is almost identical to the original, then it is certainly comparable to a port.
In the case of Link's Awakening, from a technical point of view it is a new game as it was developed from the ground up, but from a consumer point of view it is just a graphics patch for an old game, as the gameplay is almost identical to the gameboy version.
Re: Nintendo Confirms Advance Wars 1+2: Re-Boot Camp Will Include Online Support
@sanderev Doesn't matter, remakes are usually not much different from ports, they generally just have a more substantial graphical update, like Links Awakening.
The only exceptions I can think of are things like FF7 Remake and Metroid:Zero Mission as they also overhauled the gameplay and added new content.
But so far advance wars looks like it will be closer to Links Awakening, in terms of new content.
Re: Nintendo Confirms Advance Wars 1+2: Re-Boot Camp Will Include Online Support
I hope they add some serious new content, like new campaigns. I'm tired of the switch being all about ports of old games.
Re: Random: F-Zero Is Already Being Recreated In Game Builder Garage
I wonder how this will develop in the future. So far people only make short demos with this. Could it be possible to create a full fledged RPG??
Re: Halo Dev Says It Would Be "Amazing" To See Master Chief In Super Smash Bros. Ultimate
It would be even more amazing to actually have Halo on switch.
Re: Roundup: Here's What Was Revealed In Nintendo Direct E3 2021
It wasn't terrible but I expected more from the direct.
How about a new Mario Platformer, 2D Zelda or Donkey Kong??
Re: Fatal Frame: Maiden Of Black Water Jumps From Wii U To Switch And, Surprisingly, Other Platforms
Is this actually any good? My impression was that critical reception of this game was rather poor.
Re: WarioWare: Get It Together Brings Mini-Game Mayhem To Switch In September
I hope there will be some motion control or touch screen minigames.
Re: New Zelda: Breath Of The Wild 2 Footage Shown, Aiming For A 2022 Switch Release
I find this weird. After 2 years they still cannot show us anything that sets this apart from BOTW1. My expectations are rather low at this point...
Re: New Zelda: Breath Of The Wild 2 Footage Shown, Aiming For A 2022 Switch Release
I'm not hyped. It looks the same as BOTW1.
Re: What Are Your Favourite Switch Online SNES And NES Games? Nintendo Wants To Know
I'm still surprised that there are no new consoles added to this service. At this point I expected that we would get at LEAST classic GB games.
Re: Community: Played A Great Switch Game That We Missed? Send Us Your Noms
Grimvalor is a really good Metroidvania with Dark Souls vibes.
You can check out the demo on the eshop!
Re: Zelda-Like Dungeon-Puzzler Elementallis Smashes Kickstarter Goal To Secure Switch Release
Looks great, I absolutely adore the Game Boy Zeldas! Too bad the music isn't on par with Zelda.
Re: Switch Pro Rumours Intensify As New Retailer Listing Appears Online
@Jeronan But then it would be way too early to release the next switch this year. It's not even 5 years on the market. For comparison, PS4 and xbone were 7 years on the market, before the successor was released.
It doesn't make sense to me, to release the next switch so early, especially if the OG Switch is still in such high demand.
Re: Switch Pro Rumours Intensify As New Retailer Listing Appears Online
@electrolite77 The question is, if we will be able to play NEW games on the OG Switch in an enjoyable way.
Re: Switch Pro Rumours Intensify As New Retailer Listing Appears Online
I actually don't like the idea of a switch pro. The result could be that most new games will be optimized for the new switch and run poorly on the original one. I would prefer if they just release a new console at the end of the generation.
Re: Video: Remembering Zelda's Sister Game - The Mysterious Murasame Castle
@HeadPirate Rambo was actually released almost a year after Zelda II.
Re: Feature: Game Builder Garage Could Help Make The Next Generation Of Game Devs
So is this supposed to substitute new Mario Maker games in the future?
Re: Mini Review: Future Aero Racing S Ultra - Clever Ideas, But FAR From A New F-Zero
This is actually called "Polytonality". https://en.wikipedia.org/wiki/Polytonality
It's a compositional technique invented by 20th century classical composers (and later adopted by jazz musicians) where multiple different keys play simultaneously.
I think it's nice, that composers try to integrate such advanced techniques into video games!
Music shouldn't always sound the same. We also need innovation.
Re: Talking Point: Which Old Game Series Would You Like To See Revived?
A new Goemon game would be great.
Re: Super Mario Maker 2's Final Ninji Speedrun Course Could Spell The End For New Content
I think that the problem of the game's relatively low popularity (for a mario game) is that the VERY generous updates were released way too late. Hence the original release was mostly a port of the original Mario Maker.
If World Maker, Koopalings, Link and SMB2-Mushroom were there from the beginning, I'm sure the game would have caused much more of a stir.
Re: Talking Point: Is Zelda An RPG, Or Not?
@everynowandben Why does it matter if the reward is conceptual? If the spirit orbs in BOTW were called "Experience Points" would it suddenly be an RPG, although the game would play exactly the same?
Is there a point to create a separate genre for a game just because it uses slightly unusual vocabulary, although it does not affect the gameplay?
Re: Super Mario Maker 2's Final Ninji Speedrun Course Could Spell The End For New Content
@SalvorHardin I think that Mario Maker 2 should have a possibility for PLAYERS to tag the levels of the creators with a genre (like traditional, puzzle, gimmicky, autoplay) that way it would be easier to find more appealing levels, for example by searching for levels that were tagged "traditional" by the majority of players.
Re: Talking Point: Is Zelda An RPG, Or Not?
@BloodNinja Miyamoto said in an interview that the idea for Zelda came because Computer-RPGs where popular in Japan in the mid-80s and he also wanted to make such a game.
Of course he wasn't talking about TT-RPGs. That's not the point of this discussion as obviously Table-Top-RPGs and Computer-RPGs are two totally distinct things that only have similar names because Computer-RPGs were INSPIRED by Table-Top-RPGs. Hence in my book an Computer/Console-RPG is any game that is inspired by TT-RPGs. Zelda fits the bill as it is based on Hydlide and Tower of Druaga, games that were inspired by D&D and Wizardry.
Re: Talking Point: Is Zelda An RPG, Or Not?
@everynowandben Heart containers and money actually also only appear when the player is there and kills the boss/enemy.
Re: Talking Point: Is Zelda An RPG, Or Not?
@everynowandben Zelda actually has an equivalent to Experience points. After defeating a boss you get a Heart Container that raises your HP. It's like getting experience points for boss fights.
In BOTW the Spirit Orbs you get the end the of the shrines are like experience points, as they are used to raise your stats. You can even CHOOSE which stat you want to raise, as is common in many traditional RPGs.
I also think that money can be considered an equivalent to EXP in some Zelda games.
For example in Zelda 1 you get money after defeating monsters (like EXP) and you can use this money to raise your defence Stats by buying rings (equivalent to leveling up).
Re: Talking Point: Is Zelda An RPG, Or Not?
Also, a game does not need to have ALL features common in early RPGs in order to be an RPG.
That's like saying that Super Mario Bros. is not a platformer because it does not have fixed jump height like the early clunky platformers did.
Genres change and develop.
Re: Talking Point: Is Zelda An RPG, Or Not?
I find it odd when people say that experience points are the defining element of RPGs. If you took Final Fantasy 7 and removed experience points, and instead let the characters simply get stronger by finding items, would it suddenly be a completely different genre? And what genre would it be then?
Re: Nintendo's Offering 10% Gold Coin Rewards for Switch Online Subscriptions
I'd find it more convincing if they added GB or N64 games to the service.
Re: Nintendo Wants To Know What You Think About The Demo For Square Enix's New Tactical RPG
Love the Look of this. I just Hope the final Game won't be as easy as Final Fantasy Tactics Advance, which was downright broken.
Re: Feature: The Legend Of Zelda Is The Robinson Crusoe Of Video Games
@JasmineDragon If i remember correctly early Ultima games were Turn-Based RPGs, so they were quite different from Zeldas streamlined Action-RPG-Style.
That being said, Zelda owes a lot to the early Action-RPG Hydlide from 1984. See here: https://www.youtube.com/watch?v=TrlD00Sz58c
Although Zelda polished this game design A LOT and has aged way better than Hydlide, which is nowadays often considered a prime example of a bad game (although it was incredibly influential).
Re: Feature: The Legend Of Zelda Is The Robinson Crusoe Of Video Games
I actually often feel that Zelda I is the best Zelda game. And I'm not being nostalgic, as I didn't play this game until five years ago.
The game just feels so balanced. It is not hand-holding and yet there are enough clues to prevent you from getting lost.
Also this has probably the best difficulty curve of any zelda game.
Not like Twilight Princess, where you have 20 hearts at the end, yet Ganon does only 1/4 heart damage...
I also love the Second Quest! It's a shame didn't reuse this idea except OOT Master Quest.
Re: Rare's Cancelled N64 Project Dinosaur Planet Has Been Leaked Online
That's so exciting!
I wonder if Dinosaur Planet is really better than Starfox Adventures or if the latter was actually a faithful port.
Re: Diablo II: Resurrected Is Coming To The Nintendo Switch This Year
I didn't see this coming, but I totally loved Diablo II.
I wonder if this will also contain some mods, like the Doom 1 port did.
Re: Review: Rogue Heroes: Ruins of Tasos - A Roguelite Link To The Past-Like Adventure That Lives Up To Its Inspiration
This looks great.
I still wonder when Nintendo will make a Zelda rogue-lite
Re: Zelda: Skyward Sword HD Hits Switch This July Alongside Themed Joy-Con
Okay, I see they wanted to milk the game because it didn't sell well but still... I expected a bit more for Zelda's anniversary. Like, a new 2D-Zelda or something. Switch is more and more becoming a pure port machine.
Re: Zelda Remake Specialist Grezzo Is Hiring For A New "Medieval" And "Stylish" Project
Is it crazy to believe that they are actually working on a new Zelda game? In my opinion there were already enough Zelda remakes. Even A link to the past got a semi-remake with A link Between worlds. I don't see why they should remake another zelda game.
Re: Nintendo Registers New Trademark For The Legend Of Zelda: Phantom Hourglass
It would be nice if they make a switch port, then they could finally fix the awful controls. I still don't get why anybody thought that zelda needs touchscreen controls.
Re: Nintendo Expands Its Switch Online SNES And NES Service With Four More Titles
I'm very disappointed that they didn't add a new console to the service in 2020. At the very least I would have expected Gameboy games.
Re: Soapbox: Grinding Is Poor Gameplay Design That Doesn’t Respect Your Time
So how do you justify the gameplay in Animal Crossing? Half the game is basically about grinding (hitting trees and rocks, catching fish)
Re: Nintendo Shares New Info About Bowser's Fury Mode In Super Mario 3D World
If Bowser's Fury will be that short, they better give it some replay value to make the double dip worth it. Higher difficulty levels and randomly generated levels would be nice.
Re: Super Mario 3D World Trailer Shows Off Two Minutes Of Bowser's Fury Gameplay
It looks amazing, it seems more like a successor to Mario Odyssey than an expansion of 3D World. But I'm worried that it's going to be too short. Did they just show off the final boss battle?
Re: Nintendo Switch Cyber Monday 2020 Best Deals - Console Bundles, Games, Micro SD Cards And More
Civilization VI at 9,99 looks like a great deal, but is the game still buggy?
Re: How Well Do You Know Zelda: Breath Of The Wild?
9/16 because I played the game in german and the translations for names are completely different!
Re: Eiji Aonuma Talks About The Possibility Of More Legend Of Zelda Spin-Offs
All I need is a Zelda Roguelike with Alttp-style gameplay.
Re: Cute Zelda-Style 2D Adventure Ocean's Heart Looks Like It's Switch-Bound
@jump Exactly my thoughts, even the title sounds similar to Ocean Horn!
Re: 20 Nintendo Switch Titles Sold Over A Million Copies Between April And September
It breaks my heart that Mario Maker 2 isn't on this list. It's so much better than NSMBU.
I actually thought that Mario Maker 1 was a huge success, what went wrong here?
Re: It's Been Three Years Since We First Embarked On A Super Mario Odyssey
I'm actually pretty disappointed with this game.The difficulty is insultingly low, even in the post-game, and the worlds feel too small.
Still a good game but not worth the excessive amount of praise it gets.
Re: UK Charts: FIFA Still Top, But Nintendo's Fine Form Continues
I love Cadence but I think Nintendo would have been more successful if they made a Zelda Roguelike with traditional Zelda Gameplay. A Zelda-Binding Of Isaac crossover would have sure been a hit.