Developer Renegade Kid is asking the Twitter community if they'd be interested in supporting a possible Kickstarter campaign they have in mind.
The campaign is suggested for a Wii U version of Moon Chronicles, which was released earlier this year on the 3DS eShop. No details about whether or not this potential title would be episodic like its 3DS counterpart or not, and the attitude from the developer seems to be very much speculative for the time being:
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The tweet has received over 300 favourites and retweets at the time of writing, but given the failure of Cult County's Kickstarter campaign, which only received 10% of its target, caution is likely to be running high throughout the development team.
Is a Wii U version of Moon Chronicles something you'd be interested in, or are you dubious about the success such a campaign might have? Let us know your view with a comment!
[source twitter.com]
Comments 54
Bad idea, very bad idea. The game itself was already underwhelming on 3DS, and creating a Kickstarter just to PORT a game doesn't sound convincing, anyway.
Kickstarter is supposed to be for small devs to get off the ground. If they can't make enough money off the 3DS version to port it to Wii U then the game is clearly lacking. They're a pretty well known dev by now and should be able to handle this with their own funds. Also the graphics are pretty bad and I can't see the Wii U version improving it much.
i think it was made for 3d and shouldnt be on the wiiu. and when are the new parts coming out? seems like we've been waiting forever.
So... A port of a port?
How about first get it on 3DS in Europe? I liked the original, but I'd very much like to FINALLY be able to play an FPS in 3D, with stylus controls (though I'd rather see them create a Dementium game, since they own the rights again if I'm not mistaken, "3Dementium" would sound fine, or go for D3MENTIUM, or how about simply porting the HD version of 2 to Wii U when we're porting ports, since Europe didn't even get that game on DS, had to import it).
Don't get me wrong, I love most of their work so far!
Tried a demo and didn't like it much so I'd pass on a Wii U version.
This kind of stinks of exploitation of crowdfunding. Unless there's some terrible management going on, they have the money to do this already. They're just trying to shift all the risk of putting up a budget for the game onto fans. That's not cool.
@Shambo yeah, where the hell is the European version for the 3ds? Focus on getting that out first, then maybe work on a sequel for the WiiU.
@PorllM And I agree, they should not be using kickstarter for a port of a port. I won't be sup'port'ing this at all.
How about first releasing it in the 3DS eShop damnit. Sometimes it really pisses me off that Europe gets shafted by many devs who seem to only care about North American market.
YES YES YES YES!!!!!
@Kolzig They still seem quite happy to take EU money for kickstarters and then mess around for ages.
I'm starting to dislike these guys more and more as time goes on. Renegade Kid is a well known name to the internet, at least to anyone who is slightly interested in gaming, and they shouldn't need to borrow funds from their players in hopes of porting a port.
The 3DS version's sales are all they should need- if it sold well enough, they should have the money needed to port it over. If it didn't, whi bring it to a console with such a smaller userbase? It won't sell better.
They clearly need better management, or money management, or better business decisions, or something. Because they should be above Kickstarters by this point. They've released so many games that they should have the funds to launch new ones... if they don't then they aren't being very profitable and need to get off of their high horse.
tl;dr Company trying to get people to fund a nonprofitable game to hide the fact that they're having some issues. Also trying to hde it behind an air of supremacy. (Or at least that's my guess)
Still no Mutant Mudds U on EU.
I guess there will be no more Moon-releases. They should bring the game in one complete download and not this episode-crap.
Treasurenaughts, 4 player, Wii U, simple.
If this is kickstarted it will fail, Moon is a meh game and it will look and play meh on a Wii U.
I'd prefer to have Episode 2 first. What's the hold up on it?
So ADD Kid is still pondering what game to make? How about finishing a game for a change?
I don't think starting a Kickstarter for porting this particular game to Wii U would be any more successful than your last Kickstarter for Cult County so I would say it's a bad idea.
My honest personal opinion is that Renegade Kid has the talent to produce decent enough simple 2D games and possibly some very basic cheap 3D games that you'd put on the 3DS eShop mainly but I don't think it has the necessary skills or resources to go beyond that at this particular stage.
Make a few more solid 2D games and try to find that one big hit that makes enough money so that making these bigger home console fps type games is actually practical given your resources and that you could actually do some justice to, to the point that the average home console gamer might actually be excited about them. There's not a lot of people that are actually going to get excited about a Moon game on Wii U unless you could show them footage of a game that looked good enough that it could maybe have been a high quality GC shooter or something like that and in all honesty you've not even come close to making a single game of that level of sophistication yet.
That's the harsh truth, I know it hurts, but I'm saying it for you own good as opposed to just trying to be a douche. Don't put yourself and you company through another Kickstarter campaign that's just doomed to failure; UNLESS you're just thinking of these as a way to get a bit of free publicity, whether the campaigns are successful or not, and then maybe you might think it's worth it for that reason alone, although I'm not so sure.
I heard they still haven't released all of the episodes yet, but they still want to make a Wii U version? I dunno, it would be best to finish the 3DS version first than making a Kickstarter of an incomplete game.
Renegade Kid doesn't seem to be a thing in Europe. At least on Wii U. I was interested in Mutant Mudds Deluxe, but it seems the developer doesn't want an audience here. Anything Wii U related from Renegade Kid changed from exciting to we'll probably never see it anyway.
Still got to get the rest of the episode on the 3DS, besides that Jools got other projects started, better finish those first!
Played it for all of 2 hours to give it a chance and didn't care for it at all. Graphics were muddy and the enemies were boring and drab. Controls were pretty much the only good thing for me.
I really don't know why I buy any of their games as I've been disappointed with every one of them.
New direct announced for tomorrow guys! WiiU and 3ds games.
Or you could finish the rest of the 3DS episodes. Seriously it's been so long since the first one that I'm not even interested in the rest anymore.
I'm sorry Renegade Kid, I used to like you but not anymore. Your games are all hype and end up less then average. I'll save my money.
What a strange and unscientific approach. Their twitter account (@moonchronicles) has a grand total of 761 followers. Not only is that far, far below any reasonable number of potential backers, any community response would likely be in favor of such a project since they're already Twitter followers. It's hardly a realistic way to gauge wider interest.
The company should go the more difficult, and ethical, route and actually seek out real venture capital to fund their project instead of engaging the community in this half-a**ed way.
Mutant Mudds DX I liked. Good music, decent levels, annoying jetpack but still pretty solid. Nice pixel art. I'd like to see a Treasurenauts DX on Wiiu someday.
How about releasing the rest of the episodes on the 3DS eShop first? Use some common sense for crying out loud.
Yes, interested, I had to give up handheld gaming mostly because I can't look at a little screen close up for any lent of time now
really? can't they finish the 3DS version first?
TBD posted what I was just going to post.
I'm...getting kind of tired of "episodic" releases that never actually get the episodes.
Feels like Deja Vu
The last episodes of Moon Chronicles have been confirmed for years end (all of them) They're probably in lot check as we speak.
I don't care, even if it is sloppy DS port, I will support any Wiimote FPS.
GamePad coop, gyro aiming and Wiimote support would make even mediocre FPS a must buy for me, and possibly FPS of the year.
Barring any significant lot check setbacks, they will have given us ALL of the remaining Moon Chronicles episodes AND Xeodrifter (which looks amazing) before the end of the year. Also, Treasurenauts isn't too far off from being completed. It makes sense for them to start thinking about what their next project(s) should be.
In my opinion, this year has been a very boring one for the 3DS. The last time I went to a store to buy a 3DS game was almost a year ago for A Link Between Worlds. Renegade Kid have, almost single-handedly, kept me interested in the future of the 3DS. I would wholeheartedly support a Kickstarter campaign for anything these guys do - and I'm not much of a Kickstarter guy.
I hope they make it Renegade Kid are getting better and better at what they do.
I bought the 3DS version of this ....... waiting on the next episode...... this is an AVERAGE game at best..... It was fun but not a great game.... disappointing.....no need for a Wii U version ......AT ALL!!
ok renegade kid, FIRST, make ALL of the 3DS episodes available, THEN make the bloody Wii U version, you morons
Seriously man, get over MOON, Just make a sequel already. I think what they're doing with the 3DS version is a bad idea. They should have just released the whole game. Unless they remake it from the ground up on the Wii U, I just don't care.
The only time I hear about this developer is through articles posted on the site where they are e-begging
@Pod @Tony_342 @Varoennauraa @TG1 @RantingThespian Thanks guys! I really appreciate your support.
These guys were my fav dev on the DS and now they are destroying my interest in them. First with the abysmal track record on the follow up MOON chapters. What the heck are you doing to your fans by making us wait months on end for the next chapter?
Then they ruined the Dementium spiritual successor with endless failed online initiatives, plus they alienated the original 3ds fanbase that wanted it. I want to buy your game after you make it, not invest in it before it's made (and never ends up getting made at that). Dementium 2 is my fav DS game. I was so excited for this new 1st person survival horror to come out. I was even going to get it on the VITA too!
It's a shame, I want to give them my money, but not the way they do business as of late.
@RenegadeJools Are you ever releasing the rest of MOON or have you guys dropped that from the release list for 2014...?
@AG_Awesome https://twitter.com/moonchronicles/status/529363424166551552
For the people blasting the kickstarter. It makes sense to me. They gauge interest and guarantee a good investment with it. It's not like people pay and get nothing. They're just seeing if enough people want to pre-order the game. You get the game when you pay, so I fail to see the issue.
@Jaz007 Backers can get burned. When you fund a project, you're not purchasing anything tangible. There's risk involved, if the project doesn't meet its goal or if the starter doesn't follow through.
For a company like RK, crowdfunding can be seen as unethical. They have several games out now and unless they have poor sales or terrible management, they shouldn't need to shove that risk onto the consumer.
@SpookyMeths There's no risk from the kickstarter note meeting its goal. You get your money back if it doesn't. I also doubt that they won't follow through, so I still fail to see the problem.
@RenegadeJools Thanks. Im looking forward to buying the rest of the episodes (and the sequel if you release it still). Got glitched on the old DS version so this is long overdue! Lol
@Jaz007 Thank you for your support and understanding. I really appreciate it.
@RenegadeJools I just sent you a tweet but I'll make an extended one here.
You confirmed on twitter that you want to release Moon U in its entirety, and are interested in using Unity for it.
I think those are VERY smart ideas, as I too think going episodic was a misstep for the 3DS version, not to mention charging $9 for the first episode which was I think folks said could be as short as 35 minutes, err.. And Unity is a free license on Wii U so that's a MAJOR expense covered, plus a huge amount of indies on Wii U have worked with Unity so there's a ton of experience out there so you could always find assistance if needed.
Also, might I suggest you ping EnjoyUp Games? https://twitter.com/enjoyupgames
They are an excellent Wii U and 3DS indie publisher and the vast majority of their Wii U games run on Unity, AND they've picked up numerous Wii U versions of other studios' games, such as Rock Zombie and Spy Chameleon.
I think a team up for Moon on Wii U could go VERY smoothly with them, I highly recommend them as a fan.
Also I said this before, please try to stick to Wii U ONLY for this port, at LEAST initially. For one thing you'll obviously be using the Wiimote which is extremely popular to shooter fans on Nintendo systems and right now is a big exclusive draw compared to other platforms. Only other option is the Move on PS3... somehow I don't see that getting positive reception anyway.
And it allows full focus and then if you ever see fit down the road after the game on Wii U sells well enough, THEN you can consider a straight port to whatever other console.
Since I also said trying to make like 5 versions can't be that cheap and the amount of copies sold may not even be much better since you'll also be widely splitting the userbase if you know what I mean. Like why sell 50,000 copies on 5 platforms when maybe you can sell 40,000 on one? Some random not likely accurate math for ya. XD
So yeah, I still believe in you guys, who used to be a AAA name on the DS, I want to see that fiery passion again, and I think it's there. Just remember to look at feedback not as insults but as words of what people felt was a mistake and learn from said mistakes, which will make you, your team, and your games stronger in the future.
Best of luck Jools and to all at Renegade Kid.
@GoldMetalSonic Thank you. I appreciate your feedback.
That cult county kickstarter made me really wonder what renegade kid is. They are all over the place as a developer. I use to think they were cool, but now i just think they are a dud.
There are SO many people here who have no idea what they're talking about. And it's useless to explain things to them, because they'll soon have something stupid to say about another thing they don't know about. It's a sad truth, that most people are just that ignorant.
@RenegadeJools I can't wait for the next episodes to come out. I've been waiting to buy the first two so that I can buy them all as a set. Also, I think a kickstarter would go well if you put out some pictures of the hd graphics it would use.
I really ended up loving Mutant Mudds, and I really appreciated the extra content that was patched in for FREE. That was truly above what most devs will do for their fans, so you have a fairly loyal supporter in me, Jools. That said, I have to echo the feeling that the Cult County project didn't go over well. Why was there a sudden shift to cancel the 3DS version when that seemed to be why there was interest in the game to begin with? That I had a hard time with, but I look forward to checking out your new stuff like Xeodrifter when it comes out
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