It was a good moment but the build up to it is really dragged down for me because of the terrible Zelda voice acting.
However the top is OoT and Wind Waker because at that exact moment you realize you’re in an post-OoT Hyrule and that’s was HUGE at the moment the game came out
Previous to that there wasn’t even a timeline, so WW single-handedly created a connected universe between all the games. That must be the most important pull of all.
@Boogaloo_Jenkins they mostly make it from Xenoblade games but they have helped with many other games like Zelda BOTW, TotK, Mario Kart 8, Splatoon 3, and Animal Crossing NH
Character backstory, development and rewards… that’s why Majoras Mask will forever be the better Zelda. It made you sympathetic for all the people you were helping and would eventually die.
It makes the world feel alive unlike the generic Mii NPCs in TotK where you don’t give a crap what they are doing and just feels like a bunch of code roaming the towns to give you the impression that someone lives in it.
You never feel anything about them or their “stories”, why should I spend time away from my adventure with you?
It doesn’t entice or motivates you when they all look so generic and same with each other either.
Also….
“Here’s a mission go fetch. Here’s your 5 mushroom reward” … I just want to kill them.
As @nocdaes said, for rewards they could have given you so much more, instead they opted for the cheap, easy and unoriginal route every single time.
A good reward for my time is optimal …and TotK is a game that doesn’t respect the players time.
When I need about 80 Star fragments and about 40,000-50,000 rupees in total to fully upgrade all my armor … hell yes to the glitches… grindy Zelda is the worst. I did it after finishing the 4 “temples” and exploring most of the world though
@EriXz that’s true. Then the measures should be country specific. We can’t get things from their online store at the moment.
Also, another problem is that everything that is video games goes almost double or triple the price from the MSRP of the US, so sometimes the best option is to import.
Also, we had scalping issues with NES and SNES classic though, and the switch during the launch days.
@Serpenterror that would be a problem because Nintendo isn’t fully present in a lot of countries… like Mexico. Everything is sold through 3rd parties and even the online store doesn’t reach here.
@Friendly aliens in MM is just a small segment … and very tongue-in-cheek.
A true comparison would be if all of MM revolved around saving cows from aliens.
Subrosia is just one of the many cultures of Zelda.
I don’t have any complaint about the Zonai, however, ALL of TOTK revolves around building stuff around. 90% of the puzzles in the shrines are that. Ultrahand this, Ultrahand that.
I’m rebuilding Lurelin village and even that is the same as what I’ve been doing the past 60 hours.
The new “gimmick” is invasive as hell. And obviously it could have existed without having to build cars, spaceships and robots. That’s not Zelda. That’s was intently done to reel the generation of streamers, Tiktokers and influencers into the game.
They knew they would market the game by themselves, that’s why there was almost 0 marketing prior to its release.
They know these sandboxes sell themselves. Just like Animal Crossing did. Because everyone wants to show their creations. Zelda was never about that.
There are things people have been asking for years now. Like something so basic as real dungeons. What do they give us instead? Focus on building cars and stuff around for 90% of the puzzles… and on the same map nonetheless.
It’s obvious that from the design of TotK that it was intended for the streamer generation to reach a bigger audience than ever. They saw the success of Minecraft and wanted themselves a slice of that pie.
Why would anyone else think about adding creativity elements like cars, robots and rocket ships to a fantasy setting and adventure genre is beyond me.
Zelda lost its soul 2 games ago.
BOTW was a nice experiment, but doubling down on that style threw everything that Zelda was into the garbage bin and made something entirely different.
Could have been another IP.
Good for people who like watching streamers I guess.
Let’s be honest, most of the people bought the first one because it was a launch title. It was a great game, but couldn’t keep people’s interest as an IP.
Wait … a game that it’s trying to revolutionize its genre … versus a game that is recycling it’s map, assets, sounds, eeeevrything at all.
I’ve always had a sincere respect about street fighter … but there’s a sad bias in this site about Zelda. And I’ve been defending this IP for 30 years.
Please stop these titles like somehow this game is perfect, we all have spent all these hours and there’s no way TOTK is this ultimate game you all seem to show.
“Ocarina of Time has multiple Wallet sizes, each with limited capacity, but this feels like a restriction for the sake of restriction; if Link can carry bombs, shields, three changes of tunic, multiple pairs of shoes, and an entire chicken in his pockets, why not a little more money?”
Because that’s the sense of progression that TOTK and BOTW fail at. A meaningful reward after solving a sidequest or reaching a difficult chest is a bigger wallet… which in turn means higher capacity of money… which in turn means the ability to buy more expensive items… which in turn means you can access new places with your newly bought items.
THAT’S what’s a big failure of these new games.
I’d rather have the surprise of getting as a reward a bigger wallet than my 100th amber AGAIN or grind for materials that I’m getting from the start of the adventure.
I mean, I shouldn’t have to explain the purpose of money in video games or IRL. 🙄
@LinkfaceMcgee your comment is the best in the comment section sir. I love an objective and well written analysis. And I agree with everything you said.
They DO need to solve the reward problem.
How many times has someone wasted 30-40 minutes to reach somewhere only to find a chest …… and get a crappy weapon, or an amber or opal for the 200th time.
Or a Korok.
It takes away your desire to truly explore when all the rewards for doing so are trash
Ohh please hell no!! Who in their sane judgment would ask for the same Hyrule a THIRD time!
(Even fourth time if you count Age of Calamity)
Sometimes I think people are actively trying to destroy Zelda with this hive mentality of “Zelda is always a 10 so let’s allow anything and keep giving 10s”
This feels like The Last Jedi all over again because reviewers don’t have the nuts to judge and say all the failures of this game… and the ones who did got destroyed on the internet by a maniac and rabbid fanbase
And for hell’s sake … who wants to wait 6-7 years to play on the same map AGAIN?
Ask for more, people! Zelda is bigger than this!
Don’t allow Anouma and his new team to drag this franchise through the mud because of conformism of sales!
Make them work on a new map.
They didn’t even design it … it was the Xenoblade team.
Zelda should always be about new experiences, new lands, new items, new art styles, everything new. If not then it just feels like a 1.5 entry…. And these long development cycles for Botw 1.5 are disappointing.
TOTK, although fun, is repetitive and disappointing. It’s more of the same.
I’m so glad to see a critical fan base about some of the worst aspects of BOTW and TOTK
Gives me hope that Zelda can get back to form and give perspective to these BOTW “defenders” that the fanbase is divided and there was something factually wrong with these “perfect” games
@mark_mdoc7 hack the app and let your son have fun... FLY!
Niantic deserves no money when they don't take into account disabled people. I gladly hacked mine and had a ton of fun with it being able to walk without getting out of the house and hunt Pokemon.
Goodbye Zelda… you lasted me for 30 years. Now you’re just the hypocrite guy who changes to forcedly be cool and leaves their old friends to hang out with the new kids.
You lost a longtime fan.
If the next Zelda is like this, I won’t buy it.
I preordered TotK because I had faith…. and I was right about my doubts…
TotK will be shred to pieces 2 years down the line, worse than BOTW, the anti-Zelda.
This is a huge reason as why they look like generic NPCs lacking unique designs unlike previous Zelda games where each NPC was vibrating with personality and weirdness that made them iconic and memorable.
@Uncle_Franklin that's a good argument that I haven't read before. TotK is a replacement for Breath of the Wild. Once you play TotK, there's no reason to play BotW again. Whereas Majoras Mask is another game completely different from OoT.
@LikelySatan Do BotW have special design in each other? Or are they the same with barely anything to differentiate them apart?
Does a dungeon in Botw go upside down? Do you have road mechanics for a goron? Etc. Etc.
Divine beasts are mostly the same, and generic. There's barely any puzzles, there's barely any new mechanics for abilities akin to the ones provided by masks and new items you obtain in the dungeon. I think I remember that there weren’t even enemies in the divine beasts…. Could be wrong though. Even the Blights are mostly the same, hit sponges, barely any strategy and their design is pretty much the same among the 4 of them. Whereas in MM you have 4 completely different things with different mechanics ... a weird masked giant, a bull, a piranha and 2 giant worms.
Even Odolwa, who was a hit sponge, at least had unique attacks and design ... which was later revised in the 3D remaster.
There's no point of comparison by any means or standards
Comments 1,987
Re: Shantae's Cancelled Game Boy Advance Project 'Risky Revolution' Is Being Revived
I’ve always supported Wayforward … but if this is only getting a physical release for GBA then I’ll wait to play it in a ROM
Re: Call Of Duty On Switch Is Back On After Microsoft Wins FTC Court Case
This brings back some Rare memories …..
Re: Soapbox: Getting The Master Sword In Tears Of The Kingdom Is Zelda At Its Best
It was a good moment but the build up to it is really dragged down for me because of the terrible Zelda voice acting.
However the top is OoT and Wind Waker because at that exact moment you realize you’re in an post-OoT Hyrule and that’s was HUGE at the moment the game came out
Previous to that there wasn’t even a timeline, so WW single-handedly created a connected universe between all the games. That must be the most important pull of all.
Re: PSA: Zelda: Tears Of The Kingdom News Channel Giving Out Free In-Game Items
Hahaha naaah, *insert that’s bait gif
Re: How Well Do You Know The Legend Of Zelda: Tears Of The Kingdom?
11/15 … some trick questions for sure
Re: Monolith Soft Profits Almost Doubled In Fiscal Year Ending March 2023
@Boogaloo_Jenkins they mostly make it from Xenoblade games but they have helped with many other games like Zelda BOTW, TotK, Mario Kart 8, Splatoon 3, and Animal Crossing NH
Re: Talking Point: What Makes A Good Sidequest, Anyway?
Character backstory, development and rewards… that’s why Majoras Mask will forever be the better Zelda. It made you sympathetic for all the people you were helping and would eventually die.
It makes the world feel alive unlike the generic Mii NPCs in TotK where you don’t give a crap what they are doing and just feels like a bunch of code roaming the towns to give you the impression that someone lives in it.
You never feel anything about them or their “stories”, why should I spend time away from my adventure with you?
It doesn’t entice or motivates you when they all look so generic and same with each other either.
Also….
“Here’s a mission go fetch. Here’s your 5 mushroom reward” … I just want to kill them.
As @nocdaes said, for rewards they could have given you so much more, instead they opted for the cheap, easy and unoriginal route every single time.
A good reward for my time is optimal …and TotK is a game that doesn’t respect the players time.
Re: Capcom Provides A Vague But Mildly Promising Update On Mega Man's Future
@Darthmoogle don’t forget Powered Up, Maverick Hunter AND add Megaman X Street Fighter.
Then we’ll have a complete collection.
Megaman Legends 1-2 and Tronbonne surely will have their own collection one day.
Re: These Pikmin Terrarium Figures Are Irresistible, And We Need Them All
These are great! Will look awesome with my amiibo collection. Hope they come to the West.
Re: Zelda: Tears Of The Kingdom Update Now Live (Version 1.2.0), Here Are The Full Patch Notes
When I need about 80 Star fragments and about 40,000-50,000 rupees in total to fully upgrade all my armor … hell yes to the glitches… grindy Zelda is the worst. I did it after finishing the 4 “temples” and exploring most of the world though
Re: UK Charts: For Goodness Sake, Zelda: TOTK Is Number One Again
Removed
Re: Pokémon Launches Official Community Forums And It's Already A Disaster
@PokemonDMG magcargo… I mean.. it is literally made out of magma
Re: UK Charts: For Goodness Sake, Zelda: TOTK Is Number One Again
Removed
Re: Takaya Imamura: F-Zero Hasn't Been Revived Because Mario Kart Is Nintendo's "Most Popular Racing Game"
YEEEEAAAAARRRGGHH!!! Why??!! Just why?!!
Re: UK Charts: For Goodness Sake, Zelda: TOTK Is Number One Again
So this is how Zelda dies… with thunderous applause
Re: Poll: Box Art Brawl: Donkey Konga
Ahhh love the tagline … brings back so many memories with that song and playing the bongos.
Ollie … You know your games
Re: Minecraft's Switch Version Earns More Revenue Than Xbox And PlayStation
@Freddyfred it’s called TOTK
Re: Nintendo Aims To Reduce Scalping Of "New Hardware"
@EriXz that’s true. Then the measures should be country specific. We can’t get things from their online store at the moment.
Also, another problem is that everything that is video games goes almost double or triple the price from the MSRP of the US, so sometimes the best option is to import.
Also, we had scalping issues with NES and SNES classic though, and the switch during the launch days.
Re: Nintendo Aims To Reduce Scalping Of "New Hardware"
@Serpenterror that would be a problem because Nintendo isn’t fully present in a lot of countries… like Mexico. Everything is sold through 3rd parties and even the online store doesn’t reach here.
Re: Shuntaro Furukawa: Switch Successor Will Utilise The 'Nintendo Account' System
Here’s to end of 2025- early 2026 … not earlier.
Re: Round Up: Here Are The First "Hands On" Impressions Of Pikmin 4
Pikmin games are always an unadultered blast. Love them all.
Re: Zelda: Tears Of The Kingdom Was One Of Twitch's "Most Watched" Games In May
@Friendly aliens in MM is just a small segment … and very tongue-in-cheek.
A true comparison would be if all of MM revolved around saving cows from aliens.
Subrosia is just one of the many cultures of Zelda.
I don’t have any complaint about the Zonai, however, ALL of TOTK revolves around building stuff around. 90% of the puzzles in the shrines are that. Ultrahand this, Ultrahand that.
I’m rebuilding Lurelin village and even that is the same as what I’ve been doing the past 60 hours.
The new “gimmick” is invasive as hell. And obviously it could have existed without having to build cars, spaceships and robots. That’s not Zelda. That’s was intently done to reel the generation of streamers, Tiktokers and influencers into the game.
They knew they would market the game by themselves, that’s why there was almost 0 marketing prior to its release.
They know these sandboxes sell themselves. Just like Animal Crossing did. Because everyone wants to show their creations. Zelda was never about that.
There are things people have been asking for years now. Like something so basic as real dungeons. What do they give us instead? Focus on building cars and stuff around for 90% of the puzzles… and on the same map nonetheless.
Re: Zelda: Tears Of The Kingdom Was One Of Twitch's "Most Watched" Games In May
It’s obvious that from the design of TotK that it was intended for the streamer generation to reach a bigger audience than ever. They saw the success of Minecraft and wanted themselves a slice of that pie.
Why would anyone else think about adding creativity elements like cars, robots and rocket ships to a fantasy setting and adventure genre is beyond me.
Zelda lost its soul 2 games ago.
BOTW was a nice experiment, but doubling down on that style threw everything that Zelda was into the garbage bin and made something entirely different.
Could have been another IP.
Good for people who like watching streamers I guess.
Re: Mario + Rabbids Sparks Of Hope "Should Have Waited" For Switch Successor, Says Ubisoft CEO
Let’s be honest, most of the people bought the first one because it was a launch title.
It was a great game, but couldn’t keep people’s interest as an IP.
Re: Back Page: What Would An Illumination Zelda Movie Be Like, Anyway?
Obviously about building god damn cars and robots 🙄
Also “Excuuuuuse me Princess!” Would be the next “Banana!”
This was a funny creative read
Re: Random: Some Square Enix Staff Really Want A Final Fantasy VI Remake
FF6 is best FF
I need a remake in my life … preferably VIIR style
Re: Pikmin 4 Download Cards Appear In Japan Showing Split Screen, New Treasures And More
@LavaTwilight maybe they have a shrinking device this time around and you can decorate that house with all the treasures you find.
Re: Video: 30 Subtle Differences Between Zelda: Breath Of The Wild And Tears Of The Kingdom
To be fair and objective do the next video: “150 things between BOTW and TOTK that are exactly the same”
Re: Talking Point: What Do You Wish You Knew Sooner In Zelda: Tears Of The Kingdom?
Wish I knew Ultrahand was so invasive to this game so I could unbuy it on release day and stop supporting this Minecraft Nuts & Bolts type of Zelda.
Also, the shrines and roots relation.
Re: Soapbox: Zelda: Tears Of The Kingdom's Busier Hyrule Is Making Me Miss BOTW
All these people saying that they wouldn’t go back to BOTW after playing TOTK is exactly what’s wrong with TOTK in the first place.
There’s never been a Zelda that replaces the previous games experience EVER.
Re: UK Charts: Not Even Street Fighter 6 Can Knock Zelda: TOTK Off Its Throne
Wait … a game that it’s trying to revolutionize its genre … versus a game that is recycling it’s map, assets, sounds, eeeevrything at all.
I’ve always had a sincere respect about street fighter … but there’s a sad bias in this site about Zelda. And I’ve been defending this IP for 30 years.
Please stop these titles like somehow this game is perfect, we all have spent all these hours and there’s no way TOTK is this ultimate game you all seem to show.
Re: Soapbox: How Zelda's Bad Economy Made Weapon Degradation Great Again
“Ocarina of Time has multiple Wallet sizes, each with limited capacity, but this feels like a restriction for the sake of restriction; if Link can carry bombs, shields, three changes of tunic, multiple pairs of shoes, and an entire chicken in his pockets, why not a little more money?”
Because that’s the sense of progression that TOTK and BOTW fail at. A meaningful reward after solving a sidequest or reaching a difficult chest is a bigger wallet… which in turn means higher capacity of money… which in turn means the ability to buy more expensive items… which in turn means you can access new places with your newly bought items.
THAT’S what’s a big failure of these new games.
I’d rather have the surprise of getting as a reward a bigger wallet than my 100th amber AGAIN or grind for materials that I’m getting from the start of the adventure.
I mean, I shouldn’t have to explain the purpose of money in video games or IRL. 🙄
Re: Talking Point: Could Nintendo Squeeze Another Zelda Game Out Of TOTK's Open World?
@LinkfaceMcgee your comment is the best in the comment section sir. I love an objective and well written analysis. And I agree with everything you said.
They DO need to solve the reward problem.
How many times has someone wasted 30-40 minutes to reach somewhere only to find a chest …… and get a crappy weapon, or an amber or opal for the 200th time.
Or a Korok.
It takes away your desire to truly explore when all the rewards for doing so are trash
@Il_Nintenditore … I agree
Re: Talking Point: Could Nintendo Squeeze Another Zelda Game Out Of TOTK's Open World?
Ohh please hell no!! Who in their sane judgment would ask for the same Hyrule a THIRD time!
(Even fourth time if you count Age of Calamity)
Sometimes I think people are actively trying to destroy Zelda with this hive mentality of “Zelda is always a 10 so let’s allow anything and keep giving 10s”
This feels like The Last Jedi all over again because reviewers don’t have the nuts to judge and say all the failures of this game… and the ones who did got destroyed on the internet by a maniac and rabbid fanbase
And for hell’s sake … who wants to wait 6-7 years to play on the same map AGAIN?
Ask for more, people! Zelda is bigger than this!
Don’t allow Anouma and his new team to drag this franchise through the mud because of conformism of sales!
Make them work on a new map.
They didn’t even design it … it was the Xenoblade team.
Zelda should always be about new experiences, new lands, new items, new art styles, everything new. If not then it just feels like a 1.5 entry…. And these long development cycles for Botw 1.5 are disappointing.
TOTK, although fun, is repetitive and disappointing. It’s more of the same.
Re: Soapbox: Modern Zelda Dungeons Are, In Fact, Divine
I’m so glad to see a critical fan base about some of the worst aspects of BOTW and TOTK
Gives me hope that Zelda can get back to form and give perspective to these BOTW “defenders” that the fanbase is divided and there was something factually wrong with these “perfect” games
Re: Soapbox: Zelda: Tears Of The Kingdom Straight Up Fails In Just One Respect: Accessibility
@rockerduck did previous GTAs had dungeons? No? Were they part of their core as a game? No?
Then your argument is moot.
Also, big releases should always have accessibility options.
Re: Soapbox: Zelda: Tears Of The Kingdom Straight Up Fails In Just One Respect: Accessibility
Sure… just one 😒
Re: LEGO Expands Its Retro Gaming Collection With A $270 PAC-MAN Arcade Set
@Thomystic Europeans? Or… you know… the rest of the world? 🙃
Re: Poll: Box Art Brawl: Duel - The Legend Of Zelda: Phantom Hourglass
Even though NA looks classier, I prefer Europe
Re: Zelda's Tears Of The Kingdom VA Took Inspiration From The Hit HBO Show "Game Of Thrones"
@chbcn Las Flipantes Aventuras de Margarita y las Lágrimas del Reino de Jirule
Re: Pokémon GO Game Director Responds To 'Hear Us Niantic' Social Media Backlash
@mark_mdoc7 hack the app and let your son have fun... FLY!
Niantic deserves no money when they don't take into account disabled people.
I gladly hacked mine and had a ton of fun with it being able to walk without getting out of the house and hunt Pokemon.
Re: Random: Bayonetta 3's Director Was Worried Hideki Kamiya Would Interfere
For me it’s 2, 3 and then 1.
This series is a rare case where all of its games are that good and really close to each other in my mind rating.
Loved every single one of them. I also wept at the end of 3. 😣
Re: Expect More Open-World Zelda Games Going Forwards, Suggests Eiji Aonuma
@johnvboy Re7-8 is in any way the same formula as 6.
We all know the history of REs downfall and resurgence after 6
Re: Expect More Open-World Zelda Games Going Forwards, Suggests Eiji Aonuma
@johnvboy Resident Evil 6 was the top selling entry of its franchise at the time … I guess they should have kept that formula.
Re: Expect More Open-World Zelda Games Going Forwards, Suggests Eiji Aonuma
Removed
Re: Expect More Open-World Zelda Games Going Forwards, Suggests Eiji Aonuma
Removed
Re: Expect More Open-World Zelda Games Going Forwards, Suggests Eiji Aonuma
Goodbye Zelda… you lasted me for 30 years. Now you’re just the hypocrite guy who changes to forcedly be cool and leaves their old friends to hang out with the new kids.
You lost a longtime fan.
If the next Zelda is like this, I won’t buy it.
I preordered TotK because I had faith…. and I was right about my doubts…
TotK will be shred to pieces 2 years down the line, worse than BOTW, the anti-Zelda.
Re: Yes, Zelda: Tears Of The Kingdom Also Uses "An Advanced Version Of Miis"
This is a huge reason as why they look like generic NPCs lacking unique designs unlike previous Zelda games where each NPC was vibrating with personality and weirdness that made them iconic and memorable.
Re: Review: The Legend Of Zelda: Tears Of The Kingdom - An Absolute Marvel, But Is It Better Than BOTW?
@Uncle_Franklin that's a good argument that I haven't read before. TotK is a replacement for Breath of the Wild. Once you play TotK, there's no reason to play BotW again. Whereas Majoras Mask is another game completely different from OoT.
Re: Review: The Legend Of Zelda: Tears Of The Kingdom - An Absolute Marvel, But Is It Better Than BOTW?
@LikelySatan Do BotW have special design in each other? Or are they the same with barely anything to differentiate them apart?
Does a dungeon in Botw go upside down? Do you have road mechanics for a goron? Etc. Etc.
Divine beasts are mostly the same, and generic. There's barely any puzzles, there's barely any new mechanics for abilities akin to the ones provided by masks and new items you obtain in the dungeon. I think I remember that there weren’t even enemies in the divine beasts…. Could be wrong though. Even the Blights are mostly the same, hit sponges, barely any strategy and their design is pretty much the same among the 4 of them. Whereas in MM you have 4 completely different things with different mechanics ... a weird masked giant, a bull, a piranha and 2 giant worms.
Even Odolwa, who was a hit sponge, at least had unique attacks and design ... which was later revised in the 3D remaster.
There's no point of comparison by any means or standards
It's not about quantity but QUALITY.