Comments 322

Re: Pokémon Pokopia Is Nintendo's First Game-Key Card Release

TheDragonDAFan

@OmnitronVariant But I want a physical copy of the game with all of the data on the cartridge and GKCs are not that. Even if there are patches, they would not exceed the amount of data the actual game takes up. As long as the base game is playable offline without the need to connect to the internet, I would be satisfied.

Re: Pokémon Pokopia Is Nintendo's First Game-Key Card Release

TheDragonDAFan

@OmnitronVariant If I want a physical copy of a game, I want a card with the game actually on it. If I want a digital copy, I will just download the game. I do not want some half-assed, Frankensteined format with none of the benefits of physical or digital, yet all of the downsides of both.

Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'

TheDragonDAFan

@Regelion1 Giving fans a means of running private servers for the game would not make an offline Runescape necessary. If Jagex wanted to make a single-player Runescape, they could do that, but it would be a far more laborious process I agree. The thing is if new regulations pass and it applied to Runescape, Jagex could go either route, but not be required to do both.

Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'

TheDragonDAFan

@ShieldHero You don't seem to understand what I meant. I'm talking about you yourself denying people the rights to read the physical or digital copies of your book that they purchased. That's what Ubisoft did to The Crew. It's what other game publishers have done to online games and games that require online check-ins to function. You have the right to stop selling your book, but you don't have the right to deny people the ability to read the copies of the book they purchased. What potential new regulations would require is for game developers to leave future games in a somewhat functional state after online servers are shut down.

Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'

TheDragonDAFan

@Regelion1 For your Runescape example, what Jagex would have to do is give fans a way to run the game on private servers. An offline single player version of the game would be nice, but isn't necessary. The initiative isn't asking for potential legislation to be retroactive though, so it wouldn't really apply to Runescape either way. It would also be nice if you listened to the "angry white man" with "hippie hair" to have a better idea of what the initiative is asking for.

Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'

TheDragonDAFan

@ShieldHero. I mean if you're writing your book in a way that actively impedes my consumer rights, that is worthy of forcing you to change the way you write your book. If you in a few years say, "I do not want people to read my book anymore", you shouldn't be allowed to prevent people from accessing their e-books or go to their houses and smear ink all across the pages of their physical copy and not offer any kind of refund. This is what's happening to video games. I understand you not wanting government interference in creative works. The issue is that the way video game publishers are handling these online games is violating our consumer rights. If we're being screwed over by companies, should we not ask that our government defend us from anti-consumer practices?

Re: "It Will Have A Chilling Effect On Game Design" - EU Group Responds To 'Stop Killing Games'

TheDragonDAFan

@ShieldHero I'd say, if anything, game developers are forcing us to be unable to play the games we paid for, specifically ones that require a constant online connection or a daily online check-in, whenever they feel like it. The game that started the Stop Killing Games initiative, The Crew, has a single player mode that is completely inaccessible because the game required an online connection at all times, regardless of whether you were playing single player or multiplayer. It's understandable why the online multiplayer segment of the game would be unplayable at a certain point, but it makes no sense why the single player section had to be killed off too. This is what the movement is trying to address. The Crew could have been updated to allow people to play the single player component offline, but it wasn't. No one in the movement is asking for online games to stay online forever. They just want the products they paid for to be playable to a reasonable degree when the servers are inevitably closed. I'm curious how you feel about Apple being forced to put USB-C ports on their phones instead of the Lightning port. The EU forced them to do this and, from what I've seen, this hasn't hurt Apple's sales or profits despite forcing them to change the way iPhones are designed and manufactured to be more consumer friendly.

Re: Shigeru Miyamoto Explains Why Donkey Kong Has Been Redesigned

TheDragonDAFan

The movie design is a better execution of a more expressive Donkey Kong. The new game design can look good in certain expressions and in 2D, but something about the proportions of the head and eyes aren't sitting well with me. Even then, it's not like the Rare design wasn't capable of cartoony expressions.

Re: 'Sonic Jam' Skin Is Now Free For All Owners Of Sonic X Shadow Generations

TheDragonDAFan

I'm still waiting for the comic book skins to be made available for Sonic Superstars. As a person who lives in one of the 34 states without a Kroger, I found it rather impractical to travel multiples states over just to buy stuff I do not need just to get enough points to buy a skin for a video game. At least with IHOP those things are everywhere and the skin was made available for free months after the promotion.

Re: Feature: Sonic Boom At 10 - The Good, Bad & Ugly Of Sonic The Hedgehog’s Brief, Nintendo-Exclusive Sub-Franchise

TheDragonDAFan

After Colors and Generations gave the Sonic franchise some good press after years of bad or mediocre games, I was hoping Sega would continue to make an effort to make quality Sonic games. Lost World came out and while it was an alright game, it wasn't the game I think most people wanted. Then Rise of Lyric came out and all of the good will the franchise had built up was thrown out the window. Sega released yet another disaster of a game. Sonic was once again a joke. It's crazy to think that a decade later, the franchise is probably in the best shape it has ever been in. Of course you had stuff like Forces, the launch of Colors Ultimate, and the initial reveal of the first Sonic movie in that time, but the successes of the movies and games like Mania, Frontiers, and Shadow Generations have allowed Sonic to be relevant to pop culture for the first time in a really long time.