Rodea The Sky Soldier has had a difficult route to release: originally developed by Prope under the leadership of Yuji Naka - a founding father of Sonic the Hedgehog - it was apparently largely complete for the Wii and 3DS, yet publisher Kadokawa Games was largely silent. Prope dropped away and, somewhat surprisingly, Kadokawa re-emerged late last year with a firm release date, shifting the title to Wii U alongside the expected 3DS version.
Quote how much of the project has changed since Prope completed development - from its perspective - is unclear, though the Wii U version will have certainly been pulled together by Kadokawa. Almost as a reinforcement of the fact the Wii original was completed a while ago, it'll be a free extra with early print copies in Japan when it finally arrives this Spring.
Kadokawa Games has been keen to promote the title in recent weeks, unsurprisingly, even talking up the likelihood of a Western release. It's now released a fresh video that shows plenty of gameplay and coverage from a hands-on event in Japan, the latter of which has brief glimpses of the game on 3DS, too. It reminds us a little of 3D Sonic titles - with targeted attacks - and a low-tempo Kid Icarus: Uprising; perhaps some optimism and hope of three years ago is gradually returning. Visually it looks fairly mediocre, but it's the gameplay we're interested in.
Check out the footage below and let us know what you think.
[source neogaf.com]
Comments 22
Seems to have obvious elements of Nights into Dreams--no surprise given the original developer. The sparse environments and graphics show the obvious Wii roots. If the gameplay is compelling, perhaps I can get over the annoying anime aesthetic. I'll wait and see how this one turns out, but will keep it in mind. It looks like it could be a decent gem for the Wii U.
I hope it at least gets a physical release, because while the shelves for the PS4 and XBO constantly change as new releases come out, every in-store Wii U display has the same games from the first 6-12 months of it being out. Plus Smash Bros.
Reminds me of Billy Hatcher for some reason Anyways I've really been looking forward to this game; so glad for new material on it!
Certainly looks like a unique concept! Hope it has nice 3D, but most importantly, a release in the West.
@Kasplat
Billy Hatcher! Me and my stepson loved playing that game back in the day. Hopefully this comes west!
Still hoping they'll release a bundled Wii and Wii U version over here, like they're doing in Japan.
Yatta!
The graphics do scream "Wii", but oh well, if it plays well, I'm giving it a try,
Looks more like 3D open word NiGHTS
Im on it. Was hoping this game would get localized, and now it's looking pretty likely.
So many games already coming this year, I wonder if this one would even have a fair shake at selling in the west. Nintendo gamers typically don't even buy enough games to support all the first party releases, much less that of 3rd parties too. And with this year being twice as packed as last, I'm wondering where they could slide this in, unless they plan on releasing it sometime before Splatoon, which I seriously doubt.
A must purchase for the Wii U!
Makes me think gravity rush! Just less dizzying.
Well then, this game looks to be as awesome as ever, so jolly good. I hope to hear of this game getting a worldwide release announcement soon, it'll nice to get the confirmation that my anticipation for this title will be fulfilled at some point.
Looks like NiGHTS X Rocket Knight Adventures to me.
Which is exactly what I hoped for.
I mean the concept seems solid, and I'd love to give it a go ahead, there's no doubt in my mind that the graphics were ported straight out of the Wii version, which means unless there is a compelling way to play on the Wii U, the 3DS version makes more sense. My main concern with this game is that in watching the video the areas seem sparse, that at moments you are just floating with no real goal, either not enough enemies or not enough things to collect. I'll give it a chance, even though the Wii U needs get all the help it can get, if the game sucks, it won't matter.
Awesome.... WANT! Please bring this over, some how, some way!!
Graphics look Dreamcast era. Not sure which version I'd get, maybe both if it's good. Here's hoping for a physical release.
Gameplay reminds me of Gravity Rush
It still looks very fun, but the controls are clearly downgraded. The smoothness and freedom of flying has changed into clunky and slow paced dual analog clumsiness.
I hope, that there is even a gyro option.
I really don't feel this game. Looks kinda lame and full of japanese anime cliches. Yuji naka used to be cool. Damn.
Dear god I've been waiting for 4 years, hurry up I wanna play xD
This game reminds me of a mashup of NiGHTS and Sin and Punishment, which were both a lot of fun, so hopefully this game will be too. Either way, it's good to see it hasn't been lost to the sands of time.
@rdrunner1178 Whoo, a fellow BH fan! Most people want SEGA to make a good sonic game; we all know that what we really need is a BH game for Wii u :3 Imagine all the egg minigames on the gamepad
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