My take on the font of the score (this font is also used when you hold plus or minus to break out of a game and return to the main menu) is it's going for a "debug menu" type feel, intentionally breaking the "fourth wall". If not, then yes, they should have maid a stacked filament type font or something.
Sweet mother mary I'm excited for this one. Alreayd have it preordered on Amazon. Considering a second Gamestop preorder to keep one sealed. I don't have 3DS so I'll get it on WiiU(plus Wii). THANK YOU to the companies still making and bringing over physical boxed goods from Japan
Just bought Dot Arcade and played for 20 minutes. Not bad. Kinda cool. Could use a couple more modes as a free update. I could see a dollar per mode considering the overhead and small market. I like the way the games use the brightness of the dat in addition to color. Also never played a snake with falling environmental collisions or wrap around.
I'd probably go 8 for this. The item selection on the gamepad is awkward to hit during boss fights, and for the premium price, the reused pixel art is a little disappointing. And I think there were one too many blind jumps to be comfortable with a 9. Plus, there is some backtracking, and with the way enemies respawn, it's a little tedious. But it's still really good overall, and has great music.
I debated on the price but finally just bought this. It needs Wii Pointer controls for two glaring reasons. 1) the art is nice and I'd rather play on my TV than the WiiU's pad. 2) the pointer controls navigate faster and more naturally for me than tapping the pad. I'll wait a little while for the second half of the campaign to allow for the potential update.
I just bought this and played through the first world. I'm loving it. It taps into the simple but satisfying vibe of the Toki Tori remake back on WiiWare. And the control works awesome with the Wiimote since it seems it was designed around a mouse and a left click. And its polish is on the high end by eshop standards.
Is reporting on this news any more ethical than viewing leaked personal photos of a celeb and writing a blog about how so-and-so has this-or-that pierced?
I bought it for WiiWare, beat it, downloaded the DX update (AWESOME of him to do), played some of the update. Yup, I love this game. I don't mind too much that it's not coming to WiiU because the graphics wouldn't really be much different in 720p and I probably wouldn't launch it too much since I thoroughly beat it on Wii. If anything, I'd like Nintendo to upgrade the Wii Mode to launch in to specific Wii Channels or the Wii Disc, rather than just booting the Wii menu.
Just beat it with about 40 hours logged and only a handful of sidemissions done so far. This is one AWESOME game. The gamepad map was useful but for long sessions I find the pro controller more comfortable. There are a number of aspects in WD that I think are better than GTA 5, for example in the density of interactive objects, and the variety of side missions / mini games. And the entire final mission and epilogue explores the "main character is a madman seeking justice that ends up on a killing rampage" supposed "paradox" that many reviews harp on. In fact the game presents a way for the player to "reconcile" that with a sort of demonstration of character growth in the final minutes of the game. Any other hardcore Nintendo fan that isn't going to get an Xbone or PS4 soon should by WD for their WiiU and experience this fun techy pulp adventure. And the online modes are really, really intense (when both parties are in the spirit of it, which has been the case in my sessions (over 50 so far) more often than not)
Totally off base score, penalizing the game by comparing it to release dates and frame rates on other platforms that the reader may not even have. Don't you already have Digital Foundry to take care of the multi platform comparisons? In isolation of other platforms, this is easily an 8. Considering the dearth of similar games as this on the WiiU, I think a 9 wouldn't be shocking.
I've read the DF comparison article from yesterday/today. As usual, IMHO, they give far too little weight to the Wii U version having zero screen tearing, while the other versions tear constantly. Yes, I can feel that the frame rate is a big juddery when I play WD on the WiiU, but I must say that from a gameplay stance, the difference is far less important in this game than in AC 4, for example. And I don't get why the author of the DF piece spent time drawing so many comparisons between the U edition and the PS4. OF COURSE the PS4 trounces the U.
I am absolutely loving this game on Wii U. The map is useful for clearing out the collectibles and it supports tapping to set waypoints and fast travel points. And the framerate feels better to me than Black Flag on Wii U did. I'm glad I kept my preorder for this. Really cool game, Ubi!
I don't understand his point. "Is it in their interests?" Is he expecting financial support from Nintendo, or is he insinuating that Nintendo will somehow hamper this game's success because it competes with MK?
I watched the video without audio, but it looked like he was trying to glitch through the wall. And the framerate only takes a hit in two player, supposedly? Well, I'm having fun in Hyrule Warriors two player, so this is little different. What I'm more concerned about in the video is the fairly bland environment within the levels. But I'll probably still get the game this week. I really like platforming.
Dear editors: I always want to know what's happening on the gamepad. Especially for multiplatform games, how (and if) the gamepad/second screen is use is a critical deciding factor for me. This review has no such information.
Mutant Mudds DX I liked. Good music, decent levels, annoying jetpack but still pretty solid. Nice pixel art. I'd like to see a Treasurenauts DX on Wiiu someday.
I loved the game the first time on WiiWare, and now (in a few days), I'll download the new version and play it again. An awesome experience I was proud to play on the Wii and beat.
i agree with a couple people above me. the first game was darn solid. If this one is similar, it has my attention. there aren't many games like this being made anymore.
Just give me a solid 30 FPS on WiiU. I'm willing to wait. Just for Heaven's sake, don't make it a laughing stock with 23 FPS or some such poor performance. Scrap the darn thing if you can't lock 30.
This game looks great, but I don't have a 3DS yet. I will pick this up if I get the New 3DS, but for the time being I'll def be buying the WiiU version. It looks old school and cool.
What I'd love: better framerate than PS360, gamepad based mini games plus an interactive map while also supporting off screen play, and a couple exclusive missions or an exclusive area (maybe like 30 minutes total of exclusive activity), and all previously released DLC.
What I'd accept for full price: framerate similar to PS360, a static map on the gamepad, all the DLC (at least single player) rolled up.
This is a message no one will read. I just bought PES 2013 on Wii for a super cheap price. It is awesome. I don't know if it's the type of game I'd buy on day one, but it is really well made with some cool physics and awesome replay tool. I hope it does come back at least once on Wii U and supports the same awesome wiimote nunchuck control scheme.
"Don’t get me wrong as I have no problem accepting criticism I just feel that this review was more one person’s opinion and doesn’t really represent the gaming communities best interest. "
What is this, satire? A review is one person's opinion. The reviewer isn't supposed to guess the audience's opinion. So let me get this straight: in YOUR opinion, the gaming communities "best interests" are met by buying you game. Is that about right? What an amateur reply, Mr. Statusphere. Yeah, I really hope Nintendolife "gets on the same page" with you. That's exactly what I want from reviewers. To "be on the same page" as the game developer as to the game's rating and review.... what a joke.
I'm really looking forward to this. If it has the DLC included, that would rock. If it has an exclusive mission set, that would be incredible. If it just runs at a steady 30 FPS, I'll probably pick it up.
Hmm, the framerate still isn't what I would expect given the seemingly modest poly count. Also the game pulls you from bright to dark to challenge stage to boss fight with little thematic connection. And deaths sneak up on you out of the blue with the camera far back. But, there is some creativity here, I'll keep at it.
So they say it's not "a conspiracy" (by the way, I think the Nintenolife writers should disclose if they bought in to the profit sharing scheme that Slightly Mad originally had, as writing coverage of the project while having a stake in its sales would be extremely questionable), as in it's not a shift in resources so that the PS4 / One versions can get out for the Holidays. That can only mean that squeezing it all the way down to Wii U is involving numerous compromises. Which actually, I'm OK with if it can keep a perfect 30 FPS. Excellent frame rate plus releasing as a packaged box (instead of eshop only, which I fear there's still a chance of) will probably lead me to a day one buy. I do have a soft spot for tilting in racers.
I like the way Dan Adleman put it, and that was that every game has an audience, even if that audience is the programmer's friends and family. I think that's a good attitude. Nevertheless, smaller games like Guacamelee, Steamworld Dig, Stealth Inc, Fez, etc, have set an extremely high bar for what a small team can do. I think many of the 'indie' games we see here on Nintendolife are more like 'hobbyist' games. For me and my money, the world has moved way past where I will pay even a couple dollars for a hobby project that's anything less than brilliant.
I'll consider it. If it has something over the Android port other, I'll consider it even more (like higher res character art, new quests, better music, etc).
The original launch for this game included the opportunity for fans to buy in to a profit sharing scheme. I believe that Nintendolife should disclose if the author or editor of future articles on this game have any stake or participation in this scheme.
I want to get this game, and if it hold 30s FPS, I probably will. But posts with PC screenshots are completely worthless to me. Aside from the blade hanging over our neck that the game has been pushed back and may be cancelled soon, it is not an exaggeration to say that the difference between these screens and what we might see on Wii U will probably be the same difference as between a good PS3 racer and a mediocre PS2 racer.
Comments 282
Re: Review: Dot Arcade (Wii U eShop)
My take on the font of the score (this font is also used when you hold plus or minus to break out of a game and return to the main menu) is it's going for a "debug menu" type feel, intentionally breaking the "fourth wall". If not, then yes, they should have maid a stacked filament type font or something.
Re: You Can Pre-Order The Official Splatoon Game Guide On Amazon Now
A guide for an online shooter before it's released? I mean, I get that it's cool for collectors to have with the art and so on, but, really... ?
Re: Video: New Rodea The Sky Soldier Trailer Features Plenty of 3DS Footage
Sweet mother mary I'm excited for this one. Alreayd have it preordered on Amazon. Considering a second Gamestop preorder to keep one sealed. I don't have 3DS so I'll get it on WiiU(plus Wii). THANK YOU to the companies still making and bringing over physical boxed goods from Japan
Re: Nintendo Download: 26th March (North America)
Just bought Dot Arcade and played for 20 minutes. Not bad. Kinda cool. Could use a couple more modes as a free update. I could see a dollar per mode considering the overhead and small market. I like the way the games use the brightness of the dat in addition to color. Also never played a snake with falling environmental collisions or wrap around.
Re: Review: PENTAPUZZLE (Wii U eShop)
Someone do a youtube review that's critical of rcmdaiax and watch the copyright claim roll in. Real classy!
Re: Dot Arcade Lights Up the North American Wii U eShop on 26th March
Looks cool, I'll probably get it. Nice idea!
Re: Video: Watch Us Fumble Through The Opening Minutes Of Affordable Space Adventures
Awesome-- day one! I've been waiting for this since I heard about it and played through most of Knytt Underground on WiiU
Re: Rodea: The Sky Soldier Confirmed For Release In North America And Europe
AMAZING! Need to preorder this NOW.
Re: Tomonobu Itagaki Gives an Update on Devil’s Third, Describing it as the "Biggest Game"
Can't wait for this-- insta buy. If the single player is even half as good as the first xbox Ninja Gaiden, this will be a classic.
Re: Video: Kadokawa Games Showcases Rodea The Sky Soldier Footage and Hands-On Event
Awesome.... WANT! Please bring this over, some how, some way!!
Re: Nintendo Confirms New 3DS eShop Shooter IronFall Invasion
I was quite amazed when they said this was done by three people. Very impressive!!
Re: NF Magazine 2015 Renewals & New Subscriptions Hit Kickstarter
Why was it renamed from Nintendo Force to "NF Magazine"?
Re: Review: Shantae And The Pirate's Curse (Wii U eShop)
I'd probably go 8 for this. The item selection on the gamepad is awkward to hit during boss fights, and for the premium price, the reused pixel art is a little disappointing. And I think there were one too many blind jumps to be comfortable with a 9. Plus, there is some backtracking, and with the way enemies respawn, it's a little tedious. But it's still really good overall, and has great music.
Re: Year in Development: Nyamyam
It was alright. Needed harder puzzles, Wiimote pointer "point and click" style controls (big time needed that) and maybe twice the length.
Re: Review: Tengami (Wii U eShop)
I debated on the price but finally just bought this. It needs Wii Pointer controls for two glaring reasons. 1) the art is nice and I'd rather play on my TV than the WiiU's pad. 2) the pointer controls navigate faster and more naturally for me than tapping the pad. I'll wait a little while for the second half of the campaign to allow for the potential update.
Re: Review: Tetrobot & Co (Wii U eShop)
I just bought this and played through the first world. I'm loving it. It taps into the simple but satisfying vibe of the Toki Tori remake back on WiiWare. And the control works awesome with the Wiimote since it seems it was designed around a mouse and a left click. And its polish is on the high end by eshop standards.
Re: Sony Pictures Is In Negotiations With Nintendo To Make A Super Mario Movie
Is reporting on this news any more ethical than viewing leaked personal photos of a celeb and writing a blog about how so-and-so has this-or-that pierced?
Re: Developer of Retro City Rampage Explains, Again, Why a Wii U Release Won’t Be Happening
I bought it for WiiWare, beat it, downloaded the DX update (AWESOME of him to do), played some of the update. Yup, I love this game. I don't mind too much that it's not coming to WiiU because the graphics wouldn't really be much different in 720p and I probably wouldn't launch it too much since I thoroughly beat it on Wii. If anything, I'd like Nintendo to upgrade the Wii Mode to launch in to specific Wii Channels or the Wii Disc, rather than just booting the Wii menu.
Re: Review: Watch Dogs (Wii U)
Just beat it with about 40 hours logged and only a handful of sidemissions done so far. This is one AWESOME game. The gamepad map was useful but for long sessions I find the pro controller more comfortable. There are a number of aspects in WD that I think are better than GTA 5, for example in the density of interactive objects, and the variety of side missions / mini games. And the entire final mission and epilogue explores the "main character is a madman seeking justice that ends up on a killing rampage" supposed "paradox" that many reviews harp on. In fact the game presents a way for the player to "reconcile" that with a sort of demonstration of character growth in the final minutes of the game. Any other hardcore Nintendo fan that isn't going to get an Xbone or PS4 soon should by WD for their WiiU and experience this fun techy pulp adventure. And the online modes are really, really intense (when both parties are in the spirit of it, which has been the case in my sessions (over 50 so far) more often than not)
Re: Review: Watch Dogs (Wii U)
Totally off base score, penalizing the game by comparing it to release dates and frame rates on other platforms that the reader may not even have. Don't you already have Digital Foundry to take care of the multi platform comparisons? In isolation of other platforms, this is easily an 8. Considering the dearth of similar games as this on the WiiU, I think a 9 wouldn't be shocking.
Re: Video: How Does Watch Dogs Wii U Compare To The Xbox 360 And PS4 Versions?
I've read the DF comparison article from yesterday/today. As usual, IMHO, they give far too little weight to the Wii U version having zero screen tearing, while the other versions tear constantly. Yes, I can feel that the frame rate is a big juddery when I play WD on the WiiU, but I must say that from a gameplay stance, the difference is far less important in this game than in AC 4, for example. And I don't get why the author of the DF piece spent time drawing so many comparisons between the U edition and the PS4. OF COURSE the PS4 trounces the U.
Re: Watch Dogs
I am absolutely loving this game on Wii U. The map is useful for clearing out the collectibles and it supports tapping to set waypoints and fast travel points. And the framerate feels better to me than Black Flag on Wii U did. I'm glad I kept my preorder for this. Really cool game, Ubi!
Re: Table Top Racing: World Tour Dev Isn't Sure About Bringing The Game To Wii U Because Of Mario Kart 8
I don't understand his point. "Is it in their interests?" Is he expecting financial support from Nintendo, or is he insinuating that Nintendo will somehow hamper this game's success because it competes with MK?
Re: Rodea the Sky Soldier Now Flying Into a Spring 2015 Release in Japan, for Wii U and 3DS
I'd love to buy this. I'd even buy the Wii version. But the WiiU port would be real dandy!
Re: Video: Early Sonic Boom: Rise Of Lyric Footage Hints At Game-Breaking Bugs
I watched the video without audio, but it looked like he was trying to glitch through the wall. And the framerate only takes a hit in two player, supposedly? Well, I'm having fun in Hyrule Warriors two player, so this is little different. What I'm more concerned about in the video is the fairly bland environment within the levels. But I'll probably still get the game this week. I really like platforming.
Re: Review: Pier Solar and the Great Architects (Wii U eShop)
Dear editors: I always want to know what's happening on the gamepad. Especially for multiplatform games, how (and if) the gamepad/second screen is use is a critical deciding factor for me. This review has no such information.
Re: Moon Chronicles Developer Seeking Interest for Wii U Version Through Kickstarter Campaign
Mutant Mudds DX I liked. Good music, decent levels, annoying jetpack but still pretty solid. Nice pixel art. I'd like to see a Treasurenauts DX on Wiiu someday.
Re: Retro City Rampage Gets Beefed Up on WiiWare With 'DX' Update
I loved the game the first time on WiiWare, and now (in a few days), I'll download the new version and play it again. An awesome experience I was proud to play on the Wii and beat.
Re: Pixel Paint Lands On North America’s Wii U eShop This Week In All Its Retro Glory
I love the video, but I assume there will also be a proper overview of the software and that this was just a teaser. Albeit a very catchy teaser.
Re: Review: Pac-Man and the Ghostly Adventures 2 (Wii U)
i agree with a couple people above me. the first game was darn solid. If this one is similar, it has my attention. there aren't many games like this being made anymore.
Re: Project CARS Delayed to March 2015 on PS4 and Xbox One, Wii U Still Stalled with '2015' Window
Just give me a solid 30 FPS on WiiU. I'm willing to wait. Just for Heaven's sake, don't make it a laughing stock with 23 FPS or some such poor performance. Scrap the darn thing if you can't lock 30.
Re: Pier Solar and the Great Architects Landing in North America on 23rd October
Looks awesome, I really like the gamepad implementation.
Re: Nintendo Download: 16th October (North America)
Wow, neat. I think I have three new WiiU eShop games to buy after work. Cool!
Re: Video: Sanzaru Games Discusses Sonic Boom: Shattered Crystal for 3DS
This game looks great, but I don't have a 3DS yet. I will pick this up if I get the New 3DS, but for the time being I'll def be buying the WiiU version. It looks old school and cool.
Re: Exclusive: Join Curve Studios On An Exploration Of Stealth Inc 2's Overworld
Awesome video. Day one purchase from me. Can't wait!
Re: Wii U Version of Watch Dogs to Miss Out on DLC
What I'd love: better framerate than PS360, gamepad based mini games plus an interactive map while also supporting off screen play, and a couple exclusive missions or an exclusive area (maybe like 30 minutes total of exclusive activity), and all previously released DLC.
What I'd accept for full price: framerate similar to PS360, a static map on the gamepad, all the DLC (at least single player) rolled up.
Re: PES 2014 Will Not Be Dispensed On Wii U
This is a message no one will read. I just bought PES 2013 on Wii for a super cheap price. It is awesome. I don't know if it's the type of game I'd buy on day one, but it is really well made with some cool physics and awesome replay tool. I hope it does come back at least once on Wii U and supports the same awesome wiimote nunchuck control scheme.
Re: Sonic Boom: Rise Of Lyric Speeds To Earlier Release Date On Wii U
I'm really looking forward to this. I'll probably get it either on launch or black friday. I love the old school platformer style games.
Re: Review: BrickBlast U! (Wii U eShop)
"Don’t get me wrong as I have no problem accepting criticism I just feel that this review was more one person’s opinion and doesn’t really represent the gaming communities best interest. "
What is this, satire? A review is one person's opinion. The reviewer isn't supposed to guess the audience's opinion. So let me get this straight: in YOUR opinion, the gaming communities "best interests" are met by buying you game. Is that about right? What an amateur reply, Mr. Statusphere. Yeah, I really hope Nintendolife "gets on the same page" with you. That's exactly what I want from reviewers. To "be on the same page" as the game developer as to the game's rating and review.... what a joke.
Re: Watch Dogs Wii U Release Dates Confirmed
I'm really looking forward to this. If it has the DLC included, that would rock. If it has an exclusive mission set, that would be incredible. If it just runs at a steady 30 FPS, I'll probably pick it up.
Re: SPIKEY WALLS is Flapping Its Way Onto the eShop on 18th September
Why doesn't the background move?
Re: Armillo Patch Rolls Onto Wii U to Fix Framerate and Completion Issues
Hmm, the framerate still isn't what I would expect given the seemingly modest poly count. Also the game pulls you from bright to dark to challenge stage to boss fight with little thematic connection. And deaths sneak up on you out of the blue with the camera far back. But, there is some creativity here, I'll keep at it.
Re: Armillo Patch Rolls Onto Wii U to Fix Framerate and Completion Issues
Cool. Just bought it and downloading now.
Re: Project CARS Wii U Delay Was To Ensure It's As Good As Other Versions, Says Dev
So they say it's not "a conspiracy" (by the way, I think the Nintenolife writers should disclose if they bought in to the profit sharing scheme that Slightly Mad originally had, as writing coverage of the project while having a stake in its sales would be extremely questionable), as in it's not a shift in resources so that the PS4 / One versions can get out for the Holidays. That can only mean that squeezing it all the way down to Wii U is involving numerous compromises. Which actually, I'm OK with if it can keep a perfect 30 FPS. Excellent frame rate plus releasing as a packaged box (instead of eshop only, which I fear there's still a chance of) will probably lead me to a day one buy. I do have a soft spot for tilting in racers.
Re: Shigeru Miyamoto Flipped The Tea Table with Hyrule Warriors
Miyamoto rules. As usual, he was completely correct to shift back the balance towards DW.
Re: Dahku Creations Announces Departure From Game Development
I like the way Dan Adleman put it, and that was that every game has an audience, even if that audience is the programmer's friends and family. I think that's a good attitude. Nevertheless, smaller games like Guacamelee, Steamworld Dig, Stealth Inc, Fez, etc, have set an extremely high bar for what a small team can do. I think many of the 'indie' games we see here on Nintendolife are more like 'hobbyist' games. For me and my money, the world has moved way past where I will pay even a couple dollars for a hobby project that's anything less than brilliant.
Re: Alphadia Genesis Set to Begin at the Beginning in North America
I'll consider it. If it has something over the Android port other, I'll consider it even more (like higher res character art, new quests, better music, etc).
Re: SteamWorld Dig Wii U Release Date and Pricing Surface
Awesome! Day one! This sounds great.
Re: New Project CARS Screenshots Race Into View
The original launch for this game included the opportunity for fans to buy in to a profit sharing scheme. I believe that Nintendolife should disclose if the author or editor of future articles on this game have any stake or participation in this scheme.
Re: New Project CARS Screenshots Race Into View
I want to get this game, and if it hold 30s FPS, I probably will. But posts with PC screenshots are completely worthless to me. Aside from the blade hanging over our neck that the game has been pushed back and may be cancelled soon, it is not an exaggeration to say that the difference between these screens and what we might see on Wii U will probably be the same difference as between a good PS3 racer and a mediocre PS2 racer.