I tried playing this game solo and it literally put me to sleep. What a shame that this was Nintendo's attempt at an amiibo-centric home console game. I would have loved for an action game like Skylanders where you use the amiibo to summon the character into the game. It would be a legal and logistical nightmare to make, but a man can dream.
@Solid_Python I am allowed to make my opinion known on a public forum just like you are. I'd rather speak my mind about an issue I care about than sit around and let something I don't like happen.
@OmnitronVariant But I want a physical copy of the game with all of the data on the cartridge and GKCs are not that. Even if there are patches, they would not exceed the amount of data the actual game takes up. As long as the base game is playable offline without the need to connect to the internet, I would be satisfied.
@OmnitronVariant If I want a physical copy of a game, I want a card with the game actually on it. If I want a digital copy, I will just download the game. I do not want some half-assed, Frankensteined format with none of the benefits of physical or digital, yet all of the downsides of both.
The only upside to GKCs is that you can resell them. That's it. GKCs are the worst elements of physical and digital games combined into 1 format. It's a shame even Nintendo is cheaping out on a Switch 2 "physical" release.
I'm just hoping the game goes all in on being the ultimate battle sim. Like have all the moves ever made for the series, Z-Moves, Dynamaxing, triple battles, rotation battles, and Battle Royale matches.
@Regelion1 Giving fans a means of running private servers for the game would not make an offline Runescape necessary. If Jagex wanted to make a single-player Runescape, they could do that, but it would be a far more laborious process I agree. The thing is if new regulations pass and it applied to Runescape, Jagex could go either route, but not be required to do both.
@ShieldHero You don't seem to understand what I meant. I'm talking about you yourself denying people the rights to read the physical or digital copies of your book that they purchased. That's what Ubisoft did to The Crew. It's what other game publishers have done to online games and games that require online check-ins to function. You have the right to stop selling your book, but you don't have the right to deny people the ability to read the copies of the book they purchased. What potential new regulations would require is for game developers to leave future games in a somewhat functional state after online servers are shut down.
@Regelion1 For your Runescape example, what Jagex would have to do is give fans a way to run the game on private servers. An offline single player version of the game would be nice, but isn't necessary. The initiative isn't asking for potential legislation to be retroactive though, so it wouldn't really apply to Runescape either way. It would also be nice if you listened to the "angry white man" with "hippie hair" to have a better idea of what the initiative is asking for.
@ShieldHero. I mean if you're writing your book in a way that actively impedes my consumer rights, that is worthy of forcing you to change the way you write your book. If you in a few years say, "I do not want people to read my book anymore", you shouldn't be allowed to prevent people from accessing their e-books or go to their houses and smear ink all across the pages of their physical copy and not offer any kind of refund. This is what's happening to video games. I understand you not wanting government interference in creative works. The issue is that the way video game publishers are handling these online games is violating our consumer rights. If we're being screwed over by companies, should we not ask that our government defend us from anti-consumer practices?
@Yalloo How is it childish to ask that the products we paid for be playable to a reasonable extent when their online servers are closed? It's a consumer rights problem and the SKG initiative is trying to get EU lawmakers to address it. I don't understand the pushback against something that's supposed to help you.
@ShieldHero I'd say, if anything, game developers are forcing us to be unable to play the games we paid for, specifically ones that require a constant online connection or a daily online check-in, whenever they feel like it. The game that started the Stop Killing Games initiative, The Crew, has a single player mode that is completely inaccessible because the game required an online connection at all times, regardless of whether you were playing single player or multiplayer. It's understandable why the online multiplayer segment of the game would be unplayable at a certain point, but it makes no sense why the single player section had to be killed off too. This is what the movement is trying to address. The Crew could have been updated to allow people to play the single player component offline, but it wasn't. No one in the movement is asking for online games to stay online forever. They just want the products they paid for to be playable to a reasonable degree when the servers are inevitably closed. I'm curious how you feel about Apple being forced to put USB-C ports on their phones instead of the Lightning port. The EU forced them to do this and, from what I've seen, this hasn't hurt Apple's sales or profits despite forcing them to change the way iPhones are designed and manufactured to be more consumer friendly.
@ShieldHero The movement isn't asking for developers to keep game servers running indefinitely. It's asking that developers leave games in a reasonably playable state when the servers are closed (i.e. offline modes or private server support).
@PROPS Oh how dare these people ask that the products they paid for function to a reasonable extent within the next decade. How dare people expect game companies to respect their consumer rights.
I'd be willing to buy some of the third party physical games if they were actually included on the cartridge they came with. It's why I bought Cyberpunk and Rune Factory.
The movie design is a better execution of a more expressive Donkey Kong. The new game design can look good in certain expressions and in 2D, but something about the proportions of the head and eyes aren't sitting well with me. Even then, it's not like the Rare design wasn't capable of cartoony expressions.
TPCI should implement a lottery system for TCG sales for the time being. It's not ideal, but it's a better way of countering scalper bots than whatever this current system is.
I'm still waiting for the comic book skins to be made available for Sonic Superstars. As a person who lives in one of the 34 states without a Kroger, I found it rather impractical to travel multiples states over just to buy stuff I do not need just to get enough points to buy a skin for a video game. At least with IHOP those things are everywhere and the skin was made available for free months after the promotion.
I am not the kind of person who mods my consoles. However, I modded my Wii U for Pretendo and backing up the system NAND. Pretendo has worked very well the couple of times I've used it and I am confident the devs will keep the service safe to use.
It's shocking how the AI generated garbage has been allowed to flood the eShop. I know they made some effort to reduce the amount of shovelware trash on the eShop at the start, like with not allowing RCMADIAX to make Switch games. Sad to see that they don't care anymore.
After Colors and Generations gave the Sonic franchise some good press after years of bad or mediocre games, I was hoping Sega would continue to make an effort to make quality Sonic games. Lost World came out and while it was an alright game, it wasn't the game I think most people wanted. Then Rise of Lyric came out and all of the good will the franchise had built up was thrown out the window. Sega released yet another disaster of a game. Sonic was once again a joke. It's crazy to think that a decade later, the franchise is probably in the best shape it has ever been in. Of course you had stuff like Forces, the launch of Colors Ultimate, and the initial reveal of the first Sonic movie in that time, but the successes of the movies and games like Mania, Frontiers, and Shadow Generations have allowed Sonic to be relevant to pop culture for the first time in a really long time.
I noticed they also added in some of the songs that were missing from the Yoshi's Island, Donkey Kony Country, Mario Kart 8 Deluxe, and Super Mario Galaxy soundtracks.
This change really messes up the flow of battles. Having to consciously remind myself to press A while selecting Luigi's actions is annoying. I hope this gets fixed with a patch.
I'm excited to see what the stage selections for Unleashed, Colors, Lost World, Mania, and Superstars are, assuming any of them will receive a stage in the first place.
I wish we never had to see these evergreen designs again. They're so bland. There are so many great designs of the G1 characters alone they could use but it always has to be these ones.
Generations is such a blast. I can't wait to get a portable version of it. Hopefully the Shadow campaign will retain the physics of the base game rather than the modified Lost World physics present in Forces and Frontiers.
The article doesn't mention this but you need to create a Pretendo account in order to use the hackless method. From what I've heard, you cannot connect to the servers with the hackless method using existing save data associated with an NNID and have to create a new save file. The only way to use your existing save file is to hack your Wii U and install Pretendo.
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Re: Feature: 10 Years On, Is Animal Crossing: Amiibo Festival Really That Bad?
I tried playing this game solo and it literally put me to sleep. What a shame that this was Nintendo's attempt at an amiibo-centric home console game. I would have loved for an action game like Skylanders where you use the amiibo to summon the character into the game. It would be a legal and logistical nightmare to make, but a man can dream.
Re: Pokémon Pokopia Reveals "Peculiar" New Forms In Extended 10-Minute Trailer
@TCKuma I'm sorry for wanting to treated better as a potential customer.
Re: Pokémon Pokopia Reveals "Peculiar" New Forms In Extended 10-Minute Trailer
@Solid_Python I am allowed to make my opinion known on a public forum just like you are. I'd rather speak my mind about an issue I care about than sit around and let something I don't like happen.
@TCKuma So what should I do about it then?
Re: Pokémon Pokopia Reveals "Peculiar" New Forms In Extended 10-Minute Trailer
@TCKuma Is asking for a proper physical release a bad thing?
Re: Pokémon Pokopia Is Nintendo's First Game-Key Card Release
@OmnitronVariant But I want a physical copy of the game with all of the data on the cartridge and GKCs are not that. Even if there are patches, they would not exceed the amount of data the actual game takes up. As long as the base game is playable offline without the need to connect to the internet, I would be satisfied.
Re: Pokémon Pokopia Is Nintendo's First Game-Key Card Release
@OmnitronVariant If I want a physical copy of a game, I want a card with the game actually on it. If I want a digital copy, I will just download the game. I do not want some half-assed, Frankensteined format with none of the benefits of physical or digital, yet all of the downsides of both.
Re: Pokémon Pokopia Is Seemingly Nintendo's First Game-Key Card Release
The only upside to GKCs is that you can resell them. That's it. GKCs are the worst elements of physical and digital games combined into 1 format. It's a shame even Nintendo is cheaping out on a Switch 2 "physical" release.
Re: Resident Evil Requiem Pre-Orders Live, Switch 2 Pro Controller And Amiibo Confirmed
What is with Capcom and this obsession with amiibo?
Re: Team Zombie Gobbles Up A Win In Splatoon 3's Splatoween Splatfest
I am shocked Zombie won. For the first half of the event, my teams kept losing, including two 10x battles and a 100x battle.
Re: EA Is Diving Headfirst Into Generative AI With New Partnership
EA just put themselves in billions of dollars in debt for no good reason. What did you think they were going to do? Make good video games?
Re: Pokémon Legends: Z-A And Pokémon HOME Connectivity Scheduled For 2026
Pokemon Home has a built-in method to handle cross-game compatibility issues for Pokemon data. What do you mean this is a problem again?
Re: Mario Galaxy amiibo Are On The Way, Plus Two New Kirby Ones With Swappable Bases
Once again I will be bankrupted by amiibo for a Masahiro Sakurai game.
Re: Pokémon Champions Confirmed For Switch 2, Includes "Free-To-Start" And "Paid" Digital Version
I'm just hoping the game goes all in on being the ultimate battle sim. Like have all the moves ever made for the series, Z-Moves, Dynamaxing, triple battles, rotation battles, and Battle Royale matches.
Re: Feature: "Never In My Wildest Dreams Would I Have Expected This" - Falcom President Talks 20 Years Of 'Trails' In Our Big Interview
"We decided to release this title as a Game-Key Card on the Nintendo Switch 2 as we believed it was the most beneficial option for our customers."
Nah lol. You're just cheap.
Re: Nintendo Announces 'Global Jam' Demo Event For Switch 2 Online Members
The Testpunch demo sold me on ARMS, so hopefully this one sells me on Drag x Drive.
Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'
@Regelion1 Giving fans a means of running private servers for the game would not make an offline Runescape necessary. If Jagex wanted to make a single-player Runescape, they could do that, but it would be a far more laborious process I agree. The thing is if new regulations pass and it applied to Runescape, Jagex could go either route, but not be required to do both.
Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'
@ShieldHero You don't seem to understand what I meant. I'm talking about you yourself denying people the rights to read the physical or digital copies of your book that they purchased. That's what Ubisoft did to The Crew. It's what other game publishers have done to online games and games that require online check-ins to function. You have the right to stop selling your book, but you don't have the right to deny people the ability to read the copies of the book they purchased. What potential new regulations would require is for game developers to leave future games in a somewhat functional state after online servers are shut down.
Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'
@Regelion1 For your Runescape example, what Jagex would have to do is give fans a way to run the game on private servers. An offline single player version of the game would be nice, but isn't necessary. The initiative isn't asking for potential legislation to be retroactive though, so it wouldn't really apply to Runescape either way. It would also be nice if you listened to the "angry white man" with "hippie hair" to have a better idea of what the initiative is asking for.
Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'
@ShieldHero. I mean if you're writing your book in a way that actively impedes my consumer rights, that is worthy of forcing you to change the way you write your book. If you in a few years say, "I do not want people to read my book anymore", you shouldn't be allowed to prevent people from accessing their e-books or go to their houses and smear ink all across the pages of their physical copy and not offer any kind of refund. This is what's happening to video games. I understand you not wanting government interference in creative works. The issue is that the way video game publishers are handling these online games is violating our consumer rights. If we're being screwed over by companies, should we not ask that our government defend us from anti-consumer practices?
Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'
@Yalloo How is it childish to ask that the products we paid for be playable to a reasonable extent when their online servers are closed? It's a consumer rights problem and the SKG initiative is trying to get EU lawmakers to address it. I don't understand the pushback against something that's supposed to help you.
Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'
@ShieldHero I'd say, if anything, game developers are forcing us to be unable to play the games we paid for, specifically ones that require a constant online connection or a daily online check-in, whenever they feel like it. The game that started the Stop Killing Games initiative, The Crew, has a single player mode that is completely inaccessible because the game required an online connection at all times, regardless of whether you were playing single player or multiplayer. It's understandable why the online multiplayer segment of the game would be unplayable at a certain point, but it makes no sense why the single player section had to be killed off too. This is what the movement is trying to address. The Crew could have been updated to allow people to play the single player component offline, but it wasn't. No one in the movement is asking for online games to stay online forever. They just want the products they paid for to be playable to a reasonable degree when the servers are inevitably closed. I'm curious how you feel about Apple being forced to put USB-C ports on their phones instead of the Lightning port. The EU forced them to do this and, from what I've seen, this hasn't hurt Apple's sales or profits despite forcing them to change the way iPhones are designed and manufactured to be more consumer friendly.
Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'
@DDFawfulGuy It's sad to say, but I think some people do not want to think critically or do research on the topics they are talking about.
Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'
@ShieldHero The movement isn't asking for developers to keep game servers running indefinitely. It's asking that developers leave games in a reasonably playable state when the servers are closed (i.e. offline modes or private server support).
Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'
@PROPS Oh how dare these people ask that the products they paid for function to a reasonable extent within the next decade. How dare people expect game companies to respect their consumer rights.
Re: Mario Kart World Has Been Updated To Version 1.1.2, Here Are The Full Patch Notes
In case you're wondering what the changes to the random courses are, they've added races with intermission sections to them.
Re: Third-Party Launch Games On Switch 2 Reportedly Sold "Very Low Numbers"
I'd be willing to buy some of the third party physical games if they were actually included on the cartridge they came with. It's why I bought Cyberpunk and Rune Factory.
Re: PSA: Switch 2 Updates For Multiple First-Party Switch Games Are Now Available
Would it hurt them to add an extra page for armor in Breath of the Wild?
Re: Shigeru Miyamoto Explains Why Donkey Kong Has Been Redesigned
The movie design is a better execution of a more expressive Donkey Kong. The new game design can look good in certain expressions and in 2D, but something about the proportions of the head and eyes aren't sitting well with me. Even then, it's not like the Rare design wasn't capable of cartoony expressions.
Re: Select Pokémon Card Pre-Orders Cancelled After New Expansion's Disastrous Launch
TPCI should implement a lottery system for TCG sales for the time being. It's not ideal, but it's a better way of countering scalper bots than whatever this current system is.
Re: Tetris Forever Is Getting Its Own Collectable Handheld Console
Didn't LRG announce a physical release of The Making of Karateka a few years ago? Is this supposed to be the follow up to that announcement?
Re: Analyst States That Switch 2's Price Won't "Really Matter" For Early Adopters
I'm expecting $399, assuming certain external factors don't put a wrench in those plans.
Re: 'Sonic Jam' Skin Is Now Free For All Owners Of Sonic X Shadow Generations
@MirrorFate2 The IHOP promotional skin reappeared. What's stopping the comic book skins from coming back?
Re: 'Sonic Jam' Skin Is Now Free For All Owners Of Sonic X Shadow Generations
I'm still waiting for the comic book skins to be made available for Sonic Superstars. As a person who lives in one of the 34 states without a Kroger, I found it rather impractical to travel multiples states over just to buy stuff I do not need just to get enough points to buy a skin for a video game. At least with IHOP those things are everywhere and the skin was made available for free months after the promotion.
Re: Nintendo Asks Wii U Owners To Refrain From Using "Unauthorised" Online Services
I am not the kind of person who mods my consoles. However, I modded my Wii U for Pretendo and backing up the system NAND. Pretendo has worked very well the couple of times I've used it and I am confident the devs will keep the service safe to use.
Re: Review: Mighty Morphin Power Rangers: Rita's Rewind (Switch) - The Mightiest Morphin Ever
If Digital Eclipse gets the chance to do a sequel, I hope they'll be allowed to include characters from other Power Rangers shows.
Re: No Gravity Games Is Giving Away 11 Free Switch Games This Month (North America)
They never sent me the free game code, so I guess I'm not participating this year.
Re: Opinion: Nintendo Needs To Let Us Block The Crap On Switch 2's eShop
It's shocking how the AI generated garbage has been allowed to flood the eShop. I know they made some effort to reduce the amount of shovelware trash on the eShop at the start, like with not allowing RCMADIAX to make Switch games. Sad to see that they don't care anymore.
Re: Movie Musical 'Wicked' Will Come To Switch Thanks To Funko Fusion DLC
I'd be down for a pop culture mashup game like this if it was for anything other than Funko Pops.
Re: Feature: Sonic Boom At 10 - The Good, Bad & Ugly Of Sonic The Hedgehog’s Brief, Nintendo-Exclusive Sub-Franchise
After Colors and Generations gave the Sonic franchise some good press after years of bad or mediocre games, I was hoping Sega would continue to make an effort to make quality Sonic games. Lost World came out and while it was an alright game, it wasn't the game I think most people wanted. Then Rise of Lyric came out and all of the good will the franchise had built up was thrown out the window. Sega released yet another disaster of a game. Sonic was once again a joke. It's crazy to think that a decade later, the franchise is probably in the best shape it has ever been in. Of course you had stuff like Forces, the launch of Colors Ultimate, and the initial reveal of the first Sonic movie in that time, but the successes of the movies and games like Mania, Frontiers, and Shadow Generations have allowed Sonic to be relevant to pop culture for the first time in a really long time.
Re: 'Nintendo Music' Update Adds Wii Sports Soundtrack, Here's Every Song Included
@John_Deacon I'm seeing Cave Dweller Concert in the DKC track listing.
Re: 'Nintendo Music' Update Adds Wii Sports Soundtrack, Here's Every Song Included
I noticed they also added in some of the songs that were missing from the Yoshi's Island, Donkey Kony Country, Mario Kart 8 Deluxe, and Super Mario Galaxy soundtracks.
Re: Mario & Luigi Fans Aren't Happy About Brothership's Battle Button Tweaks
This change really messes up the flow of battles. Having to consciously remind myself to press A while selecting Luigi's actions is annoying. I hope this gets fixed with a patch.
Re: Shadow's Sonic Generations Campaign Length Reportedly Revealed
I'm excited to see what the stage selections for Unleashed, Colors, Lost World, Mania, and Superstars are, assuming any of them will receive a stage in the first place.
Re: Surprise! DOOM + DOOM II Get Newly Enhanced Release On Switch eShop
The game keeps crashing when I scroll through the extras menu.
Re: New Transformers Game Mixes Arcade Racing And Roguelite Combat This October
I wish we never had to see these evergreen designs again. They're so bland. There are so many great designs of the G1 characters alone they could use but it always has to be these ones.
Re: Sonic X Shadow Generations Speeds Onto Switch This October
Generations is such a blast. I can't wait to get a portable version of it. Hopefully the Shadow campaign will retain the physics of the base game rather than the modified Lost World physics present in Forces and Frontiers.
Re: Back To The Future, He-Man And, Er, Hot Fuzz Collide On Switch In 'Funko Fusion'
This is Lego Dimensions for Redditors.
Re: VTuber Horror Game 'Evil God Korone' Gets A Surprise Release On Switch eShop
I'm hoping Cover allows Holocure and Idol Showdown to be on consoles too.
Re: Switch Online's 'Missions & Rewards' Adds Princess Peach: Showtime! Icons
I'm happy they're giving us stuff to spend the platinum points on, but they have to give us more ways to earn them.
Re: Fan-Made Nintendo Network Replacement 'Pretendo' No Longer Requires Hacked Wii U
The article doesn't mention this but you need to create a Pretendo account in order to use the hackless method. From what I've heard, you cannot connect to the servers with the hackless method using existing save data associated with an NNID and have to create a new save file. The only way to use your existing save file is to hack your Wii U and install Pretendo.