With the announcement of Metroid Dread, a brand new 2D entry in the 35-year-old franchise that lends its name to an entire genre, the majority of reactions we've seen online have been overwhelmingly positive. As you may have noted with our rather comprehensive coverage since the game's E3 reveal, we're definitely in the positive camp; it is, after all, a brand new 2D Metroid coming 19 years after the last brand new installment, and it looks fantastic.
We have noticed, however, a small contingent of discontented gamers (unusual, we know!) questioning not only the involvement of developer MercurySteam, Nintendo's partners with on this project, but also Dread's $60 price tag.
From our point of view, both criticisms feel very odd. MercurySteam surely passed its Metroid 'test' with flying colours with the incredible Metroid: Samus Returns on 3DS. We love that game — the only real issue it suffered from was a late arrival on a system very much in Switch's shadow at the time.
And the second point regarding price? Needless to say that everyone's entitled to their opinion, but from our perspective it's something of a non-argument. All evidence indicates that Metroid Dread is absolutely the type of full-fat meaty release we'd expect to pay full price for.
Let's look at just a few reasons why that's the case...
It's a new Metroid game, innit
In terms of sales, Metroid certainly isn't a marquee name that draws in millions of players — not in the way that Mario or Zelda does. It does alright for itself (the latest estimates put series sales at just over 18 million copies total), and it's always been more popular in the West than Japan, but the phenomenal mainstream success of games like Smash Bros. and the Animal Crossing series in the last decade has only sent Metroid further down the rankings of bankable first-party IP. The games might be (mostly) great, but system-sellers they are not and historically they simply can't compete (in worldwide sales terms) with Nintendo's evergreen heavy hitters.
Samus Aran, however, still occupies a place in the hearts and minds of Nintendo fans, and the success of Switch gives Metroid the best chance in many years to hit the broadest possible audience. A Metroid game on Wii U would have been fantastic for the faithful few, but it would have hit a tiny subset of another subset of players who were both a) Metroid fans, and b) Wii U owners. Conversely, since the E3 reveal of Dread on Switch, we've had our mothers texting us asking who this Metroid dude in the orange helmet is; oh if only they'd cleared Metroid to see the truth!
It's taken many years, but now is the perfect time to capitalise on the success of Nintendo's latest console to grow awareness of the series itself, to put an all-time great gaming series in front of millions of new players — players who have got used to paying for quality...
Nintendo never knowingly undervalues its software
At the time of writing, Zelda: Breath of the Wild is on offer on Switch eShop at 33% off. Not the biggest discount in the world, certainly, but that's still a decent chunk off a celebrated first-party game. In the past Nintendo might throw more casual players a bone occasionally — a Player's Choice line, perhaps, or very occasionally a Captain Toad that doesn't launch for $60+ — but generally it's still a shock to see a Nintendo game on sale.
In fairness, offers on its digital catalogue are becoming more common, but despite a race to the bottom elsewhere in the industry, it famously remains one of the few companies (Activision being another) that refuses to deep-discount its software. We're used to paying full price for Nintendo games, and only those who haven't been paying attention would think Metroid would be any different.
Dread has been in development for years
As longtime Metroid series producer Yoshio Sakamoto has discussed, the Metroid Dread name and 'game concept' first began development a whopping 15 years ago. It was shelved for a period and subsequently revived a few years ago with MercurySteam onboard following the success of Samus Returns.
Obviously, Nintendo's R&D budget is a vague, amorphous monster fed by profit from every piece of hardware and software the company releases, but the point is that those costs must be covered. At different times over the last decade and a half, this project has soaked up resources and Nintendo will be seeking to recoup as much of that investment as possible. Like any business would. It's looked at the game, looked at the market and chosen a price it believes the market can support. Like any company does.
2D or otherwise, it's a new game — of course it's $60
We've seen comments (not the majority, it must be said) that as a 2D game, Metroid Dread simply isn't 'worth' $60. It's tempting to get facetious here, but let's try and keep things classy.
Simply put, the fact that a game features a 2D perspective doesn't mean it's somehow 'simpler' or 'easier' to make than a game with a free-roaming 3D camera. Even sprite-based 2D platformers are built in 3D engines these days and they often perform clever tricks with perspective and focus. They're '2D' in sense that you view them from a fixed side-on angle, but they're often nothing like the 2D sprite-based platformers of old, even if they're designed to emulate that style.
A game of Metroid Dread's complexity (with all its background elements, lighting, perspective changes, effects and more) isn't 'just' 2D, then, and the idea that fixed-perspective games are somehow worth less is, frankly, risible. Smash Bros. is a side-on fighting game based heavily on the previous entry in a long-running series — should that not be a full price game? Would you not expect to pay $60 if Nintendo put out a new 2D Mario? After all, it's only 2D, amirite?!
$60 is the going rate for top-tier Nintendo games. Everything we've seen so far suggests Metroid Dread is going to be one of those.
It's not an indie game, it's a new Metroid game
Comparisons between Dread and the many indie Metroidvanias is something else we've seen a lot of. It's natural to draw those comparisons, but contrasting this with something like Hollow Knight, for instance, isn't fair or helpful in understanding why Hollow Knight is $15 versus Dread's $60.
Nintendo knows what it's got here; a B-tier price would suggest a B-tier game, and the company believes (quite rightly based on what we've seen so far) that Metroid Dread is A-game material
The bare fact is that Team Cherry (much like any indie studio looking to get attention on its game) needed to gain a foothold in a crowded market and 'undervalued' Hollow Knight out of the gate. If Hollow Knight had launched at, say, $40 — a price many players would have been happy to pay in retrospect — would it have taken off and become the word-of-mouth phenomenon it has? It's impossible to know for sure, but we'd argue not. The barrier to entry had to be lower to attract attention and build a following.
Ignoring for a moment the contrasting overheads of a small indie studio versus a company of Nintendo's scale, directly comparing Hollow Knight to Metroid also underplays 35 years of history, iteration, branding, hype, and sheer quality associated with the series. There's a heritage to respect and uphold, and expectations to meet.
"Why don't they give the Metroid series to [insert amazing indie Metroidvania dev here], then?" is a question you frequently see on forums, but this ignores the fact that whoever you give it to — whatever the size of the talented indie studio who should be handed the 'keys' to the franchise — a new 'numbered' Metroid sequel will be priced at $60, regardless.
Nintendo knows what it's got here; a B-tier price would suggest a B-tier game, and the company believes (quite rightly based on what we've seen so far) that Metroid Dread is A-game material.
Nintendo has fallen short in the past, of course, but not only is Dread a new Metroid game, it's a new 2D entry billed as a conclusion to a 35-year-old story arc. Metroid fans have been asking for exactly this for so long; of course they'll pay $60 for it. They'll pay much more than that if pre-orders of the Special Edition and the accompanying amiibo pack are anything to go by.
of all the games we've paid top dollar for over the years, the Metroid games are some of the best value investments we ever made in terms of the hours played and enjoyment derived
The value of games old and new is a huge subject that attracts all sorts of opinions. That's fine — we're not trying to silence that debate here — but the insinuation that 2D games, and 2D Metroid games in particular, aren't worth paying full price for feels absurd. Don't get us wrong, value for money is very important, but of all the games we've paid top dollar for over the years, the Metroid games are some of the best value investments we ever made in terms of the hours played and enjoyment derived.
And if that's not enough for you, well, Metroid games historically hold their value well; try picking up a GBA copy of Metroid: Zero Mission for $60 and you'll see what we mean. Metroid Dread is already topping Amazon's "Best Sellers" chart, so ironically the plentiful supply of this upcoming game should keep resale prices sensible. At least once it has been released.
Regardless of how good or bad the game turns out to be, though, we have zero reason to believe $60 isn't a fair asking price.
At the end of the day it's a new first party IP game and tbh I'll pay roughly £35.. a must buy for me.
I mean, Samus Returns was $40, and this is an HD, much bigger budget game. The price point seems fair. Yoshi's Wooly World, DKC: Tropical Freeze, and Rayman Legends were all worth full price, and this probably will be as well.
Plus, for Americans at least, it'll probably be purchasable for $49.99 at Walmart after launch like most Switch games.
I mean, it looks amazing. I'll obviously pay $60.
Removed - trolling
Nintendo enjoyer: I want to get that game badly, or else I will not survive!
Nintendo: Sixty dollars?
Worth EVERY penny.
I need this game now lol.
Unless its a game I am super excited for I usually try to find 1st party stuff for as low a price as possible, which usually means that I won't get it until I find it for cheaper on ebay months later. Though its pretty easy to get new releases for £40 from lots of places online, so it really depends how I'm feeling about the specific game. In the case of Dread, it miiiiight be something I pick up close to launch, though I will be looking for a good bargain as its not something on my most wanted list. But I'm happy to pay a premium for something that is obviously worth it.
I'm guessing that in the future, the full price for AAA games will raise up to $80!
@Crono1973 Tell me why 3D games are better than 2D games? Why would they be worth more?
The price of first party games is like it is not just because of the software, but also other factors like the cost of marketing, global distribution, and retailers margins. If Nintendo wanted to sell a cheaper game it would probably do that via digital only sales and distribution, like DLCs.
It's the original Metroid we haven't had in nearly two decades. Of course it's worth that price.
No game is worth $60, the number is completely arbitrary. But at least it's a new game.
@Slowdive That's no argument. Fun = fun.
Oh, you've played it and it's fun?
It's not even really a 2D game; it is a 3D game with a side-perspective camera.
2D games use sprites, but these are 3D models presented from the side.
paid 90 € for the special and 30 € for the amiibo and I'm delighted to have spent it. Greetings from Italy
This game will be great. Samus Returns was excellent. Played it for the first time earlier this year. Amazing what the developer was able to do with the 3DS. I really think people have no idea how expensive a game like this, or indeed software in general, is to develop.
Frankly, I've never understood the "a sidescroller so it is immediately not worth full retail price" thought process. It's absurd to me.
However, if you want to have a talk about ALL games being overpriced these days. I can probably get with you there.
Not going to lie this isn't worth £60 for me especially in this day and age where indie developers are making gorgeous 2d games and only charge £15-£20
People are actually arguing that it wont be worth $60?
I remember a similar line of argument when Octopath Traveler came out. Truly bizarre to me that folks think 2D games shouldn't be full cost.
@Slowdive You are basing how fun it will be on how detailed it is?
Some foolish people seem to think 2D and Indie are interchangeable and that it should be priced at the same cost as Stoke pixel based indie game made by 3 people with no marketing budget. Games like this are made by a huge amount of people and they do need to get paid, lol... I've seen people on Twitter asking why a "Metroidvania" should cost so much! 🙃
I agree that this is a £45-£50 game.
Mario Party and Advanced Wars are not.
(Wario is apparently £40).
@Slowdive You want to go on ignore like that other annoying fella in the other Metroid discussion?
You want to ignore me because we disagree? Do opposing opinions offend you?
Just waiting on Nintendo to open special edition preorder on amazon 😍😍😍😍 already got the digital version and the amiino duo
I mean I have my doubts about the game's quality because of the dev. But that doesn't really have anything to do with anything.
I don't really see any reason why this shouldn't be 60 bucks. It's not a port or a remaster or anything like that, it is a full new game and I don't see any reason why being 2D would devalue it.
The problem is the comparative value proposition. You can't tell me this offers the same value as breath of the wild, odyssey, or some of the big AAA titles on other consoles, all of which retail for $60. Many "metroidvania" games that look like Dread retail in the $20-40 range. This should be a $40 game, tops.
My first experience with metriod was fusion so I am rather excited to see this game
Just don't buy it, where is the problem? I will buy a thousand of them just to cover the walls in my apartment
Better than Sony prices. Don’t really see why this should be cheaper than other first party games.
Already ordered the limited edition.
Game prices are all over the place nowadays. I'm sure other developers would love to price their games higher / not go on sale constantly but it's much more difficult now. The market isn't what it used to be. Yet, Nintendo knows the value of their products and they'll keep charging premium price while people are willing to pay it.
Nope won't pay $60 for it I would pay a max of $40 for it. Nintendo rarely has sales on its titles so unless it drops in price I won't be getting it. Not when I can pick up AAA titles on a PC for fractions of their cost. I gave up paying full price for games (console and PC) years ago. No reason to preorder games, no reason to pay full price.
Welcome to 2021 people. You should be glad a AAA game from a major studio is still 60 dollars.
Almost no other products have stayed as consistently priced as video games. Despite ever rising production costs and inflation.
Major new games have been 60 dollars for a long time now.
It's nothing new or abnormal. If anything, I am surprised and grateful that we aren't paying 65-75 dollars per game at this point.
And if the argument against it being full price is just because it's 2D instead of 3D, that's just entitled no sense. "Wah, wah, this game isn't my preferred genre, so it should be cheaper!"
It doesn't need defending, even the likes of Ori and Cuphead are easily worth as much money as an Assassin's Creed
We paid 99$ CAD for Super Metroid back in 1994. I'd pay that again corrected with inflation for a new Metroid game!
It's a brand new AAA game from Nintendo, of course it'll be full price and we'll gladly pay it and say thank you!
Ratchet & Clank:Rift Apart PS5 (Full 3D Free Roaming, $70)
Metroid Dread (2D scrolling, $60)
My money is for Ratchet & Clank:Rift Apart. Looks more interesting.
Pew Pew Pew Pew BOOM !!! (Using RYNO 8)
Hell, I'm gonna buy a Switch console just because they are releasing this game. In the end, Metroid Dread is going to cost me much more than just $60... So yeah, I think this game should be worth the price.
Great piece here.
This argument that only big budget "AAA" games deserve to $60 is quite absurd and a big reason why a lot of these big western publishers are afraid of creativity. Also, we have no idea how much it actually cost to make nor do we have any idea on the marketing budget Nintendo will spend on it. Just a lot of bad takes, people assuming and/or being misinformed.
I have no problem paying $60 because I'm confident Mercury Steam and Nintendo will put out a great product. Nintendo certainly has put out great 2D games that costed $60. And judging by the U.S. Amazon sales charts alone, the majority don't seem to have a problem spending $60 either.
I'm hoping it is at least as big as Super Metroid.
I understand Samus Returns suffered from being a pretty faithful remaster of a very old game, but I wasn't too thrilled at how short it was
@Slowdive No, you know very well that you're trying to get underneath my skin, and I have zero patience for trolls like you anymore. Have a nice day and goodbye.
I guess opposing opinions do offend you. I could say that you are a troll trying to get under my skin too but I obviously don't see it that way. I see it as you giving your opinion.
It all depends on how long the game is. And even then a game I won't name that's in the same vein as this is quite long. Nintendo's 2D games don't tend to be very long anymore and were typically delegated to the 3DS over the Wii U. Which had the price difference of 40 over 60. It's easy to see how 2D games were viewed as being worth less. They were typically delegated to handhold consoles, shorter, and cheaper. This is one of the first NEW 2D games on the console from Nintendo so we are in an area where we don't know if this is a game that would have been cheaper on a portable if it existed, or if they put in the effort to make it comparable to other lengthy 2D metroidvanias.
For comparison, every 2D Zelda game after Link to the Past was a portable game (outside of four swords which still required a GBA). Up until Links Awakening Remastered, we haven't seen a real 2D game on a home console, and although that game was good it was really not that different from the original and many people argued against the price point of the game. Every 2D Zelda game after Link to the Past was good (except PH) but quite short games. Link to the Past was a fun, lengthy console game of the time.
Compare this argument with Metroid now. 2D Metroid after Super Metroid followed the same pattern. Super Metroid was this big console game where 2D vs. 3D didn't matter. Then all the sequels were put on handhelds (Fusion, Zero Mission, Samus Returns) and although were amazing games were bite-sized in comparison to Super Metroid.
Handheld consoles created this area where 2D games become smaller and lesser versions of the console versions of the same franchise. 3D games had more effort put into them and felt like the bigger game, while 2D games were made to be played on the go. Fans were okay with this because the series they loved were continued and the price point was cheaper so they were okay with the games being smaller.
This is where the problem comes in. Is this another handheld game charged at console price. Or did they finally create a new 2D Metroid adventure that was made for the console. Is it long enough to compare to Super Metroid?
Is anybody actually arguing this? Wario and Advance Wars are the harder price pills to swallow.
Nintendo is well known for over valuing games but sure. Not saying it wont be worth it. But We all know Nintendo over prices first party games.
Why is this site writing PR pieces?
Exactly, 2D games should not be full price.
Somebody didn't read the article
I bought Samus Returns right when it came out, and it blew me away. Absolutely floored me. I have no doubt I will feel the same way when I get Dread.
I love the Prime games, but I always felt a little like "this is cool, since at least it's a Metroid game, even though it isn't what I really want (a side perspective). Now here it is!
I am very pleased lately with the resurgence of side perspective games. I became really annoyed years ago when every game series had to be 3d (1st or 3rd person).
This looks like is going to be a great experience. I am as excited as I was as a little boy.
If Ratchet and Clank: Rift apart appears on the Nintendo Switch(Which will never happen) Nintendo should call it Ratchet and Clank: Drift apart.
Still waiting for the day that something like this will show up:
"Why Breath of the Wild 45 costs 560£ and why you'll be happy not to eat, pay rent, or anything else, to buy it."
Man... everyday, every single day, the gaming industry makes me love reading, more and more. Sad industry that is more worried about taking your blood than actually entertain you.
@Anti-Matter I have no interest in Ratchet & Clank so I guess we cancel each other out 😂
I don't understand the 3d Vs 2d stance tbh.. a good game is a good game. You pay for what you want to play & nobody is forced to buy outside of FOMO?
Price not a problem, but where previous games? Ofc I can buy Metroid 5, but I need complete collection
Just wanna point out as someone who grew up in the 80s and 90s, we most definitely had high priced games even back then. I remember Donkey Kong Country being 70 dollars.
Why bother having discussion when you open the article with “if you disagree, it’s a non-argument,” then cover it up with “but everyone is entitled to their opinion.”
Metroid Dread is a cash grab, scalpers know this, and Nintendo knows this. Mercury Steam most certainly did not pass the “Metroid test” with every individual. Please don’t try to use the voices of the many to silence the voices of the few.
Sure it’s worth it. Back in the NES, SNES and N64 days, the games used to be shorter, simpler and almost the same price. And…… IT’S METROID BABY!
"Ratchet and Clank: Drift apart."
I’ll buy it for the usual 45 pounds.
@TakoSamurai please don't say that. Everyone here seems way to happy to release 60£ on a game... Am i the only one who thinks that 60£ is money? Has money become so useless? Have our work and how much we sweat to get 60£ so worthless? Or maybe I'm getting way too old.
Full 3D Free Roaming games will be always looks more interesting for me than 2D / 2.5 D scrolling games no matter how great is the graphics. The reason i still neglected my Yoshi's Woolly World 3DS.
@CarlosM87 60 dollars isn’t £60. This won’t be £60. It’ll be £50 which will reduce to £40 after Christmas.
Wow, this article totally doesn't sound like a soapbox rant from the get-go
I don't mind paying full price for Dread because it's a brand new game in the series and I liked what I saw from the tree-house footage, but I would take issue if it were a re-release, full-priced port of say the Prime Trilogy with no changes made, aside from a different control scheme and upscale to the screen ratio.
@UltimateOtaku91 exactly. Comes to mind the cheapest game I've ever seen, when you amount how much you get out of it: Hollow Knight. Loved the team and the way they priced the game and the free stuff, that i bought it in 3 different systems.
@BloodNinja Giving fans what they want is a cashgrab?
For me, it all comes down to time. If I pay $60 for a game that lasts 20 hours, I find it to be a bad deal. I have to work hours for the money to buy games, so some games I can't buy because, even if I 100% them, they're far too short. So that's ultimately what it comes down to for me, if the game is good, and if I can get a ratio of 1 dollar to 1 hour of play time. Saying it's worth less because it's 2d is very flawed reasoning,
@nessisonett it's £42 now from a few shops, no need to wait until Christmas 😂 & Currys will have it at £35 in no time.
Sorry, I'm not fan enough to pay full price for this...
@NOALink Someone finally said it! I agree, this game is gonna give people a 6-10 hour campaign, depending on how lost they get. $60 for a game that artificially boosts its play time by making the player wander mindlessly like a rat in a maze is not good gameplay to cost ratio. It definitely would have been more reasonable at $40, but it’s still gonna fly off the shelves because so many people are going to buy it JUST because it’s Metroid. Nobody is actually analyzing what they are offering, and the few that are are realizing that this game is a huge rip off!
I don't think most games are worth the £50+ to buy, especially remasters that add very little (looking at most of the Wii U ports). That said, if I don't like the price, I wait for a sale, which I suggest others do too if you do not want to spend the money at launch. Now Nintendo games are famous for not dropping price, but even they do eventually if you know where to look. Recently got Origami King for £22 from The Game Collection (not expecting to like the game at all, but the price is at least tolerable).
On Dread specifically, I don't care that it is 2D. Heck I brought DKC Tropical Freeze at launch on Wii U, and felt like I got my moneys worth, even though I am sure it was smaller in length than DKC Returns. It also helps that Dread is a brand new game. Heck yeah I am buying Dread at launch.
@tanaka2687 I’m a fan of Metroid, and this is not what I want.
Seems like a very defensive PR article.
I love my Switch but the fact is Metroid Dread, BoTW2 and Shin Megami Tensei 5 (the 3 games that grabbed my attention on this years E3) will cost me the same as well over a year of Game Pass on my Xbox. So preordering is at the least out of the window, and they will need to get some stellar reviews and have long play time for me to even bother considering.
"It's not an indie game, it's a new Metroid game"
So a high quality Indie game (they exist) can not be 60 euro.
But Fifa can because AAA and Animal Crossing Amiibo Festival or ANOTHER Mario Party game can because Nintendo.
I am sure this Metroid game will be good and absolutely worth the price, but that does not mean EVERY indie game must be cheap and EVERY AAA game (or Nintendo one) must be expensive.
If it is worth it like this Metroid then sure, but I think that games like Mario Party should be 30 at most, same goes for FIFA or Just Dance.
@Low_Ink @Radbot42 I disagree. The value = playtime proposition is why games have become so full of padding and bloated designs. Metroid should be a tight 8-12 game that speed runners can eventually clear in an hour.
Super Metroid: 8.5 hours
Zero Mission: 5 hours
Metroid Fusion: 5 hours
Samus Returns: 11 hours
@nessisonett my mistake. Even though.
Acitivision DOES do sales on it's games quite often honestly. The Crash games have had a few 50% off sales since theyve been released.
@Radbot42 This is a pretty insightful perspective! I do remember the days of the rise of handhelds, and this being the pervasive opinion. It became home console = 3d, console = 2d.
Just because something can be 3d, doesn't mean it needs to be. (My opinion)
Since I wasn't into handheld gaming back then I didn't know what I was missing, because those were some amazing gaming experiences.
IMHO, I think gaming has progressed to the point that good experience = good experience, and that for a lot of us it isn't about the tech being involved, but the fun factor.
I think there are a few reasons for this, ajd that support a 2d Metroid being considered top tier, rather than a classic handheld release.
Now, a 2d game can be a choice of atmosphere rather than technological constraints.
Just my opinions, but I really appreciate your comments!
Not worth it for me.. at least in my country. I hate Nintendo's lack of regional pricing.. would love if some can criticize Nintendo's absurd pricing sometimes compared to other platforms with higher quality games..
@Multi Not bad at all, I was working on worst case scenario! £42 is absolutely good to me, especially considering I have a PS5 and the games are nonsense expensive.
@BloodNinja couldn't agree more.
@Anti-Matter Balan Wonderland is 3d and I don't think any of us are missing out by skipping that game!
And all Yoshi games are fun, give it a go?!? 😁
Money is an abstraction. Videogames are of no real, tangible value. You pay what you're willing to pay. Companies charge what they think they can charge.
Price is not and should not be linked to playtime. Playtime means nothing. If I play a game for five hours but remember it for the rest of my life, that's what matters. I paid full price for a special edition of Link's Awakening in 2019. Finished it in 10 hours, still thinking about it regularly today.
@nessisonett atleast Sony puts their games on sale more often, even current gen PS5 games like Spider-Man.
This game is TOTALLY worth 60!!
The remakes of Mario Party, Pokemon and Advance Wars, however...
@Sjmaster Not true. PS5 games like Demon’s Souls have been on sale once digitally, from £70 down to roughly £60.
@BloodNinja Whilst I don't personally agree with your appraisal of Dread's value, I must admit, the article does come with an aura of "my way, or the highway". Samus Returns definitely wasn't perfect.
Personally I will wait for reviews and also see if the price will go down a bit after launch. And then get it physically as I'm not that big a Metroid fan (I still haven't finished Samus Returns, although I do like it).
The good thing is that if I don't like it, it is a Nintendo game and will probably hold its price really well. Just look at Samus Returns; it actually cost more new these days than what I gave for it at launch (it's a local online retailer, so it could different on Amazon etc.)
Personally I think they should have kept it down to $50, as Samus Returns only cost $40, I believe (I don't think the graphics are that much better - actually I think they're a bit too dark looking for my taste).
The "why $60!? should be less!" argument is absurd considering that making games is very expensive and has been rising since the 2000s.
Also, the huge majority of gamers that complain are the ones thart for them gaming is about status. And Nintendo is "below them" (i.e "hardcore" gamers, PC master race). So the idea of paying THE SAME PRICE THEY PAY IN OTHER CONSOLES for a Nintendo game is preposterous because for them Nintendo games have no value...even if Nintendo games have much better quality than many competitors and sell for much longer.
It's like they complain that Nintendo doesn't cut the prices of their games. Companies cut the price of the games when sales start to decline. That's why Red dead redemption was at 40 dls after a few months because the sales started to plummet while Breath of the wild is at the same price...BoTW still sells a lot. RDD2 is not.
In other words: pure elitism and snobbism from so called "Nintendo fans" that enjoy seeing Nintendo losing.
Allowing for the fact that NL, being a Nintendo only site, their articles and reviews will be slightly biased.
And I guess the article is aimed at the US market with the price in dollars. £50 (UK price) converts to $69.
Surely you would play the game first before you put a value on it. Looking good and getting a Metroid 4 substitute is not enough unless you are PR for Nintendo.
This is a 2d game that would be equally at home on the 3ds at a price of £30.
I know physical copies are a few percent cheaper and have a resale value, but it's not for the gamers who buy games new, to subsidise Nintendo for the lost revenue from second hand sales.
Let's review before we stick a value on it.
@Spiders the ratio should be done like this.
Portugal (my country) hourly rate pay:
€4.38, 3.76£, or 5.20$, to buy a game for this you have to work around 13 hours, which is nearly 2 days. So, think well, you have to work 2 days to buy a 5h game. 2 days and in half of a day or less, you finish the game.
They’re 80$ up here (not 60), and as long as it’s not a rehash (as many of Nintendo’s first-party lineup is) it’s a fair price.
@Spiders Nailed it, Spiders.
speed runners are hitting insane times on Super Metroid!
@Spiders Agree! Give me a solid 8-12 hour game over some bloated monster any day. Not to say a game can’t be gigantic and wonderful, but oftentimes it’s better to be left wanting more.
Also, for anyone that doesn’t think the game is worth $60, I mean, c’mon, taking a family to a restaurant is usually about the same cost, if not more. Games are a relatively cheap hobby, all things considered.
@Slowdive actually prices have gone out of control really. Most games your buying your buying a partial game as they all come with this dlc crap for 20 or more dollars 2-3 of them even. I honestly have no problem paying the price if you give me the whole damn game but trying to milk me for my money is ridiculous. I almost never buy dlcs because of this. If your going to sell a freaking physical game you need to include the whole game period, if they want to charge more for it fine I have no problem paying for it if they want to wit to release the physical until all dlc is out that is fine also I’ll wait. They literally are trying to sell me a new car without a windshield or doors but I can. It then later. They charge full prices for digital games as well, ummm hello no production costs which actually are not cheap they could at least sell digital 25% cheaper easy. It is all just a big scheme honestly. At least back with most ps3 and 360 and before you got the whole game when you bought it. The biggest problem with digital is you never own it. I can lot not resell what I bought when I am done with it which makes downloaded games worth even less. In the end digital games should be 50% the cost of physical, they are not worth the full price. That is why it is worthless to even collect anything after.
That is my problem with the prices. Raise them if the cost is to low and stop the dlc crap. Make a new freaking game with the dlc like they use to.
@BloodNinja What was it that you didn’t like about Samus Returns? I’ve seen a few comments from others discontented with the game. I thought it was fairly well liked, I didn’t realize there were strong feelings otherwise for some.
Explain to me how it isn't worth $60? Why does a game's camera position mean it should be worth less?
Also surely these 2d games have lower development costs and don't need a big team to make them, hence why a mot of indie developers choose to make 2d games. Charging £50-£60 is ridiculous especially when full 3d open world games like horizon zero dawn, Botw and games like the last of us 2 and monster hunter cost less or the same but cost WAY more to develop.
This is just Nintendo being their greedy selves again
@BloodNinja No offense, so I hope you read this as I intended, and I don't really want to be the guy to point this out to you, but I'm gonna give it a try anyway: you say you are a Metroid fan. If so, then you should most definitely also be a fan of all the side-scrolling Metroid games, and from what we've seen so far, this new game is really trying its best to honor that legacy.
If being a Metroid fan translates to "only 3D" to you, then I'd say you're rather a Metroid Prime fan than a fan of the entire catalog of related games.
I (foolishly in retrospect, but limited run culture has me jumpy) paid 60$ for each of the Ori games and I don't believe I over paid even one bit. I see them as a perfect point of comparison, and frankly think Indies could get away with charging more for their games.
I feel alot of folks don't value the amount of time, effort and resources that go into game development and go it's not worth X. But a trip to the cinema costs about half the price.
Night in a pub costs about close to same as a game or more.
Also 2D or style of 2D doesn't make it cheaper in of itself.
in the past games were insanely pricey they are actually way more affordable now.
N64 games were mad money , remember ps3 at launch was more expensive than ps5 at launch .
Maybe huge steam sales, low price indie games and constantly discounted shovel wear and the dreaded free to play pay to win models are to blame for rise in more people trying to assess games worth like an insurance evaluation by hour and graphics formula.
Like enjoyment should be the biggest factor. I'd prefer to pay same price for 6 hours of a great experience than 100 hours of a mediocre grind.
So not all time spent playing games are equal and comparable one to one.
I'm interested, as Metroid is one of my favorite Nintendo IPs. Being chased looks similar to Fusion. I prefer the freedom of more exploration, compared to the more linear nature of Fusion, even though the chasing is not an indicator of gameplay style; just making a related observation.
2d/3d should not necessarily dictate price.
a HD ok not worth $60 but a brand new HD Metroid game made for Switch which will have a much bigger budget than Samus Returns and resources yes of course its worth $60
@UltimateOtaku91 and that is the thing. It seems that either you're a fan or not, and this game at this price was clearly targeted for fans, who seem way to happy to give 40£, 50£, 60£ for a game, and they'll tell you to shut up if you argue about it, as if everyone can afford 50£ for a game. This as been going since the beginning, and people will tell you: ah, super mario back in the 80's was also expensive, but they don't realise: back then, if you haven't bought it, quickly enough, companies would price their game fairer. Thing is, the gaming industry keeps shoving things down people's throats and there are always some who won't care, so they'll keep shoving even more until someone tells them: yep, that's enough. There are other hobbies.
The "3D games are inherently better than 2D games" mindset is the gaming equivalent to "live-action movies are inherently better than animated movies". It's depressingly narrow-minded and I hate it.
@UltimateOtaku91 Yeah, that's where I stand. I have about 10 Metroidvania games on my to-play list that cost $20 or less at full price, so why I should I pay $60 for this one?
Bottom line is I’ve just paid £80 for it!
@Slowdive 1-2 switch reasonably priced. No meaningful sales on their launch games some which were more or less ports. Reasonable? I guess it’s subjective.
But activision gave us a remastered bandicoot trilogy. Ea gave us a remastered mass effect trilogy. All for the same price as Nintendo’s Mario ports. Activision gave a free to play call of duty. Microsoft has gamepass and is making a free to play call of duty.
Ubisoft Nintendo games are the only ones deep discounted. Star fox and Mario and rabbids.
I love your constant positivity. Didn’t Nate say we would see a wind water twilight princess double pack. I guess Nintendo realized we would pay full price for one old Zelda port and an extra 25 for an amiibo.
For the record I’m ok with this price. But to suggest Nintendo is reasonable with their pricing sounds more fanboy than facts.
Why do people always act like 2-D games should only be cheap? As if somehow it's a lesser quality game because it's made in the old style of pixel art or side scrolling. Alot of modern fancy 3D games aren't worth 30 bucks but they always slap those with the standard 60 dollar price tag and nobody complains.
A new modern high profile game comes out and everyone is like shut up and take my money!
I don't get it. If your old school 2D game is well made and loaded with content then surely it's worth a higher price. You can beat Donkey Kong country in an hour but you still had to pay 60 dollars. I don't recall people throwing a fit over that.
I will wait for reviews myself for this too
But this game is worth 60 dollars. ITS A NEW METROID GAME PEOPLE
Are people really complaining cause a well known series is releasing a new game, that's sidescrolling, for $60? I honestly didn't think perspective would be a factor in cost. People could always wait for a sale, if the price doesn't their budget.
@Ralizah Metroid Prime 4 probably has a way bigger budget than Dread. Would you be okay if they charged $100 (which probably would still be relatively cheap if it was based on budget/work hours alone, compared to Dread).
@TakoSamurai $80 for AAA games in the future doesn't sound farfetched when PS5 games are selling for $70 now.
As to the matter at hand: if a remake of Link's Awakening sells for $60, why wouldn't an original Metroid game be full price?
@MS7000 Exactly, and your assessment is totally fine and valid because what the group thinks of the game is meaningless. What individuals think is more palatable, and actual discussion can take place.
So, just to add my two cents: I chose that I'm not necessarily happy, but I am ready nonetheless. The 3D is better than 2D is a moronic point of view, and people who genuinely belief that are either missing several important brain cells, or they're inadvertently selling themselves short by maintaining such short-sighted viewpoints...
All kidding aside, and first of all, this is NOT a 2D game but a 2.5D game, much like Donkey Kong Tropical Freeze, a game that a lot of the very same people who now seem to be complaining about Metroid Dread were happy to pay full price for, back in the day.
So, it actually IS a 3D game, except one with a forced perspective, and it clearly also has plenty of cut scenes and/or what seem to be like quick time events, going by the Treehouse session, which ARE in full 3D, so it's a bit of a mix, kind of like how Metroid Other M was. Now that was a divisive title for sure, but that's not why I'm mentioning it here, obviously...
Lastly, the mentions of Indies and/or several other "Metroidvanias" also being available for cheap isn't a valid argument as well. They might be more than entertaining enough in their own right, but they're not triple A titles from one of the three major manufacturers.
That's like saying that the no-name track suit that you buy at Sears or Best Buy is equal to or better than the triple A track suit that you buy from Nike or Adidas. Which obviously, it isn't.
What it simply is, is that you get what you pay for: a triple A title, from one of the best video gaming companies in existence. You pay more, but you can definitely also expect more, in regards to quality, entertainment and even warranty.
Well, that's my view on the matter. Feel free to disagree, as long as it's constructive criticism and not just more whining.
And as for all the truly sad individuals in here:
@ThanosReXXX Thanks for the reasonable input! I should clarify I have no preference to the game being 2D vs 3D, as each perspective brings things that are enjoyable. I’m not a fan of Dread because it doesn’t look like a fun time being chased by a robot, and I disliked Samus Returns so that studio left a bad taste in my mouth!
I think it's fair to say that Japanese devs' value-defending (vs. "Race to the bottom" in the west) allows them to keep loot boxes and microtransactions out of the picture relatively speaking.
@BoosterGold87 I disliked it’s departure from simplicity. Halfway through the game I felt like I was frantically wrestling with all the control options that opened up, and the melee counter ruined the flow of the game for me.
I will hold off for reviews and see how long it will take to complete before paying £50 for it.
It looks very similar to Shadow Complex which is around £15 so I'm not convinced that it warrants such a high price tag - But it's Nintendo and like designer clothes, people are happy paying a premium for brand recognition.
@Low_ink Plenty of open world games waste a player's time with trivial tasks just to increase the play length. I wouldn't equate game prices to game lengths, because so many games are artificially bloated these days.
The argument between 2D and 3D comes down to the fact that a 2D game like this one takes less resources to make than a 3D game. That's why a lot of '8-bit' indie games are just a couple of bucks, and not $60 these days.
Does it matter for Metroid? I don't know. I think Tropical Freeze was worth 60, because it was an incredibly good game. So if it's on that level, I'm in. But that's hard to determine without playing it first.
@ThanosReXXX Mario Tennis on the Wii U was a AAA title according to you?
Metroid on NES was $60 back in the 80s, so suck it up people
It’s a brand new HD from the ground up non-remake Metroid game. Since it’s developed by the same studio that did Samus Returns, it’ll also most likely take around 30 hours to complete. If you don't think that's a game with $60, I don't know what to tell you. The game has already made it in Amazon's best sellers list, so it's clear they made the right decision and that the doubters' words are futile.
@BloodNinja Ah, okay, that seems fair enough, I suppose. I actually also didn't like the "chasey" bits myself, so no argument there.
It just kind of came across like you're not a fan of 2D Metroid games, and seeing as there are a lot more of those compared to the handful of 3D games, it seemed so odd to me seeing the label Metroid fan being used.
Glad we got that cleared up then.
Mad Titan APPROVED
I am still getting value out of the £60 I paid for Breath of the Wild 4 years ago. That is the benchmark for all other game prices. I have no doubt the new Metroid will be awesome but will it offer much replay value beyond getting all the pickups and the odd speed run?
It doesn’t need DLC or some manufactured add-ons; it just needs maybe some sort of score-attack mode.
I'm paying $60 day one.
@Octane Yep, it was: an Absolutely Atrocious Attempt at a new Mario Tennis game for the Wii U...
On a more serious note: a bit of selective reading there, isn't it?
Oh it’s a day 1 no brainer for me, despite a few concerns: 1. I really disliked the counter move from returns. It looks like that’s back, but they seem to have made changes to it, so I’m cautiously optimistic.
2. The art style so far seems a little bleak. These darks areas seem kinda cool, but I hope there’s some nice lush neons at some point. The black/white/red color scheme for all the marketing is so harsh, but I think maybe that’s an indication of what this game is supposed to make you feel; dread
It's no where near £60 in the UK around £40-45 people should stop looking at GAME!
Okay I’m getting this day one anyway and it’s a new game that costs 50 pounds. I’m choosing to get the game but . . . . . . .why didn’t Nintendo themselves make it? Samus returns not a fan and Mercury making it not a fan . . . . Super felt like moving thru a handcrafted world which was fun. Samus didn’t feel like a world just some blocky grid where u couldn’t go 2 steps without jumping and shooting . . .rather than exploring with a bit of jumping and shooting xx
I remember paying upwards of $85 dollars (!) for N64 games and this was with 1996 inflation. And the N64 to me was one of my least favorite Nintendo consoles of all time (the Wii is my least favorite. It's why I never picked one up and just played it when I went over to my then gf/now wife's house, sorry, not sorry). $60 for a Switch exclusive is fine by me.
@ThanosReXXX Of course, that's what I do
But I do think that not every game a big publisher produces is automatically ''AAA''. But without a solid definition, it's really hard to determine what is a AAA game anyway. Is Dread one? I don't know. Its budget probably doesn't come close to Prime 4 or BOTW2.
Mind you, I haven't played their Metroid game on 3DS, so I don't know if that was up to standards with modern day big budget games (minus some graphical fidelity of course, it's a 3DS after all).
But as long as it's not too short, and is a very good game, it will probably be worth it. Though my preferred gameplay style is third person 3D, so that also plays a role. A game doesn't have to be a good game to every one. And I guess now I'm rambling.
The real reason why it's $60, because it's a Nintendo game, and that's what Nintendo does.
I don't think that 2D games are 'worse' than 3D games,
but designing 3D Levels and Physics is in my opinion usually a much more complex task than in 2D.
So it would make sense to sell 2D games at a lower price.
I love how people won’t spend 60 bucks because “it’s 2d! That’s not my standard of realistic 3D!” But will then go on to spend hundreds of bucks on skins in live games. Aside from that it’s a day one purchase for me! There has only been one thing good to come out of this and it’s all the twitter fights where PlayStation fanboys say it’s not triple A and it’s indie, and then get ratiod by literally every single reply, good times. Would have hoped to snag the special edition, but after the scalpers took most of them in other areas I don’t even wanna check.
Whether something is 'worth it' or not is entirely subjective, but games are expensive to develop and this is no exception.
I'm through arguing if this will be 'worth it', I'll simply state that I'm very happy to lay down the bones for it and the Amiibo as it's Metroid Freaking Dread and the kids simply can't grasp what that means for fans.
You go over there, I'll be over here enjoying Metroid.
@Dragonslacker1 Nintendo pretty much has outsourced Metroid production post Super Metroid. I think they still have some involvement with it to some degree, but for the most part outside developers are the ones who work on these games now.
@Slinkoy1 You're assuming they are the same people.
You make a good point about overheads, history and branding.
For me, I have no nostalgia in the Metroid series. I enjoyed the 3ds Samus Returns but since then I have enjoyed the Ori games and Hollow Knight much much more.
I guess I will wait for the reviews but history or not, it will have to be better than all the indie competition for me to pay £50.
NES games used to cost $60 back in the 80's. If game prices kept up with inflation, they would be $140 now. The cost of game development and the size of the teams making games has gone up astronomically, so we're lucky the prices haven't risen proportionately
@Slinkoy1 I understand, as a fellow Nintendo fan, that sometimes we can be a bit... much about things, but Sony fans are a whole different beast. They behave like sullen teenagers. Why are people so weird about video games? Play what you want to play, and let others do the same.
I'm happy for Metroid fans but after almost two decades of waiting I expected alot more. Those graphics look very dated, like I've seen upscaled Gamecube that compare. Some new gameplay looks cool but not really innovative
Before even reading, let me guess. Twitter?
You're preaching to the choir, as some people say.
@PassPose Disagree. I thought the graphics looked beautiful.
@Ocaz Twitter? What about it?
Almost picked the ooh a poll option for the lulz.
No issues with the price for me. If you want it, buy it. Consumerism is simple.
@Crono1973 in other words, an entire inalienable variety of game design is too "dated" in your eyes to warrant "modern AAA" pricetags.
Is there a limit to the sheer perversity of fanship-driven beliefs?
Another thought, if samus wasn’t in this and a different character but kinda similar was used, and it wasn’t called Metroid, I think people would be like, oh it’s another metroidvania that looks a bit bland really. Damn I must stop talking myself out of getting this game, but I think it’s a valid point xx
Cam we get a why Advance Wars Re-Boot Camp is $60? @[email protected]
@iuli You are completely right. It's about getting the best game for my money.
Unless this game beats Ori and Hollow Knight hands down, I would much prefer to give £20 to a small indie company and help them develop rather than give £50 to rich shareholders.
@Slowdive @FoxMcCloud I’ve been critical of the price until I remembered this point. Top tier SNES RPG games retailed at $80 (I believe Super Mario RPG was one of them) — and that is in mid 1990s dollars.
Thankfully Nintendolife is here to defend the poor small indie company
I had to create a password so I could log in and post. In England the special edition is £79.99 but I'm happy with that. It's a lot of content but back to the standard edition at £49.99 which I'm happy to pay and I usually never pay full price. After all I waited a year to get Ghost of Tsushima for £29.99 recently.
I've been waiting years for Dread (that teaser in Prime 3 made me even more hopeful) and to see the end of Samus' story sounds intriguing but ultimately, the guys that remade Metroid 2 know what they are doing, it looks superb and far more up to date than say pokemon diamond and pearl remake, and although not quite a 40 hour plus sized rpg like the final fantasy games, it has so much value in the around 20 hours they take. Plus repeat playthroughs, speedruns and secrets make it worth playing again.
So I'm up for this. Then bring on Prime 4 Resurrection 😁
Removed - foreign languages
@Octane I agree about certain games being bloated its just... Well, I can't afford every game I want. But I also like playing different games. I wanted New Pokemon Snap, but it didn't even take 10 hours to beat. I can't justify that. Not when I can buy a different game that lasts much longer than that for the same price.
I don't think outright denying yourself a game because of time makes sense though, after all, if you really want a game, well, you'll be buying it! I just can't afford to do that with every game I want.
Development time and money ranges for every game, and yet most of them stay at $60. 3d games generally have a lot less innovation than 2d ones, which is because people are more creative when under limitations. Yes most 3d games take more development time than 2d ones, but most people don't make that argument when complaining about 2d prices. Instead they just make some stupid remark about how '3d games are so much better', completely ignoring the fact that they are wanting to play a 2d game. Those types of people are frustrating.
I have no clue if this really has much to do with Dread though, after all, I don't know how long or good it is. As for Tropical Freeze, well, I don't own it. I know it's a great game. I've just heard that it only takes ~20 hours to 100%. Mostly for me, whether or not I buy a game really just depends on time / money. I wish it wasn't this way, but it is. I hope that eventually I don't have to worry about this sort of thing, but right now I do.
2D Metroid is worth $60 IMO. Look at my kickass new avatar!
New super mario bros u. 2D. $60 (plus its a rehash)
Super mario maker 2. 2D. $60
Super smash bros ultimate. 2D $60
Tropical freeze. 2D. $60
Just a small sample. If you’re really bothered by 60 and live in the US, just buy it at Walmart and pay 50.
It is a full game and will sell at a full price.
@Crono1973 that is not what he meant... Back in those days AAA games did not require such an investment to come out looking and playing perfectly. 2D or 3D plane is just a gameplay choice. Even worse, in this case the game DOES HAVE 3D graphics, so the argument that it is 2D doesn't really apply as the developers are still using 3D graphics in it, even if the perspective it is played in is not 3D.
@Octane Well, you see, the thing is that triple A does not mean what a lot of people think it means, aka a game that's always big (or preferably MASSIVE) and always good.
Triple A, as you actually should know, simply denotes budget, origins and production value. Even with all of that, a triple A game (or movie) can still suck major balls. That infamous Mario Tennis game being the case in point.
But as is custom amongst the fickle crowd that is the gaming community, the label has been misinterpreted and misquoted time and time again, which is how we got to where we are now:
"So, THIS is supposed to be a triple A game? Well, it sure as hell doesn't look like one, and it's not at ALL what I expected from <enter name of company>."
Oh, and of course, followed by:
"I'm definitely NOT going to pay 60 bucks for THAT. I'll just wait until it lands in the bargain bin, where it belongs. That'll teach 'em... "
@Low_ink You are of course allowed to expect some kind of minimal play time. I think that's true for anyone. I wouldn't play 60 for something that only lasts 2-3 hours, no matter how good it is.
But eh, as long as it's in the 20-30 hour range, that's enough for me personally. Game quality is more important at that point.
@Octane No. $60 is standard pricing for retail HD game releases. $100 is not.
My point isn't that bigger budget games need to be more expensive. My point is that, if we accept the premise that a retail Metroid release on 3DS was fairly priced at $40, on a 240p handheld, then it seems absurd to object to Nintendo charging full price for a bigger budget retail Metroid release on an HD hybrid console.
Games are expensive to make, games are expensive to buy.
This is something I learned as a child and I don't have a problem with it.
Get a job, save up, enjoy.
@Petew it won't. Hollow Knight is a a very different kind of beast, when compared to most games nowadays. Fully priced was 11£, and in promotion 5£... Where do you have games that are hours and hours of gameplay and you pay as much as 11£? Difference between HK is that Team Cherry had the support of fans, even through Kickstarter, and they showed their appreciation through a huge, nearly free game, with even more content added through free dlcs. Nintendo will charge you even for the smallest skin 19.99£... This is the difference.
I'm in the camp of '2D does not equal simpler, bad or worth less'. I agree with this article. Only time will tell if this game will be great or forgettable, but most Metroid games tend to trend great, so I think pricing it the same as any other top-tier first party game is fair.
The Perspective makes the Price?
No it isn't worth $60 because i will be willing to bet money it'll be shorter and have less content than:
Salt and Sanctuary
But it'll cost twice as much (in some cases 3 times as much), as any of these games will, i believe its going to be 4 times as expensive as Hollow Knight.
It doesn't matter how you spin this, i don't care how many people say "this is worth it".
It's not worth it, no matter how you try and fool yourself into thinking it will be, it simply will not be worth it.
Edit: those games i listed all have above 50 hours of content. I doubt Dread will even have 30 hours of content.
AAA Games are video games most distinguished by their massive development and marketing budgets. They are meant to be a game development company's best work and provide a high quality video game experience--comparable to a summer blockbuster
This is not a AAA Game.....
To charge to the same as breath of the wild, the last of us 2 and xenoblade chronicles 2 is ridiculous
@iuli you're very welcome. Your country is the most gorgeous country I've ever seen and my dream is to live there. 350 lei...my god. Most people here won't realise that this amount is nearly a full months work in some countries or even more than this. So, they'll try to burn you on public square when you even mutter a word about how expensive it is, like you don't have the right to your opinion.
Now, I'm really happy that some people are so well in life that they don't care about how much they expend in anything, but alienation is really a problem.
For me preordered digital edition as always, convinced me from its core type gameplay
Crazy to think people are having a hard time justifying this game's 60 dollar price point, like it or not this is a mainline Nintendo series and 90 percent of their other series' get full MSRP so this was always going to as well. I will pay the full price to support the return of actual 2D Metroid, it's been a long time coming.
@iuli oh, and Brașov was the first place i visited in Romania. Brans Castle. XD Hopefully in a year I'll be moving to Romania, if everything goes according to plan. 😊
@iuli you haven't been here long i guess?
Nintendo could charge you $90 for cardboard (like they did) and this website will find a way to say:
"Thats great value for money".
In fact if you want to go far enough in the archives, you will literally see them doing exactly that.
People seem to forget that Sony and sometimes Microsoft have no issue with 70 dollar games existing.
@dartmonkey What worries me more is that you are defending this even before the game is out - why not play it first and as part of the review process you can justify why you think it's worth $60. And most of your arguments are based on why Metroid is a top-tier franchise from Nintendo and why Nintendo can demand whatever price they want for whatever they produce.
Nintendo, show us a sign of good faith. We will buy Dread at full price. You add GBA games to NSO.
@RoguePirate couldn't have said it better. Amazing games you've just listed and well worth what they cost. HK was the first game I really felt bad for paying such a low amount, when compared to what the game is.
BOTW at $60 is a steal. If anything, Switch Pro titles will be bumped up to $70 or $80.
I'll happily pay for it and would pay another 50 for Samus Returns HD remaster (using Miitopia as a exemple of 3DS remasters) and other 60 for Other M Remaster and other 60 for Prime Collection HD (including prime trilogy and Hunters). Now just put GBA with Zero Mission and Fusion in NSO and everything is perfect for a Metroid Fan
@Kaori-chan fully agree with most of what you said. (Might be a bit easier to read if you break it down into paragraphs though).
But no i agree, it's not so much the price as the people behind it.
Nintendo are well known for charging too much for very little content.
I have a feeling this will have below 30 hours of content, which in my opinion isn't even worth $40. Let alone $60.
Just wait till people realize how expensive Atari 2600 games were...
@CarlosM87 lol so i wasn't the only one who felt that way?
I actually emailed team cherry support to see if i could send them more money because i felt like i was stealing from them 😅.
They respectfully declined my offer.
Great people. If Silk Song cost $100 i would pay it with a smile and a whistle.
I mean I'm pretty sure sorry Metroid was $70 with inflation I'm sure that was more like $125. But if it was 60 that's still over $100 today.... That being said these days if you pay $60 you usually want to be buying a game that will last longer than 20 hours to 100%. I was a little bothered that Samus Returns was so short and it was only $45.
@Cheez this is exactly my concern.
Samus Returns was a 15 hour game (max). And they charged $40 for it...
That really isn't good value for money, no matter how fun those 15 hours were, i could have purchased 2 Indie games that would have each lasted twice as long as Samus Returns.
And I'd probably still have change left over.
People need to stop thinking that a game that is on a 2d axis should be less expansive than a game with gameplay in 3 dimensions...
a 2 (.5) d game can be as good and as expansive as any other game... I remember many people complained about Monster Boy and the cursed Kingdom (39,99) but the game was worth every cent.
It was excellently crafted, it was big, it looked good, it sounded good.
It’s interesting to read so many comments questioning the value of a game or the price it should be. I guess for me, I don’t ever consider price. I just consider how badly I want to play or own a particular game. If I want it bad enough, then I’m willing to pay what they’re charging for it. I do the same with so many other products on the market - TVs, movies, cars, computers, phones. There are cheaper alternatives to everything, but if I want something that I personally deem of higher value to me or my own personal enjoyment, then I’m willing to pay for it.
On top of that, price is somewhat subjective - almost certainly across the people on this forum. If you make $30-40/hr, 60 bucks for a game really isn’t a big deal. If you make $10/hr, then it truly becomes more of an investment. But knowing that, it’s hard to see how two completely different people can argue over whether a price is fair. What’s fair really depends on each individual’s perspective.
I’ve seen people drop $60 on a dinner out for a date night - that’s just for a single meal, that realistically only stays with you for a little while. You pay that for the experience and taste of something new. The same applies to concerts and events, on and on.
I just find it interesting that games, which a team and company has invested years into making, is devalued based on what we subjectively think it should cost. And we base that on our own experience and level of wealth.
At the end of the day, if Nintendo needed to charge $60 to make it valuable to them as an organization to generate enough profit that they gave it a green light, then so be it. I’ll pay it, because it’s an experience I want to have.
@RoguePirate i did the same and they refused as well... 🤣🤣 Amazing team.
It's a new Metroid game. Of course it's going to be $60. When they're charging $60 for an HD remaster of a Wii game, I would expect a full priced new game.
With that said, as much as I was excited for the Switch to combine portable and console games (and devs) into one place, I knew we were going to lose out on the $40 portable games. Games like A Link Between Worlds and Metroid 2: Samus Returns were not "B tier" games. They were just priced according to the going rate of portable games. Link's Awakening HD and this game should be thought of like portable games...although that's never going to happen.
I totally disagree here. Sorry but the length of a game is NEVER an indicator how expansive it should be.
Most Action Games are not longer than 15 Hour... Resident Evil Games are not longer than 15h.
If you only want length then buy ubisoft open world games and play the borring same old stuff over and over and over again
Length has nothing to do with the price. Metroid likely has a bigger budget than any of those indie games you guys are bringing up. What about Blu-Rays? Is $35 too much for a new movie with only two hours of content?
(I don’t really buy movies myself, btw.)
Spawnwave and his cohorts like RGT, Dreamcastguy and Miss Click are the worst when it comes to rumor mongering and stating things as fact when all they do is pull articles from Google and do no research or fact checking on the things they talk about. I don't get why so many people put so much stock in these people. Scott the Woz, Jim Sterling and Switch Up are about the only YouTube channels tied to video games that are worth a damn.
@kingbk there are for sure more good youtubers
my favorite is btw "resonant arc". they not so casual and base their content on a deep knowledge of the craft and not just the knowledge of a consumer
If Nintendo still had a separate handheld console, none of the games announced at E3 would be full home console prices, except Mario Party maybe (edit). They would be priced as the smaller projects/experiences that they are. I’m out on these three games (Dread, Wario and Advanced Wars). They just smell of cash grab to me. To each their own, though. Enjoy! Hope they end up being good.
@jojobar how you value worth to you is subjective.
I personally think Hollow Knight is worth $70 because it gave me more than 80 hours of gameplay.
But you might not like that game, so for you it isn't even worth the $15 they are charging for it. (Just an example, i don't actually know if you liked it or not lol).
Should Katy Perry's Teenage Dream cost more than Sgt Pepper's because it's longer?
Should it cost more because it was more expensive to produce?
Should it cost more because it's newer?
I really don't get these arguments.
At least it’s not a port of an existing game. But it was developed for the DS.
I’ll decide if it’s worth it after I play it. This doesn’t look like a $60 game. It looks like an HD DS game.
This article really doesn’t make any points. If a company spends 15 years on a 2D game, I shouldn’t have to make up that cost. Nintendo will charge whatever it thinks it can get away with. There’s no justification of the cost of their ports in terms of development. They are just being a vampire like most companies and people line up showing their necks.
There have behind closed door impressions of the game that have been very mixed. Re-using a generic enemy over and over to hunt you. Graphics are just ok. 2D games can wow you. Nobody is wowing yet.
If Nintendo still had a dedicated handheld system on the market like the 3DS, all those games you mentioned and i think Cruis'n Crash too would of all been on the 3DS at $30-$40.
Definitely smells of cash grab.
I'm all in for 60.
Well I'm firmly in the "2D = lesser game" camp. A lesson learned in the late 90s and never to be fully shaken.
There are hundreds of fantastic 2D games out there, but they are just a different market segment. 2D will never be a "full fat" experience, especially when there's a proven 3D version which is clearly better. The same goes for Mario.
If it’s 10-15 hours maybe. 10 hours or under then not for me.
Why is this even a “Talking Point”?
While I’m VERY excited for this game, (bought the GBA games with my first summer job), it does look a little under-developed. Graphically it looks a little too shiny, would expect to see some more grit in the visuals. The music and sound effects didn’t really grab me. Gameplay looked fast and fluid though and that’s most important
@commentlife If Nintendo still had a separate handheld console, none of the games announced at E3 would be full home console prices.
Quoted for truth and it just can't be stated enough.
I would pay $60 for Hollow Knight and $60 for Ori. Both of those games were that good.
@San_D Nintendo doesn’t need defending. They’ve analysed the market and judged that people will pay $60, which seems exactly correct.
To look at what we’ve seen so far and scoff at the price tag because it’s ‘just’ 2D though? I can’t understand that.
@commentlife I agree. The Switch really is a handheld you can play on your tv. But now they charge console price.
Nothing Nintendo showed was innovating or takes anything to the next level.
No issue here. I am always happy to pay for quality, even if it's not here yet I am certain it will be a high quality game. I paid full price for Hades and would have happily paid $25 bucks more just for the sheer amount of love Supergiant put into it. I've no doubt Dread will be of similar or better quality.
Metroid is a series that is never going to make the fan base happy. No matter what they attempt someone will complain. People forget that Metroid never moved more than ~2.5 million copies of any game in the series and frequently only sells a little over 1 million. It is a risk to develop a game for the series.
Metroid is a B series for Nintendo, much like F-Zero, Star Fox and Pilotwings. They are loved by fans but they don’t sell huge numbers.
@Kaori-chan there's not much for me to reply to on what you said because i 100% agree, the Laptop point you made is especially on point.
We are definitely paying for the Nintendo "brand" - had any other company tried to do this, it wouldn't have gone down the same.
I mean even if Sega (who are big) tried to give us a brand new 2d Sonic at $60, people would definitely raise an eyebrow on that.
Also i do exactly the same in terms of value.
£1 must equal 1 hour of gameplay.
Why should I be questioned if I want to pay $60 in a game from a series that we hardly ever see these days when I still see people paying $60 and then some on "surprise mechanics" for FIFAs, Maddens and NBAs every year?
@Crono1973 why shouldn’t they be?
@Ralizah But then it's just a matter of perspective. If Metroid Prime 4 is $60, which takes considerably more resources to develop, shouldn't this be priced lower? Or maybe prices should fluctuate more. Metroid Dread $60, Metroid Prime 4 $100, FIFA 22 $10.
@Crono1973 yeah the guy definitely hit the nail on the head for that comment.
I don't mind paying full price and I don't understand the thought process of 2D games having to cost less than 3D games.
I'll take a polished and fun 2D game with lots of replay value at full price over a 3D game that runs horrible on the Switch and stretches playtime with tedious and repetitive exploration in the third dimension at full price. In other words, there are good games in both, 2D and 3D.
FIFA at $10... brilliant.
@AgentGuapo why should they be?
Even if it’s relatively short, assuming this stands up against past 2D Metroid games, it’ll make those hours up in replay value long term. Metroid games are some of the most replayable games around. God knows how much I paid for Fusion and Zero Mission when they were new but I’ve replayed them countless times. Just started Samus Returns again and it feels like I’m going through it for the first time. I get everybody’s not the same but I feel like a lot of the appeal of Metroid in general is how replayable these games are, especially with percentage/completion bonuses to gun for. I can see why people might feel jipped if they only intend to go through a game once and move on though.
Special edition…now there’s a case to be made for overpriced. Still bought it because I’m an idiot but compared to the Ori 2 special edition on Xbox which came with an art book and steelbook case for half the price…
I'm willing to pay that price because 2D Metroid is worth the money more than Prime 4, to me.
But also, lets be real, $60 for a 2.5D game is out of line with the industry. Only die-hard Nintendo fans could justify the price. Maybe Sony fans, too, but since Sony's unlikely to ever make such a game, that's really it. Ubisoft didn't dare charge full price for Child of Light. Microsoft didn't charge full price for Ori or Ori 2. Ubi did charge it for Rayman, which is a closer situation to this one. Mostly because the demand and hype is there. But Ubi also builds deep sales shortly after launch into their pricing strategy. Nintendo doesn't.
There's a trillion "Metroidvania" indie games for like $15. We're being asked to pay a massive premium for the Nintendo/Metroid brand, and they know there's a die-hard fan base among us for which that means something and are willing to splurge.
@MrMichaelJames so don’t buy it. And stop trolling on a Nintendo fan site.
@CarlosM87 That's OK. It is a buyers choice. There are lots of Nintendo games that I have got 200 hours out of and was happy to pay £50 for.
It is Nintendo's right to charge what they want. For me a company will only get me to spend that sort of money if it is way above the competition for that particular genre. BOTW and Smash Bros for example.
It's just we have been spoilt with Metroidvania games recently and there are a lot of cheap and highly rated games I haven't played.
This is a game i'm willing to pay full price for.
@AgentGuapo so people giving a different point of view and prospective is now considered trolling if you don't agree with it?
I’m keeping my preorder no matter what, but some of you guys make a good point that only Nintendo really seems to charge this much for 2D games these days. That’s partly because most of them are from indie studios, but Capcom only charged $30 for Mega Man11. So there’s that..
I will happily pay 60
Shouldn't we care much more about that Skyward Sword HD nonsense?
I'll wait for a sale on the eshop.
It's def not worth 60 dollars. Read the tea leafs guys, they are rehashing a 3ds game cause it was the fastest and cheapest option. We won't get a switch pro til at least 2022 since Nintendo rather wait till it can have enough supply to match the software numbers once they release Metroid prime 4 and breath of wild 2 they will def need the horse power for those games. The switch can handle that. This was a no brained, take and old game and give it a fresh coat of paint and call it new.
I sure hope the metroid fans show up and this sells well. I want more entries in the future.
Nintendo knows that it has rabid fans , who will defend Nintendo at any cost. That's why theY can get away with a $60 price tag for this game.
I'm looking to purchase the Collectors edition and the amiibo set, which is over $100 that I will gladly pay. (Just not to a scalper)
It's not just the price. It's the fact that nobody has played it and they are using the Metroid name which sort of guarantees a level of quality. But the game could be cack
One sounds like a snob
The problem isn't the price. People should earn more money(myself included!)
Trolls are good. They keep the nerds and the geeks in line
many nintendo games aren't worth the $60 price tag. Pokemon Snap, Mario U Deluxe, Tropical Freeze, well, many ports should cost $50.
This is a new first party game, and even if it's in the metroidvania genre, it's also done in 3D graphics. Hollow Knight, The Messenger, Axiom Verge, Ori, Shantae 3, Dead Cells, those are all 2D, you have a big difference in production value right there.
@HammerGalladeBro Why should I be questioned
..because when you make your opinion public, you are authorizing people to question your opinion.
@JoyBoy The problem isn't the price. People should earn more money(myself included!)
People should get a second job to buy a PS3?
@PaulBizkit the gap between Metroid Dread’s production value and something like Hollow Knight’s hand-drawn 2D isn’t that big. The locked off camera makes things way easier to produce.
It's a bit premature to say this game will be "worth " $60. We don't know if it'll be good yet!
Nintendo's mishandled the Metroid franchise before. Remember Other: M? On paper it sounded like a dream Metroid game developed by Team Ninja. What we got was something....less.
Mercury Steam has also released sequels that are much worse than their predecessors (see the Castlevania Lord of Shadows series).
Don't get me wrong, Samus Returns was really good and this will hopefully be great, but it's way too soon to say a game "will be worth $60" before it's even finished. That kind of talk leads to disappointment.
It should be $40.
Loving the tongue in cheek polling process😂
Of course it's going to be 60€.
First party Nintendo; especially of a core IP.
Is this a surprise.
More than happy to support.
sorry , i cant see a single 2d game costing 60$ , if it came in a bundle , it would make more sense..
Did the E3 pre-order trifecta: Metroid, Mario Party, Wario Ware
MAKE ME FEEL LIKE SAMUS
Make me feel like I'm walking past the shards of Mother Brain's jar again
... and space-jumping through lifeless nervous caverns in SR-388
... and recoiling when Crocomire emerges again from the lava
... and descending into the impact crater for the first time
... or make me feel what I felt when I finally defeated the Boost Guardian in Hard Mode
I WILL GLADLY PAY REQUESTED UP-FRONT PRICE
Going to be paying 80 dollars before tax and I am still okay with that price.
Samus Returns on the 3DS was fantastic and I look forward to seeing Metroid 5. Not scared by the E.M.M.I. yet.
Its been made by a Spanish studio that made the remake of Metroid 2. Its not made by Nintendo R&D1 or Retro. Metroid 2 Samus returns cost was 40 $/35€. So i don't see why this little game costs 60$ like a AAA game. Its not
@dartmonkey While I agree that being 2D does not discredit a game and it could very well turn out be the best game ever made, I struggle to understand why you already believe it will be good. And if you already believe Nintendo's decision is "exactly correct", then what's the point of this article anyway?
The problem is the comparative value proposition. You can't tell me this offers the same value as breath of the wild, odyssey, or some of the big AAA titles on other consoles
@NOALink You have a point here when you compare to BOTW! However, the value of that Zelda game, for me, outweighs that of Odyssey and many other titles!
If the length and content of Dread matches (and surpasses) all 2D modern competitors, and hearkens back in its scope to Super Metroid or Prime games rather than the handheld titles, it deserves the nominal pricing of a fully-featured game (but should still be less than BOTW in my opinion!). We shall see!
Not gonna lie, as much as I am extremely stoked about a new 2d Metroid, my eyeballs bulged a bit at the full price.
Hollow Knight still costs 20$.
Dead Cells is 20$.
Celeste is 20$.
This is brand exploitation at that price....even if I'll likely buy it anyway.
@BoostPower Do you think it will be our turn again soon with F-Zero, my fellow gamer?
@RushDawg Precisely my point - the game isn't out yet but people seem to "know" it will be good. While I don't agree to the opinion that 2D games can't be worth $60 (even that is a premature opinion), yet given the general length of Metroid titles, it does seem overpriced (and it's not just dollar per hour - if Nintendo charges 6 times dollar per hour with respect to say Assassin's Creed Valhalla, I doubt it will be 6 times more fun).
@Beaucine Well put 10/10 comment.
I've played Breath of the Wild which took me over 100 hours to beat and it was well worth $60.
I've played Resident Evil 2 Remake which took me about 8 hours to beat and it was well worth $60.
The length of a game is largely unrelated to how fun it is. And I imagine that just because RE2 was shorter than BotW, that doesn't mean a great deal of work didn't go into it or that the game isn't worth the cost.
@RushDawg as a counterpoint, I actually really liked other M.
I realize that I am the only person with this opinion, but I just figured I'd way in on it.
yes it is worth 60 bucks. there are some fans that think every game should be 29.99 BOTW. xenoblade. smash. it does not matter. not realizing the AAA GAMES COST ALOT OF MONEY TO MAKE. EVEN THE 2D ONES. if you do not want to pay 60 bucks for a great game. then stop whining like a baby and do not buy it. it is that simple. and those who want to buy it will.
@San_D The point is to discuss why Dread has a $60 price tag and why that's reasonable, whether it's six or sixty hours long, as well as pour cold water on the hot take that it should cost less simply because it's '2D'.
And I can't say that it will be A Good Game, only that it looks promising and that $60 is a fair price, regardless. My not liking a game doesn't make the price unreasonable.
Not going to lie, I will pay the$60 bucks but the length of this game worries me, I'm looking to have a 50 hours game at the very least, and for this franchise only, I won't mind having DLC
@XBontendo I like it as well, to me people hate on this game just for the sake of it, don't think most of them played it to be honest
@RoguePirate i'm with you on this, hollow knight it's on my top 5 ever
The only thing bugging me about DREAD so far is I would’ve wanted this to have gone down more the sci-fi horror route.. EMMI’s design looks.. kinda.. non-threatening.. even cute and charming in its own way.. even the colour makes it look.. like.. why the hell are they white?! So far the music also doesn’t do it for me.. it’s not.. Metroid enough.. it needs to be more.. and as cool as this title looks and sounds.. it doesn’t for me anyways live up to its namesake.. DREAD..
Epic released Shadow Complex for $15 (~$19 in 2021 dollars).
Microsoft released Ori Will of the Wisps for $30.
I’m so tired of the gaming media acting like a contrarian to its audience. If someone doesn’t value it at $60, then they don’t value it at $60. There really isn’t an argument for it.
Personally I’m on the fence. I like Metroid, but there’s been so many games like it, mostly indie, over the last 20 years that it’s hard to value it at $60. Especially since those other games are for like a third of the price.
I've pre-ordered the collector edition. It's expensive but I'm not even sorry. IT'S ****ING METROID!
For everyone complaining, for most of us in the older gamer generation, THIS IS METROID! Metroid Prime is a spinoff, albeit a great one.
@__jamiie Agreed. When it comes to Nintendo, this is right up there with the Zelda and Mario franchise.
@COVIDberry After watching that last E3 Direct I got back my hope a bit, but not too much. Time will tell!
@tseliot Metroid is popular, but it's not even in the same league as Zelda or Mario.
It isn't even close.
It's more in line with Donkey Kong. In terms of popularity.
@tseliot Agreed back. It will never match those two franchises in sales but I love the Metroid games more than any other Nintendo series. I just wish the rest of the world agreed and backed it up with purchases. Hopefully the popularity of Switch will kickstart a Metroid revival with Dread.
@AgentGuapo why shouldn’t they be?
Why shouldn't they be what?
@RoguePirate Quality of game doesn't always relate to quantity of sales. I think that was the point @tseliot was making.
@__jamiie i wasn't talking just about sales though, in terms of popularity and general exposure.
If you walked up to a 5 year old and asked them who Samus is, it's highly unlikely that they would know.
But if you asked them who Mario is, they would very likely say yes.
Even if they have never touched a Mario game.
That type of popularity doesn't come from just "more sales", although that certainly helps.
@NEStalgia “ We're being asked to pay a massive premium for the Nintendo/Metroid brand, and they know there's a die-hard fan base among us for which that means something and are willing to splurge.”
That’s exactly it though. They know there’s enough people who will pay full price no issue. They’re not going to charge less than what they think people will be willing to pay for it- it’s just business sense through and through. Even the more “consumer friendly” pricings of games that offer a ton of value like the Crash and Spyro trilogies are priced based on what the publisher estimates they can get away with- if Activision felt they could have sold those at full whack then there’s no doubt they would have.
There’s also the issue that Metroid is really not a huge franchise for Nintendo. Does decently (when it’s a good entry) but nothing close to their bigger franchises. Makes sense that they would want to maximise their income on this game by charging full price to the hardcore fans who will buy it regardless rather than sell it for lower to attract a wider audience and potentially not pick up much extra sales anyway (going to be a tough sell getting newcomers on board when they’re marketing it as the fifth and final game in a series that last saw a new entry 19 years ago).
@Onion Exactly! If anything, games in general are LESS expensive now!
@RoguePirate I think that all @tseliot and I were saying is that Metroid has a bigger place in our hearts than Mario or Zelda.
Of course Mario and Zelda are more well known and popular. I don't think either of us were arguing that. We were just talking about the games we love more.
I know people will definitely be willing to fork out the asking price because of the brand.
But if the game cost $40 instead of $60, like it should, like most other developers would charge.
Then the sales will be much higher than it will be. I for one won't be paying the asking price, i would of definitely paid $40 though, i paid that for Samus Returns.
Also it's very clear in the comments section, i won't be the only one to pass on this purely based on the price.
In short Nintendo are pricing themselves out of more sales.
@RoguePirate All I want to happen is for Metroid to become a much bigger Nintendo franchise to the mainstream gaming population. Because of this release and the huge install base of the Switch, I think it could be possible. The more universally popular franchises Nintendo has, the better their position in the gaming world. Fire Emblem turned from a very niche series into a far more successful one because of the popularity of Switch.
So curious, out of the 233 comments before your reply you choose my comment about not being worth the price to designate as trolling. To me that shows either you don't really understand what that means or you yourself are looking to rile people up which is the definition of a troll yourself. Interesting...
Maybe people are a bit spoiled by all the great sidescrolling games made by indies, but when they see a first/second party sidescroller they immediately shout: I won't pay 60!
Making a good sidescroller also takes time, money and effort. I think 60 is reasonable (and if you look further there's always a retailer who sells it for less).
As for Mercury steam: If you don't like them or don't like Samus returns I won't say you are in the wrong, since everyone has a different taste.
Had I rather a super polished pixel game? Of course! But Nintendo don't want to do that. This 3,5 D stuff also looks pretty nice and looks a lot better then Samus returns (Samus returns was pretty good, but looked butt-ugly).
I am excited for the game!
Um... there's a typo in the title, you forgot to put 'NOT' after 'will'.
This all comes down to the fact that Intellectual Property is one of the most valuable commodities in modern society.
Regardless of a jaded gamer's bitter protestations, Nintendo commands quite literally an insane amount of brand value. Sony and Microsoft both wish a lot of their A-tier IP could command as much brand value as even Nintendo's B-tier IP.
This is why a brand new Metroid can value itself higher than any of the Indie metroidvanias. While Indie titles have to severely undervalue themselves to stand out in a sea of shovelware, the very fact that Samus as a character is plastered on the box art stands itself apart from almost any other sidescroller non-Nintendo IP.
It's exactly why Smash Bros is inherently more valuable than BlazBlue Crosstag Battle, even though the latter is another crossover 2D fighter game, both packed with lots of characters.
It's also why Digimon commands inherently less brand value than Pokemon. It can offer a mechanically superior game, but it will never offer the characters or properties that people value from the Pokemon IP, like Charizard, Pikachu, Pokeballs, and etc.
This is also why Pokemon merchandise can sell hundreds of millions of dollars, even though you could buy a similar animal plush, some even made of better quality depending on the maker, for much less money. Because it isn't the size or fabric of the plush itself, but rather the intellectual property that people value.
I could have chosen God Eater 3 instead of Monster Hunter Rise, but instead, I chose to wait for Rise. Because I value the Monster Hunter IP more than I value strictly MonsterHunting-esque gameplay or quantitative content.
This is also why Fortnite can still make billions while oodles of battle royale F2P me-too's have released over the years. Brand value is king.
Ultimately, intellectual property and brand perception is valued more than strict content. Hollow Knight, Axiom Verge and Shovel Knight will take years to build up a comparable brand value to charge $60 for their new titles. And most Indie IP will never succeed at growing to that level.
As a digital marketer, I know that in most cases, an item will be priced as high as the market will bear. For example, you may recall the Starlink: Battle for Atlas launch set with the Star Fox Arwing gadget released at $80. It was quickly discounted to half that, and now sells for even less. This almost never happens with Nintendo games - the only example that comes to mind is the Chibi-Robo: Zip Lash! amiibo set, which was eventually selling new for less than $10.
As a collector, I can tell you Nintendo-published games for all platforms hold their value on the secondhand market, typically selling for around 60-80% of the MSRP unless the game is very common (Super Mario World) or poorly-received (Animal Crossing: amiibo Festival).
All this is to say $60 is a fair and reasonable price for Metroid Dread.
Every single game now, be it Metroid because it's 2D, Zelda because it's a Wii remaster (yet Demon Souls for $70 is totally fine somehow), Advance Wars because it's more simple (despite being 2 games combined as remakes when Square Enix charges $40+ for single game SaGa remasters),gets attacked for its price, and those who are excited get repeatedly insulted by butt hurt fanboys who are so upset seeing us more happy with our 2D Metroid than they are for all their $500M mega-budget mass market AAAA games.
I'm just tired of it. If you think a game isn't worth the price, I have great news for you. You don't have to buy it! But leave the rest of us alone already and stop trolling every single game about its price. Clearly the majority thinks it's worth it. If that ain't you, cool. You do you. Nobody's gonna harass you for it. But we expect the same.
I have wanted this game for so long. I would happily pay a premium for this.
@Krysus This a far point, but that’s really the story about indie games in general across genres. It just so happens Metroidvanias have some GOAT entries, but they’re coming for everyone.
You’re paying a premium for the prestige, for sure. The genre is literally named for the series after all.
@Ulysses but you're essentially telling people that paying for brand is okay.
I think many people are arguing against that very notion, as it is extremely anti consumer.
Here's an example for you.
Two people build a shed, one person works for a very reputable company and the other is self employed. The same amount of work goes into both projects.
Are you saying it's okay for the self employed guy to be paid less than the person working for a reputable company because "brand"?
Because thats exactly the case with this game and other Indie Metrovania games.
@__jamiie ah yeah i see your original point a bit better now, to you Metroid is on the same level as Mario.
So yeah i can see where you are coming from to be fair.
Also i hope the same for Metroid, i hope this game does sell well, i personally won't be contributing towards it because of the price, but i still hope it sells well.
I just wish they would of charged $40, because their sales would definitely be better.
Also on the point about Fire Emblem, it still hasn't reached those heights just yet but with more time it could do, although i would definitely factor in the fact that Fire Emblem is a full 3D AAA game which I'm guessing had a lot more effort put into it.
@MrMichaelJames i noticed this too, for whatever reason he singled you out and you alone. Which is why i said something for you lol.
Your comment wasn't even trolling, you were just stating your opinion.
But unfortunately we live in a snowflake era where people's differing opinions alone will be enough to warrant calling them a troll.
"Oh this person doesn't agree with my point of view, so they must be trolling".
@JaxonH But leave the rest of us alone already and stop trolling every single game about its price
1) Are you sure it's the same people complaining about every single games price? Could it be that some people are ok with the price of other games but not this one?
2) Are we officially calling people with unpopular opinions, trolls?
@Crono1973 "Are we officially calling people with unpopular opinions, trolls?"
It seems lot of people are doing exactly that 🤣🤣
@JJtheTexan All this is to say $60 is a fair and reasonable price for Metroid Dread.
Well, using this logic (that Nintendo games usually hold their value) they should be charging even more, yeah?
Imagine if it costed $100 at launch, you could get $80 when you resell it. Oh wait, let's make it $200 so you can get $160 when you resell it.
Wait! I am now thinking that your argument has nothing to do with whether this game is priced reasonably. They could price it at $40 and it would still retain 60%-80% of it value.
@Kaori-chan That’s a very valid point. I somewhat assume Nintendo prices high to make sure they generate enough profit per game, whereas indie developers selling at a lower price, with the expectation of larger numbers of sales. Nintendo appears to go for higher value, in the chance sales don’t meet expectations. Idk.
To your comment about making things available for the masses, I agree. But I also think back to when I was a kid and could never afford a video game. I always had to wait for birthdays and holidays, when I’d ask for one as a gift. That didn’t stop me from playing dozens of SNES games, however. The thing that seems to has changed in gaming culture is that we no longer have easy access to rental stores, with shelves of games lining the walls. I think that helped the people who couldn’t afford more expensive games. Even though I didn’t own many, I put more hours than I can count in to every weekend.
Too bad digital rentals weren’t a thing.
@RoguePirate I'm so old that I remember Nintendo magazines (Super Play) talking about Fire Emblem and wishing it would come to the West. From where it was as a franchise to now is just a massive turnaround for me. I hope that all niche Nintendo franchises become mainstream and huge sellers. I NEED A CHIBI ROBO REMAKE! 😊
As others point out, as long as the game is replayable and polished, it will be worth $60 out the gate even if a bit short. I subjectively agree that Pokemon Snap felt too expensive, so I'll get it later on when it either goes on a sale via a retailer (since Pokemon company likely won't) or when the time feels right. I still have a ton of games to play left on my backlog. It's expensive in that it's a game where you take photos of pokemon in 1 of 4 ways (not all available immediately) and that's it. 10 hours, 20 ish for 100%. Of which a lot of that is backtracking. But that's my personal take, which doesn't matter to the company since it's the majority opinion they care about.
It really doesn't matter to a company how long a game is for the consumer or the type of game. They care about how much the game took to develop, how much retailers are going to charge (often 15-30% of sales), how much the physical games cost, etc. A rule of thumb for hardware at least is you sell for 2.2-2.7x the price of the product to be profitable. The same likely applies due to retailer costs, which get factored in. It could be 2 hours or 20 hours long of a game, if it costed the same to the developer then it doesn't matter at all.
They will charge what they think the market will pay. X game being just as good and costing less only matters to you, not what the majority of the market will think. If the game doesn't sell as well because of the price (as determined by their analysts) they can issue a price cut later on if necessary.
@__jamiie Im in the same boat with Star Fox and F-Zero.
Especially the latter, i think Nintendo are missing a trick with F-Zero.
If they gave us a fresh game, upgradable cars and lots of additional extras that go into racing games these days, they would have another "Evergreen" game on their hands.
A decent F-Zero like that i think would sell 10m+.
I also think Metroid Prime 4 will most likely sell 10m+ too.
When it's released.
lol hell no id never pay anythigng near $60 for a 3ds game let alone one from 2005, and i f-zero game would be wayy better than this anyday.
@CBordo I completely agree with you. I think the entire series has sold nearly 20 million on all platforms in 35 years. Those aren't great numbers at all. This isn't a cash grab. It's a labour of love. Nintendo knows that a certain small percentage of their fans love the series and they're willing to make them smile by releasing a game that really shouldn't exist based on previous sales numbers. I hope that more people play Metroid because of their efforts to please the fans.
Also, I completely agree again. Mercury Steam made an amazing Metroid game. I trust them with this.
@BloodNinja I agree with that. The remake was ok. I go back to Metroid games often but that one is odd for me. Having to rely on timed defense movements always agitate me.
I'd pay $60 per game if they put Metroid 1-5 on the Switch in five separate releases. That's how thirsty I am for Metroid.
@RoguePirate We are reading from the same page. F-Zero and Starfox are massively underutilised. Nintendo needs to move past their obsession with doing something inventive and new with each game in a franchise. I love the Forza Horizon games and the only thing different each year is sharper graphics and new tracks/locations. But I ADORE each game. F-Zero doesn't need to be an annual update but ONE game per Nintendo console generation surely isn't too much to ask?
@Aurumonado Me too!
@RoguePirate @RoguePirate do a cross over of Star Fox and Fzero. Maybe could get $3m in sales?? I dunno.
@Aurumonado shadow drop
Metroid collection 1-4 for Oct.
kinda like the Mario Allstars was dropped
Nope. Cant be sure. But considering the tone of the complaints, I’m pretty confident.
And no, I never called anyone with a different opinion a troll. There is a clear difference between somebody who says, “I personally don’t feel this is worth the price so I’m going to hold off or wait for a sale“ and someone who says, “what a ripoff, Nintendo continues to [bleep] their customers and [bleeps] just eat it up”. One is giving an opinion in good faith, the other is viciously assaulting the character of happy gamers who just want to enjoy the things they spend their own hard earned money on. And it’s a common tactic used by insecure console warriors trying to repair their damaged egos seeing a game people are excited for. I didn’t buy Returnal. But I also didn’t go on push Square and complain about the price over and over on half a dozen articles, telling everyone they’re sheep who lap up whatever Sony excretes. Because I’m a normal human being. If I think something is priced higher than I like to pay then I ignore it until the price comes down to what I’m comfortable with, not go ruin the fun for the fans who are excited.
I’m referring to the second group, who are indeed trolls. The ones who have to shout from the rooftops how game after game isn’t worth it in an antagonistic manner, in a way that takes pot shots at anyone who doesn’t feel the same, doing so for virtually every single game that releases they think they can stick the complaint to.
It’s DKC. Then it’s Zelda. It’s Metroid. It’s Advance Wars. I can’t even remember the last game that didn’t have such a controversy stirred up about it. It never ends. Every game is over priced and they have to remind you about it in every single article about the game, from the day of announcement up through release and beyond, despite the fact they’re not even buying it because they’re so angry it’s over priced. Instead of saying, “not for me” and moving on with their lives, they derail as many comments sections as possible, over and over and over and over and over and over again. This whole article stemmed from such complaints on social media. One kid saying Metroid looked like a “$3 mobile game”. That’s just silly console war nonsense.
And I think we’re all collectively sick of it.
"The games might be (mostly) great, but system-sellers they are not and historically they simply can't compete (in worldwide sales terms) with Nintendo's evergreen heavy hitters."
This just simply is NOT universally true. Sure it's true for MOST Metroid games, but it's definitely not true for all of them. In particular, the original "Metroid Prime" was a HUUUUUUGE & hugely unexpected sales/financial success on the original GameCube, and most definitely DID help move hardware in the GCN's earlier days.
Not only is it the highest selling Metroid game to date at nearly 3 million copies sold, but MUCH more importantly, it managed to do that on a super unpopular console that finished dead LAST in its generation & couldn't even sell 22 million units...
That basically means that 1 IN EVERY 6 GameCube owners bought a copy of "Metroid Prime"!!! And those kinds of sales numbers have it
LEGITIMATELY competing with Nintendo's biggest franchises in terms of GCN game sales.
Ergo/TL:DR - When advertised properly behind a properly good game, Metroid most definitely CAN be a hugely important "system seller".
This depends on taste. I love the Zelda, Mario and Kirby games...I'll pay the money for them, just because I know I will get my money worth...same goes for certain Sony games (ratchet and clank, little big planet, Horizon and God Of War). There's others that I'd pay the price for too (Devil May Cry, Rayman, Sonic). Again, it's what game series you like, that you won't mind paying the price for. I played the original Metroid and loved it...I played Metroid 2 on gameboy and loved it...sadly, I haven't gotten into many more. To me, I wouldn't pay for it right away, but I will down the road, and if it's still $60 at that time...then I'll pay it! If the games go more than that, I won't.
I voted not happy since the 90s. My life generally sucks.
But I'm very much looking forward to Metroid Dread. Specifically the Collectors Edition. Nintendo has set it up in the spotlight. This game will sell like fire.
The people who think 2D sidescrollers shouldn't be $60 are probably the same people who think the size of the game's map determines that game's price and worthiness.
@MadmanMike Yep, it made the pacing of the game feel stunted, for lack of a better term.
@Cyberbotv2 That sucks to hear man. I hope things turn out for the better for you. It's nice to have something to look forward to and this game definitely fulfils that role.
"well good thing it’s not a 3DS game from 2005 then! It’s a brand new Switch game from 2021"
lol that's because it basically is a 3ds game that was transfered over to the switch, so i hope you like throwing away $60 for a abandoned game.
@CBordo I'm saying it's a cash grab on the grounds that the fan-base is starved for content. It creates an effect like a rubber band, a strong pull. Considering it's already being scalped, I think the proof is in the pudding.
@Heavyarms55 It's not even that game prices haven't increased in pace with inflation. Even if comparing raw dollar to dollar pricing, 1st party N64 games back in the day were WELL over $60 (and again, that's in mid-late 90's money), and the pricing of the prior 16-bit games to that could be even MORE extreme (as game sizes & complexity increased faster & further than the size of currently available ROM chips, meaning more had to be used, as well as outstripped the power of the hardware inside just the console & thus requiring pricey on-board co-processors).
Converting the original retail prices of large size (meaning the game ROM itself) cartridge games from the 8-bit through to the N64 eras to take inflation into account will likely SERIOUSLY shock some of these whiny & overly privileged Gen Z'ers complaining about Dread's pricing.
Some people in this comments section don't seem to understand basic business and marketing concepts. I can guarantee that if Nintendo thought they could sell as many copies at $100 each as they will at $60 each they would sell it for $100. If they thought they could make more money by selling it at $40 because they would sell that many more copies, then they would sell it at $40.
Nintendo has been hugely successful over many decades establishing their brand, and with the switch they are doing especially well. Whether the price seems "fair" or not to some people is irrelevant. Nintendo has already taken that into consideration and decided that Metroid Dread doesn't need to be marketed at a lower price point. Will it pay off for them? Early preorders already seem to show that it will.
Would I rather pay $40 for this game? yes.
Am I willing to pay $60? yes. As a big Metroid fan and someone who really enjoyed Samus Returns I am confident that I will enjoy this and that it's worth $60 to me.
Would I pay $100 for it? no
@NOALink So are you SERIOUSLY saying that gameplay length is the ONLY determinant of value??? If so, I've got crap-loads of garbage JRPG's to sell you for a fortune....
This take is arguably even worse than the "games with only 2D gameplay are worth less than those that aren't" one, and THAT'S already one ridiculously freaking bad take.
Quality is ALWAYS more important than quantity, and I cannot BELIEVE I have to actually tell people something so seemingly obvious/self-evident... -_-
"No Man's Sky costs $60 and let's your explore 18 billion entire planets. By comparison, Breath of the Wild 2 only lets you explore Hyrule and it's surrounding lands - therefore, it isn't worth $60."
^ Same reasoning and logic.
In reply to your analogy about hiring someone to build a shed, whether it's "fair" or not to pay the self employed guy less than the recognized company is besides the point. If the self employed guy built up a reputation for himself so that he had a steady stream of customers willing to pay him more than the other company, would that be fair or unfair? That's how business works.
I think you already wrote in one of your comments that you will not be buying Dread because of the price, which is fine.
Personally, as a Metroid fan I just hope the game lives up to the very high standards of the Metroid franchise and sells well so that they keep making more. I did enjoy Samus Returns so I'm pretty confident I will enjoy this and am happy to pay $60 for it.
@CBordo I think the problem is that you are attempting to apply logic of one topic to another one without thinking about why someone might say what they are saying. Like, I get it. You think you're right, and you're trying to tell me why I'm wrong by applying the logic elsewhere. But let's think about this. Assassin's Creed and Call of Duty are both annual (ish) franchises. Yet, you never hear someone complain about the latest CoD game getting scalped, in any capacity. Why? They are too common. And yes, those games are indeed, cash grabs.
So why do I think Metroid is a cash grab? Simple. Nintendo has been doing this for years. They have their franchises that they milk to high heaven (Zelda and Mario) and the ones that don't sell millions. Why don't they sell millions? Think about that, too. Anyway, Metroid is a franchise that has never sold well, so in order to "milk" it they need to hold it back as long as possible so that they create this feeling of an oasis in a desert. Then they KNOW people will buy it, and therefore it's a cash grab because instead of milking like Mario/Zelda, they milk in one forced attempt at your attention.
It's a cash grab because people will buy it on reputation alone, without analyzing what they are buying. There are already thousands of people nodding in agreement that they will or have already preordered the game. The cash grab comes from taking advantage of starved people who aren't going to think about what they are getting and why, which will mean they don't need to release a very good game. And this game, will not be good, it's easy to tell from the gimmicky trailer.
Then you have a writer on this website attempting to brainwash and convince people that this game is worth $60. It's not. It's not even worth $4. But hey, the pull of gaming is immensely strong, isn't it?
@JoyBoy : Thank alot! It's always good to have something to look forward to. I'm very surprised how much I'm looking forward to Dread.
People are worried THIS might not be $60? But they weren't with literally every Pokémon game for Switch? HUUUUUH?
I've been a fan since I played Zero Mission on my GBA as a kid. OF COURSE ILL PAY $60 FOR THE NEW METROID, JUST LIKE I BOUGHT BREATH OF THE WILD TWICE, WHICH RESULTED IN $120! If I love it I'll buy it multiple times across multiple systems to support the developer. End of story. The more cash a developer gets the more content they can make.
I've grown so sick and tired of this pricing discussion.
You don't want to pay? Don't buy it. But do us all a favor and shut the hell up, we don't care.
So they are "milking" Metroid by doing nothing with it for many years? If it's never been that popular, why would it become more popular by them doing very little with the franchise for the past decade. Sorry, I don't see the logic there.
And saying that the game will not be good, well, you've already made it clear you really didn't like Samus Returns, so that's fine, but I and many other did like it and think that Dread looks as good or better. that's all subjective.
better be longer than 10 hours
@teko Nope, they are grabbing your attention in the oasis. Read what I said, please.
@CBordo Nobody is analyzing this thing. If they were, they would see how much the game intentionally wastes their time by making you just sit there while the stupid robot searches. They would see that the power slide obviates the morph ball, which is iconic to the franchise. They would see that it's ripping off Ninja Gaiden's wall grabs, and Mega Man's enemy stealing ability. I don't think I saw the morph ball used even once in the tree house gameplay footage. That boss fight dragged on way too long, and the instant death sequences from the robot is going to be tedious. But ooooh, Metroid. Consumer buy. No think. Just buy.
From what I saw in the treehouse footage, this game is committing so many of gaming's cardinal sins in the same package it's stunning. But like I said, it's the water in the oasis, and consumers gotta consume. Instead of making a game that stands on it's own, they are pooling ideas from as many different games as possible, same sin that Shovel Knight made, and that's why I play other games instead of playing games that emulate the greats. This isn't Metroid, other than in title. Instead of the methodical, thoughtful pace set forward by the earlier titles, they are making an action packed twitchy game that is sure to turn heads, but again, it ain't Metroid. I think I said this elsewhere, but I'll be sticking to Super Metroid and AM2R and saving my money for something worthwhile.
It might be fun for someone else who has never played the older games, but for someone like me that has been gaming for all my life, I don't like playing games that are basically summaries of what I've already played, but with different paint.
@Cooe Good points. But it's not Gen Z or Millennials or Boomers or any specific age group. Not for this. I have seen all ages of people falling into this line of entitled thinking.
Normally I don't like that word, entitled or entitlement, because it gets thrown around so much. But I feel it really fits here. Video games are purely luxury items. And while every wants some degree of luxury items, no one is entitled to them. It's very different to food, water, shelter, Healthcare and education. Those are all things we need to function reasonably in society.
But video games? If one doesn't like the price, or can't afford it, I can understand being angry or disappointed, but that's all.
If you like Metroid and have a PS5 I can’t recommend Returnal enough. An amazing game to play through while you’re waiting for Dread!
I was more excited about this game before I found out it has the Nemesis aspect. Having an invincible enemy stalking me just makes the experience frustrating. It's partly why I pretty much gave up on Fusion and didn't invest much in Resident Evil 3. I did play a lot of Alien Isolation and finish Amy Rose's parts of Sonic Adventure though.
@CBordo People will also dislike things you like, that works both ways, remember. It's not even a case of disliking it. I think it's objectively a crap game regardless of my opinion of it, because it's not Metroid anymore. It's all those other things that it is stealing from, and you proved my point in defending it so blindly.
The enemy placement doesn't even make sense. It's just hallways with enemies in the way because "gotta have enemies," instead of something like Super Metroid where the enemies were not a thing to kill. They are part of the environment. They made Aliens, with Xenomorphs infesting the place, instead of the usual environmental story telling. It's Metroid, trying to be all this other stuff that isn't Metroid. That means it ain't Metroid. I don't have a choice in that, they already chose how to make their game.
So this is what desperation sounds like?
You're just plainly wrong.
I like to think of games in the terms of food. Think MCDonald's value chicken sandwich versus chick-fil-a chicken sandwich. Sure they are both sandwiches but the quality and differs. Also brand recognition matters.
Shovel knight is not the prestigious media darling that Metroid is. That's like apples to oranges, Rockefeller money vs Katy Perry money.
Ultimately it doesn't hurt to have discussions about game prices but don't expect a company to devalue their products because you don't see value.
"It’s not a 3DS game being put on the switch, it probably began development in 2018 or so, WAY past the time that 3DS games were still starting development. What you’re saying just isn’t accurate"
lol ok kid its basically samus returns 2.0, and this could easily be made for the 3ds thats why it looks to bad....smh
So, $80 in real money. Nope, not gonna happen.
Removed - flaming/arguing; user is banned
@FatWormBlowsASparky lol you know nobody is going to pay for a upscaled 3ds game that looks like this. There is no way this game is using even a tenth of the switches power.
"If you like to be ripped off, then great but shut the hell up.
lol apparently you do
£59.99 is too much for the bare bones release. Should be £45-49 tops.
£59 is special edition price.
I feel sorry for people who download who get nothing to show for that price. At least you get a cart and a case after forking out a whopping £60
@CBordo Everything I've been saying has been directed at the game. If you truly aren't brainwashed, wouldn't be able to discern that? I'm trying to separate myself from the game, and look at it from a distance. And I'm glad I did, because doing that is causing me to save $60 and tax. You are entitled to like the game, but every time I come up with something to tell you that I dissected from the gameplay footage, you resort to saying I'm being mean and you can't add anything to the discussion other than that. Sounds like brainwashing, to me. Either that or you're too emotionally attached to the thing. Give it some space, don't let the game or my comments own you.
@Cooe lol, someone needs to chill. Believe it or not people value games differently. And Dread isn't out yet, so you might want to pump the brakes on the quality argument.
Well, this debate has certainly devolved.
It’s an MSRP people. If it doesn’t sell at $60, the price will go down one way or another.
But I guess what burns some people is that Dread WILL sell quite well at that price point, has already in fact, just in preorders. It’s not surprising, given the series’ popularity and all the pent-up demand. Will it truly be worth the $60? Only time will tell.
It’s entirely possible people will regret shelling out that much cash. But to insist the many preordering fans are wrong or stupid seems way too judgmental. There’s value in the lore and characters and it’s enticing to see and experience what happens next.
Ultimately, how much worth you find in a game - or what you’re willing to spend on it - is entirely subjective.
Boy, that escalated quickly.......
@BloodNinja Well, isn't it simply that Nintendo is hesitant to put out too many Metroid titles because it's a riskier investment since historically they have not sold as well as other IP's? If you want to call that "milking" the fans by "grabbing my attention in the oasis" (your exact words in your reply to me, I guess you meant desert??) ok, whatever.
So according to you anyone who thinks Dread looks good is just a blind fanboy? I have played all the old Metroid games. I didn't buy Federation Force because it didn't look interesting to me. I did not buy Other M at launch because it didn't look that great to me. I picked it up for $10 in the bargain bin later and thought it was ok. Not nearly as bad as some people made it out to be.
And on top of that you're going to tell the creators of Metroid what is and isn't Metroid? Apparently they must never experiment with new mechanics and should just keep rehashing the exact same formula over and over, according to you?
So like @CBordo said, you're basically just being condescending and obnoxious by saying anyone who disagrees with your subjective opinion about what makes for a good game is a blind fanboy.
You want to just keep replaying the old games? Good for you. I'm looking forward to another new take on Metroid. I liked what Mercury Steam did with Samus Returns. I liked the melee move and how it created new mechanics which added complexity to the boss fights. And I never found it was required to use it all the time on every enemy so I really don't understand the complaints about it breaking up the pace. You can disagree with my opinion, but stop acting like your opinion of what Metroid is supposed to be is somehow more valid.
So, let me gt this straight; people are okay paying $60 for Sony's interactive movies with less than 10 hours of game play and almost ZERO replay-ability, but somehow can't understand why a 2-D game in a revered franchise deserves the same price? Someone help me understand how that makes any conceivable sense.
Nintendo know how to make money, they just have to make good games with there ip and sell those games full price without lowering the price except on rare occasion , and the fans buy these games because they want to play mario Zelda and metroid games because they are fun with great production values and tailored for there système, what I do when I want a Nintendo game I wait then buy the game at ebgames used so I save 10$ then return the game to have 30$ in credits that way the game cost me around 40$ in Canada
@Teksetter Yes, exactly.
I personally would gladly pay $60 for Metroid. I would also have gladly payed $60 for either Ori game. I don't view Dread as me getting ripped off, I view the Ori games as a me getting a steal.
I’m just a bit tired of people complaining of game prices… they are going to go up, that’s life. Who knows how many hours of manpower are used in production of software. Even porting something takes hours of manpower, plus you’re still paying for the work put into the original software.
Not that game companies don’t try and pull a fast one with their pricing… but I sometimes think people go after games that aren’t overpriced.
I’ve gotten my money’s worth, hours of enjoyment from games that multiple people say are overpriced. And also the exact opposite at times too.
@ok1 2d Mario should be $40 as well.
I paid $30 for Samus Returns and was disappointed. For a 10 hour game at that price point, the game should be stellar, and it wasn't. Difficult bosses that didn't communicate their patterns and weaknesses well. (You know you have a problem with difficulty when you need to add extra checkpoints!) Exploration with no middle ground between obvious and invisible. Dull environments. It's my least favorite 2D Metroid game, and I'm the original Metroid 2 counting AM2R. (Never played M.)
I'll probably end up paying $40 for this just because it's Metroid, but I don't have high hopes.
So basically, what I got from this nonsensical rambling is, "It's Nintendo, and I'll pay more for literally anything they release, value for money be damned!" You didn't really explain why its worth more than other games in the same genre. Compared to the competition, what is this game doing that is worth $30-40 more?
I preordered a copy at full price, but on release date I’ll be at Walmart seeing if I can get a copy for $50. Either way I’ll be playing it right away. Something that is only a certainty with Zelda and Metroid games.
"They'll pay much more than that if pre-orders of the Special Edition and the accompanying amiibo pack are anything to go by."
"Metroid Dread is already topping Amazon's "Best Sellers" chart, so ironically the plentiful supply of this upcoming game should keep resale prices sensible. At least once it has been released."
Have the moderators checked to see if these numbers represent legit pre-orders/sales and not SCALPERS? Because if so, then it's fine, I'd call that fairly accurate. But if not, please reconsider basing your opinions on unverified purchases/number of pre-orders due to bots. We lower-tier gamers get enough crap dealing with not having enough product thanks to scalpers, we don't need articles inadvertently supporting them. If these pre-orders/sales were indeed made by REAL gamers, I'll retract my opinion.
I'm willing to pay more than $60, but I cannot secure a preorder for the Special Edition partly due to scalpers. I'm also willing to pay even more to enhance the game a little with its Amiibo, also a product I cannot get.
As a game, I enjoyed Samus Returns enough compared to other IPs that I would want to play more games of that style, especially if they're improved. Metroid Dread seems to fit that bill based on the current footage, and I'm very invested into the narrative of this series and want to see how Metroid Dread shapes it and what lore comes from this chronologically last entry.
Hollow Knight isn't even in the same league as Metroid so the argument about the price is insulting.
Also, Metroid isn't a "Metroidvania", but I'll leave that up to you guys to figure out why.
@Expa0 I played both the MercurySteam Castlevania and Metroid on 3DS and the things that stick out are excellent set-pieces and unfortunately, compressed, “tinny” sound. I know the compress-sounding sound was likely a 3DS specific thing (having to compress sound) but really hoping it isn’t an issue on Switch too. It’s my only complaint with both games…
Look at the Bloodstained series for a better comparison than Hollow Knight, that game also did not come in topping $60 and the amount of support and additional free DLC from Iga who helped create the Castlevania series will most likely not be the same for Dread. Still better to wait for a sale for the standard edition. The special edition better justifies its price point. $49 would've been a sweet spot but Nintendo for sure makes the best profit decisions for it's games out there. Ori is another good comparison for dev time, quality and graphics. Fair arguments here & nothing us gamers will say will result in a lower price so the $60 price tag obviously wins!
Hilarious seeing 300+ posts about value.
It. Is. Subjective. Personal to you.
You don’t get to decide whether it’s good value to anyone else.
If someone thinks differently to you that is up to them. It doesn’t mean they’re wrong or ‘brainwashed’ or any of that other stupid BS.
The following things are not signifiers of value:-2D or 3D, length of game, size of map, development time etc. The only thing that sets value is your own perception of value.
If it's an 8 hour game like all other Metroids, absolutely not buying it. And Nintendolife's pushy article just put me off of it completely. I got a Hollow Knight to play.
@Kilamanjaro This. Metroid games are way shorter than Castlevania ones, and Bloodstained was only 40.
What a bunch of cockroaches, too. Let people decide instead of pushing them through these trashy articles.
@mcdreamer It's not. 2.5D is a very cheap way to develop games.
@Chamver Higher production values, they might even take longer. Metroid games take like eight hours, lol. Zero Mission around 4. I don't play interactive movies, but I don't pay 60 for this either.
To put things into perspective: Bowser's Fury has more content and is more fun than any 2D Metroid.
@Thirteen1355 On what experience do you base this assertion?
Nobody is brainwashed. They just have different opinions to you.
@Slowdive an incredible amount of details? Have we seen the same trailer? The lightning and reflection effects seem to come from the GameCube era and the textures look mostly flat and dull. As an example, when you see Samus in front of a boss standing in a red substance, I cant even tell if its fog or water!
So 5 arguments and 3 of them were "it's a new game"
By this logic, every single game ever should be £50.
And this logic of "new games deserve to be full price" assumes that old games do not, and directly contradicts Nintendo's own practice of ports and sales.
@iuli I totally understand you. In Brazil, things are really bad too. There are some things people who live in England or in the US would have a really hard time getting the notion of
So you think it's worth $60? Nice. It means you really want to buy the game. You're willing to pay $60. You can pay $60. You think the game will be fun. Maybe you want to help the franchise to stay alive. There are no truths involved here. Everything that's been said here, starting with the article itself, is just a bunch of opinions.
I'd never pay $60 to play Astral Chain, Fire Emblem or some other AAA releases. I wouldn't pay $40 to play those games just because they're not my kind of game. There's no fun for me in them. I understand they're expensive to develop and all of that. I'd pay $60 to play both Ori games because they're masterpieces in my opinion and I don't care what other people think about them.
People are fighting because of subjective things. Starting with this website, people are trying to find ways to justify why a game will cost $60 and almost every "argument" is just an opinion and there are no easy "facts" to be analyzed here.
If you want the game, pay $60 for it. Have fun with it, but for God's sake, stop trying to stick it down people's throats because you think it's worth it.
Maybe the few people who will read my opinion here will think that I'm not gonna buy Dread, but I will. It's one of my favorite franchises and I've been dying to see a new game released for many years. It's not easy to for me to pay $60 for that, but that's my problem and it's ok. It's a matter of choice. I just don't think everybody should do the same just because I think it's gonna be worth it
I don't think the problem with Nintendo's pricing is that Dread will be a full-priced game, it's that Samus Returns is still full-priced on the eShop after almost 4 years and has only been on sale twice since release (in PAL at least)
@CarlosM87 I think that's a good idea for making a personal budget for gaming, but as for valuing games I think that would be like valuing meals based on how many calories they have.
@SubBronze Think about it from a aftermarket perspective though. If you buy an Ubisoft game, by the time you're ready to sell it the game is worth 1/4 the price. Nintendo games retaining their value means you can recoup a lot of the cost of a new title - at least for the physical market.
You can still get $20+ for some Wii titles! That's crazy.
@Kaori-chan I do have to wonder why Nintendo stopped offering Player's Choice titles. That was always a great way to look forward to getting a first-party game at a cheaper price. Maybe they all sell too many units to do so? However, I also have to compare Nintendo to another fan-based company, like Apple. I think the business model reflects the idea that 'if we don't lower the price over time, people won't have a reason to wait'. There's no benefit not to purchase when a game comes out, knowing that it'll be years before we see a price drop. It avoids the 'wait for a sale mentality'. However, I have to applaud the fact that most first-party games do still remain available. Many third-party and indie games are difficult to come by, physically-speaking, with the exception of Super Mario 3D All-Stars, which is a completely different topic and not one I agree with. There are dozens of Limited Rare Games I would have bought, had I known they had a physical available.
After replying to your last comment, I remembered eshop demos. That, like Game Pass, are great ways to test games. In fact, I've avoided a few that weren't for me by doing so. I've also fell in love with a few (like Octopath) by testing it out. Maybe Nintendo could offset their online service by offering more robust demos to their users? Non-subscribers get a first-level trial, whereas paying subscribers get a time-period to enjoy the full title. I could beat many games back as a kid during a single rental period. Yet, I still rented them more than once to just play them again.
BTW - appreciate the points of view and dialog.
@John_Deacon Completely agree with Ori. I would have easily paid $60 a piece for those two games. In some ways, it almost pains me to see them on sale for $14.99 in the eShop. That team built an incredible series. But, I do know that means more people may give them a shot and hopefully walk away with the same experience as I did.
@electrolite77 Doubtful. We all know how powerful the pull of consumer electronics is, especially for a popular product. I think some self reflection and honesty in the matter is better than all this denial.
@Spiders unfortunately, we cannot compare both, as a meal is indeed a necessary thing, and a game isn't. Many people here compared both and that just shows a bit of alienation. If you have enough to buy a 60$ game without complaining, I'm really happy, but if others don't and find it expensive, for any given reason, please don't be upset. There's a life beyond gaming, many gamers are parents, working to put food on the table, and they enjoy gaming to relax; if every game comes with a steep price, that only a select few can buy, than many people won't enjoy this amazing thing that videogames bring. I know it might not make sense to a lot of people in here, but if it comes between buying a 60$ game that probably will never go on sale and feeding your kids, the choice is obvious.
Removed - trolling; user is banned
For what it's worth, I remember paying $69.99 to buy Secret of Evermore for the SNES as a kid and $59.99 for ChronoTrigger (whether it be with my birthday funds or money from parents). Reflecting on this, after 30+ years, I suppose that's why I can't balk at a new game selling for the same price. Inflation alone should have made new games more expensive, but the sheer fact they've stayed pretty similar since my childhood makes me pretty happy. Consoles didn't follow that pattern. The SNES was $199 when I bought it - with a new game. Now we pay $299-349 (or $4-500 for the Sony and MS fans).
I would pay even $100 for this game, after 19 years of waiting
If $60 is outrageous to you, don't buy it. If it looks good to you, then get it. It's a personal choice. All this bickering isn't going to change anyone's mind. I'm seeing alot of wasted energy here.
Fact is its a 2D sidescroller in 2021 not called Mario. So unless its gonna offer a ton of reply value like say Dead Cells, or is a 50hr game (it wont be - probably more like 15-20hr game) it shouldn't be releasing at $60. Nintendo has a history of doing this, especially on the Switch, and it absolutely will dampen sales of the game, which is unfortunate because it's the first new Metroid in a very long time and Metroid isnt that great selling franchise in the first place.
I'll be happy to pick it up at $30 or perhaps $40 if it is highly regarded, but that'll be a few years probably so i might not even care at that point since I'll likely already have Prime 4.
Considering comparable games sell in the $15-$25 range, Nintendo upping the price for higher production value plus premium pricing simply because its Nintendo/Metroid, leaves the game at a reasonable $40 price tag. It's very obvious why there is backlash to $60.
I mean, I get being a fansite, but you're really turning into Nintendo's defence force.
It's absolutely embarrassing that you feel the need to whiteknight a business decision like that, unprovoked even.
It's just ridiculous, I've lost the small smidgen of appreciation that I had for you.
P.S.: I obviously agree and will likely buy it day one, since it's freaking Metroid 5.
To go to these bootlicking lengths, and make it like you're some zealot if you disagree, is plain embarrassing and condescending.
@clvr I do agree with you. People can be optimistic, but it really is too early to say.
However, I am glad NL is having this discussion. I felt that the Link’s Awakening remake was always overpriced. There is no reason to keep charging $60 for that game in the eShop. At least Metroid Dread is a new game.
What I find laughable is this idea that “fans” and self proclaimed “experts” think they have a say in a matter of the pricing of a videogame. Regardless of the quality or any other silly argument they want to bring up, this idea is just preposterous. Video games are not sold by the pound, and it’s a right of any company/individual to set the price for their own product. You might disagree and decide not to purchase and that’d be totally fine, but to claim that certain products are not worth their price just because of your own ideas on the subject is silly and not how the world works.
It’d be like saying that a rolex shouldn’t be priced thousands of euro because you can get a Swatch for a fraction of that price.
The issue is every new game in that genre is in the 20 dollar to 40 dollar range. I will still get the game, but it does seem a bit high compared to similar titles. On the other hand, I have no idea of the length and content. Maybe it warrants it, but if it clocks in at 20 to 30 hours, I think 40 or 50 bones is a better price point.
@AvianBlue you're talking perceived value. The public perceive the value of one chicken sandwich as higher than another. The actual quality is probably much closer than one might think. Same situation with Metroid. Is it twice as good as Hollow Knight? Probably not, but you're going to pay for it as if it is.
@CarlosM87 I totally agree with making those decisions. I haven’t been able to buy a full priced game for over a year until this last week, and I made that decision based on how many hours I will get out of it (Guilty Gear Strive).
I’m saying we can’t judge games based on their “caloric content”, or all we will get is stuffed, bloated hamster wheels like Assassin’s Creed Valhalla that promise 80 hours of content, but many of them are miserable.
Also Metroid Dread’s price makes games like Hollow Knight and Dead Cells even more valuable and necessary for the hobby.
@Spiders in that perspective i totally agree with you. Valhalla was indeee a major disappointment and I'm glad i didn't paid full price for it. And i really appreciate what HK and DC, (although i can't play the last one for some reason), are indeed the standard of what games should look like and what companies should strive for. Thank you for mentioning those. What i wanted to say is just that: people will have different opinions and how to expend their own money or not, we simply cannot burn everyone because they disagree with us. I'm not a fan of any companies, any major game companies at all, since i find them very predatory, so i don't defend any.
I had this discussion this week with some one. They didn’t think a 2D side-scrolling game was worth it.
I have been buying games for a very long time. There hasn’t been a great deal of price increase especially compared to inflation. I don’t mind the $60.
Value is subjective. Entirely subjective. All consumer products are ephemeral and all are marketed to a greater or lesser degree. However whatever input goes into an individuals perception doesn’t really matter. The end result is a subjective assessment. It isn’t up to you to proscribe what others see as value and they can’t do the same to you. However a different perception of value doesn’t mean anyone is brainwashed, including you.
100% agree. I find it absolutely fascinating that this still goes on and how people try to quantify value and justify their own subjective opinions.
@electrolite77 I’m not even talking about the value of the game. The only posts I made yesterday are with regards to qualities of the game as presented in the tree house, and with people complaining about scalping. Completely different conversation than what you are trying to have. It doesn’t matter how much the game costs, people are lapping it up like water in an oasis without first checking to see if the water is clean; hence why I made the brainwashed remark. The article is also trying to mentally prep people for the price, which is very strange behavior from a supposedly unbiased news source.
@Tandy255 I'd be glad too, if ut were an actual conversation.
This reads more like indoctrination to me, using poor arguments to substantiate, basically, "Metroid is worth $60 dollars cause I said so, please feel good about parting with your money".
It's just plain gross, and predatory towards the younger and/or more susceptible fanboys.
Wow. I don't visit NLife very often, but even so, this article probably broke the website's internal record of most comments attached to it.
To throw my voice out, I'm still figuring out my own calculus here. I own both a Switch and a gaming laptop, and the laptop gives me much more frequent access to deep discounts than the Switch does, what with semi-annual gamefront sales and even GamePass (which I haven't subscribed to because backlog).
On the one hand, I have taken advantage of such sales in the recent past, the most memorable purchase being Halo MCC for something like $20 or $25 during the winter sale. That translates to $4 or $5 for each full Halo entry in the series, titles that cost $50 or more when they were first released. Games that have been praised significantly, but more importantly, games I've genuinely enjoyed playing through.
And then I bought Mass Effect Legendary Edition pretty much one week after it was released - so, $60. Games that have been praised quite a bit as well, but again, more importantly, games I am genuinely enjoying at the moment.
On a negative note, I bought Witcher 3 GOTY edition on sale from Steam (I think it was half off)...but I didn't find myself enjoying it as much as I thought I would. What I read about and what I watched online interested me, but actually playing it did not. I got a refund for it soon enough.
More relevant to the Switch, I paid $40 for a retail physical copy of River City Girls (HK Asian edition). Ten hours. Ten genuinely enjoyable hours, and I haven't touched the new content that was announced, what, a year ago?
And on the other side, I bought BOTW at retail price...and got burned out after ten hours or so. Again, the game didn't resonate with me.
At the end of the day, I feel like video games are another form of artwork. Pieces of art don't always cost the same. But different pieces of art will appeal to me while others won't based on what I want to find and what I like. I don't think it's possible to attach a $ figure to my own enjoyment. Sure, I'd love to take advantage of sales and pay lesser than retail, whether it's through buying used or waiting for discounts, but with Nintendo titles, I've mostly accepted that those won't get discounts soon especially in my parts of the world. At some point, I'll have to balance my desire to play a title with how much time I want to spend waiting for a sale.
There's so many Nintendo games you can reasonably complain about being $60 like Kirby Star Allies, NSMBU Deluxe, 3D All-Stars, SSHD a bunch of Wii U ports, etc
How did Metroid Dread become the one to get targeted like this? Dread is the most worth it by far, especially if turns out as good as it looks.
@bagajr Wha? Why aren't people complaining about all these other games too, then? Time to complain about them allm it's garbage.
@bagajr Oh wait, they did all get criticised for their pricing. Not sure if you have followed anything regarding 3D All Stars.
@AlleywayBrawler you're right, Hollow Knight isn't in the same league as Metroid.
Hollow Knight is light years ahead in every conceivable way compared to every single 2d Metroid game ever made.
People complaining about a $60 price tag on a new AAA Nintendo game are clueless. This is essentially a top-tier luxury experience from a world renowned company.
Maybe quit it with the petty hate and consider a hobby you can afford?
@bagajr a 10-15 hour game is not better value for money than 3 of Mario's best games in one.
It doesn't matter how you try and spin that, i wasn't a fan of the 3D all Star Mario game but honestly, each game comes in at $20 each and each game has 10 times as much content as Metroid Dread will have.
Unless they decide to make Metroid a 100 hour game in the same breed as Dead Cells or Hollow Knight. Which they won't judging by what little i saw on the Tree House gameplay section.
Yeah so that analysis is terrible.
@Gamepro500 yeah i didn't even respond to @Hooty, i found that comment very offensive, so i just reported it.
To be fair i had no idea the game was in development that long and had just been pushed aside repeatedly.
It actually should have originally been released on the original DS. And had it been released on the DS it would have cost only $40.
But then again, i also realised that they released Donkey Kong Tropical Freeze on the Wii U for $50.
Then 5 years later they released the same game with minor improvements for $60.
It seems after the failure of the Wii U and the success of the Switch, Nintendo have become quite anti-consumer in many of their practices, not sure what caused the sudden shift but I'd warrant a guess at the new CEO who came in a few years ago.
@RoguePirate lol ok kid i really dont care, and i really didnt say anything to you so im just going to report it since your existance is offensive to me.
@Gamepro500 i think you need to reread my comment man.
I was talking about Hooty not you, i noticed his comment about people not having enough money so i reported it.
In future, you should read more carefully.
@Gamepro500 no hard feelings though man, misunderstandings are common place on the Internet 🙂.
Edit: the rest of that comment was for you to read though, not sure if you agree with the CEO statement, I'd imagine that might get me some flak on this site but hay ho.
60 seems fine by me for a proper Metroid game.
@Guovssohas yeah a PROPER metroid game, and what a sad way to end rthe franchise with a game like this.
@RoguePirate LOL oh money i remeber seeing someone make a stupid comment like that, and it was like he was trying to insult just about everyone in here with it. The majority of people with a switch wont ever pay attention to this, because they can tell when a game was made from the ground or was just ported from another sytem. Im guesing your not going to buy this game, because im defently not going to....maybe ill play it on my pc later on if im bored.
@Gamepro500 yeah i can't justify spending $60 on this game when i can get 3 games with more content for the same cost.
@RoguePirate exactly although people will still buy this, and as usual it wont be enought for them to justify making anymore games like this. Actually this is the last game, so now they will have to make a game people really want.....f-zero.
@Gamepro500 i so badly want Nintendo to reboot F-zero.
Give us customisation options, upgrading cars, maybe a story mode and online multiplayer.
Game would shift 10m+ easily.
No matter what you think, it’s not how long it took to make or what technology or if it’s 3D 2D 2.5d, Nintendo first party games are at 60$ because it’s the price they have fixed , because it’s what people are willing to pay to play their games , if you don’t want to pay this price then don’t buy this game and buy some indie game . Just watch the best selling games on Amazon and you will see that the price is ok cause a lot of people preordered it.If the price wasn’t right then gamers wouldn’t have bought it that’s all.
Not that 2D games shouldn't normally be full price, but looking at the assets for this:
The game is fully 3D rendered, just played from a 2D perspective. I doubt lighting and visual effects cost any less than a full-3D perspective game to develop. Certainly the music production and programming fees aren't less. I have more stomach for an argument that games without any netcode should offer more value if sold at $60 or be reduced in price than a perspective-based price point model, TBH. 2D hand-drawn art is extremely rare (think cuphead) but I imagine it would be the most expensive way to produce assets despite the end product not being 3D.
I went and pre-ordered the special edition and was like "JEEZ OH MAN THAT'S A LOT OF QUATLOOS!" I mean, I have 50+ games on my Switch, and I think I've paid more than $20 for at most 5 of them. But when I really think about it, I'm pretty sure that all of those "expensive" games are published by Nintendo, and it seems reasonable to pay more for their games to me. On the other hand, there are games from smaller companies that I really enjoyed and I kind of feel bad about buying them on sale. After reading this article, though, I've decided that I'm okay with spending a normal price on Metroid Dread, and I will totally get my money's worth. Just like I did with BotW, which I STILL haven't played!
Whatever you write or say, the images speak for themselves. And If you're in a position to write an article to convince us, then that shows there's a problem after all. Metroid franchise is a dark Scify solitude game that needs to transfer you the feeling that you are alone in a hostal place. THAT was the atmosphere of Metroid, Super metroid, Prime. On 2021 that is not a feeling i get from Metroid Dread. Maybe its the trailer i dont know. But its not my problem if they didnt communicate this to the public correctly.
Your argument basically boils down to "If you like a game that I don't like, then you are a brainwashed fanboy who is being manipulated."
His "cash grab" take doesn't make much sense and he provided the reason why in his own rant (the series hasn't sold very well).
What he has, is a personal problem with a game he's only seen %10 (maybe less) of and it seems like he's annoyed that other people are hyped for it when he's not.
@RoguePirate I don’t know about light years ahead (I’d say about 23 earth-years ahead;), but if someone thinks Hollow Knight is better than Super Metroid, I wouldn’t argue with that.
What is anti-consumer about the pricing? The only gun to your head is your desire to play. These games don’t self-destruct and you can share physical copies with your friends and re-sell them if you’d like. There’s no hidden fees or content locked behind a paywall you didn’t know about. They’re not selling your play data.
@westman98 I actually gave a logical argument, that you are ignoring completely. I pulled 5-6 gameplay points from the treehouse presentation, and pointed out their flaws, logically. I did that across several posts. After carefully analyzing something and thinking for myself, you think I’m the one brainwashed? Your brand loyalty is strong. Might want to look into that, and fix it, ‘cause you’re certainly acting brainwashed by obviating any type of logical reasoning.
@AlleywayBrawler False. That argument doesn’t make sense, because we are all working off of the same information, assuming you actually watched the treehouse presentation. So it’s ok to be hyped on only a small fraction of the game, but it’s not ok to dislike what was shown? Are you daft, or do you always use double standards on others, while thinking you’re “in the right?” Did you even see the treehouse? None of the presenters sounded pumped up or hyped, either.
It doesn't matter how logical your argument is when you follow it up with "Anyone who disagrees with my logical argument is a brainwashed fanboy who is being manipulated."
Also, much of your "logical arguments" seem more like petty personal issues with what has been shown of the game, which is fine to have, but don't then call others mindless fanboys when they disagree with your personal gripes.
@westman98 he does raise some good points, have you watched the Tree House segment on it? I wouldn’t agree with calling people Brainwashed though, that isn't correct.
But he's not wrong in saying that even those who were trying the game didn't sound too excited about it.
It's very clear that there is a high % of people who purely buy games because it has a Nintendo logo on it. Take @kurtasbestos for example, who literally just said "I'm okay with spending a normal price on Metroid Dread, and I will totally get my money's worth. Just like I did with BotW, which I STILL haven't played!"
Now i have no issue with this and to each their own. But how are you gonna get your moneys worth from a game that you still haven't played?
It's that level of brand loyalty that i find astonishing. I wouldn't call him brainwashed, everyone's value of worth is different. For him, it seems totally worth it to spend money on a Nintendo game he has never played and say that he got money's worth.
Like i said, to each their own and @BloodNinja needs to chill on calling anyone Brainwashed, but it isn't like he hasn't made some good points (aside from calling anyone brainwashed, there's no good points in insulting others like that)
But his reasoning for not liking what he sees, sounds more reasonable to me than someone who says they got their money's worth from a game they haven't played.
@RoguePirate I’m not ashamed in using the brainwashed term, but I do thank you for being among the very reasonable. I’m actually intrigued by the game, but refuse to buy with what little is shown. So far, I’m against buying it, which seems to be amplified by all the people stating they are going to pre-order it.
@westman98 Start by NOT making up quotes if you’re gonna quote someone. Makes you look like you aren’t paying attention. I specifically stated that people who are buying this because MMMMMETROID or a Nintendo label are among the brainwashed. It’s called “brand loyalty,” and it’s a very powerful psychological state of mind that is so hard to break, people appear brainwashed because they see the brand label they like, and buy it and even defend it without questioning the quality. Thanks for the vote of confidence, but I 100% did not make that terminology up.
@BloodNinja that's fine bro, but come on man, don't call people brainwashed just because their value of worth to themselves doesn't align with your own. It's very insulting.
It's more prudent to present an argument to others in a more reasonable way, without the need for insults.
I agree with much of what you've said here, but it would be better if you didn't insult them for their preferences.
@RoguePirate I don’t find it insulting, as I am not insulted by you or anyone pointing things out that you see in my comments. I am stating exactly what is going on, which is fierce (fierce!!!) brand loyalty and most people don’t like having that fantasy bubble popped. I’m not making up the terminology, and pointing it out isn’t offensive in my culture. What’s more offensive to the person is giving them BS about what they may be, without directly telling them what you see about them. In my culture, direct language is sometimes the preference. We put our feelings on the back burner.
@BloodNinja i get that and I'm a straight talker too. But you need to understand that others won't be as thick skinned, they will get insulted.
You are able to get your point across a lot better without calling them brainwashed.
But i agree on the whole, people will defend Nintendo's right to sell Cardboard for $90 and call it good value for money because Nintendo's logo is on it.
It's really eye opening how brand loyalty can have an adverse effect on people's ability to see being the corporate BS and realise they've been duped.
But try not calling them brainwashed, because thats how arguments start.
@RoguePirate I agree with you, and I really don’t mind the backlash. Thank you for your kind comments.
@RoguePirate That's now how the word "literally" works, and no, I don't buy games just because they have the name "Nintendo" attached. Did you not see the part where I said I have 50+ games on my Switch, and maybe 5 are published by Nintendo?
At any rate, everything I've heard/read about BotW tells me it's totally worth the money I spent on it, and I will totally get my money's worth out of it someday. It's just that out of those 50+ games I mentioned, I've finished 37, and I'm working on getting as many of the smaller, easier-to-finish games out of the way before I embark on another super time-consuming game. Thanks to my OCD I know that I'll spend a ton of time on it once I get started, and I'm actually super excited to actually play it; I just want to be able to give it the time it deserves, and all those other games keep getting in the way (not that that's a bad thing when most of them have also been good games so far).
Also, you said: "No it isn't worth $60 because i will be willing to bet money it'll be shorter and have less content than: blah blah blah." Out of the 37 games I've completed on my Switch, there are 29 that I've completed 100% (including any and all optional crap beyond the main story/mode/whatever). There are quite a few in there that I felt were NOT worth my time, but because I have this obsession with finishing everything completely, I do it anyway. And there were quite a few games where I thought "I bet this game won't take long", but then my play history tells me something like "played for 30 hours". Basically what I'm trying to say is that time spent playing a game does not equal value. Maybe for some games that's true, but it doesn't matter because it's different for different people I didn't play the remake of Metroid II on 3DS to 100% (main game) / 100% (extra stuff) completion, but I absolutely loved that game (it helps that I also loved the original and played it shortly before the remake was announced), but that doesn't mean it's any less important to me than some crappy game I DID play to 100%/100% completion. And seeing how I love Metroid, I loved the remake of Metroid II, I'm pretty damn sure whatever price I pay for this sequel will be totally worth it to me, personally.
It is too expensive. Even if we love Metroid, $60 is too much for a cartridge, which correct me if I am wrong, will die just like flash drives do when it's electric charge inside of it is gone. Plus it's a 2D game that didn't take the development time of a high level 3D game but it's priced like one.
Yes I will buy it anyway but I don't have to be happy about it.
Nintendo is setting themselves up for a "scapegoat" failure with this price. I'm glad a lot of you are rich, but your love for Metroid is NO GREATER than that of someone who thinks the game should cost less.
Metroid doesn't sell as well as a lot of Nintendo IP, so "Let's price it too high. That makes sense!" Well it doesn't make sense because now they may sell even less copies and they will blame on lack of support for Metroid instead of realizing it was the price that was a big problem.
you might know this judging by your username but kingK is really good
I was so hyped for Other M back in 2010 that I happily pre-ordered it at full price. I actually loved the game, too. But it definitely stung to see Other M, a Nintendo-published first-party release, discounted to $20 within a couple months. I actually found it on clearance about a year post-release for $5 on the shelf at my local retailer. And it wasn’t flying off the shelf at that price either.
So… I love Metroid and want to support this out of the gate, but those Other M early massive discounts were a real gut punch. Once bitten, twice shy. I may give this one a few months to play out.
So the Treehouse presenters have to sound a certain way for the game to seem hype?
Bruh, you've been projecting all the way through in your hatred for the %10 percent of Dread that you've seen, but then you're dumping on people that sees it differently, on top of saying it's a "cash grab", which doesn't make much sense.
@AlleywayBrawler If someone is excited about something, they tend to show it. Nobody expresses excitement for a game like they are talking about a funeral. Did you watch the treehouse? It was melancholy.
You're trolling at this point.
See ya in the next topic ✌️
@AlleywayBrawler Yep, you didn’t watch it. All these people love talking without actual knowledge. All too common these days!
$60 so Adam can tell you so what to do constantly sorry but no they should have made a new 2D Metroid that was free of FusionOther M’s shackles but instead it’s going to be strangled with them.
"No matter what you think, it’s not how long it took to make or what technology or if it’s 3D 2D 2.5d, Nintendo first party games are at 60$"
Metroid fusion wasn't a $60 game that was looks to be wayy better than this and it actually has something to do with metroids.
id say its well worth it, the graphics are pretty solid, the gameplay looks fun and being mercury steam like to play with perspective which is usually uncommon with metroidvanias due to the 2d nature and yet they make it seem rather seamless. whether it's truly worth it depends on how big it is, id be disappointing if it was smaller than previous metroid games
Geez is this site afraid to criticize Nintendo or something? I wouldn't be surprised if this site said the worthless amiibo's are worth 30$. After all this is the same sight that defended the 20$ Skyward sword amiibo.
@kurtasbestos I'm sorry to say but that is not exactly true. Many game along the history of videogames have failed to become franchises due to short length and a high price tag. Comes to mind games like Order:1886, Portal, Kane & Lynch, and so on. Needless to say that people weren't happy to pay full price for what it felt like and oversized tech demo. What i see here is that those games weren't Nintendo made, so no hardcore fans to defend it like it's the holy grail of gaming, despite the over-all lack of respect Nintendo has regarding their own fanbase.
@Vexx234 unfortunately, a lot of people here are hardcore Nintendo fans, for some reason, and don't react well to critics, no matter how much Nintendo actually hates their guts.
@larryisanassman When did being a good little consumer become a religion? When did we start determining what's fair or overpriced based on what maximizes shareholder value? This is a new phenomenon in the past 5, 10 years where consumers themselves start worshiping net profits as an end until itself.
Yes, Nintendo can get away with charging premium for the brand to a small audience. They increase brand value compared to the previous quarter YoY by positioning this product in the upper quintile of entertainment software CoE. But that's not the discussion. The discussion is if the price is correctly priced. Remember when Wii games were $50 while the competition was $60? When handheld DS/3DS games were $10 less than console games because of their smaller scope, scale, and cost to make?
The world, especially game consumers, has gone batty. Business just a short 30-40 years ago was based on cost+margin. A price was fair and set according to the cost of the product relative to other products plus a profit atop it. A premium brand could charge more margin atop base cost than a no-name. It's only recently we've transitioned into this bizarre "greed is good" world of "charge whatever the maximum the market will sustain" so products aren't based on cost+value but by marketing conditions. That's bad enough, but the incessant refrain among video game consumers defending, promoting, and praising that, be it through enhanced 3DS games costing the same as the latest Assassin's Creed that had thousands of employees to feed working on it, or Sony pretending approaching a hundred bucks for a video game is in any way rational for an otherwise disposable entertainment product is maddening.
The whole world isn't quite as insane as video game consumers who seem to measure their worth by how wealthy they can make investors of their favorite entertainment manufacturer, thankfully. Other than games and mobile phones you don't see this kind of devout business worship in other sectors. "Can Nintendo get away with charging it and yield a positive return" is a different question from "is this the right price for this product."
As I said above, I'm unfortunatley part of that niche group they know they can milk, and I will indeed buy it. But it's kind of a one-time deal that I'd pay it for something like this. They know they're targeting "old guys" that loved the early games and will pay for nostalgia at this point. But it'll also guarantee relatively low sales and the death of the series. Which they aren't concerned with because they'll meet their short term profit goals and use it to market the Prime series.
@Ralizah $49.99? I sure hope so!
Yeah, just because a game is 2d doesn't mean it's big budget. I see this very easily being my potential new favorite Metroid game. It looks incredible, and no Metroid fan has an excuse to skip this one.
@METROIDDREAD it's not
And also it's METROID 5 of course your going to by it. This is going to be not just another Metroidvania (and I will never downplay indie games but come on, METROID.) This will be the formula with that nice Nintendo polish.
I mean, just look at the file size, it's almost bigger than Metroid Prime Trilogy!
500 comments. Nice.
The article lost me at "we loved Samus returns". Proof they have no idea at all what makes a good Metroid game, or what makes the series special.
I'll wait for the release and the reviews. Price is secondary to quality.
Metroid Dread does not look like it has had the same amount of work done on it as RDR2, BOTW or Horizon Zero Dawn. I didn't think Link's Awakening or 3D all stars were worth $60 but found them both on sale, physical, for about 30usd. As for Metroid Dread, this is my favourite franchise. I know this is a simpler game like Link's Awakening was but I'll get this day 1 plus the amiibo and any other merch too. I hope I'm wrong, and this is the deepest and most ambitious 2D Metroid game in history, with over 30 hours of gameplay and multiple endings, depending on how you play. I hope the E.M.M.Is are just a tiny component of a much broader experience, they were cool but the same robot 7 times, in different colors, is cheap. I hope to pilot the ship, see massive, massive, bosses, visit multiple planets, see 3d versions of designs from fusion, super and zero (like Other M but in HD). I want to see resolution to the narrative of the earlier games and the biggest range of upgrades and suits for Samus we have ever seen. That said, I'd pay 60usd for a game with the same scope as the old ones. $60 worth of nostalgia is fine with me. I am really grateful this game has become reality. I would much rather play this than Prime 4, which is clearly a more ambitious project.
@Vexx234 the amiibos are expensive for what they are. I have a stack of 'world of Nintendo' and figma models of Samus (toys). They cost similar prices, if not more. They are worth it for big fans that buy this sort of thing and there will be fewer amiibos to collect than for smash or BOTW. Also, it looks like they are not essential to unlock key components of the game, like with Samus Returns or Skyward Sword.
@Cathousemaster Actually, I think Mercury Steam turned out a great Metroid and understand the 2d series more than Retro studios understands Metroid Prime. I mean they took Metroid 2, and expanded it so much, tighter controls, more exploration, even some new items and original bosses, and the game looked incredible on 3ds backed by an amazing soundtrack. Icannot believe they took Mereoid 2 that in my eyes was ok about, and made it into a game I will play time and time again. And if ifs the combat has you worried (I never had any problems with is) the addition of Melee Dash and free aim on the run make it so you can still run and gun if you desire. Enter of item pickups hidden everywhere as well. I don't know what you didn't enjoy about Samus returns.
@Moistnado Sure they are expensive, but they look so cool and I'm so excited for dread that I'm getting them anyway if I can, at the very least to support the project
Didn't Super Nintendo games cost $50-$60 at launch?
The real question should be...What makes a game valuable?
Not the best example but most fighting games can be 'finished' within an hour to see a credit roll, but the replay-ability is there. Most metroidvania games have a focus on speedruns, Metroid itself usually emphasizes repeat playthroughs.
I don't think it can be purely pinned solely on the length or graphics. Quality polish, legacy, enjoyment etc. all play a part in a game's value.
Yes, Nintendo can charge whatever they want and yes, the consumer can choose to buy at that price or not.
If the game ends up being a masterpiece and praised...the price will reflect that. If not, then it'll be a bargain buy like Other M.
@Moistnado Listen dude, do not look for a 3d game in a 2d one. Enjoy it for what it is, I personally prefer 3d metroid to 3d for a new of reasons, and you justly be surprised by what a great experience it is. The assumption that wd games are cheap is a problem with the Zelda fan base as well. I enjoy 2d Zelda and 3d Zelda on their own merits. 2d Zelda has tighter puzzle design, 3d has more immersion and scope, and while I prefer 3d Zelda, I do not deny how great 2d Zelda is. A game being 2d can have advantages.
I hear you. In fact, after binging on Dread news, I obviously had to boot up Super Metroid again. And here I am in the middle of a completionist run. Part of the reason why it remains so compelling is that, if you're good, you can actually finish it in about two or three hours. I take longer, though, because I haven't memorized the game yet. But it's still an 8 to 10 hour experience, tight and focused. And thus infinitely replayable. I haven't even tried doing crazy sequence-breaking yet. Doing research on that for next time!
Sure whatever, but Mario Party All Stars should not be $60
@METROIDDREAD I'm not going to go into the details now. I enjoyed it so little, I had literally wiped my memory of the game - whereas I found other M to be innovative, and quite interesting.
Everything that is unique about Metroid relates to how the upgrades allow interesting combat and world navigation - and following on, provide access to new areas as "puzzles". If they aren't puzzles, or the progression is obvious ... It's not Metroid. It's just a vanilla platformer.
From memory, Samus returns was a boring, unchallenging platformer, with few if any "puzzles". In a lot of ways, Metroid is very similar to Zelda ... Just differently themed. But I'd need to replay it to provide better commentary, and I'm certainly not going to do that now.
I absolutely can't wait for silksong, nor axiom verge 2 ... Dread, I would love this to be an excellent game ... But I'm certainly not going to buy it without reading a lot of reviews.
@Cathousemaster Hello, nice to meet you, now about what you said. Here's the thing. You lightly scratched the surface of what a Metroid is. I do thing Metroid is like Zelda In a way, I have often said Metroid overworlds are like big Zelda dungeons with heavy emphasis on navigation, filled with really cool upgrades to help in traversal and combat. But Metroid is also an exploration based action game. That action is a huge deal.. Sakamoto said it himself. That, plus tight platforming design, plus atmosphere makes a Metroid. Also those elements on top of really cool, heavy, sometimes taxing boss fights. With loads of buildup. First of all with Other M, it was not really a Metroid in my eyes.. While it had action and elements of item based progression. It took out the exploration by making it painfully linear, there was not true item based progression, and the story is whack, and bad controls. It just wasn't a Metroid. Which was saddening because you are correct, I the cross between a 3d and 2d game style was really cool, and held lots of opportunities to be a best of bothe worlds of prime trilogy and the 2d games. However, Samus returns had the action based combat, great controls, a more labyrinth heavy overworld full of items and upgrades that were even expanded from the original! (If you don't prefer labyrinths, then Metroid 2s overworld will just not work for you.) But the game had its fair share of progression puzzles, especially with the Arion abilities, but they were not too formulaic, a problem. I have with Prime trilogy, and some really good challenging boss battles, Some completely original! I don't know if you quit midway through or not, but if you did, then that would make since because the game really ups the difficulty quite fast. Puzzles, and combat. Although your commentary, while you say you need to play it again to ve more credible, I will say have seen other commentary much more foolish, (not on these message boards) so at least you thought this out and used a clever thing called reasoning.
I don't think it's worth more than €30
@METROIDDREAD I did finish it, I remember the boss frustrating me in some way. But I got through it.
Again, I wish dread the best - and I'll love it to be a great game, as I love 2D games. But it's a wait and see.
And re: your exploration comment - I totally agree, but there is clever exploration ... And there is mindless exploration. It can be a fine line between the two.
Honestly if Silksong launches at £60 I'll buy it without question. I couldn't believe Hollow Knight was as cheap as it was!
Very excited for Metroid Dread, already handed over my money, just playing the waiting game now!
@Cathousemaster There's nothing wrong with waiting and seeing I guess, if I were going to wait and see normally I would clear my mind of past experiences behind me, and be try to be as open and impartial as possible. However this time I would go in with a small sense of urgency if I were you, as Metroid needs all the help it can get. Also, yeah, there is a thing such as mindless exploration. Metroid 1 is an example of somewhat mindless, and then in my opinion, Super Metroid and BotW are perfect. It just needs to be refined and give you just enough guidance, whether that guidance is direct or not doesn't really matter.
At this point I have accepted that all Nintendo games will be $60, For example Pokemon Sword and Shield, that game is not worth $60, but I still got it at launch just because I love Pokemon a lot. I'm not saying that this game won't be worth $60 and Nintendo isn't trying here, I think it looks great! But I feel like that all major Nintendo first party games will be $60, which is why Game Builder Garage and Miitopia are cheaper.
@NeonPizza Holy cow, I didn’t know that, that’s crazy!
Wow, you savage, I love it!!!
@NeonPizza I was starting to think I was crazy with how much backlash I received on the past couple articles. It’s Kotaku, all over again. Haven’t visited there in years due to the trans/homo/hetero/everything-phobe mudslinging that regularly occurs in their comments sections. So, thanks for helping me realize that there are still a few rational thinkers out there! And yes, there are many on here that “think with their feelings,” rather than taking a logical stab at the topic. And, as we both know, any logical thinking that goes against the topic means you must be some alt-right-Trump-Neo-Nazi or some other nonsense. People get worked up over so much drama on here lately, I’m starting to lose hope for the site!
@Dpishere Very much agreed. This is a mainline game of one of the most beloved 2D action franchises in history. It warrants the price tag if it is well received.
this article makes a lot of fair points from the perspective of a Nintendo esp Metroid fan. But for a casual player who doesn't sell his soul to any fandom or system, I would care for the amount of enjoyment it can give me. For that price point I would buy ori, blesphmous and/or hollow knight.
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