IMO the frog suit was one of the whackiest powerups ever made. In water levels, it gave Mario a performance boost but on dry land it was more of a handicap. A few stages in the game are unbeatable with the Frog suit as you cannot duck and slide to crawl through tight spaces. I played through the entire game as Frog Mario with a "Start and Stay as..." Game Genie code. I needed to utilize several clouds during the journey, and once resorted to the warp whistle as the World 6 fortress was both impassable and unskipable.
@retro_player_22 Yeah the original Star Fox. I remember a thread on AtariAge when I first joined about "worst game ever" and Star Fox was brought up. I was like, "but that's a GOOD game..." after a bit of back and forth I discovered the abomination that was...
@MasterWario "Invisible Block" glitch? I am not familiar. Is it related to the Invincibility with spikes glitch? Did Nintendo delete your levels or did you do it manually? Nintendo deleted the stage I uploaded that used the "Walk on Spikes" glitch. Sad...
Here's the updated version with Invincibility Stars:
3358-0000-00D7-395D
Well I've got the whole Sonic quadrilogy on Wii-U, accessible under Wii mode. My favorite combo is Knuckles in Sonic 2. Are they axing just the Sonic games, or all Genesis titles? Because that would suck...
@aaronsullivan @SanderEvers Well the level might require you to clear the level AND activate the checkpoint in the process. My idea of placing the checkpoint on a coin bridge you run across after activating a P-Switch would make the level impossible to clear after dying once, even though you "activate" the checkpoint during the playthrough.
Somehow I doubt Nintendo will force creators to clear their own stage twice (or more if there's multiple checkpoints). Whatever system Nintendo employs, whether or not you need to actually activate the checkpoint(s) while playing, there is the potential for Kassio style checkpoint abuse (ie activate the checkpoint and you're screwed if you don't finish).
I see checkpoints being used in nefarious ways as well. Create a fork in the road. Make one of them a death suicide trap. Place a checkpoint in there so peeps can't escape...
Here's another twisted use of Checkpoint: Hit a P-switch to convert a coin Bridge into bricks. Place checkpoint on the coin bridge. Should Mario "die" later on, there is no escaping the stage!
Seriously though, I welcome checkpoints. There are a number of well designed long, hard levels that I just couldn't finish. One of them I nearly made it to the end and actually saw the flagpole, but my jump was short and down the pit I went. I couldn't bear to trudge through the stage all over again, but got so close... Checkpoints would definitely help with those, just sayin'
What system was this, out of curiosity? The lack of scrolling is awful. Also there's some super cheap blind jumps in the latter stages.
Heck, as homebrew has prooven, 7800 and even the 2600 were capable of scrolling. The 2600 Princess Rescue required a highly sophisticated kernel though.
@Mrclaycoat Yeah I got a base model TG-16. They don't seem to suffer from drying capacitors like the Duo models. Sadly the CD unit is notoriously expensive and out of reach at current prices.
I've got a small handful of great CIB games including Bonk, Bonk 2, Alien Crush, Devil's Crush, Galaga '90 and a few others. Due to the high price tag on Turbo games, one of the first things I invested in was a Turbo Everdrive, which opened up the entire Hucard library, both US and Jap.
Funny story but prior to the Wii launch in 2006, I didn't know the TurboGrafx even existed. I was like "WTH is TurboGrafx?" and then downloaded a few VC titles and got hooked on them.
Just FYI, if it's NES Bonk's Adventure, I'll be disappointed. Not that NES Bonk is a bad game, but the original is almost always better than the port. I had an NES Bonk at one time but traded it for Shantea GBC about a year before the price skyrocketed. It is what it is...
An even better strategy is to group players on a high number of blacklists with each other in online matchups so the trolls can wreck each other's games instead of people who actually want to cooperate.
They say they are done with Game Boy games, but yet they bring Game Boy Advance to Wii-U. This article and Nintendo's strategy at large makes little sense.
@KingofSaiyans Or how about a maximum long jump, hop off the backs of three parakoopas, to land safely on the platform? Even lost levels did that a couple times.
Dang region locking! I played the Japanese version on my DS a year before the US version came out. Quite the clever game although the puzzles were small but challenging...
Comments 3,610
Re: NES Remix Event And Frog Mario Costume Hop Into Super Mario Maker
IMO the frog suit was one of the whackiest powerups ever made. In water levels, it gave Mario a performance boost but on dry land it was more of a handicap. A few stages in the game are unbeatable with the Frog suit as you cannot duck and slide to crawl through tight spaces. I played through the entire game as Frog Mario with a "Start and Stay as..." Game Genie code. I needed to utilize several clouds during the journey, and once resorted to the warp whistle as the World 6 fortress was both impassable and unskipable.
Re: EA CFO Explains Why the Company Doesn't Make Wii U Games Anymore
Booo EA... No big loss anyway. Nearly everything they ever put out was crap.
Re: Minecraft Wii U Edition Classification Has Been Removed By PEGI
Re: Unseen64 Reveals Information on Game Zero, a Sandbox GameCube Game from Former Rare Staff
Minecart. LOL!
Re: Editorial: Linkle May be a Clunky Introduction For a 'Female Link', But Opens Up Interesting Possibilities
If Linkle is in fact an option, then I'll play as her. Screen art looks cute!
Re: Nintendo Badge Arcade is Out Now in North America
Ugg. Sick of them spoonfeeding these microtransaction games on us... :mad:
Re: Valhalla Game Studios is Being Sued Over a Trademark Dispute
@retro_player_22 Yeah the original Star Fox. I remember a thread on AtariAge when I first joined about "worst game ever" and Star Fox was brought up. I was like, "but that's a GOOD game..." after a bit of back and forth I discovered the abomination that was...
Re: Valhalla Game Studios is Being Sued Over a Trademark Dispute
Better sue Nintendo as well. There's a place in Super Mario World called "Vanilla Dome"
EDIT: Nevermind, misread the article. There is significant simularities here. Same name, boats with black/white striped sails...
Re: 1993 Kirby's Adventure Interview Reveals Cut Content, Alternative Names And Why Kirby Is Pink
I'll always remember Kirby as the cute little puffball who invaded the NES.
Re: SNES PlayStation Prototype Gets Turned On, Opened Up
Nice find. Glad it worked...
Re: More North American Women Own A Games Console Than Men
"...with 68 percent of US adults owning a phone..."
I own a flip phone. Does that count?
Re: Super Mario Maker's First Major Update is Now Live
@MasterWario "Invisible Block" glitch? I am not familiar. Is it related to the Invincibility with spikes glitch? Did Nintendo delete your levels or did you do it manually? Nintendo deleted the stage I uploaded that used the "Walk on Spikes" glitch. Sad...
Here's the updated version with Invincibility Stars:

3358-0000-00D7-395D
Re: Super Mario Maker's First Major Update is Now Live
Well, it's confirmed. Nintendo has removed the "walk on spikes" glitch exploit, as well as any stages that used it!
Re: Feature: How Mario Kart Brought Two Soul Mates Together
Wow! So sweet!
Re: Nintendo Download: 29th October (North America)
Huge fan of 2D Boy. I loved World of Goo and Little Inferno.
Re: Sonic The Hedgehog Titles Being Pulled From The Wii Virtual Console
Well I've got the whole Sonic quadrilogy on Wii-U, accessible under Wii mode. My favorite combo is Knuckles in Sonic 2. Are they axing just the Sonic games, or all Genesis titles? Because that would suck...
Re: Super Mario Maker Gets Mid-Level Checkpoints and More in Upcoming Update
@aaronsullivan You are right. I watched the video. @0:37 "You much clear the level from the checkpoint onward to upload it..." Smart one Nintendo!
Re: Super Mario Maker Gets Mid-Level Checkpoints and More in Upcoming Update
@aaronsullivan @SanderEvers Well the level might require you to clear the level AND activate the checkpoint in the process. My idea of placing the checkpoint on a coin bridge you run across after activating a P-Switch would make the level impossible to clear after dying once, even though you "activate" the checkpoint during the playthrough.
Somehow I doubt Nintendo will force creators to clear their own stage twice (or more if there's multiple checkpoints). Whatever system Nintendo employs, whether or not you need to actually activate the checkpoint(s) while playing, there is the potential for Kassio style checkpoint abuse (ie activate the checkpoint and you're screwed if you don't finish).
Re: Super Mario Maker Gets Mid-Level Checkpoints and More in Upcoming Update
I see checkpoints being used in nefarious ways as well. Create a fork in the road. Make one of them a death suicide trap. Place a checkpoint in there so peeps can't escape...
Here's another twisted use of Checkpoint: Hit a P-switch to convert a coin Bridge into bricks. Place checkpoint on the coin bridge. Should Mario "die" later on, there is no escaping the stage!
Seriously though, I welcome checkpoints. There are a number of well designed long, hard levels that I just couldn't finish. One of them I nearly made it to the end and actually saw the flagpole, but my jump was short and down the pit I went. I couldn't bear to trudge through the stage all over again, but got so close... Checkpoints would definitely help with those, just sayin'
Re: Random: Someone Loved Super Mario Bros. Special Enough to Recreate it in Super Mario Maker
What system was this, out of curiosity? The lack of scrolling is awful. Also there's some super cheap blind jumps in the latter stages.
Heck, as homebrew has prooven, 7800 and even the 2600 were capable of scrolling. The 2600 Princess Rescue required a highly sophisticated kernel though.
Re: Mario Tennis: Ultra Smash Details Revealed, Including amiibo Support and Rosalina
@krakensoup Boo Amiibo? LOL, the more the merrier!
Re: Nintendo of Japan Has Just Published a 30th Anniversary Super Mario Bros. Complete Encyclopedia
Do it, Nintendo. Make an English translation, please!!!
Re: Mario Tennis: Ultra Smash Details Revealed, Including amiibo Support and Rosalina
Nintendo, please make a Daisy and Waluigi Amiibo. Also were's the MP series Rosalina?
@shaneoh Yes!
Re: Video: Nintendo Shows Off a Few More Challengers in Mario Tennis: Ultra Smash
Nintendo, please, please, PLEASE make Daisy and Waluigi Amiibos to go with this title and Mario Party!!!
Re: Review: The Legend of Zelda: Tri Force Heroes (3DS)
Ouch! As a mostly single player gamer with few friends, I gotta give this a pass...
Re: Bonk's Adventure Has Been Rated By The ESRB For Wii U
@Mrclaycoat Yeah I got a base model TG-16. They don't seem to suffer from drying capacitors like the Duo models. Sadly the CD unit is notoriously expensive and out of reach at current prices.
I've got a small handful of great CIB games including Bonk, Bonk 2, Alien Crush, Devil's Crush, Galaga '90 and a few others. Due to the high price tag on Turbo games, one of the first things I invested in was a Turbo Everdrive, which opened up the entire Hucard library, both US and Jap.
Funny story but prior to the Wii launch in 2006, I didn't know the TurboGrafx even existed. I was like "WTH is TurboGrafx?" and then downloaded a few VC titles and got hooked on them.
Just FYI, if it's NES Bonk's Adventure, I'll be disappointed. Not that NES Bonk is a bad game, but the original is almost always better than the port. I had an NES Bonk at one time but traded it for Shantea GBC about a year before the price skyrocketed. It is what it is...
Re: 3DS System Update to Version 10.2.0-28 is Now Live
Prolly just plugging more exploits...
Re: Video: Speedrunner Sets New World Record for Super Mario Bros.
Speacking of glitches, Mario doesn't even retrieve the flag on 8-2!
Re: Bonk's Adventure Has Been Rated By The ESRB For Wii U
'bout danged time we get some Turbo on Wii-U!!!
I downloadd them all on Wii VC so it shouldn't cost much to port them over...
Re: NES Designer Explains the History of the Console's Release in North America
Super Mario Bros / Duck Hunt combo cart was among the best NES games ever made. Well, aside from Tengen Tetris. Yeah, I went there!
Re: Random: Check Out These New Officially Licensed Storage Peripherals From PDP
That pipe would look cool with the 30th anniversary pixel Mario on top...
Re: Review: Pocky & Rocky with Becky (Wii U eShop / GBA)
LOL thanks...
Re: Review: Pocky & Rocky with Becky (Wii U eShop / GBA)
Methinks I should load the original Rocky & Pocky on my Super Everdrive and skip this VC title.
Re: Two Tribes is Aiming to Get Toki Tori 3DS Out by the End of the Year
I thought Two Tribes was basically dead?
Re: Nintendo Allows Players To Blacklist Troublemakers In The Legend Of Zelda: Tri Force Heroes
An even better strategy is to group players on a high number of blacklists with each other in online matchups so the trolls can wreck each other's games instead of people who actually want to cooperate.
Re: Video: Car Owners May Wince After Watching This Final Fight One Trailer
If only Mario Kart was real, my cart would be 20x smashed up compared to that... :evil:
Re: Video: Watch UFC Champ Ronda Rousey Train As A Pikachu
Wow. LOL!
Re: These Limited Edition Analogue Nt Consoles Will Make Your Bank Account Weep
Too much IMO. I'm still waiting on the AVS from RetroUSB.
Re: Toys "R" Us Teases More Exclusive amiibo in North America
Mega Yarn. I can't really say I give a flip about exclusives anymore. Amiibo are much easier to just import from Japan and Eurpoe...
Re: Nintendo Has "Moved On" From Game Boy Games on the 3DS Virtual Console
They say they are done with Game Boy games, but yet they bring Game Boy Advance to Wii-U. This article and Nintendo's strategy at large makes little sense.
Re: Midora Developer Admits He Knew Kickstarter Funds Wouldn't Be Enough To Complete The Game
Ouch!
Re: Talking Point: Nintendo Share Prices Return to Upward Trend
Mobile suxx...
Re: Video: This Super Mario Maker Player Captures The Frustration of Surprise 'Don't Move' Stages
@KingofSaiyans Or how about a maximum long jump, hop off the backs of three parakoopas, to land safely on the platform? Even lost levels did that a couple times.
Re: Super Mario Advance 4's e-Reader Levels Get Resurrected Thanks To Super Mario Maker
@Luffymcduck I never got the e-reader. I only picked up GBA in 2004 but my CIB SMB3 had a tanooki leaf on it.
Re: Super Mario Advance 4's e-Reader Levels Get Resurrected Thanks To Super Mario Maker
Why do many of these levels use SNES or NSMB graphics instead of SMB3???
Re: Rumour: Mii Fighter amiibo Might Be a Toys "R" Us Exclusive in North America
I already got the retro 3 pack (rob, g&w, dog) as a Game Stop exclusive so an exclusive Mii 3-pack for Toys-R-Us does not surprise.
Re: The Pokémon Company Sues Fan for Copyright Infringement, Demands $4,000 in Damages
Seriously Nintendo, that's a punch below the belt...
Re: Major 3DS Games Are Heading for Discounts in the Next Nintendo Selects Range
Too bad the're not bringing back OOT...
Re: Analysts Wonder If Super Mario Can Save Nintendo
"It is part of a strong portfolio of content that will translate well to mobile devices." - Not unless said device has buttons and a Dpad...
Re: Video: Get a Closer Look at Picross 3D 2 in These New Japanese Commercials
Dang region locking! I played the Japanese version on my DS a year before the US version came out. Quite the clever game although the puzzles were small but challenging...